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If you're playing Ghast, Glonn is the most counterproductive card in the deck. Stick to Howlbau even though I don't recommend it since while making Abyss a strong column helps, it's already gonna be a big number with a restand. And 19 on a specific Grade 2 rearguard is gonna suck.This is the first time I've seen Revengers without Dorint, but playing the Quintet Wall.
You want Blaster Dark in soul for Ghast.Really you want both Blaster Dark Revengers for Ghast.
True, the secondary Blaster Dark isn't necessary, but you want all you can get out of Ghast to make it an effective overkill.
It's up to you but it's actually somewhat the same theory behind Blaster Blade Liberator/Balan or additional Calling Grade 2s. With Mana, you have a better Superior Call game for resources. However, with Blaster Dark Revenger and Dorint, not only are you creating a Critical 4 Ghast, but you can play an extremely effective retire/unflip game.It's more of up to the preference of how you want the deck to play. If you don't like Blaster Dark Revenger/Dorint in here, you should still be okay with Critical 3 Ghast swings.