Battle area > Deck Discussion
(«Genesis»|Sunlight Goddess, Yatagarasu) Sunlight Harbinger, Bring Hope!
katscaps kirisame:
well yata alone is weak, with a break ride ,8k boost and 2 times soul charge plus 3k she can only hit for 35k, but if you combo her nicely with himiko and 11k front row rear guard and 8k or 7k backrow rear guard , well yeah tried it real and cfa , a good card , a true goddess of sunlight
M4tt:
I appreciate Yata more for her defence more than anything :P
Not to mention how much she feeds the soul from her own skill as well. I never understood why people were put off by her SB9. She's perfect.
Seiryuu:
--- Quote from: M4tt on May 02, 2014, 09:48:18 PM --- I never understood why people were put off by her SB9. She's perfect.
--- End quote ---
Different thing for different people my friend.. xD
crossflames:
For me I use Grade 0 Tagitsuhime because it's easier to soul charge early game, because of Yatagarasu's skill I soul charge 1 each turn. Then I use Denebola and other 'Myth' cards to power up my rearguards for when I use Himiko's breakride skill for two +5000 ^_^ Then when I soulblast I bring out Chamomile and the grade 1, out one column while the other column has my two cards stood by limit break! I now have four stand rearguards and two new attacks!
Navigation
[0] Message Index
[*] Previous page
Go to full version