Battle area > Tournaments

Fang's Mwahaha Halloween Zombie Tourney

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[ER] Patrickzzz:
Fang if we reach 15 players, if you contact Rem he might give you a sleeve as prize for this tournament if you want to.

WaiterFang:
I might ask

[T-SP] Access:
Sweet thats a really nice Idea for a Tourney really well done. Kinda unfortunate that i cant join although I would suggest that the Zombie Call aka ZC be during the guarding step of the Opponents turn and main phase of your turn As the current ruling apparently u can call a 10k guard from the drop zone if your opp manages to double trigger you example 15k 2 pass opp double triggers all power VG then u Zombie Call a 5k from drop zone to NP the attack which is kinda waste for the opp since there isnt a restriction on timing when u can ZC. Also that would make player with GN not suffer the pain of losing their Rg at the end of the turn. Being able to call 2 units during battle phase is kinda making it so u can attack 5 times a turn(Overcalling) can be replaced with called to an Open RC or Occupied RC since it would make it so the Zombie Unit is taking over the current unit in its place. (Which all could be an intention of the ruling so I could be wrg :-[ ) Also apparently cards called this way are treated as called from hand? so they get their On Call skills isnt kinda too much maybe like ZC units are treated as Vanilla without their effects kinda like YGO besides would kinda fit the theme seeing how zombies dun really have human like thoughts so kinda just there out for brains so just like a zombie no skills. probably oso solve the one where sentinels cant be call since even if players did call it to GC it would have no effect.

oh and ZC to the GC, does it count as calling a unit to the Guardian Circle or is it like intercepting since well if they are treated as normal calls to guardian Glory skill cards can negate the call but if it is treated as a special kind of guarding it can overcome the glory skill(Cases where you are short on 10k in Drop)

Maybe when the Remove from play zone is out next year you could make it so that cards that were ZC goes to the Remove from play zone and players are able to negate ZC by discarding 1 Card from their Drop zone to negate the call of course its per card so 2 cards removed to negate 2 ZC. This way players can oso sort of Fight Back the Zombies  :).

I apologize if it sounds as thou I was trying to be very against the idea just wanted to confirm some ideas. I really like the idea and Hopefully more ppl come up with better ideas well as for me hehe im not too great at that so keep up the good work Fang :)

WaiterFang:
Thanks ^^

Hagoromo Kitsune:
IGN: [T-SP]Promise
Clan: Dimension Police
Greeting: How Do You Do?
Costume: Daikaiser

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