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November 14, 2024, 05:46:58 PM
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[Shadow Paladin]Phantom Blaster Dragon
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Topic: [Shadow Paladin]Phantom Blaster Dragon (Read 6849 times)
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penguin90
Already Interested User
Posts: 144
Karma: 8
to have a good game play on the moon, you must
[Shadow Paladin]Phantom Blaster Dragon
«
on:
December 01, 2014, 11:02:46 AM »
FVG: Judgebau Revenger
G Units(
: 4x Harmonics Messiah
4x Heat Element, Magum
Grade 0(18):
2x Judgebau Revenger
4x Grim Revenger (
Critical
)
4x Grim Reaper (
Critical
)
4x Death Feather Eagle (
Critical
)
4x Abyss Healer (
Heal
)
Grade 1(14):
3x Black-Winged Swordbreaker
3x Revenger of Darkness, Mac Lir (
Sentinel-PG
)
1x Hatred Prison Revenger, Kuesaru (
Sentinel-QW
)
4x Witch of Nostrum, Arianrhod
3x Revenger, Dark Bond Trumpeter
Grade 2(11):
1x Skull Witch, Nemain
2x Cursed Lancer
4x Blaster Dark
4x Knight of Nulity, Masquerade
Grade 3
3x Illusionary Revenger, Mordred Phantom
4x Phantom Blaster Dragon
The deck's strategy is fairly basic; build advantage then hammer with Phantom Blaster's Skill. I run Blaster Dark because 11k Vanguards are meta and so that extra 1k is nice. Nemain is run at 1 because of her low power but good hand fixing. I run 2 Judgebau and 3 Dark Bond to increase my chances of plussing off of Black-winged Swordbreaker. Mordred is run as a decent backup while able to support Judgebau in RG.
«
Last Edit: December 10, 2014, 08:04:35 PM by penguin90
»
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LimitSeeker
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Posts: 55
Karma: -1
Gender:
The anger that will swallow the light and darkness
Re: [Shadow Paladin]Phantom Blaster Dragon
«
Reply #1 on:
December 06, 2014, 10:48:41 AM »
Classic shadow paladin with a twist, interisting..., I would drop quintet because CB is priority and it can mill the card that you need. Drop abyss healer death feather for revenger heal and critical trigger since iirc darkbond can only target revenger (you gonna target judgebau but having other option is good). Drop magum for atmos because 1 CB for 10000 power is better.
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" Games is not about win or lose, is about the thrill of fighting as an equal."
penguin90
Already Interested User
Posts: 144
Karma: 8
to have a good game play on the moon, you must
Re: [Shadow Paladin]Phantom Blaster Dragon
«
Reply #2 on:
December 10, 2014, 12:12:31 PM »
I know i am a few days late but only just noticed.
CB isn't really a priority since the deck functions well with little cb and the only really cb heavy card is PBD himself and i already run the revenger crit so running out of targets for dark bond is quite unlikely though i appreciate the suggestion. Secondly, Miracle Element Atmos isn't on CFA yet so including it in a decklist is premature IMO.
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LimitSeeker
Definitely not Newbie
Posts: 55
Karma: -1
Gender:
The anger that will swallow the light and darkness
Re: [Shadow Paladin]Phantom Blaster Dragon
«
Reply #3 on:
December 10, 2014, 06:52:54 PM »
...I just realized Atmos is not in CFA,that is weird....while QW is good if you have less hand but 2 CB 3 Retire I won't call it Non priority since I used RPBA and it cost the same,Even RPBA is legion it doesn't use QW.By the way how well Skull witch Nemain do(you have only one copy so it is hard to get unless via BR)? If it doesn't work maybe,just maybe try Macha to call unit like sword breaker,I know that is CB heavy but it is good to fill collumn and draw power (if you call sword breaker) since you don't use Draw Trigger.(But that leave you with 2 CB for macha 1 for mordred and 2 for PBD which spells bad idea).maybe add draw trigger since you only have 3 caller so it can be hard sometime to call unit .But you know what this is your deck,I am here just to give my opinion,is up to you buddy to choose to agree or not
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" Games is not about win or lose, is about the thrill of fighting as an equal."
penguin90
Already Interested User
Posts: 144
Karma: 8
to have a good game play on the moon, you must
Re: [Shadow Paladin]Phantom Blaster Dragon
«
Reply #4 on:
December 10, 2014, 08:08:47 PM »
Nemain is a tech and is unnecessary to the overall deck build thats why she is at 1. I considered the macha idea but decided that cb2 sb1 for a crap column and a single draw was inefficient since judgebau does more for less. In addition, getting off judgebau once provides more than enough draw power so draw triggers are very unnecessary. Finally, Mordred is used as a backup and is hardly ever ridden before PBD.
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LimitSeeker
Definitely not Newbie
Posts: 55
Karma: -1
Gender:
The anger that will swallow the light and darkness
Re: [Shadow Paladin]Phantom Blaster Dragon
«
Reply #5 on:
December 10, 2014, 11:51:31 PM »
You rarely ride mordred?how about 2 Mordred 2 Gust blaster dragon.It gain critical for each blaster (LB4). BD and PBD in soul is enough to swing for 3 crit .I mean if you rarely ride mordred maybe changing it to something else
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" Games is not about win or lose, is about the thrill of fighting as an equal."
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