Battle area > Cardfight Vanguard Teams
Team Final Turn [FT]
FT Guardians:
Team Battle Report
May 16th 2016
Final Turn [FT] vs Team Asteroid [TA] - Gunslinger Format
Rules
Regular stuff
Round 1 RyEli - Royal Paladin vs Scyl - Shadow Paladin [0-1]
Spoiler- Stride 1st Aerial and gives Trple trigger (Crit trigger x2 and 1 heal trigger)
-Next turn i din stride due to my hand no grade 3's so cal belenus for help me draw a card and owned a stand trigger which stand my pier
while opponent stride auragayser dragon and spectral blaster diablo he triple drives at least a heal trigger
While i stride 2nd time Aerial altmile he take 2 damages while he perfect guard my Vanguard attacks
last but not least he legion-ed with his abyss and i no guard it due to not enough guard
-written by RyEli
Round 2 Micky - Angel Feather vs Scyl - Shadow Paladin [0-2]
SpoilerWell then what can I say, Micks played a game while trying to get back into the game. Honestly the diablos and crits flying everywhere didn't help the situation at hand. Well I would be lying if I said that I wasn't annoyed at this point because I saw so many bad decisions made in the game. w/e both players played it out and props to micks for hanging in there.
Round 3 Neo - Great Nature vs Scyl - Shadow Paladin [1-2]
SpoilerWhere do I start with this one. Neo was probably irritated that both the players before him lost leaving him to be the last one to try to clean up the mess. Plus the opponent was really bm as well. This game was fairly simple it wasn't a bad matchup but the tension in the atmosphere in this game made it really hard to enjoy.
Round 4 Neo - Great Nature vs AncientHalo - Genesis [1-3]
SpoilerThis game, as slow as it was, was perfectly fine. It was more of a cooldown from the previous match and I guess the tension hasn't cleared yet. As far as the game went Neo was punished for not G assisting and lost turns of advantage, well maybe not since the top 5 cards of deck were not grade 3s according to him. But the game ended up fine.
Thanks for the TB Asteroid, if anything we would prefer to not to have such games where neither player had respect for the other but other than than thanks for the TB and we'll get you back next time!
FT Guardians:
Team Battle Report
May 20th 2016
Final Turn [FT] vs Team Asteroid [T.A] - Gunslinger Format
Single with Single Clan Diversity (Because why would you wear the same thing twice in a row?)
Round 1 Neo - Gold Paladin vs Des - Great Nature [1-0]
SpoilerAs a joke, we told Neo to go Ezel... and it happened. He went up against Des's Great Nature deck. Unfortunately we couldn't witness any of Des's ability because Neo kept rushing Des with columns of attacks, and ended the game by striding Mithril Ezel and creating magic numbers that were hard to guard against.
Round 2 Neo - Gold Paladin vs Ren [R] - Narukami [2-0]
SpoilerWe had the misfortune of facing Ren, who was grade locked and was forced to G-Assist. So while he was able to achieve legion and desolate 4 of the Rearguards that Neo placed out, he was unable to sustain himself long enough despite his heals against the Ezel's advantage and power gains. Neo takes the victory with Mithril Ezel.... again.
Round 3 Neo - Gold Paladin vs Scyl - Shadow Paladin [2-1]
SpoilerNeo fell to Scyl's Shadow Paladin consisting of the ever popular restanding Legion and Stride unit. We are rather thankful that Neo was able to take back the mistake that was dealt to him when he accepted a 3 Crit attack, after being told it was 2. The fight ended with Scyl taking down Neo with a newly Legion'd PBA and a 10/10 deck full of critical triggers. There was no way he was going to get out of it with the limited hand he received from drive checks. Thus Scyl takes the victory.
Round 4 Seiryuu - Aqua Force vs Scyl - Shadow Paladin [2-2]
SpoilerWell basically, Seiryuu was a turn behind, had a lack of resources for an AqF field, which is heavily dependent on certain units to pull off waves, since they were used to guard. Scyl managed the pull off the staple Shadow Paladin combinations lead to a major advantage difference between him and Seiryuu (Aurageyser) and then Break rode into PBA and proceeded to legion and finish him off.
Round 5 Artemis - Angel Feather vs Scyl - Shadow Paladin [3-2]
SpoilerEven though Artemis had to G-Assist and had to skip a turn of riding due to no Grade 3 appearing in the 2nd G-Assist, Artemis still managed to get victory. She achieved so by striding Holy Seraph, Raziel in two consecutive turns with 2 Nurse of the Broken Hearts in the front row, and demolishing Scyl's 10+ card hand and forcing Scyl to take a 6th damage from a 58k Power Nurse of the Broken Heart. Good job Artemis.
We would like to thank Team Asteroid for another splendid TB. Thank you for making interesting enough by not letting it be a steam roll. As always we would like to have more Team Battles with you guys in the future!
FT Guardians:
Team Battle Report
May 22th 2016
Final Turn [FT] vs Muse [Mu's] - Standard Format
Rules
4v4
Springfest Team Match -Everyone's matches goes off at once.
Nation Diversity
Artemis - Angel Feather vs Novaraizer - Nubatama [0-1]
SpoilerArtemis had to face NovaRaizer's Nubatama. Artemis's hand was reduced to nothing due to the constant discard and bind skills. Artemis's inexperience versus the clan led to his downfall, but he even said it was a fair game. GGWP
Kira - Megacolony vs Nibs - Aquaforce [0-2]
Spoiler Kira played a MC deck lent to him by Raikou for the first time. Kira played against Nibs's Ripples and his deck's strategy was rendered useless since Odysseus can reride the Vanguard. Pretty much a bad matchup on Kira. . Surprise to was kira didn't lose to not being able to stride but instead he lost to the legion and it's constant 4 attacks.
Seiryuu - Palemoon vs Moezilla - Neo Nectar [0-3]
SpoilerLuck seemed to shine with Seiryuu for the former half of the game, especially when 3 of his heals went off. Neo Nectar's new ability to lather up power amongst its clones drove Seiryuu off the cliff though. So despite the Magia abilities of Sei's Pale Moons, Moezilla's high power columns broke through it. All in all, both players did really great, and it was a fight worth watching again.
Neo - Dimension Police vs Kyubey - Royal Paladin [1-3]
SpoilerNeo was the only one who was able to achieve a win for Final Turn, so thank you Neo for your humble abilities.
but seriously degen robos are degen. Kyubey was using a Royal Paladin deck consisting of Thing Saver, XIV and the new Blaster Blade Support.The game was a lot of sack from Neo. The most amazing part was the utilization of the 16 G zone and G guardians, which really makes X-tiger shine. Other than that DaiEarth is still very vital to the deck, which is a surprise why it isn't hit like Laurel. DaiEarth generates so much advantage for Dimensional Robos that it rivaled that of the Royal Paladins and brought Neo Victory. Good game
[1-3] - Final Turn's Defeat
This was the first time either team tried out this format, and received a mixed bag of reviews. The TB took about 20 minutes so it was great for the members who wanted to sleep or needed to go somewhere in the next hour. Honestly, having all the fights at once and having the pressure that you don't know how well your team is doing is great for a competitive environment. We must thank team Muse for being our first opponents trying out our extra rules and we hope you guys had as much fun as we did
FT Guardians:
Team Battle Report
May22th 2016
Final Turn [FT] vs Team Asteroid [TA] - Gunslinger Format
Rules
the regular
Round 1 Kira - Oracle Thinktank vs [Gne L]Des - Royal Paladin [1-0]
SpoilerIt was unfortunate that both players got gradestuck and had to G assist to continue the game, however kira was able to recover faster due to the draw power he got off coco and lulu and out advantaged -insert name here-. Well fought both of you, it sucks to have to play through a game like that.
Round 2 Kira - Oracle Thinktank vs Ren [R] - Shadow Paladin [2-0]
SpoilerLong story short Ren couldn't get his raging form dragon combo off and the game dragged onto the point where Ren was running low on steam where Kira was able to gain the advantage with his oracles. When one deck excels at aggro but doesn't get their plays and is paired up against a deck that relies sustainability, it's gonna be a hard game.
Round 3 Kira - Oracle Thinktank vs AncientHalo - Gold Paladin [3-0]
SpoilerAlright this was the longest game of them all, both sides were fairly lucky and dragged the game on for around half an hour. Kira was able to drag the game into the point where both players have pretty much exhausted their counterblasts and G units, then ended the game with a massive vanguard lane using of all things Blizza the Snow Element. I'm sure that there were spectators that were surprised by this and I was one of them. Well played you two.
Wow the internal struggles of the United Sanctuary. All I can say about the games played was that each fighter did what they could out of what they were drawing. It just so happened that kira was able to get the better draw and pull off the wins. Thanks to TA who accepted the TB. Would be a pleasure to have another one.
Moe ShinkÅ:
--- Quote from: FT Guardians on May 23, 2016, 02:38:42 AM ---This was the first time either team tried out this format, and received a mixed bag of reviews. The TB took about 20 minutes so it was great for the members who wanted to sleep or needed to go somewhere in the next hour. Honestly, having all the fights at once and having the pressure that you don't know how well your team is doing is great for a competitive environment. We must thank team Muse for being our first opponents trying out our extra rules and we hope you guys had as much fun as we did
--- End quote ---
I really loved this format, I hope more teams do this because nation diversity was super fun and the fact I didn't have to wait an hour for the TB to get over.
Thank you for playing with us as well and feel free to ask us to play in the same and/or any other fun format you wish! We'll be most obliged.
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