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October 31, 2024, 07:09:57 PM
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Cardfight!! Vanguard
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Creative Works
[Game] Create the Card above!
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Topic: [Game] Create the Card above! (Read 544100 times)
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[T-SP] Access
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Re: [Game] Create the Card above!
«
Reply #675 on:
June 22, 2015, 07:56:49 AM »
Youth Demon
Grade 2/9000/Demon/Dark Zone/Dark Irregular
Your Soul Shall be Mine!!! (R)
[Auto](R): GB1 [Choose one of your other <Dark Irregular> RC and put it into your soul] When a unit attacks, you may pay the cost. If you do, your opponent chooses 1 of his/her RGs are retire it and This unit gains [Power] equal to the original power of the unit placed into the soul until the end of the turn.
Next Card: Dark Inter-Dimensional Dragon, Dark Edge Dragon.
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Lucius
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Re: [Game] Create the Card above!
«
Reply #676 on:
June 23, 2015, 11:55:27 AM »
Dark Inter-Dimensional Dragon, Dark Edge Dragon
Grade 4/15000+/Gear Chronicle/Gear Dragon
[AUTO](VC):[Counterblast 1 & Choose two of your rearguard and put them to the bottom of your deck & Choose a face down card named "Dark Inter-Dimensional Dragon, Dark Edge Dragon" from your G zone, and turn it face up] At the end of the battle that this unit attacked, you may pay the cost. If you do search your deck for up to two Units and call them to seperate (RC) and Shuffle your deck.Then if the number of face-up Cards in your G-Zone is 2 or more, choose 2 of your opponents rearguards and put them to the bottom of your opponents deck.
Next: True Pirate King, Nightmist
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Last Edit: June 23, 2015, 11:58:07 AM by Lucius
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[R.T] SpiderHunterMD
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The Specter Shadow
Re: [Game] Create the Card above!
«
Reply #677 on:
June 23, 2015, 12:10:26 PM »
True Pirate King, Nightmist
Grade 4/Triple Drive/15000+/Vampire
Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them
[ACT](VC):[Counter-blast (2) and choose a card called "True Pirate King, Nightmist" in your g-zone and turn it face up] If the number of cards face-up in the g-zone is two or more, Choose up to three units from your drop-zone and call them to separate rear-guards and if you have a heart with "Nightmist" or "Nightsnow", those units get [Power]+5000 until the end of the turn.
Next Card: Midnight Vampire, Claudiuss
Original Skill(By Far Broken Beyond Help)
Spoiler
Midnight Vampire, Claudiuss
[ACT](VC):(This ability is active if you & your opponent have a grade 3 vanguard & you must have 3 face-up damage) [Counter-Blast all your damage & your opponent choose's up to 5 damage (Minimum of 1 damage) and Counterblasts it] you may activate this skill, if you do, Choose up to 5 "Dark Irregular" rear-guards and they get [AUTO] this unit gets [Power]+1000 for each card in your soul & if the amount of damage your opponent counter-blasted is 2 or less your vanguard gets [Power]+10000 & [Critical] +1.
[AUTO](VC): If there is more than 4 face-up damage in either players' damage zone, your opponent cannot guard with grade 1's or higher from their field or hand.
Try make a better verson of this card
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Lucius
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Re: [Game] Create the Card above!
«
Reply #678 on:
June 23, 2015, 12:29:47 PM »
Midnight Vampire, Claudiuss
Grade 4/15000+/Dark Irregular/Vampire
Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them
[ACT](VC):[Counterblast 2 & Choose a face down card named "Midnight Vampire, Clauduss" from your G zone, and turn it face up] All Units in your front-row gain until the end of turn "[CONT](VC/RC):This unit gets [Power]+1000 for each Card in your soul.". then if the number of Face-up Cards in your G-Zone is two or more, if there are 10 or more Cards in your Soul, all Units in your front gain +1 Critical until the end of turn.
next Card: Conqueror of two Worlds, Ultimate Demon King Amon
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You dont choose a main clan because it has the strongest Units in it, but because it piqued your interest the most
kukuchan
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Re: [Game] Create the Card above!
«
Reply #679 on:
June 24, 2015, 06:23:51 AM »
Conqueror of two Worlds, Ultimate Demon King Amon
Grade 4 / 15000+ / Dark Irregular / Demon
Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]:[Counter Blast (2) & Choose a face down card named "Conqueror of two Worlds, Ultimate Demon King Amon" from your G zone, and turn it face up] If you have a heart card with "Amon" in its card name, Soul Charge (3), if the number of «Dark Irregulars» in your soul is ten or more, this unit gets [Critical]+1, then this unit gets [Power]+1000 for each «Dark Irregulars» in your soul.
Next Card: Certain Kill Samurai
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Lucius
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Re: [Game] Create the Card above!
«
Reply #680 on:
June 24, 2015, 05:04:09 PM »
Certain Kill Samurai
Grade 2 / 9000 / Kagero / Human
[AUTO](RC) Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone): [Counterblast 1] At the end of the battle that this unit attacked a Grade 2 or less rearguard, if the attack did not hit, and if the attacked rearguards original Power is the same or smaller than the original Power of this unit, you may pay the cost. If you do choose the attacked unit and retire it.
Next Card: Enigman Hurricane
«
Last Edit: June 24, 2015, 05:10:20 PM by Lucius
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Re: [Game] Create the Card above!
«
Reply #681 on:
June 27, 2015, 02:49:19 PM »
Enigman Hurricane
Dimension Police/Alien/Star Gates/11000/Twin Drive!
Design of the Card
Spoiler
It was design to be like Ultraman (Duh) When Ultraman is lower/weak from battle it will undergo a Form Change (Usually just the colour). So I adapted that Idea and went with it. It helps to support Tornado and Storm as once you SR Storm using Tornado you would need to ride another Tornado or your stuck with Storm. So this card is to help get you out of that situation and SR Tornado/Storm it even gives a Power Boost which help Tornado to hit or Storm to get the critical.
As for the 2nd skill rmb how whenever Ultraman change form and will always win the match afterwards. Exactly the same here although I cant implement "Retire your Opponent/Opp VG" I had to go with the smaller Ver which is to simply retire the opponent's RGs which helps. Front Row restrictions since they are the ones attacking Ultraman so it can only destroy those monsters attacking him.
"Justices will Prevail! Even if I have to do it with my last breath!" (SP)
"ENIGMAN!!! Form Change: Hurricane"(RRR)
[Act](VC/Soul): [1/TURN] [CB1 & SB1] At the beginning of your main phase if you have a Grade 3 VG may pay the cost. If you do, you may ride a unit with "Enigman" from your soul as [Stand] and it gains [Power] +10000 & "[Auto](VC): At the end of the battle that this unit's attack did not hit, you may draw 1 card & Counter Charge 1." until the end of the turn.
[Auto](VC): When a grade 3 or greater unit with "Enigman" rides this unit, choose up to 1 of your opponent's front row RGs and retire it.
Next Card:
Evolutionary Blade Rougue, Perfect Cyclomatus
«
Last Edit: June 27, 2015, 02:57:10 PM by [T-SP] Access
»
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Lucius
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Re: [Game] Create the Card above!
«
Reply #682 on:
June 28, 2015, 10:17:01 AM »
Evolutionary Blade Rougue, Perfect Cyclomatus
Grade 3/ 11000 / Megacolony / Insect
[AUTO](VC) Limit Break 5 (This ability is active if you have five or more damage): [Counterblast 2 & Soulblast 1 & Discard 1 Card from your hand] When your Opponent rides, you may pay the cost. If you do, choose one of your opponents Vanguards and [Rest] it.
[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage): [Rest 3 of your Rearguards] At the beginning of your Ride Phase , you may pay the cost. If you do, choose one Grade 3 Card from your Soul and Ride it. Then, if the ridden unit is a Card named "Unrivaled Blade Rogue, Cyclomatooth" ride this Card from your Soul.
[AUTO](VC): When this unit attacks, if all of your opponents Units are [Rest], this unit gains [Power]+3000
[CONT](VC):If you have a card named "Unrivaled Blade Rogue, Cyclomatooth" in your soul, this unit gets [Power]+2000.
Next Card: Swordsman of the western village
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Re: [Game] Create the Card above!
«
Reply #683 on:
June 29, 2015, 11:00:54 AM »
Swordsman of the Western Village
Grade 2/Murakumo/9000/Intercept/Noble
Spoiler
[Auto](RC): GB1 When this unit is placed on the RC, if you do not have a unit named "Swordsman of the Southern Village" you may search your deck up to 1 unit named "Swordsman of the Eastern Village" and call it to an open RC. Shuffle your deck and At the beginning of the end phase of that turn, bind that unit face-up.
[Auto](RC): When this unit attacks a VG you have a VG with "Swordsman" in its card name, this unit gains [Power] +2000 until the end of the battle.
Swordsman of the Eastern Village
Grade 2/Murakumo/9000/Intercept/Noble
Spoiler
[Auto](RC): GB1 When this unit is placed on the RC, if you do not have a unit named "Swordsman of the Western Village" you may search your deck up to 1 unit named "Swordsman of the Southern Village" and call it to an open RC. Shuffle your deck and At the beginning of the end phase of that turn, bind that unit face-up.
[Auto](RC): When this unit attacks a VG you have a VG with "Swordsman" in its card name, this unit gains [Power] +2000 until the end of the battle.
Swordsman of the Southern Village
Grade 1/Murakumo/7000/Boost/Noble
Spoiler
[Auto](RC): GB1 When this unit is placed on the RC, if you do not have a unit named "Swordsman of the Eastern Village" you may search your deck up to 1 unit named "Swordsman of the Western Village" and call it to an open RC. Shuffle your deck and At the beginning of the end phase of that turn, bind that unit face-up.
Swordsman of the Northern Village
Grade 0/Murakumo/4000/Boost/Noble/Critical Trigger
Spoiler
[Auto](GC): GB1 When this unit is placed on the guardian circle from hand if you have a VG with "Swordsman" in its card name, you may search your deck for up to 1 card named "Swordsman of the Northern Village" and call it to the guardian circle as [Rest]. Shuffle your deck and at the end of the battle, bind that unit face-up.
Swordsman of the Central Village
Grade 3/Murakumo/11000/Twin Drive/Noble
Spoiler
[Act](VC):[CB2] Choose up to 5 units with "Swordsman" from your bind zone and call them to separate open RC. This unit gains [Power] +3000 for each unit called by this ability and if 3 or more were called, this unit gains [Critical] +1 until the end of the turn.
[Act](VC): [CB1 & SB1] During your turn all of your units with "Swordsman" gets [Power] +3000 and "[Cont](RC) this unit can attack from the back row" until the end of the turn.
Next Card:
Sanctuary of Light, Universal Spear Dragon
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Lucius
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Re: [Game] Create the Card above!
«
Reply #684 on:
June 30, 2015, 09:34:46 AM »
Sanctuary of Light, Universal Spear Dragon
Grade 4 / 15000+/ Royal Paladin / Cosmo Dragon
[CONT](VC):During your turn, if the number of face up cards in your G zone is one or more, if you have a heart card with "Sanctuary of Light" in its card name, all of the Units with "Sanctuary of Light" in their Card Name gain [POWER]+3000 for each of your Units with "Sanctuary of Light" in their Card Name.
Next Card: Werecat Queen, Anasthasia
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Mana
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Re: [Game] Create the Card above!
«
Reply #685 on:
July 10, 2015, 07:32:45 AM »
-Since this thread died I decided to revive it
-
Werecat Queen, Anasthasia
Grade 3 / 11000 POW / Dark Irregulars / Warbeast / Dark Zone
"Devote yourself to the Queen!"
[AUTO][RC]: Generation Break 1(This ability is active if you have one or more face up G units in total on your [VC] and/or G zone): [Counterblast 1 & put this unit into your soul] At the end of the battle that this unit attacked a vanguard, if you have a vanguard with "Scharlachrot" in its card name, you may pay the cost, if you do, Soulcharge 2, choose one of your vanguards, and stand it. (You may only play this once per turn)
Next card:
Awoken Deletor, Zoxias
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Re: [Game] Create the Card above!
«
Reply #686 on:
July 10, 2015, 10:30:43 PM »
Awoken Deletor, Zoxias
Grade 3 / 11,000 / Link Joker / Alien
"I see the truth. Do you see it too?"
[Counter Blast 2] At the end of the battle that this unit attacked a Vanguard, if the attack did not hit, you may pay the cost. If you do, search your deck for a card named " Docking Deletor, Graywon", ride it as Rest, choose up to one of your opponents Vanguard and delete it. If you deleted, discard one card.
Omnipotent Regalia, Minerva "Ascension"
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Last Edit: July 10, 2015, 10:32:43 PM by Angel
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Re: [Game] Create the Card above!
«
Reply #687 on:
July 11, 2015, 03:48:53 AM »
Omnipotent Regalia, Minerva "Ascension"
Genesis/Noble/United Sanctuary/Grade 3/11000/Twin Drive!!
"Never forget the power of the Regalia. Believe in the power of your soul!!!" (SP)
"The power of Regalia is "Omni" use it with wisdom to bring you to victory" (RRR)
[Act](VC): Legion 22000 Regalia of Omniscience, Minerva
[Act](VC): [Discard 1 card with the same name as your VG] If this unit is in Legion you may pay the cost. If you do choose up to 1 of your opponent's RG and retire it for every 3 cards in your soul and draw a card for each card retired.
[Auto](VC): [Soul Blast 1] When 1 or more unit is put into the drop zone from your soul, you may pay the cost. If you do, you may draw 1 card and choose up to 1 of those units and call it to a RC it gets [Power] +5000 until the end of the turn.
Next Card: Immortal Lord of the Undead, Midknight.
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haidao0923
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Re: [Game] Create the Card above!
«
Reply #688 on:
July 17, 2015, 11:57:49 AM »
Immortal Lord of the Undead, Midknight.
Granblue/Magallanica/Grade 3/10000/Twin Drive!!
"Awaken, the Unstoppable Pirate"
[ACT] Limit Break!!!:When this unit attack hit a vanguard you may send the top 5 card from the top of deck to drop zone, if you paid the cost, summon a Granblue onto an occupied RG
[AUTO][Drop Zone] When this unit is placed into the dropzone, you may ride this unit on your VG circle.
Next Card:Forever Stand, Forever Stan
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Last Edit: July 17, 2015, 11:59:20 AM by haidao0923
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[MK Hunter] E.T
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Re: [Game] Create the Card above!
«
Reply #689 on:
July 19, 2015, 10:31:05 AM »
Forever Stand, Forever Stan
Nova Grappler/Star Gate/Grade 0/Stand Trigger/4000 Pow/10000 Shield/Boost
"You are rested enough.Time to S-T-A-N-D!!"
[CONT]: You may have up to sixteen cards named "Forever Stand, Forever Stan" in a deck.
[AUTO]: [Choose 1 of your Nova Grappler Rear-guard and [Stand] it] When this unit is revealed by Drive/Damage Check, you may pay the cost. If you do, you cannot Re-[Stand] the Rear-guards that were being [Stand] either by this skill or by the Check until the end of your turn.
Next card: Shadow Lancer, Darius
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