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October 31, 2024, 07:45:24 PM
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Cardfight!! Vanguard
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Creative Works
Card Archetype: Midnight
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Topic: Card Archetype: Midnight (Read 6172 times)
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[R.T] SpiderHunterMD
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Posts: 650
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The Specter Shadow
Card Archetype: Midnight
«
on:
May 27, 2015, 11:53:49 AM »
This is Sub-Clan made for Dark Irregulars, feel free to have a look.
Grade 0's
Young Midnight Vampire, Drznic
Power:5000 Race:Vampire
[AUTO]:Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))
[ACT](RC):[Counter-blast (1) and move this card into the soul] choose one of your cards with "Midnight Vampire" in its name and it gets [Power]+1000 for each card in the soul.
Grade 1's
Mature Midnight Vampire, Camula
Power:7000 Race:Vampire
[ACT](RC):When this unit is placed on RC, if you have a vanguard with "Midnight" in its name, you may soul-charge (1) and this unit gets [Power]+2000 until end of turn.
Grade 2's
Honourable Midnight Vampire, Detricus
Power:9000 Race: Vampire
[AUTO](RC): When this unit is placed on RC, if you have a Vanguard with "Midnight" in its name, you may SC (1) and this unit gets [Power]+2000 until end of turn
Grade 3's
Midnight Vampire, Claudiuss
Power:11000 Race:Vampire
[ACT](VC):(This ability is active if you & your opponent have a grade 3 vanguard & you must have 3 face-up damage) [Counter-Blast all your damage & your opponent choose's up to 5 damage (Minimum of 1 damage) and Counterblasts it] you may activate this skill, if you do, Choose up to 5 "Dark Irregular" rear-guards and they get [AUTO] this unit gets [Power]+1000 for each card in your soul & if the amount of damage your opponent counter-blasted is 2 or less your vanguard gets [Power]+10000 & [Critical] +1.
[AUTO](VC): If there is more than 4 face-up damage in either players' damage zone, your opponent cannot guard with grade 1's or higher from their field or hand.
Gorge the blood from their souls leaving nothing. Phantom Breaker!
Midnight Vampire, Ishtar "The Unholy Maiden"
Power:11000 Race: Vampire
[CONT](VC) Generation Break 2 (This ability is active if you have two or more face up G units in total on your (VC) or G zone): If you have 15 or more cards in the soul, all your "Dark Irregulars" in the front get [Power]+4000 during your turn & this unit gets [AUTO] When this unit's attack hits a vanguard, You may choose 1 of your opponent's rear-guards retire it and draw a card.
[AUTO](VC):[Counter Blast (1)] During your turn, when your G unit Stride, you may pay the cost. If you do, choose one of your rear-guards, and puts that unit in the soul, then draw a card.
A mixture of unholy and immortal darkness. That is what makes me your priestess
Immoral Midnight Vampire, Chesire
Power:11000 Race:Vampire
[ACT](VC): Legion20000 "Honourable Midnight Vampire, Detricus" (If your opponent's vanguard is grade 3 or greater, this unit may return four cards from your drop zone into your deck once, search your deck for the specified card, and Legion)
[AUTO](VC):[Counter-Blast (2) and Soul-blast (4)]When this unit attacks a vanguard, if this unit is
Legion
, you may pay the cost, if you do, this unit gets [Power]+10000 and
AUTO when this unit's attack hits a vanguard, Soul-Charge (3) and choose a card in your damage zone and turn it face-up)
[ACT](VC):[1/Turn] [Soul Blast (1)-grade 0 card] Soul Charge (2).
«
Last Edit: May 28, 2015, 08:58:28 AM by SpiderHunterMD
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T_RD Ellino
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Posts: 180
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I'm supposed to write something here aren't I?
Re: Card Archetype: Midnight Vampire
«
Reply #1 on:
May 27, 2015, 05:07:51 PM »
Why not make the archetype just "midnight"?it's both shorter and gives you more freedom when it comes to naming units
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Life's Too Short For Sadness SO Face Life With As Much Humour As Possible And You'll See How Much More Enjoyable It Will Become
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