Cardfight!! Vanguard > CF!!V Discussion
Cardfight Online - new way to play CFV online
Magus TSS:
Update/Sources: http://cardfight-online.com/
https://twitter.com/cfvanguard_en
New Official Images:
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--- Quote ---Join us at the Cardfight!! Online Twitter Q&A with the team behind it on November 19 (USA) / November 20 (EU/Asia). Tweet us your questions during this period and our team will attempt to answer as many as we can.
Twitter Q&A:
[November 19, 2015] 6.00pm – 6.30pm Pacific Standard Time
[November 20, 2015] 11.00am – 11.30am Japan Standard Time
--- End quote ---
That is 9:00pm - 9:30pm Eastern Standard Time Later Today. So if you have question about the game you guys should really push to ask them now.
From the images we can see and info given, the game has been pushed to early 2016 and Clan fight is basically confirmed now in the game. Outside of that still a bit skeptical about the game as a whole. Yes it looks amazing but I still dunno if it be as amazing as people want it to be.
Sandy:
There's some questions that I'd like to ask, but knowing how these things usually go, they can flat out ignore them, but still I think it'd be nice for everyone to gather some questions regardless so we can see if they will be answered.
1) Will we have the ability to purchase/craft singles? If so, will purchasing/crafting these cost us 'Real' Money?
2) What things exactly can be bought with 'real' money and 'in game' money (sleeves, playmats, etc)? And why can't both forms of currency be used for most things if not everything?
3) Typically how many 'points' do you earn when you win? When you lose? Does time factor into these? What does factor into that?
4) What do new players get to choose from in order to start playing? Like do they get to pick an existing trial deck? If so, which ones?
5) Will there be trading allowed?
6) Could you explain how crafting works? Is it something akin to existing game 'Hearthstone'?
7) Could you explain what daily quests and/or Campaigns are about?
8 ) What if someone disconnects during a match? What happens then? Also will the person who did not disconnect still get points?
Helios:
The animation looks really good in the screenshots provided. I have seen around that In-Game Purchases are available, but not needed in order to play the game. Just like Sandy asked, my major questions are on the In-Game Purchases.
Its also looks as if you will have to buy your packs to increase your deck. Being related to GSE2 and the Video Games on Cardfight Vanguard, I think I will enjoy that certain format. But if we must purchase packs or cards with real money, I won't be too fond of that.
When it comes down to it, I will still use CFA due to the fact you have free access to all the released cards and you don't have to fight to make your deck better.
Mistral:
Looks very beautiful! I would like to at least try that one gladly, if not else then because of beautiful user interface, easier system than cfa and because tutorials -> want to test if I can recommend it as a gateway to CFV.
I think gold may be gotten by winning matches and doing quests just from screenshots, so I don't actually complain: 100 % of cards collectible free-to-play would be ideal. If I think purchasing cards in Online as professional of marketing, Bushiroad could consider the same marketing trick as used for newer Pokémon TCG sets and Pokémon TCG Online: Giving out one booster free in online if you buy one booster in real life. More younger players would be excited because they can "earn" some extra boosters, when you get new cards also irl. However, if Bushi takes that route, they have to raise booster packs price a little, because they have to pay expenses of developing Online and server costs.On the downsize on that is however also non-Online players have to pay for that. Therefore I think they use more traditional way, like MTGO and Hearthstone uses.
And I still think I'll use CFA even if I start playing that, just because it's 100 % free, no need to unlocks and easiness for testing new deck ideas,
~Lati~:
CFO will be more preferable to play on just because I'd want to work and challenge myself building up decks with limited resources.
It would be beneficial in being able to improve further on as a player as you would be starting from scratch.
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