Cardfight!! Vanguard > CF!!V Discussion
Cardfight Online - new way to play CFV online
Magus TSS:
Source: https://twitter.com/cfvanguard_en/with_replies
Last weeks summery read up or click this link for the official round up: http://cardfight-online.com/?p=663
Last Q&A of the year. To be honest I'm disappointed by this one. Too many dupe questions got asked and answered this time.
Well let's give a summery of what was answered without posting something we knew about. (Hopefully)
-When finding cardfights you will be paired with people of similar levels.
-You will be able to report bugs and ruling issues on the official website. (Which I'm assuming is the cardfight online website?)
-You can write self intro text. (Oh boy)
-"There will be some degree of interaction." with other players.
-There is no region lock.
-There will be a in-game friends list
-No Mac
And that's it. I wish they had answered the spectator question and the limits to currency that was asked but they choose not to answer at all. While I could understand the limits question I did not understand why they chose to dodge the spectator question. Other then that now we await next year for ether the chance for new info or hopefully the beta.
[R.T] SpiderHunterMD:
In-games friend's list? I am Glad for that indeed. And as for intro text... I swear to god they better have some kind of censorship thing since we know what some people are like... and finally, ranking fighters with each other seems... legit.
Bugs me how they dodged the spector question.
XenophonHearts:
Let's try to play CFO ;)
Magus TSS:
After Playing the closed beta from wave 2+ these are my opinion on the pros and cons of the game.
Pros:
-Deck editing is simple and very easy.
-Cardfighting is simple for players to find.
-They coded cards from what we was able to test worked very well. Played as intended.
-Cards are easy to find. (Both Deck editor and Crafting menu)
-Player Search worked as intended.
-Can Save up to 6 decks. (I was expecting only 1 but then again I only need 1.)
Inbetween:
-Card fighting was a bit slow but not slow enough to feel like it was too slow personally but it could be faster.
-Current Crafting/disenchanting prices.
-Pull Rate (Mostly due to my luck with it. Was really bad opening 13-14 single packs at best pull 1 RR, It felt right though.)
Cons:
-Having to claim everything in the inbox after winning or getting something in the shop. (Slows things down a lot)
-Amount gotten for winning could be better or cost of prices in the shop can be a bit cheaper. (Though it doesn't hurt me too much)
-The beta only let players test G-Set 1 and the trials going up to g-set 3. (excluding legend deck) I really feel like this should have been opened up more in beta and I worry going into the next stage.
-Needs more Quest. (kept getting same quest sometimes by luck)
Now a note before you decide to post. A lot of these things could or will change before the next stage or full release.
But what impressed me the most and I hope doesn't change in my opinion is the deck editor. I dunno if I have a better word for it without using the word Perfect but it felt very brilliant. It was very easy to make a quick deck. You could search for what you needed and putting cards in and out of the deck was very simple overall very brilliant done. Would not change a thing about it.
The beta overall was very fun, there wasn't that many bugs right now and I'm even more hyped for the game now and I feel the wait will be worth it.
I'm hoping that the prices are going to be more interesting as we move along to the next stage which I personally think should be a Open Beta so they can test the servers. Any predictions on when you guys think CFO be moving on to the next stage or maybe Full Release?
Sandy:
Pros:
* Love the music
* Animation effects are nice
* Deck editing was ez-pz
* Sufficient time for everyone to do their various moves, phases, etc.
Cons:
* Animation effects need some work, though nice, they could be nicer
* A variety of bugs, but that's to be expected
* Disenchanting or 'breaking down' cards was slow as all hell
* Limited amount of boosters was annoying
* Only 2 daily quests with no way to change/alter/remove them
* Making you go through the inbox and having to go through too many windows in general to get the stuff you bought
* UI is a bit.. clunky, needs some tweaking
* You get NO gold, none whatsoever for losing, which I hope they will change (and that you get no gold for disconnecting/surrendering)
Summation:
It's basically what a beta is supposed to be, 'workable but still needing more work done'. There's a lot of stuff they seem to be 'borrowing' from Hearthstone, which I dislike a bit and think they should try to branch out a little more to make themselves stand out a bit better than their competition. I believe that if they were to branch out into more customization and/or personalized approach to the animation effects (Such as allowing you to select what 'color' you want them akin to the anime) or letting you pick from anime characters and/or more variety of units as your avatar (even if I DO see a wave of Kai's and Rens, yuck). All in all, there's some promise, but there's also room for it to be a complete crap fest. I'd suggest keeping your eye on this, whilst maintaining a skeptical view on it. Hope for the best, prepare for the worst.
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