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[VG] A Ripple Combination [Aqua Force]

(1/1)

~Lati~:
Grade 0 [17]

[1x] Blue Storm Cadet, Anos
[4x] Demise Ripple Orest [Crit]
[4x] Supersonic Sailor [Crit]
[4x] Blue Storm Battle Princess, Doris [Stand]
[4x] Medical Officer of the Blue Storm Fleet [Heal]

Grade 1 [14]

[4x] Emerald Shield Paschal
[4x] Flashing Ripple, Odysseus
[2x] Mako Shortfish of the Blue Storm Armada
[2x] Kelpie Rider Nicky
[2x] Flash Signal Light Penguin Soldier

Grade 2 [12]

[4x] Blue Storm Battle Princess, Limpia
[4x] Tidal Assault
[2x] Turbulent Ripple, Lavisse
[2x] Couple Dagger Sailor

Grade 3 [7]

[2x] Blue Flight Dragon Trans-core Dragon
[2x] Thundering Ripple Genovious
[3x] Breaking Ripple, Miltiades

Generation Zone [8]

[2x] Storm Dominator, Commander Thavas
[2x] Marine General of the Heavenly Silk, Aristoteles
[4x] Marine General of the Heavenly Silk, Lambros



Style of the deck is mainly about taking the game forward to the opponent while utilising the options of Odysseus to maximise deck thinning possibilities while being able to change trigger styled hands into something to dominate the playing field. Its a case of if I ride a Tidal Assault. I can use Odysseus to get myself a g2 ripple from the deck to ride it in place of Tidal Assault. It works even for the case of Trans-core Dragon as I am able to dominate the third turn possibilities of legion and break ride without having to waste an extra turn to break ride. Many chances can be made by using Odysseus and it is very effective against decks such as Megacolony which are focused into stunning the vanguard. Odysseus won't waste my hand in being able to ride and can re-legion upon impact.

I do not run the ripple ride chain as I feel it is too clunky for what it does and requires for the g1 and g2 to ride exactly on time even if I have used Odysseus. It won't help the fact that they are pretty much vanilla based units in the later stages of the game when cards like Tidal Assault and Limpia can generate plusses to the hand and attacking powers. While taking on the advantage of using the deck to its fulfilling potential as possible. Which is why I do not run the Ripple stride as there is not enough ripples to compensate for the stride. Sad that there was no other support revealed that could make the deck stronger.

Draw triggers are completely pointless for this build because of Militaides and Limpia. While having access to a third attack from Limpia using utitilies such as Tidal assault and co she can enable herself to be a 12k swinger and drawing out of her own skill. With having 3 rested units in the backrow on Militaides attack with the front row rested. I can draw an additional card, stand Lampis and unflip a counterblast that was used for her skill while passing all trigger effects onto Lampis. Enabling her to generate a 3rd plus to the hand. Only wasting 1 counterblast to draw 3 cards each turn is dominating enough as it is. So I use Doris which can impact onto that style but fear not. The fact she can return herself to the deck after attacking can mean I can do a lot more attacks and increase more chances of drive checking triggers.

Genovious being at 2 isn't necessarily surprising because that his Limit break conflicts with Militaides as if I am to use stand triggers it would be pointless. I am only aiming to consistently break ride + legion in one turn impact to break my opponents hand down. IF Genovious would to lead me to a late game victory I will use him. But in all honesty he is NOT that important when I aim to break my opponent out with Lambros as it would develop to a stage where my hand it sufficient enough to generate a field attacking advantage.

sie.akashi32:
You need to run a Thavas Grade 3 to activate the skill of Commander Thavas Grade 4

~Lati~:

--- Quote from: クセノフォン on October 19, 2015, 07:24:02 PM ---You need to run a Thavas Grade 3 to activate the skill of Commander Thavas Grade 4

--- End quote ---

No I don't lmao.

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