Cardfight!! Vanguard > CF!!V Discussion
G Technical Booster 1: The RECKLESS RAMPAGE
Cherry:
Axe Diver
[AUTO]:Charge (When this unit is placed on (RC) due to an effect, you may have it become charging for that turn. If you do, put it on the bottom of your deck at the end of its battle)
[AUTO] Generation Break 1:[Counter Blast (1) & Soul Blast (1)] When this unit is placed on (RC), if you have a vanguard with "Rising" in its card name, you may pay the cost. If you do, choose up to one of your other rear-guards, bind it face up, and call that card from your bind zone to an open (RC). Then, if this unit is charging, the unit called with this effect and this unit get [Power]+5000 until end of turn.
good lord g spikes look like a ton of fun just like g tachikaze
g nubatama is probably the only thing im not liking so far due to afterimage being kind of ass and the only thing catching my eye being Shiranui-Tsukumo
One more GR (Spikes) and RRR (Nubatama) each. Then one last on-hit (Tachikaze) for the G Units of this set. tfw no second dudley stride for jessica qq
Duive:
All I know is Hand Of Deity, Good End is too lit. The setup @~@
Either way, Spikes are always fun to use. I like stuff like Machine Gun Gloria, Cyclone Johnny and the one and only Sky Diver. Although Dudleys getting direct G support is just scary in and of itself @w@;
Cherry:
Bad End-Rising Nova-Daub sounds pretty hilarious.
Counterblast usage is still kind of on the heavy side but we have Silence Joker, Jumbo, and the G Perfect, which is neato for all of this new stuff's timing.
Duive:
Personally, Id go Bad End, Jessica and like Sky Diver just cause of Geromino. I shall call it... BAD DREAM. But yeah in general, Spikes are a balanced clan. For each cost or minus they have a solution for it. I remember always having 10+ cards in hand with Bad End/Emperor that ran a crapton of triggers of the draw variety. They're only Soul based clan that I actually enjoy.
kukuchan:
Freeze Dragon, Freezernics
[AUTO] Generation Break 1:During your turn, when this unit is put into the drop zone from (RC), if you have a vanguard with "Gaia" in its card name, Counter Charge (1)/Soul Charge (1), choose up to one of your other units, and it gets [Power]+2000 until end of turn.
Beam Dragon, Apatomaser
[AUTO](VC/RC):Engorge (When this unit attacks, you may retire one or more of your other rear-guards. If you do, it is engorged until end of turn)
[AUTO] Generation Break 1:[Counter Blast (1) & Soul Blast (1)] When this unit is placed on (RC), if you have a vanguard with "Gaia" in its card name, you may pay the cost. If you do, until end of turn, this unit gets [Power]+2000, and "[AUTO](RC):When this unit becomes engorged, draw a card, and this unit gets [Power]+5000 until end of turn.".
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