Cardfight!! Vanguard > CF!!V Discussion

Draft Mode

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Sandy:
I see everyone suggesting that we remove the 'banning of a entire clan' option, but that's just it, if that's what the teams agree to, then that's what they agree to, I'm not going to limit the options for everyone just because it might seem like a bad idea. If it's what they want to do and both teams agree to it, then I don't see a problem.

That being said, I am glad that the idea seems to be primarily well received, our plans now are to try to setup our TB's to have these on occasion, to show this off a bit more and have it as another, hopefully viable option for teams to use when fighting other teams.

[ER] Patrickzzz:
Worth giving it a shot.

Helios:
I agree alot with the point Cherry made. With like two dozens of clans to focus on and more subclans with in them, it should be no problem mastering two to three decks per person. Also this is practically only one of two CFA's competitive formats. And with tournaments being quite rare and sometimes conflicts with people's schedules, tb's can for some people be the only competitive source with some sort of meaning. So the idea of Draft Mode brings out that more competitive side in tb's.

Also, kind of going off of what Sandy said, it can limit all of the good and popular decks used. Responsively you may get to see some other non-popular decks being brought to the table.

To be honest, I really dis-liked the idea at first, but once you dive into it a little, you can see some of the brighter effects on it. All in all, I would really like to try out this format and see how much of an impact it can make, but I wouldn't want every tb to have the Draft Mode.

Sandy:
Exactly, it not only forces people to think/play more 'outside the box', but it also allows those who usually cannot play the decks they want to, due to them knowing that the same 3-5 decks are going to be played and the only way to counter those 3-5 decks are to use one of those 3-5 decks. I'm hoping this will not only make TB's more fun, but also allow for some more diversity as well.

Sandy:
Mostly it's been archetypes that have been selected to be banned. With the top 5 usually being CBD, Ripples, Brawlers, SGD and Abyss.

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