Cardfight!! Vanguard > Request

Suggestions for 2.00 version

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moonenvoy:
This version of CF Area is 1.99, so the next will be 2.00.
So I thought about some problems to be fixed.



- Clicking G Zone problem
Currently, a player opens G Zone and tries to call or stride G Unit while the opponent filled all the Rearguard Circle, mouse's left button clicks Rearguard behind G Unit, so striding some G Unit (in certain order) will be inconvenient.

Same problem is on deck editor: trying changing clan, it adds the card behind the clan button also!

- Left column and right column problem
Currently, opponent's field that a player sees is upside down, not rotated 180 degree; so when the opponent player called "Left Arrester" or "Stealth Beast, Stab Fang" in their left column (due to use their effect) , it is showed on left side of game screen.
This might be further problem when multiple unit is 'dominated' by "Enma Stealth Rogue, Mujinlord"; on real Vanguard, opponent's left column is on right side for a player, so when a player dominate a unit that was on opponent's left column, it is assumed as right column's unit while domination. It is intuitive. But in CF Area currently, this is not so intuitive, so it may cause misunderstand that "Left Arrester" and "Right Arrester" would attack with 8000+3000 power if there was a "Stealth Dragon, Tenrei" on Nubatama's field!

- No exit button on test mode
Please add this. Rebooting CF Area all the time is inconvenient.

- Need for method that makes Vanguard face-down (causing Vanguard's basic power drop to 0)
This is for 'Delete', but for the 'First Vanguard' this would be useful also.

- Unstrided Vanguard automatically stands
This might cause misunderstand when fighting with "Megacolony". I hope unstrided Vanguard follows position before.

- Locked Rearguard don't need Stand and Rest Position
I hope Rearguard to be vertical position automatically, when 'Lock'ed from Rest Position.



I appreciate your efforts, and congratulate upcoming Version 2.00. Let's make CF Area better and better :)

41024:

--- Quote ---- Need for method that makes Vanguard face-down (causing Vanguard's basic power drop to 0)
This is for 'Delete', but for the 'First Vanguard' this would be useful also.
--- End quote ---
You can delete vanguard, just press "delete" button when coursor over card.

moonenvoy:

--- Quote from: 41024 on October 07, 2017, 07:19:49 AM ---
--- Quote ---- Need for method that makes Vanguard face-down (causing Vanguard's basic power drop to 0)
This is for 'Delete', but for the 'First Vanguard' this would be useful also.
--- End quote ---
You can delete vanguard, just press "delete" button when coursor over card.

--- End quote ---

I didn't know that. Thanks. How about the others? Are those things able to be fixed at Version 2.00?

41024:
I don't know. o.o

Akiel:
I agree to your first points, but the last two, about Unlock and Unstride, are kinda pointless. Or at least, it is easy to do it yourself. No big issue. So it would come in handy, but thos are not needed.

I'd say that the lacking part is the bind zone. The current bind zone is useful to look at topdeck, and can be kept for this purpose. But we need a bind zone in which we can turn cards face-up / face-down.

In the things that aren't necessary, but could be useful, I'd add auto-countof cards in bind, drop and soul

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