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Link Joker non stop Breakriding (lockdown lol )

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Ren «Я»:


Decklist for deck. For anyone who can't see the Screenshot
Grade 0's -17
Starting Vanguard - Star-vader, Dust Tail Unicorn
2- Recollection Star-vader, Tellurium (Heal)
2- Star-vader, Stellar Garage (Heal)
4- Star-vader, Jailer Tail (Draw)
2-Star-vader, Nebula Captor (Draw)
2-Star-vader, Scounting Ferris (Draw)
2-Star-vader, Spark Doll (Critical)
1-Star-vader, Weiss Soldat (Critical)
1-Star-vader, Meteor Liger (Critical)

Grade 1's - 13
4-Barrier Star-vader, Promethium (Perfect Guard)
4-Demon Claw Star-vader, Lanthanum
1-Star-vader, Aurora Eagle (10k booster if u have more rgs than oponent[Locked rear guards on oponents side of the field do not count as rgs so keep that in mind as well])
4-Prison Gate Star-vader, Palladium

Grade 2's - 10
4-Star-vader, Colony Maker
4- Unrivaled Star-vader, Radon
2-Strike Star-vader, Krypton

Grade 3's- 10
4-Setting Sun Star-vader, Darmstadtium (Breakride)
4-Star-vader, Infinite Zero Dragon (Breakride)
2-Star-vader, Chaos Breaker Dragon

Goal of the deck: repeatedly breakride, locking, getting decent/strong columns with lanthanums on backrow when u breakride. abusing the locked units with Colony Maker to fill up field(I usually search palldium if i have chaos breaker dragon in hand to breakride the after so there's more in soul to retire etc draw. Play tested the deck since i rebuilt it yesterday and had 12 cardfights and lost once strangely lol. Most of the wins were vs legion decks lol (Metalborg, Seekers/Brawlers) and I'm quite satisfied with results since i lost once due to misplay on my part lol. wasnt thinking during that cardfight so lol it happens But no regardless no deck is perfect so if u wanna try it u can just posting it for anyone whose interested lol

crossflames:

--- Quote from: [T.A] Ren [R] on May 12, 2014, 06:49:39 PM ---

So the goal of the deck is kinda clear but for those who dont get the build or find it confusing the basic idea is too:
ride setting sun/infinite zero (I recomend infinite zero 1st and breakride Setting Sun) then discard a grade 3 lock 3 rgs but the goal is too gain soul and lock alot for cbd or locking 3 and using Nebula Lord cb etc with 4 palladiums that I run u can LB constantly on ur turn and the power u get the turn u breakride Nebula Lord Dragon over Setting sun is very deadly def if u have Lanthanum's on backrow when you Breakride it.
But of course u can just repeatedly Breakride Infinite Zero/Setting Sun if u wanna just lockdown ur oponent the entire cf but with the Chaos Breaker's and Nebula it all comes down to situational decisions on what to ride/breakride etc giving u multiple winning conditions lol.

--- End quote ---

I see how you've thoroughly thought through your strategy but it's definitely not infinite break ride non-stop since you have other grade 3 aces. >_< Also just wondering, are you trying to Tri-lock with this deck? The formation can break very quickly if your opponent tries to get rid of your rearguards or uses a vanguard that requires a lot of guard against (Sorry, can't really go into detail without being very specific)

Ren «Я»:

--- Quote from: crossflames on May 12, 2014, 06:55:01 PM ---
--- Quote from: [T.A] Ren [R] on May 12, 2014, 06:49:39 PM ---

So the goal of the deck is kinda clear but for those who dont get the build or find it confusing the basic idea is too:
ride setting sun/infinite zero (I recomend infinite zero 1st and breakride Setting Sun) then discard a grade 3 lock 3 rgs but the goal is too gain soul and lock alot for cbd or locking 3 and using Nebula Lord cb etc with 4 palladiums that I run u can LB constantly on ur turn and the power u get the turn u breakride Nebula Lord Dragon over Setting sun is very deadly def if u have Lanthanum's on backrow when you Breakride it.
But of course u can just repeatedly Breakride Infinite Zero/Setting Sun if u wanna just lockdown ur oponent the entire cf but with the Chaos Breaker's and Nebula it all comes down to situational decisions on what to ride/breakride etc giving u multiple winning conditions lol.

--- End quote ---

I see how you've thoroughly thought through your strategy but it's definitely not infinite break ride non-stop since you have other grade 3 aces. >_< Also just wondering, are you trying to Tri-lock with this deck? The formation can break very quickly if your opponent tries to get rid of your rearguards or uses a vanguard that requires a lot of guard against (Sorry, can't really go into detail without being very specific)

--- End quote ---
I can definitely achieve the loop of locking entire cf
Ride Setting sun , discard nebula , ride it over itself, triangle lock,
turn after, ditch another one ride same setting sun or infinite zero then breakride again on next turn

it's like i said its situational because if ur in a tight spot u can breakride cbd or infinite zero for power, free cards when u LB with cbd but has the potential to keep units locked the entire cf with the 4 palladiums.
I tested it 20x so far and i lost 2x lol. which most of the wins outa the 20 were vs sing saver /metalborg and legion decks. the rest were against others and the 2 that i lost were vs a 12 stand dragruler deck lol and a glory maelstrom deck (12 crits were being used lol )

ヤタ:
*cough* what did I say about printscreening? :p
Makes it easier for everyone to see what cards you're using~

Ren «Я»:

--- Quote from: ヤタ on May 13, 2014, 12:29:45 PM ---*cough* what did I say about printscreening? :p
Makes it easier for everyone to see what cards you're using~

--- End quote ---

lol what do u mean? There's a huge screenshot of my deck right there in that everyone can see. that's how that other kid responded to my deck build cause it's a screenshot of my deck opened up on CFA lol

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