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[Genesis] Minvera deck

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Doctor Who:
I run three Quintet Walls and I always got away. Two of them were always working with Cider.

Damba:
Quintet walls in a deck like this will make you deckout against good players. They're good with Cider but you'll have a big soul anyway.

Ren «Я»:

--- Quote from: [XF] Damba on May 18, 2014, 07:33:25 AM ---Quintet walls in a deck like this will make you deckout against good players. They're good with Cider but you'll have a big soul anyway.

--- End quote ---
well it's like i said they're just there for like um for example if i face rebirth or something that i need to use it for. But I have yet to deck out with Minerva and funny thing is half teh time a cider pops up in top 5 lol. but i dont use it unless its needed and the chances of having a pg/qw soul charged anyway is kinda high but i see your point though. that's precisly why i run no draw triggers i tried using 4 once that almost decked out many times but i find 12 crits or 6 stand 6 crits to work best with minerva but i prefer 12c for that early game pressure by dealing dmg with early game crits.

ヤタ:
Cider only triggers fromth hand JSYK.
Running 3 Quintet Walls in any deck (Other than Tsuk ;o) is a terrible idea, especially in Genesis. If you're getting away with that then I have no idea how you have enough soul to use Minerva and Angelica.

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