Battle area > Deck Discussion
[Genesis] Minvera deck
katscaps kirisame:
--- Quote from: FTLol on May 16, 2014, 11:36:09 PM ---
--- Quote from: [T.A] Ren [R] on May 16, 2014, 11:17:28 PM ---
--- Quote from: FTLol on May 16, 2014, 08:57:19 PM ---Why use Paprika? It doesn't seem important in your deck.
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Just got bored lmfao and teched it in for an 11k atker along with 12k atkers aka Jupiters but she's not needed. ill replace her with that one 9k that if hits a vg soul charge 3.
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Sabohime? She's not that useful in your deck either. While your deck doesn't SC that much, it SCs just enough to use Minerva's restand at least twice, so Adding in Sabohime is really unneeded IMO.
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not really needed but can deceive your opponent to over guard the collum she's in , and maybe existence angel would be great for rear guard booster
ヤタ:
Ladies, ladies, calm down I'm here.
Sahohime (Hate it when people say Sabo >.>) is really needed for pressure and all-round soul charging, and I personally run 3-4 in each of my Genesis decks.
2 Aegis really hurts the deck also, and why are you running Hazard Bob e.e
Jupiter is enough for the deck, I feel. Overall, my changes would be:
-1 Paprika, Hazard Bob and Grappa
+3 Sahohime
-1 Aegis
+1 Kushinada
and an optional change would be:
-1 Ordain Owl, Valencia and Cider
+3 Yuno
Hope I helped ^^
Ren «Я»:
--- Quote from: ヤタ on May 17, 2014, 04:52:27 PM ---Ladies, ladies, calm down I'm here.
Sahohime (Hate it when people say Sabo >.>) is really needed for pressure and all-round soul charging, and I personally run 3-4 in each of my Genesis decks.
2 Aegis really hurts the deck also, and why are you running Hazard Bob e.e
Jupiter is enough for the deck, I feel. Overall, my changes would be:
-1 Paprika, Hazard Bob and Grappa
+3 Sahohime
-1 Aegis
+1 Kushinada
and an optional change would be:
-1 Ordain Owl, Valencia and Cider
+3 Yuno
Hope I helped ^^
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o dat hazard thing lmfao was just outa boredom
At least someone thinks Yuno should be added to the deck. yeah my build is changed now too
3 Yuno 3 Valencia 2 pg/qw
2 cider/2 oradin
g2s 4 jupiter/4 grappa 3 Sabohime
I'll update with the screenshot
ヤタ:
I still think 2 Quintet Walls is hella risky, they mill too much and Genesis soulcharges too much. They can only really run 1 and get away with it most of the time.
Ren «Я»:
--- Quote from: ヤタ on May 17, 2014, 07:41:47 PM ---I still think 2 Quintet Walls is hella risky, they mill too much and Genesis soulcharges too much. They can only really run 1 and get away with it most of the time.
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True Only reason why I run 2 is the whole 12 crit thing and it's saved me a few times lol vs rebirth etc but if i do end up having cider it works out lol especially if i get minvera 1st not angelica and need soul but regardless i only use the qw if needed. otherwise id be wasting 5 cards. Half the time i dont even have to use the qw.
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