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[Dark Irregular] Echo Of Nemesis Deck

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Ren «Я»:


Grade 0's
Greedy Hand (Human) Starting Vanguard
4-Amon's Follower, Hell's Trick (Heal) (Succubus)
4-Hysteric Shirley (Draw) (Human)
4-Dark Knight of Nightmareland (Critical) (Demon)
2-Blitzritter (Critical) (Elf)
2-Amon's Follower, Cruel Hand (Critical) (Elf)

Grade 1's
4-Amon's Follower, Vlad Specula (Vampire) PG
4-Dimension Creeper (Demon)
2-Yellow Bolt (Human)
4-Doreen the Thruster (Elf)

Grade 2's
4-Emblem Master (Human)
4-Gwynn the Ripper (Elf)
3-Fatigue Succubus (Succubus ) 12k power at all times with 10 in soul. soul charge 1 card while doreen is behind her and Fatigue is already 21k lol.

Grade 3's
4-King of Masks, Dantarian (Human) Breakride
4-Echo of Nemesis (Demon)

penguin90:
since echo can basically pump doreens up to 12k on his own removing the fatigues for psycho glaive makes easy 29k lanes for one turn for cb1 (if you call two you can have 32, 26, 32 without breakride for cb2 plus echos second skill and 2 doreens on field and not using greedy) and after that turn reverts to a 9k attacker which makes a 21k lane with pumped up doreens

also this is just a preference thing but i find fate collector to be the best DI starter in most builds

Ren «Я»:

--- Quote from: penguin90 on May 25, 2014, 10:34:58 PM ---since echo can basically pump doreens up to 12k on his own removing the fatigues for psycho glaive makes easy 29k lanes for one turn for cb1 (if you call two you can have 32, 26, 32 without breakride for cb2 plus echos second skill and 2 doreens on field and not using greedy) and after that turn reverts to a 9k attacker which makes a 21k lane with pumped up doreens

also this is just a preference thing but i find fate collector to be the best DI starter in most builds

--- End quote ---
Yeah I see what u mean so far i lost once out of like 7-8 cfs but i use greedy hand to get my creepers into soul for late game soul blasting for doreen since i like to have a doreen backrow for vg and at least one backrow rg for a late game soul blast all creepers lol for a gauranteed win since i highly doubt oponent can guard it late game cause i put enough pressure early game with breakriding a few times b4 i br Echo etc. But ill cf like 10 more times with it to give it a test and see how many wins i get outa 10 so if i dont get like 7(mininum) wins outa 10 ill try you're idea. but thx for the feedback tho lol

T-QK Kai:

--- Quote from: [T.A] Ren [R] on May 25, 2014, 11:00:34 PM ---
--- Quote from: penguin90 on May 25, 2014, 10:34:58 PM ---since echo can basically pump doreens up to 12k on his own removing the fatigues for psycho glaive makes easy 29k lanes for one turn for cb1 (if you call two you can have 32, 26, 32 without breakride for cb2 plus echos second skill and 2 doreens on field and not using greedy) and after that turn reverts to a 9k attacker which makes a 21k lane with pumped up doreens

also this is just a preference thing but i find fate collector to be the best DI starter in most builds

--- End quote ---
Yeah I see what u mean so far i lost once out of like 7-8 cfs but i use greedy hand to get my creepers into soul for late game soul blasting for doreen since i like to have a doreen backrow for vg and at least one backrow rg for a late game soul blast all creepers lol for a gauranteed win since i highly doubt oponent can guard it late game cause i put enough pressure early game with breakriding a few times b4 i br Echo etc. But ill cf like 10 more times with it to give it a test and see how many wins i get outa 10 so if i dont get like 7(mininum) wins outa 10 ill try you're idea. but thx for the feedback tho lol

--- End quote ---

yeah thisi s good, but i hate soul charging makes lose of cards we should make a legion for dark irregular :) then it will be cool

penguin90:

--- Quote from: Toshiki Kai "Я" on May 26, 2014, 12:27:47 AM ---
--- Quote from: [T.A] Ren [R] on May 25, 2014, 11:00:34 PM ---
--- Quote from: penguin90 on May 25, 2014, 10:34:58 PM ---since echo can basically pump doreens up to 12k on his own removing the fatigues for psycho glaive makes easy 29k lanes for one turn for cb1 (if you call two you can have 32, 26, 32 without breakride for cb2 plus echos second skill and 2 doreens on field and not using greedy) and after that turn reverts to a 9k attacker which makes a 21k lane with pumped up doreens

also this is just a preference thing but i find fate collector to be the best DI starter in most builds

--- End quote ---
Yeah I see what u mean so far i lost once out of like 7-8 cfs but i use greedy hand to get my creepers into soul for late game soul blasting for doreen since i like to have a doreen backrow for vg and at least one backrow rg for a late game soul blast all creepers lol for a gauranteed win since i highly doubt oponent can guard it late game cause i put enough pressure early game with breakriding a few times b4 i br Echo etc. But ill cf like 10 more times with it to give it a test and see how many wins i get outa 10 so if i dont get like 7(mininum) wins outa 10 ill try you're idea. but thx for the feedback tho lol

--- End quote ---

yeah thisi s good, but i hate soul charging makes lose of cards we should make a legion for dark irregular :) then it will be cool

--- End quote ---
well the fact is DI arent really suppossed to draw the game out so if you focus on high powered columns and rushing you should be ok if you SC more than necessary

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