Cardfight!! Vanguard > CF!!V Discussion
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Ren «Я»:
--- Quote from: [MK Paradox]Patrickzzz on September 21, 2014, 10:54:07 PM ---
--- Quote from: Cherry on September 21, 2014, 10:52:24 PM ---
True Ultimate Dimensional Robo, Great Daikaiser
[ACT](VC): Legion 22000 "Ultimate Dimensional Robo, Great Daiyusha" (If your opponent has a grade 3 or greater vanguard, only once, this unit may return four cards from your drop zone to your deck, and search your deck for the specified card, and perform Legion.)
[CONT](VC):During your turn, if this unit is in Legion, and the number of cards in your soul with "Dimensional Robo" in its card name is three or more, this unit gets [Critical]+1.
[AUTO](VC):[Counter Blast (1)] When this unit's drive check reveals a grade 3 card, if your Legion Mate's [Critical] is two or greater, you may pay the cost. If you do, choose one of your opponent's guardians, retire it, and that unit's effects with "cannot be hit" is nullified.
oh my christ
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It's... It's Beautiful *-*
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Needs to delete VG/and or retire that mate D: Or just BR Sin Buster over Daikaiser (laurel on field) lol.
But that's a good legion skill(Even tho I don't like Robo's) That can definitely become a threat.
Lucius:
what does he mean with Legion mates critical being two or greater?
Cherry:
Great Daiyusha gets Critical +1 for LB4 when it has three or more DRobos in soul. So True Kaiser gains the ability to use his Guard Crush when Great Daiyusha has his Critical.
Magus TSS:
So lets see Crit 2 while in legion since getting 3 soul shouldn't be a issue.
If in limit break, Mate's ability will always be in effect and main vanguard will threaten the guards if counterblast is open which it will since the deck rarely counterblast anyway. (Unless heal of course)
22000 on his own, 24000 with limit break. (Counters cross) 26000 if you also manage to get the original daiyusha in the soul. (Not worth it)
Break ride if played gives it another crit (3) and +10k.
Triggers can make it up to (5) (if in breakride).
1 G3's retires 2 guards in breakride. 1 otherwise. (Meaning you have to gamble the 1 perfect guard in most cases and hope they don't get it)
If field is perfect as well Laural Guarantees the guard or you'll most likely lose to it's stand up.
So now the question becomes can it hold it's own vs rush. Hmm.
Ren «Я»:
--- Quote from: Magus TSS on September 22, 2014, 05:11:29 PM ---So lets see Crit 2 while in legion since getting 3 soul shouldn't be a issue.
If in limit break, Mate's ability will always be in effect and main vanguard will threaten the guards if counterblast is open which it will since the deck rarely counterblast anyway. (Unless heal of course)
22000 on his own, 24000 with limit break. (Counters cross) 26000 if you also manage to get the original daiyusha in the soul. (Not worth it)
Break ride if played gives it another crit (3) and +10k.
Triggers can make it up to (5) (if in breakride).
1 G3's retires 2 guards in breakride. 1 otherwise. (Meaning you have to gamble the 1 perfect guard in most cases and hope they don't get it)
If field is perfect as well Laural Guarantees the guard or you'll most likely lose to it's stand up.
So now the question becomes can it hold it's own vs rush. Hmm.
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Well DP has always been sorta "weak to rush" if you think about it.
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