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Cardfight!! Vanguard => Creative Works => Topic started by: [T-SP] Access on June 29, 2015, 02:45:21 AM

Title: The Re-Burst Project
Post by: [T-SP] Access on June 29, 2015, 02:45:21 AM

Re-Burst,  リバースト,(Ribāsuto).
Spoiler
Is the phenomenon that occurred to those who have undergone "Reverse" after the defeat of Void. Those who were corrupted by the effects of  "Reverse" still had the images of what they have did while under the effects of "Reverse" edged in their minds. Although they were under the control of "Reverse" they knew deep down that if not for those dark feeling that they had, it would not have fuelled the darkness of the "Reverse". Therefore those who seek out their own strength and is able to let go of the past and start anew would obtain the new found power of "Re-Burst" exceeding into the next level and gaining true and limitless power.

1.  Pure Heart Jewel Knight, Ashley “Re-Burst”
Spoiler
Re-Burst (This skill is active when both players' vanguards are grade 3 or greater!) [Auto](Hand): [Counter Blast 1 & Put 1 unit from your hand to your soul]: During your turn if you have a VG with "Ashley" in its card name, you may pay the cost. If you do, Ride this unit as [Stand], unlock that unit, choose up to 1 of your opponent’s front row RG and retire it and search your deck up to 1 unit with “Jewel Knight” in its name, call it to a RC.
[Act](VC): [1/TURN] [Soul Blast 1]: During your turn if you have a card with “Ashley” in its named in your soul, you may pay the cost. If you do, this unit gets “[Auto] (VC) When this unit attacks, if the number of units you have with “Jewel Knights” in its card name is 4 or more, this unit gets [Power]+10000 & [Critical]+1 until the end of the turn.”

2.   Dauntless Drive Dragon “Re-Burst”
Spoiler
Re-Burst (This skill is active when both players' vanguards are grade 3 or greater!) [Auto](Hand): [Counter Blast 1 & Put 1 unit from your hand to your soul]: During your turn if you have a VG with "Dauntless" in its card name, you may pay the cost. If you do, Ride this unit as [Stand], unlock that unit and this unit gets “[Auto] (VC): When this unit drive checks a grade 1 or greater unit choose up to 1 of your opponent’s RGs and up to 1 guardian with 5000 shield power and retire them.” until the end of the turn.
[Act](VC): [1/TURN] [Soul Blast 1]: During your turn if you have a card with “Dauntless” in its named in your soul, you may pay the cost. If you do, this unit gets & “[Auto] (VC): [1/TURN] [Choose 3 <Kagero> cards from your hand and discard them]: At the end of the battle that this unit attacked a vanguard, you may pay the cost. If you do, [Stand] this unit & it gets [Power] +10000 until the end of the turn.” Until the end of the turn.

3.   Blue Storm Dragon, Maelstrom “Re-Burst”
Spoiler
Re-Burst (This skill is active when both players' vanguards are grade 3 or greater!) [Auto](Hand): [Counter Blast 1 & Put 1 unit from your hand to your soul]: During your turn if you have a VG with "Maelstrom" in its card name, you may pay the cost. If you do, Ride this unit as [Stand], unlock 1 of your units and this unit gets [Power] +5000, [Critical] +1 and “[Auto] (VC): At the end of the battle that this unit’s attack did not hit draw 1 card and choose up to 3 of your opponent’s RGs your opponent chooses 2 from them and retire them.” Until the end of the turn.
[Auto](VC): [1/TURN] [Soul Blast 1]: When this unit attacks the vanguard if you have a card with “Maelstrom” in its named in your soul and the number of battle during this turn is 4 or more, you may pay the cost. If you do, this unit gets [Power] +10000 & “[Auto] (VC): When this unit attack hits, draw 1 card and retire 1 of your opponent RG” Until the end of the turn.

Concept
Spoiler
Ok enough of that serious plot line explanation. Well to begin with most "Reverse" unit work well with BRs or require their Cross-Ride forms the the problem with that now is that its way too slow. You will never see a deck now based purely on "R" and BR winning/seeing much play asides from the few exceptional "R" that have a variety of stuff to work with.
Basically if you can't already tell yes most of the skills here aren't really that creative. They are really just copy paste skills from their past forms. However, thing is I did do some still alterations to the skills to so as to make it more "Worth" to play. The cool concept of the unit is that if they were previously a BR, they would now obtain that BR skill permanently and can use it as a normal skill and we all know how good that is. (DO Br ~ The Great) Besides, the units are like "Burst" forms which yea in a way they need to be kinda the same.
How the cards supposed to function.
Spoiler
In short the card is supposed to work very much with their "R" forms since to activate the "Re-Burst" skill u would require to lock.
Some of the cards also work well with their BRs making it actually pretty useful to play all 3 ver of the card.
Benefits
Spoiler
1) It increase the number of BRs in your deck. This card practically makes your Past Forms become BR cards since their second skills is their BR skill (Those who previously was a BR). Those who previous weren't BR, they now get a 10K power boost which is really helpful as a consolation.
2) It helps u get over the lock from LJ or from "R".
3) If you do manage to "Re-Burst", you essentially get a huge plus of the previous "R" units skill.
4) In exchange for the "R" skill for each turn u get to use the BR skill at the cost of Soul Blast 1 for each turn. (Soul Burst if I would to call it here).
5) Its perfectly ok if you ride your "R" and not have this in yr hand since if you are stuck at BR that can hurt.
6) if your ever rushed to 4 dmg due to having too many g3 u can immediately "BR" with this card. ride G3 and then SR using "Re-Burst".
Disadvantages
Spoiler
1) It still takes as long as a normal BR and your still limited by LB4 be it Locking using the "R" or trying to BR to get a double BR effect.
(LB4 enablers do help speed this up).
2) There isn't any cross-ride base and you can only use the "R" skill once and not use it again unless u got like another set of "R" and Re-Burst units.
3) Probably better of using stride (True as this is just a form of revival to those "R" units that never got a Upgraded Good Form)
4) Might be a problem if you ride this 1st before any of the previous forms of the unit since you need another of the "named" card in soul to activate its skills.

All in all I hope u guys like this and share your thoughts on this idea. Be sure to leave a comment if you like it or if you feel the skills can be further improved or de-proved. Thank you.