Area Forum
Main Forum => News => Topic started by: 41024 on January 22, 2015, 03:11:37 PM
-
We change .exe files many time. You can download the latest version .eхe to these links:
We can continue to modify .exe file, stay tuned to this topic.
-
Thanks for all your work on upgrading the game and getting it running as many times as needed again guys.
-
Instead of actually fixing the problems in the client, we're going to repeatedly break it and release multiple updates per day
-
What "actually problems" are you talking about?
-
What "actually problems" are you talking about?
Probably the ones the client is riddled with
-
Examples, please. ~
-
Why rewrite the code from scratch?
If you have the source code, any code will not help.
-
Why rewrite the code from scratch?
If you have the source code, any code will not help.
>implying Im even the one crashing it
Im just pointing out whats wrong and how youre going about it the wrong way
-
Im just pointing out whats wrong and how youre going about it the wrong way
The problem is that having the source code can hack anything.
I'm a little defended the source code in the new version.
-
Im just pointing out whats wrong and how youre going about it the wrong way
The problem is that having the source code can hack anything.
I'm a little defended the source code in the new version.
Except the problem is that design of the protocol (and client) is deeply flawed and youre not going to fix it just by adding
(http://)
I mean the game will crash halfway through a match sometimes and it doesnt actually ever check if anything it gets is the way its supposed to be
-
notahacker
I do not have time to rewrite everything from scratch. Either that, or nothing.
-
notahacker
I do not have time to rewrite everything from scratch. Either that, or nothing.
What exactly were you trying to achieve by deleting the code I posted?
Security through obscurity is really bad practice
-
notahacker
What exactly were you trying to achieve by deleting the code I posted?
What exactly are you trying to do?
I do not understand your motives.
I can not change everything, it's too long.
-
notahacker
What exactly were you trying to achieve by deleting the code I posted?
What exactly are you trying to do?
I do not understand your motives.
I can not change everything, it's too long.
I deobed the code I showed you in less than 15 min while cooking
It couldnt take you more than a week to rewrite the code for the client
then we can be on v2 instead of v1.69 :D
Also my 'motive' I guess was playing around with some of the flaws in the client
If you wanted to fix it you would make more things handled server-side and implement checks for reading packets
thats my advice
-
StarCraft 2 have some maphack. WoW some cheater. If blizzard cannot security their server, how i can do that?
Knowledgeable people always find a way.
More checks - more load on the server.
-
StarCraft 2 have some maphack. WoW some cheater. If blizzard cannot security their server, how i can do that?
Knowledgeable people always find a way.
More checks - more load on the server.
Not if the checks are client-side
But hey, if you dont have the time to maintain your client....
-
Not if the checks are client-side
If checks are client-side, you can still change client, and still can crash server.
-
Examples, please. ~
Have you actually looked at the code?
Not to be rude or anything but you should probably rewrite it from scratch.
From my understanding of the developers who created this game... They're not high level programmers. Additionally, if I'm not mistaken, this project(game) was originally started by 1 person, and as time progressed, others joined in to cooperate/help out.
http://www.pojo.biz/board/archive/index.php/t-1089683.html (http://www.pojo.biz/board/archive/index.php/t-1089683.html)
If you click this link and read all the comments from beginning to end, it should give you enough information about how the progress of CFA has been for the past 2-3 years. Obviously at the start it was horrendous, but that's okay. 41024 was more than likely barely understanding how game creation worked when he started this. It's only natural that the ineptitude of the developer(s) would create problems at the beginning. However, as time passed by, fixes kept coming to the problems this game first started off with, and the developer(now developers) has been improving to assure that there are no issues caused by his hand while playing the game. Fast forwarding to this date, there are now minimal issues that the user faces while playing. As such, there's no reason to drastically change anything about how the program works, if it works the way it's intended for the majority of the time. (You're most likely not going to find a game that has no way of being exploited.)
>Yet, when people start bugging the game intentionally through a way that involves forcing a command to occur in order to crash the game, a problem arises that is not the developer's fault. Much less is the coding at fault. It's the person(s) who are doing this that are the problem.
Now, I'm not incriminating you of being the person who has been causing this @imnotahacker. This is more-so of a reply to what you stated is the problem.
-
Not if the checks are client-side
If checks are client-side, you can still change client, and still can crash server.
You should still focus on fixing whatever the exploit thats being used is instead of trying to ensure the correct client is being used
But still, seeing as hes gained knowledge about how it works it might be better for him/them to rewrite the game and making the code more stable and easier to update
-
But still, seeing as hes gained knowledge about how it works it might be better for him/them to rewrite the game and making the code more stable and easier to update
There's no denying it's better for him/them, as well as for the users. Whether it's necessary though... that's a different story. In this case I agree it might fix the issue, but in the future another person could always abuse something in the new coding. Anyone dedicated enough to ruin someone's day will succeed, especially online.
::You should ask to join the programming team, if you have the time, seeing as how you seem to be interested.::
-
problem with bf client is fixed, but for vg it's still in problem.
after i login, there a notif pop-up said:
ERROR in
action number 2
of Draw Event
for object Oi1lI10oIi1l:
Trying to draw non-existing sprite.
what should i do admin?
-
But still, seeing as hes gained knowledge about how it works it might be better for him/them to rewrite the game and making the code more stable and easier to update
There's no denying it's better for him/them, as well as for the users. Whether it's necessary though... that's a different story. In this case I agree it might fix the issue, but in the future another person could always abuse something in the new coding. Anyone dedicated enough to ruin someone's day will succeed, especially online.
::You should ask to join the programming team, if you have the time, seeing as how you seem to be interested.::
I actually agree with Just here on joining the programming team to help fix the problems. If you're willing to go this far, you could help out with adjusting or rewriting the game.
-
my problem is still on with BF
-
Uhmm admin how to register in game?
-
my problem is still on with BF
Delete buddyfight area i mean delete the full things <,< and re download the full version and install again!! i done the same thing and mine is fine!!
-
Update .exe file! Download in first post.
-
I cant download the buddyfight client because it continually takes me to a new page that doesn't have the download and I cant translate
-
Seems the new update makes the deck editor crash people. In addition to that, the controls have been just more or less completely destroyed.
-
there is currently a "Battle Phase" glitch, when u click a card it doesn't show the "return to top, bottom or add to hand" commands, it just shows return to top and a "Battle Phase" buttom
-
Ok fix bugs.
Update .exe file! Download in first post.
-
When ever I get the new exe it still tells me to update? :S
-
JoshAllsop
Try to download again, everything works.
-
i use winrar n have downloaded everything several times and i just dont know how to add the new exe file and i am getting annoyed with this so can someone help me please
-
download .rar file ---> delete old .exe ---> extract new .exe
-
thanks
-
its down again
-
Host lag internet.
-
|| Tell me the link because it's saying [Download new version http://cardfight.ru/]
(http://i.imgur.com/wUW2RKc.gif)
-
So, what, now it's supposedly down as well?
Because I'm still getting the update error after all this time trying to fix it. Been trying to log in for two days straight now.
-
|| Tell me the link because it's saying [Download new version http://cardfight.ru/]
There is no new version jsut download that vanguard.exe if that didn't worked delete your all vanguard stuffs and download the full version of cardfight area
-
So, there's a new exploit/hack that's been revealed.
(http://s2.postimg.org/5jqdtseeh/Screenshot_1565.png)
(Image courtesy of Ibuki)
Something is spamming the game so much with Qs and so many cardfight requests that the game's framrate lags, even the cursor lags. This also makes it almost impossible to accept challenges or read what other people are trying to say. I can't tell the source, it's just happening.
-
Add new protect tomorrow.
-
The Server is off right??
-
RIP server connections
-
RIP server connections
It's only temporary so no big deal.
-
RIP server connections
It's only temporary so no big deal.
It's always temporary though. The real problem is how often it happens :)
-
RIP server connections
It's only temporary so no big deal.
It's always temporary though. The real problem is how often it happens :)
Yeah you just have to wait since there's a lot of issues going on , etc.
-
makes me sad seeing someone having nothing better to do than destroy the day of other People. that guy is probably a complet NEET.
-
It isn't an exploit hack, it's the very definition of DDoS, as it overruns the files and keeps maximizing the client output which is shown as 'text' and 'cardfight requests', as those are the only options in-game which a normal player can access that would create lag in the server. Before, when it was laggy, it was:
a) Due to the host's slow internet
b) Due to a large number of people in rooms
And DDoS exploits the b variant by maximizing the data flow, thusly crashing the server constantly. Or at least that's what I've deducted before. Correct me if I'm mistaken.
-
Finally, I'm in!
I really don't trust that Exe fix now. Wound up redownloading the whole thing anyway. Technology is weird.
-
Today, I still did not fix it.
Wait for the update server in ~ 3-5 hours with a more defense.
-
Ok so I can see that people are able to play on this sim at the moment. For the life of me I cannot get it to stop telling me to update.
I have redownloaded the game, I have placed the new exe in after deleting the old one etc etc.
Can someone do me a massive solid and link me to the exe I am to download because the one at the start of this thread does not work. Thanks.
-
Ok so I can see that people are able to play on this sim at the moment. For the life of me I cannot get it to stop telling me to update.
I have redownloaded the game, I have placed the new exe in after deleting the old one etc etc.
Can someone do me a massive solid and link me to the exe I am to download because the one at the start of this thread does not work. Thanks.
download it from the first page of this post
-
It wants me to update again... T_T
-
Just host problem. Fixed. (Don't download .exe file)
-
Just host problem. Fixed. (Don't download .exe file)
Could you tell me ow this host button works?