Area Forum

Battle area => Community => Deck Discussion => Topic started by: Ren «Я» on October 04, 2014, 05:23:10 PM

Title: Asclepius/Prominence Core (Gold Paladins)
Post by: Ren «Я» on October 04, 2014, 05:23:10 PM
Starting Vanguard: Fire Passion Liberator, Guido 

Grade Zero's:
2: Elixir Liberator (Heal)
2: Liberator of Holy Tree, Elkia (Heal)
4: Catchgal Liberator (Stand)
2: Armed Liberator, Gwydion (Draw)
2: Liberator, Lucky Charmy (Draw)
2: Liberator of Ambition, Asus (Critical)
2: Steel Edge Liberator, Aruira (Critical)

Grade 1's :
4: Fast Chase Liberator, Josephus (Extra draw power, etc)
4: May Rain Liberator, Bruno (Reason is obvious lol )
2: Shine Formation Liberator, Eldol ( PG )
2: Sword Formation Liberator, Igraine (QW)
2: Maleagant ( Soul blasts 2 , unflips 2 dmg. (Can be called with Catchgal So getting it in hand to call from it, or I can just superior call it from deck to unflip with Catchgal)

Grade 2's :
4: Liberator of Oath, Aglovale
4: Liberator of Royalty, Phallon
3: Liberator, Lawful Trumpeter

Grade 3's :
4: Bluish Flame Liberator, Prominence Core
4: Liberator of Tracks, Asclepius

Hard to say what the real "Strategy" is considering I've won with this deck without any losses yet using multiple strategies to win me the cardfights, so I can't really explain the "Purpose" of it but it seems to synergize fine with me and it's something different than how

Everyone's using Glare, etc lol. I win with this just as much as I do with Glare, etc