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Cardfight!! Vanguard => CF!!V Discussion => Topic started by: Cherry on October 04, 2014, 02:02:33 AM

Title: G TD01/TD02 & BT01
Post by: Cherry on October 04, 2014, 02:02:33 AM
(http://i.imgur.com/KyKI09V.png)

G Trial Deck 1: Awakening of the Interdimensional Dragon
Introduces the new Gear Chronicle clan.

G Trial Deck 2: Divine Swordsman of the Shiny Star
Includes Royal Paladin clan cards.

G Booster Set 1: Generation Stride
Further introduces the concept of G units with the ability to Stride and help you if you were not able to ride during the new "G-Assist" step. Clans included are Gear Chronicle, Royal Paladin, Kagero, Nova Grappler, and Oracle Think Tank.

G Trial Decks will include 4 RRRs as opposed to the usual 1. Along with 2 Sentinels and 2 copies of the Cover Card. Trial Deck releases are November 21st, BT01 is December 5th.
Title: Re: New TD01/TD02 & BT01
Post by: AloisTrancy on October 04, 2014, 02:04:31 AM
SHION'S DECK IS MINE
MINE
HE IS MINE AND SO IS HIS DECK I CLAIM BOTH.
Title: Re: New TD01/TD02 & BT01
Post by: Lance Korilum on October 04, 2014, 02:14:16 AM
2 sentinels and 2 copies of the cover card!?  Our prayers have been answered, glorious day!!!  Thank you Bushiroad, thank you!  This is amazing!
Title: Re: New TD01/TD02 & BT01
Post by: Ibuki Kouji on October 04, 2014, 02:31:12 AM
(http://img3.wikia.nocookie.net/__cb20141004054405/cardfight/images/8/88/VG-G-TD01.png)
G Trial Deck 1: Awakening Of The Interdimensional Dragon
"Awakening Of The Interdimensional Dragon" is the 1st G Trial Deck released in the Japanese format.
Introduces the Gear Chronicle clan.
Release Date:
November 21, 2014

(http://img3.wikia.nocookie.net/__cb20141004054506/cardfight/images/e/ec/VG-G-TD02.png)
G Trial Deck 2: Divine Swordsman of the Skies Star
"Divine Swordsman of the Skies Star" is the 2nd G Trial Deck released in the Japanese format.
Includes further support for the Royal Paladin clan.
Release Date:
November 21, 2014

(http://img2.wikia.nocookie.net/__cb20141004061804/cardfight/images/0/06/VG-G-BT01.png)
G Booster Set 1: Generation Stride
"Generation Stride" is the 1st G Booster Set released in the Japanese format, and the 1st associated with Cardfight!! Vanguard: Season 5.
Includes further support for the Gear Chronicle, Royal Paladin, Kagerō, Oracle Think Tank and Nova Grappler clans.

I am sure those card are over powered...
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on October 04, 2014, 02:32:39 AM
There was no need to post exactly what I posted in the opening thread but thank you for the name of the Royal Paladin deck.
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on October 04, 2014, 02:33:45 AM
Divine Swordsman huh? I'm going to like this new deck =w=
Title: Re: G TD01/TD02 & BT01
Post by: Ibuki Kouji on October 04, 2014, 02:39:54 AM
Quote
There was no need to post exactly what I posted in the opening thread but thank you for the name of the Royal Paladin deck.
Oh! sorry for that my mind said to post the whole thing lolz.

Quote
Divine Swordsman huh? I'm going to like this new deck =w=
Yes! Maybe it will be weak just like the Trial Deck 17: Will of the Locked Dragon, so booster set would be good and its just the start there is more sets coming in the way... thinking that what will happen to vanguard lolz.. its too scary...
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on October 04, 2014, 03:01:42 AM
With 2 of the cover card and 2 sentinels, it better not be weak. I'll be mad.
Title: Re: G TD01/TD02 & BT01
Post by: Ibuki Kouji on October 04, 2014, 03:03:27 AM
I am confused... what is real name on trial deck 2 ?
G Trial Deck 2: Divine Swordsman of the Shiny Star or VG-G-TD02: Divine Swordsman of the Skies Star
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on October 04, 2014, 03:11:20 AM
Likely Shiny, but I'll wait until we have a picture with less insane blur.
Title: Re: G TD01/TD02 & BT01
Post by: [ER] Patrickzzz on October 04, 2014, 03:23:40 AM
I dont know how i feel about this
Title: Re: G TD01/TD02 & BT01
Post by: Volkner on October 04, 2014, 03:56:59 AM
The picture says "Divine Swordsman of the Shiny Star" ... or at least is clear for me, that "y" in "Shiny" just can't be a "s" ( Compare it with the "s" in "Swordsman" ).

Finally, we get news! and good ones, I would like it more if the blonde guy played Aqua Force or something else, but not an over supported clan like Royals, is still nice because I don't think Blaster Blade or Alfred could be in that kid's hands, so RP can get different ace units to play with. Jewels could work too, but that wouldn't be refreshing for the clan.

The new clan seems interesting and they will start with his Trial Deck with 2 Sentinel, not bad at all.
I'm really interested in that "G-Assist" step.
Title: Re: G TD01/TD02 & BT01
Post by: Devour on October 04, 2014, 05:03:03 AM
So basically, my "new-character hypothesis" was correct. How do I feel about this, I don't even..

I'm tremendously bothered by the look of the new protagonists. All I see isa Takuto-Leon love child, some Buddyfight/YGO hair guy and Yuma's chick from Zexal. God, can't you give Ren one season.
Jokes aside, the Stride mechanic isn't far off from what I expected (since there was no way we'd get more triggers, bleh), and the G-Assist mechanic is a gradelock prevention mechanic, that I'm sure of. However, Gear Chronicle? Why didn't you just name the 5th season "Cardfiht!! Vanguard Totally-not-Zexal-wannabe"? I'm not a fan of the characters, which is pretty much obvious by now, but the card art I've seen for S5 is amazing, at least. The TD idea isn't bad either, since, this was originally a cheap alternative to YGO for a lot of players, and now we're getting back to that by giving us Sentinels. The question that bothers me is: If we're getting Sentinels and 2 copies of the cover card, with G-units being present in the BT's, what else are we getting here that's gonna be mindblowingly expensive and hard to get?
I can just pray to the based, uh, Messiah (?) that this doesn't turn out to be a Buddy-xal.
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on October 04, 2014, 05:04:46 AM
http://i.imgur.com/qi6KSNR.jpg
http://i.imgur.com/8cbsJgV.jpg
http://i.imgur.com/5oPaweE.jpg
http://i.imgur.com/Ebc3uwO.jpg
http://i.imgur.com/YLyM2cM.jpg

Cover Cards of Generation Stride.
Title: Re: G TD01/TD02 & BT01
Post by: JackJunk on October 04, 2014, 08:25:30 AM
So basically, my "new-character hypothesis" was correct. How do I feel about this, I don't even..

I'm tremendously bothered by the look of the new protagonists. All I see isa Takuto-Leon love child, some Buddyfight/YGO hair guy and Yuma's chick from Zexal. God, can't you give Ren one season.
Jokes aside, the Stride mechanic isn't far off from what I expected (since there was no way we'd get more triggers, bleh), and the G-Assist mechanic is a gradelock prevention mechanic, that I'm sure of. However, Gear Chronicle? Why didn't you just name the 5th season "Cardfiht!! Vanguard Totally-not-Zexal-wannabe"? I'm not a fan of the characters, which is pretty much obvious by now, but the card art I've seen for S5 is amazing, at least. The TD idea isn't bad either, since, this was originally a cheap alternative to YGO for a lot of players, and now we're getting back to that by giving us Sentinels. The question that bothers me is: If we're getting Sentinels and 2 copies of the cover card, with G-units being present in the BT's, what else are we getting here that's gonna be mindblowingly expensive and hard to get?
I can just pray to the based, uh, Messiah (?) that this doesn't turn out to be a Buddy-xal.

Hopefully, this doesnt mean the turn down of the game. I doesn't sense any interesting in the new protagonists. They should keep the old characters' art. More mature and cooler. Gaillard n ibuki was good. but not these three.
Title: Re: G TD01/TD02 & BT01
Post by: [ER] Patrickzzz on October 04, 2014, 11:39:27 AM
So basically, my "new-character hypothesis" was correct. How do I feel about this, I don't even..

I'm tremendously bothered by the look of the new protagonists. All I see isa Takuto-Leon love child, some Buddyfight/YGO hair guy and Yuma's chick from Zexal. God, can't you give Ren one season.
Jokes aside, the Stride mechanic isn't far off from what I expected (since there was no way we'd get more triggers, bleh), and the G-Assist mechanic is a gradelock prevention mechanic, that I'm sure of. However, Gear Chronicle? Why didn't you just name the 5th season "Cardfiht!! Vanguard Totally-not-Zexal-wannabe"? I'm not a fan of the characters, which is pretty much obvious by now, but the card art I've seen for S5 is amazing, at least. The TD idea isn't bad either, since, this was originally a cheap alternative to YGO for a lot of players, and now we're getting back to that by giving us Sentinels. The question that bothers me is: If we're getting Sentinels and 2 copies of the cover card, with G-units being present in the BT's, what else are we getting here that's gonna be mindblowingly expensive and hard to get?
I can just pray to the based, uh, Messiah (?) that this doesn't turn out to be a Buddy-xal.

Hopefully, this doesnt mean the turn down of the game. I doesn't sense any interesting in the new protagonists. They should keep the old characters' art. More mature and cooler. Gaillard n ibuki was good. but not these three.

I kinda feel the same the art style is too zexal-ish to me. But at least as far as the card game goes things seen to be going well.
Title: Re: G TD01/TD02 & BT01
Post by: Doryan on October 04, 2014, 11:42:57 AM
I'm just surprised on how much they revealed, as for the show itself they have gotten new directors it seems so yeah...
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on October 04, 2014, 12:08:06 PM
How about, we like, wait until the season actually has had a few episodes
before we, I don't know, judge it??

Like???
What is with people and bashing something before it's even released. I don't get it.
Title: Re: G TD01/TD02 & BT01
Post by: Lucius on October 04, 2014, 02:16:25 PM
How about, we like, wait until the season actually has had a few episodes
before we, I don't know, judge it??

Like???
What is with people and bashing something before it's even released. I don't get it.
because we wanna be prepared for the worst if the new Anime really is a downer... heck if they add some Kind of cardfight School in this Anime we can just Name it Cardfight!!Vanguard GX.
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on October 05, 2014, 12:04:16 AM
Jesus fuck, no offense, but that's a dumb reason.
This is the same problem with people hating ZeXal
or hating GX
or hating 5D's
People do this all the time, and they're almost always fucking wrong.
Wait for the season to start.
Wait for it to get a few episodes in.
Give. It. Time.
Don't Judge until we've truly seen what it's going to be like

We have a new head director, who just so happens to be the same person who created some of the best parts of Season One.
Remember episode 23, when Ren first showed up? That was her.
Remember the first full fight between Kai and Ren, with the End's reveal and PBO's right after? Also her.
Remember Misaki's triumph over Asaka and the birth of Tsukuyomi's card stack? This was her as well.

Our new director looks promising. We've thrown out the old worn cast for the most part and introduced a new one, which has promise. A new clan and a new skill, things are looking up. I wouldn't be surprised if, for the first time since this anime started, we had a season better than season one.

Give it a chance before you decide to bash it.
Title: Re: G TD01/TD02 & BT01
Post by: Sandy on October 05, 2014, 12:23:57 AM
The only thing I shall say upon this, is that I hope that the new RP's aren't going to be Seekers, because if it's a new archetype, that means there'll be new archetypes (eventually) everywhere else, which I'd be happy to see. Also, wouldn't the above conversation/debate fit better in an anime discussion instead of a discussion about trial decks?
Title: Re: G TD01/TD02 & BT01
Post by: [ER] Patrickzzz on October 05, 2014, 12:26:43 AM
Jesus fuck, no offense, but that's a dumb reason.
This is the same problem with people hating ZeXal
or hating GX
or hating 5D's
People do this all the time, and they're almost always fucking wrong.
Wait for the season to start.
Wait for it to get a few episodes in.
Give. It. Time.
Don't Judge until we've truly seen what it's going to be like

We have a new head director, who just so happens to be the same person who created some of the best parts of Season One.
Remember episode 23, when Ren first showed up? That was her.
Remember the first full fight between Kai and Ren, with the End's reveal and PBO's right after? Also her.
Remember Misaki's triumph over Asaka and the birth of Tsukuyomi's card stack? This was her as well.

Our new director looks promising. We've thrown out the old worn cast for the most part and introduced a new one, which has promise. A new clan and a new skill, things are looking up. I wouldn't be surprised if, for the first time since this anime started, we had a season better than season one.

Give it a chance before you decide to bash it.

I get your point but people are allowed to have bad first impressions, promising to you doesn't mean promising to everyone. And most people are giving it a chance, and no one is bashing anything.
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on October 05, 2014, 12:44:00 AM
The only thing I shall say upon this, is that I hope that the new RP's aren't going to be Seekers, because if it's a new archetype, that means there'll be new archetypes (eventually) everywhere else, which I'd be happy to see. Also, wouldn't the above conversation/debate fit better in an anime discussion instead of a discussion about trial decks?
Sorry, I just saw someone else bringing it up and giving it bad remarks already, and it annoyed me.

I get your point but people are allowed to have bad first impressions, promising to you doesn't mean promising to everyone. And most people are giving it a chance, and no one is bashing anything.

No. No they are not. I don't know what you mean by "most people" and "no one is bashing anything" but I've already seen plenty of hate for both the character designs, the lack of Aichi or Kai being the main character, and general bad assumptions about the new season.

Bad first impressions are fine if they have a good basis. But when we haven't so much as seen one episode of the new season, there's no basis to go off of. If you make your first impression solely off of the appearance of the new characters or lack of old ones, you're going to be blind to how good the show actually is.

Being 'prepared for the worst' isn't how you come to like a show. It's how you ruin your ability to like one before it even begins.
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on October 05, 2014, 01:13:29 AM
The only thing I shall say upon this, is that I hope that the new RP's aren't going to be Seekers, because if it's a new archetype, that means there'll be new archetypes (eventually) everywhere else, which I'd be happy to see. Also, wouldn't the above conversation/debate fit better in an anime discussion instead of a discussion about trial decks?

Right now, it seems that we're starting without archetype-focused releases. I have to say, I'm a tad disappointed that we're not expanding on Seekers anymore since lord knows they could really use an extra push for non-Thing Saver decks. Though, at the same time, I'm rather happy I feel at liberty to make a deck that doesn't require certain named units and that having non-archetyped cards feels better than a tech.

If we get archetypes eventually, I can only pray it won't be as stupidly standardized as the onslaught of Liberators and Eradicators were in the beginning.
Title: Re: G TD01/TD02 & BT01
Post by: [ER] Patrickzzz on October 05, 2014, 01:17:59 AM

Quote
I get your point but people are allowed to have bad first impressions, promising to you doesn't mean promising to everyone. And most people are giving it a chance, and no one is bashing anything.

No. No they are not. I don't know what you mean by "most people" and "no one is bashing anything" but I've already seen plenty of hate for both the character designs, the lack of Aichi or Kai being the main character, and general bad assumptions about the new season.

Bad first impressions are fine if they have a good basis. But when we haven't so much as seen one episode of the new season, there's no basis to go off of. If you make your first impression solely off of the appearance of the new characters or lack of old ones, you're going to be blind to how good the show actually is.

Being 'prepared for the worst' isn't how you come to like a show. It's how you ruin your ability to like one before it even begins.

No, it doesn't ruin anything. Ofc you can judge a anime by the character design. It's a normal thing to do, it's not like i'm making a definite opnion on it, but the looks of an anime is what gives you the first impression you don't watch every anime to have a impression about it. And besides haven't you ever thought an anime sucked at first and then found out you actually liked it? I think the design for this season is a little weird and it doesn't really match the one we had so far, but i still have hopes for this season and my opnion of the design won't "ruin" my ability to like it. I had bad first impressions in several animes and was surprised in a good way.
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on October 05, 2014, 01:28:27 AM
First point: You can make an impression on a character based on their appearance, but doing so for an anime is like judging a bookstore based on the appearance of the people that shop there. "Normal" or not it's stupid. Have you seriously never heard of "Don't judge a book by it's cover"? It's a pretty common saying that rings true for more than books.

Second point: No. I have never hated an anime at first then found out I liked it. Because I don't judge something until I've seen a good portion of it. If after around 10 or so episodes, I determine an anime sucks, I stop watching it. Because at that point it's failed to catch any of my attention and I no longer care. I will always give a good chance to an anime before judging it, however.

Third point: Actually, it does. Even if it doesn't seem like it, having a negative opinion of something before you try vastly increases the likelihood that you won't enjoy it, even if you would have otherwise. That's because your mind already holds something in a negative light, and you're more likely to stick with your preconceptions than not.

Fourth point: This is more of me being asinine, but the plural of "Anime" is "Anime". "Animes" is not a word.

Final point: The looks of the anime aren't what is in question here. We don't know what season 5 will look like, we only know about the way the characters look and what clans they play. So there really isn't anything we can form a good judgment of the show with. Your first impression is from the first episode. That's how you start forming a judgment.
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on October 05, 2014, 01:54:05 AM
I think the design for this season is a little weird and it doesn't really match the one we had so far,

I know this should go in Anime Discussion but isn't this a good thing that it doesn't match?
Title: Re: G TD01/TD02 & BT01
Post by: [ER] Patrickzzz on October 05, 2014, 02:04:03 AM
Spoiler
First point: You can make an impression on a character based on their appearance, but doing so for an anime is like judging a bookstore based on the appearance of the people that shop there. "Normal" or not it's stupid. Have you seriously never heard of "Don't judge a book by it's cover"? It's a pretty common saying that rings true for more than books.

Second point: No. I have never hated an anime at first then found out I liked it. Because I don't judge something until I've seen a good portion of it. If after around 10 or so episodes, I determine an anime sucks, I stop watching it. Because at that point it's failed to catch any of my attention and I no longer care. I will always give a good chance to an anime before judging it, however.

Third point: Actually, it does. Even if it doesn't seem like it, having a negative opinion of something before you try vastly increases the likelihood that you won't enjoy it, even if you would have otherwise. That's because your mind already holds something in a negative light, and you're more likely to stick with your preconceptions than not.

Fourth point: This is more of me being asinine, but the plural of "Anime" is "Anime". "Animes" is not a word.

Final point: The looks of the anime aren't what is in question here. We don't know what season 5 will look like, we only know about the way the characters look and what clans they play. So there really isn't anything we can form a good judgment of the show with. Your first impression is from the first episode. That's how you start forming a judgment.

1:What i'm trying to say is that the cover is a important part of the book. It's the same thing you said about the mind, even tho you don't know or don't admit it the first impression you will have of something it's the first thing you see about it, and that is totally ok as long as you give the content a chance. Yes, i am judging the character design, but that doesn't mean i won't judge the content. It's the same thing to books or even to topics. Someone can make a good point but if it's not an organized topic you won't have a good first impression, a nice cover makes you feel that is likely that the book also has good content. Aesthetics matter.
2: I didn't mean at the middle of the anime i meant when you see an anime description or something and you think "this probably sucks but i will give it a shot" And ends up liking it, or that anime that a friend recommended to you and you don't think you will enjoy it but you do.
3:There's a whole different concept about lower expectations = more likelyhood of enjoying something. That is not a defined rule and it's very circunstantial.
4:Nice to know.
5:I was judging it aesthetically. I'm not in any way making a full judgement of the show before it's released. And as i said i'm actually looking forward to it.

EDIT:
Spoiler
I think the design for this season is a little weird and it doesn't really match the one we had so far,

I know this should go in Anime Discussion but isn't this a good thing that it doesn't match?
Good and bad really.
Title: Re: G TD01/TD02 & BT01
Post by: Devour on October 05, 2014, 02:25:56 AM
I highly suggest some of you look up 'organized scepticism".
I'm fully aware of who the director is and what has been done in the past. Before you try and take things out of context, I suggest you re-read and think about it at first. No, I'm not a fan of the current look of the new characters as they are fairly simmilar to Zexal's, which was the worst YGO 'season' by far, considering characters. Stating that does not mean one must neccessarily hate everything that is even slightly relateable to it.
You're very well free to criticise anything faulty you might notice, be it in design, development or story. However, and this kills everything you've been raging about, we currently only have character designs, which are, and I repeat, Buddyfight x ZeXal look-alike at first, second and every sight past that. No one ever mentioned the entire season is bound to suck solely for the character appearance and/or lack of certain characters. We all expected a cast change, but none of us expected this art style which is very far from the previous one and it'll take time for us to adjust, like it's been before.
Now, this is a discussion on the actual TD's/BT, so keep it at that. And don't swear again. I'm sure you're aware what happens then.
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on October 05, 2014, 02:46:50 AM
1:What i'm trying to say is that the cover is a important part of the book. It's the same thing you said about the mind, even tho you don't know or don't admit it the first impression you will have of something it's the first thing you see about it, and that is totally ok as long as you give the content a chance. Yes, i am judging the character design, but that doesn't mean i won't judge the content. It's the same thing to books or even to topics. Someone can make a good point but if it's not an organized topic you won't have a good first impression, a nice cover makes you feel that is likely that the book also has good content. Aesthetics matter.
2: I didn't mean at the middle of the anime i meant when you see an anime description or something and you think "this probably sucks but i will give it a shot" And ends up liking it, or that anime that a friend recommended to you and you don't think you will enjoy it but you do.
3:There's a whole different concept about lower expectations = more likelyhood of enjoying something. That is not a defined rule and it's very circunstantial.
4:Nice to know.
5:I was judging it aesthetically. I'm not in any way making a full judgement of the show before it's released. And as i said i'm actually looking forward to it.

1: No. The cover. Of a book. Does not. Mean anything. About. The. Contents. Character designs mean nothing about the season and judging it based on those is stupid. Period.

2: I know what you meant. And I meant what I said. I don't read anime summaries. I just watch anime that have been suggested to me or I found interesting based on things around me.

3: No it really isn't. If you think negatively about something, your response to it will be generally more negative.

4: You're welcome.

5: You're judging it based on the looks of three characters. Not they way they act. Not the deck they used. Not the story. Nothing but how the main characters have used. Whether or not you're looking forward to it doesn't matter here. You're still judging it harshly based on how the characters look.


As for Devour, I don't know you or know why you're bothering to try and argue against me, but your first mistake was claiming ZeXal was bad. Secondly, scepticism is different than outright bashing.
Maybe you should try to form an argument that isn't based solely on attempting to sound smart before you get back to me.
What you said, doesn't kill anything I'm raging about, at all. You're right, we ONLY have character designs. That's IT. Period. Which means we have NOTHING to judge the season based off of. We can at most judge the characters and that's all.
And they aren't buddyfightxZexal at all. One of them has a more out there hairstyle, but not only is Aichi's hair /still/ crazier than Chrono's, Shion and Tokoha both have pretty simple hair. So their styles is pretty basic. One character with crazy hair and two with more normal hair. And quite a few people have mentioned that, mr. Devour. You think you know it all, but you really seem to be missing quite a lot.
This art style isn't that different at all. Characters have grown up, but that's all. And the new characters? Only one of them hair a hairstyle even moderately different from what we've seen before. Rather than trying to back up a wrong point, you should focus more on learning about what's going on.
You aren't my mom or dad and I honestly don't care if I get kicked or w.e, so don't treat yourself as above me. Because you aren't. I will never understand the stupidity of "No swearing", but whatever.
Title: Re: G TD01/TD02 & BT01
Post by: [ER] Patrickzzz on October 05, 2014, 02:57:11 AM
Spoiler
1:What i'm trying to say is that the cover is a important part of the book. It's the same thing you said about the mind, even tho you don't know or don't admit it the first impression you will have of something it's the first thing you see about it, and that is totally ok as long as you give the content a chance. Yes, i am judging the character design, but that doesn't mean i won't judge the content. It's the same thing to books or even to topics. Someone can make a good point but if it's not an organized topic you won't have a good first impression, a nice cover makes you feel that is likely that the book also has good content. Aesthetics matter.
2: I didn't mean at the middle of the anime i meant when you see an anime description or something and you think "this probably sucks but i will give it a shot" And ends up liking it, or that anime that a friend recommended to you and you don't think you will enjoy it but you do.
3:There's a whole different concept about lower expectations = more likelyhood of enjoying something. That is not a defined rule and it's very circunstantial.
4:Nice to know.
5:I was judging it aesthetically. I'm not in any way making a full judgement of the show before it's released. And as i said i'm actually looking forward to it.

1: No. The cover. Of a book. Does not. Mean anything. About. The. Contents. Character designs mean nothing about the season and judging it based on those is stupid. Period.

2: I know what you meant. And I meant what I said. I don't read anime summaries. I just watch anime that have been suggested to me or I found interesting based on things around me.

3: No it really isn't. If you think negatively about something, your response to it will be generally more negative.

4: You're welcome.

5: You're judging it based on the looks of three characters. Not they way they act. Not the deck they used. Not the story. Nothing but how the main characters have used. Whether or not you're looking forward to it doesn't matter here. You're still judging it harshly based on how the characters look.


As for Devour, I don't know you or know why you're bothering to try and argue against me, but your first mistake was claiming ZeXal was bad. Secondly, scepticism is different than outright bashing.
Maybe you should try to form an argument that isn't based solely on attempting to sound smart before you get back to me.
What you said, doesn't kill anything I'm raging about, at all. You're right, we ONLY have character designs. That's IT. Period. Which means we have NOTHING to judge the season based off of. We can at most judge the characters and that's all.
And they aren't buddyfightxZexal at all. One of them has a more out there hairstyle, but not only is Aichi's hair /still/ crazier than Chrono's, Shion and Tokoha both have pretty simple hair. So their styles is pretty basic. One character with crazy hair and two with more normal hair. And quite a few people have mentioned that, mr. Devour. You think you know it all, but you really seem to be missing quite a lot.
This art style isn't that different at all. Characters have grown up, but that's all. And the new characters? Only one of them hair a hairstyle even moderately different from what we've seen before. Rather than trying to back up a wrong point, you should focus more on learning about what's going on.
You aren't my mom or dad and I honestly don't care if I get kicked or w.e, so don't treat yourself as above me. Because you aren't. I will never understand the stupidity of "No swearing", but whatever.

You're totally missing the point. No one is judging the season by the character design, we are solely judging the character design. The end. And your opnion on it it's not absolute, people are allowed to not like it, claiming that zexal is bad or the character design is bad it's not a "mistake". And it has nothing to do with me but i advise you not to go personal in here.
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on October 05, 2014, 03:03:29 AM
You're totally missing the point. No one is judging the season by the character design, we are solely judging the character design. The end. And your opinion on it it's not absolute, people are allowed to not like it, claiming that zexal is bad or the character design is bad it's not a "mistake". And it has nothing to do with me but i advise you not to go personal in here.

You'd be surprised at how many people not on cfa are bashing G as "the new ZeXal" from character designs alone.

I still rather think G's entirety - anime and cards - is going to save this game.
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on October 05, 2014, 03:04:58 AM
You're totally missing the point. No one is judging the season by the character design, we are solely judging the character design. The end. And your opnion on it it's not absolute, people are allowed to not like it, claiming that zexal is bad or the character design is bad it's not a "mistake". And it has nothing to do with me but i advise you not to go personal in here.

No I'm not, because there are people doing just that. There are quite a few people who are judging based only on the new characters, or lack of the old characters. I can understand judging the look of the characters, but I have seen a lot of comments about how these "Zexal like" characters make people either uneasy about the show or have them thinking the season will be bad because of it.

Claiming Zexal is bad means you missed the entire point of the show or didn't watch it. I won't say you aren't allowed to dislike it because you're free to feel how you want about it. But Zexal is, at it's core, a very very good story with well developed characters and brilliant designs that come together for a beautiful resolution.

I don't know what you mean by "go personal" but I'm not going to let someone treat me like I'm some kid just because they have mod status.

Listen, I respect your opinion, and honestly, I don't have any problem with you. You yourself are not the reason I made that post. I just want to see a show or season where, for once, it isn't judged based on who the main character is or is not going to be and/or what they're going to look like.
Title: Re: G TD01/TD02 & BT01
Post by: Devour on October 05, 2014, 03:11:07 AM
1:What i'm trying to say is that the cover is a important part of the book. It's the same thing you said about the mind, even tho you don't know or don't admit it the first impression you will have of something it's the first thing you see about it, and that is totally ok as long as you give the content a chance. Yes, i am judging the character design, but that doesn't mean i won't judge the content. It's the same thing to books or even to topics. Someone can make a good point but if it's not an organized topic you won't have a good first impression, a nice cover makes you feel that is likely that the book also has good content. Aesthetics matter.
2: I didn't mean at the middle of the anime i meant when you see an anime description or something and you think "this probably sucks but i will give it a shot" And ends up liking it, or that anime that a friend recommended to you and you don't think you will enjoy it but you do.
3:There's a whole different concept about lower expectations = more likelyhood of enjoying something. That is not a defined rule and it's very circunstantial.
4:Nice to know.
5:I was judging it aesthetically. I'm not in any way making a full judgement of the show before it's released. And as i said i'm actually looking forward to it.

1: No. The cover. Of a book. Does not. Mean anything. About. The. Contents. Character designs mean nothing about the season and judging it based on those is stupid. Period.

2: I know what you meant. And I meant what I said. I don't read anime summaries. I just watch anime that have been suggested to me or I found interesting based on things around me.

3: No it really isn't. If you think negatively about something, your response to it will be generally more negative.

4: You're welcome.

5: You're judging it based on the looks of three characters. Not they way they act. Not the deck they used. Not the story. Nothing but how the main characters have used. Whether or not you're looking forward to it doesn't matter here. You're still judging it harshly based on how the characters look.


As for Devour, I don't know you or know why you're bothering to try and argue against me, but your first mistake was claiming ZeXal was bad. Secondly, scepticism is different than outright bashing.
Maybe you should try to form an argument that isn't based solely on attempting to sound smart before you get back to me.
What you said, doesn't kill anything I'm raging about, at all. You're right, we ONLY have character designs. That's IT. Period. Which means we have NOTHING to judge the season based off of. We can at most judge the characters and that's all.
And they aren't buddyfightxZexal at all. One of them has a more out there hairstyle, but not only is Aichi's hair /still/ crazier than Chrono's, Shion and Tokoha both have pretty simple hair. So their styles is pretty basic. One character with crazy hair and two with more normal hair. And quite a few people have mentioned that, mr. Devour. You think you know it all, but you really seem to be missing quite a lot.
This art style isn't that different at all. Characters have grown up, but that's all. And the new characters? Only one of them hair a hairstyle even moderately different from what we've seen before. Rather than trying to back up a wrong point, you should focus more on learning about what's going on.
You aren't my mom or dad and I honestly don't care if I get kicked or w.e, so don't treat yourself as above me. Because you aren't. I will never understand the stupidity of "No swearing", but whatever.

Oh boy, another one of those.
To be able to impose yourself on someone and be able to have a valid conversation, you first need to understand the words used. Since, I don't think you know the difference between scepticism and bashing, as well as the actual definition of both. Also, organized scepticism is a term differating from scepticism and is used in sociology, phylosophy and is one of the things that gave us, among other things, the Heliocentric system.
As for your 'arguments', claiming how you're right about everything while providing minimal information that has been restated numerous times kills the argument completely. Claiming how I'm solely trying to eb a know-it-all to defy you is silly. Don't be trippin' on your ego, son.
I'll be deleting everything irrelevant past this point. There's enough spam here, including my own post.

P.S. - The last 2 sentences pretty much kill everything you said. I suggest you try and be as objective as possible. Then, people might take you seriously.



OT:

I've just noticed the difference between the standard Grade 3/4 units and Stride units. There's a red line on the grade box, as it seems. That's the sole clue we get for revealing which of the units who's arts were released are actually Stride units. The white Dragon-thingy is probably a GC Stride, and the robo has to be a NG Stride.
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on October 05, 2014, 03:16:07 AM
I'm actually a bit confused by the red border since all G units should have it, including Harmonics. I was thinking they're all possibly the G-Assist units instead of the Strides. Or Harmonics was just a prototype. ... Or Bushi just wants some certain cards to look prettier. Also, the white dragon feels more like a Royal and the last robot thing feels like the Gear Chronicle.
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on October 05, 2014, 03:24:06 AM
I'm actually a bit confused by the red border since all G units should have it, including Harmonics. I was thinking they're all possibly the G-Assist units instead of the Strides. Or Harmonics was just a prototype. ... Or Bushi just wants some certain cards to look prettier. Also, the white dragon feels more like a Royal and the last robot thing feels like the Gear Chronicle.

Hm, I would say harmonics would be more like a prototype?? Then again it could just be G-Assist, but I don't think that's something the cards will say on their own. I was thinking it was a phase like stand/draw or ride.
I hope the White dragon is something like retrained sanctuary guard.
Title: Re: G TD01/TD02 & BT01
Post by: Doryan on October 05, 2014, 09:24:52 PM
From what I heard from a friend of mine on Skype is that the TDs do not feature anything relating to a Sub-Clan so its possible Sub-Clans will be no more for season 5.
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on October 05, 2014, 09:32:22 PM
This is true, I'm pretty sure.
However I won't say anything about the whole of season 5. After all, the first few trial decks in season 1 had no such thing as a subclan, and yet  we got our first subclan during season one, in the form of the Blasters and then the "Overlord" subclan afterwards.

From there on subclans made a very steady growth that shot up and took over in Season 3. We could see the same happen as we build through season 5 onward to season 7. Though I hope we don't, since I personally would like to see more generic decks that allow me to use any and every card in the clan.

Which Is why I'm glad to hear that these first two decks are subclanless. It's a good start.
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on October 06, 2014, 06:03:38 AM
Name confirmed as Shiny Star.

http://i.imgur.com/8iqLFDC.jpg
Chrono Jet Dragon

http://i.imgur.com/sereY2g.jpg
Knight of Blue Sky, Altomile

http://i.imgur.com/oU4KokB.jpg
Interdimensional Chronos Command Dragon

http://i.imgur.com/evrJgjt.jpg
Mecha Battler Victor
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on October 06, 2014, 09:17:12 AM
Link to my post regarding other Stride mechanic explanation (http://cardfight-wiki.ru/areafor/index.php/topic,843.msg13771.html#msg13771)
Stride Q&A (https://38.media.tumblr.com/1cfb9a02c98f53a90305103c53b6f7fb/tumblr_nd0xqvAotS1rd2jedo1_1280.jpg)
Stride can be done after you Ride normally (http://i.imgur.com/D97Sd4b.jpg)

[Dr. Kyo] Q&A for Stride

- G Units exist in the Generation Zone, which is apparently placed above the Damage Zone. - You can have up to 8 Units in your Generation Zone.

- A Unit that is Strided becomes known as a ハーツ (Haatsu)/Hearts. - A Ride and a Stride are not the same thing, you cannot Break Ride when a G Unit Strides.

- If a Legion is Strided, both Units are treated as Hearts but you can only pick one to gain the name and Power of. After Stride concludes, the Legion returns to normal, both Units in the Vanguard Area. - If a Vanguard is face-down due to Delete and you Stride it, it still becomes Hearts and the G Unit and Heart’s Power are combined as normal.

What is “Stride”?
“Stride” is a powerful ability to call a G unit from Generation Zone, and becomes a vanguard. The previous vanguard(s) becomes “Hearts”, and it is put under the G unit, and the number of the G Unit and Hearts’ power are summed. Also, when attacking, Drive Check is performed 3 times.

Until when Stride continues?
Stride continues until the end of its owner’s turn.

When performing Stride on a unit with a Break Ride ability, does the ability activates?
No. Stride and ride are different actions, thus the effect cannot be used.

What happened when performing a Stride on a vanguard that is in Legion?
Both vanguards that are in Legion became “Hearts”. When a Stride is performed, choose either of the Hearts, and the power and the card name of the chosen Hearts will be taken. At the end of turn, when the G unit is returned, both of the Hearts became the vanguards in Legion status.

What happened when performing a Stride on a deleted vanguard?
The vanguard would turned face up and become a “Hearts”, and the G unit and the Hearts would combine normally.
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on October 06, 2014, 09:21:32 AM
*DOES THE "I WAS RIGHT" VICTORY DANCE*

I KNEW THEY'D LEAVE THE VANGUARD IN LEGION
I JUST KNEW IT

AHAHAHA
IT DOESN'T EVEN BECOME SOUL
NEVER DOUBT ME

THIS TSUKUYOMI IS MINE TO CONTROL

EDIT: ALTOMINE IS MINE
HE'S SHION'S CARD
HE'S HOT
HE'S A ROYAL
HE'S MINE
(Casey may partake of him as well.)
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on October 06, 2014, 09:44:18 AM
G-BT01 additional info:

Includes 103 cards, introducing the brand new G-Rare. (1 GR, 8 RRR, 12 RR, 22 R and 60 C) + 12 SP (Parallel) cards.
Includes further support for the Gear Chronicle, Royal Paladin, Kagero, Oracle Think Tank and Nova Grappler clans.
Furthers the new "Stride" and "G-Assist Ride" mechanics.

Introduces "Cray Elemental", units that are treated as all nations and clans. (unconfirmed, take this with a grain of salt)
Title: Re: G TD01/TD02 & BT01
Post by: LaFlaga(Nick) on October 06, 2014, 09:57:45 AM
Mecha Battler Victor <3
Title: Re: G TD01/TD02 & BT01
Post by: [ER] Patrickzzz on October 06, 2014, 10:33:36 PM
Oh they choosen the word "stride" just because of the pronunciation lol. I can already see the "Stride the Vanguard!". That generation zone thing is kinda weird for me, but expected.
Title: Re: G TD01/TD02 & BT01
Post by: Magus TSS on October 06, 2014, 10:49:19 PM
Oh they choosen the word "stride" just because of the pronunciation lol. I can already see the "Stride the Vanguard!". That generation zone thing is kinda weird for me, but expected.
It sounds pretty tame actually, but that's only in my head. I wonder how it will actually sound when its done in the anime since it be a bit over dramatic if it's done.

As for the original post. YAY! Oracle think Tanks return. So happy. I can't wait to see what they will get.


Card of The Day:

 (http://img3.wikia.nocookie.net/__cb20141007020351/cardfight/images/thumb/b/b3/G-BT01-070-C_%28Sample%29.jpg/273px-G-BT01-070-C_%28Sample%29.jpg)

Perdition Berserker, Heileita

[AUTO](RC):When your opponent's rear-guard in the same column as this unit is put into the drop zone due to an effect from one of your cards, if you have a vanguard with "Perdition" in its card name, look at five cards from the top of your deck, search for up to one card with the same name as a unit in your (VC), reveal it to your opponent, put it into your hand, and put the rest on the bottom of your deck in any order.
Title: Re: G TD01/TD02 & BT01
Post by: Ren «Я» on October 06, 2014, 10:56:49 PM




Card of The Day:

 (http://img3.wikia.nocookie.net/__cb20141007020351/cardfight/images/thumb/b/b3/G-BT01-070-C_%28Sample%29.jpg/273px-G-BT01-070-C_%28Sample%29.jpg)

Perdition Berserker, Heileita

[AUTO](RC):When your opponent's rear-guard in the same column as this unit is put into the drop zone due to an effect from one of your cards, if you have a vanguard with "Perdition" in its card name, look at five cards from the top of your deck, search for up to one card with the same name as a unit in your (VC), reveal it to your opponent, put it into your hand, and put the rest on the bottom of your deck in any order.[/glow][/shadow][/color][/size]
[/quote]

For once I can say kagero is now getting good support lol. (good meaning different not the same old skills being recopied onto another unit)
Title: Re: G TD01/TD02 & BT01
Post by: [ER] Patrickzzz on October 06, 2014, 10:58:14 PM




Card of The Day:

 (http://img3.wikia.nocookie.net/__cb20141007020351/cardfight/images/thumb/b/b3/G-BT01-070-C_%28Sample%29.jpg/273px-G-BT01-070-C_%28Sample%29.jpg)

Perdition Berserker, Heileita

[AUTO](RC):When your opponent's rear-guard in the same column as this unit is put into the drop zone due to an effect from one of your cards, if you have a vanguard with "Perdition" in its card name, look at five cards from the top of your deck, search for up to one card with the same name as a unit in your (VC), reveal it to your opponent, put it into your hand, and put the rest on the bottom of your deck in any order.[/glow][/shadow][/color][/size]

For once I can say kagero is now getting good support lol. (good meaning different not the same old skills being recopied onto another unit)
[/quote]

Look the post before you, you're 5 minutes late lol
Title: Re: G TD01/TD02 & BT01
Post by: Ren «Я» on October 06, 2014, 11:00:01 PM




Look the post before you, you're 5 minutes late lol
[/quote]

Always late yo ^  Too op for reading the post above. ( lies I didn't even notice LOL )
Title: Re: G TD01/TD02 & BT01
Post by: Magus TSS on October 06, 2014, 11:08:25 PM
Well anyway the card is interesting. It lets you get a free grade 3 or/and grade 2 from 5 cards and it's free. But its not a guarantee. Retire 2 units in the same column and you can use it twice.
Title: Re: G TD01/TD02 & BT01
Post by: Ren «Я» on October 06, 2014, 11:10:51 PM
Well anyway the card is interesting. It lets you get a free grade 3 or/and grade 2 from 5 cards and it's free. But its not a guarantee. Retire 2 units in the same column and you can use it twice.

True but you can use Breakdown's Legion Skill, etc and it'd work pretty easily (Get Mareiko on backrow and u can prob unflip 2-3/and check top 5 2x)
Title: Re: G TD01/TD02 & BT01
Post by: LaFlaga(Nick) on October 07, 2014, 04:37:08 AM
Oh they choosen the word "stride" just because of the pronunciation lol. I can already see the "Stride the Vanguard!". That generation zone thing is kinda weird for me, but expected.
It sounds pretty tame actually, but that's only in my head. I wonder how it will actually sound when its done in the anime since it be a bit over dramatic if it's done.

As for the original post. YAY! Oracle think Tanks return. So happy. I can't wait to see what they will get.


Card of The Day:

 (http://img3.wikia.nocookie.net/__cb20141007020351/cardfight/images/thumb/b/b3/G-BT01-070-C_%28Sample%29.jpg/273px-G-BT01-070-C_%28Sample%29.jpg)

Perdition Berserker, Heileita

[AUTO](RC):When your opponent's rear-guard in the same column as this unit is put into the drop zone due to an effect from one of your cards, if you have a vanguard with "Perdition" in its card name, look at five cards from the top of your deck, search for up to one card with the same name as a unit in your (VC), reveal it to your opponent, put it into your hand, and put the rest on the bottom of your deck in any order.


that could be so lethal...imagine this

Heileita   Newt   Heileita
Mareiko   boost  Mareiko

Newt becomes essentially a SB 2, retire 2, deal damage and look at your top 10 cards for a copy of vg circle
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on October 07, 2014, 07:20:32 AM
While I'm glad Vortex is getting more insane support, I am no less thoroughly and utterly disgusted that Perditions dare to taint G-BT01 with an archetype card. An archetype from the last booster no less!

Stop it Bushi, just keep with a flood of generics for the restart!
Title: Re: G TD01/TD02 & BT01
Post by: LaFlaga(Nick) on October 07, 2014, 08:07:15 AM
While I'm glad Vortex is getting more insane support, I am no less thoroughly and utterly disgusted that Perditions dare to taint G-BT01 with an archetype card. An archetype from the last booster no less!

Stop it Bushi, just keep with a flood of generics for the restart!
I'm hoping new series kinda boycots both legion and Limit Break bringing in oldschool cards for great combo's
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on October 07, 2014, 10:21:16 AM
With the rules about "Heart" and how units in Legion will stay in legion, I'm almost positive that the main units of  each characters deck will still use Legion or Limit Break.
They won't let that go so easily, after all, limit break units still come out, even with Legion having been around for a whole season, and they got the enabler support.
They won't let past  mechanics go.
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on October 07, 2014, 10:38:09 AM
They said Limit Break and Legion will be in G-BT01 in the stream.
Title: Re: G TD01/TD02 & BT01
Post by: Magus TSS on October 07, 2014, 11:19:19 AM
Well it also gives me hope for some Battle Sis and Magus support but it's more pointed to battle sis. Though I would love to see some support work with Tsukuyomi, Amaterasu or CoCo a lot more. Oh and Seekers may still get some support too so be ready for that.
Title: Re: G TD01/TD02 & BT01
Post by: Lucius on October 07, 2014, 12:08:05 PM
i wouldn't be so sure with manga subclans... but Battle sister and Seeker are more likeable
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on October 07, 2014, 04:09:54 PM
Well one of those 4 cover cards (not the sleeves) is a grown up Susano'o...
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on October 07, 2014, 06:45:12 PM
He looks hot and I almost want to play OTT for him.
Title: Re: G TD01/TD02 & BT01
Post by: Lucius on October 08, 2014, 10:55:51 AM
so susanoo finally gets to be more than just a 12k attacker(tho the 12k attacker isn't bad either)
Title: Re: G TD01/TD02 & BT01
Post by: Doctor Who on October 08, 2014, 03:48:29 PM
so susanoo finally gets to be more than just a 12k attacker(tho the 12k attacker isn't bad either)
I was thinking that Susanno is actually a Legion card with the original Susano as the mate.  We have seen done with teh Starvader 12k attacker
Title: Re: G TD01/TD02 & BT01
Post by: SlayerSage on October 08, 2014, 05:05:46 PM
One question, it says that it gains the card name and effect right? Does that mean if triggers "When this unit is ridden" effects?
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on October 08, 2014, 05:09:00 PM
One question, it says that it gains the card name and effect right? Does that mean if triggers "When this unit is ridden" effects?

Stride isn't a ride. There is no ride to even trigger that. Also, it gains name and original power, not the effect.
Title: Re: G TD01/TD02 & BT01
Post by: Magus TSS on October 08, 2014, 10:06:17 PM
(http://img1.wikia.nocookie.net/__cb20141009015316/cardfight/images/thumb/9/96/G-BT01-037-R_%28Sample%29.jpg/273px-G-BT01-037-R_%28Sample%29.jpg)

Masuraoraizer

[AUTO](RC):When this unit [Stand] due to an effect from one of your cards, if you have a vanguard with "Raizer" in its card name, choose another of your rear-guards in the same column as this unit, and [Stand] it.
Title: Re: G TD01/TD02 & BT01
Post by: [ER] Patrickzzz on October 08, 2014, 10:18:03 PM
so susanoo finally gets to be more than just a 12k attacker(tho the 12k attacker isn't bad either)
I was thinking that Susanno is actually a Legion card with the original Susano as the mate.  We have seen done with teh Starvader 12k attacker

That would be weird it would be as if he is legioning with himself.
Title: Re: G TD01/TD02 & BT01
Post by: LaFlaga(Nick) on October 09, 2014, 05:39:28 AM
(http://img1.wikia.nocookie.net/__cb20141009015316/cardfight/images/thumb/9/96/G-BT01-037-R_%28Sample%29.jpg/273px-G-BT01-037-R_%28Sample%29.jpg)

Masuraoraizer

[AUTO](RC):When this unit [Stand] due to an effect from one of your cards, if you have a vanguard with "Raizer" in its card name, choose another of your rear-guards in the same column as this unit, and [Stand] it.


Kinda pointless when MegaFlair only stands a unit via hitting VG and Drill wing stands all anyway, most over stand effect units are on hit only anyway so this unit is only useful for an early rush stand deck really
Title: Re: G TD01/TD02 & BT01
Post by: JackJunk on October 09, 2014, 05:43:26 AM
Oh they choosen the word "stride" just because of the pronunciation lol. I can already see the "Stride the Vanguard!". That generation zone thing is kinda weird for me, but expected.
It sounds pretty tame actually, but that's only in my head. I wonder how it will actually sound when its done in the anime since it be a bit over dramatic if it's done.

As for the original post. YAY! Oracle think Tanks return. So happy. I can't wait to see what they will get.


Card of The Day:

 (http://img3.wikia.nocookie.net/__cb20141007020351/cardfight/images/thumb/b/b3/G-BT01-070-C_%28Sample%29.jpg/273px-G-BT01-070-C_%28Sample%29.jpg)

Perdition Berserker, Heileita

[AUTO](RC):When your opponent's rear-guard in the same column as this unit is put into the drop zone due to an effect from one of your cards, if you have a vanguard with "Perdition" in its card name, look at five cards from the top of your deck, search for up to one card with the same name as a unit in your (VC), reveal it to your opponent, put it into your hand, and put the rest on the bottom of your deck in any order.


Can be a great support for Dragonewt!
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on October 09, 2014, 06:31:26 AM
fine
forget it
we'll just have the same archetypes and the same meta
i dont care
thanks for nothing bushi

(http://img1.wikia.nocookie.net/__cb20141009015316/cardfight/images/thumb/9/96/G-BT01-037-R_%28Sample%29.jpg/273px-G-BT01-037-R_%28Sample%29.jpg)

Masuraoraizer

[AUTO](RC):When this unit [Stand] due to an effect from one of your cards, if you have a vanguard with "Raizer" in its card name, choose another of your rear-guards in the same column as this unit, and [Stand] it.


Kinda pointless when MegaFlair only stands a unit via hitting VG and Drill wing stands all anyway, most over stand effect units are on hit only anyway so this unit is only useful for an early rush stand deck really

This makes it so if Mega Flare hits, you get a Drill Wing-like turn when Dual Flare stands itself. In addition to that, Drill + Cat makes this thing a literal infinite hell turn. ... Takes Counterblast 4 but Christ. It's more for faster rushing with Mega Flare/more pressure and a new reason to actually consider playing Drill Wing.
Title: Re: G TD01/TD02 & BT01
Post by: LaFlaga(Nick) on October 09, 2014, 06:54:20 AM
fine
forget it
we'll just have the same archetypes and the same meta
i dont care
thanks for nothing bushi

(http://img1.wikia.nocookie.net/__cb20141009015316/cardfight/images/thumb/9/96/G-BT01-037-R_%28Sample%29.jpg/273px-G-BT01-037-R_%28Sample%29.jpg)

Masuraoraizer

[AUTO](RC):When this unit [Stand] due to an effect from one of your cards, if you have a vanguard with "Raizer" in its card name, choose another of your rear-guards in the same column as this unit, and [Stand] it.


Kinda pointless when MegaFlair only stands a unit via hitting VG and Drill wing stands all anyway, most over stand effect units are on hit only anyway so this unit is only useful for an early rush stand deck really

This makes it so if Mega Flare hits, you get a Drill Wing-like turn when Dual Flare stands itself. In addition to that, Drill + Cat makes this thing a literal infinite hell turn. ... Takes Counterblast 4 but Christ. It's more for faster rushing with Mega Flare/more pressure and a new reason to actually consider playing Drill Wing.

holy mother of jesus....

picture this, use witch starter to search 2 cat butlers, get em on field, megaflare and that dude... DAYUM...oh wait it STILL HAS TO HIT. granted, yeah, good card but situational, it CAN do a lot of damage IF Megaflare hits, Drill Wing stands it anyway and it is too situational, not only that it is Raizer restricted so you couldn't even use it in beast dieties
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on October 09, 2014, 07:00:00 AM
It really isn't situational. It's a bonus to Mega Flare's pressure and maybe a reason to play Energyraizer now that I think about it.

If you have two cats on the board they'll probably be better off banking on a heal and just letting you stand instead of letting you get 6 easy drive checks total. If they don't let you hit with two cats on the board, well, you probably won anyway. Drill Wing just sets it off whenever you want. And Mega Flare can set it off pre-Legion turns.

Actually, hilariously enough, if you Break Ride Mega Flare on Ethics Buster, you technically can play it with a Beast Deity since it would set it off. No one would do that of course but it's food for thought.
Title: Re: G TD01/TD02 & BT01
Post by: LaFlaga(Nick) on October 09, 2014, 09:13:33 AM

Actually, hilariously enough, if you Break Ride Mega Flare on Ethics Buster, you technically can play it with a Beast Deity since it would set it off. No one would do that of course but it's food for thought.

Now you mention it, it is a fantastic idea to run Ethics, attack with RG's, swing with Flare and stand you're front row, stand the unit behind Masuraoraiser, swinging with vg, if it doesnt hit cat butler, swing with RGs', back to flair and restand them with breakride ability again >=D

RGS 2 attacks
VG 3 attacks
RGS 5 attacks
VG 6 attacks
RGS 8 attacks

12 crit deck, you mad bro?
Title: Re: G TD01/TD02 & BT01
Post by: Skyzlimitz on October 10, 2014, 12:16:38 PM
picture this, use witch starter to search 2 cat butlers, get em on field, megaflare and that dude... DAYUM...oh wait it STILL HAS TO HIT. granted, yeah, good card but situational, it CAN do a lot of damage IF Megaflare hits, Drill Wing stands it anyway and it is too situational, not only that it is Raizer restricted so you couldn't even use it in beast dieties
well actually since we go by the Japanese ban-list which says you cant mix clans anymore that wouldn't work
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on October 10, 2014, 12:18:01 PM
It would work, just wouldn't be legal.
Title: Re: G TD01/TD02 & BT01
Post by: Magus TSS on October 10, 2014, 12:51:33 PM
It would work, just wouldn't be legal.
It would be legal in extreme format which you can run 4 butlers anyway. But yea this isn't extreme format.

Anyway it's really solid in any version of Raizer that can abuse the stand which is almost every deck and 2 butler of course for maximum potential.
Title: Re: G TD01/TD02 & BT01
Post by: Sandy on October 12, 2014, 01:50:32 PM
Concerning the new clan, I finally figured out Bushiroad's planning process...
Spoiler
(http://img4.wikia.nocookie.net/__cb20141012072929/cardfight/images/5/54/Bushiroadmeetings.jpg)
Seriously, another seemingly dragon centered clan? If my eyes could roll any faster they'd pop out of my head.
Title: Re: G TD01/TD02 & BT01
Post by: [ER] Patrickzzz on October 12, 2014, 02:28:06 PM
We're not sure if it's completely dragon centered yet... I think...
Title: Re: G TD01/TD02 & BT01
Post by: Lance Korilum on October 12, 2014, 02:31:22 PM
We're not sure if it's completely dragon centered yet... I think...

The two main units they've revealed so far are dragons....  Although it may not be a total dragon clan, it'll at least be like Aqua Force in that most of their ace units are going to be dragon-based.
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on October 13, 2014, 10:44:55 PM
(http://img4.wikia.nocookie.net/__cb20141014023625/cardfight/images/3/3a/G-BT01-059-C_%28Sample%29.jpg)

Battle Sister, Lollipop

[CONT](RC):Your vanguard's Limit Break 4 is also active if the number of cards in your damage zone is three or less.
Title: Re: G TD01/TD02 & BT01
Post by: [ER] Patrickzzz on October 13, 2014, 10:56:04 PM
Spoiler
(http://img4.wikia.nocookie.net/__cb20141014023625/cardfight/images/3/3a/G-BT01-059-C_%28Sample%29.jpg)

Battle Sister, Lollipop

[CONT](RC):Your vanguard's Limit Break 4 is also active if the number of cards in your damage zone is three or less.

Beated me to it lol
Title: Re: G TD01/TD02 & BT01
Post by: MT on October 14, 2014, 12:00:06 AM
Waiting for the Bermuda Triangle LB enabler ;-; and to be honest that Battle Sister art doesn't really match the rest of the clan.
Title: Re: G TD01/TD02 & BT01
Post by: Rank Up on October 14, 2014, 01:21:35 AM
well, only battle sisters are dependent on archetype name. Maguses are working fine with other units. So I think it's best , that bushi could do)
Title: Re: G TD01/TD02 & BT01
Post by: Doctor Who on October 14, 2014, 02:44:05 AM
True, Sandy you must give them credit. I mean they have used rare used themes such as Football (SB), the navy theme (AqF) and pirates (Granblue.)
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on October 14, 2014, 05:26:02 PM
I don't know if I'd call pirates or the navy a rare theme, honestly. But anyways, did battle sisters really need an enabler? I would have given this to magus, personally, but I suppose it doesn't matter either way.
Title: Re: G TD01/TD02 & BT01
Post by: Rank Up on October 14, 2014, 05:52:19 PM
AloisTrancy, cause Magus's skills are not dependant on archetype, expect +3k when attacking and cb2 -> +5k power, on Pentagonal) So you can use this girl in Magus deck)
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on October 14, 2014, 07:11:27 PM
I guess, I still would have done it with Magus' instead, since they actually have a breakride unit.
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on October 14, 2014, 07:13:48 PM
It being a Battle Sister is for the best since units like Fromage need their archetype to fully benefit from it.
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on October 14, 2014, 10:10:33 PM
(http://img4.wikia.nocookie.net/__cb20141015015829/cardfight/images/3/3e/G-BT01-048-C_%28Sample%29.jpg)

Bravogal Seeker

[AUTO](RC):[Retire this unit] When an attack hits a vanguard during the battle that this unit boosted a unit with "Seeker" in its card name, you may pay the cost. If you do, search your deck for up to one card with "Seeker" in its card name, call it to (RC) as [Rest], and shuffle your deck.

OH MY CHRIST THANK YOU JESUS
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on October 14, 2014, 10:16:47 PM
Huh, so it lets you search out other seekers like an early Gildas if you don't draw him and such while also filling the drop zone. Nice.
Title: Re: G TD01/TD02 & BT01
Post by: [ER] Patrickzzz on October 14, 2014, 10:33:41 PM
Hmm no CB, nice.
Title: Re: G TD01/TD02 & BT01
Post by: Magus TSS on October 14, 2014, 10:36:34 PM
It being a Battle Sister is for the best since units like Fromage need their archetype to fully benefit from it.
True but I was seriously expecting it to be a Magus or generic. Anyway.

Bravogal Seeker
I don't think I have to say anything. It speaks how awesome it is himself with his art.
Title: Re: G TD01/TD02 & BT01
Post by: Lucius on October 15, 2014, 03:53:38 AM
bucephalus finally got a G1 version yay XP
Title: Re: G TD01/TD02 & BT01
Post by: Dullahan on October 15, 2014, 09:40:57 AM
finally i can have a limit remover in my Madaka/Jelly deck.
Title: Re: G TD01/TD02 & BT01
Post by: Usagi Daisuki on October 15, 2014, 09:46:15 PM
I absolutely adore a "limiter removal" for OTT, but the artwork is creeping me out.
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on October 15, 2014, 10:14:11 PM
(http://img2.wikia.nocookie.net/__cb20141016015843/cardfight/images/thumb/b/b0/G-BT01-084-C_%28Sample%29.jpg/273px-G-BT01-084-C_%28Sample%29.jpg)

Starlight Hedgehog

[AUTO]:When this unit is placed on (VC) or (RC), choose another of your rear-guards, and until end of turn, that unit gets "[AUTO](RC):When this unit [Stand] due to an effect from one of your cards, draw a card, choose a card from your damage zone, and turn it face up. This ability cannot be used for the rest of that turn.".

R&D says this promotes Stand Triggers so it might work with them. Meaning the new Raizer might too. Not sure.
Title: Re: G TD01/TD02 & BT01
Post by: Ren «Я» on October 15, 2014, 10:18:32 PM
Hm that's actually a decent unit. (Besides the 8k part )
Title: Re: G TD01/TD02 & BT01
Post by: Magus TSS on October 15, 2014, 10:21:42 PM
(http://img2.wikia.nocookie.net/__cb20141016015843/cardfight/images/thumb/b/b0/G-BT01-084-C_%28Sample%29.jpg/273px-G-BT01-084-C_%28Sample%29.jpg)

Starlight Hedgehog

[AUTO]:When this unit is placed on (VC) or (RC), choose another of your rear-guards, and until end of turn, that unit gets "[AUTO](RC):When this unit [Stand] due to an effect from one of your cards, draw a card, choose a card from your damage zone, and turn it face up. This ability cannot be used for the rest of that turn.".

R&D says this promotes Stand Triggers so it might work with them. Meaning the new Raizer might too. Not sure.
It will work no matter how the selected card ends up standing. So you could use it with Duel Flare or other vanguards that can stand units. If you wanted too. 8000 base hurts it a bit though.
Title: Re: G TD01/TD02 & BT01
Post by: [ER] Patrickzzz on October 15, 2014, 10:25:36 PM
Not bad at all.
Title: Re: G TD01/TD02 & BT01
Post by: NextGenNick on October 16, 2014, 03:37:43 AM
(http://img2.wikia.nocookie.net/__cb20141016015843/cardfight/images/thumb/b/b0/G-BT01-084-C_%28Sample%29.jpg/273px-G-BT01-084-C_%28Sample%29.jpg)

Starlight Hedgehog

[AUTO]:When this unit is placed on (VC) or (RC), choose another of your rear-guards, and until end of turn, that unit gets "[AUTO](RC):When this unit [Stand] due to an effect from one of your cards, draw a card, choose a card from your damage zone, and turn it face up. This ability cannot be used for the rest of that turn.".

R&D says this promotes Stand Triggers so it might work with them. Meaning the new Raizer might too. Not sure.

the 8K is 100% worth the effect, just an 8k booster behind him, job done lol, power fixed and the card is more awesome and usable!
Title: Re: G TD01/TD02 & BT01
Post by: Doctor Who on October 16, 2014, 11:03:19 AM
Lolypop washed with Lemonade can make a quite a Fromage taste.
Title: Re: G TD01/TD02 & BT01
Post by: Lucius on October 16, 2014, 12:36:54 PM
(http://img2.wikia.nocookie.net/__cb20141016015843/cardfight/images/thumb/b/b0/G-BT01-084-C_%28Sample%29.jpg/273px-G-BT01-084-C_%28Sample%29.jpg)

Starlight Hedgehog

[AUTO]:When this unit is placed on (VC) or (RC), choose another of your rear-guards, and until end of turn, that unit gets "[AUTO](RC):When this unit [Stand] due to an effect from one of your cards, draw a card, choose a card from your damage zone, and turn it face up. This ability cannot be used for the rest of that turn.".

R&D says this promotes Stand Triggers so it might work with them. Meaning the new Raizer might too. Not sure.
does Nova have any Units with Bermuda skills? if yeah then op e.e and this Card actually makes Drill wing more spamable XP. And why does she look hurt
Title: Re: G TD01/TD02 & BT01
Post by: Magus TSS on October 16, 2014, 10:11:00 PM
(http://img2.wikia.nocookie.net/__cb20141017020241/cardfight/images/thumb/7/7b/G-TD02-013_%28Sample%29.jpg/273px-G-TD02-013_%28Sample%29.jpg)
Rainbow Guardian
Perfect Guard

Behold your Royal Paladin trial deck perfect guard that is not a seeker and I thought was a Magus.
Title: Re: G TD01/TD02 & BT01
Post by: Lucius on October 17, 2014, 07:51:30 AM
(http://img2.wikia.nocookie.net/__cb20141017020241/cardfight/images/thumb/7/7b/G-TD02-013_%28Sample%29.jpg/273px-G-TD02-013_%28Sample%29.jpg)
Rainbow Guardian
Perfect Guard

Behold your Royal Paladin trial deck perfect guard that is not a seeker and I thought was a Magus.


so will the next Trial deck be a non subclan/archetype deck? if yeah, then nice e.e
Title: Re: G TD01/TD02 & BT01
Post by: Dullahan on October 17, 2014, 11:08:53 AM
huh, so trial decks are going to have pgs now? Nice.
Title: Re: G TD01/TD02 & BT01
Post by: Magus TSS on October 17, 2014, 11:27:48 AM
huh, so trial decks are going to have pgs now? Nice.
2 sentinels. We dunno if they are both perfect guards though.
Title: Re: G TD01/TD02 & BT01
Post by: Usagi Daisuki on October 17, 2014, 09:06:41 PM
huh, so trial decks are going to have pgs now? Nice.
2 sentinels. We dunno if they are both perfect guards though.

That makes life so much easier on me. I wonder what Bushiroad's mindset to that was. :P
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on October 17, 2014, 11:09:31 PM
huh, so trial decks are going to have pgs now? Nice.
2 sentinels. We dunno if they are both perfect guards though.

That makes life so much easier on me. I wonder what Bushiroad's mindset to that was. :P

"Maybe people would buy more of our products... if they could afford some of the best cards in the deck!!!"

it only took what nearly four years
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on October 19, 2014, 10:35:33 PM
(http://img3.wikia.nocookie.net/__cb20141020021816/cardfight/images/8/82/G-BT01-006-RRR_%28Sample%29.jpg)

Dragonic Overlord "The X"

[ACT](VC): Legion 22000 "Dragonic Overlord the End" (If your opponent's vanguard is grade 3 or greater, this unit may return four cards from your drop zone into your deck once, search your deck for the specified card, and Legion)
[AUTO](VC):When this unit performs Legion, search your deck for up to one card with the same name as a unit in your (VC), reveal it to your opponent, put it into your hand, and shuffle your deck.
[AUTO](VC):[Counter Blast (1) & Choose a card named "Dragonic Overlord "The X"" from your hand, and discard it] At the end of the battle that this unit attacked, if the attack did not hit during that battle, you may pay the cost. If you do, choose up to two of your opponent's rear-guards, and retire them.

thanks for ruining my day even more bushi
i hope everyone who likes kagero in the r&d gets fired

this was an amazing art design for the dragon emperor or a stride but wow i no longer have hope for anything beyond gear chronicle
Title: Re: G TD01/TD02 & BT01
Post by: Ren «Я» on October 19, 2014, 10:38:43 PM
Makes me wonder how broken this can get if you Breakride this over Dauntless ._.

[AUTO](VC):[Counter Blast (1) & Choose a card named "Dragonic Overlord "The X"" from your hand, and discard it] At the end of the battle that this unit attacked, if the attack did not hit during that battle, you may pay the cost. If you do, choose up to two of your opponent's rear-guards, and retire them.

So basically if it doesnt hit 2x you can retire 4 >.> If you had 2 copies.
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on October 19, 2014, 11:09:56 PM
You can't use the skill more than once if the attack doesn't hit. Because this skill can only activate in the moment the battle ends, meaning you can only use it once per failed attack.

You can breakride this on dauntless, but you'd need to use 3 different grade 3s.
Title: Re: G TD01/TD02 & BT01
Post by: Ren «Я» on October 19, 2014, 11:10:53 PM
You can't use the skill more than once if the attack doesn't hit. Because this skill can only activate in the moment the battle ends, meaning you can only use it once per failed attack.

You can breakride this on dauntless, but you'd need to use 3 different grade 3s.

Yeah I do that lol. You can easily tech in 2 br's aka Dauntless for 10 g3's
Title: Re: G TD01/TD02 & BT01
Post by: [ER] Patrickzzz on October 20, 2014, 12:05:33 AM
It's a standard card with a standard skill, i don't see that as a bad thing, but people will surely hate it for it.
Title: Re: G TD01/TD02 & BT01
Post by: Lucius on October 20, 2014, 07:54:40 AM
ofc they will hate it if they have to guard 2 times over 31k attacks and give up on 4 rgs while doing so :v
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on October 20, 2014, 09:15:10 AM
The only way you'd have to guard 2 attacks is if  they breakrode on dauntless. Otherwise, you only need to guard one attack and the End won't be able to stand.
Title: Re: G TD01/TD02 & BT01
Post by: Lucius on October 20, 2014, 09:22:34 AM
The only way you'd have to guard 2 attacks is if  they breakrode on dauntless. Otherwise, you only need to guard one attack and the End won't be able to stand.
ya sry i meant with dauntless
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on October 20, 2014, 09:33:19 AM
Running this with dauntless wouldn't be the best of ideas in my opinion. Sure you get another attack at the vanguard, but running the Overlord Breakride will achieve the same level of Rearguard destruction and it will only cost you one card, instead of the 3 cards dauntless makes you give up. Plus it gives you 2000 more power, so it's all the more worth it.
Title: Re: G TD01/TD02 & BT01
Post by: Lucius on October 20, 2014, 09:39:53 AM
Running this with dauntless wouldn't be the best of ideas in my opinion. Sure you get another attack at the vanguard, but running the Overlord Breakride will achieve the same level of Rearguard destruction and it will only cost you one card, instead of the 3 cards dauntless makes you give up. Plus it gives you 2000 more power, so it's all the more worth it.

ya but instead of DOBR dauntless doesn't cost any cb and if you actually manage to hit at the 2nd vg attack you can use DOTEs skill and if you actually hit the 3rd time too it means you can have the possibility to attack opponents vg 4times with your own while retiring 2 Units if it Fails(tho i know it is pretty a low Chance that your Opponent lets you hit 2-4 times with vg). <.<
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on October 20, 2014, 11:24:09 AM
Honestly if the opponent is letting you hit the vanguard, then they's already lost and there's no point is worrying about which breakride you used.
However, Dauntless being CBless doesn't mean a thing when you have far, far more pluses coming from the Overlord Break Ride. Dauntless' cost is actually worse, since he forces you to give up hand advantage, where as Ovelord gains hand advantage and can wipe rears easily. Then you just swing with the X at another rearguard and if they let it hit, stand and attack the vanguard. If they don't, kill their rears.
With that you've pumped up your rearguards  too, so you can still attack the vanguard with them.
Overlord breakride is more advantageous and far stronger in general.
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on October 20, 2014, 12:07:54 PM
Dauntless allows potentially three swings at the Vanguard with The End's Persona Blast. Twice will it get the chance to try to hit to get off the Persona Blast.

Overlord allows you to retain hand advantage and attack rearguards, but if the opponent is guarding, those Rearguards are going to die anyway. You're basically wasting your time taking a swing at a rearguard with X since if your opponent's guarding it's gonna die anyway. They don't want you to restand so it barely matters what you're trying to hit but at least you're trying to get some damage in instead of attacking something that's already dead.

Dauntless gives you vastly superior pressure toward the Vanguard for more cards from your hand. Overlord Break Ride retains your hand, gives you a stronger game against rearguards, and +2000.

Frankly both are stupid but it's mostly a matter of preference since if you play the Overlord Break Ride, you get a 13 body with DOTE if you couldn't grab The X in time.
Title: Re: G TD01/TD02 & BT01
Post by: LaFlaga(Nick) on October 20, 2014, 12:08:52 PM
think about this: CB3 Restand and retire, new perdition G2 I believe may be usable and Maeireko's SB skill, it could be potentially deadly if pulled off, I think a defensive mind would be needed, a few unflippers and Red pulses lol
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on October 20, 2014, 12:22:30 PM
Mareiko only works with "Perdition" vanguards.
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on October 20, 2014, 02:02:34 PM
Honestly, getting two swings at the vanguard is kind of meaningless. They'll let the first hit and guard the second, since if you don't stand first with dauntless' skill, you can't use it later. This means you'll be dropping 3 cards from your hand (4 if you retire) and drive checking 4 times, while at most killing three rearguards (if you use fargo). Sure you'll deal a damage, but that doesn't matter if it's earlier in the game. Without draw triggers, you completely lose the twin drive advantage, and only take down two rearguards, and this is not worst case scenario. This costs cb 2.

With Overlord, on the other hand, starts by attacking the rearguard, and they'll let that hit since they'll lose two rearguards either way (if you use fargo), then you stand with the breakride skill and choose either the vanguard or the rearguards and attack again. Which you choose won't matter since if they let either one hit, they aren't that smart. Preferably, though, you'll swing at a rearguard, so they have to waste more cards stopping it since it will probably have less power than the vanguard. With this turn, you're killing at least 4 rearguards, if not all 5, and gaining the regular two card advantage that twin drive brings. All it costs is cb 2.

If you crush your opponents rears and have cards like Tarayev in your rearguard circle, you can easily force the opponent to use their hand to guard your rearguard attacks, which should be pumped with triggers, and not have to worry about hitting with the X right away, since you'll want to tear down their rearguard lineups.

All in all, Dauntless is more costly for something that isn't as advantageous in my opinion. Plus he doesn't give that cross power which helps you swing at 31k with only a 7k booster.
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on October 20, 2014, 02:10:23 PM
That is the worst case scenario. At its worse, its a +0. With draw triggers it becomes more advantageous and theres still Critical checks or even them being unable to stop a 32 behemoth.

Overlord makes the Vanguard kill what it was already going to kill in the first place if they defend themselves.  They aren't going to try and save a rearguard from the Break Ride's swing of course, because they'd basically be dropping everything for an extra intercept for the next attack. The second attack at a rearguard is different though.

Dauntless is more costly because it gives you the option of finishing the game faster. Overlord Break Ride gives you more control and hand for the long run. You barely need to worry about field nukes early on since the Overlord twins will tear the vanguard apart and The X's Persona Blast is going to wipe the backrow while your other rears bully their rears, unless they're on five damage.

There's always the choice of just not using a Break Ride at all. Not like you're losing anything.
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on October 20, 2014, 02:31:16 PM
No, actually. Worst case scenario would be that you don't take out any rearguards, meaning you don't have The X in hand, they guard both attacks, and you manage to get 1 extra card off the twin drive, while checking no triggers, and your opponent heals when your rearguards attack. But this is very, very unlikely to ever happen to anyone, so I'm not considering it.

My scenario was very plausible, though there would probably be at least one draw trigger involved.

Breakriding with Dauntless garners you no real positive effect, honestly. Breakriding with Overlord increases advantage and gives you the cross power while also letting you smash their rearguard harder than ever. It's also harder to stop, since the goal isn't to restand a lot or deal damage witht he vanguard, but to smash their rears.

Also, if they can't stop a 32k monster, they definitely won't stop a 34k swinging at their 9k rearguard, so then with Overlord you'll kill two more rears and stand with yet another +. Then you can attack the vanguard. Thus giving even more advantage.

All in all, if you're going to play a breakride, it's smarter to go with Overlord, since he'll allow to to keep fighting back with no issues, and will whittle the opponent down far faster.
Title: Re: G TD01/TD02 & BT01
Post by: Magus TSS on October 20, 2014, 02:34:44 PM
Well ether way prepare your japan meta game bets. This will be a good bet on topping this season. Unless something comes out of nowhere and surprises us.

This card has so much potential it's really scary. But I have a feeling this isn't the last time we see a overlord support. :)
And in addition all the mind games it will play. Be ready.
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on October 20, 2014, 02:35:59 PM
I can't say if this will top or not, but with the Great still being a thing, I would say this card isn't going to overpower it. He's just not as powerful as the Great.
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on October 20, 2014, 02:40:35 PM
Will Bushi ever come up with a good Kagero boss not named Overlord?

The answer is no. That would require looking toward something like Weathercloth and Blockade as major bosses and we all know Seal Dragons aren't real cards.
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on October 20, 2014, 02:42:55 PM
Seal what?

Uh
Uh
Vortex Dragonewt was good!!!
Title: Re: G TD01/TD02 & BT01
Post by: Magus TSS on October 20, 2014, 10:16:23 PM
(http://img1.wikia.nocookie.net/__cb20141021020856/cardfight/images/thumb/7/7e/G-TD02-019_%28Sample%29.jpg/329px-G-TD02-019_%28Sample%29.jpg)

Margal
[ACT](RC):[Put this unit into your soul] Choose up to one of your «Royal Paladin», and that unit gets [Power]+3000 until end of turn.

Well have fun with this reprint. :)
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on October 20, 2014, 10:20:02 PM
Trial Decks are announced to be getting some sort of upgrade to make them easier to play. This info and Margal being the COTD may be saying that vanilla triggers will be dying out and Trial Deck trigger sets will be getting more skills.
Title: Re: G TD01/TD02 & BT01
Post by: Lucius on October 21, 2014, 03:41:53 AM
lel woulda been nice if they would add a artwork for the remake
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on October 21, 2014, 12:11:18 PM
It's not really a remake, just a reprint. And honestly there's no need for new card art on triggers. Lozenge's 3 artworks were bad enough.
Title: Re: G TD01/TD02 & BT01
Post by: Magus TSS on October 21, 2014, 09:06:27 PM
Speaking of Lozenge. Any confirmation about reprinted cards in the booster set?
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on October 21, 2014, 09:10:56 PM
Lozenge only has two arts. The third art you're thinking of is likely Sphere Magus.

I haven't heard anything about reprints for the booster. I know there was a reprint confirmed for G-TD01, but Margal was it.
Title: Re: G TD01/TD02 & BT01
Post by: Magus TSS on October 21, 2014, 10:24:40 PM
Lozenge only has two arts.
That's true but with the amount of time's she's been reprinted could have caused the confus...
Oh no please Bushi do not reprint Lozenge again this set please. x.x
Also is it just me or is Lozenge Magus the most reprinted card in vanguard history.
Title: Re: G TD01/TD02 & BT01
Post by: colonel830303 on October 22, 2014, 11:07:14 PM
(http://img3.wikia.nocookie.net/__cb20141023020609/cardfight/images/1/1a/G-BT01-064-C_%28Sample%29.png)

Paisley Magus

Grade 0 / Boost / Shield 10000 / Critical Trigger / Power 4000 / Critical 1 / Oracle Think Tank / Human / United Sanctuary

[AUTO](R) When this unit is placed on (RC), if you have a vanguard with "Magus" in its name, look at the top card of your deck, and put it on the top or the bottom of your deck.
Title: Re: G TD01/TD02 & BT01
Post by: Magus TSS on October 23, 2014, 08:46:35 AM
16 crit for oracles at last.
But the only thing good about it right now is that it's a Magus for Magus counterblast.
You will never run this outside of Magus unless you run 16 crit.
The effect while it does fit Magus style of play you will never call this card unless you was seriously desperate and it would be your last chance to turn the game around or fighting witches and is forced to call this card.
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on October 23, 2014, 06:12:24 PM
Praying this is a teaser for amazing Magus support. Hopefully a 7000 Grade 1 copy of this so there'll be more than Circle Magus.
Title: Re: G TD01/TD02 & BT01
Post by: Magus TSS on October 23, 2014, 10:32:34 PM
(http://img2.wikia.nocookie.net/__cb20141024020611/cardfight/images/thumb/e/e9/G-TD02-014_%28Sample%29.png/273px-G-TD02-014_%28Sample%29.png)

Shining Knight, Millius
Royal Paladin
[AUTO]: Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))
[ACT](RC) GB: 1 [Counter Blast (1) & Put this unit into your soul] Search your deck for up to one grade 2 card, call it to (RC), and shuffle your deck.

GB or Generation Break: You may only activate this ability if you have at least (X) Face-up G-Unit in your Generation Zone or your Vanguard Circle. (In this case 1)
Title: Re: G TD01/TD02 & BT01
Post by: [ER] Patrickzzz on October 23, 2014, 10:36:04 PM
(http://img2.wikia.nocookie.net/__cb20141024020611/cardfight/images/thumb/e/e9/G-TD02-014_%28Sample%29.png/273px-G-TD02-014_%28Sample%29.png)

[AUTO]: Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))
[ACT](RC) GB: 1 [Counter Blast (1) & Put this unit into your soul] Search your deck for up to one grade 2 card, call it to (RC), and shuffle your deck.

GB or Generation Break: You may only activate this ability if you have at least (X) Face-up G-Unit in your Generation Zone or your Vanguard Circle. (In this case 1)


I liked that Generation Break thing. But how would you have more than one? o.o
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on October 23, 2014, 10:38:42 PM
Name of the unit is Knight of Inspiration, Mylius and clan is Royal Paladin.

That's pretty cool but I can't think of a reason to use it over any other starter right now. File's free, Reavergal searches Grade 3s to ride or become Stride food, Lucius makes Purgation hit 31. This probably means Shion will get an insane target for this or Royal's Stride gains something when units are called from deck.
Title: Re: G TD01/TD02 & BT01
Post by: Lance Korilum on October 23, 2014, 10:42:28 PM

I liked that Generation Break thing. But hwo would you have more than one? o.o

The answer is quite simple: Stride multiple times.  You can use 8 G-units, and each one can only be Stridden once, so...
Title: Re: G TD01/TD02 & BT01
Post by: [ER] Patrickzzz on October 24, 2014, 12:11:05 AM

I liked that Generation Break thing. But hwo would you have more than one? o.o

The answer is quite simple: Stride multiple times.  You can use 8 G-units, and each one can only be Stridden once, so...

Since it's not on Vanguard Circle, but on Vanguard Circle and G-zone it makes sense now.
Title: Re: G TD01/TD02 & BT01
Post by: Magus TSS on October 24, 2014, 01:20:39 AM
I think this is the start of something interesting hope we don't just see the effects on starters though.
Title: Re: G TD01/TD02 & BT01
Post by: Ibuki Kouji on October 24, 2014, 01:35:08 AM
I think this is the start of something interesting hope we don't just see the effects on starters though.
I think you are right in wiki also i saw two GB (http://img4.wikia.nocookie.net/__cb20141024030827/cardfight/images/9/99/GB1_Icon.png) and (http://img3.wikia.nocookie.net/__cb20141024031045/cardfight/images/b/b5/GB2_Icon.png) we only just see gb 1 what about gb 2? it must be gonna be so overpowered <,<
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on October 24, 2014, 01:50:23 AM
It's likely to be on more than Grade 0... or at least I'm pretty sure it should be. I'd hate to see a Grade 0 with a super powerful generation break because Bushi didn't want to go beyond the Grade.

Generation Breaks are going to be gradual Limit Breaks that reward you for Striding as much as possible, that much is clear. That may be unnecessary however since you're already plenty rewarded with a colossal attack power and Triple Drive for discarding, what, one or two cards? I'd be doubting this less if Stride itself wasn't already incredibly good. I want to see insane stuff like an eventual Generation Break 8 that auto-wins or something stupid. At the same time, I don't want to see what Bushi is capable of doing with it.

Though it shows an interesting turn. Limit Break was only ever really expanded on with Ultimate Breaks and Break Rides, then it took awhile for enablers and they just help you use Limit Break faster. Legion just had stuff that supported Legioning. G-Units are very different though, they do a plethora of things already. Aside from what Striding them can do, they can help you out with G-Assist, give you access to these Generation Breaks, have their own super skills, lore wise they can be literally godlike, and units like Chrono Jet Dragon appear to be able to support them as one of their Hearts. Bushi finally picked up on doing something more than slapping a mechanic keyword onto some new cards; they're actually expanding the mechanic throughout other cards to come through different means.

... I think I'm having some trouble accepting Bushi has a good idea here compared to what the last three years have been.
Title: Re: G TD01/TD02 & BT01
Post by: Ibuki Kouji on October 24, 2014, 04:56:14 AM
The name of that starter is been changed from Knight of Inspiration, Mylius to Shining Knight, Millius and also the skill [ACT](RC) Generation Break 1 (This ability is active if you have one or more G Units face up on your (VC) and/or G Zone)

About Generation Break
"Generation Break" or "GB" for short (ジェネレーションブレイク Jenerēshonbureiku) is a keyword introduced in the G Trial Deck 1: Awakening Of The Interdimensional Dragon and G Trial Deck 2: Divine Swordsman of the Shiny Star, which works as a requirement to active abilities based on the number of G units face up in your G zone and/or (VC). It appears as GB within a red/white hexagon followed by its respective number; (http://img4.wikia.nocookie.net/__cb20141024030827/cardfight/images/9/99/GB1_Icon.png)/(http://img3.wikia.nocookie.net/__cb20141024031045/cardfight/images/b/b5/GB2_Icon.png)

Frequently Asked Questions

1.Question: Can I fulfil the condition for GB2 when I have 1 face up G Unit on my (VC), and 1 in my G Zone?
Answer: Yes, you can. As there are 2 fave up G Unit, the condition is satisfied.
2.Question: If after satisfying the condition for GB, the number of face up cards in my G Zone is reduced, making the conditions of GB become unsatisfied, what happens?
Answer: You cannot activate GB. When you activate GB, the total number of face up G Units in your (VC) and G Zone must be equal to or more than the specified number.
3.Question: Do the units chosen for the cost of G Assist (http://cardfight.wikia.com/wiki/G_Assist) count towards the number of face up G Units?
Answer: No, they do not. They are not counted for the satisfactoion of the condition for GB.

There is a picture http://cf-vanguard.com/en/wp/wp-content/uploads/WEB_VG_G_eneration_break_page_EN-01.jpg (http://cf-vanguard.com/en/wp/wp-content/uploads/WEB_VG_G_eneration_break_page_EN-01.jpg)
Title: Re: G TD01/TD02 & BT01
Post by: Doctor Who on October 24, 2014, 10:08:07 AM
I don't recognize this game anymore but let me tell ya: this is becoming interesting.
Title: Re: G TD01/TD02 & BT01
Post by: Magus TSS on October 24, 2014, 10:34:46 AM
The name of that starter is been changed from Knight of Inspiration, Mylius to Shining Knight, Millius
COTD Post updated.

That second question in the q and a has me a bit concerned though because I can't see how that could ever happen. At least right now.
Title: Re: G TD01/TD02 & BT01
Post by: Volkner on October 24, 2014, 05:07:48 PM
That First Vanguard is pretty good for a Trial Deck, is decent.

Generation Break feels like the return of Limit Break but without needing you to be dying to use those abilities and are not restricted to Grade 3 Units. Now I want to know what others Generation Break skills are we going to get, looks like Chrono Jet (http://img1.wikia.nocookie.net/__cb20141019162352/cardfight/images/2/29/Chronojet%3F.jpg) and Altomile (http://img1.wikia.nocookie.net/__cb20141019162522/cardfight/images/c/cc/Altomile%3F.jpg) have GB Skills too (pictures are blurry, but you can distinguish the red icon).
Title: Re: G TD01/TD02 & BT01
Post by: Ibuki Kouji on October 24, 2014, 11:31:03 PM
http://img1.wikia.nocookie.net/__cb20141019162522/cardfight/images/c/cc/Altomile%3F.jpg (http://img1.wikia.nocookie.net/__cb20141019162522/cardfight/images/c/cc/Altomile%3F.jpg) did you saw that? the picture of Stride? it was there in his skills (maybe his skill will be used with the stride or something) need to wait to see the skill <,<
Title: Re: G TD01/TD02 & BT01
Post by: Doctor Who on October 25, 2014, 01:08:48 PM
http://img1.wikia.nocookie.net/__cb20141019162522/cardfight/images/c/cc/Altomile%3F.jpg (http://img1.wikia.nocookie.net/__cb20141019162522/cardfight/images/c/cc/Altomile%3F.jpg) did you saw that? the picture of Stride? it was there in his skills (maybe his skill will be used with the stride or something) need to wait to see the skill <,<
Talk about blurry images.
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on October 26, 2014, 10:19:59 PM
(http://img2.wikia.nocookie.net/__cb20141027020526/cardfight/images/thumb/f/f1/G-TD01-002_%28Sample%29.png/273px-G-TD01-002_%28Sample%29.png)

Chrono Jet Dragon

[AUTO](VC) Generation Break 2 (This ability is active if you have two or more G Units face up on your (VC) and/or G Zone):When this unit attacks a vanguard, until end of that battle, this unit gets [Power]+5000, and your opponent cannot call grade 1 or greater units from hand to (GC).
[AUTO](VC):[Counter Blast (1)] During your turn, when your G Unit performs Stride, you may pay the cost. If you do, choose one of your opponent's rear-guards, and put that unit on the bottom of your opponent's deck.

So the time control boss... is returning to bottom of deck?

That's... a counter to legions I guess. Definitely new. Why give him Glory though?
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on October 26, 2014, 10:40:27 PM
Return things to the beginning of the game, to the deck. But also moving them to the end of the game, by putting them at the bottom. So it's like he's shoving them into two different time periods at once. Not bad.

I don't like that they're recycling Glory's skill already though. Kind of annoying. Would have been cooler if the Gen break was like +5k and at the end of the battle, if it's attack hit, cb 1 and return 2 rears to the bottom of the deck.
Title: Re: G TD01/TD02 & BT01
Post by: [ER] Patrickzzz on October 26, 2014, 11:45:25 PM
(http://img2.wikia.nocookie.net/__cb20141027020526/cardfight/images/thumb/f/f1/G-TD01-002_%28Sample%29.png/273px-G-TD01-002_%28Sample%29.png)

Chrono Jet Dragon

[AUTO](VC) Generation Break 2 (This ability is active if you have two or more G Units face up on your (VC) and/or G Zone):When this unit attacks a vanguard, until end of that battle, this unit gets [Power]+5000, and your opponent cannot call grade 1 or greater units from hand to (GC).
[AUTO](VC):[Counter Blast (1)] During your turn, when your G Unit performs Stride, you may pay the cost. If you do, choose one of your opponent's rear-guards, and put that unit on the bottom of your opponent's deck.

So the time control boss... is returning to bottom of deck?

That's... a counter to legions I guess. Definitely new. Why give him Glory though?

I liked it. Returning to the deck is something that i somehow didn't think of when coming up with time manipulation possibilities. But with one card we can't be sure this will be the only kind of manipulation yet.
Title: Re: G TD01/TD02 & BT01
Post by: Ibuki Kouji on October 27, 2014, 12:07:37 AM
so this is The Gear Chronicle skill <,< pretty good but need to wait to see the actual skill..
Title: Re: G TD01/TD02 & BT01
Post by: Ren «Я» on October 27, 2014, 12:15:26 AM

[AUTO](VC):[Counter Blast (1)] During your turn, when your G Unit performs Stride, you may pay the cost. If you do, choose one of your opponent's rear-guards, and put that unit on the bottom of your opponent's deck.



lol totally not a skill from Yugioh with Madolche effects , sending stuff to bottom of deck. But I find it rather interesting.
Title: Re: G TD01/TD02 & BT01
Post by: LaFlaga(Nick) on October 27, 2014, 06:16:33 AM
Lets play Cardfight!! Yugiohs!
Title: Re: G TD01/TD02 & BT01
Post by: Doctor Who on October 27, 2014, 06:41:00 AM
Let's keep in mind that this unit is in a TD not an actual set. It is true that I have become tired of the Glory skill but what else they could put in a TD?. Even if they are rated RRR, let's keep in mind that they like to include a lot of good units in there but also a lot of crap there.
 So if this is just the tip of the iceberg, I am afraid what will happen and the new first set hits the scene. I can't wait to see the new OTT bosses.
Title: Re: G TD01/TD02 & BT01
Post by: Ibuki Kouji on October 27, 2014, 07:21:31 AM
Can someone Translate this card name?
(http://img4.wikia.nocookie.net/__cb20141027105851/cardfight/images/b/bf/A_grade_1_unit_of_royal_paladin.png)
Found this from wikia
Title: Re: G TD01/TD02 & BT01
Post by: Magus TSS on October 27, 2014, 04:39:56 PM
That second skill is extremely good. But now I wonder how powerful the aces will get in set.
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on October 27, 2014, 11:46:15 PM

[AUTO](VC):[Counter Blast (1)] During your turn, when your G Unit performs Stride, you may pay the cost. If you do, choose one of your opponent's rear-guards, and put that unit on the bottom of your opponent's deck.



lol totally not a skill from Yugioh with Madolche effects , sending stuff to bottom of deck. But I find it rather interesting.

Tbh, a lot of skills in Vanguard are directly from Yugioh. Just like a lot of effects in yugioh are directly from Magic.
Title: Re: G TD01/TD02 & BT01
Post by: Ren «Я» on October 27, 2014, 11:49:47 PM

[AUTO](VC):[Counter Blast (1)] During your turn, when your G Unit performs Stride, you may pay the cost. If you do, choose one of your opponent's rear-guards, and put that unit on the bottom of your opponent's deck.





lol totally not a skill from Yugioh with Madolche effects , sending stuff to bottom of deck. But I find it rather interesting.

Tbh, a lot of skills in Vanguard are directly from Yugioh. Just like a lot of effects in yugioh are directly from Magic.
.


can't argue with that ^ True
Title: Re: G TD01/TD02 & BT01
Post by: Ibuki Kouji on October 28, 2014, 06:44:16 AM

(http://img1.wikia.nocookie.net/__cb20141028055645/cardfight/images/5/5a/AtmosCM.png)
Miracle Element, Atmos
Grade / Skill:   Grade 4 / Triple Drive!!!
Power:   15000+
Critical:   ★1
Clan:   Cray Elemental
Race:   Elemental

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).
[AUTO](VC):[Counter Blast (1)] When this unit attacks a vanguard, you may pay the cost. If you do, this unit gets [Power]+10000 until end of that battle.
[CONT]:This card is also of all clans and nations.

look very cool lolz
Title: Re: G TD01/TD02 & BT01
Post by: Lucius on October 28, 2014, 08:00:47 AM

(http://img1.wikia.nocookie.net/__cb20141028055645/cardfight/images/5/5a/AtmosCM.png)
Miracle Element, Atmos
Grade / Skill:   Grade 4 / Triple Drive!!!
Power:   15000+
Critical:   ★1
Clan:   Cray Elemental
Race:   Elemental

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).
[AUTO](VC):[Counter Blast (1)] When this unit attacks a vanguard, you may pay the cost. If you do, this unit gets [Power]+10000 until end of that battle.
[CONT]:This card is also of all clans and nations.

look very cool lolz
op a 36k triple drive attacker if you use G3 with 11k as heart <,< . i normally only hit such a number without paying cost by boosting XIV with 10k booster
Title: Re: G TD01/TD02 & BT01
Post by: Doctor Who on October 28, 2014, 09:53:32 AM

Spoiler
(http://img1.wikia.nocookie.net/__cb20141028055645/cardfight/images/5/5a/AtmosCM.png)
Miracle Element, Atmos
Grade / Skill:   Grade 4 / Triple Drive!!!
Power:   15000+
Critical:   ★1
Clan:   Cray Elemental
Race:   Elemental

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).
[AUTO](VC):[Counter Blast (1)] When this unit attacks a vanguard, you may pay the cost. If you do, this unit gets [Power]+10000 until end of that battle.
[CONT]:This card is also of all clans and nations.[/glow][/shadow][/b][/color][/size]
look very cool lolz
And it begins as I foretold.
Let's not forget that this unit can be boosted as well.
Title: Re: G TD01/TD02 & BT01
Post by: [ER] Patrickzzz on October 28, 2014, 10:33:23 AM
Oh look a stride that makes all the previous one look useless in compairson, who would guess? xD
Title: Re: G TD01/TD02 & BT01
Post by: ヤタ on October 28, 2014, 12:23:41 PM
If you think that's important, you're gonna have a lot of fun with the rest of the set...
OTT are gonna be borks/10 imo
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on October 28, 2014, 12:33:00 PM
Hoooly crap that's cool! 36k attacker unboosted, jesus. Cray Elementals are top tier.
Title: Re: G TD01/TD02 & BT01
Post by: ヤタ on October 28, 2014, 01:39:56 PM
It only lasts for a turn though, so it's not incredibly scary, and it's taxing on the hand too. There's gonna be worse stuff.
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on October 28, 2014, 04:53:28 PM
Its not that taxing on the hand if you consider that it has triple drive. And you can run 4 of it, so you can use it for four turns total. Meaning possible 4 turns of 36k VG swings, unboosted, with triple drive. Your opponent will not have an easy time guarding that at all. And then you still have other stride units you can run.
And this isn't that costly either, thanks to CB1.

Though you're assuredly right, there will be stronger strides.
Title: Re: G TD01/TD02 & BT01
Post by: [ER] Patrickzzz on October 28, 2014, 04:57:21 PM
Its not that taxing on the hand if you consider that it has triple drive. And you can run 4 of it, so you can use it for four turns total. Meaning possible 4 turns of 36k VG swings, unboosted, with triple drive. Your opponent will not have an easy time guarding that at all. And then you still have other stride units you can run.
And this isn't that costly either, thanks to CB1.

Though you're assuredly right, there will be stronger strides.

That's true. So far i can't picture how G3 Bosses in this season will be that important, since by the looks of it you should stride as often as you can. They must be really op.
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on October 28, 2014, 05:08:26 PM
Well the first grade 3 revealed has a free glory skill and returns the opponents rears to the bottom of their deck when you stride over it.

And speculation leads me to believe that Altomine will probably have a skill that calls a unit from the deck and another skill that makes it a boostable 11k Alfred. So neither of those seem useless. Say you don't have a G3 in hand and don't want to drop 2 cards to stride. If you've already stridden twice, you can rely on your Grade 3's Gen Break to help further the game.

They're like a back-up now, which is cool.
Title: Re: G TD01/TD02 & BT01
Post by: [ER] Patrickzzz on October 28, 2014, 05:19:56 PM
Well the first grade 3 revealed has a free glory skill and returns the opponents rears to the bottom of their deck when you stride over it.

And speculation leads me to believe that Altomine will probably have a skill that calls a unit from the deck and another skill that makes it a boostable 11k Alfred. So neither of those seem useless. Say you don't have a G3 in hand and don't want to drop 2 cards to stride. If you've already stridden twice, you can rely on your Grade 3's Gen Break to help further the game.

They're like a back-up now, which is cool.

Ik, but i think that there will be strides that gives at least a +1 and with the +1 from the extra drive, you don't really lose much even discarding two cards. Yes Chrono Jet is a nice backup, but i would guess that the GC Stride will be even better.
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on October 28, 2014, 05:23:01 PM
Honestly I'm not so sure. I think that a lot of strides might have minuses from their skills rather than pluses, just because of the triple drive. They might not always be worth it, at least I hope that's the case.
Title: Re: G TD01/TD02 & BT01
Post by: [ER] Patrickzzz on October 28, 2014, 05:37:03 PM
Honestly I'm not so sure. I think that a lot of strides might have minuses from their skills rather than pluses, just because of the triple drive. They might not always be worth it, at least I hope that's the case.

Me too. but i get a feeling it won't be like that, we'll have to wait and see.
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on October 28, 2014, 05:38:09 PM
JESUS CHRIST BUSHI WHAT THE EVER LIVING HELL

I'm almost half tempted to believe this is fake because that is easily some of the worst art I've ever seen. Regardless, a 36 swing without a booster with triple drive and can be ran at 4 is insane. Not to mention it's basically costing you one or two cards to Stride this in the first place. And Christ, this isn't even one of our cover card clan-specific Strides.

I knew they were gonna be good but I hope to God Bushi is printing more units like Turndown Dragon and Guinevere. This is nutty.

Also Grade 3 bosses will likely be plenty important as Hearts. Right now Bushi is just trying to hype and expand on the first releases of G-Units. So bigger Grade 3 bosses become a minimum priority at the moment. The X is probably the strongest thing we'll see that isn't supporting or involved with Stride next to grown up Susano'o.
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on October 28, 2014, 10:15:57 PM
(http://img2.wikia.nocookie.net/__cb20141029020455/cardfight/images/thumb/c/c7/G-TD01-014_%28Sample%29.png/273px-G-TD01-014_%28Sample%29.png)

Gunner Gear Dracokid

[AUTO]: Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))
[ACT](RC) Generation Break 1 (This ability is active if you have one or more G Units face up on your (VC) and/or G Zone):[Counter Blast (1) & Put this unit into your soul] Search your deck for up to one grade 3 card, reveal it to your opponent, put into your hand, and shuffle your deck

GOOD LORD
Title: Re: G TD01/TD02 & BT01
Post by: [ER] Patrickzzz on October 28, 2014, 10:27:35 PM
(http://img2.wikia.nocookie.net/__cb20141029020455/cardfight/images/thumb/c/c7/G-TD01-014_%28Sample%29.png/273px-G-TD01-014_%28Sample%29.png)

Gunner Gear Dracokid

[AUTO]: Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))
[ACT](RC) Generation Break 1 (This ability is active if you have one or more G Units face up on your (VC) and/or G Zone):[Counter Blast (1) & Put this unit into your soul] Search your deck for up to one grade 3 card, reveal it to your opponent, put into your hand, and shuffle your deck

GOOD LORD

Normally already a win. Not clan restricted = Super win. Running this in a The X Stride deck must be fun lol
Title: Re: G TD01/TD02 & BT01
Post by: Lucius on October 29, 2014, 03:32:50 AM
(http://img2.wikia.nocookie.net/__cb20141029020455/cardfight/images/thumb/c/c7/G-TD01-014_%28Sample%29.png/273px-G-TD01-014_%28Sample%29.png)

Gunner Gear Dracokid

[AUTO]: Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))
[ACT](RC) Generation Break 1 (This ability is active if you have one or more G Units face up on your (VC) and/or G Zone):[Counter Blast (1) & Put this unit into your soul] Search your deck for up to one grade 3 card, reveal it to your opponent, put into your hand, and shuffle your deck

GOOD LORD
o.o i knew something like a whole deck Grade 3 searcher would come within the next season. tho well you can clearly see the only purpose for this Card is to get fodder for Stride @.@
Title: Re: G TD01/TD02 & BT01
Post by: Magus TSS on October 29, 2014, 11:19:18 AM
Gunner Gear Dracokid

[AUTO]: Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))
[ACT](RC) Generation Break 1 (This ability is active if you have one or more G Units face up on your (VC) and/or G Zone):[Counter Blast (1) & Put this unit into your soul] Search your deck for up to one grade 3 card, reveal it to your opponent, put into your hand, and shuffle your deck

GOOD LORD
So Counterblast 1 for a free stride or break ride after striding once. Yay.

Normally already a win. Not clan restricted = Super win. Running this in a The X Stride deck must be fun lol
This probably is going to sound old but. "Only in extreme format or casual."
Title: Re: G TD01/TD02 & BT01
Post by: Doctor Who on October 29, 2014, 01:41:11 PM
Gunner Gear Dracokid

[AUTO]: Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))
[ACT](RC) Generation Break 1 (This ability is active if you have one or more G Units face up on your (VC) and/or G Zone):[Counter Blast (1) & Put this unit into your soul] Search your deck for up to one grade 3 card, reveal it to your opponent, put into your hand, and shuffle your deck

GOOD LORD
So Counterblast 1 for a free stride or break ride after striding once. Yay.

Normally already a win. Not clan restricted = Super win. Running this in a The X Stride deck must be fun lol
This probably is going to sound old but. "Only in extreme format or casual."
New rulling: the clan skill may reffer to Nation as well.
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on October 29, 2014, 02:02:41 PM
Do you really want Shadow or Royal paladins able to use each other's starters.
Title: Re: G TD01/TD02 & BT01
Post by: Magus TSS on October 29, 2014, 10:06:52 PM
(http://img3.wikia.nocookie.net/__cb20141030020023/cardfight/images/thumb/b/b8/G-BT01-043-R_%28Sample%29.png/329px-G-BT01-043-R_%28Sample%29.png)
Card Of The Day. Just for reference that it was a card of the day.
Miracle Element, Atmos
Cray Elemental
Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).
[AUTO](VC):[Counter Blast (1)] When this unit attacks a vanguard, you may pay the cost. If you do, this unit gets [Power]+10000 until end of that battle.
[CONT]:This card is also of all clans and nations.
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on October 29, 2014, 10:49:31 PM
That was already posted yesterday I think but,

I don't really have anything else to say about it. I'm just shocked by the fact that this quality of art came on a genuine printed card. At least it isn't a low quality picture anymore. ... It being just an R is pretty terrifying though.
Title: Re: G TD01/TD02 & BT01
Post by: [ER] Patrickzzz on October 30, 2014, 10:19:43 AM
That was already posted yesterday I think but,

I don't really have anything else to say about it. I'm just shocked by the fact that this quality of art came on a genuine printed card. At least it isn't a low quality picture anymore. ... It being just an R is pretty terrifying though.

It's a lvl 4 akuma!
Title: Re: G TD01/TD02 & BT01
Post by: Agame on October 30, 2014, 12:57:47 PM
That was already posted yesterday I think but,

I don't really have anything else to say about it. I'm just shocked by the fact that this quality of art came on a genuine printed card. At least it isn't a low quality picture anymore. ... It being just an R is pretty terrifying though.
Just imagine what a triple rare is like (if they even have that now)
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on October 30, 2014, 08:41:25 PM
@ Pat

The rare Akuma?!

@ Agame

That's not even the worst it can do. We still have the brand new "G" rarity. The cover cards are going to be absolutely nuts.
Title: Re: G TD01/TD02 & BT01
Post by: colonel830303 on October 30, 2014, 10:09:14 PM
(http://img4.wikia.nocookie.net/__cb20141031020301/cardfight/images/f/fb/G-TD01-001_%28Sample%29.png)

Interdimensional Dragon, Mystery Flare Dragon

Grade 4/Triple Drive/Power 15000+/Critical 1/Dark Zone/Gear Chronicle/Gear Dragon

(G-Units cannot be put into main deck)

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).

[Auto](VC)[CB4] When this unit's attack hits a vanguard, reveal the top 4 cards of your deck. If the cards revealed consists of 4 different grades, you may pay the cost, if you do, you gain an extra turn. After you reveal the cards, shuffle your deck.
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on October 30, 2014, 10:12:37 PM
...
*ahem*

JESUS CHRIST

It's situational as all hell but good lord.
Title: Re: G TD01/TD02 & BT01
Post by: [ER] Patrickzzz on October 30, 2014, 10:17:06 PM
(http://cf-vanguard.com/wp/wp-content/uploads/vgd_today.png)

Interdimensional Dragon, Mystery Flare Dragon

Grade 4/Triple Drive/Power 15000+/Critical 1/Dark Zone/Gear Chronicle/Gear Dragon

(G-Units cannot be put into main deck)

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).

[Auto](VC)[CB4] When this unit's attack hits a vanguard, reveal the top 4 cards of your deck. If the cards revealed consists of 4 different grades, you may pay the cost, if you do, you gain an extra turn. After you reveal the cards, shuffle your deck.

It's beautiful. I'm going to run this in every single deck. I'm not even joking.
Title: Re: G TD01/TD02 & BT01
Post by: Magus TSS on October 30, 2014, 10:33:27 PM
Guys I know it's a stride but remember this is ment only for Gear. :v As it does not have the all clan and nation text.
Have fun with it in causal play but the only way you see this guy in official tournament is in a pure gear deck or extreme format.

Now for the card itself. Free search for a potential brand new turn for 4 cb after the search. Really good but risky. A brand new turn is like a stand the vanguard but better. As you can do all your phases again which nothing much really changes other then you have the potential to stride into something else or finish with Chrono jet. This card will pressure a lot.
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on October 30, 2014, 10:39:51 PM
Seriously, Magus. We already know we can't clan mix in tournaments, there is no need to remind us every time someone makes a comment about clan mixing. I get that you want to be helpful, but it gets annoying when it's /every time/.

To be honest, the search isn't that useful if you don't pull off the activation reqs, since you have to shuffle. But to be honest, if this is pulled off, you literally win. Your opponent has no time to recover from the last attack and they already have to guard again, where as you're fresh off of drive checks and don't have to worry about losing key cards for this turn, or not having advantage during your opponents next turn. That being said, it's a big "if" and I personally hope it stays that way. Deck manipulation would almost definitely end up breaking this guy, heck, even just looking at the deck would be bad. So I'm praying that gear doesn't get the ability to mess with or manipulate the deck.
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on October 30, 2014, 10:48:01 PM
Time Control cards that let you place all rearguards on top of deck like Alfred confirmed.

Just you wait. The Monthly is going to show Bushi wants GC to sell.
Title: Re: G TD01/TD02 & BT01
Post by: Ibuki Kouji on October 30, 2014, 11:12:56 PM
<,< what the they just stoled my dream card (i hate them now)
Title: Re: G TD01/TD02 & BT01
Post by: Lucius on October 31, 2014, 03:30:59 AM
lol, this surely is an unique skill i never seen before anywhere. this guy is gonna be a resource eater but if it works we will be able to do another turn without the Need to guard.
Title: Re: G TD01/TD02 & BT01
Post by: Ibuki Kouji on October 31, 2014, 05:49:24 AM
does the extra turn means we get to stand our rear guardS? and draw also?
Title: Re: G TD01/TD02 & BT01
Post by: Lucius on October 31, 2014, 06:21:21 AM
does the extra turn means we get to stand our rear guardS? and draw also?
it means you can skip your opponents turn and start a new turn with stand Phase, draw Phase and etc.
Title: Re: G TD01/TD02 & BT01
Post by: Ibuki Kouji on October 31, 2014, 06:23:48 AM
does the extra turn means we get to stand our rear guardS? and draw also?
it means you can skip your opponents turn and start a new turn with stand Phase, draw Phase and etc.
Oh thats good can take our opponents to less (think about that spike brothers would get a card like this?)
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on October 31, 2014, 06:54:33 AM
Spike Brothers literally can't get a card like this, it isn't within their power.

The extra turn is a form of time control. It either advances time to your next turn and erases the next turn of your opponent or it rewinds time back to the beginning of your Ride Phase. You do everything you'd normally do on your turn, but now you have more cards to play and they have less to work with. In addition to that, you can Stride again, you can triple drive again, and let your rearguards rampage again. Since Mystery Flare is so chancey, the opponent probably wouldn't care all too much about guarding. But they will have an extremely hard time keeping up with your generated advantage when they don't get an extra turn. If Mystery Flare gets off, you're likely getting around 4-6 cards total (six from triple drives, two from normal draws, but some discarding to stride again) and you'll have two very monstrous vanguard swings. If they took the hit, they'll guard normally with dropping a sentinel and the like, but the sheer hand power you're getting off of it will make their minuses hurt a lot.

It's funny because the only way you'd be able to keep up with it is Striding yourself and/or ripping draw triggers like a madman. Or you stop it by dropping a Sentinel or at least 3 10k shields every single time they Stride Mystery Flare to stop it from ever going off.

This is some King Crimson tier design Bushi.
Title: Re: G TD01/TD02 & BT01
Post by: [ER] Patrickzzz on October 31, 2014, 07:18:06 AM
Spike Brothers literally can't get a card like this, it isn't within their power.

The extra turn is a form of time control. It either advances time to your next turn and erases the next turn of your opponent or it rewinds time back to the beginning of your Ride Phase. You do everything you'd normally do on your turn, but now you have more cards to play and they have less to work with. In addition to that, you can Stride again, you can triple drive again, and let your rearguards rampage again. Since Mystery Flare is so chancey, the opponent probably wouldn't care all too much about guarding. But they will have an extremely hard time keeping up with your generated advantage when they don't get an extra turn. If Mystery Flare gets off, you're likely getting around 4-6 cards total (six from triple drives, two from normal draws, but some discarding to stride again) and you'll have two very monstrous vanguard swings. If they took the hit, they'll guard normally with dropping a sentinel and the like, but the sheer hand power you're getting off of it will make their minuses hurt a lot.

It's funny because the only way you'd be able to keep up with it is Striding yourself and/or ripping draw triggers like a madman. Or you stop it by dropping a Sentinel or at least 3 10k shields every single time they Stride Mystery Flare to stop it from ever going off.

This is some King Crimson tier design Bushi.

I erased your turn, what you see now is my future turn!
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on October 31, 2014, 08:09:20 AM
Spike Brothers literally can't get a card like this, it isn't within their power.

The extra turn is a form of time control. It either advances time to your next turn and erases the next turn of your opponent or it rewinds time back to the beginning of your Ride Phase. You do everything you'd normally do on your turn, but now you have more cards to play and they have less to work with. In addition to that, you can Stride again, you can triple drive again, and let your rearguards rampage again. Since Mystery Flare is so chancey, the opponent probably wouldn't care all too much about guarding. But they will have an extremely hard time keeping up with your generated advantage when they don't get an extra turn. If Mystery Flare gets off, you're likely getting around 4-6 cards total (six from triple drives, two from normal draws, but some discarding to stride again) and you'll have two very monstrous vanguard swings. If they took the hit, they'll guard normally with dropping a sentinel and the like, but the sheer hand power you're getting off of it will make their minuses hurt a lot.

It's funny because the only way you'd be able to keep up with it is Striding yourself and/or ripping draw triggers like a madman. Or you stop it by dropping a Sentinel or at least 3 10k shields every single time they Stride Mystery Flare to stop it from ever going off.

This is some King Crimson tier design Bushi.

I erased your turn, what you see now is my future turn!

(http://i3.kym-cdn.com/photos/images/newsfeed/000/469/562/d00.png)
Title: Re: G TD01/TD02 & BT01
Post by: Doctor Who on October 31, 2014, 02:07:22 PM
*To all GC units*
Tommorow night I will throw a party in my TARDIS. All units of this clan are to come to this party. Space-time coordinates will be sent right at the start of the party but twelve hours earlier.
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on October 31, 2014, 09:33:42 PM
...
Or they stopped time and set up another attack before the opponent could make a move

Reversing time wouldn't work though, since the opponent's damage stays where it is, sorry killer queen.
Title: Re: G TD01/TD02 & BT01
Post by: Ibuki Kouji on November 02, 2014, 03:31:16 AM
Mecha Battler, Viktor
(http://img4.wikia.nocookie.net/__cb20141102081434/cardfight/images/a/a1/Mecha_Battler_Victor1.jpg)
[AUTO](VC):Generation Blast (2) When this unit attacks a Vanguard, during that battle, this unit gets [Power] +5000, choose 1 of your rearguards, [Stand] it and during that turn, that selected unit gets [Power] +5000.
[AUTO](VC): During the turn your G-Unit Performs Stride, select 1 of your Vanguards, during this turn, it gets ”[AUTO](VC): [Counter Blast (1)] When this unit attacks a Vanguard, you may pay the cost. If you do, choose 1 of your rearguards, [Stand] it and during that turn, that selected unit gets [Power] +5000. You can only use this ability once per turn.”

(http://img4.wikia.nocookie.net/__cb20141102023834/cardfight/images/3/3f/IMG_20141101_205813.JPG)
Twin Maser Dragon
[AUTO](RC) Generation Break 1 (This ability is active if you have one or more G Units face up on your (VC) and/or G Zone): When this unit attacks a vanguard, this unit gets [Power]+3000 until end of battle.

(http://img2.wikia.nocookie.net/__cb20141102023301/cardfight/images/8/87/IMG_20141101_205733.JPG)
Lucky Pot Dracokid
[ACT](RC):[Put this unit into your soul] Choose up to one of your «Gear Chronicle», and that unit gets [Power]+3000 until end of turn.

(http://img4.wikia.nocookie.net/__cb20141102013006/cardfight/images/f/f8/IMG_20141101_202913.JPG)
Mecha Battler, Ranball
[AUTO]: Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))
[AUTO](RC) Generation Break 1 (This ability is active if you have one or more G Units face up on your (VC) and/or G Zone):When a unit in the same column as this unit becomes [Stand], [Stand] this unit.
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on November 02, 2014, 04:18:05 AM
Damn shame Mecha Battlers aren't a Ride Chain. A Riot Horn clone is nice and Viktor is a hell of a lot better as a first GB boss than Chrono Jet. It's really simplistic but Christ, it does what Novas were born to do: stand a bunch of rearguards and not even give a f***. The costs to do so are extremely cheap and Ranabll ensures they're hitting over 21.

... But why isn't the Nova Grappler stride getting a sleeve instead of Viktor?

Title: Re: G TD01/TD02 & BT01
Post by: Doctor Who on November 02, 2014, 11:12:24 AM
...
Or they stopped time and set up another attack before the opponent could make a move

Reversing time wouldn't work though, since the opponent's damage stays where it is, sorry killer queen.
Time reverse may be possible because u know about that thing about changing one point in the history, you change the entire future.
Title: Re: G TD01/TD02 & BT01
Post by: Agame on November 02, 2014, 11:42:57 AM
Say I was woundering; when you use generation break does the stride cards get turn back unflipped?
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on November 02, 2014, 12:14:45 PM
Say I was woundering; when you use generation break does the stride cards get turn back unflipped?

No. They stay flipped face-up and unusable.
Title: Re: G TD01/TD02 & BT01
Post by: Magus TSS on November 03, 2014, 08:26:54 AM
Damn shame Mecha Battlers aren't a Ride Chain.
When was the last time we even got a ride chain? Feels like forever.
Title: Re: G TD01/TD02 & BT01
Post by: Ibuki Kouji on November 03, 2014, 10:09:36 PM
(http://img4.wikia.nocookie.net/__cb20141104021139/cardfight/images/4/44/G-BT01-024-R_%28Sample%29.png)
Knight of Lauryl, Cycirlz
[AUTO]:[Choose a grade 3 card from your hand, and reveal it] When this unit is placed on (RC) from hand, you may pay the cost. If you do, search your deck for up to one grade 3 card with "Altomile" in its card name, reveal it to your opponent, put into your hand, shuffle your deck, choose a card from your hand, and discard it.
[CONT](Hand):When you would pay the cost of Stride, this card gets grade+2.

(http://img1.wikia.nocookie.net/__cb20141104020002/cardfight/images/1/13/G-BT01-041-R_%28Sample%29.png)
Steam Breath Dragon
[AUTO]:[Choose a grade 3 card from your hand, and reveal it] When this unit is placed on (RC) from hand, you may pay the cost. If you do, search your deck for up to one grade 3 card with "Chrono Jet" in its card name, reveal it to your opponent, put into your hand, shuffle your deck, choose a card from your hand, and discard it.
[CONT](Hand):When you would pay the cost of Stride, this card gets grade+2.

wow so cool
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on November 03, 2014, 10:27:37 PM
...

Does Stride even cost more than 1 card anymore?
Title: Re: G TD01/TD02 & BT01
Post by: Ibuki Kouji on November 03, 2014, 10:41:16 PM
...

Does Stride even cost more than 1 card anymore?
yes to stride we can discard a total grade 3 if you don't have grade 3 discard a grade 2 and a grade 1 so it will become total a grade 3 understood? if you don't have grade 2 discard three grade 1 so it will become grade 3 ^,^ (confusing?)
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on November 03, 2014, 10:44:26 PM
Only if you're unlucky, it seems. Wondering what else they'll do for grade increasing while still in hand. It'll be interesting to see how they plan to deal with it. I feel like they should have made it a skill like sentinel, though called "Assist" or something, so that you couldn't have more than 4 of it in the deck, no matter how many different assist cards came out.

But maybe they won't make many that have this kind of skill. Who knows?

Also Ibuki, she was pointing out how, with this we now have 11 cards in a deck that will let us pay the cost to stride with only one card.
Title: Re: G TD01/TD02 & BT01
Post by: Skyzlimitz on November 04, 2014, 11:50:52 AM
well 12 if you run 8 G3's ^^
Title: Re: G TD01/TD02 & BT01
Post by: Lucius on November 04, 2014, 11:59:12 AM
i think he means that he is gonna use only 3 of Cycirlz or steam breath
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on November 04, 2014, 12:31:41 PM
No I mean you're going to be riding a grade 3 before you can stride no matter what, so that cuts it down from 12 to 11
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on November 04, 2014, 12:57:49 PM
Playing 8 Grade 3s and 4 of these in their respective clans = 12
Ride a Grade 3 = 8 - 1 = 7 + 4 of the new Grade 1s = 11

You have 11 out of 50 cards in your deck that make Striding cost 1 card.

Christ man. Stride's now pure advantage.
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on November 04, 2014, 01:20:38 PM
May the stride gods bless us with nothing but balanced skills. No broken anything plox.
Title: Re: G TD01/TD02 & BT01
Post by: Magus TSS on November 04, 2014, 02:59:35 PM
Odds feel just as high as getting a trigger check to get one of the target cards now on time.
Title: Re: G TD01/TD02 & BT01
Post by: Lucius on November 04, 2014, 03:08:36 PM
oh well at least nobody is gonna fear G3 as much now
Title: Re: G TD01/TD02 & BT01
Post by: Ren «Я» on November 04, 2014, 03:12:11 PM
oh well at least nobody is gonna fear G3 as much now

Eh I don't think that's the point with this. lol. 

Striding without even needed a g3 is much worse. The cost to stride now is 10x easier  O.o
Title: Re: G TD01/TD02 & BT01
Post by: Magus TSS on November 04, 2014, 09:42:04 PM
(http://img2.wikia.nocookie.net/__cb20141105022549/cardfight/images/thumb/5/53/G-BT01-004-RRR_%28Sample%29.png/273px-G-BT01-004-RRR_%28Sample%29.png)
Supreme Sky Battle Deity, Susanoo
Oracle Think Tank

[CONT](VC) Generation Break 2 (This ability is active if you have two or more G Units face up on your (VC) and/or G Zone):During your turn, if the number of cards in your hand is four or greater, this unit gets [Power]+5000/[Critical]+1.
[AUTO](VC):[Counter Blast (1)] During your turn, when your G Unit Stride, you may pay the cost. If you do, look at two cards from the top of your deck, search for one card, put it into your hand, and put the rest on the bottom of your deck in any order.
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on November 04, 2014, 09:43:55 PM
goddammit magus beat me by like one second

anyway, my reaction:

OHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

TFW TOP DECK SEARCHING AND TSUKU STACKING
THIS CAN BE SOOOOO GOOOOOOD

AND THE GENERATION BREAK IS JUST
MMMMMM
SUBLIME
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on November 04, 2014, 09:53:19 PM
This is actually really nice, I'm surprised. It's rare we get a crit skill that barely has any requirements.
And this one is just like Amaterasu's, so if you happen to reach four after your twin drive, it's like checking a crit trigger. Not bad, not bad at all.
Title: Re: G TD01/TD02 & BT01
Post by: Ibuki Kouji on November 04, 2014, 10:07:43 PM
thats is very nice skill (i thought misaki will use that card but but....)
Title: Re: G TD01/TD02 & BT01
Post by: [ER] Patrickzzz on November 04, 2014, 11:19:49 PM
So far my favorite Vanguard G G3.
Title: Re: G TD01/TD02 & BT01
Post by: Such As on November 05, 2014, 09:25:03 AM
I just hope that OTT will get their support.
and they will.
Title: Re: G TD01/TD02 & BT01
Post by: Magus TSS on November 05, 2014, 09:18:10 PM
(http://img3.wikia.nocookie.net/__cb20141106020712/cardfight/images/thumb/e/ef/G-BT01-023-R_%28Sample%29.png/273px-G-BT01-023-R_%28Sample%29.png)
Starlight Violinist
Royal Paladin
[AUTO]:[Counter Blast (1) & Soul Blast (1)] When this unit is placed on (VC) or (RC), you may pay the cost. If you do, search your deck for up to one grade 2 card not named "Starlight Violinist", call it to (RC), and shuffle your deck.


(http://img2.wikia.nocookie.net/__cb20141106020713/cardfight/images/thumb/0/07/G-BT01-042-R_%28Sample%29.png/273px-G-BT01-042-R_%28Sample%29.png)

Steam Scalar, Gigi
Gear Chronicle
[AUTO]:[Soul Blast (2)] When this unit is placed on (RC), you may pay the cost. If you do, draw a card.
Title: Re: G TD01/TD02 & BT01
Post by: [ER] Patrickzzz on November 05, 2014, 09:20:21 PM
(http://img3.wikia.nocookie.net/__cb20141106020712/cardfight/images/thumb/e/ef/G-BT01-023-R_%28Sample%29.png/273px-G-BT01-023-R_%28Sample%29.png)
Starlight Violinist
Royal Paladin
[AUTO]:[Counter Blast (1) & Soul Blast (1)] When this unit is placed on (VC) or (RC), you may pay the cost. If you do, search your deck for up to one grade 2 card not named "Starlight Violinist", call it to (RC), and shuffle your deck.


(http://img2.wikia.nocookie.net/__cb20141106020713/cardfight/images/thumb/0/07/G-BT01-042-R_%28Sample%29.png/273px-G-BT01-042-R_%28Sample%29.png)

Steam Scalar, Gigi
Gear Chronicle
[AUTO]:[Soul Blast (2)] When this unit is placed on (RC), you may pay the cost. If you do, draw a card.


Hmm so far the GC are mostly showing us generics, but i'm still REALLY glad that they have the SB2 draw 1 and the margal so can't complain there.

BUT DAT ROYAL PALADIN!!!!!!!!!!!!!!!!!!!!!!!!1!!!!1!!!
That card is amazing and it's not even clan restricted
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on November 05, 2014, 09:23:24 PM
Sort of peeved Gear Chronicle gets all of the good generic cards as early as possible while other clans have to wait.

I'm not sure how to feel about Violinist. It's got an 8000 body which is a very huge downside but it searches any Grade 2... for Counterblast and Soul Blast 1. Main problem I have with it is that it's not helping the counterblast heavy situation Royals have and it already does what Gildas/Wingal can do, just not Seeker exclusive.

It's good but it's not at the same time???? I don't know how to word it.
Title: Re: G TD01/TD02 & BT01
Post by: [ER] Patrickzzz on November 05, 2014, 09:27:01 PM
Sort of peeved Gear Chronicle gets all of the good generic cards as early as possible while other clans have to wait.

I'm not sure how to feel about Violinist. It's got an 8000 body which is a very huge downside but it searches any Grade 2... for Counterblast and Soul Blast 1. Main problem I have with it is that it's not helping the counterblast heavy situation Royals have and it already does what Gildas/Wingal can do, just not Seeker exclusive.

It's good but it's not at the same time???? I don't know how to word it.

The word you're looking for is awesome.
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on November 05, 2014, 09:35:43 PM
But it's not.

It has a lot of downsides that don't help the clan with anything but at the same time it's Royal's half-nerfed Aglovale.
Title: Re: G TD01/TD02 & BT01
Post by: [ER] Patrickzzz on November 05, 2014, 09:39:41 PM
But it's not.

It has a lot of downsides that don't help the clan with anything but at the same time it's Royal's half-nerfed Aglovale.

How is it nerfed? You choose the card, and the extra cost of 1 SB isn't a big deal unless you're playing sing saver or something. The -1k is justified.
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on November 05, 2014, 09:41:49 PM
To be fair, Algovale is limited to his archetype just like gildas, but at the same time, this could be 9k and still be fair, since it cant search grade 1's or less. They could have allowed that.
Title: Re: G TD01/TD02 & BT01
Post by: [ER] Patrickzzz on November 05, 2014, 09:48:28 PM
To be fair, Algovale is limited to his archetype just like gildas, but at the same time, this could be 9k and still be fair, since it cant search grade 1's or less. They could have allowed that.

Meh 8k is good.
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on November 05, 2014, 09:55:48 PM
You'd be suprised how annoying 8k is to work with when 90% of g1's are 7k power or less and 90% of g3 are 11k.
Title: Re: G TD01/TD02 & BT01
Post by: [ER] Patrickzzz on November 05, 2014, 10:03:58 PM
Yeah, but this is generic you can run it with toypugal or even marron.
Title: Re: G TD01/TD02 & BT01
Post by: Volkner on November 05, 2014, 10:17:17 PM
Guys, you only need one and you call it from the deck with the First Vanguard's skill the moment you get your 8k vanilla to make good columns and get pluses. (?)

Jk. You play it at four to rush like there's no tomorrow, 8k don't hurts in early game and for mid/late game you can get a good boost for it ( This is RP after all ) and/or intercept to call something better.
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on November 05, 2014, 10:18:52 PM
You could already use Marron/Toypugal if you put it in archetype builds.

It's nerfed by being an 8000, costing an unnecessary soul blast, and then searching for what Royals would already be superior calling next turn for less. If this was a Seeker and 9000, it'd be better. But since I and everyone else would prefer a generic, it simply should've been 9000. The power is too fragile to do anything really relevant and it's more or less useless after Turn 2.

But at the same time it's devastating for Turn 2 like Agolvale is.

But you'd never want too many copies of these in deck because it becomes dead really fast.

But you can thin your deck out of Grade 2s and throw them all on the board asap so this can be intercept food so the others can move up afterwards.

This really could've been a little more than it is now. Soul Blast 2 as a 7000 or CB1/SB1 as an 8000 to Superior Call Grade 1 or 2 would've been pretty okay.
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on November 05, 2014, 10:24:34 PM
The only 8k in Royals I would consider running at more than 2 is Shibelgal Seeker, just because he works really well with Ezer. But having to run marron or toypoo just so this card can hit 16 or 17k doesn't seem worth it to me. I'd rather wait for better g2's, or just run it with existing ones and the inevitable  GB1 12k swinger, who I may use Toypoogal will. Though I'm not sure if I'll even bother doing that much.
Title: Re: G TD01/TD02 & BT01
Post by: [ER] Patrickzzz on November 05, 2014, 11:15:34 PM
From the scans:

(http://img3.wikia.nocookie.net/__cb20141106040136/cardfight/images/thumb/a/af/Altomile.png/273px-Altomile.png)

Knight of Blue Heavens, Altomile
[AUTO](VC) Generation Break 2 (This ability is active if you have two or more G Units face up on your (VC) and/or G Zone):During your turn, all of your unit in your front row get [Power]+5000.
[AUTO](VC):[Counter Blast (1) During your turn, when your G Unit Stride, you may pay the cost. If you do, choose up to two cards from your hand, call them to separate (RC), choose up to two of your units, and those units get [Power]+5000 until end of turn.

(http://img3.wikia.nocookie.net/__cb20141106040324/cardfight/images/thumb/c/c3/Gablade.png/273px-Gablade.png)

Vague Sacred Knight, Gablade
(G Unit cannot be put in a main deck.)
Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).
(When you stride, it gets the power and name from one of your hearts, and return this unit at end of turn face up.)
[AUTO](VC):When this unit's attack hits a vanguard, search your deck for up to one grade 2 or greater card, call it to (RC), and shuffle your deck.
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on November 05, 2014, 11:17:30 PM
hello yes 911
royals got an amazing trial deck starter
whats this
it's flying straight into my alfred xiv deck?
well welcome my brother of steel
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on November 05, 2014, 11:23:07 PM
THIS IS THE DECK I WILL BE MAINING FROM NOW ON GOD BLESS SHION
AICHI TRIED TO GIVE US GOOD CARDS BUT FELL SHORT
SHION IS REVVED
HE'S READY
HE'S GOT OUR BACKS.
Title: Re: G TD01/TD02 & BT01
Post by: Lance Korilum on November 05, 2014, 11:23:27 PM
Soul Saver...  Every turn...  After just Striding twice...  I am...  my goodness.  I just...  It's...  So beautiful, especially for a trial deck ace!  I'm now both excited and scared for their secondary G3 boss...  Now someone translate the Stride already.  I must see the true power of Royalty!
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on November 05, 2014, 11:26:05 PM
(http://img1.wikia.nocookie.net/__cb20141106040324/cardfight/images/c/c3/Gablade.png)

Vauge Sacred Knight, Gablade

(G Unit cannot be put in a main deck.)
Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).
(When you stride, it gets the power and name from one of your hearts, and return this unit at end of turn face up.)
[AUTO](VC):When this unit's attack hits a vanguard, search your deck for up to one grade 2 or greater card, call it to (RC), and shuffle your deck.

...
well that's disappointing
Title: Re: G TD01/TD02 & BT01
Post by: Volkner on November 06, 2014, 12:18:39 AM
At least Royal Paladin's Stride is better than Gear Chronicle's and with Altomile's power up you can make four attacks with decent power if it hits. Is not bad for a Trial Deck, not bad at all.
Title: Re: G TD01/TD02 & BT01
Post by: Lucius on November 06, 2014, 03:18:25 AM
(http://img1.wikia.nocookie.net/__cb20141106040324/cardfight/images/c/c3/Gablade.png)

Vauge Sacred Knight, Gablade

(G Unit cannot be put in a main deck.)
Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).
(When you stride, it gets the power and name from one of your hearts, and return this unit at end of turn face up.)
[AUTO](VC):When this unit's attack hits a vanguard, search your deck for up to one grade 2 or greater card, call it to (RC), and shuffle your deck.

...
well that's disappointing
hmm actually the Stride can be quite useful for calling Units you Need for the next turn and he doesn't have any cost which makes him quite useful. And you could Combo him with altomiles second skill so that you call 2 G1 RGs with altomile skill when using an 8 stand or something deck to restand the G1 and then attack with them again with a different front row.
Title: Re: G TD01/TD02 & BT01
Post by: Ibuki Kouji on November 06, 2014, 08:03:08 AM
(http://img1.wikia.nocookie.net/__cb20141106122137/cardfight/images/1/1e/Ragnarok_Dragon.jpg)
Interdimensional Dragon, Ragnaclock Dragon
Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).
[AUTO](VC):[Counter Blast (1) & Choose a face-down card on your G Zone named "Interdimensional Dragon, Ragnaclock Dragon", and reveal it] When this unit attacks, you may pay the cost. If you do, during this battle, your opponent cannot normal call grade 0 units to (GC), and if the number of face-up card in your G Zone is two or more, this unit gets [Critical]+1 until end of that battle.

(http://img2.wikia.nocookie.net/__cb20141106123453/cardfight/images/c/c4/Dragonic_Blademaster.jpg)
Dragonic Blademaster
[CONT](VC) Generation Break 2 (This ability is active if you have two or more G Units face up on your (VC) and/or G Zone): During your turn, if the number of your rear-guards is more than your opponent's, This unit gets [Power]+5000/[Critical]+1.
[AUTO](VC): [Counter Blast (1)] During your turn, when your G Unit Stride, you may pay the cost. If you do, choose one of your opponent's rear-guard, and retire it.

[img]
Title: Re: G TD01/TD02 & BT01
Post by: Lucius on November 06, 2014, 09:03:50 AM
(http://img4.wikia.nocookie.net/__cb20141106140643/cardfight/images/d/dc/Fatewheel_Dragon.jpg)

Fatewheel Dragon

[AUTO](VC) Generation Break 1 (This ability is active if you have one or more G Units face up on your (VC) and/or G Zone): [Counter Blast (1)] When this unit attacks, you may pay the cost. If you do, during that battle, your opponent cannot normal call grade 0 units to (GC).
 [AUTO]:[Counter Blast (1) & Soul Blast (1)] When this unit is placed on (VC), you may pay the cost. If you do, choose one of your opponent's rear-guards, and put that unit on the bottom of your opponent's deck.

A reverse Version of Chronojet?

(http://img3.wikia.nocookie.net/__cb20141106135048/cardfight/images/4/4e/Wakuwaku_Worker.jpg)

Thrilled Worker

[AUTO](RC) Generation Break 1 (This ability is active if you have one or more G Units face up on your (VC) and/or G Zone): When this unit boosts, at the end of the battle, choose a face up card in your G Zone, turn it face down. If you turned a card face down, return this unit to your deck, and shuffle your deck.

so they already made a GB unflipper huh. well somehow befitting for GC who control time and space.

(http://img2.wikia.nocookie.net/__cb20141106132831/cardfight/images/b/ba/Proud_Lore_Lion.jpg)

Seeker, Proud Roar Lion

[AUTO](VC)/(RC): When this unit's attack hits a vanguard, if you have a vanguard with "Seeker" in its card, name, choose one card in your damage zone, turn it face up, and choose one of your other rear-guard, it gets [Power]+2000 until end of turn.

._. *reconstructs seeker deck*

(http://img2.wikia.nocookie.net/__cb20141106154731/cardfight/images/6/6f/Qilin.jpg)

Soaring Auspicious Beast, Qilin

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).
 [AUTO](VC): When this unit's attack hits a vanguard, look at two cards from the top of your deck, search for one card from among them, put it into your hand, and put the rest on the bottom of the deck in any order.

(http://img2.wikia.nocookie.net/__cb20141106145532/cardfight/images/2/2a/Mahmoud.jpg)

Divine Dragon Knight, Mahmoud

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).
[AUTO](VC): When this unit's attack hits a vanguard, choose one of your opponent's rear-guards, and retire it.

all those new Strides have such simple yet amazing skills...
Title: Re: G TD01/TD02 & BT01
Post by: Skyzlimitz on November 06, 2014, 10:02:24 AM
some body translate plz http://2critical.blog.fc2.com/blog-entry-4318.html
Title: Re: G TD01/TD02 & BT01
Post by: Lucius on November 06, 2014, 10:15:50 AM
(http://img2.wikia.nocookie.net/__cb20141106145457/cardfight/images/6/68/SaintBlow.png)

Divine Sacred Dragon, Saint Blow Dragon

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).
[ACT](VC):[Choose a face down card named "Divine Sacred Dragon, Saint Blow Dragon" from your G Zone, and turn it face up] This unit gets [Power]+3000 for each of your rear-guards until end of turn, if the number of face up cards in your G Zone is two or more, and the number of rear-guards you have is two or more, this unit gets [Critical]+1 until end of turn. This ability cannot be used for the rest of that turn.

a Card with Alfred skills huh. tho it is annoying that it Needs to make a G-Card face up for it

(http://img4.wikia.nocookie.net/__cb20141106152332/cardfight/images/3/3e/Muscle_Shriek.jpg)

Muscle Shriek

[AUTO](VC) Generation Break 1 (This ability is active if you have one or more G Units face up on your (VC) and/or G Zone): [Counter Blast (2)] When this unit attacks a vanguard, you may pay the cost. If you do, choose two of your rear-guards, [Stand] them, and they get [Power]+2000 until the end of turn.
 [AUTO]:[Counter Blast (1) & Soul Blast (1)] When this unit is placed on (VC), you may pay the cost. If you do, choose one of your grade 1 or less rear-guards, and choose one of your opponent's rear-guards with equal to or less [Power] than the chosen unit's [Power], and retire it.

hmm his second skill remembers me a bit of the Armed Dragons.

(http://img3.wikia.nocookie.net/__cb20141106155718/cardfight/images/f/f1/Wyvernkid_Ragra.jpg)

Wyvernkid Ragra

[AUTO]: Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))
[ACT](RC) Generation Break 1 (This ability is active if you have one or more G Units face up on your (VC) and/or G Zone): [Counter Blast (1) & Put this card into the soul] Choose one of your opponent's grade 1 or less rear-guards, and retire it.

Kimnara got a comrade in skills now <.<

(http://img2.wikia.nocookie.net/__cb20141106163426/cardfight/images/8/8b/Vikt_Ten.jpg)

Meteorkaiser, Vikt Ten

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).
 [AUTO](VC): When this unit's attack hits a vanguard, choose one of your rear-guard, [Stand] it, and it gets [Power]+5000 until the end of turn.

lol thats a good Combo for Viktor

(http://img4.wikia.nocookie.net/__cb20141106131731/cardfight/images/7/77/Neo_necter_card.jpg)

Cultivation Battle Maiden, Padmini

AUTO: [Choose a grade 3 card from your hand, and reveal it] When this unit is placed on R from hand, you may pay the cost. If you do, search your deck for up to one grade 3 card with "Ranunculus" in its card name, reveal it to your opponent, put into your hand, shuffle your deck, choose a card from your hand, and discard it.

CONT [Hand]: When you would pay the cost of Stride, this card gets grade+2.

The Neo nectar get their Stride Fodder
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on November 06, 2014, 06:27:41 PM
Seeing guard blocking makes me want to puke. Everything else looks gorgeous though, especially the second Royal Stride.

Too bad we'll only update in 2020.

Why did Oracles get a dragon? Why did Seekers get a better Ars? Why isn't Chronos Command Dragon revealed Bushi?

(http://img2.wikia.nocookie.net/__cb20141106130353/cardfight/images/thumb/5/52/Timepiece_Dracokid.jpg/273px-Timepiece_Dracokid.jpg)

Timepiece Dracokid
Gear Chronicle

[AUTO]: Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))
[ACT](RC):[Counter Blast (1) & Put this unit into your soul] Look at up to five cards from the top of your deck, search for up to one grade 3 or greater card from among them, reveal it to your opponent, put it into your hand, and shuffle your deck.

(http://img2.wikia.nocookie.net/__cb20141106131803/cardfight/images/thumb/c/ca/Apex_Standing_Gearwolf.jpg/273px-Apex_Standing_Gearwolf.jpg)

Apex Standing Gearwolf
Gear Chronicle

[AUTO](RC) Generation Break 1 (This ability is active if you have one or more G Units face up on your (VC) and/or G Zone): During your turn, when one of your opponent's rear-guard is placed on the bottom of the deck, this unit gets [Power]+3000 until end of turn.

(http://img4.wikia.nocookie.net/__cb20141106133642/cardfight/images/thumb/2/22/Katanaraizer.jpg/273px-Katanaraizer.jpg)

Katanaraizer
Nova Grappler

[CONT](RC): During your turn, all of your other units in the same column of this unit with "Raizer" in its card name gets "[AUTO](VC/RC):[Counter Blast (2)] When this unit's attack hits a vanguard, you may pay the cost. If you do, draw a card."

(http://img4.wikia.nocookie.net/__cb20141106135700/cardfight/images/thumb/a/ae/Royal_grade_1.jpg/273px-Royal_grade_1.jpg)

Knight of Shield Bash
Royal Paladin

[AUTO](RC):When this unit attacks a vanguard, this unit gets [Power]+2000 until end of that battle.

(http://img4.wikia.nocookie.net/__cb20141106142405/cardfight/images/thumb/1/1f/Hahiki.jpg/273px-Hahiki.jpg)

Shrine Knight, Hahiki
Oracle Think Tank

[AUTO]: Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))
[ACT](RC) Generation Break 1 (This ability is active if you have one or more G Units face up on your (VC) and/or G Zone): [Counter Blast (1) & Put this unit into your soul] Look at two cards from the top of your deck, search for one card from among them, put it into your hand, and put the rest on the bottom of the deck in any order.

(http://img1.wikia.nocookie.net/__cb20141106150231/cardfight/images/thumb/a/ad/Obligate_Robin.jpg/273px-Obligate_Robin.jpg)

Obligate Robin
Oracle Think Tank

[AUTO]:[Counter Blast (2)] When this unit is placed on (VC) or (RC), you may pay the cost. If you do, look at two cards from the top of your deck, search for one card from among them, put it into your hand, and put the rest on the bottom of the deck in any order.

(http://img3.wikia.nocookie.net/__cb20141106122636/cardfight/images/thumb/8/8a/Battler_sister.jpg/273px-Battler_sister.jpg)

Battle Sister, Mille Feuille
Oracle Think Tank

[ACT](VC) Generation Break 1 (This ability is active if you have one or more G Units face up on your (VC) and/or G Zone): [Counter Blast (2)] Look at two cards from the top of your deck, search for one card from among them, put it into your hand, and put the rest on the bottom of the deck in any order.
[AUTO](VC): [Counter Blast (1) & Soul Blast (1)] When this unit is placed on (VC), you may pay the cost. If you do, draw one card.

http://i.imgur.com/13lEp2R.jpg
Mechanical Device Gear Tiger
Gear Chronicle

Auto (R): [SB1] When this Unit attacks, if your V has a G Unit, can pay cost. If do, this Unit gains 5000 Power this turn.

http://i.imgur.com/D8YKaea.jpg
Relic Master Dragon
Gear Chronicle

Auto (CB2): When this Uniit appears in V or R, pay cost. If do, choose 1 opponent G2 or lower R, place at bottom of opponent Deck.

http://i.imgur.com/dZwcqLe.jpg
Steam Knight Puzzle Iri
Gear Chronicle

Autto (R): [SB2] When this Unit attacks V, pay cost. If do, opponent can't call G0 cards from hand to guard.

Ruin Disposal Dragon
Gear Chronicle

Legions with Puzzle Iri
Auto (V): When this Unit Legions, choose 1 opponent G2 or lower R, send it to bottom of Deck.
Auto (V): When this Unit attacks V, this Unit gains 2000 p this battle.

http://i.imgur.com/uHL0yhh.jpg
Withdrawn Gear Raven

Gear Chronicle Perfect Guard

"Shrine Knight", "Wyvern Strike", and "Mecha Battler" are getting Grade 1 8000 Vanillas and Grade 2 10000 vanillas. Mecha Battlers get a +2 Grade for Stride Fuel and Viktor searcher. Kagero and Oracles got one too but I'm not sure who for.

(http://img4.wikia.nocookie.net/__cb20141106160907/cardfight/images/thumb/0/02/LostEdge.png/273px-LostEdge.png)

Interdimensional Dragon, Lost Edge Dragon
Gear Chronicle
Next Monthly's Promo

(G Unit cannot be put in a main deck.)
Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).
(When you stride, it gets the power and name from one of your hearts, and return this unit at end of turn face up.)
[AUTO](VC):When this unit's attack hits a vanguard, choose one of your opponent's rear-guards, and put that unit on the bottom of your opponent's deck.
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on November 06, 2014, 06:52:09 PM
I can see the gear chronicle deck building in my head already. All I need now are the rest of the Grade 1's and the triggers and the deck will be finalized.
Title: Re: G TD01/TD02 & BT01
Post by: Ibuki Kouji on November 07, 2014, 02:32:12 AM
(http://img1.wikia.nocookie.net/__cb20141107064331/cardfight/images/e/e5/Amenomurakumo.png)
Divine Sword, Amenomurakumo
[AUTO]:[Choose a grade 3 card from your hand, and reveal it] When this unit is placed on (RC) from hand, you may pay the cost. If you do, search your deck for up to one grade 3 card with "Susanoo" in its card name, reveal it to your opponent, put into your hand, shuffle your deck, choose a card from your hand, and discard it.
[CONT](Hand):When you would pay the cost of Stride, this card gets grade+2.

(http://img1.wikia.nocookie.net/__cb20141107063338/cardfight/images/5/54/LavaFlow.png)
Lava Flow Dragon
[AUTO]:[Choose a grade 3 card from your hand, and reveal it] When this unit is placed on (RC) from hand, you may pay the cost. If you do, search your deck for up to one grade 3 card with "Dragonic Blademaster" in its card name, reveal it to your opponent, put into your hand, shuffle your deck, choose a card from your hand, and discard it.
[CONT](Hand):When you would pay the cost of Stride, this card gets grade+2.

(http://img4.wikia.nocookie.net/__cb20141107064732/cardfight/images/2/21/Arasheed.jpg)
Mecha Battler, Arasheed
[AUTO]:[Choose a grade 3 card from your hand, and reveal it to your opponent] When this unit is placed on from your hand on (RC), you may pay the cost. If you do, search your deck for up to one grade 3 card with "Viktor" in its card name, reveal it to your opponent, put it into your hand, shuffle your deck, choose a card from your hand, and discard it.
[CONT](Hand): When you would pay the cost of Stride, this card gets grade +2.
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on November 07, 2014, 03:42:44 AM
BETTER EXPECT CROSSRIDES FOLKS
Title: Re: G TD01/TD02 & BT01
Post by: Magus TSS on November 07, 2014, 07:53:40 AM
For Reference Only
Cards Of The Day


(http://img2.wikia.nocookie.net/__cb20141107021911/cardfight/images/thumb/a/ae/G-TD02-001_%28Sample%29.png/273px-G-TD02-001_%28Sample%29.png)

Vague Sacred Knight, Gablade
Royal Paladin
(G Unit cannot be in your main deck)
Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).
(When you stride, it gets the power and name from one of your hearts, and return this unit at end of turn face up.)
[AUTO](VC):When this unit's attack hits a vanguard, search your deck for up to one grade 2 or greater card, call it to (RC), and shuffle your deck.


(http://img2.wikia.nocookie.net/__cb20141107021912/cardfight/images/thumb/7/7a/G-TD02-002_%28Sample%29.png/273px-G-TD02-002_%28Sample%29.png)

Knight of Blue Heavens, Altomile
Royal Paladin
[CONT](VC) Generation Break 2 (This ability is active if you have two or more G Units face up on your (VC) and/or G Zone):During your turn, all of your units in your front row get [Power]+5000.
[AUTO](VC):[Counter Blast (1)] During your turn, when your G Unit Stride, you may pay the cost. If you do, choose up to two cards from your hand, call them to separate (RC), choose up to two of your units, and those units get [Power]+5000 until end of turn.


Really love seeing the art for these two so clearly. So beautiful.
Title: Re: G TD01/TD02 & BT01
Post by: Ibuki Kouji on November 07, 2014, 08:10:48 AM
there are very beautiful and i think there won't be card of the day tomorrow >.<
Title: Re: G TD01/TD02 & BT01
Post by: Lucius on November 07, 2014, 10:36:03 AM
altomile Looks 10 years younger now <.<
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on November 07, 2014, 01:57:57 PM
Now lets get Saint Blow's lore.

there are very beautiful and i think there won't be card of the day tomorrow >.<

CoTD isn't on Friday, which is Saturday Japanese time.
Title: Re: G TD01/TD02 & BT01
Post by: Magus TSS on November 07, 2014, 09:41:54 PM
CoTD isn't on Friday, which is Saturday Japanese time.
There have been cases where Bushiroad threw out a Card of the Day on Saturday in the English Site. But I don't think they have ever done it in japan.
Title: Re: G TD01/TD02 & BT01
Post by: Volkner on November 08, 2014, 09:29:11 AM
I think it was not posted before, but here is Oracle Think Tank's Stride Unit.

(http://oi61.tinypic.com/2a5x5sl.jpg)
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on November 09, 2014, 08:19:22 AM
Here's to hoping that's a legitimate Susanoo upgrade.

Bushi has a very good idea of balance for Strides so far and I really like it. They're all simple, cheap costing, and very very powerful without coming in with game breaking or game defining skills. They're still Triple Driving monsters but everyone will have access to them and everything with a skill suffers the problem of always losing to a Perfect Guard. The more powerful ones are leveled by having to flip copies of themselves or have insane counterblast costs like Mystery Flare Dragon.

Cray Elementals being usable in any deck actually gives the less supported decks hopes of actually doing something more. Murakumo who have very lacking turns or subpar defensive vanguards do more. Nubatama have options to gather their combo resources to do more. Atoms give an additional edge of one can spare the counterblasts, while Harmonics and Magum ensure a person is not without eight playable Strides. In addition to that, budget wise, this is a real breakthrough. Can't afford those giant super bosses like Saint Blow Dragon? Just buy a Harmonics or Magum. Not only can you still do something with that, but if you're playing decks that have skills involving their Legion Mates' names like Grangal for Blaster Blade... you can still hit 31 normally. It'll be 16 + 9 + 6.

That's beautiful.

Strides can potentially cause a mess of the game by being too strong with powerful skills and Triple Drive. Everyone having access to them somewhat balances them out. Unfortunately, Bushi makes stupid cards like Steam Breath Dragon to make Striding all the less costly and cheap. Future plans like they can break these things into the next godawful Break Ride era.

Though something cute to consider is that now theoretically every clan has a fair chance of winning. It'd come down to nabbing a Perfect Guard to live but weaker decks can now rip triggers more reliably, gather combos more reliably, and overall actually feel like they can fall back on the game's prime mechanic - luck more reliably. Bushi has something very amazing going on right now but at the same time, they're so close to making it their worst decision yet. It's sort of exciting and terrifying seeing this game potentially get the help it desperately needs or the final nail in its coffin for most players.
Title: Re: G TD01/TD02 & BT01
Post by: Magus TSS on November 09, 2014, 09:10:51 PM
(http://img2.wikia.nocookie.net/__cb20141110015737/cardfight/images/thumb/3/32/G-BT01-097-C_%28Sample%29.png/329px-G-BT01-097-C_%28Sample%29.png)

Steam Maiden, Elulu
Gear Chronicle

Card Effect(s)
[CONT](VC) Generation Break 1 (This ability is active if you have one or more face up G Units on your (VC) and/or G Zone):During your turn, this unit gets [Power]+3000 for each face up card in your G Zone.
[AUTO]:[Soul Blast (1)] When this unit is placed on (VC), you may pay the cost. If you do, choose up to one card from your hand, call it to (RC), choose one of your units, and that unit gets [Power]+5000 until end of turn.
Title: Re: G TD01/TD02 & BT01
Post by: [ER] Patrickzzz on November 09, 2014, 09:15:32 PM
Great art. Generic but not bad skill.
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on November 09, 2014, 09:18:26 PM
THAT IS THE REALEST FORM OF SNOWBALL I HAVE EVER SEEN

What is that second skill though? That's more of a Royal Paladin skill...
Title: Re: G TD01/TD02 & BT01
Post by: colonel830303 on November 10, 2014, 09:29:27 PM

(http://cf-vanguard.com/wp/wp-content/uploads/vgd_today.png)

Kannagi Kuroikazuchi

Grade 2 / Intercept / Normal Unit / Power 9000 / Critical 1 / Oracle Think Tank / Human / United Sanctuary

[Auto](RC) GB1 (This skill is active when you have one or more face up G units in your VC and/or G Zone):
[CB1] When this unit attacks a vanguard, if this unit is boosted, you may pay the cost. If you do, draw a card.
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on November 10, 2014, 09:36:34 PM
(http://img2.wikia.nocookie.net/__cb20141110210238/cardfight/images/thumb/1/13/Burnham.png/273px-Burnham.png)

Steam Fighter, Burnham

[AUTO](RC) Generation Break 1 (This ability is active if you have one or more face up G Units on your (VC) and/or G Zone):When this unit boosts a vanguard, that unit gets [Power]+4000 until end of that battle.

(http://img1.wikia.nocookie.net/__cb20141110205545/cardfight/images/thumb/d/d3/PlusWing.png/273px-PlusWing.png)

Plus Wing Dragon

[AUTO](RC) Generation Break 1 (This ability is active if you have one or more face up G Units on your (VC) and/or G Zone):When this unit attacks a vanguard, this unit gets [Power]+3000 until end of that battle.

(http://img1.wikia.nocookie.net/__cb20141110204843/cardfight/images/thumb/0/01/Amber.png/273px-Amber.png)

Steam Fighter, Amber

[AUTO](RC) Generation Break 1 (This ability is active if you have one or more face up G Units on your (VC) and/or G Zone):[Counter Blast (1)] When this unit attacks a vanguard, if this unit is boosted, you may pay the cost. If you do, choose one of your opponent's grade 2 or less rear-guards, and put that unit on the bottom of your opponent's deck.

(http://img2.wikia.nocookie.net/__cb20141111020933/cardfight/images/thumb/1/1c/G-BT01-012-RR_%28Sample%29.png/329px-G-BT01-012-RR_%28Sample%29.png)

Divine Calm, Kuroikazuchi
Oracle Think Tank

[AUTO](RC) Generation Break 1 (This ability is active if you have one or more face up G Units on your (VC) and/or G Zone):[Counter Blast (1)] When this unit attacks a vanguard, if this unit is boosted, you may pay the cost. If you do, draw a card.
Title: Re: G TD01/TD02 & BT01
Post by: [ER] Patrickzzz on November 10, 2014, 09:38:33 PM
Cherry y u double post? xD

But seriously tho this OTT guy is boss.
Title: Re: G TD01/TD02 & BT01
Post by: Magus TSS on November 11, 2014, 09:07:05 PM
Well I dunno yet. Personaly. While it will go off as soon as you stride. It does take a bit to get going. It's Still really good regardless. Those who will play this with Steller are going to have one hell of a good time. I hope oracles get one of those 10k g - vanguard boosters.

Edit:


(http://img2.wikia.nocookie.net/__cb20141112020411/cardfight/images/thumb/1/15/G-TD01-009_%28Sample%29.png/329px-G-TD01-009_%28Sample%29.png)
Maser Gear Dragon
Gear Chronicle


(http://img4.wikia.nocookie.net/__cb20141112020339/cardfight/images/thumb/c/cd/G-TD01-005_%28Sample%29.png/329px-G-TD01-005_%28Sample%29.png)
Smoke Gear Dragon
Gear Chronicle
Cards of the Day. Vanillas Nuff said.

Title: Re: G TD01/TD02 & BT01
Post by: Ren «Я» on November 11, 2014, 09:24:37 PM
Well that was a let down xD

Vanilla units.
Title: Re: G TD01/TD02 & BT01
Post by: Magus TSS on November 11, 2014, 10:16:27 PM
Cherry y u double post? xD
Glad she did in this case. Zeon used the direct link to the offical Card Of The Day page so it auto changes his picture when bushi changes the card of the day.

I wonder if the 8000 power booster will see play.
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on November 11, 2014, 10:42:57 PM
I always wait for the wikia to upload the art because the picture changing from the direct cotd link happened to me before.

Both of them should see a fairly good amount of play. Maser is a great alternative to Apex Standing Wolf if you don't want to pour your counterblasts into Chrono Jet's Heart Beat skill too early. Smoke Gear's Turn 2 defense can keep you in control for early game so enemy Strides sacking Criticals won't hurt as much. Smoke Gear may be dropped in favor of Amber, the mate, and Gear Tiger though.
Title: Re: G TD01/TD02 & BT01
Post by: Skyzlimitz on November 11, 2014, 10:47:59 PM
I always wait for the wikia to upload the art because the picture changing from the direct cotd link happened to me before.

Both of them should see a fairly good amount of play. Maser is a great alternative to Apex Standing Wolf if you don't want to pour your counterblasts into Chrono Jet's Heart Beat skill too early. Smoke Gear's Turn 2 defense can keep you in control for early game so enemy Strides sacking Criticals won't hurt as much. Smoke Gear may be dropped in favor of Amber, the mate, and Gear Tiger though.
I believe you meant to say chrono jet's Heart Break Skill :D
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on November 11, 2014, 10:53:43 PM
I prefer "Heart Beat". Where a Stride's "heart" is thumping to give it power. "Heart Break" sounds like the heart is falling apart.
Title: Re: G TD01/TD02 & BT01
Post by: Skyzlimitz on November 11, 2014, 11:05:56 PM
Well "to each their own" I guess ^^
Title: Re: G TD01/TD02 & BT01
Post by: Magus TSS on November 11, 2014, 11:14:15 PM
even if they don't have a skill i am posting because it is the card of the day... so
Very late.
Title: Re: G TD01/TD02 & BT01
Post by: Ibuki Kouji on November 12, 2014, 05:48:27 AM
even if they don't have a skill i am posting because it is the card of the day... so
Very late.
oh i didn't saw your post... sorry for that
Title: Re: G TD01/TD02 & BT01
Post by: Magus TSS on November 12, 2014, 09:35:07 PM
(http://img4.wikia.nocookie.net/__cb20141113020229/cardfight/images/thumb/3/3a/G-BT01-083-C_%28Sample%29.png/273px-G-BT01-083-C_%28Sample%29.png)

Mecha Battler, Zaxander
Nova Grappler
[AUTO](RC) Generation Break 1 (This ability is active if you have one or more face up G Units on your (VC) and/or G Zone):When this unit [Stand] due to an effect from one of your cards, this unit gets [Power]+5000 until end of turn.


(http://img3.wikia.nocookie.net/__cb20141113020230/cardfight/images/thumb/e/e8/G-BT01-090-C_%28Sample%29.png/329px-G-BT01-090-C_%28Sample%29.png)

Mecha Battler, Rumble
Nova Grappler
[AUTO]: Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))
[AUTO](RC) Generation Break 1 (This ability is active if you have one or more face up G Units on your (VC) and/or G Zone):When a unit in the same column as this unit becomes [Stand], [Stand] this unit.
Title: Re: G TD01/TD02 & BT01
Post by: Ren «Я» on November 12, 2014, 09:40:22 PM
Oh good no more vanilla cotd's xD But those 2 are decent tbh.
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on November 12, 2014, 09:44:29 PM
DECENT?
DECENT?
MORE LIKE GODLY HOOOOLY CRAP
ZAXANDER? MORE LIKE LET ME WRECK FOR DAYS AND DAYS AND DAYS AND DAYS OMGOMG
IT'S SO GOOD HOW IS IT SO GOOD THIS MAKES NO SENSE OMGOMGOMGOMGOMG
I'M SO GLAD NOVAS I LOVE YOU GIVE ME MORE, MORE OF THESE, MORE OS THIS
Title: Re: G TD01/TD02 & BT01
Post by: Ren «Я» on November 12, 2014, 09:49:01 PM
DECENT?
DECENT?
MORE LIKE GODLY HOOOOLY CRAP
ZAXANDER? MORE LIKE LET ME WRECK FOR DAYS AND DAYS AND DAYS AND DAYS OMGOMG
IT'S SO GOOD HOW IS IT SO GOOD THIS MAKES NO SENSE OMGOMGOMGOMGOMG
I'M SO GLAD NOVAS I LOVE YOU GIVE ME MORE, MORE OF THESE, MORE OS THIS

lol Just said decent because Nova's do that in general xD stand stand stand stand I said "decent" cause of the +5k part xd
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on November 12, 2014, 10:12:15 PM
Jesus Christ, so Viktor and the Stride can make a whole +10 restanding column. That's amazing.
Title: Re: G TD01/TD02 & BT01
Post by: Lucius on November 13, 2014, 10:05:40 AM
And if you use the Hedgehog you could even draw a Card after triple drive <.<
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on November 13, 2014, 08:59:33 PM
(http://img3.wikia.nocookie.net/__cb20141114015430/cardfight/images/1/1c/G-BT01-002-RRR_%28Sample%29.png)

Divine Sacred Dragon, Saint Blow Dragon

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).
[ACT](VC):[Choose a face down card named "Divine Sacred Dragon, Saint Blow Dragon" from your G Zone, and turn it face up] This unit gets [Power]+3000 for each of your rear-guards until end of turn, if the number of face up cards in your G Zone is two or more, and the number of rear-guards you have is two or more, this unit gets [Critical]+1 until end of turn. This ability cannot be used for the rest of that turn.

in case anyone forgot im sure we royal players didnt
Title: Re: G TD01/TD02 & BT01
Post by: Magus TSS on November 13, 2014, 09:08:51 PM
Easy way to get that 2 cards for GB2 cards.
Title: Re: G TD01/TD02 & BT01
Post by: Ibuki Kouji on November 13, 2014, 10:18:53 PM
Now just need to see what will ibuki deck in this season.. and also the nova grappler g unit...
Title: Re: G TD01/TD02 & BT01
Post by: Skyzlimitz on November 13, 2014, 10:27:23 PM
Now just need to see what will ibuki deck in this season.. and also the nova grappler g unit...
hasn't the nova G-unit already been revealed (http://cardfight.wikia.com/wiki/Meteorkaiser,_Vikt_Ten)
Title: Re: G TD01/TD02 & BT01
Post by: Ren «Я» on November 13, 2014, 10:28:16 PM
Now just need to see what will ibuki deck in this season.. and also the nova grappler g unit...
hasn't the nova G-unit already been revealed (http://cardfight.wikia.com/wiki/Meteorkaiser,_Vikt_Ten)

Pretty sure it has xD
Title: Re: G TD01/TD02 & BT01
Post by: Ibuki Kouji on November 13, 2014, 10:40:46 PM
Now just need to see what will ibuki deck in this season.. and also the nova grappler g unit...
hasn't the nova G-unit already been revealed (http://cardfight.wikia.com/wiki/Meteorkaiser,_Vikt_Ten)
not that the other one..
Title: Re: G TD01/TD02 & BT01
Post by: Ren «Я» on November 13, 2014, 10:47:18 PM
Now just need to see what will ibuki deck in this season.. and also the nova grappler g unit...
hasn't the nova G-unit already been revealed (http://cardfight.wikia.com/wiki/Meteorkaiser,_Vikt_Ten)
not that the other one..

What's the other one o.o? Besides Meteorkaiser, Vikt Ten
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on November 13, 2014, 11:35:01 PM
He's probably referring to the secondary Nova Grappler Stride since all of these clans are getting 2 to start with (except for Gear Chronicle which has about 4-5).

Ibuki is likely still using Deletors or playing Cray Elementals with support. That Link Joker Trial Deck in the future is gonna have to make sense at one point and he's the only person that'd fit the bill. ... Unless the writers of the anime are idiots and Void is still the main antagonist. If that's the case, seeing Ibuki playing a full Cray Elemental deck from the Neon Messiah Grade 0 would be interesting and pretty hilarious.
Title: Re: G TD01/TD02 & BT01
Post by: Ren «Я» on November 13, 2014, 11:37:53 PM
He's probably referring to the secondary Nova Grappler Stride since all of these clans are getting 2 to start with (except for Gear Chronicle which has about 4-5).



Ohh , okay makes sense xD Worded in a way that got me sorta confused lol.
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on November 13, 2014, 11:49:36 PM
While it would be annoying to have Void as the main antagonist, you have to remember that Link Joker is not inherently void itself, but just the avatar void chose to fight with. Void could probably just pick a new clan to attack with anytime it wanted, since LInk Joker failed.

As for the COTD, hell pretty Saint dragon I love you.
Title: Re: G TD01/TD02 & BT01
Post by: Ibuki Kouji on November 14, 2014, 06:11:46 AM
i was talking about this card http://livedoor.blogimg.jp/freedomduo/imgs/9/3/93824a7b.jpg
still waiting to see his skill
btw guys didn't we saw this card in the anime? http://livedoor.blogimg.jp/freedomduo/imgs/8/3/83beffd9.jpg
in the starting episode... a dragon came into play... (this is a g unit i think)
Title: Re: G TD01/TD02 & BT01
Post by: Lucius on November 14, 2014, 11:12:21 AM
Shenlong has finally come to Cardfight Vanguard. <.<
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on November 14, 2014, 03:16:02 PM
Isn't that just a basic Chinese dragon?
Title: Re: G TD01/TD02 & BT01
Post by: Ren «Я» on November 14, 2014, 03:20:20 PM
Shenlong has finally come to Cardfight Vanguard. <.<

xD Ikr. Exactly what I thought when I first saw that picture.
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on November 14, 2014, 05:14:17 PM
Shenron there is Mamoru's Stride.

Try not to post gigantic pictures.
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on November 14, 2014, 05:58:09 PM
Not going to lie, don't really understand the Shenron References, unless every chinese dragon is Shenron now??
Anyways, he looks cool, can't wait to see what he actually does.
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on November 14, 2014, 05:59:28 PM
Not going to lie, don't really understand the Shenron References, unless every chinese dragon is Shenron now??
Anyways, he looks cool, can't wait to see what he actually does.

Every chinese dragon being Shenron is the joke.
Title: Re: G TD01/TD02 & BT01
Post by: Ren «Я» on November 14, 2014, 06:02:26 PM
Not going to lie, don't really understand the Shenron References, unless every chinese dragon is Shenron now??
Anyways, he looks cool, can't wait to see what he actually does.

Every chinese dragon being Shenron is the joke.

There we go xD At least someone gets it.
Title: Re: G TD01/TD02 & BT01
Post by: [ER] Patrickzzz on November 14, 2014, 06:06:23 PM
Not going to lie, don't really understand the Shenron References, unless every chinese dragon is Shenron now??
Anyways, he looks cool, can't wait to see what he actually does.

Every chinese dragon being Shenron is the joke.

It's also a fact tho.
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on November 14, 2014, 06:37:41 PM
I do not get that joke but okay.
Also I can guarantee that the Chinese Dragons in Avatar are not Shenron so DingDongthoartwrong @Patrick
Title: Re: G TD01/TD02 & BT01
Post by: Lucius on November 15, 2014, 03:04:37 AM
even if they are out of fire... i don't think every chinese Dragon has orange balls flying around him
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on November 15, 2014, 03:51:13 PM
Shenron doesn't have orange balls flying around him either. He has them sitting near his tail in a neat circle.
But this whole thing is entirely off topic, so it's probably best to just drop it.
Title: Re: G TD01/TD02 & BT01
Post by: colonel830303 on November 16, 2014, 09:28:35 PM
(http://img2.wikia.nocookie.net/__cb20141117020932/cardfight/images/thumb/8/88/G-BT01-001-GR_%28Sample%29.png/273px-G-BT01-001-GR_%28Sample%29.png)

Interdimensional Dragon, Chronos Command Dragon

Grade 4 / Triple Drive / G Unit / Power 15000+ / Critical 1 / Gear Chronicle / Gear Dragon / Dark Zone

(G Unit cannot be put in the main deck)

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it) Stride this face down card on your (VC).

[Auto](VC) [CB2, SB1, and discard 1 card from your hand] When this unit's attack hits a vanguard, you may pay the cost. If you do, your opponent puts all of his/her rear guards to the bottom of the deck in any order.

OMG Bushi.........

Title: Re: G TD01/TD02 & BT01
Post by: Cherry on November 16, 2014, 09:56:37 PM
HOT DAMN

GIVE ME THIS BEAUTIFUL CREATURE
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on November 16, 2014, 10:08:38 PM
JEEEEEEZZZ
THIS IS INSANE, WHAT THE HECK.
CHRONOS, CALM DOWN.
Title: Re: G TD01/TD02 & BT01
Post by: Ibuki Kouji on November 16, 2014, 10:09:34 PM
oh my god what the heck am i even seeing... bushiroad complete stoled my dream card .....
Title: Re: G TD01/TD02 & BT01
Post by: [ER] Patrickzzz on November 16, 2014, 10:22:27 PM
My "Gotta run this in every single deck" list jsut got a new member :D
Title: Re: G TD01/TD02 & BT01
Post by: Lucius on November 17, 2014, 03:00:55 AM
Bushi you finally have a new favorite clan <.<

*gives skill a Name* Absolute time Change!!
Title: Re: G TD01/TD02 & BT01
Post by: Ren «Я» on November 17, 2014, 03:31:49 AM
I gotta agree with Pat on this xD

- Adds that Stride into every deck I have when it gets on cfa -
Title: Re: G TD01/TD02 & BT01
Post by: Ibuki Kouji on November 17, 2014, 05:20:28 AM
I gotta agree with Pat on this xD

- Adds that Stride into every deck I have when it gets on cfa -
I think that card came for to take the revenge against ibuki in the anime... (because in that match chrono just had his vanguard on the field so) TAKING REVENGE

btw new card for royal paladin
(http://img2.wikia.nocookie.net/__cb20141117063738/cardfight/images/c/c5/G-TD02-004_%28Sample%29.png)
Great Scholar Sage, Kunron

[AUTO](VC/RC):[Counter Blast (1)] When this unit attacks, you may pay the cost. If you do, this unit gets [Power]+3000 until the end of that battle.

(not good)
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on November 17, 2014, 05:38:42 AM
I feel it's more of trying to put the opponent in Chrono's position.

He's fond of fighting alone, despite not wanting to be alone, so he makes them fight alone in turn. Instead of revenge, it's making them understand how he feels.
Title: Re: G TD01/TD02 & BT01
Post by: Ibuki Kouji on November 17, 2014, 05:41:44 AM
I feel it's more of trying to put the opponent in Chrono's position.

He's fond of fighting alone, despite not wanting to be alone, so he makes them fight alone in turn. Instead of revenge, it's making them understand how he feels.
._. ok ok i understand it... (then i will say that chrono commend dragon is came from the future) >.<
Title: Re: G TD01/TD02 & BT01
Post by: Magus TSS on November 17, 2014, 06:16:01 PM
btw new card for royal paladin
(http://img2.wikia.nocookie.net/__cb20141117063738/cardfight/images/c/c5/G-TD02-004_%28Sample%29.png)
Great Scholar Sage, Kunron

[AUTO](VC/RC):[Counter Blast (1)] When this unit attacks, you may pay the cost. If you do, this unit gets [Power]+3000 until the end of that battle.

(not good)
I'm actually more shocked by Kunron then by Chronos Dragon. Yes Chronos Dragon is amazing but it shockes me way more royals getting another Bors Clone.
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on November 17, 2014, 06:24:31 PM
I'm not surprised at all. Honestly I'm pretty sure that's just the second Grade 3 for the trial deck, or one of them. So it makes sense that it would be bad. We've been getting those clones for so long I'd be shocked if there wasn't one in the trial decks.

It's just another grade 3 royal that no one should play.
Title: Re: G TD01/TD02 & BT01
Post by: [ER] Patrickzzz on November 17, 2014, 06:34:58 PM
Bors is back :3
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on November 17, 2014, 09:29:13 PM
REVIVAL OF GRADE 3 CAMPAIGN

KNIGHT OF CONVICTION, BOHRS V2
Title: Re: G TD01/TD02 & BT01
Post by: Ibuki Kouji on November 17, 2014, 10:25:43 PM
(http://img2.wikia.nocookie.net/__cb20141118031405/cardfight/images/d/df/G-BT01-015-RR_%28Sample%29.png)
Twilight Arrow Dragon
[AUTO](RC) Generation Break 1 (This ability is active if you have one or more face up G Units on your (VC) and/or G Zone):[Counter Blast (1)] When this unit attacks a vanguard, if this unit is boosted, you may pay the cost. If you do, choose one of your opponent's grade 2 or less rear-guards, and retire it.

(http://img1.wikia.nocookie.net/__cb20141118025918/cardfight/images/e/e3/G-TD02-003_%28Sample%29.png)
Aura Shooter Dragon
[AUTO](VC) Generation Break 1 (This ability is active if you have one or more face up G Units on your (VC) and/or G Zone):When this unit attacks a vanguard, this unit gets [Power]+6000 until end of that battle.
[AUTO]:[Counter Blast (2)] When this unit is placed on (VC), you may pay the cost. If you do, search your deck for up to one grade 2 or greater card, call it to (RC), and shuffle your deck.

(http://img3.wikia.nocookie.net/__cb20141117233713/cardfight/images/0/00/UbaruTutu.png)
Steam Knight, Ubaru Tutu
[AUTO](VC) Generation Break 1 (This ability is active if you have one or more face up G Units on your (VC) and/or G Zone): When this unit attacks a vanguard, until end of that battle, this unit gets [Power]+6000.
[AUTO]: [Counter Blast (2)] When this unit is placed on (VC), you may pay the cost. If you do, choose one of your opponent's grade 2 or less rear-guards, and put that unit on the bottom of your opponent's deck.
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on November 17, 2014, 10:29:13 PM
yeah bushi thats exactly what kagero wanted
a better non-archetyped menace laser/cheaper berserk dragon

... No, I'm really being legitimately honest there. I hate it yet it's what Kagero's wanted for awhile.

The 10ks of this era are... really underwhelming and awful compared to the 10k Legions. They're better than most of the generic Limit Breaks though.
Title: Re: G TD01/TD02 & BT01
Post by: Magus TSS on November 17, 2014, 11:06:38 PM
yeah bushi thats exactly what kagero wanted
a better non-archetyped menace laser/cheaper berserk dragon
Actually Berserk is better in some cases. Since you know main phase skills combos. This is a battle phase skill. This seems like it be used more in the legion variant but its a bit slow. I might just be underestimating it though.
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on November 17, 2014, 11:21:23 PM
This new kagero is just like the g2 Gear Chronicle that puts the rear at the bottom of the deck. Makes me wonder if Royals will get something similar.

Also this is excessively better than berserk and menace.
Title: Re: G TD01/TD02 & BT01
Post by: [ER] Patrickzzz on November 18, 2014, 12:07:52 AM
If aura shooter was 11k i would have loved him tho.
Title: Re: G TD01/TD02 & BT01
Post by: Ibuki Kouji on November 18, 2014, 05:53:05 AM
If aura shooter was 11k i would have loved him tho.
what can we do cards are cards made by (bushi?) btw i found this card
(http://img3.wikia.nocookie.net/__cb20141117234020/cardfight/images/4/41/ShyGearRaven.png)
Shy Gear Raven
[CONT]: Sentinel (You may only have up to four cards with "[CONT]: Sentinel" in a deck)
[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your units that is being attacked, and that unit cannot be hit until end of that battle.

just an ordinary pg but even a unit from gear chronicle
Title: Re: G TD01/TD02 & BT01
Post by: Ibuki Kouji on November 18, 2014, 07:36:36 AM
(http://img4.wikia.nocookie.net/__cb20141118115757/cardfight/images/f/f8/Steam_Maiden%2C_Alulim.jpg)
Steam Maiden, Alulim
[CONT]: Sentinel (You may only have up to four cards with "[CONT]: Sentinel" in a deck)
[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (GC) from your hand, you may pay the cost. If you do, choose one of your vanguard that is being attacked, and that unit cannot be hit until end of that battle, and if you have a card named "Steam Maiden, Alulim" in your drop zone, choose up to one card in your damage zone, and turn it face up.

(http://img2.wikia.nocookie.net/__cb20141118121322/cardfight/images/7/7e/Knight_of_Twin_Swords.jpg)
Knight of Twin Sword
[AUTO](RC) Generation Break 1 (This ability is active if you have one or more face up G Units on your (VC) and/or G Zone):[Counter Blast (1)] When this unit attacks a vanguard, if this unit is boosted, you may pay the cost. If you do, search your deck for up to one grade 2 card not named "Knight of Twin Sword", call it to (RC), and shuffle your deck.
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on November 18, 2014, 07:46:31 AM
What the hell?!

Bushi, you want GC to sell, okay, but that's not fair! Royals need that more than those timey wimey jackasses.

Though that G2 Royal is amazing, it isn't making up for it.
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on November 18, 2014, 08:23:53 AM
(http://img1.wikia.nocookie.net/__cb20141118125929/cardfight/images/thumb/4/48/Toge.jpg/273px-Toge.jpg)

Steam Soldier, Toge

[AUTO](VC/RC): When this unit is attacked, this unit gets [Power]+5000 until the end of that battle.

(http://img2.wikia.nocookie.net/__cb20141118131129/cardfight/images/thumb/c/ce/GTD02-011.png/370px-GTD02-011.png)

Knight of Steel Wing

Royal Paladin Toge clone

(http://img2.wikia.nocookie.net/__cb20141118124615/cardfight/images/thumb/f/fb/Gear_turtle.jpg/273px-Gear_turtle.jpg)

Heaping Carapace Gear Turtle

Gear Chronicle Especial Intercept

(http://img1.wikia.nocookie.net/__cb20141118125326/cardfight/images/thumb/1/19/Mithual_guard_lion.jpg/273px-Mithual_guard_lion.jpg)

Mithril Guard Lion

Royal Paladin Especial Intercept

(http://img3.wikia.nocookie.net/__cb20141118124129/cardfight/images/thumb/d/d9/IMG_20141118_063144.JPG/273px-IMG_20141118_063144.JPG)

Interdimensional Giant Soldier of the Pulverizing Arm

Gear Chronicle Bohrs clone

(http://img2.wikia.nocookie.net/__cb20141118113607/cardfight/images/b/bc/10406364_10152858255692235_331073600297720903_n.jpg)

Lady Cyclone
Nova Grappler

[CONT]: Sentinel (You may only have up to four cards with "[CONT]: Sentinel" in a deck)
[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (GC) from your hand, you may pay the cost. If you do, choose one of your vanguard that is being attacked, and that unit cannot be hit until end of that battle, and if you have a card named "Lady Cyclone" in your drop zone, choose up to one card in your damage zone, and turn it face up.

(http://img2.wikia.nocookie.net/__cb20141118130208/cardfight/images/thumb/5/5e/015.png/331px-015.png)
(http://img1.wikia.nocookie.net/__cb20141118124944/cardfight/images/e/e1/Untitled-0.png)
(http://img1.wikia.nocookie.net/__cb20141118131414/cardfight/images/thumb/4/49/Healing.jpg/353px-Healing.jpg)

Burning Mane Lion - Royal Paladin Critical Trigger
Little Fairy of Assault Captain - Royal Paladin Draw Trigger
Healing Pegasus - Royal Paladin Heal Trigger

(http://img4.wikia.nocookie.net/__cb20141118123533/cardfight/images/thumb/a/a3/IMG_20141118_063450.JPG/364px-IMG_20141118_063450.JPG)
(http://img2.wikia.nocookie.net/__cb20141118123600/cardfight/images/thumb/0/0b/IMG_20141118_063429.JPG/355px-IMG_20141118_063429.JPG)

Belly Clock, Gear Rabbit - Gear Chronicle Stand Trigger
Gear Chronicle Heal Trigger

Will get the rest of the two Trial Decks as translations finish.



Names being translated, wait a bit. These below are from NAC.

http://i.imgur.com/muv6K4i.jpg
Royals
1. Knight of Flash - Generic Royal Paladin Critical
2. Knight of Drawn Sword - Royal Paladin Forerunner
Act (R) [Place in Soul, Discard 1 card] Draw 1 card
3.
Knight of Militarism, Merianus
Auto (V) GB1 [CB1, SB1] When this Unit attacks Vanguard, pay cost. If do, search Deck for up to 1 G2 card, call to R, shuffle Deck
Auto (V) [SB1] When this Unit appears in V, pay cost. If do, choose up to 1 card in hand, call to R, choose 1 of your Units, gains 5000 Power this turn.

http://i.imgur.com/ZRzslxo.jpg
Three Kagero
1. Auto (R) GB1: When attacks V, gains 3000 pow this battle
2. Auto (R) GB1: Whenever an opponent Rearguard is sent to Drop during this turn, this Unit gains 5000 Power this turn.
3. G2 version of Card 1

http://i.imgur.com/GBcoICK.jpg
Two Kagero, Oracle Think Tank on the right
1. Forerunner / Act (R) GB1: [CB1, Place in Soul] Retire opponent G1 or lower Rear
2. G1 Version of the +5000 guy from previous group
3. (Grade 1 for those who can't see it.) Act (R) GB1: [Choose 1 Grade 1 or higher card from hand, place on top of Deck] Shuffle card, Soul Charge 1, Damage Flip 1. Can't use again this turn.

http://i.imgur.com/CaurWCk.jpg
Two Gear Chronicle, Nova Grappler on the right
1. Forerunner / Top 5 G3 Searcher (Timepiece Dracokid)
2. Auto (R): When this Unit attacks V, gains 2000 Power.
3. Auto (R) GB1: At end of battle in which this Unit boosts, choose 1 of your other Rs, Stand. If Stand, this Unit returns to the Deck, and Deck is shuffled.

http://i.imgur.com/jiUxSbJ.jpg
Nova Grapplers
1. Ring Girl, Ai - Nova Grappler Vanilla Heal
2. Drawn Baron - Nova Grappler Vanilla Draw
3. Extreme Battler, Hajimaru - Forerunner / Act (R): [Place in Soul] Buff 1 of your Unit for 3000 this turn.

http://i.imgur.com/eQFwux5.jpg
Kagero
1. Act (V) GB1: [CB2] Choose 1 of your Rs, this turn, it gains 2000 Power, choose 1 of your opponent's Rearguards with Power less than or equal to Power of that Unit, retire.
Second ability is a clone of that G3 Royal Paladin's enter V skill.
2. Kagero Heal
3. Kagero Critical

http://i.imgur.com/uTvRuDF.jpg
Novas
1. Auto (R) GB1 When your Unit, other than this Unit, in the same Column as this Unit Stands that Unit gains 4000 Power this turn.
2. G1 +3000 Vanguard Attacker
3. G2 +3000 Vanguard Attackers

http://i.imgur.com/khO1dy3.jpg
1 Kagero, 2 Oracles
1. Act (V) GB1: [CB2] Choose 1 opponent Rear, Retire it. / Auto (CB1, SB1) When this Unit appears in V, pay cost. If do. Reture 1 of your opponent's G1 or lower Rs
2. Nebula Witch, Nono - OTT Stand Trigger; Auto (R) GB1: [SB1} At end of Battle when this unit boosts, can pay cost. if do, draw 1, return this card to Deck, shuffle Deck.
3. Calm Wind Heal Trigger. (Calm Wind appaears to be a new archetype.)

http://i.imgur.com/LLHRD3U.jpg
Battle Sister Marshmallow - Auto (V/R): When this Unit's attack hits V, if "Battle Sister" Vanguard, Soul Charge 1, Flip face-up 1 card in Damage zone.
2. Calm Wind; G2 +3000 Vanguard Attacker
3. Royal Paladin Stand Trigger: Auto GB1: When this Unit appears in R, Choose up to 2 of your other Units, they gain 3000 Power this turn. If gain, this Unit is shuffled back into Deck.
Title: Re: G TD01/TD02 & BT01
Post by: Lucius on November 18, 2014, 08:57:22 AM
1st i gotta thank bushi for finally showing the heal of GC
2nd They deserve to be shot for mocking every old PG in this game and not even giving 1k less power to the new ones
Title: Re: G TD01/TD02 & BT01
Post by: Magus TSS on November 18, 2014, 09:05:30 AM
2nd They deserve to be shot for mocking every old PG in this game and not even giving 1k less power to the new ones
These new ones can't guard your rear guards.
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on November 18, 2014, 09:06:51 AM
2nd They deserve to be shot for mocking every old PG in this game and not even giving 1k less power to the new ones
These new ones can't guard your rear guards.

you say this as if it means something
im pretty sure in a stride format perfect guarding for a rearguard would result in death
Title: Re: G TD01/TD02 & BT01
Post by: Magus TSS on November 18, 2014, 09:35:47 AM
2nd They deserve to be shot for mocking every old PG in this game and not even giving 1k less power to the new ones
These new ones can't guard your rear guards.

you say this as if it means something
im pretty sure in a stride format perfect guarding for a rearguard would result in death
There still a potential 1 in 20 situation where you might end up wanting to protecting your rear if they attack it because it might be the one that wins you the game. But yea its not a common case. Was also trying to think of a justified reason why its 6000 like the others.
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on November 18, 2014, 09:57:15 AM
The 1 in 20 chance is there and I understand trying to justify it but it really just... isn't possible to. Because by the time that situation becomes apparent, you'd still have to make the choice of stopping a full rush and Stride from killing you or saving that one rearguard that could be replaced from your draw or not.

It's just laughing at older Perfect Guards.
Title: Re: G TD01/TD02 & BT01
Post by: [ER] Patrickzzz on November 18, 2014, 10:34:14 AM
I Can't even...
Title: Re: G TD01/TD02 & BT01
Post by: AloisTrancy on November 18, 2014, 02:02:02 PM
It seems like every time new perfect guards come out, they laugh at old ones
First the general non clan specific PG's came out
Now these non clan specific pg's can unflip too
At least royals have a decent unflipper now.
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on November 19, 2014, 12:13:20 AM
http://img2.wikia.nocookie.net/__cb20141119042351/cardfight/images/5/5b/10462884_739193102822696_2009472779724621785_n.jpg

Meteorkaiser, Viktplasma
Nova Grappler

"True Meteor Action, Viktplasma!"

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).
[ACT](VC):[Counter Blast (2) & Choose a face down card named "Meteorkaiser, Viktplasma" from your G Zone, and turn it face up] If the number of face up cards in your G Zone is two or more, until end of turn, this unit gets drive check -1 and "[AUTO](VC):[Choose two cards from your hand, and discard them] At the end of the battle that this unit attacked a vanguard, you may pay the cost. If you do, [Stand] this unit. This ability cannot be used for the rest of that turn. (Even if you do not pay the cost, this ability cannot be used for the rest of that turn.)"

(http://img2.wikia.nocookie.net/__cb20141119042324/cardfight/images/thumb/2/2a/10470606_739195359489137_4128996567399460337_n.jpg/640px-10470606_739195359489137_4128996567399460337_n.jpg)

Descended Sword Deity, Takemikazuchi
Oracle Think Tank

"The god-like sword descends from the sky, and cuts down the land."

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).
[ACT](VC):[Counter Blast (2) & Choose a face down card named "Descended Sword Deity, Takemikazuchi" from your G Zone, and turn it face up] If the number of face up cards in your G Zone is two or more, look at four cards from the top of your deck, search for two cards, and put them into your hand, and put the rest of the cards to the bottom of your deck. This ability cannot be used for the rest of that turn.
Title: Re: G TD01/TD02 & BT01
Post by: [ER] Patrickzzz on November 19, 2014, 12:49:28 AM
A Stride self-stander, everyone saw this coming for a long time now, but it isn't bad. Dat oracle tho... I say this a lot but gotta run him in every single deck.
Title: Re: G TD01/TD02 & BT01
Post by: Ren «Я» on November 19, 2014, 01:33:30 AM
Finally a standing stride xD
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on November 19, 2014, 04:49:47 AM
(http://img4.wikia.nocookie.net/__cb20141119081322/cardfight/images/3/33/10615460_10152893148887700_3353055232423386879_n.jpg)

THE ALMIGHTY SHENRON

Imperial Flame Dragon King, Route Flare Dragon

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).
[ACT](VC):[Choose a face down card named "Imperial Flame Dragon King, Route Flare Dragon" from your G Zone, and turn it face up] If the number of face up cards in your G Zone is two or more, choose one of your opponent's rear-guards, and retire all of your opponent's rear-guards in the same column as that unit. This ability cannot be used for the rest of that turn.
Title: Re: G TD01/TD02 & BT01
Post by: Lucius on November 19, 2014, 05:14:55 AM
a persona blast version of Pain laser huh. well it is actually spamable with being an act skill which can be used more than once per turn. lets see when kagero gets GB unflipper
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on November 19, 2014, 05:31:28 AM
That skill is once per turn.

I'm just surprised it's a tame Perdition.
Title: Re: G TD01/TD02 & BT01
Post by: Cherry on November 19, 2014, 06:05:22 AM
Gear Chronicle Heal Trigger is named Steam Maiden, Ululu.

Mecha Battler names changed to Extreme Battler.

Gear Chronicle got an additional vanilla Critical Trigger. Kagero got a new vanilla Draw, Heal, and Critical Trigger (the draw trigger is pretty reminiscent to Maria). Oracle Think Tank got a vanilla draw.

(http://img1.wikia.nocookie.net/__cb20141119095127/cardfight/images/7/78/Holy_Knight_Guardian.jpg)(http://img4.wikia.nocookie.net/__cb20141119095716/cardfight/images/b/be/Protect_Orb_Dragon.jpg)(http://img4.wikia.nocookie.net/__cb20141118184635/cardfight/images/thumb/8/8a/6a19fdc3.jpg/273px-6a19fdc3.jpg)

Holy Knight Guardian, Protect Orb Dragon, Mediator, Amenosagiri

New Era Perfect Guards for Royal Paladin (bless), Kagero, and Oracle Think Tank respectively.

(http://img1.wikia.nocookie.net/__cb20141119091036/cardfight/images/thumb/4/46/B2ylfbhCEAEETeC.jpg/273px-B2ylfbhCEAEETeC.jpg)

Perdition Dancer, Anna

[AUTO]:[Soul Blast (1)-card with "Perdition" in its card name] When this unit is placed on (RC), if you have a vanguard with "Perdition" in its card name, and your opponent has no rear-guards in the same column as this unit, you may pay the cost. If you do, choose up to two cards from your damage zone, and turn them face up.

(http://img3.wikia.nocookie.net/__cb20141118184622/cardfight/images/thumb/6/67/4c446e91.jpg/273px-4c446e91.jpg)

Flame of Strength, Aetniki

[AUTO](RC):[Put this unit into your soul] When your opponent's rear-guard is put into the drop zone due to an effect from one of your cards, you may pay the cost. If you do, choose up to two cards from your damage zone, and turn them face up.

(http://img1.wikia.nocookie.net/__cb20141118184646/cardfight/images/thumb/c/cb/4f98c655.jpg/273px-4f98c655.jpg)

Lizard Soldier, Beria

[AUTO](RC) Generation Break 1 (This ability is active if you have one or more face up G Units on your (VC) and/or G Zone):When your opponent's rear-guard is put into the drop zone due to an effect from one of your cards, choose up to one of your other rear-guard, it gets [Power]+10000. If gained [Power]+10000, return this unit to your deck, and shuffle your deck.This ability cannot be used for the rest of that turn.

(http://img4.wikia.nocookie.net/__cb20141118173921/cardfight/images/thumb/3/32/%E3%83%95%E3%82%A1%E3%82%A4%E3%83%8A%E3%83%AB%E3%83%BB%E3%83%AC%E3%83%B3%E3%83%81.png/273px-%E3%83%95%E3%82%A1%E3%82%A4%E3%83%8A%E3%83%AB%E3%83%BB%E3%83%AC%E3%83%B3%E3%83%81.png)

Final Wrench

[AUTO](RC) Generation Break 1 (This ability is active if you have one or more face up G Units on your (VC) and/or G Zone):When another of your units in the same column as this unit [Stand] due to an effect from one of your cards, that unit gets [Power]+4000 until end of turn.

(http://img3.wikia.nocookie.net/__cb20141118215132/cardfight/images/thumb/7/7d/8d79aa0c-s.jpg/273px-8d79aa0c-s.jpg)

Tankman Mode Beam Cannon

[AUTO](RC) Generation Break 1 (This ability is active if you have one or more face up G Units on your (VC) and/or G Zone):[Choose one grade 1 or greater card from your hand, reveal it to your opponent, and put it on the top of your deck] When this unit attacks a vanguard, you may pay the cost. If you do, shuffle your deck and this unit gets [Power]+5000 until end of turn.

Other than a few other clones/vanillas, this should be everything from both Trial Decks and G-BT01. I'll unsticky this thread in December.
Title: Re: G TD01/TD02 & BT01
Post by: Lucius on November 19, 2014, 07:46:10 AM
is it just me or is someone else also thinking that breakdown Dragon got a wife now <.< . but man that stand... op stands are popping up like Popcorn. does bushi want People to use stand this much?
Title: Re: G TD01/TD02 & BT01
Post by: Ibuki Kouji on November 19, 2014, 08:18:04 AM
(http://img2.wikia.nocookie.net/__cb20141119125630/cardfight/images/a/a1/G-BT01-022.jpg)
Knight of Great Spear
[ACT](VC) Generation Break 1 (This ability is active if you have one or more face up G Units on your (VC) and/or G Zone):[Counter Blast (2)] Choose two of your units, and those units get [Power] +5000 until end of the turn.
[AUTO]:[Counter Blast (1) & Soul Blast (1)] When this unit is placed on (VC), you may pay the cost. If you do, search your deck for up to one card named "Knight of Great Spear", call it to (RC), and shuffle your deck.

(http://img2.wikia.nocookie.net/__cb20141119122909/cardfight/images/1/1a/G-TD02-010.jpg)
Archer of the Epilepsy Tower
[AUTO](RC) Generation Break 1 (This ability is active if you have one or more face up G Units on your (VC) and/or G Zone):When this unit attacks a vanguard, this unit gets [Power] +3000 until end of battle.

(http://img2.wikia.nocookie.net/__cb20141119114300/cardfight/images/e/e9/G-TD02-007.jpg)
Knight of Gluten, Bladeu
[AUTO](RC) Generation Break 1 (This ability is active if you have one or more face up G Units on your (VC) and/or G Zone):When this unit attacks a vanguard, this unit gets [Power] +3000 until end of battle.

(http://img4.wikia.nocookie.net/__cb20141119130704/cardfight/images/f/f0/G-BT01-010.jpg)
Knight of Black Mantle
[CONT](RC) Generation Break 1 (This ability is active if you have one or more face up G Units on your (VC) and/or G Zone): During your turn, if the number of your grade 2 rear-guards is two or more, this unit gets [Power]+2000 and "[AUTO](RC): When this unit's attack hits a vanguard, Soul Charge (1), choose one card from your damage zone, and turn it face up."

so many cards
Title: Re: G TD01/TD02 & BT01
Post by: Ibuki Kouji on November 19, 2014, 10:10:37 PM
(http://img4.wikia.nocookie.net/__cb20141120020722/cardfight/images/9/9d/G-BT01-003-RRR_%28Sample%29.png)
Sword Deity of Divine Sound, Takemikazuchi
Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).
[ACT](VC):[Counter Blast (2) & Choose a face down card named "Sword Deity of Divine Sound, Takemikazuchi" from your G Zone, and turn it face up] If the number of face up cards in your G Zone is two or more, look at four cards from the top of your deck, search for two cards, put them into your hand, and put the rest on the bottom of your deck in any order. This ability cannot be used for the rest of that turn.

Flavour: The sword of divine sound descends from the sky, and cuts down the land.

i know we already posted this card but i am posting this because it's card of the day ^,^
Title: Re: G TD01/TD02 & BT01
Post by: colonel830303 on November 20, 2014, 10:23:11 AM
Not sure if anyone posted this but i will give it a shot

(http://img3.wikia.nocookie.net/__cb20141120093538/cardfight/images/thumb/0/04/G-BT01-069.jpg/273px-G-BT01-069.jpg)

Hulk Roar Dragon

[AUTO](R):[CB (2)] When your opponent's rear-guard is put into the drop zone due to an effect from one of your other cards, you may pay the cost. If you do, choose one of your opponent's rear-guards, and retire it.
Title: Re: G TD01/TD02 & BT01
Post by: Magus TSS on November 20, 2014, 01:50:42 PM
Hands down. The most underestimated stride in the set.
Also Hi Berserk Dragons brother.