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Cardfight!! Vanguard => Creative Works => Topic started by: [MK Hunter] E.T on May 19, 2014, 02:25:26 PM

Title: Savage Cards
Post by: [MK Hunter] E.T on May 19, 2014, 02:25:26 PM
I feel like making cards today :3
Savage Totem
Grade 0/Tachikaze/High beast
Critical Trigger

Savage Baby
Grade 0/Tachikaze/Human
Draw Trigger

Savage Dancer
Grade 0/Tachikaze/Human
Stand Trigger (Yeah Dancer joined Tachikaze also :3)

Savage Queen
Grade 3/Tachikaze/Human
11.000 Power
[AUTO] Limit Break 4 (This ability is active if you have four or more damage):[Counterblast (1)] When a «Tachikaze» rides this unit, you may pay the cost. If you do, choose your vanguard, and until end of turn, that unit gets [Power]+10000, and choose up to three different «Tachikaze» from your drop zone, call them to (RC).
[AUTO](VC):When this unit attacks a vanguard, Soul Charge (1), and this unit gets [Power]+1000 until end of that battle.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

Savage Sage, Ehren
Grade 3/Tachikaze/Human
11.000 Power
[ACT] Limit Break 4 (This ability is active if you have four or more damage):[Counterblast (3) and Retire all your «Tachikaze» Rear-guard's]
This unit gains [Power] equal to the total [Power] of the «Tachikaze» Rear-guard's that got retired with this skill.
[CONT](VC): This unit gains [Critical] +1 for each [Power] 10.000 that this unit have.
[AUTO](RC): When this unit is placed on (RC) from Drop Zone, if there is no other unit in the same column, choose 1 unit with "Savage" in its name from Drop Zone, call it to that (RC).

The Savage "Яeverse" King
Grade 3/Tachikaze/Human
11.000 Power
[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Soul Blast (3) & Choose one of your «Tachikaze» rear-guards, and lock it] This unit gets [Power]+5000 and "[AUTO](VC): At the end of the battle that this unit attacked, if the attack did not hit during that battle, choose two of your «Tachikaze» rear-guards, retire them and your opponent has to retire Rear-guard's till it has the same number with yours. (Locked cards count as Open (RC) when this skill resolves.)".
(The locked card is turned face down, and cannot do anything. It turns face up at the end of the owner's turn.)
[CONT](VC): If you have a card named "Savage King" in your soul, this unit gets [Power]+2000.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

Savage Witch, Mirage Maker
Grade 2/Tachikaze/Human
Power 9000
[AUTO](RC): [Counter Blast (1)] When this unit is placed on (RC), you may pay the cost. If you do, choose up to 1 unit with "Savage' in its name from Drop Zone, call it to (RC).

P.S. Yeah I was in a kind hurray and forgot Drop Zone and combined 2 cards :P

Title: Re: Savage Cards
Post by: Jai Hearts on May 19, 2014, 02:51:30 PM
Savage Queen 6/10 while i woulda made its skill that any tachi send to the dropzone this turn returns to the field or to the hand to match the clan, its not a bad card. i dont know if the savages sub uses the soul allot but if they do good call on the soul charge.

Savage Sage, Ehren im assuming the RC skill calls a unit from the drop. 9/10. this card is a little to overpowered with the crit gains. however the fact that it costs 3 cb and your field makes it an awesome deadly and risky card and i wouldnt mind seeing a little more of this in the came.

The Savage "Яeverse" King the rearskill is not needed 9/10. without the rear skill i would give it a 10 because it is trully an amazing skill, matching both the reverse style or being overpowered and the tachi style of devouring your comrads to get stronger.
Title: Re: Savage Cards
Post by: ヤタ on May 19, 2014, 03:11:16 PM
I feel like making cards today :3
Savage Totem
Grade 0/Tachikaze/High beast
Critical Trigger

Savage Baby
Grade 0/Tachikaze/Human
Draw Trigger

Savage Dancer
Grade 0/Tachikaze/Human
Stand Trigger (Yeah Dancer joined Tachikaze also :3)

Savage Queen
Grade 3/Tachikaze/Human
11.000 Power
[AUTO] Limit Break 4 (This ability is active if you have four or more damage):[Counterblast (1)] When a «Tachikaze» rides this unit, you may pay the cost. If you do, choose your vanguard, and until end of turn, that unit gets [Power]+10000, and choose up to three different «Tachikaze» from your drop zone, call them to (RC).
[AUTO](VC):When this unit attacks a vanguard, Soul Charge (1), and this unit gets [Power]+1000 until end of that battle.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

Savage Sage, Ehren
Grade 3/Tachikaze/Human
11.000 Power
[ACT] Limit Break 4 (This ability is active if you have four or more damage):[Counterblast (3) and Retire all your «Tachikaze» Rear-guard's]
This unit gains [Power] equal to the total [Power] of the «Tachikaze» Rear-guard's that got retired with this skill.
[CONT](VC): This unit gains [Critical] +1 for each [Power] 10.000 that this unit have.
[AUTO](RC): When this unit is placed on (RC) from Drop Zone, if there is no other unit in the same column, choose 1 unit with "Savage" in its name from Drop Zone, call it to that (RC).

The Savage "Яeverse" King
Grade 3/Tachikaze/Human
11.000 Power
[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Soul Blast (3) & Choose one of your «Tachikaze» rear-guards, and lock it] This unit gets [Power]+5000 and "[AUTO](VC): At the end of the battle that this unit attacked, if the attack did not hit during that battle, choose two of your «Tachikaze» rear-guards, retire them and your opponent has to retire Rear-guard's till it has the same number with yours. (Locked cards count as Open (RC) when this skill resolves.)".
(The locked card is turned face down, and cannot do anything. It turns face up at the end of the owner's turn.)
[CONT](VC): If you have a card named "Savage King" in your soul, this unit gets [Power]+2000.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

Savage Witch, Mirage Maker
Grade 2/Tachikaze/Human
Power 9000
[AUTO](RC): [Counter Blast (1)] When this unit is placed on (RC), you may pay the cost. If you do, choose up to 1 unit with "Savage' in its name from Drop Zone, call it to (RC).

P.S. Yeah I was in a kind hurray and forgot Drop Zone and combined 2 cards :P



Should really be its own thread o3o
*splits*
Title: Re: Savage Cards
Post by: [MK Hunter] E.T on May 19, 2014, 03:42:08 PM
Should really be its own thread o3o
*splits*
Why?!?! :P
Title: Re: Savage Cards
Post by: ''The Diablo'' Blaster on May 19, 2014, 03:57:30 PM
Interesting unit's I have to say, ET.
Title: Re: Savage Cards
Post by: T-QK Kai on May 22, 2014, 09:04:02 AM
Interesting unit's I have to say, ET.

same here also
Title: Re: Savage Cards
Post by: Raien D. End on May 23, 2014, 03:51:53 AM
feels like GB but better
Title: Re: Savage Cards
Post by: Killa on June 01, 2014, 01:48:33 PM
Try making your own clan E.T . :P