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Cardfight!! Vanguard => Creative Works => Topic started by: Raien D. End on May 22, 2014, 04:34:00 AM

Title: Sanctuary of Light Cards
Post by: Raien D. End on May 22, 2014, 04:34:00 AM
FAN MADE CARDS-SANCTUARY OF LIGHT
g0 x17

SOL,Moon Archer x1
5000/human/RP
[AUTO]:Forerunner.
[AUTO](R):[put this unit in your soul]When an attack hits a vanguard during the battle that this unit boosts,you may pay the cost.If you do,search your deck for up to one grade 2 or less SOL,place it on (R).

4 Heal,4 Crit,4 Draw,4 Stand

g1 x13

SOL,Hurricane x3
7000/human/RP
[AUTO](R):When this unit attacks,if you have a vanguard with "SOL" in its name,this unit gets [POWER]+3000 until end of battle.

SOL, Planet Blader x4
human/Royal Paladin/6000
[CONT]: Sentinel (You may only have up to four cards with "[CONT]: Sentinel" in a deck)[AUTO]:[Choose a «Royal Paladin» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Royal Paladin» that is being attacked, and that unit cannot be hit until end of that battle.

SOL,Treasure Hunter x3
human/RP/7000
[AUTO](R):[Discard 1 SOL from you hand]When this unit is placed on (R),you may pay the cost.If you do,draw 1 card.

SOL,Toypugal x3
6000/RP/High Beast
[AUTO](R):When this unit boosts,if the number of other SOL rg you have is 3 or more,the boosted unit gets [POWER]+3000 until end of battle.

g2 x12

SOL,Holy Excutioner x3
9000/RP/Giant
[AUTO](R):[CB 1]When this unit is placed on (R),if you have a vg with SOL in its card name,you may pay the cost.If you do,choose one of your opponents g2 or less rg and retire it.

SOL,Knight Trainer x3
9000/giant/RP
[AUTO](R):[CB 1]When your g3 RP is placed on (V),you may pay the cost.If you do,search for up to one SOL,call it to (R).

SOL,Blue Dragon x3
8000/tear dragon/RP
[ACT](R):[SB 1]Choose a grade 1 or less card from the drop zone with SOL in its card name,put it in your hand.This ability can only be used once per turn.

SOL,Tempest Swordsman x3
9000/Human/RP
[AUTO](R):When this unit attacks,if you have a vg with SOL in its card name,this unit gets [POWER]+3000 until end of battle

g3 x8

Sanctuary of Light,Supernova Dragon x3
11000/cosmo dragon/royal paladin
[AUTO][LB4]:[CB 1]When a "Royal Paladin" rides this unit,you may pay the cost.If you do,choose you vg ,and until end of turn,that unit gets [POWER]+10000 and choose up to three of your "Royal Paladin" rg,and those units get [POWER]+2000 until end of turn.
[AUTO](VC):When this unit attacks,if the number of rg you have is more than your opponent's,this unit gets [POWER]+2000.
[CONT](VC/RC):Lord

SOL,Brightness Dragon x3

SOL,Planet Sniper
[ACT](V)LB4:[CB 1 and discard 1-SOL]Choose one of your rg and it gets [power]+3000 until end of turn and choose one of your opponents rg with the grade as your rg that gained [power] with this unit effect,retire it.
[CONT](V):During your turn,this unit gets power +1000 for each RP rg you have on (R).
[CONT]Lord

g4 x8

SOL,Infinite Light Dragon
15000+/G4/cosmo dragon
act:Stride
auto:[Choose one SOL,Infinite Star Dragon in g-zone and turn it face up]When this unit attacks you may pay the cost,if you do all of your units with 'SOL' in its card name gets [power]+3000 and if you have a SOL in your heart all of your front row units get [power]+3000 until end of turn.

SOL,Universal Dragon
15000+/G4/Cosmo dragon
act:stride
act:GB2[CB 2 and choose one SOL,Universal Dragon in your g-zone and turn it face up]All of your rearguards with SOL gets [power] +5000 until end of turn.

rate please~
Title: Re: Sanctuary of Light Cards
Post by: T_RD Ellino on May 23, 2014, 08:28:36 AM
Uhhhh Blue Dragon can get a perfect guard to your hand for a soulblast....don't you think that's a little too much?
Title: Re: Sanctuary of Light Cards
Post by: FTLol on May 23, 2014, 08:37:51 AM
Wait this IS a list of fan made cards right? (it kinda seems like a decklist to me)

Oh and btw you didn't say how long the power up lasts for all of your power up cards (ex. Toypugal, Hurricane, Tempest, etc.). But I guess its until the end of turn.
Title: Re: Sanctuary of Light Cards
Post by: Raien D. End on May 26, 2014, 08:14:55 PM
Uhhhh Blue Dragon can get a perfect guard to your hand for a soulblast....don't you think that's a little too much?

ok...that is a little too much.I have made some changes to it.
Title: Re: Sanctuary of Light Cards
Post by: Raien D. End on May 26, 2014, 08:17:56 PM
Wait this IS a list of fan made cards right? (it kinda seems like a decklist to me)

Oh and btw you didn't say how long the power up lasts for all of your power up cards (ex. Toypugal, Hurricane, Tempest, etc.). But I guess its until the end of turn.

1.its a fan made card.
2.the power + lasts until end of battle
Title: Re: Sanctuary of Light Cards
Post by: Seiryuu on May 26, 2014, 08:33:34 PM
With Planetal LB..the BR and the 9k booster are deadly.. e.e
Title: Re: Sanctuary of Light Cards
Post by: Raien D. End on May 26, 2014, 08:42:54 PM
yup...but i dont want to add him...:3
Title: Re: Sanctuary of Light Cards
Post by: Seiryuu on May 26, 2014, 08:52:19 PM
I know..just saying xD
Title: Re: Sanctuary of Light Cards
Post by: Raien D. End on May 27, 2014, 07:01:15 AM
I know..just saying xD

but i'm thinking of planetal crossride...thinking of its new name....-_-
Title: Re: Sanctuary of Light Cards
Post by: Seiryuu on May 27, 2014, 07:05:01 AM
SoL, Universal Dragon?? xP jokes aside..good luck on figuring a proper name for it xD
Title: Re: Sanctuary of Light Cards
Post by: Raien D. End on May 28, 2014, 03:02:50 AM
SoL, Universal Dragon?? xP jokes aside..good luck on figuring a proper name for it xD

i did think of that name...but nah doesn't fit
Title: Re: Sanctuary of Light Cards
Post by: NextGenNick on May 28, 2014, 05:38:03 PM
SoL is INCREDIBLY OP as it is, I should know as I have ripped people to pieces with them since day 1 of their release, some of the effects don't fit the bill of the gameplay especially Sniper but overall you've done a decent job, there are a few cards I would love to see though:

G1
Hurricane
 Planet Blader
Treasure Hunter x3
G2
tempest swordsman
Knight trainer
G3
Supernova Dragon - limit it to 3 units gain 2000 and it's good to go

I believe they would help deck synergy and pretty much destroy, well, everything...
Title: Re: Sanctuary of Light Cards
Post by: Raien D. End on May 30, 2014, 11:27:10 PM
SoL is INCREDIBLY OP as it is, I should know as I have ripped people to pieces with them since day 1 of their release, some of the effects don't fit the bill of the gameplay especially Sniper but overall you've done a decent job, there are a few cards I would love to see though:

G1
Hurricane
 Planet Blader
Treasure Hunter x3
G2
tempest swordsman
Knight trainer
G3
Supernova Dragon - limit it to 3 units gain 2000 and it's good to go

I believe they would help deck synergy and pretty much destroy, well, everything...

thank you
Title: Re: Sanctuary of Light Cards
Post by: Raien D. End on June 07, 2014, 12:47:02 PM
look here...
SOL,Galaxy Star Dragon
11000/Cosmo Dragon/RP
[AUTO](V)LB4:[CB2 SOL]When this unit attacks,all of your SOL units get power +3000 and if the number of SOL rearguards you have is 4 or more,this unit gets crit +1.
[CONT](V):If you have "Sanctuary of Light,Planetal Dragon" in your soul,this unit gets [POWER]+2000.
[CONT](V/R):LORD
Title: Re: Sanctuary of Light Cards
Post by: strtegistjdb on June 09, 2014, 04:06:38 PM
We said work on the skill not break the skill's skull. Some of your units seem to be trying to imitate other RP units that do not fit with the archetype. Could you at least give a 12k or 10k attacker? That may lighten the load a little. Also try and work on the units that seem to require something being played, it may be better to just have one already existing unit follow the SOL cost in order to get off an AUTO effect.
Title: Re: Sanctuary of Light Cards
Post by: Raien D. End on June 10, 2014, 05:04:31 AM
wut have i done wrong...