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Creative Works / Re: [Custom Playmat] Phoenix's Playmats
« on: May 18, 2014, 03:08:30 PM »
Is there a limit to the # of units you can request to be incorporated into a single playmat? If so, what is it?
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Ultimate Lord of Vermillion Thunder, Sekeru
Grade 3/ Narukami / 11000 Power
[ACT (LB5)[Counter blast 4]: This units gets power +5000,+ 1 critical for the turn and can attack all of your opponents units at once.
[CONT] If you have "Dragonic Kaiser Vermillion" in your soul this unit gets power +2000
[CONT] Lord
Next card: The Man Who REALLY Cannot be Manipulated, Shuichi Tanaka
For those who dont know the card i'm refering to:http://cardfight.wikia.com/wiki/%22Man_who_Cannot_be_Manipulated%22_Shuichi_Tanaka
Looks legit but i have a few tips for u if u wanna try em out.
For your grade 0's id run
4 stands -
Brawler of Battles, Haoka(Skill - [AUTO]:[Retire this unit] During your turn, when your opponent's rear-guard in the front row is put into the drop zone, you may pay the cost. If you do, choose up to one of your opponent's rear-guards in the same column as that unit, and retire it. )
Why would i use that because it doesnt say retire lol. meaning u can attack a front row unit with a rear guard, then retire that stand from field aka boost something with the stand to atk a rg. or when a rg is retire in general from front row sets off Sieve but the interesting thing about that is u can atk with vg then hit a rg with um lets say spark rain for exmp then retire stand to nuke the backrow then u can set off
Eradicator, First Thunder Dracokid
so if u get sieve in top 10 u can superior ride during teh battle phase which gives u a double twin drive.
for your grade 1's I'd highly recomend running 4 of Certain Kill Eradicator, Ouei (Human) sets off Sieve's LB as well as in general nuking a front row rg
i get why u run Eradicator of the Ceremonial Bonfire, Castor tho but id use 2 10k boosters but its not needed but helps i guess.
for your grade 2's
ill tel u mine since its pretty decent
2-Supreme Army Eradicator, Zuitan (Human) unflips dmg for u
2-Fiendish Sword Eradicator, Cho-Ou (Demon) obv why cause nuking front row lol and if stand trigger on field at that time u can nuke the backrow as well ol
3- Eradicator, Lorentz Force Dragon (Thunder Dragon) cause retiring a rg for a cb1 is def worth it lol.
and 4 Spark Rain cause 12k atker and used with stands is decent
and Grade 3's
2 Shaper cause dat br skill so easy to set off and
2 Ignition which sets off Sieve
and 4 sieve's ofc lol
that's my build. maybe those tips etc would help u but if not its ok lol.
Once again, I don't run Chouou because I need to retire a unit behind the Vanguard Circle for my Special Combo to go off.
I'm not reducing the number of Shaper, too good
If I use Ignition they will retire BOTH front rows and I'l be left with nothing to set off Sweep with.
Zuitan I've considered running instead of Thunderboom.
Lorentz force is a no, I don't want my opponent choosing what disappears.
You're wrong about Ignition .-. Just resolve Sweep Command's On-ride and LB before resolving Ignition. Although, Electric Shaper still works way better with Sweep. Also.... Your deck relies way too much on that one turn. You leave yourself with next to nothing after that, which really weakens Sweep Command. Retiring that 5th card really isn't too big of a deal, and Lorentz is still cheaper. You can't guarantee your Superior Ride, either. If you don't get Sweep in that top 10, you just shut your entire deck down. It'd be way better for the deck to use Lorentz or ChouOu in place of Deathscythe, as that will allow you to retire stuff even after your Breakride turn. If you plan on finishing them off Breakride turn, then the draw from Sweep Command is useless, and Tempest Bolt would be a better choice. If you don't, then you should give yourself the ability to retire consistently even after the Breakride turn. Sure, having the Superior Ride is nice, but it's far from necessary for Sweep Command. If you actually use Sweep Command Dragon properly, Lorentz is fine. You're opponent won't have a choice as Sweep Command's skill should leave them with only one to choose.
Are you talking about the build that i told him that i use or the build that the person who posted this thread or w/e made because I understand 100% what u mean by if u meant my sieve deck it only lose 2x outa like averaged 15-18 cfs that i used it in.
Looks legit but i have a few tips for u if u wanna try em out.
For your grade 0's id run
4 stands -
Brawler of Battles, Haoka(Skill - [AUTO]:[Retire this unit] During your turn, when your opponent's rear-guard in the front row is put into the drop zone, you may pay the cost. If you do, choose up to one of your opponent's rear-guards in the same column as that unit, and retire it. )
Why would i use that because it doesnt say retire lol. meaning u can attack a front row unit with a rear guard, then retire that stand from field aka boost something with the stand to atk a rg. or when a rg is retire in general from front row sets off Sieve but the interesting thing about that is u can atk with vg then hit a rg with um lets say spark rain for exmp then retire stand to nuke the backrow then u can set off
Eradicator, First Thunder Dracokid
so if u get sieve in top 10 u can superior ride during teh battle phase which gives u a double twin drive.
for your grade 1's I'd highly recomend running 4 of Certain Kill Eradicator, Ouei (Human) sets off Sieve's LB as well as in general nuking a front row rg
i get why u run Eradicator of the Ceremonial Bonfire, Castor tho but id use 2 10k boosters but its not needed but helps i guess.
for your grade 2's
ill tel u mine since its pretty decent
2-Supreme Army Eradicator, Zuitan (Human) unflips dmg for u
2-Fiendish Sword Eradicator, Cho-Ou (Demon) obv why cause nuking front row lol and if stand trigger on field at that time u can nuke the backrow as well ol
3- Eradicator, Lorentz Force Dragon (Thunder Dragon) cause retiring a rg for a cb1 is def worth it lol.
and 4 Spark Rain cause 12k atker and used with stands is decent
and Grade 3's
2 Shaper cause dat br skill so easy to set off and
2 Ignition which sets off Sieve
and 4 sieve's ofc lol
that's my build. maybe those tips etc would help u but if not its ok lol.
Once again, I don't run Chouou because I need to retire a unit behind the Vanguard Circle for my Special Combo to go off.
I'm not reducing the number of Shaper, too good
If I use Ignition they will retire BOTH front rows and I'l be left with nothing to set off Sweep with.
Zuitan I've considered running instead of Thunderboom.
Lorentz force is a no, I don't want my opponent choosing what disappears.
Nice Arc I kinda like. I wanna see Kanzne Gaurdo, QW, Full Set Triggers and a LBer unit which could help this Archetype...(Obviously I want to proxy them :3)
the effects are above my post,thank you...
Well I'm not the Queen of Ride Chants for nothing! *points to the little crown on her head*
And with that, I added ALL of my current ride chants. They're on the first page. Let me know what'cha think!