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Battle area => Community => Deck Discussion => Topic started by: Cherry on December 06, 2014, 11:29:56 PM

Title: [Royal Paladin] Legend of the Jeweled Divine (Yvain/Ashlei/Altomile)
Post by: Cherry on December 06, 2014, 11:29:56 PM
Grade 0: 17

1 Desire Jewel Knight, Heloise
4 Blazing Jewel Knight, Rachelle
4 Bringer of Good Luck, Epona
4 Jewel Knight, Noble Stinger
4 Jewel Knight, Hirumi

Grade 1: 14

4 Holy Knight Guardian
4 Knight of Lauryl, Cycirlz
2 Jewel Knight, Primze
2 Jewel Knight, Sabalmy
2 Stinging Jewel Knight, Sherry

Grade 2: 11

4 Fellowship Jewel Knight, Tracie
4 Jewel Knight, Swordmy
3 Linking Jewel Knight, Tilda

Grade 3: 8

4 Prevail Jewel Knight, Yvain
2 Pureheart Jewel Knight, Ashlei
2 Knight of Blue Heavens, Altomile

Generation Zone: 8

4 Vague Sacred Knight, Gablade
4 Divine Sacred Dragon, Saint Blow Dragon

Have you ever wanted to know what it's like to force your opponent to eat Critical 2 every turn?! Well now you can! This deck contains large amounts of untold devastation and annihilation to poor saps that don't dare to Perfect Guard you! From turn 1, you can begin with anything, and if you went second, you can immediately begin your zerg without a moment's hesitation. This deck lives on the maddening adrenaline of endless rush. The more you rush with your powering up Jewel Knights and your 8000 boosting Heloise, the more they guard and the more it hurts when you rip one of your 12 Critical Triggers.

What? You want to know what happens when you hit Grade 3?

Well you start by Striding Gablade and not only rip more Criticals but drop Swordmys and Tildas to grab the only Sabalmy you'll ever need. Next turn, you can Stride again or you can Break Ride over Ashlei for a Critical 3 Legioned Yvain or a monster Altomile if you have Stridden twice already.

But wait, there's more.

If recycling triggers wasn't bad enough, your opponent can have the misfortune of facing a 49000 Triple Driving Critical 2 default Saint Blow Dragon. They survived? Yvain has Critical 2. They survived? You have Critical Triggers still in deck after madly thinning your deck of Grade 1s from Tilda/Swordmy and Grade 2s from Gablade. Can't draw all the Grade 3s you need to Stride with minimal cost? Well, Lauryl's got your Grade 3 searching and minimal Stride cost covered! Pesky Grade 2s in your way? Tracie hits 19000 with a 7000 booster without you needing a Jewel Knight in name, so have a party with Altomile's Generation Break, and this goes for Sherry as well, but she only hits 17000 or 22000...

This deck is a monster when put into practice, quite hilarious in fact.
Title: Re: [Royal Paladin] Legend of the Jeweled Divine (Yvain/Ashlei/Altomile)
Post by: LimitSeeker on December 09, 2014, 11:08:13 PM
I have no doubt this deck rock hard with those crits. i have a quetion, What is the 1st G3 you will ride? You got legion,break ride and break stride,I am really curious,since I can't see Ashlei's Break ride advantage unless you ride her first( or my eyesight just bad) And just want to remind you with the X,it ignores special PG  since it will target RG to restand.(I am not a pro but I will give my opinion to help as much as I can)
Title: Re: [Royal Paladin] Legend of the Jeweled Divine (Yvain/Ashlei/Altomile)
Post by: Cherry on December 09, 2014, 11:59:47 PM
I have no doubt this deck rock hard with those crits. i have a quetion, What is the 1st G3 you will ride? You got legion,break ride and break stride,I am really curious,since I can't see Ashlei's Break ride advantage unless you ride her first( or my eyesight just bad) And just want to remind you with the X,it ignores special PG  since it will target RG to restand.(I am not a pro but I will give my opinion to help as much as I can)

The first Grade 3 entirely depends on your situation and hand. Ideally, you want Yvain any time you can legion. However, Ashlei provides you an earlygame 21 swing like Yvain with Heloise and a Critical 3 Legioned Yvain. Though, if you couldn't get Ashlei around the turn you need her, then she becomes Stride food. The reason she's at 2 is because she isn't a priority. She's a general nice boost for forcing a Perfect or ending the game, but not a necessary piece to win since the other two can snowball on their own.

Altomile is a case where you can ride him whenever you feel you need a strong power turn from Striding or a +15000 frontrow endgame swing. He's also fetchable with Lauryls here, and they provide Legion food for a Yvain later, so Altomile works when you want him to.

I'm more worried about Harmonics/Laurel than the X but I know this. The new Perfect Guard is still worth the risk to continue thinning deck of Grade 1s or Altomile's powerups. Thank you for the warning though.