Area Forum
Battle area => Community => Deck Discussion => Topic started by: Ren «Я» on September 16, 2014, 03:53:49 PM
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Starting Vanguard: Judgebau
Grade zero's :
4 Healing Revenger
4 Freezing Revenger
2 other draw triggers since Revengers don't have a 2nd Draw Trigger atm.
4 Grim Revenger (Critical)
2 Revenger, Air Raid Dragon (Critical)
6 Draws , 6 Crits , 4 heals.
Grade 1's:
2 Eloquence Revenger, Glonn (10k booster for Abyss)
2 Fighting Spirit Revenger, Lyfechure (10k attacker when you have less Rear-Guards than opponent)
2 Howlbau Revenger (10k booster for Blaster Dark Revenger "Abyss", and Abyss when in Legion)
3 Swordbreaker's (For superior calling with Judgebau and retiring with Cormac/Gust Blaster Dragon)
2 Revenger of Darkness, Mac Lir (Perfect Guards)
2 Hellrage Revenger, Quesal (Quintet Walls)
Grade 2's :
4 Battle Spirit Revenger, Mackart
4 Blaster Dark Revenger "Abyss"
2 Wily Revenger, Mana (Makes using Cormac's Legion skill easier, easy 2 more Rear-Guards to retire for Abyss since you need 3 total, and helps Gust Blaster Dragon's LB late game, which is the reason why I run it.)
Grade 3's
2 Gust Blaster Dragons
4 Ambitious Spirit Revenger, Cormac
4 Revenger, Phantom Blaster "Abyss"
Strategy of deck:
To basically abuse riding Abyss, etc to put pressure asap, then late game ride Gust Blaster Dragon. Provided you have legioned at least once with Abyss before then you'd have auto 2 Blaster units in soul for +10k and +2 crit or more depending on situation. A good finisher.
Cormac for pressure entire cf due so it's simple cost to gain a crit. and to legion and return Abyss, etc
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If you're playing Ghast, Glonn is the most counterproductive card in the deck. Stick to Howlbau even though I don't recommend it since while making Abyss a strong column helps, it's already gonna be a big number with a restand. And 19 on a specific Grade 2 rearguard is gonna suck.
This is the first time I've seen Revengers without Dorint, but playing the Quintet Wall.
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If you're playing Ghast, Glonn is the most counterproductive card in the deck. Stick to Howlbau even though I don't recommend it since while making Abyss a strong column helps, it's already gonna be a big number with a restand. And 19 on a specific Grade 2 rearguard is gonna suck.
This is the first time I've seen Revengers without Dorint, but playing the Quintet Wall.
Because I don't have space for Blaster Dark Revenger lol.
I run the Gron thing cause it soul blasts g2 mates , etc to return to deck.
I normally heal anyway i never had any problems so far with dmg lol. But I see your point that you're making.
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You want Blaster Dark in soul for Ghast.
Really you want both Blaster Dark Revengers for Ghast.
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You want Blaster Dark in soul for Ghast.
Really you want both Blaster Dark Revengers for Ghast.
Yeah but I don't think "both" are "needed" lol. But I get the logic of what you mean.
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True, the secondary Blaster Dark isn't necessary, but you want all you can get out of Ghast to make it an effective overkill.
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True, the secondary Blaster Dark isn't necessary, but you want all you can get out of Ghast to make it an effective overkill.
True, I'll make a build with your suggestions (A seperate) and see which works best, etc by play testing.
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It's up to you but it's actually somewhat the same theory behind Blaster Blade Liberator/Balan or additional Calling Grade 2s. With Mana, you have a better Superior Call game for resources. However, with Blaster Dark Revenger and Dorint, not only are you creating a Critical 4 Ghast, but you can play an extremely effective retire/unflip game.
It's more of up to the preference of how you want the deck to play. If you don't like Blaster Dark Revenger/Dorint in here, you should still be okay with Critical 3 Ghast swings.
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It's up to you but it's actually somewhat the same theory behind Blaster Blade Liberator/Balan or additional Calling Grade 2s. With Mana, you have a better Superior Call game for resources. However, with Blaster Dark Revenger and Dorint, not only are you creating a Critical 4 Ghast, but you can play an extremely effective retire/unflip game.
It's more of up to the preference of how you want the deck to play. If you don't like Blaster Dark Revenger/Dorint in here, you should still be okay with Critical 3 Ghast swings.
True^