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Battle area => Community => Card Strategy => Topic started by: ''The Diablo'' Blaster on May 18, 2014, 05:29:27 PM

Title: Metalborg Legion and Daikaiser
Post by: ''The Diablo'' Blaster on May 18, 2014, 05:29:27 PM
The title says it all. I'd like to hear your opinion on Daikaiser + Uru Buster with Legion...especially in you splash laurel in. I really find it way too powerfull right now and think it should be restricted.
What are your thought's on it?
Title: Re: Metalborg Legion and Daikaiser
Post by: Lance Korilum on May 18, 2014, 05:41:19 PM
I've fought this a couple of times...  And have yet to lose to it.  Destroying their rear-guards certainly helps you save shield for guarding the Legion attack, and Maelstrom R/Break Ride certainly helps with all the retires and draws.  Although it certainly is dangerous, I just happen to use a great counter for them.  If their RGs do survive and help drain your shield, or you have no good way to get draw power, I definitely see how it would be a major threat. 
Title: Re: Metalborg Legion and Daikaiser
Post by: ''The Diablo'' Blaster on May 18, 2014, 05:46:57 PM
I've fought this a couple of times...  And have yet to lose to it.  Destroying their rear-guards certainly helps you save shield for guarding the Legion attack, and Maelstrom R/Break Ride certainly helps with all the retires and draws.  Although it certainly is dangerous, I just happen to use a great counter for them.  If their RGs do survive and help drain your shield, or you have no good way to get draw power, I definitely see how it would be a major threat.

Well, I don't lose to it all the time either. But in the hands of experienced strong players it's just too good imo. It should get a big restriction :/
Title: Re: Metalborg Legion and Daikaiser
Post by: UnknownKIRA on May 18, 2014, 05:58:30 PM
I think break ride itself is already a big restriction. This is especially true against rush decks that can push you to four or five damage before you reach grade 3.
Title: Re: Metalborg Legion and Daikaiser
Post by: Prime Ddraig on May 18, 2014, 06:00:12 PM
Break Rides in Legion cause the deck to be far too slow to function, The Break Rides Become useless afterwards.

Even in Sin Buster, Once that move is gone, They've got nothing to continue the assault. Especially since Sin Buster doesn't exactly Synergize well with the need for Grade 3's from Daikaiser.

Even with Original Saver Zero, its a one off Combo and is not very passively dangerous. I've seen the combo and also have yet to lose to it, And I've lost more times than I've one with said combo itself. Legion was designed not to function with Break Rides.
Title: Re: Metalborg Legion and Daikaiser
Post by: UnknownKIRA on May 18, 2014, 06:16:10 PM
Legion was designed not to function with Break Rides.

This is not always true. Spike Brothers Legions are very powerful with Break Ride.
Title: Re: Metalborg Legion and Daikaiser
Post by: ''The Diablo'' Blaster on May 19, 2014, 03:12:39 AM
I am not talking only about Daikaiser with Uru Buster. Even if break riding and using legion is for a turn, laurel still exists, and vg can pretty much easily hit 30k to activate the legion skill. While if it stands it's not a given he'll be at 30k even so, I am talking more about restricting laurel with that.
Title: Re: Metalborg Legion and Daikaiser
Post by: Kazehi on May 19, 2014, 07:43:00 AM
In terms of that combination of d-robos + Metalborgs, it can be terrifying or underwhelming.
I run the deck, but have not tried out Daikaiser  because , normally if I'm playing correctly , they are finished when I am at 3 damage or less. Thus break-riding requires too much effort.

The vg can hit 30k with just a 10k booster. According to the anime at least, and I haven't seen any real ruling updates either on "how to reach 30k" outside of the metal borgs boosting up the vg (+6k or 8k) for 1 cb.

You also must remember that Laurel is a double edged sword. He only works if you hit, and only is useful if you vg is supped up for the turn. Otherwise he's a very low powered g1 unit.
Title: Re: Metalborg Legion and Daikaiser
Post by: [ER] Patrickzzz on May 19, 2014, 07:43:35 AM
Yes it is kinda op, but not so much. I mean it could be worse, at least you have to use laurel to re-stand. Imagine how it will be like when Kagero gets a legion and people use dauntless/DO(BR) on it.
Title: Re: Metalborg Legion and Daikaiser
Post by: ''The Diablo'' Blaster on May 19, 2014, 08:17:02 AM
In terms of that combination of d-robos + Metalborgs, it can be terrifying or underwhelming.
I run the deck, but have not tried out Daikaiser  because , normally if I'm playing correctly , they are finished when I am at 3 damage or less. Thus break-riding requires too much effort.

The vg can hit 30k with just a 10k booster. According to the anime at least, and I haven't seen any real ruling updates either on "how to reach 30k" outside of the metal borgs boosting up the vg (+6k or 8k) for 1 cb.

You also must remember that Laurel is a double edged sword. He only works if you hit, and only is useful if you vg is supped up for the turn. Otherwise he's a very low powered g1 unit.

Yeah, I agree on that. However, if you break ride Sin Buster and Legion, and you have laurel, the vg is not that hard to hit, since it's over 30k, you cant use PG or QW, and if you guard with alot of g0's, there is a still a high chance it will still pass with the BR skill...I kinda named the topic ''Metalborg legion and Daikaiser''..but it's more about laurel with it
Title: Re: Metalborg Legion and Daikaiser
Post by: Magus TSS on May 19, 2014, 08:41:34 AM
You don't even need Laural or the Breakride to be consistent with Buster. It just seems more guarantee in Buster. It helps sure but the draw power your almost guarantee to get from Buster and the power gain of the entire clan as a whole just make it insane to fight. Not to mention you can give it skills that add additional effects plus the fact that your forced to guard with 0's if buster is legion with 30k which counts the boosting unit so this is the easiest condition in the game. Yea Good luck.

As for the other Legions Dryon gets a crit +1 at 30k and Cezalion is just a clone of other basic +5k legions.  They are far easier to deal with then buster but the odds you will see buster is useally 90+% so always expect that at least. Dryon the obvious secondary alternate in the pure variant might really like Daikaiser and Laural more since they will force the guard. Cezalion I don't expect to see any play at all.
Title: Re: Metalborg Legion and Daikaiser
Post by: Kazehi on May 19, 2014, 09:01:52 AM
You don't even need Laural or the Breakride to be consistent with Buster. It just seems more guarantee in Buster. It helps sure but the draw power your almost guarantee to get from Buster and the power gain of the entire clan as a whole just make it insane to fight. Not to mention you can give it skills that add additional effects plus the fact that your forced to guard with 0's if buster is legion with 30k which counts the boosting unit so this is the easiest condition in the game. Yea Good luck.

As for the other Legions Dryon gets a crit +1 at 30k and Cezalion is just a clone of other basic +5k legions.  They are far easier to deal with then buster but the odds you will see buster is useally 90+% so always expect that at least. Dryon the obvious secondary alternate in the pure variant though it might really like Daikaiser and Laural more since they will force the guard. Cezalion I don't expect to see any play at all.


Hmm the lack of synergy hurts both, while laurel is the real issue  agreed. If you just break ride Daikaiser, you don't need to care about the g3 part. What you really wanted was +1 crit, and 10k power...the null shields is just a bonus. Though sin-buster is the only scary one, dryon can just get nulled and end all those dreams early.
Title: Re: Metalborg Legion and Daikaiser
Post by: Raien D. End on May 20, 2014, 06:14:32 AM
umm...i dont know what to say but...laurel is really a big trouble for me when my opp breakride sin buster on daikaiser...:(
Title: Re: Metalborg Legion and Daikaiser
Post by: T-QK Kai on May 20, 2014, 06:36:30 AM
i use kaiser to break ride with sin buster
Title: Re: Metalborg Legion and Daikaiser
Post by: ''The Diablo'' Blaster on May 20, 2014, 09:00:44 AM
umm...i dont know what to say but...laurel is really a big trouble for me when my opp breakride sin buster on daikaiser...:(

Exactly...if you break ride sin buster and legion...it's not that hard to hit in order to use laurel...soo, it's pretty much big trouble
Title: Re: Metalborg Legion and Daikaiser
Post by: HunterSerge on May 20, 2014, 11:02:59 AM
Metalborgs are kinda silly overall. If it wasn't for the on-hit skill I wouldn't have an issue, but then again, Laurel is a thing, so...I dunno. xD Something needs to be done to fix Sin Buster's interactions with Laurel, at the very least. Daikaiser works well...as a secondary ride. Should you be unable to ride Sin Buster initially, Daikaiser makes a better alternate ride than Dryon, mainly since Daikaiser actually makes up for the minus you'll have to take by riding over it by giving you a ridiculously powerful Breakride turn.
Title: Re: Metalborg Legion and Daikaiser
Post by: ''The Diablo'' Blaster on May 20, 2014, 12:16:31 PM
Metalborgs are kinda silly overall. If it wasn't for the on-hit skill I wouldn't have an issue, but then again, Laurel is a thing, so...I dunno. xD Something needs to be done to fix Sin Buster's interactions with Laurel, at the very least. Daikaiser works well...as a secondary ride. Should you be unable to ride Sin Buster initially, Daikaiser makes a better alternate ride than Dryon, mainly since Daikaiser actually makes up for the minus you'll have to take by riding over it by giving you a ridiculously powerful Breakride turn.

While Sin Buster with Daikaiser only is still powerfull, I don't find it as ridiculous as with laurel...so...maybe ban laurel from matalborgs [or just sin buster] or restrict him at least
Title: Re: Metalborg Legion and Daikaiser
Post by: Rikkudo Ren Sama on May 21, 2014, 12:10:04 AM
If played correctly, it may prove to be more than just a threat.

Sin Buster + Iunbot = Draw Power Increase; Add Laurel and if the Attack hits, restand. Another few draws (if it hits in this case). Add the BR skill with Sin Buster, opponent would waste hand (to guard of course! Who wouldn't? Now that you can't guard with G1's and above.) See, Metalborgs are superpowered, even Gaillard lost to it (Anime).
Title: Re: Metalborg Legion and Daikaiser
Post by: T-QK Kai on May 21, 2014, 09:11:16 AM
If played correctly, it may prove to be more than just a threat.

Sin Buster + Iunbot = Draw Power Increase; Add Laurel and if the Attack hits, restand. Another few draws (if it hits in this case). Add the BR skill with Sin Buster, opponent would waste hand (to guard of course! Who wouldn't? Now that you can't guard with G1's and above.) See, Metalborgs are superpowered, even Gaillard lost to it (Anime).

my teammate named "T-QK Gerson" always use metalborg and win against others i always watchs his fight  8) very impressive
Title: Re: Metalborg Legion and Daikaiser
Post by: Lucius on May 21, 2014, 09:22:59 AM
Laurel+BR Daikaiser+Legion+Sin Buster is probably as much or maybe even more broken than cat butler @.@
Title: Re: Metalborg Legion and Daikaiser
Post by: T-QK Kai on May 21, 2014, 09:35:40 AM
Laurel+BR Daikaiser+Legion+Sin Buster is probably as much or maybe even more broken than cat butler @.@

yep you are right
Title: Re: Metalborg Legion and Daikaiser
Post by: Rikkudo Ren Sama on May 21, 2014, 11:37:22 AM
Laurel+BR Daikaiser+Legion+Sin Buster is probably as much or maybe even more broken than cat butler @.@
The side effect of using Laurel is that you need the attack to hit... =3= just that...
Title: Re: Metalborg Legion and Daikaiser
Post by: T-QK Kai on May 22, 2014, 04:57:20 AM
Laurel+BR Daikaiser+Legion+Sin Buster is probably as much or maybe even more broken than cat butler @.@
The side effect of using Laurel is that you need the attack to hit... =3= just that...

i wish that there should be a unit like cat butler in DP also then it will be so powerful
Title: Re: Metalborg Legion and Daikaiser
Post by: Rikkudo Ren Sama on May 22, 2014, 05:21:26 AM
Laurel+BR Daikaiser+Legion+Sin Buster is probably as much or maybe even more broken than cat butler @.@
The side effect of using Laurel is that you need the attack to hit... =3= just that...

i wish that there should be a unit like cat butler in DP also then it will be so powerful
And following that... a lot would complain like the case of NG XD
Title: Re: Metalborg Legion and Daikaiser
Post by: Magus TSS on May 22, 2014, 12:57:51 PM
Hmm Rushing Metalborg might be a great solution to countering it just not consistaint atm with every deck. Plus counter rush is possible if they use the attack +3000 for 2 vg's card.
Title: Re: Metalborg Legion and Daikaiser
Post by: HunterSerge on May 22, 2014, 01:20:51 PM
Rushing is effective against EVERY deck. Its an inherent weakness of every deck to ever exist, even dedicated rush decks.
Title: Re: Metalborg Legion and Daikaiser
Post by: [ER] Patrickzzz on May 22, 2014, 03:34:55 PM
Rushing is effective against EVERY deck. Its an inherent weakness of every deck to ever exist, even dedicated rush decks.

That is actually true lol
Title: Re: Metalborg Legion and Daikaiser
Post by: Doctor Who on May 22, 2014, 03:42:09 PM
Rushing is effective against EVERY deck. Its an inherent weakness of every deck to ever exist, even dedicated rush decks.
Especially when you are stand sacking and plus from superior calling.
Title: Re: Metalborg Legion and Daikaiser
Post by: candypop on May 24, 2014, 12:00:43 AM
sin legion can be so dengerous when there legion boost as the boost and hitter 12k on left with lauren as the boost and hitter 12k on right with g1 that can make my vg hit retire rg. that combo will be so hurt for final turn.

atk vg with legion+boost that totaly 30k that make opp can't call g1 above from hand to gc. if the atk hit we'll draw one and we can use laurel to stand our vg again and retire rg opp. if not pass, hand guard opp will decrease so much. i arleady test it in real life and it's work.
Title: Re: Metalborg Legion and Daikaiser
Post by: Rikkudo Ren Sama on May 24, 2014, 03:05:36 AM
Rushing is effective against EVERY deck. Its an inherent weakness of every deck to ever exist, even dedicated rush decks.
Especially when you are stand sacking and plus from superior calling.
Exactly, and the best rushers would be those who stack stands.