Area Forum

Cardfight!! Vanguard => Creative Works => Topic started by: Cphonic on January 06, 2015, 05:29:09 PM

Title: Create Your Very Own Subclan/Archtype
Post by: Cphonic on January 06, 2015, 05:29:09 PM
Hey guys Cphonic here and I love making up new cards. So I thought what if just making one single card, what if I started making a subclan/ archtype. Before I go any further let me explain what a subclan/archtype is. They are certain cards who share a same name and have skills that mostly apply to their subclan/archtype only.

Some Examples are:

Seekers - Royal Paladin
Revengers - Shadow Paladin
Deletors - Link Joker
Perdition - Kagero

Now it is your turn to make your very own archtype. In order to do this you must provide one card of each grade (Grade 4 is optional). In order to save space I will provide a template down below.


Template

Subclan/Archtype:
Clan:


Grade 0


Name:
Power:
Race:
Skill:

Grade 1

Name:
Power:
Race:
Skill:

Grade 2

Name:
Power:
Race:
Skill:

Grade 3

Name:
Power:
Race:
Skill:


**Also one more thing. In order to save space in this topic please put your cards in a SPOILER.**
You may leave the subclan/archtype name and the clan outside of the spoiler, so people can know what idea you are getting at.

Spoiler
Subclan/Archtype of the week

Subclan/Archetype: Charon Theater
Clan: Pale Moon

**This Subclan/Archtype introduced a new skill that applies a zone which is not used very often in Cardfight Vanguard!! Also these cards are not overpowered at the same time.**

Grade 0
Spoiler
Charon Theater, Host Ghost
5000
Demon
"This will give you a spook folks!"
Skill:
[AUTO](Soul):Forerunner
[AUTO](RC):Generation Break 1(This ability is active if you have 1 or more G Units face up on your (VC) and/or G Zone){Counterblast 1} When an attack that this unit boosted hits, send this card to the Bind Zone. Choose a Grade 2 or less unit call it to a rear-guard circle.


Grade 1
Spoiler
Charon Theater, Romeo
7000
Elf
"He entertained all with his tragic love story"
Skill:
[AUTO](RC):{Send one <Pale Moon> to the Bind Zone face down} When this unit is called to a rear-guard circle,you may pay the cost draw a card.

Grade 2
Spoiler
Charon Theater, Othello
9000
Elf
"The tragedies that have occurred..."
Skill:
[AUTO](VC):{Counterblast 1} When this unit attack hits a vanguard, you may pay the cost. Look at the top three cards of your deck,choose up to three and send them to the Bind Zone face down. Choose the rest send them to the bottom of the deck and shuffle.

Grade 3
Spoiler
Musician of Charon Theater, Orpheus
11000
Demon
"I tried to rescue her but I looked at her face"
Skill:
[AUTO](VC):Generation Break 2(This ability is active if you have 2 or more G Units face up on your (VC) and/or G Zone){Counterblast 1} When this attack hits choose a unit from your Bind Zone call it to an open rear-guard circle. That unit gains +5000 and "[AUTO](VC):During the end phase, send this unit to the soul if it attacked"
[AUTO](VC):When a unit Stride upon this unit, that unit gains "[AUTO](VC):When this unit attacks if the amount of units in the Bind Zone is 5 or more, choose two call them to rear-guard circles. During the end phase send them to the Bind Zone face up."

Grade 4
Spoiler
Tricked of Charon Theater, Helen
15000+
Demon
Skill:
"You are only destined for a tragic end, Wrath of Fools"
Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).
[AUTO](VC):{Counterblast 2 and choose one unit named "Playwright of Charon Theater, Shakespeare" turn it face.} When this unit attack hits you may pay the cost. Choose two units from your Bind Zone, call them to rear-guard circles. For the turn this unit gainsm +1 Critical and +5000 if the number cards in your Bind Zone are 5 or more.
Title: Re: Create Your Very Own Subclan/Archtype
Post by: Mana on January 07, 2015, 04:15:50 AM
Subclan/Archetype: Crystal Knight
Clan: Link Joker
also introducing a skill that I thought of: Freeze
Grade 0
Spoiler
Name:Spreading Crystal Knight, Acara
Power: 5000
Race: Cyberoid
Skill: (forerunner)
[Act]Generation Break 1(this skill is active if you have 1 or more g-units face-up in your g zone and/or vanguard circle)[Counterblast 1 & put this unit into your soul] if the number of rear-guards your opponent has is 4 or more, you may pay the cost, if you do, choose 2 of your opponent's rear-guards, and freeze them (frozen units are put into the drop zone face-down and cannot do anything, it turns face-up on the respective rear-guard circle at the end of the owner's turn)

Grade 1
Spoiler
Name: Poisonous Crystal Knight, Agropyron
Power: 7000
Race:Cyberoid
Skill: [Auto] Generation Break 1(this ability is active if you have 1 or more g-units face-up in your g zone and/or vanguard circle): at the end of the battle that this unit boosted, if the attack did not hit, choose one of your opponent's rear-guards, and freeze it.(frozen units are put into the drop zone face-down and cannot do anything, it turns face-up on the respective rear-guard circle at the end of the owner's turn.)

Grade 2
Spoiler
Name:Flight Crystal Knight, Aviade
Power: 9000
Race: Cyber Fairy
Skill: [Act] Generation Break 1(this ability is active if you have 1 or more g-units face-up in your g zone and/or vanguard circle):[Counterblast 1 & put this unit back to hand] at the end of the battle that this unit attacked, you may pay the cost, if you do, choose 1 of your opponent's rear-guards, and freeze it (frozen units are put into the drop zone face-down and cannot do anything, it turns face-up on the respective rear-guard circle at the end of the owner's turn)

Grade 3
Spoiler
Name: Contagious Crystal Knight, Avipox
Power: 11000
Race: Cyberoid
Skill: [Auto] Generation Break 2 (this ability is active if you have 2 or more g-units face-up in your g zone and/or vanguard circle): at the beginning of your main phase, choose one of your opponent's rear-guards, freeze it, and this unit gets +3000 for each frozen unit until end of turn. (Frozen units are put into the drop zone face-down and cannot do anything, it turns face-up on the respective rear-guard circle at the end of the owner's turn.)

[Auto][Counterblast 1] during your turn, when your g-unit STRIDE, you may pay the cost, if you do, choose 2 of your opponent's rear-guards, freeze them, and all frozen units cannot be thawed during your opponent's next end phase.(frozen units are put into the drop zone face-down and cannot do anything, it turns face-up on the respective rear-guard circle at the end of the owner's turn)

Grade 4
Spoiler
Name: Swallowing Crystal Knight, Burkhold
Power: 15000+
Race: Cyber Golem
Skill: Stride(Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).
[Auto][VC]:[Counter blast 2 & choose a face-down card named "Swallowing Crystal Knight, Burkhold" in your g zone, and turn it face-up] if the number of g-units face-up in your g zone is 2 or more, choose 1 of your opponent's rear-guards, freeze it, choose one of your rear-guards, and that unit gets "[Auto][RC]: when this unit attacks, this unit gets +2000 for each frozen unit until end of turn.".this ability cannot be used for the rest of that turn. (Frozen units are put into the drop zone face-down and cannot do anything, it turns face-up on the respective rear-guard circle at the end of the owner's turn.)
Title: Re: Create Your Very Own Subclan/Archtype
Post by: Pisces on January 07, 2015, 07:31:38 AM
Claiming for own use lol
will come back to edit it all after work
Just posting template coding lol

Sub-Clans/Archtypes:
-to be added-

Master Template:
Spoiler
Nation
Clan
Grade
Power
Unit Name
Skill
(http://vignette3.wikia.nocookie.net/cardfight/images/c/c5/Co_united.gif/revision/latest?cb=20120103152928) United SanctuaryClanGrade ##000 -text- -text-
(http://vignette2.wikia.nocookie.net/cardfight/images/9/9a/Co_zoo.gif/revision/latest?cb=20120103161509) ZooClanGrade ##000 -text- -text-
(http://vignette1.wikia.nocookie.net/cardfight/images/b/b9/Co_dark.gif/revision/latest?cb=20120103155539) Dark ZoneClanGrade ##000 -text- -text-
(http://vignette1.wikia.nocookie.net/cardfight/images/a/a1/Co_dragon.gif/revision/latest?cb=20120103153023) Dragon EmpireClanGrade ##000 -text- -text-
(http://vignette3.wikia.nocookie.net/cardfight/images/2/20/Co_star.gif/revision/latest?cb=20120103153217) Star GateClanGrade ##000 -text- -text-
(http://vignette1.wikia.nocookie.net/cardfight/images/0/06/Co_mega.gif/revision/latest?cb=20120103161249) MagallanicaClanGrade ##000 -text- -text-
Title: Re: Create Your Very Own Subclan/Archtype
Post by: Kurai{ΔΣ} on January 07, 2015, 11:13:17 PM
Subclan/Archetype: Charon Theater
Clan: Pale Moon

Grade 0
Spoiler
Charon Theater, Host Ghost
5000
Demon
"This will give you a spook folks!"
Skill:
[AUTO](Soul):Forerunner
[AUTO](RC):Generation Break 1(This ability is active if you have 1 or more G Units face up on your (VC) and/or G Zone){Counterblast 1} When an attack that this unit boosted hits, send this card to the Bind Zone. Choose a Grade 2 or less unit call it to a rear-guard circle.


Grade 1
Spoiler
Charon Theater, Romeo
7000
Elf
"He entertained all with his tragic love story"
Skill:
[AUTO](RC):{Send one <Pale Moon> to the Bind Zone face down} When this unit is called to a rear-guard circle,you may pay the cost draw a card.

Grade 2
Spoiler
Charon Theater, Othello
9000
Elf
"The tragedies that have occurred..."
Skill:
[AUTO](VC):{Counterblast 1} When this unit attack hits a vanguard, you may pay the cost. Look at the top three cards of your deck,choose up to three and send them to the Bind Zone face down. Choose the rest send them to the bottom of the deck and shuffle.

Grade 3
Spoiler
Musician of Charon Theater, Orpheus
11000
Demon
"I tried to rescue her but I looked at her face"
Skill:
[AUTO](VC):Generation Break 2(This ability is active if you have 2 or more G Units face up on your (VC) and/or G Zone){Counterblast 1} When this attack hits choose a unit from your Bind Zone call it to an open rear-guard circle. That unit gains +5000 and "[AUTO](VC):During the end phase, send this unit to the soul if it attacked"
[AUTO](VC):When a unit Stride upon this unit, that unit gains "[AUTO](VC):When this unit attacks if the amount of units in the Bind Zone is 5 or more, choose two call them to rear-guard circles. During the end phase send them to the Bind Zone face up."

Grade 4
Spoiler
Tricked of Charon Theater, Helen
15000+
Demon
Skill:
"You are only destined for a tragic end, Wrath of Fools"
Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).
[AUTO](VC):{Counterblast 2 and choose one unit named "Playwright of Charon Theater, Shakespeare" turn it face.} When this unit attack hits you may pay the cost. Choose two units from your Bind Zone, call them to rear-guard circles. For the turn this unit gainsm +1 Critical and +5000 if the number cards in your Bind Zone are 5 or more.
Title: Re: Create Your Very Own Subclan/Archtype
Post by: Hurricaneria on January 09, 2015, 02:58:31 PM
Subclan/Archtype: Crimson Nursewind
Clan: Angel Feather

Grade 0
Spoiler
Name: Crimson Scout, Cicero
Power: 5000
Race: Angel
Skill: [AUTO](RC):Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))
[ACT](RC) Generation Break 1 (This ability is active if you have 1 or more G Units face up on your (VC) and/or G Zone):[Put this unit into your damage zone] If you have an «Angel Feather» vanguard, you may pay the cost. If you do, choose a face up card other than "Crimson Scout, Cicero" from your damage zone, and call it to (RC).

Grade 1
Spoiler
Name: Crimson Legionnaire,  Antony
Power: 7000
Race: Angel
Skill: [AUTO](VC/RC):When a card is put into your damage zone, if you have an «Angel Feather» vanguard, this unit gets [Power]+3000 until end of turn.

Name: Crimson Hoplite, Cassius
Power: 7000
Race: Angel
Skill: [ACT](RC)[Once per turn] Generation Break 1 (This ability is active if you have 1 or more G Units face up on your (VC) and/or G Zone):[Choose an «Angel Feather» card from your hand, and put it into your damage zone] If you have an «Angel Feather» vanguard, you may pay the cost. If you do, choose a card from your damage zone, and put it into your hand.

Grade 2
Spoiler
Name: Crimson Centurion, Caesar
Power: 9000
Race: Angel
Skill: [AUTO](RC):[Choose one of your «Angel Feather» rear-guards, and put it into your damage zone] When a card is put into your damage zone, you may pay the cost. If you do, choose a face up card from your damage zone, and call it to (RC).

Name: Frontline Crimson Legionnaire, Brutus
Power: 9000
Race: Angel
Skill: [AUTO](VC/RC) Generation Break 1 (This ability is active if you have 1 or more G Units face up on your (VC) and/or G Zone): When a card is put into your damage zone, if you have an «Angel Feather» vanguard, this unit gets [Power]+3000 until end of turn.

Name: Of Nimble Crimson Wings, Octavius
Power: 8000
Race: Angel
Skill: [AUTO](VC/RC) Generation Break 2 (This ability is active if you have 2 or more G Units face up on your (VC) and/or G Zone): When this card is called to (GC), you may choose a face up card from your damage zone, call it to (RC), and put the top card of your deck into your damage zone face down.

Grade 3
Spoiler
Name: Crimson Commander, Angeles
Power: 11000
Race: Angel
Skill: [ACT](VC)[Once per turn] Generation Break 1 (This ability is active if you have 1 or more G Units face up on your (VC) and/or G Zone):[Counter Blast (1) & Choose two of your «Angel Feather» rear-guards, and put them into your damage zone] Choose two face up «Angel Feather» from your damage zone, and call them to (RC). Then, if the number of cards placed in your damage zone this turn is four or more, this unit gets "[AUTO](VC):When this unit attacks a vanguard, until end of that battle, your opponent cannot call grade 0 units to (GC) from his or her hand."
[AUTO](VC):When a card is put into your damage zone, this unit gets [Power]+3000 until end of turn.

Name: Crimson Priest, Armaita
Power: 11000
Race: Angel
Skill: [AUTO](VC) Generation Break 2 (This ability is active if you have 2 or more G Units face up on your (VC) and/or G Zone):[Choose a card from your hand, and put it into your damage zone] When this unit attacks a vanguard, you may pay the cost. If you do choose two cards from your damage zone, put them into your hand, and put the top card of your deck into your damage zone face down.
[AUTO](VC): During your turn, when your G unit Stride, choose a card from your damage zone, put it into your hand, and put the top card of your deck into your damage zone face down.

Grade 4
Spoiler
Name: Crimson Deity, Juno
Power: 15000+
Race: Noble
Skill: Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).
[AUTO](VC):[Counter Blast (2) & Choose two of your «Angel Feather» rear-guards, and put them into your damage zone] When this unit attacks a vanguard, you may pay the cost. If you do, choose two face up «Angel Feather» from your damage zone, and call them to (RC).
Title: Re: Create Your Very Own Subclan/Archtype
Post by: Raien D. End on March 21, 2015, 12:37:44 AM
Subclan/Archtype:Shadow Knight
Clan:Shadow Paladin

Grade 0
Name:Shadow Knight Newbie
Power:5000
Race:Human
Skill:[Act](r)GB1:When an attack boosted by this unit hits a vanguard,during your end phase choose one of your units and it gets [cont]This unit cant be retired by any of your cards effect until the end of your turn.

Grade 1
Name:Shadow Knight,Gunther
Power:7000
Race:Human
Skill:[Auto](R):When your unit is put into the drop zone.Draw one card.This ability can only be used once per turn.

Grade 2
Name:Shadow Knight,Zachary
Power:9000
Race:Demon
Skill:[Auto]:[Retire one of your unit]When this unit is placed on (v) you may pay the cost,if you do,choose one of your opponents rg and retire it.
[Act](r):[Retire this unit]During your main phase,you may pay the cost,if you do.choose one of your opponents rg and retire it.

Grade 3
Name:Shadow Knight,Mordred the II
Power:11000
Race:Human
Skill:[Act](v)GB2:When this unit attacks,if two or more units are retired during this turn.This unit gets power +5000 and draw one card.
[Auto](v):[CB1]When your g-unit stride,you may pay the cost.If you do,search your deck for up to one card and call it to (r) and it gets power +5000.

Grade 4
Name:Great Shadow Knight,Escanor
Power:15000+
Race:Human
Skill:[Act]:Stride
[Auto]:[CB 3,Choose one face down card named Great Shadow Knight Escanor from your g-zone and trun it face up and retire 3 of your rg]When this unit attacks,you may pay the cost.If you do,Choose two of your opponents units and retire it.Draw two cards and choose two cards from you hand and call it to (r).
Title: Re: Create Your Very Own Subclan/Archtype
Post by: Towan on March 21, 2015, 05:07:37 AM
Subclan/Archtype: Apt
Clan: Great Nature

Grade 0

Spoiler
Name: Apt's Pupil, Tic Toc
Power:5000
Race:High Beast
Skill:
[AUTO](Soul):Forerunner
[AUTO](RG):(Put this unit into your soul):When another rearguard with "Apt" in it's name is retired during your battle phase or end phase, you may pay the cost, if you do Draw 1 Card, and Send that unit to the bottom of your deck.

Grade 1

Spoiler
Name: Apt's Pupil, Paper Parrot
Power:6000
Race:High Beast
Skill:
[AUTO](RG):During your battle phase or end phase, if this unit is put into your drop zone while you have an "Apt" vanguard, you may place this unit to the bottom of your deck, and draw a card.

Grade 2

Spoiler
Name:Apt's Assistant, Clipboard Cuckoo
Power:9000
Race:High Beast
Skill:
[AUTO](RG): At the end of a battle that this unit attacked a vanguard, if you have an "Apt" Vanguard, you may retire this unit, if you do call up to 1 "Apt" card from your hand, and that unit gains +4000 power, and is retired during your end phase.

Grade 3

Spoiler
Name: Apt's First Graduate, Paperclip Peacock
Power:11000
Race:High Beast
Skill:
[ACT](VG):Legion 21000 School Dominator, Apt
[AUTO](VG):If this unit is in legion, when a rearguard with "Apt" in it's name is retired during the battle phase you may draw a card. And if a Rearguard with "Apt in it's name is retired during the end phase you may turn up to 1 damage face-up.
[AUTO](VG):At the end of a battle that this unit attacked a vanguard, if the attack did not hit, you may retire 1 of your "Apt" Rearguards, if you do search for a up to 1 "Apt" Card from your deck, and add it to your hand.
Title: Re: Create Your Very Own Subclan/Archtype
Post by: [T-SP] Access on March 24, 2015, 06:05:48 AM
Subclan/Archetype: Origins
Clan: Cray Elemental

Origins Units
They are a Group of Units that where selected by the Messiah to bring peace and help aid the nations around Cray in times of need. Each major Unit processes one of the elements required for the summoning of a Cray Elemental when in desperate times.
Mechanic
Spoiler
Different Clan Grade 2 units that gives additional trait-mark skills to your VG.
Very Grade 2 Orientated deck which is kinda like Glendios in the sense that you need the grade 2 and reusing Grade 2 however unlike Glendios grade 2 are much more appreciated which therefore not screw up yr deck line up.

Grade 0
Spoiler
1) Questing Knight of Origins Luke
5000
[Auto] Forerunner
[ACT] GB1 CB1 put this unit into soul: Search your deck for up to one Grade 2 unit with “Origins” in its card's name and put it into your hand shuffle your deck.

Grade 1
Spoiler
1) Squire of Origins Kidd
7000
[AUTO]: [Counter Blast (1)]: When this unit is placed on (RC), you may pay the cost. If you do, choose a G2 card from your drop zone with "Origins" in its card name for each different Grade 2 cards with "Origins" in its card name in your soul, and put it into your hand.

2) Knight of Origins Alan
7000
[Auto](RC): [SB1]: When a unit is put to the drop zone from soul due to one of your cards effects, choose up to 1 damage in the damage zone and turn it face up.

3) Guardian of Origins Pixel
6000
[Auto](GC): When this unit is placed on the guardian circle, you may choose 1 Grade 1 or less "Origins" card from soul and call it to the GC the unit called to the GC this way is treated as called from the hand.

Grade 2
Spoiler
1) Flame of Origins Dragonic Eclipse (Kagero)
9000
[Cont]: This unit is treated as a Cray Elemental Unit
[Auto](RC): Put this unit at the bottom of your deck: When your opp unit is retired by one of your cards effects, you may pay the cost. If paid, draw one card.
[Auto] (Soul): When this card is put to the drop zone from soul due to one of your Origins cards effects, choose up to one of your VG and it gets [Auto] When this unit attacks your opp chooses one of his/her RG and retires it.

2) Waves of Origins Blue Storm Captain Riptide (AQF)
9000
[Cont]: This unit is treated as a Cray Elemental Unit
[Auto]:(R): Put this unit at the bottom of your deck: When one of your other unit attacks and it’s the 3rd or more battle, you may pay the cost. If paid, draw one card.
[Auto] (Soul): When this card is put to the drop zone from soul due to one of your Origins cards effects, choose up to one of your VG and it gets [Auto]: When this unit attacks chooses one of your RG and stand it and it gets -7k.

3) Tempest Origins Cosmic Hero Dai (DP)
9000
[Cont]: This unit is treated as a Cray Elemental Unit
[Auto]:(R): Put this unit at the bottom of your deck: When this unit's [Power] is increased due to an effect from one of your cards, if this unit's [Power] is 13000 or greater, you may pay the cost, If paid, draw one card and choose one of your vanguards, until end of turn, it gets [Power] +4000 and "[AUTO] (VC): When this unit's attack hits a vanguard, choose one of your opponent's rear-guards, and retire it.". (This ability is not active due to the increase from a boost and guard)
[Auto] (Soul): When this card is put to the drop zone from soul due to one of your Origins cards effects, choose up to one of your VG and it gets [Power] +4000 and "[AUTO] (VC): When this unit's attack hits a vanguard, choose one of your opponent's rear-guards, and retire it.".

4) Beast of Origins Great Leo (Great Nature)
9000
[Cont]: This unit is treated as a Cray Elemental Unit
[Auto]:(R): Put this unit at the bottom of your deck: When one of your other RG attacks and its power is 20k or more, you may pay the cost. If paid, draw one card.
[Auto] (Soul):When this card is put to the drop zone from soul due to one of your Origins cards effects, choose up to one of your VG and it gets [Auto] When this unit attacks  choose two of your RG and they get 3k and [Auto] at the end of the battle that this unit attacked, retire it.

5) Starlight Origins Stellar (Royal Paladin)
9000
[Cont]: This unit is treated as a Cray Elemental Unit
[Auto]:(R): Put this unit at the bottom of your deck: When a G2 or higher unit is called to the RG from deck, you may pay the cost, if paid, draw one card.
[Auto] (Soul):When this card is put to the drop zone from soul due to one of your Origins cards effects, choose up to one of your VG and it gets [Auto] When this unit attacks, search your deck for up to 1 Grade 2 with its Original Clan being Royal Paladin and call it to an open RC.

6) Dark Origins Gear Dragon (Gear Chronicles)
9000
[Cont]: This unit is treated as a Cray Elemental Unit
[Auto]: (R): Put this unit at the bottom of your deck: When your opponents unit is placed at the bottom of the deck, you may pay the cost, if paid, draw one card.
[Auto] (Soul): When this card is put to the drop zone from soul due to one of your Origins cards effects, choose up to one of your VG and it gets [Auto]: When this unit attacks, your opp chooses one of his/her RG and put it at the bottom of their deck.

7) Knight of Origins Uther
9000
[Auto]:(R) [Discard 1 "Origins" card from your hand]: When this unit is placed on the RC if your VG is in Legion, you may pay the cost, if paid, search your deck up to one Grade 2 unit with “Origins” in its card name other than “Knight of Origins Uther” and put it into your hand.

Grade 3
Spoiler
1) Legendary Knight of Origins Grandark
11000
[ACT](VC)[1/Turn] GB2: Choose up to two card with “Origins” in its card's name from your hand or RC and put it into soul. During this turn, all of your front row RG gets [Cont]: This unit gains 2k for each Grade 2 Origin Unit in the soul and [Auto] when this unit attacks, if the power of this unit is 24k or greater, opponent cannot call grade 1 and greater units to the guardian circle.
[AUTO](VC):During your turn, when your G unit Stride, choose one of  your vanguards, and until end of turn, it gets [Auto] CB1 SB1 card  with Origins in name: Choose up to 2 Units and increase those units' [Power] by the original [Power] of the card put into the drop zone from soul with this effect.

2) Knight of Twin Origins Ashtaroth
11000
Legion 20k [Knight of Origins Uther]
[Auto](VC)[1/Turn] CB2 SB2,choose one card with the same name in your VC from your hand and discard it: At the end of the battle that this unit attacked, if this unit is in Legion, you may pay the cost if you do, Search your deck for 1 “Knight of Twin Origins Ashtaroth” and ride it Stand and that unit gains [Power] +5k.
[Auto](VC): When this unit attack hits the VG, Soul Charge 1 for each unit in your VC.

Grade 4
Spoiler
1) Great Saviour of Origins Grandiel
15000+
Stride
[ACT](VC)[1/Turn]: [Counter Blast (2) & Choose a face down card named " Great Saviour of Origins Grandiel" from your G Zone, and turn it face up] If you have a Heart with "Origins" in its card name, search your deck for up to one grade 2 card with "Origins" in its card name and put it into soul and shuffle your deck. Then if there are 2 or more face up G-Units in your G-Zone this unit gains [Auto]: When this unit attacks, Choose up to two of your RG they get +5k and [Auto]: When this unit’s attack hits, you choose up to two of your opp’s RG and Retire them draw a card for each RG retired this way.

2) Duplicating Illusionist of Origins Uno
15000+
Stride
[Act](VC) When this unit's attack hits the VG, search your deck up to one "Origins" unit with the same name as an "Origins" unit in Soul and put that unit into soul shuffle your deck.
Title: Re: Create Your Very Own Subclan/Archtype
Post by: T_RD Ellino on May 28, 2015, 12:39:21 PM
Subclan/Archtype: Phantom/Corrupted Knight
Clan:Shadow Paladin


Grade 0

Spoiler

Name:FullBau Phantom
Power: 5000
Race:High Beast
Skill:Auto:Forerunner
Auto RC:(CB 1,put this unit in your soul & discard a card)When an attack hits a Vanguard during the battle that this unit boosted a card with "Phantom" in it's card name,you may pay the cost,if paid search your deck for up to 1 grade 2 and grade 3 card with "Phantom" in it's card name,put them in your hand and shuffle your deck



Grade 1

Spoiler
Name: Phantom Shield,Mac Lir
Power:6000
Race:Human
Skill:Auto:(Choose a card from your hand and discard it)When this unit is placed on GC,you may pay the cost,if paid choose one of your Vanguards that is being attacked and that unit cannot be hit until the end of that battle and if you have a card named "Phantom Shield,Mac Lir" in your drop zone choose a card in your damage zone and turn it face-up

Name: Full Potential Phantom,Blaster javelin
Power:7000
Race:Human
Skill:Auto RC:When this unit is placed in the drop zone due to the effect of one of your cards with "Phantom" in it's card name,choose a card in your damage zone and turn it face up

Name:Phantom Witch,Ariarnhod
Power:7000
Race:Elf
Skill:Auto RC(Cb 1)When this unit is placed in the drop zone due to an effect from one of your cards,if you have a Vanguard with "Phantom" in it's card name,you may pay the cost,if paid draw a card

Name:Phantom Sage,Charon
Power:7000
Race:Giant
Skill:When this unit attacks,if you have a Vanguard with "Phantom" in it's card name,this unit gets power + 3000 until the end of that battle


Grade 2

Spoiler

Name: Phantom Maiden Macha
Power:9000
Race:Human
Skill:Auto RC:(Cb 1 "Phantom")When this unit is placed on RC,if you have a Vanguard with "Phantom" in it's card name,you may pay the cost,if paid search your deck for up to 1 grade 1 or lower Card,call it to Rc in the same column as this unit and shuffle your deck

Name:Phantom of Nullity,Masquerade
Power:9000
Race:Human
Skill:Auto RC:When this unit attacks,if you have a Vanguard with "Phantom" in it's card name,this unit gets power + 3000 until the end of that battle

Name: Phantom Lancer
Power:9000
Race:Human
Skill:Auto RC:(Choose one of your rearGuards and retire it)When this unit's attack hits a vanguard,if you have a Vanguard with "Phantom" in it's card name,you may pay the cost,if paid choose a card in your damage zone,turn it face up choose one of your "Phantom" and that card get power + 5000 until the end phase


Grade 3

Spoiler

Name:Corrupted Knight,Phantom Blaster Emperor
Power:11000
Race:Abyss Dragon
Skill:Auto VC:LB5:(Cb 1 choose 3 of your rearguards,retire them and discard 2 cards)At the end of the battle that this unit attacked a Vanguard,you may pay the cost,if paid stand this unit and this unit gets power + 5000 and critical + 1 until the end phase
Cont VC:If you have a card named "Phantom Blaster Dragon" in your soul,this unit gets power + 2000

Name:Phantom Blaster Dragon
Power:11000
Race:Abyss Dragon
Skill:Auto VC:LB4(Cb 1 choose 2 of your RearGuards and retire them)When a "Shadow Paladin" rides this unit,you may pay the cost,if paid search your deck for up to 2 grade 2 or lower "Shadow Paladin" call them to seperate RC choose your Vanguard and that card gets power + 10000 and critical + 1 until the end phase
Auto VC:When this unit attacks a Vanguard,this unit gets power + 2000


There are far more but I'm too bored to type them all
Title: Re: Create Your Very Own Subclan/Archtype
Post by: Uriel Everos on June 03, 2015, 01:04:17 PM

Subclan/Archtype: Shadow Assassin
Clan: Murakumo


Grade 0

Spoiler

Name: Shadow Assassin, Iga
"For Honor" (R)
Power: 5000
Race: Noble
[AUTO](VC):[Put a card from your hand to the bottom of your deck] At the beginning of your ride phase, Pay the cost, Search your deck for a grade 1 card with the name "Shadow Assassin, Koka".
[CONT][SOUL][1/TURN]:[Choose one of your rearguards and put it at the bottom of your deck] If you have a vanguard with "Shadow Assassin Ronin, Yamabushi" you may pay the cost. If you do choose one of you opponents Grade 1 or lower rearguard and bind it face-up, then at the end of your turn place the bound card into your opponents soul.


Grade 1

Spoiler
Name: Shadow Assassin, Koka
"For Victory" (C)
Power: 7000
Race: Noble
[AUTO](VC):[Put a card from your hand to the bottom of your deck] At the beginning of your ride phase, Pay the cost, Search your deck for a grade 1 card with the name "Shadow Assassin, Sohai".
[CONT][SOUL][1/TURN]:[Choose one of your rearguards and put it at the bottom of your deck] If you have a vanguard with "Shadow Assassin Ronin, Yamabushi" you may pay the cost. If you do choose one of you opponents Grade 2 or greater rearguard and bind it face-up, then at the end of your turn place the bound card into your opponents soul.

Name: Shadow Assassin, Eishun
"For my people" (RR)
Power: 6000
Race: Noble
[AUTO]: [Put a card from your hand to the bottom of your deck] When this unit is placed on the guardian circle and you have a grade 3 vanguard with "Shadow Assassin" in its name, you may pay the cost. If you do, this unit gets +10000 shield.

Name: Shadow Assassin, Nobu
"For Rage" (R)
Power: 6000
Race: Noble
[CONT](RC):During your turn, when a card is sent to the bind zone this unit gets +3000.

Grade 2

Spoiler
Name: Shadow Assassin, Sohai
"For Power" (R)
Power: 9000
Race: Noble
[AUTO](VC):[Put a card from your hand to the bottom of your deck] At the beginning of your ride phase, Pay the cost, Search your deck for a grade 1 card with the name "Shadow Assassin, Sohai".
[CONT][SOUL][1/TURN]:During your turn, when a card is sent from the bind zone to the soul, you may draw a card.

Name: Shadow Assassin, Oda
"For Rage" (R)
Power: 8000
Race: Noble
[CONT](RC):During your turn, when a card is sent to the bind zone this unit gets +3000.

Grade 3

Spoiler
Name: Shadow Assassin Ronin, Yamabushi
"For the Banshenshukai" (RRR)
"The power of darkness gives me strength, Your numbers mean nothing!" (SP)
Power: 9000
Race: Noble
[ACT](VC)[1/TURN][LB5]:[Soul-blast 3 cards with "Shadow Assassin" in its name] Choose all player's rearguard and put them into the bind zone, choose 3 units from your bind zone and put them to your soul, at the end of your turn all bound units are put into the soul. If you soul charged 3 units, this unit gets +5000 for every card with the name "Shadow Assassin" in your soul and "[Auto]: If you have "Shadow Assassin, Sohai", "Shadow Assassin, Koka", and "Shadow Assassin, Iga" in your soul, this unit gets +1 Critical and it's attack can not be nullified." and "[Auto]: This unit can not be boosted." Until end of turn.
[AUTO](VC)[LB4]: Whenever a unit is put into the soul from the bind zone, you may Draw a card.
[CONT](VC): If you have "Shadow Assassin, Sohai", "Shadow Assassin, Koka", and "Shadow Assassin, Iga" in your soul, this unit gets +5000.
[/quote]