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Battle area => Community => Deck Discussion => Topic started by: Ibuki Kouji on February 14, 2015, 04:58:19 AM

Title: [VG] [Great Nature] Stand your "VICTORY"! Big Berry & Stride!
Post by: Ibuki Kouji on February 14, 2015, 04:58:19 AM
Grade 0:
Pencil Koala (SVG) x1
Holder Hedgehog (Critical) x4
Castanet Donkey (Draw) x4
Dictionary Goat (Heal) x4
Alarm Chicken (Stand) x4
Total :16

Grade 1:
Contradiction Instructor, Shell Master(PG) x4
Rubber Pangolin x3
Paint Otter x2
Balloon Raccoon OR Wash Up Racoon x4
Total: 13

Grade 2:
Crayon Tiger (Avatar) x4
Set Square Penguin x4
Sleepy Tapir x4
Total: 12

Grade 3:
Famous Doctor, Big Berry (Main) x4
Honorary Professor, Chatnoir (Break Ride) x4
Total :8

G Unit:
Eternity Professor, Phoenicialux x4
Omniscience Dragon, Managarmr (Main) x4
Total :8

TOTAL CARDS: 58

How to Play?
Managarmr and Big berry is my main avatar. I use Chatnoir for a support for my front row rear guards because of Managarmr skill "Choose up to two of your rear-guards, until end of turn, they get [Power]+4000 and "[AUTO](RC):When this unit attacks a vanguard, if this unit's [Power] is 20000 or more, until end of that battle, your opponent cannot call grade 1 or greater cards from hand to (GC).". Crayon Tiger and Sleepy Tapir would be my front row rear guards, and when i stride over big berry those two get power +4000 and then i use Managarmr skill and give another +4000 power to them... then i will first attack with Sleepy with a boost and give +4000 power to crayon tiger, also my opponent can't guard the attack with a grade 1 or greater. Then crayon tiger attacks with boost and use skill to stand sleepy and give +4000 power :D. Then again it will attack vanguard.... and if you are lucky when you get stand trigger when you drive check with your vanguard.... it's all over lol. Well I also think of using two crayon tiger on front row rear guard. So that standing two times and that is the end of your opponents..... Hope you guys like my play style :P. Don't worry if your opponent survive if you don't have enough cards in hand, we coudl give power to balloon raccoon and retire it at the end of the battle and use it's skill
Quote
[AUTO]:[Counter Blast (1)] During your end phase, when this unit is put into your drop zone from (RC), you may pay the cost. If you do, bind this card face up.
[AUTO](Bind Zone):At the beginning of the guard step of the battle that one of your units is attacked, you may call this card to (GC) as [Rest]. If you do, this unit gets [Shield]+5000 until end of that battle.
after that you can guard the attacks of your opponents.....
Title: Re: [VG] [Great Nature] Stand your "VICTORY"! Big Berry & Stride!
Post by: Ryukkun on October 16, 2015, 05:02:08 AM
As a GN player myself, I must say this build lacks a whole lot of classic GN touch. I'd suggest running Binoculus Tiger instead of Sleepy Tapir. Also, in the long run the breakride might even end up causing you your game thus I'd suggest on using Leo-pald Reverse instead or any other g3 of your preference. Oh wait, while I'm at it I'd suggest you run Taping Cat instead of Paint Otter. :)