Area Forum
Battle area => Community => Deck Discussion => Topic started by: colonel830303 on September 20, 2014, 10:56:52 AM
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Decide to try out this clan but I barely have any idea on building this so any help is appreciated
G0(17):
1x Ancient Dragon, Baby Rex (FV)
4x Ancient Dragon, Dinodile (C)
4x Black Cannon Tiger(C)
4x Cannon Fire Dragon, Sledgeankylo(D)
4x Ancient Dragon, Orinthohealer(H)
G1(13):
4x Ancient Dragon, Palace Wall (PG)
4x Ancient Dragon, Iguano Corg
3x Ancient Dragon,Gattling Arrow
2x Ancient Dragon, Gioconda
G2(12):
4x Ancient Dragon, Tyrannobite
3x Ancient Dragon, Nightarmor
3x Ancient Dragon, Dinocloud
2x Ancient Dragon, Beamankylo
G3( 8 ):
4x Ancient Dragon, Tyrannoquake
2x Ancient Dragon, Tyrano Legend
2x Ancient Dragon, Volcatops
Strategies:
Early game use Dinocloud/Gattling Arrow to retire Iguano/Tyrannobite/Baby Rex to pump up while increase the attack numbers via superior calling. Mid/late game pressure people with criticals on Tyrannoquake for the win.
Be aware that this deck is CB heavy so a good CB management is crucial for this deck.
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That's actually a decent deck , for only running 4 Legions.
Since I see multiple winning conditions, etc.
So I'll say nicely done for the deck build.
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not a bad deck, friend. My recommendation would be take out Volcatops for Stegobuster for drawing power and helping kill off your Tyrannobites and Iguanogorgs.
I actually main these IRL because they're extremely cheap. So I know a thing or two about Ancient Dragons.
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not a bad deck, friend. My recommendation would be take out Volcatops for Stegobuster for drawing power and helping kill off your Tyrannobites and Iguanogorgs.
I actually main these IRL because they're extremely cheap. So I know a thing or two about Ancient Dragons.
Spino driver you mean? Tyrannoquake's skill only triggers when its in legion tho. I run volcatops for end game finish when they're at 5(quake's crit would be pointless so its better to pump up the rg if they block the vg attack).
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yeah, sorry bout that got confused lol.
And actually no, Tyrannobite can be used w/o legioning.
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yeah, sorry bout that got confused lol.
And actually no, Tyrannobite can be used w/o legioning.
I know but it wont trigger Tyrannoquake's skill(the G3 not the G2) when you retire. Tbh I dont think its necessary to have since Quake already has 2 crits (with the legion skill ofc, so its either they gona PG, or take the risk of getting killed on 3).
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Quake/Spino is hilarious imo. If they don't have a perfect guard, you get to watch them panic as a 40000 behemoth on Critical 3 flies at them. You might be a little better off with it over Tyrannolegend at least.
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Quake/Spino is hilarious imo. If they don't have a perfect guard, you get to watch them panic as a 40000 behemoth on Critical 3 flies at them. You might be a little better off with it over Tyrannolegend at least.
Legend should be at 1 at least(since I run baby rex). I run 2 just in case if one of them goes into damage/hand.
BR+Tyrannoquake sounds good but it will slow the deck down (Tachikaze is more of a rush deck imo, and I have no space to run the enabler).
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Oh, I didn't notice Baby Rex actually. Yeah, keep Tyrannolegend for that.
Well Tachikaze has never been nice to me for early rush, so you probably are better off without it if it'll stop that good momentum. Do consider at least 2 though if you ever find the room. The draw engine is nuts and Critical stacking is hilarious.