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Battle area => Community => Deck Discussion => Topic started by: colonel830303 on January 07, 2015, 07:44:39 PM
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G0(17):
1x Advance Party Seeker, File (FV)
8x Jewel Knight Crits
2x Jewel Knight Draws
2x Margal (Draw)
4x Jewel Knight Heals
G1(14):
4x Flash Jewel Knight, Iseult (PG)
3x Good Faith Seeker, Cynric
3x Knight of Lauryl, Cycirlz
4x Stinging Jewel Knight, Sherry (or any 7k base G1 JK units)
G2(11):
4x Jewel Knight, Swordmy
4x Romance Seeker, Cerdic
3x Blaster Blade Seeker
G3( 8 ):
4x Seeker, Sing Saver Dagon
3x Seeker, Sacred Wingal
1x Sacred Beast Seeker, Claude
G-Zone( 8 ):
4x Vague Sacred Knight, Gablade
4x Divine Sacred Dragon, Saint Blow Dragon
Strategy:
The game plan is really simple. As soon as you hit one Jewel Knight in the damage zone you can start abuse Swordmy's skill to fill up your field and launch powerful attacks with stride/legion. As the game progresses you should check the Counterblasts and Souls constantly for the end game attacks. Depending on the situation you can choose to use either Saint Blow (if you're out of CB) or Sing Saver (if you have enough CB and Souls, 4 open CB + 5 Souls = 3 Legion Swings) to finish the game.
And I think that's about it for this deck. Please feel free to leave any comments/suggestions.
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I'd prob max out Wingal and take out the
"1x Sacred Beast Seeker, Claude"
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No unflipper is very risky if you really want to do le trinity swing....maybe drop cedric for Fragment for unflip or lion will work too (Special PG is good but 1.The X and also new Extra Booster is coming for DP so Laurel will be a monster 2. You lose potential ECB for swordmy)of .I am curios how the JK call engine work since I never thought to mix one with seeker.Also I think soul is priority IF you want to use Thing as " All or Nothing" use 4 Margal.And also follow Ren's advice to remove Claude cause you basically just waste a CB and currently you dont have unflipper (Heal trigger is unrealiable)
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Have you been able to consistently use Swordmy here with the limited Especial Counterblasts?
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No unflipper is very risky if you really want to do le trinity swing....maybe drop cedric for Fragment for unflip or lion will work too (Special PG is good but 1.The X and also new Extra Booster is coming for DP so Laurel will be a monster 2. You lose potential ECB for swordmy)of .I am curios how the JK call engine work since I never thought to mix one with seeker.Also I think soul is priority IF you want to use Thing as " All or Nothing" use 4 Margal.And also follow Ren's advice to remove Claude cause you basically just waste a CB and currently you dont have unflipper (Heal trigger is unrealiable)
After some testings I think this deck focuses more on early rush rather than SSSD's 3 late game swings. If you are lucky enough to have Jewel Knight cards in damage zone you can just abuse Swordmy and fill up all the rear guard circles on turn 2 for the rush. That's why I don't use on hit unflippers cuz early game 19k Cerdic columns can screw your opponent over pretty bad.
As for Claude he could help e search for stride fuels if I dont have 1 in hand. I think this g3 lineup is working pretty fine since I havent had to actually ride Claude on my first G3 ride.
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Rush Knight and SSSD as a back up finisher eh?Thing just need something to occupy the user while preparing him to unleash le finisher and yeah rush can deal serious effect if done correctly.Claude is fine but I prefer Altomile cycrilz for stride focused deck as stride search (one or two will be suffice).Consider Tracie for more ECB and if you want another JK G1 for even more chance to rush. Usually if I want to rush I just play full Jewel knight but that is just me
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I would just replace all the wingals and claude for 4 light saver dragon is a better card then wingal overall and you just need special cb to use it effective you can give 5k to a jewel knight rearguard
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You do know Light Saver need Ecspecial Seeker CB and this deck uses Jewel Knight engine ,Zeon already made Thing Light deck iirc,also wingal is free and Zeon do not use any unflip in this deck which limit the CB usage
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Wingal is free but is a bad win condition and even with that engine you still play enough seekers for 2cbs and light saver dragon adds pressure early to mid game with a better alternate win condition then wingal and btw can you read my post i talk about special cb btw i forget to say i would replace the 12k beaters for 4 light blaze dragon for the pressure :)
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Wingal's usually at his best with Gildas, that's the main thing.
Not having Gildas sort of holds him back from just popping you three units from deck with one legion with cb1 and File. I'd say go with Light Saver to compensate, but his Legion Skill cost is going to be a problem.
Could always just not care and play Alfred. But I'm sure that wasn't the aim.
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The amount of seekers on this deck still makes light saver a viable choice but only for 1 turn there are times when you cant stride soo is good to have a play to do and there is always the pressure that light saver the moment you ride it at 3 you can +1 easy for game, Afred kinda need seekers for power up so i dont advice use it in a mixed deck
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I don't think the Especial Counterblast is the problem. I think becoming Counterblast heavy is.
Alfred needs Seekers for power up but just a full field for a Critical. Not as good as his 31 swings with Glynngal behind, but still a form of pressure when you don't Stride and can be incredibly early game.
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Ye afred is not that bad swing for 26k plus 2 crit is already strong enough but light saver does add that pressure and free superior call even with no legion and in case of no counterblast there is always Saint Blow but the card is so good hit 1 superior call just like that and the mate also adds rearguard pressure :)
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The reason why I'm playing Wingal as backup is becuase it kinda helps against field retire as well as soul management for later SSSD. Once you legion all you need is to superior call a Cerdic who can form a 12k line by himself.
Light Saver doesn't suit this deck imo as I have Gablade already which can call any G2 on hit (most likely Swordmy so I can bring a G1 along). Not to mention that the ECB for Light Saver can make SSSD counter-productive.
As for the case of XIV the extra crits can be good, but Saint Blow pretty much does the same thing with a bigger column. Though I might try out with 4SSSD/2Wingal/2XIV for the g3 lineup once I have time.
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If the reason you dont use XIV because you have saint and no light becausr galblade try altomile since he doesnt rely on RG so you can combine Jk seeker
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Alfred XIV and Saint Blow can sound winmoar but you'll always have a Critical 2 Vanguard on each turn, so I wouldn't think you have anything to lose.
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After Testing the deck with this grade 3 lineup 4SSSD/2Wingal/2XIV i find it better then your old build but that just me the extra critical when i cant stride just helps a lot .