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Cardfight!! Vanguard => CF!!V Discussion => Topic started by: Sandy on October 04, 2014, 06:33:25 PM

Title: Cardfight!! Vanguard G
Post by: Sandy on October 04, 2014, 06:33:25 PM
(http://img2.wikia.nocookie.net/__cb20141004173040/cardfight/images/0/0e/Cardfight_Vanguard_G_logo.png)

The story of Cardfight!! Vanguard G is set at Card Capital Shop No. 2, about three years after Legion Mate. The main characters are Chrono Shindō, Shion Kiba, and Tokoha Anjō. Shin Nitta, the manager of Card Capital Shop No. 2, and part-time worker Kamui Katsuragi will return in the new anime, as will Misaki Tokura and Card Capital's owner. Also appearing is Kōuji Ibuki.

Chrono Shindou (http://cardfight.wikia.com/wiki/Chrono_Shindou) is the main protagonist and uses the new clan 'Gear Chronicle'
Tokoha Anjou (http://cardfight.wikia.com/wiki/Tokoha_Anjou) is one of the main characters and uses 'Neo Nectar'
Shion Kiba (http://cardfight.wikia.com/wiki/Shion_Kiba) is one of the main characters and uses 'Royal Paladin'

Feel free to discuss or bring new/interesting information about the new series of Vanguard! Anime, games or the TCG are very weclome.
Title: Re: Cardfight!! Vanguard G
Post by: Sandy on October 04, 2014, 06:54:08 PM
(http://i.imgur.com/EOF7LFe.jpg)
So far, the schedule for releasing has been thus... (lemme know if I missed anything)

Trial Decks 1 & 2: Divine Swordsman of the Shiny Star [RP] & Awakening Of The Interdimensional Dragon [GC] (Out in JPN, 2/27/15 in EN)
GBooster Set 01: Generation Stride - Gear Chronicle, Royal Paladin, Oracle Think Tank, Nova Grapplers and Kagero (Out in JPN, 3/?/15 in EN)
Trial Decks 3 & 4: Flower Maiden of Purity [NN] (1/22/15 (JP), 2/27/15 (EN)) & Blue Cavalry of the Divine Marine [AQ] (1/22/15)
GBooster Set 02: Soaring Beauty - Gear Chronicle, Royal Paladin, Aqua Force, Neo Nectar, Great Nature and Narukami (2/20/15)
Extra Booster 1: Dimension Police (3/13/15)
Fighter's Collection 2015 (4/25/15)
G Legend Deck 1: The Dark "Ren Suzugamori"  (4/24/15)
Trial Decks 5 & 6: Link Joker and Shadow Paladin (5/?/15)
GBooster Set 03: Link Joker , Shadow Paladin + Unconfirmed Clans (5/?/15)
Extra Booster 2: Bermuda Triangle (6/?/15)

Edit: Updated! Again!
Title: Re: Cardfight!! Vanguard G
Post by: Sandy on October 04, 2014, 09:20:53 PM
My thoughts about this are some excitement and some concerns. I shall go in order as to not jumble everything together...

1. Yay! New season with new characters, pretty cool, I mean you have to admit, everyone was getting a bit older, probably too older for Bushiroads targeted age group. Misaki was about to graduate and Aichi and Kai weren't far behind, etc etc. New blood is sometimes needed.

2. Shino, oh a cute yet seriously looking 'knight' boy with a paige-boy haircut, kinda cool. Tokohara, omg yes! Finally a female NN user who is also a main character, this is gonna be awesome! Chrono, um.. nice..hair? I dunno that reminds me a bit 'too' much of yugioh and your name... just.. really? Chrono, that name along with the hair just seems like the biggest attention grabber... which makes him by relation a bit of an attention whore? lol

3. I really hope that Toko isn't going to be a Tea (from yugioh) clone, talks about friendship and being nothing more than an over glorified cheerleader. Or at least I don't want her to be annoying and/or overly girly. I'm not asking for butch, but something more along the lines of Kourin and Misaki, girls who didn't let their gender define their personalities.

4. New director AND writer? Oh boy. Did some digging and found that they worked on a few episodes including the intro to Ren and at least the Tsuku fight(s) with Misaki vs Asaka. Those were some good episodes, hopefully they don't muck anything up and get this anime some much needed 'awesome'.

5. OTT support and two things of NN support? Oh lord, this is gonna be awesome *crosses fingers*

6. Shadow Paladins huh? Here's hoping there's more witches on the way! (and maybe even a reappearance of Rati?)
Title: Re: Cardfight!! Vanguard G
Post by: Cherry on October 04, 2014, 09:48:43 PM
Thoroughly disgusted with the people judging the G reboot before any real in-depth info about the new characters or elements have been laid out (save Stride). A restart over the mess that was Legion Mate arc and the current meta era is an amazing idea, despite all of those cards still being around/legal for G era. Bushi has a chance to bring up clans that need upbringing along with solving annoying problems they're already working on like Gradelocks. Unfortunately, they can't let go of Kagero, Shadows, or Jokers so the meta is going to be more or less the same unless Bushi actually puts some balanced thought into their designs.

The news of the director/writer who did some of the best episodes in Season 1 along with Oracles returning gives me more hope though. The anime can stop being a mess of awful advertisement and forgotten clans may finally stop being shafted like Oracles and Nectars.
Title: Re: Cardfight!! Vanguard G
Post by: Sandy on October 05, 2014, 12:22:42 AM
Toward the end, I too felt like I was watching, at times, more like a very intricate commercial than I was a series. I mean I know, these shows are basically commercials anyways, trying to sell their stuff to the viewers at home, but it never felt so blatant before this season.

The only thing I'm judging, is the character's looks xD, that's all we have to go on so that's all I'm going on, that and of course my hopes/worries about the show, but that's just all they are, hopes and worries, nothing fact based. I mean, I honestly hope the show does a great job and is not only fun but interesting as well, the only worrying I have is the MC reminding me a weeeeee bit too much of yugioh which then cascades into other worrying based on those past experiences.

For the first season? I hope they concentrate on some 'normal' stuff, getting into local tournaments, trying to climb the ladder into card fighting stardom, that kind of thing, this whole 'saving the world' stuff has been done to death. I mean we were entertained by the fact that Aichi was trying to become a better player and the up's and down's he had along that journey. I never really remember anyone 'craving' him to...literally shoot off into space and fight aliens lol.
Title: Re: Cardfight!! Vanguard G
Post by: AloisTrancy on October 05, 2014, 12:51:11 AM
Honestly, there have been shows with much crazier hair styles than yugioh, and I wouldn't even call the MC's hair Yugioh tier.
It's beyond it tbh. In Yugioh, for the most part, the crazy hair has balance to it. It's not just >Huge HAIRFLICK OMG
But even so, if yout hink about it, we've have Yugioh like hair since season 1. Aichi's hair is very yugioh like, it's just single toned. So is Kai's and Kourin's and Miwa's. Leon's even makes very little since.
It's not like crazy hairstyles are new to vanguard. This time the Giant hair piece just goes straight up rather than hanging over the face, like Aichi's does.
Title: Re: Cardfight!! Vanguard G
Post by: [ER] Patrickzzz on October 05, 2014, 01:19:58 AM
Honestly, there have been shows with much crazier hair styles than yugioh, and I wouldn't even call the MC's hair Yugioh tier.
It's beyond it tbh. In Yugioh, for the most part, the crazy hair has balance to it. It's not just >Huge HAIRFLICK OMG
But even so, if yout hink about it, we've have Yugioh like hair since season 1. Aichi's hair is very yugioh like, it's just single toned. So is Kai's and Kourin's and Miwa's. Leon's even makes very little since.
It's not like crazy hairstyles are new to vanguard. This time the Giant hair piece just goes straight up rather than hanging over the face, like Aichi's does.

You're right but you gotta admit this one beats all we had so far.
Title: Re: Cardfight!! Vanguard G
Post by: AloisTrancy on October 05, 2014, 01:33:10 AM
Not really.
If anything this is sub par compared to Aichi. Think about it, Aichi has a long, huge, thick tuff of hair hanging off his head with a relatively small area of connection, where as Chrono here has just a big portion of his hair clumped together. The multicolor is something hair dye could easily do. His hair, aside from the clump, isn't much different from Ren or Naoki's and is more realistic than Aichi's.
Title: Re: Cardfight!! Vanguard G
Post by: [ER] Patrickzzz on October 05, 2014, 02:06:55 AM
Not really.
If anything this is sub par compared to Aichi. Think about it, Aichi has a long, huge, thick tuff of hair hanging off his head with a relatively small area of connection, where as Chrono here has just a big portion of his hair clumped together. The multicolor is something hair dye could easily do. His hair, aside from the clump, isn't much different from Ren or Naoki's and is more realistic than Aichi's.

As far as realistic goes i guess you're right. But i mean in anime, a aichi-like hair is not that uncommon compared to chrono's.
Title: Re: Cardfight!! Vanguard G
Post by: AloisTrancy on October 05, 2014, 02:48:41 AM
Well actually only two characters have hair like Aichi's and that's Aichi and a tiny brown haired aichi-like character
But you're right the huge tuff of hair is new.
Title: Re: Cardfight!! Vanguard G
Post by: Cherry on October 05, 2014, 03:08:33 AM
To be honest, I like the new whacky hair thing Chrono has here. Yugioh tier or not, his design is pretty vastly different hair-wise compared to the rest of the cast. Paired up with Gear Chronicles, he comes off as interesting on how he'll probably relate to time. That also makes me think Gear Chronicle as a whole is going to be related to time jumps and the like, or coming in from a different dimension like Dimensional Police. Maybe they came to destroy Link Joker? Maybe they're from a parallel Cray where they gain Harmonics' transcendence powers?

or maybe zenon screwed with the timeline again
Title: Re: Cardfight!! Vanguard G
Post by: AloisTrancy on October 05, 2014, 03:26:19 AM
Gosh darnit zenon. How dare you keep messing with the timey wimey things. This is not a game!
Title: Re: Cardfight!! Vanguard G
Post by: Galaxy Idol on October 05, 2014, 03:52:59 AM
Quote
To be honest, I like the new whacky hair thing Chrono has here. Yugioh tier or not, his design is pretty vastly different hair-wise compared to the rest of the cast. Paired up with Gear Chronicles, he comes off as interesting on how he'll probably relate to time.

inb4 Chrono Trigger is the actual name of the mechanic.
Title: Re: Cardfight!! Vanguard G
Post by: Doctor Who on October 05, 2014, 11:29:21 AM
I am going to copy your model, Sandy if you don't mind.
1. A new main clan. I think it is something to celebrat the new arc but srsly Bushi... start developing the old clans such as Nubatama and Murakumo and stop introducing new clans.
2. Does this mean the Legion is over?. I personally don't think so. It was  half short which leaves us with many questions. On top of that, I think that the arc would have been a little bit longer if the directors didn't change (I wanted the highschool championship damn it )
3. I really hope that for once, in a cardgame, there will be no supernatural bullshit.
4. No more extremes. I really hated when Aichi lost all circuits except the Tokyo one but also I hated when Jaden won all of his fights. I really wish to stop the "heart of the cards" bullshit". I want some sanity in this game
5. If you look closely to the new characters than there is no much difference from the old ones.
Chrono >>> Naoki
Shion>>> Takuto
Tokoha>>> something familiar.... dunno from where but it is something familiar.
Title: Re: Cardfight!! Vanguard G
Post by: Cherry on October 05, 2014, 11:35:03 AM
The stream said BT01 would include Limit Break and Legion iirc.

Chrono is probably time shenanigans.
Title: Re: Cardfight!! Vanguard G
Post by: Sandy on October 05, 2014, 03:04:17 PM
I honestly do not know if this is the end of Legion, or at least the 'beginning of the end' but I really hope not, it seems silly to introduce something and then quickly abandon it for something else. And I still don't know how I feel about this whole 'Stride' mechanic and a possible extra deck.
Title: Re: Cardfight!! Vanguard G
Post by: Ren «Я» on October 05, 2014, 03:54:02 PM
Yeah I'd be disappointed also if legions got abandoned lol
Title: Re: Cardfight!! Vanguard G
Post by: Doryan on October 05, 2014, 09:21:12 PM
In all honesty for me it feels like Legion and Stride goes together mechanic wise but that is my opinion.
Title: Re: Cardfight!! Vanguard G
Post by: Ren «Я» on October 05, 2014, 09:48:26 PM
In all honesty for me it feels like Legion and Stride goes together mechanic wise but that is my opinion.

Agreed.
Title: Re: Cardfight!! Vanguard G
Post by: LaFlaga(Nick) on October 06, 2014, 07:35:08 AM
I'm hoping a Stride condition is that the vanguard must be in legion, adds a sort of fusion aspect to the game, not only that it also gives other clans a chance to get more than one legion, as far as I am aware Dark Irregulars, Pale Moon, Megacolony and Great Nature only have one legion each which is kinda unfair especially with the popularity of Pale Moon and that brief spurt of Megacolony. I think Great Nature and Dark irregulars have declined over time due to lack of screen time and always been fun to use, same with megacolony.

In my opinion I believe updating all clans to a good, sound level playing field to the current meta before expansion to a new series, new mechanics and new clans, Nubatama is in dire need of support but we all know Gear Chronical will get 50 cards in BT02 before Nubatama gets a single card.

Bushi, I once highly respected them for the diversity in cards but they're following the YuGiOh way of if a clan has hype, give it 100% support, if a clan doesn't then cast it away. I honestly hope that within the next two-three boosters all clans well be updated to the level playing field that the richly deserve to make vanguard not only the card game people want but also what we deserve.

...saying that, I also wish I was a little bit taller, sadly I'm 5 foot 9 and not growing...much like Nubatamas card pool...
Title: Re: Cardfight!! Vanguard G
Post by: Lucius on October 06, 2014, 07:53:40 AM
I'm hoping a Stride condition is that the vanguard must be in legion, adds a sort of fusion aspect to the game, not only that it also gives other clans a chance to get more than one legion, as far as I am aware Dark Irregulars, Pale Moon, Megacolony and Great Nature only have one legion each which is kinda unfair especially with the popularity of Pale Moon and that brief spurt of Megacolony. I think Great Nature and Dark irregulars have declined over time due to lack of screen time and always been fun to use, same with megacolony.

In my opinion I believe updating all clans to a good, sound level playing field to the current meta before expansion to a new series, new mechanics and new clans, Nubatama is in dire need of support but we all know Gear Chronical will get 50 cards in BT02 before Nubatama gets a single card.

Bushi, I once highly respected them for the diversity in cards but they're following the YuGiOh way of if a clan has hype, give it 100% support, if a clan doesn't then cast it away. I honestly hope that within the next two-three boosters all clans well be updated to the level playing field that the richly deserve to make vanguard not only the card game people want but also what we deserve.

...saying that, I also wish I was a little bit taller, sadly I'm 5 foot 9 and not growing...much like Nubatamas card pool...
that would be unfair to LB or non LB/Legion decks so it is pretty unlikeable to happen.
Title: Re: Cardfight!! Vanguard G
Post by: LaFlaga(Nick) on October 06, 2014, 09:44:28 AM

that would be unfair to LB or non LB/Legion decks so it is pretty unlikeable to happen.

True, I do see where you are coming from but much like the older cards like original releases limit break destroyed them, progression is not fair.
Title: Re: Cardfight!! Vanguard G
Post by: ヤタ on October 06, 2014, 11:01:53 AM
Quote
- G Units exist in the Generation Zone, which is apparently placed above the Damage Zone.
- You can have up to 8 Units in your Generation Zone.
- A Unit that is Strided becomes known as a ハーツ (Haatsu), Hertz or Heart(s).
- A Ride and a Stride are not the same thing, you cannot Break Ride when a G Unit Strides.
- If a Legion is Strided, both Units are treated as ハーツ but you can only pick one to gain the name and Power of. After Stride concludes, the Legion returns to normal, both Units in the Vanguard Area.
- If a Vanguard is face-down due to Delete and you Stride it, it still becomes ハーツ and the G Unit and Heart's Power are combined as normal.
Have fun.
Title: Re: Cardfight!! Vanguard G
Post by: JackJunk on October 06, 2014, 01:42:33 PM
Quote
- G Units exist in the Generation Zone, which is apparently placed above the Damage Zone.
- You can have up to 8 Units in your Generation Zone.
- A Unit that is Strided becomes known as a ハーツ (Haatsu), Hertz or Heart(s).
- A Ride and a Stride are not the same thing, you cannot Break Ride when a G Unit Strides.
- If a Legion is Strided, both Units are treated as ハーツ but you can only pick one to gain the name and Power of. After Stride concludes, the Legion returns to normal, both Units in the Vanguard Area.
- If a Vanguard is face-down due to Delete and you Stride it, it still becomes ハーツ and the G Unit and Heart's Power are combined as normal.
Have fun.

So it does sound like fusion mechanism like marik said. Can i know when can you Stride? source said after ride phase but can u still Stride during battle phase?

Also, if a Legion is Strided, choose over the Legion unit's name and power, does the G-unit still count as Legion unit?

Does G-unit gains the skill as well i wonder?
Title: Re: Cardfight!! Vanguard G
Post by: LaFlaga(Nick) on October 06, 2014, 02:01:12 PM
Marik was right! Fear my intelligence!

nah, but on a serious note, it does sound interesting, I wondert what these G  strings units are capable of, I think Stride, if all clans can update their card pools, is what we need to make this game less broken and steer it away from the path of YouGayHoes and f**kbuddyfight, even Tragic the Gathering.

Being unable to break ride stride is beautiful, adds consistency and I think break ride might become more deadly than legion for it if they keep skills of breakride and what not!
Title: Re: Cardfight!! Vanguard G
Post by: Cherry on October 06, 2014, 02:18:05 PM
Quote
- G Units exist in the Generation Zone, which is apparently placed above the Damage Zone.
- You can have up to 8 Units in your Generation Zone.
- A Unit that is Strided becomes known as a ハーツ (Haatsu), Hertz or Heart(s).
- A Ride and a Stride are not the same thing, you cannot Break Ride when a G Unit Strides.
- If a Legion is Strided, both Units are treated as ハーツ but you can only pick one to gain the name and Power of. After Stride concludes, the Legion returns to normal, both Units in the Vanguard Area.
- If a Vanguard is face-down due to Delete and you Stride it, it still becomes ハーツ and the G Unit and Heart's Power are combined as normal.
Have fun.

So it does sound like fusion mechanism like marik said. Can i know when can you Stride? source said after ride phase but can u still Stride during battle phase?

Also, if a Legion is Strided, choose over the Legion unit's name and power, does the G-unit still count as Legion unit?

Does G-unit gains the skill as well i wonder?

You cannot Stride during the Battle Phase. You can only Stride during the Main Phase.

The G-Unit is not in Legion. It chooses one of the two Vanguards that were in Legion for its name copying/power absorbing.

Stridden units do not gain the previous vanguard(s)' skills.
Title: Re: Cardfight!! Vanguard G
Post by: AloisTrancy on October 06, 2014, 02:48:33 PM
I think he meant that they can still breakride again later, using stride to stall until the right time.
Title: Re: Cardfight!! Vanguard G
Post by: Lucius on October 07, 2014, 12:09:26 PM
wouldn't it be disadvantageous for BR Units to discard a G3? sure you could get another G3 but still
Title: Re: Cardfight!! Vanguard G
Post by: AloisTrancy on October 07, 2014, 06:46:29 PM
You don't have to discard a Grade 3, you just discard a number of grades equal to 3. Grade 1 and Grade 2 is fine too.
Title: Re: Cardfight!! Vanguard G
Post by: Cherry on October 07, 2014, 06:57:13 PM
Or just play more Grade 3s actually. Interestingly enough, Stride seems to encourage a little extra Grade 3s to lessen the cost of Striding overall. Though, this is probably only for decks that have reverted to 4-6 Grade 3s instead of 7-9.
Title: Re: Cardfight!! Vanguard G
Post by: AloisTrancy on October 07, 2014, 07:15:18 PM
True, that could work too. Stride would be great in True Daikaiser, since that deck runs a lot of G3 anyways. Same with Prom Glare
Title: Re: Cardfight!! Vanguard G
Post by: colonel830303 on October 10, 2014, 12:48:10 AM
So finally the ruling for G-Assist just came up, and this is how it goes:

You must satisfy these 3 conditions in order to perform G-Assist:

1) Your Vanguard must be Grade 2 or lower.
2)There is no card with 1 grade higher than your Vanguard in your hand.
3) You must have at least 2 G-Units in your G-Zone.

If you satisfy these 3 conditions, you may perform G-Assist:

1) Show all your hands to your opponent.
2) Look at the top 5 cards of your deck.
3) Search for up to 1 card with 1 grade higher than your Vanguard.
4) If you do add a card in step 3, Banish 2 cards in both your hand and G-Zone (so 4 cards in total), and you cannot use those cards for the rest of the cardfight.
5) Proceed to Ride Phase.

Source: http://cf-vanguard.com/information/g_unit/#assi
Title: Re: Cardfight!! Vanguard G
Post by: [ER] Patrickzzz on October 10, 2014, 01:54:18 AM
So finally the ruling for G-Assist just came up, and this is how it goes:

You must satisfy these 3 conditions in order to perform G-Assist:

1) Your Vanguard must be Grade 2 or lower.
2)There is no card with 1 grade higher than your Vanguard in your hand.
3) You must have at least 2 G-Units in your G-Zone.

If you satisfy these 3 conditions, you may perform G-Assist:

1) Show all your hands to your opponent.
2) Look at the top 5 cards of your deck.
3) Search for up to 1 card with 1 grade higher than your Vanguard.
4) If you do add a card in step 3, Banish 2 cards in both your hand and G-Zone (so 4 cards in total), and you cannot use those cards for the rest of the cardfight.
5) Proceed to Ride Phase.

Source: http://cf-vanguard.com/information/g_unit/#assi

Hmm, nice. They made the ride a -2 instead of a -1 if we don't count the g-zone units, that's totally worth it to prevent a missride.
Title: Re: Cardfight!! Vanguard G
Post by: Doctor Who on October 10, 2014, 03:56:17 AM
Well, at least, the marketing is doesn't damage the game.
Title: Re: Cardfight!! Vanguard G
Post by: LaFlaga(Nick) on October 10, 2014, 03:57:01 AM
So finally the ruling for G-Assist just came up, and this is how it goes:

You must satisfy these 3 conditions in order to perform G-Assist:

1) Your Vanguard must be Grade 2 or lower.
2)There is no card with 1 grade higher than your Vanguard in your hand.
3) You must have at least 2 G-Units in your G-Zone.

If you satisfy these 3 conditions, you may perform G-Assist:

1) Show all your hands to your opponent.
2) Look at the top 5 cards of your deck.
3) Search for up to 1 card with 1 grade higher than your Vanguard.
4) If you do add a card in step 3, Banish 2 cards in both your hand and G-Zone (so 4 cards in total), and you cannot use those cards for the rest of the cardfight.
5) Proceed to Ride Phase.

Source: http://cf-vanguard.com/information/g_unit/#assi

great idea, great rule, very happy, at the end of the day it adds a bit more fun and stability
Title: Re: Cardfight!! Vanguard G
Post by: Doctor Who on October 10, 2014, 03:58:36 AM
Well, at least, the marketing doesn't damage the game.
Title: Re: Cardfight!! Vanguard G
Post by: Magus TSS on October 10, 2014, 11:21:48 AM
Well this is a great idea to try to remove missride. So I like it however it does show your hand which is a double edged sword.
Title: Re: Cardfight!! Vanguard G
Post by: Cherry on October 10, 2014, 11:50:48 AM
So finally the ruling for G-Assist just came up, and this is how it goes:

You must satisfy these 3 conditions in order to perform G-Assist:

1) Your Vanguard must be Grade 2 or lower.
2)There is no card with 1 grade higher than your Vanguard in your hand.
3) You must have at least 2 G-Units in your G-Zone.

If you satisfy these 3 conditions, you may perform G-Assist:

1) Show all your hands to your opponent.
2) Look at the top 5 cards of your deck.
3) Search for up to 1 card with 1 grade higher than your Vanguard.
4) If you do add a card in step 3, Banish 2 cards in both your hand and G-Zone (so 4 cards in total), and you cannot use those cards for the rest of the cardfight.
5) Proceed to Ride Phase.

Source: http://cf-vanguard.com/information/g_unit/#assi

Is it just me or is that sort of really heavy for just trying to keep up with riding? I'm not complaining, just... seems like a lot. Glad this does exist to basically let someone go through six cards (normal draw + top 5 search) to get their missing grade.

I have to admit, I'm a tad bit disappointed though. I imagined it as being a step during the battle phase where the vanguard attacks and before Drive Checking, you'd have the chance to search through some cards to superior ride. Or even ride a card you Drive Check. Suppose a backup mechanic isn't meant to be exciting or flashy though.
Title: Re: Cardfight!! Vanguard G
Post by: Magus TSS on October 10, 2014, 12:01:17 PM
Suppose a backup mechanic isn't meant to be exciting or flashy though.
It's pretty exciting knowing your opponent now has a chance to actually be able to ride rather then miss. On missrides you tend to get bored right off the bat. You still go -1 for it but yea.
Title: Re: Cardfight!! Vanguard G
Post by: [ER] Patrickzzz on October 10, 2014, 10:08:03 PM
Suppose a backup mechanic isn't meant to be exciting or flashy though.
It's pretty exciting knowing your opponent now has a chance to actually be able to ride rather then miss. On missrides you tend to get bored right off the bat. You still go -1 for it but yea.

True, the opponent and me xD
Title: Re: Cardfight!! Vanguard G
Post by: Ren «Я» on October 11, 2014, 03:36:02 AM
Suppose a backup mechanic isn't meant to be exciting or flashy though.
It's pretty exciting knowing your opponent now has a chance to actually be able to ride rather then miss. On missrides you tend to get bored right off the bat. You still go -1 for it but yea.

True, the opponent and me xD

No more gradelocked cardfights vs Pat anymore D: Dat miracle. - glock too real when we cf -
Title: Re: Cardfight!! Vanguard G
Post by: [ER] Patrickzzz on October 11, 2014, 08:20:57 AM
Suppose a backup mechanic isn't meant to be exciting or flashy though.
It's pretty exciting knowing your opponent now has a chance to actually be able to ride rather then miss. On missrides you tend to get bored right off the bat. You still go -1 for it but yea.

True, the opponent and me xD

No more gradelocked cardfights vs Pat anymore D: Dat miracle. - glock too real when we cf -

Wouldn't be so sure of that. It's check top 5, if is the two of us we can still missgrade lol
Title: Re: Cardfight!! Vanguard G
Post by: Sandy on October 11, 2014, 04:29:58 PM
Let's take a moment to talk about the characters, mainly, our expectations of them.
1. I hope that the main character won't be stupidly annoying in mannerisms or voice (I'm looking at you ZeXal)
2. I hope that the female MC won't simply be an over glorified cheerleader (IE ygo's standard)
3. I hope that there's actually a breath of fresh air (Ie new characters, archetypes, clans) along with the previous generation's variety.
Title: Re: Cardfight!! Vanguard G
Post by: Cherry on October 11, 2014, 04:56:58 PM
That should go in the anime discussion thread on Vanguard G.

Though, I don't think Shion will use Seekers. Altomile isn't one or he's the Royal Paladin Stride so it wouldn't make a difference. The marketing of Neo Nectar has confused me since first they want Musketeers but then those do nothing, so they make Maidens but those are even worse, so then they go back to Musketeers. I'm expecting probably more Musketeers.

It wouldn't surprise me if Gear Chronicle started with a "Chrono" archetype or "Interdimensional Dragon".
Title: Re: Cardfight!! Vanguard G
Post by: Rank Up on October 11, 2014, 05:02:18 PM
Preety excited about new rule too. And I wonder, when they'll show us some cool stride units.
Title: Re: Cardfight!! Vanguard G
Post by: AloisTrancy on October 13, 2014, 09:50:50 AM
Tbh I just hope the stride units are cool. Like, no self standing, no glory skill, no tom skill, no nouvelle vague.
Good, strong units, with actual individual skills. That, i don't know, do something new and fun.
Hoping the same for Gear Chronicle.
Title: Re: Cardfight!! Vanguard G
Post by: Doctor Who on October 14, 2014, 02:44:51 AM
Tbh I just hope the stride units are cool. Like, no self standing, no glory skill, no tom skill, no nouvelle vague.
Good, strong units, with actual individual skills. That, i don't know, do something new and fun.
Hoping the same for Gear Chronicle.
Keep dreaming....
Title: Re: Cardfight!! Vanguard G
Post by: AloisTrancy on October 14, 2014, 05:28:24 PM
I'm sure we'll end up with a few of the less savory skills, but there's a good chance of them giving these new cards more interesting skills.
Additionally Gear Chronicle is a brand new clan, I could see it have very interesting abilities.
Though I'm sure it will have some kind of dumb self stand in it too
Title: Re: Cardfight!! Vanguard G
Post by: Rank Up on October 14, 2014, 05:53:38 PM
AloisTrancy, last clan they produced was Link Joker, so I believe it will be something as unique as imvaders are)
Title: Re: Cardfight!! Vanguard G
Post by: Cherry on October 14, 2014, 06:22:02 PM
Tbh I just hope the stride units are cool. Like, no self standing, no glory skill, no tom skill, no nouvelle vague.
Good, strong units, with actual individual skills. That, i don't know, do something new and fun.
Hoping the same for Gear Chronicle.

I have no hope in Kagero's stride. That thing has Descendant's sword. As cool as it looks that probably inclines it to be a Restanding Stride. Though maybe Bushi will have some common sense about a 27000 behemoth with Triple Drive attacking twice. Maybe it'll lose Drive Checking entirely if it does restand? That would certainly be a big difference from the usual.

I would say Royals, Oracles, and Nectars are more creative and have chances to get good bosses... but then Prominence Glare introduced Glory to a clan that was creative and didn't want it.

Gear Chronicles manipulate time and can send the opponent into the past or so Bushi says, so they're potentially going to be completely new skill design-wise.
Title: Re: Cardfight!! Vanguard G
Post by: AloisTrancy on October 14, 2014, 07:09:59 PM
What if they have the ability to use Still Vampr's skill, only as their main function? Like Grade 1/2 can return the opponent's VG to grade 1 and then the Grade  3's can return it to Grade 0
And then they have skills based on that?
Title: Re: Cardfight!! Vanguard G
Post by: Cherry on October 14, 2014, 07:16:37 PM
Stil Vampyr seems to be the main theory behind their possible abilities. They could also have units like Zeal's support such as benefiting from them being on certain grades or power. My question is how deadly would a Stride unit's skill be with this?

I really wish Bushi didn't decide to hold everything off until late November. That's just so long...
Title: Re: Cardfight!! Vanguard G
Post by: AloisTrancy on October 14, 2014, 07:24:19 PM
Ikr? They're playing the suspense game, I hate when companies do that.

Another thing they could do is ride the previous grade from the soul, rather than just put them back to grade 0 for the turn. So like, you can force your opponent back to grade 2, if they're on grade 3, or grade 1 if they're on grade 2, and so forth. That would be interesting.
Title: Re: Cardfight!! Vanguard G
Post by: Winds~ on November 01, 2014, 06:58:38 AM
I'm giving Chrono 10 matches, if he wins all of them than I might lose interest, don't want a plot armour sacker like Gao ( at-least Aichi loses ).
Title: Re: Cardfight!! Vanguard G
Post by: AloisTrancy on November 01, 2014, 01:06:36 PM
Oh, you mean like 90% of card game protagonists, especially in Yugioh?
Look, I think it was cool how Aichi lost often too, but some people are just have natural luck and talent when it comes to their card games. That's usually why they're good enough to be the protagonist. Aichi was a rare case where, yes he had the ability to be good, but he actually wasn't good until later in the show. And honestly, if you notice, Aichi is almost sackier than any other character in the show, bested in his sackiness only by Kai.
Since Season 1, Aichi managed to ride or call his only copy of blaster blade almost every single game, and he rarely called it until season 3. Season 2 is no exception, if you replace Blaster Blade with Blond Ezel, who he gets almost as often.

I would like it if Chrono lost too, since he's a beginner, but so far it seems he'll be one of the protags with natural talent. And I personally see no problem with that.
Title: Re: Cardfight!! Vanguard G
Post by: Ibuki Kouji on November 02, 2014, 03:22:29 AM
Mecha Battler, Viktor
(http://img4.wikia.nocookie.net/__cb20141102081434/cardfight/images/a/a1/Mecha_Battler_Victor1.jpg)
[AUTO](VC):Generation Blast (2) When this unit attacks a Vanguard, during that battle, this unit gets [Power] +5000, choose 1 of your rearguards, [Stand] it and during that turn, that selected unit gets [Power] +5000.
[AUTO](VC): During the turn your G-Unit Performs Stride, select 1 of your Vanguards, during this turn, it gets ”[AUTO](VC): [Counter Blast (1)] When this unit attacks a Vanguard, you may pay the cost. If you do, choose 1 of your rearguards, [Stand] it and during that turn, that selected unit gets [Power] +5000. You can only use this ability once per turn.”

Title: Re: Cardfight!! Vanguard G
Post by: Killa on September 17, 2015, 06:40:08 AM
(http://vignette3.wikia.nocookie.net/cardfight/images/1/1e/11998967_970847299628043_2679719216036541164_n.jpg/revision/latest?cb=20150917082100)

Old cast returns confirmed maybe? Looks pretty nice.

Sauce (https://www.youtube.com/watch?v=BXucRtqzrl8)