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Cardfight!! Vanguard => Creative Works => Topic started by: ヤタ on March 06, 2014, 03:02:28 PM

Title: [Game] Create the Card above!
Post by: ヤタ on March 06, 2014, 03:02:28 PM
Now, I was just wondering, as an experiment, if we had any people on here who enjoy Creating Custom Cards. This thread can be moved or deleted if it's not needed here, but I think this'd be fun to see.

The rules are simple. I start by giving a name, then someone creates a card to fit that name, they name a card, and it goes on and on. Remember that all forum rules apply and that you should keep it appropriate! Also, if you wanted to, you could could create cards to go along with your main card.

So then, to start...

Daybreak Envoy, Yatagarasu

(Come on, I had to!)
Title: Re: [Game] Create the Card above!
Post by: SoniChris98 on March 10, 2014, 02:23:01 AM
Daybreak Envoy, Yatagarasu
Grade 3 / 11000 / Twin Drive!! / -

AUTO{VC}(LB4): When this unit attacks, choose up to two of your <<Genesis>> rear-guards in the front row, and those units get "AUTO{RC}: [Soul Blast 3] When this unit's attack hits a vanguard, you may pay the cost. If you do, search for up to one <<Genesis>> in your drop zone, and put it into your hand" until end of turn.
AUTO{VC}: [Choose a <<Genesis>> from your hand, and discard it] When this unit's attack hits a vanguard, you may pay the cost. If you do, choose a card from your soul, put it into your hand, and choose a card from your drop zone, and put it into the soul.
CONT{VC/RC}: Lord

Next up...

Blue Sword Dragon, Sublimation Dragon
Title: Re: [Game] Create the Card above!
Post by: [T.A]T.Kai on March 10, 2014, 07:15:01 AM
Blue Sword Dragon, Sublimation Dragon
g3/Aqf/Tear dragon/11000 power

LB4(AUTO)When this unit attacks, if the number of battles this turn was 4 or more, this unit gets +5000 power and "AUTO(V) (cb1) At the  end of the battle that this unit attacked,If the attack hit a vanguard you may pay the cost. If you do, choose 2 of your rearguards, stand them, and they get power -1000 till end of turn " till end of battle.

ACT (v) (cb1) this unit gets 2000 power till end of turn

CONT(v/r) LORD
Title: Re: [Game] Create the Card above!
Post by: ヤタ on March 10, 2014, 12:47:41 PM
Aand someone doesn't name a card already...
Title: Re: [Game] Create the Card above!
Post by: T_RD Ellino on March 11, 2014, 01:44:51 PM
Soul Liberation Dragon[SSD crossride(NOT A LIBERATOR)]
Title: Re: [Game] Create the Card above!
Post by: ヤタ on March 12, 2014, 03:00:04 PM
Soul Liberation Dragon
Grade 3 | Royal Paladin | Cosmo Dragon
11,000 Power
[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (1) & Choose 6 «Royal Paladin» from your drop zone, and bind them] At the end of the battle that this unit attacked, if the attack did not hit during that battle, you may pay the cost. If you do, [Stand] this unit, and search your deck for up to one «Royal Paladin», and place it on (RC). This ability cannot be used for the rest of that turn.
[CONT](VC):If you have a card named "Soul Saver Dragon" in your soul, this unit gets [Power]+2000.
[CONT](VC/RC): Lord (If you have a unit that doesn't belong to the same clan as this unit, this unit cannot attack)

Next Card: Marine Tempest Dragon
(Marine Fall <3)
Title: Re: [Game] Create the Card above!
Post by: SoniChris98 on March 13, 2014, 02:15:53 AM
Marine Tempest Dragon
Grade 3 / Aqua Force / 10000 / Twin Drive!!

CONT{VC}: All your rearguards gain "AUTO{RC}: When this unit attacks, this unit gets POWER +1000 for every battle that occurs this turn, until the end of that battle."
AUTO{VC}: When your rear-guard attacks, if it is the third battle of that turn or more,  this unit gets POWER +2000 until end of turn.
AUTO{VC}: When your rear-guard's attack hits, this unit gets Critical +1 until end of turn.

Next... Seeker, Blaster Blade "the Savior"
Title: Re: [Game] Create the Card above!
Post by: Meruem on March 13, 2014, 10:57:28 PM
Blaster Blader Seeker The Savior
Royal Paladin / Grade 3 / 11k Power
Legion 20k - You may return four cards from your drop zone to your deck and if u do u can perform legion with one "Blaster Dark Punisher" from your deck and place it on your vg circle along this card (This Skill can only be used once as long as this card is in vg circle)
ACT: LB 4 [CB x 2 discard one Royal Paladin and one Shadow Paladin from hand] When this Card is legioned you may pay the cost if you do at the end of the battle that this unit attacked vg if the attack didn't hit, retire one of your opponent's rear guards and stand this unit (This unit can only stand once with this skill).

Now it's my turn, someone give some love to one of my fav clans! Granblue!

Ruler of Cursed Seas, Bassirk Jones
Title: Re: [Game] Create the Card above!
Post by: [T.A]T.Kai on March 14, 2014, 02:56:07 AM
Ruler of Cursed Seas, Bassirk Jones

LB4 (AUTO) [cb3] When this unit attacks, you may pay the cst. If you do, choose 5 granblue from your drop zone and call them to rc.
CONT(V) If you have  a card named King of Demonic Seas, Basskirk in your soul, this unit gets
+2000
CONT(V/R) LORD

Next Card : Bad End Dragger Яeverse
Title: Re: [Game] Create the Card above!
Post by: SoniChris98 on March 14, 2014, 09:30:18 AM
Bad End Dragger "Яeverse"
Grade 3 / Spike Brothers / 11000 / Twin Drive!!

AUTO{VC}(LB4): [CB3, Choose two of your <<Spike Brothers>> rear-guards, Lock them, choose two <<Spike Brothers>>  from your hand, and put them into the soul] At the end of the battle that this unit attacked, you may pay the cost. If you do, search your deck for up to two <<Spike Brothers>>, and call them to separate open (RC), and those units gain POWER +10000.  Then, this unit gains "AUTO{VC}: [CB2, Choose two <<Spike Brothers>> from your hand, and discard them] At the end of the battle that your <<Spike Brothers>> rear-guard attacked a vanguard, if that attack did not hit a vanguard, you may pay the cost. If you do, stand this unit." until end of turn.
CONT{VC}: If you have a card named "Bad End Dragger" in your soul, this unit gets POWER +2000.
CONT{VC/RC}: Lord

Why not Megacolony next? Here's a simple one:

Machining Cockroach
Title: Re: [Game] Create the Card above!
Post by: ヤタ on March 14, 2014, 03:10:00 PM
Oh yes #Colon <3

Machining Cockroach
Grade 2 | Megacolony | Insect
9000 Power
[AUTO](VC/RC):[Choose one of your rear-guards with "Machining" in its card name, and put it into your soul] When this unit attack hits, you may pay the cost. If you do, choose a card in your damage zone, turn it face up and choose one of your opponent's back row rear-guards, and that unit cannot [Stand] during your opponent's next stand phase.

Simple, but effective.
Next Card:
Travelling Goddess, Amaterasu
Title: Re: [Game] Create the Card above!
Post by: [T.A]T.Kai on March 15, 2014, 03:06:05 AM
Travelling goddess, Amaterasu


Grade 3/ 11000 power/*1/race:human/clan:Oracle Think tank/Nation:United Sanctuary

Lb4 (Auto) (cb2) when this unit attacks you may pay the cost. I you do, look at upto 10 cards from the top of your deck, Search for upto 2 Oracle Think Tank from among them, shuffle your deck and put that card on the top of your deck.

ACT (CB1) chose 1 of your locked units and unlock it.

LORD


Next card: Majesty Liberator Blaster
Title: Re: [Game] Create the Card above!
Post by: SoniChris98 on March 18, 2014, 11:44:09 AM
MAJESTY LIBERATOR BLASTER!!! (this is the Japanese name)
Grade 3 / 10000 / Gold Paladin / Twin Drive!!
CONT: This card is also a <<Royal Paladin>>.
CONT: This card is also a <<Shadow Paladin>>.
CONT: Any card with "Blaster Blade" in its name is treated as "Blaster Blade".
CONT: Any card with "Blaster Dark" in its name is treated as "Blaster Dark".
ACT: {HAND} [Put this unit on the top of your deck] Search your deck for a card with "Blaster" in its name, and put it into your hand. Shuffle your deck afterwards.

And here I hoped that Machining Cockroach would really become a Machining PG...

Nevertheless, here's a Shadow Paladin you guys know and love: Revenger, Phantom Blaster Dragon!
Title: Re: [Game] Create the Card above!
Post by: T_RD Ellino on March 18, 2014, 12:44:51 PM
Revenger,Phantom Blaster Dragon
Auto VC:LB4:Cb 1,Choose 3 of your rear guards with "revenger" in their card names retire them and discard 2 "shadow paladin")
At the end of the battle this unit attacked a VG if the attack didn't hit you may pay the cost,If you do stand this unit and this unit gets power +5000 and critical +1
until the end phase.This ability cannot be used for the rest of that turn
Cont VC:If there's a card named "Phantom Blaster Dragon" in your soul this unit gets power +2000
Cont VC:Freedom:The effects of Lord are negated :P

Next up is....drum rolls
Enigman Disaster
Title: Re: [Game] Create the Card above!
Post by: T_RD Ellino on March 18, 2014, 12:50:54 PM
Note:The made-up skill fifn't need to not hit but now that I looked at it it seemed a little off what do you guys think?
Title: Re: [Game] Create the Card above!
Post by: Ichiro on March 19, 2014, 05:45:03 AM
Enigman Disaster
G3/11000/DP/Twin Drive!!
Act [VC] LB4:[CB2 & Choose any number of your rear-guards and lock it] Choose one of your opponent`s vanguard, and that unit gains <P> -1000 for each your locked card until the end of turn. Then this unit gains <P> +1000 for each your locked card until the end of turn and if you have 5 locked cards, this unit gains critical +1 until the end of turn.
Cont [VC]: If there is a card named "Enigman Storm" in your soul, this unit gains <P> +2000
Cont [VC]: Lord

Next: Dragonic Nouvelle Vague, "the INFINITY" =)
Title: Re: [Game] Create the Card above!
Post by: [T.A]T.Kai on March 20, 2014, 02:15:02 AM
LB4 AUTO (CB3 SB3 And choose a card named  Dragonic Nouvelle Vague, "the INFINITY" from your hand and discard it) at the end of the battle that this unit attacked , you may pay the cost. If you do stand all of your front row kagero units and they get +3000 till end of turn. This ability can only be used once per turn.

CONT V Your opponent cannot normal call grade 1 7nits to guardian circle
CONT(R) this unit gets p-1000.
CONT V All effects of your opponents triggers during your turn are negated.
 
Lord

Dragonic Nouvelle Vague, "the INFINITY" GRADE 4/13000/Flame dragon/Kagero

Next card Star vader, Infinite Яeverse dragon
Title: Re: [Game] Create the Card above!
Post by: ヤタ on March 20, 2014, 02:48:55 PM
Star-vader, Infinite Яeverse Dragon
Grade 3 | Link Joker | Cyber Dragon
11,000 Power
[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2) & Choose one or more of your rear-guards, and lock them] If the number of locked cards you have is five or more, this unit gets [Power]+5000, [Critical]+1 and "[AUTO](VC):[Soul Blast (1)- Card with "Star-vader" in its card name & Choose two cards with "Star-vader" in its card name from your hand, and discard them] At the end of the battle that this unit attacked, if the attack did not hit during that battle, you may pay the cost. If you do, [Stand] this unit, choose up to three of your opponent's rear-guards, lock them, and this unit gets [Power]-5000 and [Critical]-1 until end of turn. This ability cannot be used for the rest of the turn." until end of turn.
[CONT](VC):If you have a card named "Star-vader, Infinite Zero Dragon" in your soul, this unit gets [Power]+2000.
[CONT](VC/RC): Lord (If you have a unit that doesn't belong to the same clan as this unit, this unit cannot attack)

Next Card: Yggdrasil, Genesis of Nations (It's Genesis btw and I'd like it to Dual Clan with NN)
Title: Re: [Game] Create the Card above!
Post by: [T.A]T.Kai on March 21, 2014, 05:07:05 AM
Yggdrasil,  Genesis of nations
Grade 3/Twin Drive/Dryad/Genesis/United Sanctuary /11000/1 *


LB5 whenever a grade 0 or higher <Neo Nectar> is placed on (RC) from deck  OR a grade 3 or higher genesis is placed on ( RC), this unit gets   +10000/1 *

LB4(SB3) Look at the top 5 cards of your deck, search for one Neo Nectar from among them and call it to (RC), and at the end of that turn, put that unit in your soul.

CONT(V/R) this unit is also treated as a <Neo Nectar>

CONT (V/R) you can have only 15 <Neo Nectar> (discluding this unit) in your deck.

Next card: Machining Lightning Bolt Hercules Яeverse
Title: Re: [Game] Create the Card above!
Post by: StardustDestiny on March 27, 2014, 03:30:48 PM
This looked fun so why not.

Machining Lightning Bolt Hercules Яeverse
Grade 3 | Twin Drive!! | Megacolony | Zoo | Insect | 11000 power

[ACT] (VC) Limit Break 4 (This ability is active if you have four or more damage): [Counter Blast (3) & Choose two of your <<Megacolony>> rear-guards, and lock them] All of your opponent's rear-guards cannot stand till their second stand phase of the turn of this ability activated. This ability cannot be used for the rest of the turn. (The locked card is turned face down, and cannot do anything. It turns face up at the end of the owner's turn.)
[ACT] (VC): [Counter Blast (1)] Choose two of your opponent's rear-guards, and those units cannot stand during your opponent's next stand phase.
[CONT] (VC/RC): Lord (If you have a unit that doesn't belong to the same clan as this unit, this unit cannot attack)

Next card: Betrayer of Knights, Alfred Яeverse
Title: Re: [Game] Create the Card above!
Post by: [T.A]T.Kai on March 28, 2014, 04:16:17 AM
Betrayer of Knights, Alfred Яeverse
11000/*1/Human/Gold Paladin/United Sanctuary

Card flavor:Sacrifices are necessary to win. I realize that after these many years of being the king of knights.


LB4  ACT (cb1 and choose 1 or more of your gold paladin units and lock them) If the number of locked units you have is 5 or more, this unit gets p+10000 and AUTO (v) at the end of the battle that this unit attacked a vanguard you may stand this unit. If you do, this unit p-10000 and choose 3 of your locked units, unlock them, and retire them. till end of turn.

CONT(v)During your turn this unit gets p+1000 for each of your locked units and empty rear guard circles.

CONT(V/R) LORD


Next Card : Eradicator,Vowing Saber Dragon ( after being freed from Яeverse)
Title: Re: [Game] Create the Card above!
Post by: [T.A]Nitoryu on March 28, 2014, 12:21:17 PM
Eradicator, Vowing Saber Dragon

G3/11000/Narukami/Twin Drive/Thunder Dragon/Dragon Empire

[ACT](V):LB4(This ability is active if you have four or more damage):[Counter Blast 1 and Soul Blast 1 - cards with "Eradicator" in its card name]Choose 3 of your opponents Rear-guards, retire them and choose 2 of your <Narukami> Rear-guards and those units get "[CONT](R): This unit gets [Power]+5000 and [Critical]+1 until the turn". This ability cannot be used for the rest of the turn.

[CONT](V): If you have a card named "Eradicator, Vowing Sword Dragon" in your soul, this unit gets [Power]+2000.
[LORD](V/R): If you have a unit without a same clan as this unit, this unit cannot attack.

Next Card: NOVA GRAPPLERS <3

Beast Deity, Eternal Light Dragon
Title: Re: [Game] Create the Card above!
Post by: ヤタ on March 28, 2014, 01:47:30 PM
ohohoho Novas

Beast Deity, Eternal Light Dragon
Grade 3 | Nova Grappler | Battleroid
11,000 Power
[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2) & Soul Blast (2)] When this unit attacks, you may pay the cost. If you do, choose up to 3 of your «Nova Grappler» rear-guards, and those units get "[AUTO](RC):When your vanguard's drive check reveals a grade 2 or higher «Nova Grappler», [Stand] this unit and this unit gets [Power]+3000 until end of turn." until end of turn. This ability cannot be used for the rest of the turn.

Alright. I'll set a challenge for whoever does the next card. Two units that interact with each other in some way. (i.e Legion/Skill)
Next Cards: Athena, Goddess of Civilization (Grade 3/4) and Goddess of Beauty, Aphrodite (Grade 3-).
Title: Re: [Game] Create the Card above!
Post by: StardustDestiny on March 28, 2014, 04:16:15 PM
Challenge Accepted!

Athena, Goddess of Civilization
Grade 4 | Genesis | Angel | 13000 power

[ACT] (VC): Legion 23000 "Goddess of Beauty, Aphrodite" (If your opponent has a grade 3 or greater vanguard, only once, this unit may return four cards from your drop zone to your deck, and search your deck for the specified card, and perform Legion.)
[AUTO] (VC): When this unit performs Legion, Soul Charge (3) and look at the top 3 cards of your deck, choose to put them either add them to your hand or on the top of your deck.
[CONT] (VC): During your turn, you can Soul Charge (1), choose one of your opponents rear-guards, put that unit into your opponents soul.
[CONT] (RC): This unit gets [Power] -2000.
[CONT] (VC/RC): Lord

One down, one to go.

Goddess of Beauty, Aphrodite
Grade 3 | Genesis | Angel | 10000 power

[AUTO] (VC): When this card is placed on (VC) by Legion, draw two cards and choose 2 <<Genesis>> rear-guards, those units get +5000 power.
[CONT] (RC): When this card is placed on (RC), Soul Charge (2).

Next Card: Salvation of Liberation, Savior Ezel

Title: Re: [Game] Create the Card above!
Post by: ヤタ on March 28, 2014, 07:48:17 PM
Salvation of Liberation, Savior Ezel
Grade 3 | Gold Paladin | Human
11,000 Power
[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2) & Choose 3 «Gold Paladin» from your hand, and discard them] At the end of the battle that this unit attacked, you may pay the cost. If you do, [Stand] this unit, and look at the top two cards of your deck, search for up to two «Gold Paladin» from among them, call them to (RC), put the rest on the bottom of your deck, and increase this unit's [Power] by the original [Power] of the units called with this effect until end of turn.

Next Card: Eris, War Goddess
Title: Re: [Game] Create the Card above!
Post by: [T.A]T.Kai on March 29, 2014, 06:05:00 AM
Eris, War Goddess

LB4 AUTO (V)[cb 3 and sb 5 "goddess"]  when this unit attacks, you may pay the cost. if you do, choose 2 of your rear guards with "goddess"in their name, stand them and they get 5000 power and  at the end of that turn, put them in yournsoul and choose a card in th damage zone and turn it face up

(V)AUTO At the beginning of your main phase you may sc 1.If you do choose 1 card from your drop zone and return it to your deck. Shuffle your deck afterwards.
CONT(V/R) LORD

Next card: Pitch Black Darkness Revenger, Dragrular Phantom Яeverse
Title: Re: [Game] Create the Card above!
Post by: ヤタ on March 29, 2014, 08:01:14 AM
Pitch Black Darkness Revenger, Dragruler Phantom Яeverse
Grade 3 | Shadow Paladin | Abyss Dragon
11,000 Power
[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2) & Choose one of your front row «Shadow Paladin» rear-guards, and lock it] Retire all rear-guards in each fighter's back row. If you retired 5 or more rear-guards with this effect, this unit gets [Power]+10000/[Critical]+1 until end of turn, and if the number of cards in your opponent's damage zone is four or less, choose your opponent's vanguard, and deal one damage to it. (Damage check is performed) This ability cannot be used for the rest of the turn.
[CONT](VC):If you have a card named "Illusionary Revenger, Mordred Phantom" in your soul, this unit gets [Power]+2000.
[CONT](VC/RC): Lord (If you have a unit that doesn't belong to the same clan as this unit, this unit cannot attack)

Next Card: Season Regalia, Ceres
Title: Re: [Game] Create the Card above!
Post by: Meruem on April 01, 2014, 07:44:09 PM
Season Regalia, Ceres
grade 3 / 10k / noble
Auto [V/R]: When this unit attacks vg, it gains + 2000

Demon World Overlord, Amon Despair (Cross Ride of Regular Amon)
Title: Re: [Game] Create the Card above!
Post by: Deiske on April 01, 2014, 10:35:59 PM
Demon World Overlord, Amon Despair
Grade 3, 11k, Demon
[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (1)] When this unit attacks a Vanguard, if you have 20 cards in the soul, this unit gets power +∞.
[CONT] [V] If you have a card named "Demon World Marquis, Amon" in your soul, this unit gets power +2000

Regalia of Chaos, Minerva <Reverse>
Title: Re: [Game] Create the Card above!
Post by: Meruem on April 01, 2014, 11:56:27 PM
so many genesis love xD now i see why people stopped posting here <.< i though u were going to notice my sarcasm with the last genesis unit i made
Title: Re: [Game] Create the Card above!
Post by: ヤタ on April 02, 2014, 03:24:00 PM
hush I'm going to move to another clan for now-HOLY HELL MINERVA

Regalia of Chaos, Minerva Яeverse
Grade 3 | Genesis | Noble
11,000 Power
[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Soul Blast (4) & Choose 1 of your  «Genesis» rear-guards, and lock it] Choose up to two of your «Genesis» rear-guards, and those units get [Power]+4000 and "[AUTO](RC):[Soul Blast (3)] When this unit's attack hits or when an attack hits during the battle that this unit boosted a «Genesis», you may pay the cost. If you do, [Stand] this unit. This ability cannot be used for the rest of the turn." until end of turn. This ability cannot be used for the rest of the turn.
[CONT](VC): If you have a card named "Omniscience Regalia, Minerva" in your soul, this unit gets [Power]+2000.
[CONT](VC/RC): Lord (If you have a unit that doesn't belong to the same clan as this unit, this unit cannot attack)

Next Card: Lucky Pete (Grade 1)
Title: Re: [Game] Create the Card above!
Post by: Devour on April 02, 2014, 04:42:40 PM
Lucky Pete
Grade 1 / Genesis / Human
7000 Power

[ACT] [Soul]:(Place this unit in your drop zone) When this unit is sent to the drop zone from the soul, [Soul Charge 2], choose one of your Rear-Guards. That unit gets power +2000 until the end of that turn.



Next card:   Sacred Petal, Amaranth (Musketeer, G3)
                               Beloved Petal, Acacia (Musketeer, G2)
Title: Re: [Game] Create the Card above!
Post by: StardustDestiny on April 03, 2014, 09:47:58 AM
Musketeers, I like it!

Sacred Petal Musketeer, Amaranth
| Grade 3 | Neo Nectar | Bioroid | Power: 11000 |

[ACT] (VC): Legion 20000 "Beloved Petal Musketeer, Acacia" (If your opponent has a grade 3 or greater vanguard, only once, this unit may return four cards from your drop zone to your deck, and search your deck for the specified card, and perform Legion.)
[ACT] (VC): When this unit performs Legion, Look at up to five cards from the top of your deck, call as many units with 'Musketeer' in its card name to (RC), and shuffle your deck.

Beloved Petal Musketeer, Acacia
| Grade 2 | Neo Nectar | Bioroid | Power: 9000 |

[AUTO]: [Counter Blast (1) & Choose two of your rear-guards with 'Musketeer' in its card name, and retire them] When this unit is placed on (VC) or (RC), if you have a <<Neo Nectar>> vanguard, you may pay the cost. If you do, look at up to five cards from the top of your deck, search for up to two cards with 'Musketeer' in its card name from among them, call it to (RC), and shuffle your deck.

Next card: Wolf Fang Seeker, Garmore (Grade 3) & High Beast Seeker, Snogal (Grade 2)
Title: Re: [Game] Create the Card above!
Post by: Smile360 on April 06, 2014, 09:50:23 AM
Wolf Fang Seeker , Garmore
Grade 3 | RP | Human
11k
[ACT] (VC) Legion 20000 " High Beast Seeker , Snogal  " (If your opponent has a grade 3 or greater vanguard, only once, this unit may return four cards from your drop zone to your deck, and search your deck for the specified card, and perform Legion.)
[AUTO] (VC) [Cb 1] When this unit performs legion search your deck for a grade 2 or lower High Beast and place it on an open Rearguard circle

High Beast Seeker , Snogal
Grade 2 | RP | High Beast
9k
[CONT] (RG) (VG) This unit gets + 2,000 for every every High Beast grade 1

NEXT CARD : Blue Crashing Dragon , Trans-Core Dragon Яeverse
Title: Re: [Game] Create the Card above!
Post by: [T.A]T.Kai on April 06, 2014, 11:22:55 AM
Blue Crashing Dragon , Trans-Core Dragon Яeverse
11000 p

LB4  AUTO (cb1 and rest and lock one rg) when this unot attacks you may pay the cost.If you do till end of that battle your opponent can choose to discard a card from their hand. If they do not this unit gets one extra crit and your opponent cannot normal call units to the field. This ability can inly be used once per turn.

CONT V If you have a card named Blue flight dragon, Transcore dragon    in your soul this unit gets p+2000.

Next card : Locker, Chaos breaker dragon
And             Locker, omega glendios(Legion)
Title: Re: [Game] Create the Card above!
Post by: StardustDestiny on April 07, 2014, 03:09:16 PM
Locker, Chaos Breaker Dragon
|Grade 3 | Link Joker | Power 11000|

[ACT] (VC): Legion 20000 "Locker, Omega Glendios" (If your opponent has a grade 3 or greater vanguard, only once, this unit may return four cards from your drop zone to your deck, and search your deck for the specified card, and perform Legion.)
[AUTO] (VC): When this unit performs Legion, if your opponent has a locked card, choose two of your opponent's rear-guards, and lock it. (The locked card is turned face down, and cannot do anything. It turns face up at the end of the owner's turn.)

Locker, Omega Glendios
|Grade 2 | Link Joker | Power: 9000|

[AUTO]: [Counter Blast (2)] When this unit is placed on (VC) or (RC), if you have a <<Link Joker>> vanguard, you may pay the cost. If you do, choose one of your opponent's rear-guard, and lock it. (The locked card is turned face down, and cannot do anything. It turns face up at the end of the owner's turn.)

Next card: Star-Vader, "Alpha" of Beginnings (Break Ride)
Title: Re: [Game] Create the Card above!
Post by: [T.A]T.Kai on April 11, 2014, 02:10:26 AM
Star-Vader, "Alpha" of Beginnings

LB4 AUTO (cb2 and sb2 ) when a link joker rides this unit you may pay the cost. If you do, that unit gets p+10000 and "AUTO (V) when this units drive check reveals a grade 1 or higher unit, choose one of your opponents units and lock it.
CONT (V) During your turn, if your opponents has a locked unit, this unit p+2000

Next Card :Black Apocalypse Lion, Fallen Ezel Яeverse
Title: Re: [Game] Create the Card above!
Post by: Meruem on April 12, 2014, 07:55:56 PM
Black Apocalypse Lion, Fallen Ezel Яeverse
Grade 3 / Gold Paladin / Human / 11000
VG: Cont: This unit gains +1000 per locked unit on your field
LB4: CBX 2: lock up to 5 Gold Paladin Rear Guards, if u pay the cost u can superior call up to the same number of units from the top of your deck
LB5: If the number of Locked Rear Guards on your field is 5 this unit gains: +10000 and your opponent cannot call grade 1 or higher units from his hand to the guardian circle

Hope u like it xD
next! Captain of Dead Seas, Blackbeard
Title: Re: [Game] Create the Card above!
Post by: NextGenNick on April 14, 2014, 06:43:49 PM
Captain of the seas, Blackbeard  (much needed unit)

Grade 3/ granblue/ zombie/ 11000

Act: LB4: CB2: call units from your drop zone that equal size of 4, at the end the battle phase retire the unit.
Act: CB1 : discard 2 cards and call a grade 2 or less unit from your drop zone
Lord

Ultimate Beast Diety, Lionheart
Title: Re: [Game] Create the Card above!
Post by: AncientHalo on April 15, 2014, 11:43:29 AM
Ultimate Beast Deity, Lionheart
Grade 3/ Nova Grappler/ Star Gate/ 11,000
[AUTO] (VG): Limit Break (5) (This ability is active if you have five or more damage): When this unit's Drive Check reveals a Grade 1 or higher Nova Grappler, you may choose 1 Nova Grappler Rear Guard [Stand] that unit and it gains PWR +5000 you may then call that checked unit to an open Rear Guard Circle and this unit gains [AUTO] (VG) When this unit stands, it gains PWR +10,000/ Critical +1 until the end of the turn.
[AUTO] (VG): Limit Break (4) (This ability is active if you have four or more damage): [Counter Blast (2) & Choose 3 Grade 1 or higher Nova Grappler in your hand and discard it] When this unit attacks, you may pay the cost. If you do, this unit gains [CONT] (VG) When this unit attacks, your opponent cannot guard with Grade 1 or higher units, [AUTO] (VG) At the end of the damage step that this unit attacked, [Stand] this unit. You cannot use this skill for the rest of the turn.

Note: Happy whipping with a crazy Nova Grappler NextGenNick ^.^
Next Card: (Let's try Legion + Limit Break),
-Lord of the South Sea, Nightsnow [Grade 3]
-Captain of the South Sea, Nightsnow [Grade 2]
Title: Re: [Game] Create the Card above!
Post by: ヤタ on April 15, 2014, 11:58:24 AM
Legion and Limit Break :o

Lord of the South Sea, Nightsnow
Grade 3|Granblue|Vampire
11000 Power
[ACT](VC): Legion 20000 "Captain of the South Sea, Nightsnow" (If your opponent has a grade 3 or greater vanguard, only once, this unit may return four cards from your drop zone to your deck, and search your deck for the specified card, and perform Legion.)
[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (1) & Soul Blast (1)] If this unit is in Legion, you may pay the cost. If you do, choose 2 of your rear-guards, retire them, and choose up to 2 cards in your drop zone, call them to (RC), and those units get [Power]+4000 until end of turn. This ability cannot be used for the rest of the turn.
[AUTO](VC): When this unit attacks a vanguard, Soul Charge (1) and this unit gets [Power]+1000 until end of that battle.

Captain of the South Sea, Nightsnow
Grade 2|Granblue|9000 Power
[AUTO]:[Soul Blast (1)] When this unit is placed on (RC) from the drop zone, if your vanguard is in Legion, you may pay the cost. If you do, choose up to 1 Grade 1 «Granble» from your drop zone, and call it to (RC) in the same column as this unit.

Next Card: Dudley Black (Grade 3) and Dudley White (Grade 2)
Title: Re: [Game] Create the Card above!
Post by: FTLol on April 16, 2014, 03:12:07 AM
Next Card: Dudley Black (Grade 3) and Dudley White (Grade 2)

Racist legion? :P
Title: Re: [Game] Create the Card above!
Post by: ヤタ on April 16, 2014, 06:42:30 AM
Whoops, ;w;
No, it's not racist :P
although, change it if you want.
Title: Re: [Game] Create the Card above!
Post by: FTLol on April 16, 2014, 08:31:03 AM
I think its too OP, but here:

Dudley Black
Grade 3/Spike Brothers/Workeroid
11000 power

[ACT](VC): Legion 20000 "Dudley White" (If your opponent has a grade 3 or greater vanguard, only once, this unit may return four cards from your drop zone to your deck, and search your deck for the specified card, and perform Legion.)
[AUTO](VC):[Choose two of your rearguards and put them into your soul] When this unit attacks, If this unit is in legion, you may pay the cost. If you do, choose up to two card with "Dudley" in its name from your deck, and call them to separate open rearguard circles, and they get P+10000 and "[Auto](RC): at the beginning of your end phase, send this unit to the bottom of your deck" until the end of your turn.
[ACT](VC): [Counter Blast (1)] this unit gets P+2000 until the end of your turn

Dudley White
Grade2/Spike Brothers/Workeroid
9000 power

[AUTO](RC):[Soul Blast (2)] When this unit is placed on RC during your battle phase, you may pay the cost, if you do, search your deck for up to one card with "Dudley" in its card name, call it to RC, and shuffle your deck.

I changed White's requirement a bit, but who cares?

Next: This is hard... lets see..... Batman  :P
Title: Re: [Game] Create the Card above!
Post by: NextGenNick on April 16, 2014, 09:23:06 AM
Batman
Grade 3/ etranger/ legend
0 power

ACT(vc) when you ride batman you win the game
Title: Re: [Game] Create the Card above!
Post by: FTLol on April 16, 2014, 09:37:24 AM
What's the next card?
Title: Re: [Game] Create the Card above!
Post by: StardustDestiny on April 16, 2014, 04:26:17 PM
Guess I have to make a card.

Locker's Punish, Cytus (Link Joker)

Title: Re: [Game] Create the Card above!
Post by: Raien D. End on April 22, 2014, 08:45:41 AM
Locker's Punish,Cytus
G3/Link Joker/11000/1*

(ACT)(VC)LB4:[cb1 "star vader"]Choose one of your opponents RG and lock it.Choose one of your RG and it gets POWER +5000.This ability cannot be used for the rest of the turn.(The locked card is turned face down, and cannot do anything. It turns face up at the end of the owner's turn.)
(CONT)(VC)During your turn this unit gets POWER +3000 for each star vader in your soul.
(CONT)(VC/RC)Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

try this Savage Gatekeeper(tachikaze)
Title: Re: [Game] Create the Card above!
Post by: [T.A]T.Kai on April 22, 2014, 10:24:20 AM
Savage gatekeeper


LB4 (ACT) (CB2 and choosetwo of your tachikaze rear guards and retire them)Till end of turn, this unit gets10000 power and AUTO AUTO At the beginning of the end step of the battle that this unit attacked, retire three ofyou rearguards and stand this unit and at the beginning of your end phase cb1 and choose  upto 5 cards from your drop zone and call them to separate open rearguard circles.

ACT CB1 This unit gets 2000 power till end of turn.


NEXT CARD  : phantom blaster Яeverse  and blast dark phantom legion ^_^
Title: Re: [Game] Create the Card above!
Post by: Raien D. End on April 24, 2014, 05:14:52 AM
Phantom Blaster Reverse
11000/g3

[act](vc):Legion 20000 "Blaster Dark Phantom" (If your opponent has a grade 3 or greater vanguard, only once, this unit may return four cards from your drop zone to your deck, and search your deck for the specified card, and perform Legion.)
[act](vc):(cb1 and choose 1 of your rg and lock it)if this unit is in Legion you may pay the cost.if you do this unit gains [auto](retire three of your units)at the end of the battle that this unit attacked a vanguard stand this unit and this unit gets POW +5000 and +1*.
[auto](vc):when this unit attacks,this unit gets POW +2000

Blaster Dark Phantom
9000/g2

[act](rc):(cb2)when your vg performs legion,you may pay the cost.if you do,retire one of your opponets g2 or greater rg,search for 1 g2 or less "shadow paladin" and call it to open rc.

next is...Omega Juggernaut
Title: Re: [Game] Create the Card above!
Post by: Devour on April 28, 2014, 09:00:13 AM
Omega Juggernaut
Grade 3/11000/Critical: 1
Spike Brothers/ Ogre/ Dark Zone

[ACT](V): [Limit Break (4)] (This skill is active if you have 4 or more cards in your damage zone) [Counterblast (2), Soul Charge (1)]: When this unit attacks, you may pay the cost. If you do, call one card from your hand to a rear-guard circle and search for up to one card with the same name as that unit and call it to a rear-guard circle and they get [Power] +5000 and Skill: ["When this unit attacks, at the beggining of the close step of that battle return it to the deck and shuffle it."]

[ACT](R):[Soul blast (1)] When this unit attacks, you may pay the cost. If you do, this unit gets [Power] +5000 and at the beggining of the close step of that battle return it to the deck and shuffle it.

[CONT](V/R): If you have a non "Spike Brothers" unit on the field, this unit gets [Power] -2000.


Next card:  "Abyss", Doomsday Phantom Dragon (Grade 3/Shadow Paladin/ Abyssal dragon)
                                    OR
                   "The 4 Musketeers", Portos (Neo Nectar/ Bioroid)
Title: Re: [Game] Create the Card above!
Post by: Winds~ on April 29, 2014, 08:05:25 AM
"Abyss", Doomsday Phantom Dragon (Grade 3/Shadow Paladin/ Abyssal dragon)
[ACT][VG][LB4] When this unit attacks the Vanguard, choose two of your rear guards, those units get [Power+5,000] and critical+1.
[ACT][VG][LB5][CB2] If the attack of this unit doesn't go through, you may pay the cost, if you do, [Stand] this unit and it gains [Power+5,000]
Sounds pretty doomsday-ey
"Brawler" Photon Core Dragon [Grade3/Narukami/Thunder dragon]
Title: Re: [Game] Create the Card above!
Post by: NextGenNick on May 02, 2014, 11:34:41 AM
You'll need a g2 legion for it, so here we go!

"Brawler" Photon Core Dragon [Grade3/Narukami/Thunder dragon] Power 11000
[ACT](VC): Legion 20000 "Brawler, Plasma Core Dragon" (If your opponent has a grade 3 or greater vanguard, only once, this unit may return four cards from your drop zone to your deck, and search your deck for the specified card, and perform Legion.)
[AUTO](VC):[Counter Blast (1)] When this unit's drive check reveals a card grade 2 or higher, retire an opponents rear guard and this card gains 3000 power.

Brawler, Plasma Core Dragon [Grade2/Narukami/Thunder dragon] Power 8000
[AUTO](RC):During your turn, when your opponent's rear-guard is put into the drop zone, if your vanguard is in Legion, this unit gets [Power]+3000 until end of turn.

So heres what I want,

Superior Raizer, Exia G3 legion with Superior Raizer, Ultra g2
Title: Re: [Game] Create the Card above!
Post by: Incursio on May 05, 2014, 03:47:36 AM
You'll need a g2 legion for it, so here we go!

"Brawler" Photon Core Dragon [Grade3/Narukami/Thunder dragon] Power 11000
[ACT](VC): Legion 20000 "Brawler, Plasma Core Dragon" (If your opponent has a grade 3 or greater vanguard, only once, this unit may return four cards from your drop zone to your deck, and search your deck for the specified card, and perform Legion.)
[AUTO](VC):[Counter Blast (1)] When this unit's drive check reveals a card grade 2 or higher, retire an opponents rear guard and this card gains 3000 power.

Brawler, Plasma Core Dragon [Grade2/Narukami/Thunder dragon] Power 8000
[AUTO](RC):During your turn, when your opponent's rear-guard is put into the drop zone, if your vanguard is in Legion, this unit gets [Power]+3000 until end of turn.

So heres what I want,

Superior Raizer, Exia G3 legion with Superior Raizer, Ultra g2

Superior Raizer, Exia
[ACT](VC): Legion 20000 "Superior Raizer, Ultra" (If your opponent has a grade 3 or greater vanguard, only once, this unit may return four cards from your drop zone to your deck, and search your deck for the specified card, and perform Legion.)
[AUTO](VC): When this card attacks, you may Soulblast any amount of "Raizer" cards. For each card Soulblasted this way, this unit gets +5000 Power. If 4 or more units were Soulblasted this way, this card gets +2 Critical.

Superior Raizer, Ultra
[ACT](RC): [Send this unit to the Soul] During the turn your Vanguard performed Legion, you may pay the cost. If you do, choose one "Raizer" card from your Drop Zone or Deck, and put it into the Soul.



Next person can make Star-vader, Alpha Glendios, have it support Omega Glendios in some way.
Title: Re: [Game] Create the Card above!
Post by: Raien D. End on May 05, 2014, 05:45:33 AM
Star-vader, Alpha Glendios[g3/link joker/cyber golem]
11000
[act](vg)LB4:During your turn this unit gets power +4000 for each rg with "R" in its card name.
[act](rg):[cb1 and put this unit in your soul]if you have "star vader omega glendios in your (vg) you may pay the cost.if you do search for 2 cards with "R" in its card name,put it in your hand.
[cont](vg):all your rg with "R" in its card name are also link joker.


next is pale witch julianna,make it shadow paladin

Title: Re: [Game] Create the Card above!
Post by: SuperCat on May 05, 2014, 06:41:31 AM
Pale Witch, Julianna [g3/shadow paladin/elf]
11000
[AUTO](VC):LB4: [CounterBlast2] When this unit is attacked, you may pay the cost. If you do, look at the top 7 cards of your opponent's deck, search for up to 2 grade 0s, and call them to separate RC.
[ACT](VC):[Choose one of your rearguards with "Witch in its card name, and retire it"] SC 1 and unflip one card in your damage zone.

lalala~
next card: Legendary Feline Scholar, Chatblanc~
Title: Re: [Game] Create the Card above!
Post by: BlueFTW on May 05, 2014, 07:42:39 AM
Legend Feline Scholar (Assuming its GN)

Act(LB): CB4 SB2 Choose up to five of your «Great Nature» rear-guards, and until end of turn, those units get [Power]+4000 and "[AUTO](RC):At the end of your turn, retire this unit." "[AUTO]:During your end phase, when this unit is put into the drop zone from (RC), call this card to an open (RC)."

Next Shooting Brave Gunner (AQF)
Title: Re: [Game] Create the Card above!
Post by: Magus TSS on May 05, 2014, 10:20:24 AM
Shooting Brave Gunner
Grade 2 (Intercept)
Aqua Force
Aquaroid
9000 power
[Auto] R: At the beginning of the close step of a battle a "Aqua Force" (R) in the front row and in same column as this card battles except "Shooting Brave Gunner", exchange positions of that unit with this unit. (The state of the cards does not change.) and if you do, this unit gains +2000 till the end of the turn.

Next: Ruby Witch Rayne (Oracle Think Tank)
Title: Re: [Game] Create the Card above!
Post by: M4tt on May 05, 2014, 10:35:14 AM
Ruby Witch Rayne [Grade 1/Oracle Think Tank/Elf] Power 6000
[AUTO][Discard one card from your hand]When this unit is placed on (RC), if the number of cards in your soul is one or less, you may pay the cost. If you do, draw up to two cards.



Next card: Stealth King Nightgale
or Aurora Rain Seeker

(Bad with naming cards... Lol)
Title: Re: [Game] Create the Card above!
Post by: Magus TSS on May 05, 2014, 10:49:57 AM
Really bored.
Stealth King Nightgale
Nubatama
Demon
Grade 3
[Auto] (V): Limit Break 4 Soulblast 1: When this unit attacks, if you have less hand then your opponent you may pay the cost. Your opponent chooses 1 card in their hand and sends it to the drop zone. Then this unit gains +5000 till the end of this battle.

[Auto] (V): Each time your opponent sends a card in their hand to the drop zone this unit Power +5000 & Crit +1.

Cont: (V) (R): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

Next: Nightmare Doll Timmy
Title: Re: [Game] Create the Card above!
Post by: Devour on May 05, 2014, 02:27:53 PM
Nightmare Doll, Timmy
Grade 0/ [Power] 5000/ [Shield] 10000
Demon / Pale Moon / Dark Zone

ACT: Forerunner (When a Pale Moon unit rides this unit, you may call this unit to a Rearguard circle.)

ACT (R): [Counterblast (1) and put this unit in your soul] When an attack hits the Vanguard while this unit boosted, you may pay the cost. If you do, call as many units who's total Grade is 2 or less. Return those units to your soul at the end of the turn.


NEXT CARD: Arboros Dragon, Konorin
Title: Re: [Game] Create the Card above!
Post by: ヤタ on May 05, 2014, 02:40:08 PM
Arboros Dragon, Konorin
Grade 1|Neo Nectar|Forest Dragon
7000 Power
[AUTO](RC):[Counter Blast (1)] When an attack hits during the battle that this unit boosted a card with "Arboros Dragon" in its card name, you may pay the cost. If you do, search your deck for up to 1 card named "Arboros Dragon, Konorin", call it to (RC) as [Rest], and shuffle your deck.

Next Card: Izanagi, Oracle God (OTT)
Title: Re: [Game] Create the Card above!
Post by: Magus TSS on May 05, 2014, 02:46:58 PM
Izanagi, Oracle God
Grade 4
Noble
13000 Power
[Auto] (V) Limit Break 5: At the start of your main phase if your drop zone has 30 or more "Oracle Think Tank" units. You win the game.
[Auto] (V) (R) When this unit attacks the vanguard it gains +3000 Power till the end of the battle.
[Cont] If this unit is in the (R), it loses 5000 power.
[Cont] (V) (R) Lord

Next Card: Shadow Raizer
Title: Re: [Game] Create the Card above!
Post by: UnknownKIRA on May 05, 2014, 02:53:47 PM
Shadow Raizer
Grade 1
Battleroid
7000 Power
AUTO (R): [Counter Blast (1)] During the battle that this unit boosted, if the attack hits a vanguard and your vanguard is in Legion, you may pay the cost. If you do, choose one of your rear-guards, stand it and it gets power +2000 until end of turn.

Next card: Harmony Jewel Knight, Tiana
Title: Re: [Game] Create the Card above!
Post by: ヤタ on May 05, 2014, 03:16:10 PM
Harmony Jewel Knight, Tiana
Grade 3|Royal Paladin|Elf
11000 Power
[AUTO](VC): Limit Break 4 (This ability is active if you have four or more damage) [Counter Blast (1)] When a card with "Jewel Knight" in its card name is placed on (RC), if you have three or more rear-guards, you may pay the cost. If you do, look at the top card of your deck. If that card is a Grade 2 or lower unit, you may reveal it. If you do, this unit gets [Critical]+1 until end of turn. If that card is a Grade 3 or higher unit, put it under this card as a marker. This ability cannot be used for the rest of the turn.
[CONT](VC): This unit gets [Power]+1000 for each marker under it.

Next Card: Everlasting Phoenix, Metatron
Title: Re: [Game] Create the Card above!
Post by: Magus TSS on May 05, 2014, 04:01:40 PM
Everlasting Phoenix, Metatron
Grade 3
[Act] Limit Break 4 [Choose two of your «Angel Feather» rear-guards, and put them into your damage zone] Choose up to three face up «Angel Feather» from your damage zone, and call them to separate (R) and they get Power +5000 till the end of the turn. If you moved 3 cards, Move the top card of your deck into the damage zone facedown. This unit gains 5000 power till the end of the turn. This ability cannot be used for the rest of that turn.

[Cont] If you have "Crimson Impact, Metatron" in your soul this unit Power +2000.

Next up:
Battle Sister Cake
Title: Re: [Game] Create the Card above!
Post by: Devour on May 05, 2014, 05:05:00 PM
Battle Sister Cake
Grade 1 / [Power] 7000 / [Shield] 5000
Human / Oracle Think Tank / United Sanctuary

AUTO (R): [Counterblast (1)] When this unit is placed on a rearguard circle, you may pay the cost. If you do, reveal the top 2 cards of your deck. If one of them has "Battle Sister" in it's name, put it in your hand and put the rest in your soul.


NEXT CARD: Battle Sister, Index

(Since Callum ain't requesting it, i will)
Title: Re: [Game] Create the Card above!
Post by: UnknownKIRA on May 05, 2014, 05:45:14 PM
Battle Sister, Index
Oracle Think Tank
Human
Grade 3/ Power 11000
ACT [V] Limit Break 4: [Counter Blast (1) - card with "Battle Sister" in its card name & Soul Blast (1)] If the number of units you have is four or more, draw a card. If the number of cards in your opponent's hand is four or more, choose a card in their hand, and bind it face down. At the end of the turn, put the cards bound by this ability to your opponent's hand. This ability cannot be used for the rest of that turn.

AUTO [V]: When this unit attacks, if the number of units you have is four or more, this unit gets power +3000 until end of the battle.

Next Card: Maiden of Amy Root
Title: Re: [Game] Create the Card above!
Post by: TimPowerGamer on May 05, 2014, 06:03:23 PM
Maiden of Amy Root

9k Grade 2 Neo Nectar

[Counterblast 1] When this unit enters the battlefield, choose one of your other rear guards and search your deck for a copy of that unit and call it to (RC) as [Rest].
Title: Re: [Game] Create the Card above!
Post by: Incursio on May 05, 2014, 06:09:49 PM
Star-vader, Alpha Glendios[g3/link joker/cyber golem]
11000
[act](vg)LB4:During your turn this unit gets power +4000 for each rg with "R" in its card name.
[act](rg):[cb1 and put this unit in your soul]if you have "star vader omega glendios in your (vg) you may pay the cost.if you do search for 2 cards with "R" in its card name,put it in your hand.
[cont](vg):all your rg with "R" in its card name are also link joker.
The second skill is really neat, thanks. Hopefully Glendios is still a thing when Link Joker returns.

Since the poster above didn't request a card, I'll see if anyone wants to make this: Rotten Lily Musketeer, Shitcelia "Яeverse" / Neo Nectar / Grade 3
Try to make it as terrible and hilarious as possible.
Title: Re: [Game] Create the Card above!
Post by: UnknownKIRA on May 05, 2014, 06:26:51 PM
Rotten Lily Musketeer, Cecelia "Яeverse"
Grade 3/ Neo Nectar/Bioroid
Power 11000
ACT [V] Legion 20000 "Broken Lily Musketeer, Anabella" (If your opponent has a grade 3 or greater vanguard, up to one time for this unit, by returning four cards from your drop zone to your deck, search your deck for the specified card, and perform legion)

AUTO [V]: [Counter Blast (2) - card with "Musketeer" in its card name & Choose one of your rear-guards, and lock it] When this unit attacks, if this unit is in legion, you may pay the cost. If you do, choose two of your "Musketeer" rear-guards, retire them, look at twenty cards from the top of your deck, search for up to four "Musketeer" from among them, call them to separate rear-guard circles, and shuffle your deck.

CONT [V]: If you have a card named "White Lily Musketeer, Cecilia" in your soul, this unit gets power +2000.

Not too ridiculous but :V btw the skill I first thought of for legion skill is:

AUTO [V]: [Choose one of your rear-guards, and lock it] When this unit attacks, if this unit is in legion, you may pay the cost. If you do, choose two of your "Musketeer" rear-guards, retire them, look at five cards from the top of your deck, search for up to two "Musketeer" from among them, call them to separate rear-guard circles, and shuffle your deck.

Now then, anyone to make the Legion mate?
Next card: Broken Lily Musketeer, Anabella
Title: Re: [Game] Create the Card above!
Post by: Magus TSS on May 05, 2014, 06:37:12 PM
Broken Lily Musketeer, Anabella
Grade 2
9000 Power
Neo Nectar
Bioroid

Auto [R]: [Retire 1 "Neo Nector" unit] During the turn you legion "Rotten Lily Musketeer, Ceclia" you may pay the cost. Look at the top 5 cards of your deck and choose up to 1 "Neo Nector" unit and add it to your hand. Shuffle your deck.

Next: Legendary Legionare Muramasa
Title: Re: [Game] Create the Card above!
Post by: Neopaladin28 on May 05, 2014, 07:01:33 PM
Legendary Legionare Muramasa
Grade 2
10000 Power
Etranger
Human

[CONT](VC/RC):If you do not have another "Legendary" in the same column as this unit, this card gets [Power]-5000.

[AUTO](RC):When this unit attacks, if you have a vanguard with "DAIGO" in its card name, this unit gets [Power]+5000 until end of the battle.


Next Card : Legendary Hero, DAIGO-Greater
Title: Re: [Game] Create the Card above!
Post by: TimPowerGamer on May 05, 2014, 07:03:39 PM
I did forget to make a card name.  My bad.

Muramasa... Could be Murakumo.

Legendary Legionnaire Muramasa

11k/Murakumo/Grade 3

ACT Legion (Lethal Legionnaire Masamune) 20000

Auto: [Counterblast 1] When this unit performs legion, search your deck for up to 2 copies of a unit on your Vanguard circle, call them to (RC) and shuffle your deck.  At the end phase of that turn, place them on the bottom of your deck in any order.

CONT: All units on the field that share a name with a unit on your (VC) gain 3000 power for every other unit on the field that shares a name with a unit on your (VC).


Lethal Legionnaire Masamune
9k/Murakumo/Grade 2

Auto: [Counterblast 1] - During the turn your Vanguard performed Legion, when this unit attacks a Vanguard you may pay the cost.  If you do, place this unit on the bottom of your deck, search your deck for up to one "Legendary Legionnaire Muramasa", and call it to (RC).  Shuffle your deck.  At the end of the turn, place the unit called by this effect on the bottom of your deck.


(Sniped)
Title: Re: [Game] Create the Card above!
Post by: TimPowerGamer on May 05, 2014, 07:06:35 PM
Next Card : Legendary Hero, DAIGO-Greater

50k Grade 5 BREAKERZ

ACT - Offer a handshake to your opponent.  If they accept the handshake, the player with more damage heals damage until they are equal in damage to the other player.  If the opponent does not accept the handshake, you play a side game of Vanguard using just the cards remaining in your deck.  If you win, they must accept the handshake, you shuffle the remaining cards back as your deck again, and resume from where you were playing before.  You may activate this ability at any time.

Next card - Tempestuous Ripple, Genovious "Reverse"

Title: Re: [Game] Create the Card above!
Post by: Incursio on May 05, 2014, 07:19:51 PM
Oh boy, this one is going to be fun.
Also blackfiresprout, Genovious isn't a Granblue unit. Maybe if you bothered to look up his name you would have created a more realistic card?

Tempestuous Ripple, Genovious "Reverse" / Grade 3 / Aqua Force / 11000 Power

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage): [Counter Blast (2) & Choose three of your rear-guards, and lock them] After this unit attacks a Vanguard, you may pay the cost. If you do, Stand this unit and all Rear-guards, and all units you currently control gain +5000 Power until the end of the turn.
[CONT](VC): If you have a card named "Thundering Ripple, Genovious" in your soul, this unit gets [Power]+2000.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

Note the once per turn clause for the first skill isn't needed since the cost is Lock 3 RG, and you can't have six RG to lock.

Next person can do the thing sprout requested.
Title: Re: [Game] Create the Card above!
Post by: blackfiresprout on May 05, 2014, 07:24:27 PM
Oh boy, this one is going to be fun.
Also blackfiresprout, Genovious isn't a Granblue unit. Maybe if you bothered to look up his name you would have created a more realistic card?

Tempestuous Ripple, Genovious "Reverse" / Grade 3 / Aqua Force / 11000 Power

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage): [Counter Blast (2) & Choose three of your rear-guards, and lock them] After this unit attacks a Vanguard, you may pay the cost. If you do, Stand this unit and all Rear-guards, and all units you currently control gain +5000 Power until the end of the turn.
[CONT](VC): If you have a card named "Thundering Ripple, Genovious" in your soul, this unit gets [Power]+2000.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

Note the once per turn clause for the first skill isn't needed since the cost is Lock 3 RG, and you can't have six RG to lock.

Next person can do the thing sprout requested.

I was trying to make it a mixed clan kind of thing :P
Title: Re: [Game] Create the Card above!
Post by: Incursio on May 05, 2014, 07:30:26 PM
Oh boy, this one is going to be fun.
Also blackfiresprout, Genovious isn't a Granblue unit. Maybe if you bothered to look up his name you would have created a more realistic card?

Tempestuous Ripple, Genovious "Reverse" / Grade 3 / Aqua Force / 11000 Power

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage): [Counter Blast (2) & Choose three of your rear-guards, and lock them] After this unit attacks a Vanguard, you may pay the cost. If you do, Stand this unit and all Rear-guards, and all units you currently control gain +5000 Power until the end of the turn.
[CONT](VC): If you have a card named "Thundering Ripple, Genovious" in your soul, this unit gets [Power]+2000.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

Note the once per turn clause for the first skill isn't needed since the cost is Lock 3 RG, and you can't have six RG to lock.

Next person can do the thing sprout requested.

I was trying to make it a mixed clan kind of thing :P

Just be careful next time because what you made is only an Aqua Force by name, it's skills only involve Granblue and that's probably far from what the requester was expecting to see.
If you wanted to make it mixed-clan, you could try having aspects of both clans in the skill by referencing both clan names and using both of their main mechanics, calling from grave and restanding.
Title: Re: [Game] Create the Card above!
Post by: blackfiresprout on May 05, 2014, 07:48:37 PM
Oh boy, this one is going to be fun.
Also blackfiresprout, Genovious isn't a Granblue unit. Maybe if you bothered to look up his name you would have created a more realistic card?

Tempestuous Ripple, Genovious "Reverse" / Grade 3 / Aqua Force / 11000 Power

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage): [Counter Blast (2) & Choose three of your rear-guards, and lock them] After this unit attacks a Vanguard, you may pay the cost. If you do, Stand this unit and all Rear-guards, and all units you currently control gain +5000 Power until the end of the turn.
[CONT](VC): If you have a card named "Thundering Ripple, Genovious" in your soul, this unit gets [Power]+2000.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

Note the once per turn clause for the first skill isn't needed since the cost is Lock 3 RG, and you can't have six RG to lock.

Next person can do the thing sprout requested.

I was trying to make it a mixed clan kind of thing :P

Just be careful next time because what you made is only an Aqua Force by name, it's skills only involve Granblue and that's probably far from what the requester was expecting to see.
If you wanted to make it mixed-clan, you could try having aspects of both clans in the skill by referencing both clan names and using both of their main mechanics, calling from grave and restanding.

Yes, I have to take that into consideration . :D
Title: Re: [Game] Create the Card above!
Post by: TimPowerGamer on May 05, 2014, 08:24:33 PM
The next create a card apparently got removed/deleted, so I'll start us back up.

Loathsome Star-Vader, Iridium
Title: Re: [Game] Create the Card above!
Post by: Magus TSS on May 05, 2014, 08:57:24 PM
Loathsome Star-Vader, Iridium
Cyberoid
Link Joker
Grade 2
9000
[Auto] [R] [Counterblast 2] When this unit attack hits if you have a "Star-Vader" Grade 3 or higher (V) you may pay the cost, choose one of your opponents (R) and lock it.

Next: Blaster of Chaos (surprise me)
Title: Re: [Game] Create the Card above!
Post by: Incursio on May 05, 2014, 09:05:32 PM
That Iridum cost is a little too steep, let's see if I can make your Blaster of Chaos any interesting.

Blaster of Chaos
Grade 2
Royal Paladin
[AUTO][R]: [Counterblast 2 and retire a unit on your RC] When this card is called to a RC, you may pay the cost. If you do, call the top two cards from your deck to two of your RC.
[CONT]: This unit is also treated as a [Gold Paladin] and a [Shadow Paladin] unit.

Now you just need a Grade 3 that can make use of the triple clanning, I'll leave that up to the next person.

Lord of the Paladins, Ames
Title: Re: [Game] Create the Card above!
Post by: UnknownKIRA on May 05, 2014, 09:10:04 PM
Blaster of Chaos
Royal Paladin/Human
Grade 3/11 000 power
ACT [V] Legion 20000 "Blaster Blade" (If your opponent has a grade 3 or greater vanguard, up to one time for this unit, by returning four cards from your drop zone to your deck, search your deck for the specified card, and perform legion)

AUTO [V]: When this unit performs legion, choose a card in your damage zone, and turn it face up.

ACT [V]: [Counter Blast (2) & Soul Blast (3)] During the turn you perform legion, you may pay the cost. If you do, all of your rear-guards get power +5000 and this unit gets "AUTO [V]: When this unit attacks, this unit battles with all of your opponent's units" until end of turn.

AUTO [V]: At the end of the turn you performed legion, search your deck, soul, hand, damage zone or drop zone for a card named "Blaster of Chaos" and ride it as stand. If you ride a unit from your damage zone, put the top card of your deck face down into your damage zone.

CONT [R]: This unit gets power -2000.

Next Card: Ruthless Buzzer (Megacolony)
Title: Re: [Game] Create the Card above!
Post by: TimPowerGamer on May 05, 2014, 09:20:41 PM
Ruthless Buzzer

Megacolony/Grade 2/9k

(Auto) [Soul Blast 1] When this unit appears on the Guardian Circle, you may pay the cost.  If you do, choose one of your opponent's grade 1 or less units and [Rest] it.

And I skipped this one:

Next - Lord of the Paladins, Ames
Title: Re: [Game] Create the Card above!
Post by: Touma Callum on May 05, 2014, 09:26:04 PM
Loathsome Star-Vader, Iridium
Cyberoid
Link Joker
Grade 2
9000
[Auto] [R] [Counterblast 2] When this unit attack hits if you have a "Star-Vader" Grade 3 or higher vanguard you may pay the cost, choose one of your opponents rear guards and lock it.

Next: Blaster of Chaos (surprise me)

Blaster of Chaos
Grade 3/Royal Paladin/Human/11000
AUTO 【V】: Limit Break 5 (This ability is active if you have five or more damage): At the beginning of your main phase, If you have Blaster Blade, Blaster Dark, Blaster Blade Spirt, Blaster Dark Spirt, Blaster Blade Liberator, Balster Dark Revenger, Blaster Blade Seeker and Blaster Dark Revenger, Abyss in your soul. You win the fight.
ACT 【V】: Limit Break 4 (This ability is active if you have four or more damage): Choose up  to 2 card's in your hand with "Blaster" in its name, and move them into your soul] Unlock all your RG'S, and this unit gets power +3000 and plus 1 Critical, untill end of turn.
CONT 【V】: During your turn, all of your rear-guards with "Blaster" in their names are also «Royal Paladin», and those units get [Power] +4000.
CONT 【V/R】: Lord (If you have a unit that is not the same clan as this unit, this unit cannot attack.)



NEXT- Revenger, Imagine Breaker Dragon, Railgun Revenger Witch, Misaka.
Both must be Legion.
Title: Re: [Game] Create the Card above!
Post by: Incursio on May 05, 2014, 09:35:34 PM
Looks like I'll end up making my own request since it got ignored, a little bizarre but that's cool with me since I can share my ideas.

Lord of the Paladins, Ames
Royal Paladin
Grade 4
13000 Power
[CONT]: You cannot ride this card unless you have at least one unit from each of the clans [Royal Paladin], [Shadow Paladin], and [Gold Paladin] in your Soul.
[CONT]: This unit is also treated as a [Gold Paladin] and a [Shadow Paladin].
[ACT]: You may use one of the following effects, only once per turn:
1. [Choose two of your [Royal Paladin] rear-guards, and send them to the Soul] All [Royal/Shadow/Gold Paladin] units on your field gain +8000 Power, until the end of your opponent's turn.
    At the end of your turn, all your units lose 8000 Power until your next turn unless you retire two [Shadow Paladin] units from your RC.
2. [Choose two of your [Shadow Paladin] rear-guards, and retire them] This unit gains +20000 Power and +2 Critical until the end of this turn.
    At the end of this turn, check the top card of your deck, and if it is a [Gold Paladin], call it to RC.
3. [Choose two of your [Gold Paladin] rear-guards, and put them on the bottom of your deck] Look at the top 5 cards of your deck, and call any amount [Royal/Shadow/Gold Paladin] units to open RC. For each unit called this way, this card gains +2000 Power until the end of the turn. If four or more units were called with this skill, the effects of your opponent's triggers are negated until the end of their turn.
   At the end of this turn, choose one [Royal Paladin] from your Soul, and call it to RC.

Next person can do Callum17's request, Revenger, Imagine Breaker Dragon.
Title: Re: [Game] Create the Card above!
Post by: TimPowerGamer on May 05, 2014, 09:39:09 PM
Revenger, Imagine Breaker Dragon

Shadow Paladin/11k/Grade 3

ACT LB4: [Counterblast 1 "Revenger",  retire one of your rear guards with "Revenger" in its card name.] If your opponent has 4 or less damage, you may pay the cost.  If you do, your opponent takes the top card of their deck and places it into their damage zone face up.  At the end phase of that turn, your opponent chooses one unit in their damage zone and returns it to their deck and shuffles it, then you may unflip one card in your damage zone.

(Auto): When this unit attacks a Vanguard, if your opponent has 5 damage, this unit gains [Power]+5000 and [Critical]+1.

Next card - Vile Chipmunk
Title: Re: [Game] Create the Card above!
Post by: Incursio on May 05, 2014, 09:41:31 PM
That Imagine Breaker Dragon is really neat, making sure that your opponent dies with those two skills.
Just wanted to say a lot of the ideas you guys come up with are really interesting.

Unfortunately I actually don't have much experience in Great Nature at all though, so I'm going to have to leave Vile Chipmunk to the next poster.
Title: Re: [Game] Create the Card above!
Post by: Touma Callum on May 05, 2014, 09:54:37 PM
Revenger, Imagine Breaker Dragon

Shadow Paladin/11k/Grade 3

ACT LB4: [Counterblast 1 "Revenger",  retire one of your rear guards with "Revenger" in its card name.] If your opponent has 4 or less damage, you may pay the cost.  If you do, your opponent takes the top card of their deck and places it into their damage zone face up.  At the end phase of that turn, your opponent chooses one unit in their damage zone and returns it to their deck and shuffles it, then you may unflip one card in your damage zone.

(Auto): When this unit attacks a Vanguard, if your opponent has 5 damage, this unit gains [Power]+5000 and [Critical]+1.

Next card - Vile Chipmunk

Darn, it forgot to say it had to be a Legion ):. Oh, well.

Vile Chipmunk
Great Nature/7k/ Grade 1
[AUTO] (Counterblaster 1) When this unit is placed on (RC), you may pay the cost. If you do, choose up to two of your «Great Nature» rear-guards, and those units get [Power]+3000 and at the end of your turn, retire them.

Next- Super Diemsnional Robo, Daiyusha and Super Dimensional Robo, Daikaiser (LEGION Version)
Title: Re: [Game] Create the Card above!
Post by: Incursio on May 05, 2014, 10:10:22 PM
United Super Dimensional Robo, Daikaiser
Grade 3
Power 11000

Card Effect(s)
[ACT](VC): Legion 20000 "United Super Dimensional Robo, Daiyusha" (If your opponent has a grade 3 or greater vanguard, only once, this unit may return four cards from your drop zone to your deck, and search your deck for the specified card, and perform Legion.)
[AUTO](VC):[Counter Blast (3)] At the end of the battle that this unit attacked a vanguard, if this unit is in Legion, you may pay the cost. If you do, [Stand] this unit, and this unit gains [Power]+10000 and "[AUTO]: After your opponent places units on the GC, you may choose one of those units and retire it. Any 'cannot be hit' effects of the retired unit are negated." until the end of the turn. This skill cannot be used again for the rest of the turn.
[AUTO](VC): When this card is boosted by a [Dimensional Police], this unit gets [Power]+2000 until the end of that battle.

I'll have the next person work on the G2!
Title: Re: [Game] Create the Card above!
Post by: Touma Callum on May 05, 2014, 10:18:30 PM
United Super Dimensional Robo, Daikaiser
Grade 3
Power 11000

Card Effect(s)
[ACT](VC): Legion 20000 "United Super Dimensional Robo, Daiyusha" (If your opponent has a grade 3 or greater vanguard, only once, this unit may return four cards from your drop zone to your deck, and search your deck for the specified card, and perform Legion.)
[AUTO](VC):[Counter Blast (3)] At the end of the battle that this unit attacked a vanguard, if this unit is in Legion, you may pay the cost. If you do, [Stand] this unit, and this unit gains [Power]+10000 and "[AUTO]: After your opponent places units on the GC, you may choose one of those units and retire it. Any 'cannot be hit' effects of the retired unit are negated." until the end of the turn. This skill cannot be used again for the rest of the turn.
[AUTO](VC): When this card is boosted by a [Dimensional Police], this unit gets [Power]+2000 until the end of that battle.

I'll have the next person work on the G2!

The Mate can be a G3 (:.
Title: Re: [Game] Create the Card above!
Post by: UnknownKIRA on May 05, 2014, 10:24:09 PM
United Super Dimensional Robo, Daikaiser
Grade 3
Power 11000

Card Effect(s)
[ACT](VC): Legion 20000 "United Super Dimensional Robo, Daiyusha" (If your opponent has a grade 3 or greater vanguard, only once, this unit may return four cards from your drop zone to your deck, and search your deck for the specified card, and perform Legion.)
[AUTO](VC):[Counter Blast (3)] At the end of the battle that this unit attacked a vanguard, if this unit is in Legion, you may pay the cost. If you do, [Stand] this unit, and this unit gains [Power]+10000 and "[AUTO]: After your opponent places units on the GC, you may choose one of those units and retire it. Any 'cannot be hit' effects of the retired unit are negated." until the end of the turn. This skill cannot be used again for the rest of the turn.
[AUTO](VC): When this card is boosted by a [Dimensional Police], this unit gets [Power]+2000 until the end of that battle.

I'll have the next person work on the G2!

The Mate can be a G3 (:.

Nah, no g3 + g3 legion for you : P

United Super Dimensional Robo, Daiyusha
Dimension Police/ Battleroid
Grade 2/ Power 9000
AUTO [R]: During the turn your vanguard performed legion, when your vanguard attacks, choose up to two of your vanguards, those units gets power +2000 until end of turn, if your vanguard's attack hits, choose a card in your damage zone, and turn it face up.

Next card: Battle Maiden, Inorihime
Title: Re: [Game] Create the Card above!
Post by: TimPowerGamer on May 05, 2014, 10:38:38 PM
Super Dimensional Robo, Daiyusha

9k/Grade 2/Dimension Police

(Auto - RC) At the beginning of your attack step, if this unit's [Power] is 15000 or greater, this unit gets [Critical]+1 until end of that battle.

Next up will be Derpy Guy, Romario (Granblue)

Always wanted to make that an official card name.  ~_~
Title: Re: [Game] Create the Card above!
Post by: Neopaladin28 on May 05, 2014, 11:30:48 PM
Battle Maiden, Inorihime
Genesis / Noble
Grade 1 / 7000 Power

[AUTO](RC): [Counter Blast (1)] When an attack hits a vanguard during the battle that your vanguard attacked, you may pay the cost. If you do, Soul Charge (2).

Next Card: Lord Blaster, Envoy of Hope
Title: Re: [Game] Create the Card above!
Post by: Neopaladin28 on May 06, 2014, 02:27:15 AM
Next up will be Derpy Guy, Romario (Granblue)
might as well do this one but the next card will be still my other one

Derpy Guy, Romario
Granblue / Zombie
Grade 2 / 9000

[AUTO](VC/RC):When your «Granblue» is placed on (RC) from the drop zone, this unit gets [Power]+3000 until end of turn.
Title: Re: [Game] Create the Card above!
Post by: xDRen on May 06, 2014, 03:12:08 AM
Lord Blaster, Envoy of Hope
Royal Paladin / Noble
Grade 3 / 11000

[AUTO] (VC) LB4 [Put two units with Blaster Blade in its name into the soul] When this unit attacks a vanguard, you may pay the cost, if you do, this unit gets +10000 power and 1 critical until end of turn
[CONT] (VC) During your turn, this unit gets +2000 power for each card with Blaster in its in name in the soul
[CONT] (VC) This unit gets power +2000 if "Majesty Lord Blaster" is in the soul


Ruler of Darkness, Mordred
Title: Re: [Game] Create the Card above!
Post by: UnknownKIRA on May 06, 2014, 10:15:28 AM
Ruler of Darkness, Mordred
Shadow Paladin/Elf
Grade 3/11000 Power

AUTO [V] Limit Break 4: [Counter Blast (1) & Choose one of your rear-guards, and retire it] When this unit attacks, you may pay the cost. If you do, draw a card from your deck, choose one of your opponent's rear-guard, retire it, and this unit gets power +5000 until end of that turn.

AUTO [V]: [Counter Blast (1)] When you place a unit with "Blaster Dark" in its card name on a rear-guard circle, you may pay the cost. If you do, choose one of your opponent's rear-guard in the front row, and retire it.

Next Card: PR♥ISM-Smile, Luni
Title: Re: [Game] Create the Card above!
Post by: M4tt on May 06, 2014, 10:21:49 AM
Ruler of Darkness, Mordred
[Grade 3/Shadow Paladin/Elf]
Power 11000

[ACT](VC)LB4:[Counter Blast (1) & Choose two of your «Shadow Paladin» rear-guards, and retire them] This unit gets [Power]+10000/[Critical]+1 until end of turn.

[AUTO]:When this unit is placed on (VC), choose up to one card with "Blaster Dark" in its name from your soul, and call it to (RC).

UGHHHH DARN YOU KIRA!!!!! I'm still posting this.
Anyway, next card:PR♥ISM-Smile, Luni
Title: Re: [Game] Create the Card above!
Post by: BlueFTW on May 06, 2014, 10:24:04 AM
Prism Smile Luni

ACT: CB1 SB1 : Choose a Rearguard on your RG circle and return it to your hand, and this unit Power+2k

AUTO: Limit Break 4 CB1 SB1 When this Unit attacks a opponents VG, Call 1 Unit from your hand in Stand Position and it gains +5k until end of Turn
Title: Re: [Game] Create the Card above!
Post by: Gamerrepent on May 06, 2014, 03:48:38 PM
Prism corruption Vert <R>
1100/C1 {Bermuda triangle}
Auto[V]: LB(4) [cb2 and lock 1 unit in your rg circle] When this unit attacks a vanguard you may pay the cost, if you do Return up to 2 {Bermuda triangle} units from the field to the hand and if you returned 2 you may call a {Bermuda triangle} unit from the hand to an open RG circle and that unit gets power+5000
Act[V]: [CB2 and lock 1] return a {bermuda triangle} RG and if you do, search your deck for up to 2 cards with the same name and add them into the hand.
Cont[V]: If you have prism-image vert in your soul this unit gains pow+2000

Sorry, the guy above didn't specify a card so I decided to make a card following the sub-can (I hope this isn't against the rules T_T )
Title: Re: [Game] Create the Card above!
Post by: crossflames on May 06, 2014, 03:53:37 PM
Well, I don't know which post to reply to and what card to make so.....

Soul Celestial Dragon
Power:11000 Shield:0
Clan: Royal Paladin

When this card is ride on top, if you have 6 cards in soul and a unit with 'Soul savior Dragon' in its name within your soul you may return all your rearguards to the deck and draw one card. Next, call 5 cards from your deck that are 'Hi-Beast' or 'Human'.

Next card.

Nebulae Tectonic Lord, Throne Dragon King Star-Vader
Title: Re: [Game] Create the Card above!
Post by: Gamerrepent on May 06, 2014, 04:15:52 PM
Nebulae Tectonic Lord, Throne Dragon King Star-Vader
13000/c1 G4 {Link Joker/Cyber dragon}
Act: LB(5) [CB3, SB2 and discard a card named Nebulae Tectonic Lord, Throne Dragon King Star-Vader] If you payed the cost you may lock up to 5 of your opponents rear guards.
Act: [SB1 and discard a card with star-vader in its card name] Your opponent cannot unlock his rearguards during his end phase.
Auto: If your opponent has a locked card, your opponent cannot guard with a grade 1 or higher card.
Auto: This unit gains pow+2000 for each locked unit.
Auto: If there are 5 locked units on the field, this unit gets C+2
Auto: lord

Hopefully you wouldn't mind me taking this one :P
Next card name would be Majesty lord blaster <Reverse>
Title: Re: [Game] Create the Card above!
Post by: crossflames on May 06, 2014, 04:35:34 PM
Nebulae Tectonic Lord, Throne Dragon King Star-Vader
13000/c1 G4 {Link Joker/Cyber dragon}
Act: LB(5) [CB3, SB2 and discard a card named Nebulae Tectonic Lord, Throne Dragon King Star-Vader] If you payed the cost you may lock up to 5 of your opponents rear guards.
Act: [SB1 and discard a card with star-vader in its card name] Your opponent cannot unlock his rearguards during his end phase.
Auto: If your opponent has a locked card, your opponent cannot guard with a grade 1 or higher card.
Auto: This unit gains pow+2000 for each locked unit.
Auto: If there are 5 locked units on the field, this unit gets C+2
Auto: lord

Hopefully you wouldn't mind me taking this one :P
Next card name would be Majesty lord blaster <Reverse>

Majesty lord blaster <Reverse>
V: When this unit is placed in vanguard circle, immediately perform Double Legion. (You cannot perform Legion with any other Vanguards above this card) MAte=Blaster Blade Seeker and Blaster Dark Revenger Abyss
Legion: 22000

This unit gains 10000 power if your opponents Vanguard is in Legion.

Counterblast 2 and soulblast all 'Blaster' units in your soul

This unit gains +2000 power for each Seeker and Abyss originally in your soul and a critical for each Blaster in your soul. (Blaster Blade Seeker counts as Seeker and Blaster. This also applies for Blaster Dark Revenger Abyss. Your opponent cannot use grade 1 skills in the guardian circle until after this attack)

Next Card: Lord of the Abyss, Oceanic Tetra-Plate Dragon.
Title: Re: [Game] Create the Card above!
Post by: UnknownKIRA on May 06, 2014, 04:58:02 PM
Lord of the Abyss, Oceanic Tetra-Plate Dragon
Aqua Force/ Tear Dragon
Grade 4/ 13000 Power

AUTO [V] Limit Break 4: [Counter Blast (3)] When this unit attacks, if it is the fourth or greater battle during the turn, you may pay the cost. If you do, choose up to three of your rear-guards, stand them, and they get power +5000 until end of the turn. At the end of the turn, choose a card in your damage zone, and turn it face up.

AUTO [V]: [Soul Blast (2)] When this unit attacks, if it is the first battle during the turn, you may pay the cost. If you do, choose up to five locked cards on your field, and unlock them.

AUTO [V]: When this unit's attack hits, choose one of your rear-guards, stand it, and draw a card.

Next card: Hypnotic Banshee
Title: Re: [Game] Create the Card above!
Post by: Gamerrepent on May 06, 2014, 05:07:37 PM
Lord of the Abyss, Oceanic Tetra-Plate Dragon
Aqua Force/ Tear Dragon
Grade 4/ 13000 Power

AUTO [V] Limit Break 4: [Counter Blast (3)] When this unit attacks, if it is the fourth or greater battle during the turn, you may pay the cost. If you do, choose up to three of your rear-guards, stand them, and they get power +5000 until end of the turn. At the end of the turn, choose a card in your damage zone, and turn it face up.

AUTO [V]: [Soul Blast (2)] When this unit attacks, if it is the first battle during the turn, you may pay the cost. If you do, choose up to five locked cards on your field, and unlock them.

AUTO [V]: When this unit's attack hits, choose one of your rear-guards, stand it, and draw a card.

Next card: Hypnotic Banshee

Hypnotic banshee
6000/c1 G1 {Granblue/ghost}
Auto: [choose a granblue unit from your hand a discard it] When this unit is placed on GC you may pay the cost if you do, chose one of your gran blue units that is being attacked and that unit takes no damage during the attack

Next card:
Mighty brawler, senken.
Title: Re: [Game] Create the Card above!
Post by: ヤタ on May 06, 2014, 05:51:11 PM
Mighty Brawler, Senken
Grade 1|Narukami|Human
7000 Power
[AUTO](VC/RC):[Counter Blast (1)] When this unit's attack hits a vanguard, you may pay the cost. If you do, choose one of your opponent's front-row rear-guards, and retire it.

Next Card: Lotus Musketeer, Clara

In future, please don't post clones, it takes the fun out of this v.v
Title: Re: [Game] Create the Card above!
Post by: crossflames on May 06, 2014, 06:44:18 PM
Mighty Brawler, Senken
Grade 1|Narukami|Human
7000 Power
[AUTO](VC/RC):[Counter Blast (1)] When this unit's attack hits a vanguard, you may pay the cost. If you do, choose one of your opponent's front-row rear-guards, and retire it.

Next Card: Lotus Musketeer, Clara

In future, please don't post clones, it takes the fun out of this v.v

Wait, what do you mean by clones?

Lotus Musketeer, Clara Grade:1
Power:6000 Shield:5000
When called to the Guardian Circle you may choose one rearguard, swap this unit and that unit (the new unit becomes a guardian)
When this unit is called onto rearguard circle choose one of your rearguards, shuffle it into your deck then call the top card of your deck if it is a 'Musketeer'

Next Card: (Include Legion Please)
Royal Musketeer, Loyal Guardian Samsara Blade
Title: Re: [Game] Create the Card above!
Post by: Neopaladin28 on May 06, 2014, 07:10:02 PM
Royal Musketeer, Loyal Guardian Samsara Blade

Royal Musketeer, Loyal Guardian Samsara Blade
Neo Nectar / Biroid

[ACT](VC): Legion 20000 "Royal Musketeer, Aspiring Guardian Gaia Dagger " (If your opponent has a grade 3 or greater vanguard, only once, this unit may return four cards from your drop zone to your deck, and search your deck for the specified card, and perform Legion.)

[ACT](VC):[Counter Blast (1)] When your card with "Musketeer" in its card name is placed on (RC) due to an effect from one of your cards, you may pay the cost. If this unit is in Legion, this unit gets [Power]+5000/[Critical]+1 until end of turn.

[ACT](VC):[Choose one of your rear-guards with "Musketeer" in its card name, and retire it] Look at up to five cards from the top of your deck, search for up to one card with "Musketeer" in its card name from among them, call it to (RC), and shuffle your deck. This ability cannot be used for the rest of that turn.

Next Card: Royal Musketeer, Aspiring Guardian Gaia Dagger

*Note, I really couldn't think of anything to pair up with samsara owo gl next person
Title: Re: [Game] Create the Card above!
Post by: UnknownKIRA on May 06, 2014, 07:46:38 PM
Royal Musketeer, Aspiring Guardian Gaia Dagger
Neo Nectar/ Bioroid
Grade 2/ 9000 power

AUTO [R]: [Choose a normal unit in your drop zone, and put it at the bottom of your deck] When your vanguard performs legion, you may pay the cost. If you do, look at the top four cards of your deck, search for up to one card with "Musketeer" in its card name, call it to a rear-guard circle, and shuffle your deck.

Next card: Nega Crusher
Title: Re: [Game] Create the Card above!
Post by: Touma Callum on May 06, 2014, 07:52:53 PM
Royal Musketeer, Aspiring Guardian Gaia Dagger
Neo Nectar/ Bioroid
Grade 2/ 9000 power

AUTO [R]: [Choose a normal unit in your drop zone, and put it at the bottom of your deck] When your vanguard performs legion, you may pay the cost. If you do, look at the top four cards of your deck, search for up to one card with "Musketeer" in its card name, call it to a rear-guard circle, and shuffle your deck.

Next card: Nega Crusher

Nega Crusher
Spike Borthers/Demon
Grade 1/ 7000 Power
[AUTO](RC):[Soul Blast (1)] When this unit attacks a vanguard, if your vanguard is in Legion, you may pay the cost. If you do, this unit gets [Power]+10000 until end of that battle, and at the end of that battle, return this unit to your deck, and shuffle your deck.

Next Card: Majestic Dimension Robo, Blaster Daiyusha
Title: Re: [Game] Create the Card above!
Post by: UnknownKIRA on May 07, 2014, 12:23:42 AM
Majestic Dimension Robo, Blaster Daiyusha
Dimension Police/ Battleroid
Grade 3/ Power 11000

CONT [V] Limit Break 5: This unit gets power +1000 for each rear-guard on your field.

AUTO [V] Limit Break 4: [Counter Blast (2) & Soul Blast (2)] At the beginning of the attack step, if this unit's power is 20000 or greater, you may pay the cost. If you do, until end of turn, this unit gets critical +1 and "AUTO [V]: When this unit's drive check reveals a grade 3, choose one of your opponent's guardians, retire it, and that unit's effect with "cannot be hit" is nullified".

ACT [V]: [Soul Blast (1) - card with "Blaster" in its card name] This unit gets critical +1 until end of turn. This ability cannot be used for the rest of that turn.

CONT [V]: All of your rear-guards with "Blaster" in its card name are also «Dimension Police», and during your turn, those units get power +3000.

Next card: Topaz Witch, ViVi
Title: Re: [Game] Create the Card above!
Post by: Neopaladin28 on May 07, 2014, 01:38:22 AM
Next card: Topaz Witch, ViVi

Topaz Witch, ViVi
Oracle Think Tank / Human
Grade 3 / 11000 Power

[AUTO] Limit Break 4 (This ability is active if you have four or more damage):[Choose one «Oracle Think Tank» from your soul, and put it into your drop zone] When an «Oracle Think Tank» rides this unit, you may pay the cost. If you do draw 2 cards and choose your vanguard, and that unit gets [Power]+10000 until end of turn.

[CONT](VC):During your turn, if you do not have any cards in your soul, this unit gets [Power]+2000.

[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

Next Card: Blue Storm Crashing Dragon, Maelstrom Neo
Title: Re: [Game] Create the Card above!
Post by: Gamerrepent on May 07, 2014, 02:20:18 AM
Next card: Topaz Witch, ViVi

Topaz Witch, ViVi
Oracle Think Tank / Human
Grade 3 / 11000 Power

[AUTO] Limit Break 4 (This ability is active if you have four or more damage):[Choose one «Oracle Think Tank» from your soul, and put it into your drop zone] When an «Oracle Think Tank» rides this unit, you may pay the cost. If you do draw 2 cards and choose your vanguard, and that unit gets [Power]+10000 until end of turn.

[CONT](VC):During your turn, if you do not have any cards in your soul, this unit gets [Power]+2000.

[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

Next Card: Blue Storm Crashing Dragon, Maelstrom Neo

Blue storm crashing dragon, maelstrom neo.
11000/c1 G3 {Aqua force/Tear dragon}
Act: LB(4) [Cb1 and discard a card with maelstrom in it's card name] This unit gains Pow+3000/C+1 and (Auto: When this unit attacks, if this is the fourth or more attack your opponent cannot activate any skills)
Auto: If you have a card called "Blue storm dragon maelstrom" this unit gains Pow+2000 and (Auto: [Choose a locked unit from your guardian circle and unlock it] If this unit's attack hits, if the number of attacks is three or less you may pay the cost choose one of your opponents rearguards and draw a card.
Title: Re: [Game] Create the Card above!
Post by: [T.A]T.Kai on May 07, 2014, 04:44:58 AM
Whats the next Card?????? ???

Well if there is no next card then i will make my own   :-\

Star-Vader,Chaos Of Hope Dragon
Title: Re: [Game] Create the Card above!
Post by: crossflames on May 07, 2014, 05:19:57 AM
Well if there is no next card then i will make my own   :-\

Star-Vader,Chaos Of Hope Dragon

Star-Vader,Chaos Of Hope Dragon
Grade: 2 Power:9000
V (Counterblast 2): Search your deck for a grade 2 or less 'star-vader' retire one of your rearguards and lock an opponents rearguard (both units with the same grade as the searched out card). Afterwards add the desired card into your hand.
V Soulblast 1: When an opponent unit is unlocked, retire one of your units to 'relock' the desired card.

Next card: Persona Leader, Legion Lord
Title: Re: [Game] Create the Card above!
Post by: xDRen on May 07, 2014, 05:50:26 AM
Persona Leader, Legion Lord
Grade 3 / 11000

[ACT] (Counterblast 1, Soulblast 1, discard one card with legion ability) During your turn, if you paid the cost, you may search for up to one card with the same name as the discarded card, ride it as stand, choose your vanguard, it gets power +10000, search your deck for up to one card and call it to a rear guard circle

[AUTO] This card can be used with any other clans.

Next card: Blue Storm Ultimate Dragon, Maelstrom "Final"
Title: Re: [Game] Create the Card above!
Post by: Magus TSS on May 07, 2014, 07:11:45 AM
Blue Storm Ultimate Dragon, Maelstrom "Final"
Grade 3
11k
Aqua Dragon

[Auto] Limit Break 5 (V): [Counterblast 1 "Aqua Force" units] At the end of the battle that your (V) attacks your opponents (V), if it is the fourth battle of that turn you may pay the cost, [Stand] this unit. All of your front row "Aqua Force" gain Power +5000 till the end of the turn.

[Act] Limit Break 4 (V): [Counterblast 1 "Aqua Force" units] Choose 1 of your opponent's rear guards and retire it. It also gets "[Auto] (V) If this unit attack hits the vanguard and it is the 4th or more battle for that turn. Choose 1 of your opponent's rear guards and retire it. Draw 1 card." till the end of the turn. You can only activate this effect once a turn.

[Cont] (V) During your turn for each "Aqua Force" [R] you control this unit gains Power +2000.

[Cont] (V) (R) Lord

Edit: Forgot the Name

Next: Gandolf the Knight.
Title: Re: [Game] Create the Card above!
Post by: xDRen on May 07, 2014, 07:56:11 AM
Gandolf the Knight
Grade 2 / 9000
Royal Paladin

[ACT] (Counterblast 1) During your turn, if your vanguard has "Alfred" in its name, this unit gets power +5000

[AUTO] When this unit is placed on RC, reveal the top card of your deck, if it is a grade 1 or lower <Royal Paladin>, you may call it to any open RC

Next card : Stealth Beast, Lethal Dragon
Title: Re: [Game] Create the Card above!
Post by: UnknownKIRA on May 07, 2014, 09:56:44 AM
Stealth Beast, Lethal Dragon
Nubatama/ Warbeast/ Stand Trigger
Grade 1/ 4000 Power

ACT [R]: [Counter Blast (1) & Put this unit into your soul] Choose one of your opponent's rear-guards, bind it face up, search your drop zone for up to one grade 0 or less card, put it into your hand, and at the end of that turn, your opponent puts that card bound by this effect into their hand.

Next card: Supernova Siegwurm Dragon
Title: Re: [Game] Create the Card above!
Post by: Magus TSS on May 07, 2014, 11:57:23 AM
Supernova Siegwurm Dragon
Etranger
Grade 2 (Intercept)
11000 Power
Dragon

[Cont] (V) (R) Restrict (It can not attack)

[Act] (V) (R) [Counterblast 1] This unit loses Restrict till the end of the turn.

[Auto] When this unit is placed on the [V], your opponent chooses one of their rear-guards and retires it, if a unit did not retire in this way your opponent must discard a card from his or her hand.

Next: Mage of Destiny, Yoko
Title: Re: [Game] Create the Card above!
Post by: Ryukkun on May 07, 2014, 02:39:03 PM
Mage of Destiny, Yoko
Gold Paladin/Grade 2/9000/Angel

AUTO(R):[Counter Blast (1) Choose another of your <<Gold Paladin>> rear guard, and put it to the bottom of your deck]  During the turn that your vanguard performed Legion, when this unit is placed on (RC), you may pay the cost.  If you do, look at up to three cards from the top of your deck, search for up to one «Gold Paladin» from among them, call it to (RC), and put the rest on the bottom of your deck in any order.

Next: Honorary Professor, Schwarzeule
Title: Re: [Game] Create the Card above!
Post by: crossflames on May 07, 2014, 03:14:43 PM
Mage of Destiny, Yoko
Gold Paladin/Grade 2/9000/Angel

AUTO(R):[Counter Blast (1) Choose another of your <<Gold Paladin>> rear guard, and put it to the bottom of your deck]  During the turn that your vanguard performed Legion, when this unit is placed on (RC), you may pay the cost.  If you do, look at up to three cards from the top of your deck, search for up to one «Gold Paladin» from among them, call it to (RC), and put the rest on the bottom of your deck in any order.

Next: Honorary Professor, Schwarzeule

Honorary Professor, Schwarzeule
Grade: 3 Power: 11000 Shield: 0
When a unit rides on top of this card, if you have 4 damage that unit gains 10000 power and an additional skill. "When this unit attacks the Vanguard, you may drop one grade 3 from your hand and retire one of your units. Your opponent cannot call Trigger units or grade 1's to the guardian circle until end of this attack."

Next Card. Chimera Cloth, Royal Scarlet Claudia
Title: Re: [Game] Create the Card above!
Post by: Magus TSS on May 07, 2014, 05:49:02 PM
I hope I don't mess the clan up on this one.

Chimera Cloth, Royal Scarlet Claudia
Grade 3
Great Nature
War Beast
10k
[Auto] (V) (R): [Counterblast 1] When this unit attacks a vanguard select 1 of your other "Great Nature" (R) it gains power +4000. At the end phase of the turn. Draw a card and retire the selected unit.

Next: Global Moderator Lara
Title: Re: [Game] Create the Card above!
Post by: Neopaladin28 on May 07, 2014, 07:23:32 PM
Next: Global Moderator Lara

Global Moderator Lara
Dimension Police / Human
Grade 3 / 10000 Power

[AUTO](VC):[Counter Blast (2)] When this unit's attack hits, you may pay the cost. If you do, draw two cards, choose a card from your hand, return it to your deck, and shuffle your deck.
[AUTO](RC):[Counter Blast (2)] When this unit's attack hits, you may pay the cost. If you do, draw a card.

Next Card: Blue Storm Siren, Lyria
Title: Re: [Game] Create the Card above!
Post by: Sandy on May 07, 2014, 07:28:27 PM
lol threads like this one are the reason the wiki's flooded with a ton of user generated cards! *waves fist*
Title: Re: [Game] Create the Card above!
Post by: UnknownKIRA on May 07, 2014, 08:17:20 PM
Blue Storm Siren, Lyria
Aqua Force/ Mermaid
Grade 0/ 5000 power
AUTO: Forerunner (When a unit of the same clan rides this unit, you may call this unit to a rear-guard circle)

ACT [R]: [Put this unit into your soul] Choose one of your vanguards, during this turn, that unit gets power +3000, if your vanguard is in legion, that unit also gets "AUTO [V]: When this unit attacks, choose one of your rear-guards, and stand it" until end of turn.

Next card: Greatest Conqueror, Alexander
Title: Re: [Game] Create the Card above!
Post by: xDRen on May 08, 2014, 06:27:51 AM
Greatest Conqueror, Alexander
Gold Paladin / 11000

[AUTO] (VC) LB4 (CB2) When this unit attacks, you may pay the cost, if you do, this unit gets power +5000 and "[AUTO] (VC) If this unit's attack hits, you may retire one of your opponent's rear guard, search your deck for up to one <Gold Paladin> and call it to RC"

[AUTO] (VC) This unit gets power +1000 for each <Gold Paladin> rear guard

Next card: Wielder of the Dark Blade, Bael
Title: Re: [Game] Create the Card above!
Post by: Zac on May 08, 2014, 08:09:58 AM
Wielder of the Dark Blade, Bael
Shadow paladin/Grade 3/11000

[AUTO][V]: When this unit attacks Vanguard, If your opponent's rearguards are two or less this unit gets +10000/+1 crit

[AUTO][V]: (Counterblast 2) Retire one of your opponent's rearguard and gain+5000

[CONT](V/R):Lord(If you have a unit that doesn't belong to the same clan as this unit. This unit cannot attack)

I tried on that oh well
Next card: Captain America(Etranger xD)
Title: Re: [Game] Create the Card above!
Post by: Ryukkun on May 08, 2014, 10:29:39 AM
Captain America
Etranger/Grade 3/11000/Human

[ACT](VC): Legion 20000 "Winter Soldier" (If your opponent has a grade 3 or greater vanguard, only once, this unit may return four cards from your drop zone to your deck, and search your deck for the specified card, and perform Legion.)
[AUTO](VC):When this unit performs Legion, choose one your opponent's grade 2 or less rear-guards, and retire it.
[AUTO](VC):When this unit attacks a vanguard, this unit gets [Power]+2000 until end of that battle.

hmmm let's see...
Next: Winter Soldier
Title: Re: [Game] Create the Card above!
Post by: Raien D. End on May 08, 2014, 12:08:55 PM
Winter Soldier
Etranger/Grade 2/9000/Human

[act](rc):(cb1)when your vanguard performs legion you may pay the cost.if you do,choose one of your opponets front row rg,retire it and search for up to one g2 or less "etranger" and call it to (rg).


next card...Amazing spiderman
Title: Re: [Game] Create the Card above!
Post by: Lance Korilum on May 08, 2014, 12:25:41 PM
Amazing Spiderman
Grade 3/Etranger/11000/Human

[AUTO] (VG) LB4 (CB3)  When this unit's attack hits, you may pay the cost.  If you do, your opponent chooses one card from their hand and one card from their field, and binds them.

[CONT] If you have a unit named "Spiderman" in your soul, this unit gets +2000 Power.


Next card...
Ultimate Amber Dragon, Total Eclipse
Title: Re: [Game] Create the Card above!
Post by: UnknownKIRA on May 08, 2014, 01:02:05 PM
Ultimate Amber Dragon, Total Eclipse
Kagero/ Flame Dragon
Grade 3/ 11000 Power
ACT [V] Limit Break 4: [Counter Blast (2) & Choose a card with "Amber Dragon" in its card name from your hand, and discard it] During this turn, this unit gets power +5000 and "AUTO [V]: When this unit attacks a vanguard, choose up to two of your opponent's rear-guards, and retire them". This ability cannot be used for the rest of that turn.

CONT [V]: If you have a card named "Amber Dragon, Eclipse" in your soul, this unit gets power +2000.

Next card: Sector Howl
Title: Re: [Game] Create the Card above!
Post by: ヤタ on May 08, 2014, 01:16:42 PM
Global Moderator Lara
Dimension Police / Human
Grade 3 / 10000 Power

[AUTO](VC):[Counter Blast (2)] When this unit's attack hits, you may pay the cost. If you do, draw two cards, choose a card from your hand, return it to your deck, and shuffle your deck.
[AUTO](RC):[Counter Blast (2)] When this unit's attack hits, you may pay the cost. If you do, draw a card.

By posting clones, I mean stuff like this :/
If I see any complete clones, I'm gonna start removing them. The point of this game is to be creative v.v (http://cardfight.wikia.com/wiki/Oracle_Guardian,_Apollon)
Title: Re: [Game] Create the Card above!
Post by: Ryukkun on May 08, 2014, 01:54:26 PM
Sector Howl
Great Nature/Grade 1/7000/High Beast


[CONT](RC):If you have another <<Great Nature>> unit in the same column as this unit, this unit cannot be retired due to an effect from a card.

Next: Supreme Brush Battler, Polaris "Thunder"
Title: Re: [Game] Create the Card above!
Post by: ヤタ on May 08, 2014, 02:27:59 PM
Supreme Brush Battler, Polaris "Thunder"
Grade 3|Great Nature|Warbeast
11000 Power
[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2) & Soul Blast (2)] Unlock all of your locked cards, and if you have five «Great Nature» rear-guards, choose up to two of your rear-guards, and those units get [Power]+4000 and "[AUTO](RC): At the end of the battle that this unit attacked, [Stand] this unit. This ability cannot be used for the rest of that turn." until end of turn, and at the end of that turn, Soul Charge (1), choose a card from your damage zone, and turn it face up.
[CONT](VC):If you have a card named "Battler of the Twin Brush, Polaris" in your soul, this unit gets [Power]+2000.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

Next Card: Strongest Battle Sister, Parfait "Ex Machina"
Title: Re: [Game] Create the Card above!
Post by: UnknownKIRA on May 08, 2014, 02:48:46 PM
Strongest Battle Sister, Parfait "Ex Machina"
Oracle Think Tank/ Elf
Grade 3/ 11000 power

AUTO [V] Limit Break 5: At the beginning of your ride phase, draw a card.

ACT [V] Limit Break 4: [Counter Blast (2)] Draw a card, if the number of cards in your hand is four or greater, until end of turn, this unit gets "AUTO [V]: [Choose a card with "Battle Sister" in its name from your hand, and discard it] When this unit attacks a vanguard, you may pay the cost. If you do, choose up to two of your units and they get power +5000 until end of that turn".

CONT [V]: If you have a card named "Battle Sister, Parfait" in your soul, this unit gets power +2000.

Next card: Mad Demon Marquis, Amon "Psycho"
Title: Re: [Game] Create the Card above!
Post by: ヤタ on May 08, 2014, 02:58:41 PM
Mad Demon Marquis, Amon "Psycho"
Grade 3|Dark Irregulars|Demon
[AUTO](VC) Limit Break 5 (This ability is active if you have five or more damage):[Counter Blast (2)] When this unit attacks, if the number of cards in your soul is thirteen or more, you may pay the cost. If you do, choose one of your rear guards, retire it, and if you do, your opponent chooses two of his or her rear-guards, retires them, and this unit gets [Critical]+1 until end of that battle.
[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Soul Blast (1)-Grade 3 unit] Soul Charge (2), and this unit gets "During your turn, this unit gets [Power]+2000 for each «Dark Irregulars» in your soul." until end of turn.
[CONT](VC):If you have a card named "Demon World Marquis, Amon" in your soul, this unit gets [Power]+2000.

Next Card: Garmore, of the Wolves
Title: Re: [Game] Create the Card above!
Post by: Lance Korilum on May 08, 2014, 03:13:02 PM
Garmore, of the Wolves
Grade 3/Royal Paladin/11000/Human

[ACT](VC): Legion 20000 "Royal Wolf, Snogal" (If your opponent has a grade 3 or greater vanguard, only once, this unit may return four cards from your drop zone to your deck, and search your deck for the specified card, and perform Legion.)

[AUTO] (Choose one <Royal Paladin> from your hand and discard it)  When this unit performs legion, you may pay the cost.  If you do, search your deck for up to two different <Royal Paladin> <High Beast> and call it to an open RG circle.

[AUTO] When this unit attacks a Vanguard, this unit gains +1000 power for every <High Beast> with a different name you control.

Next card...
Royal Wolf, Snogal
Title: Re: [Game] Create the Card above!
Post by: Ryukkun on May 08, 2014, 03:28:56 PM
Royal Wolf, Snogal
Royal Paladin/Grade 2/9000/High Beast


[CONT](RC):During your turn, if your vanguard is in Legion, this unit gets [Power]+1000 for each of your other <<High Beast>> rearguards.

Next: Ultimate Ancient Dragon, Dimetrodoom
Title: Re: [Game] Create the Card above!
Post by: ヤタ on May 08, 2014, 03:36:01 PM
Ultimate Ancient Dragon, Dimetrodoom
Grade 3|Tachikaze|Dinodragon
11000 Power
[ACT](VC): Legion 20000 "Ancient Dragon, Stegolauncher" (If your opponent has a grade 3 or greater vanguard, only once, this unit may return four cards from your drop zone to your deck, and search your deck for the specified card, and perform Legion.)
[AUTO](VC):[Choose two of your rear-guards, and retire them] When this unit attacks a vanguard, if this unit is in Legion, you may pay the cost. If you do, draw a card, and this unit gets [Critical]+1 until end of that battle.
[AUTO]:[Counter Blast (1)] When this unit is put into the drop zone from (RC), if you have a vanguard with "Ancient Dragon" in its card name, you may pay the cost. If you do, call this card to (RC).

Next Card: Ancient Dragon, Stegolauncher
Title: Re: [Game] Create the Card above!
Post by: UnknownKIRA on May 08, 2014, 03:49:08 PM
Ancient Dragon, Stegolauncher
Dinodragon/ Tachikaze
Grade 2/ 9000 power

AUTO: [Soul Blast (1)] When this unit is put into the drop zone from a rear-guard circle, if your vanguard is in legion, you may pay the cost. If you do, draw a card and put this card into your hand.

Next card: Frozen Blade Battle Sister, Monaka "Яeverse"

Title: Re: [Game] Create the Card above!
Post by: ヤタ on May 08, 2014, 03:59:06 PM
Frozen Blade Battle Sister, Monaka "Яeverse"
Grade 3|Oracle Think Tank|Elf
11000 Power
"Hanekirihabaki.... Freeze!"
[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (1) & Choose two of your «Oracle Think Tank» rear-guards, and lock it] Look at three cards from the top of your deck, search for two cards from among them, put them into your hand, and put the rest on the top of your deck in any order, and choose up to three units in your front row, and those units get [Power]+3000 until end of turn. (The locked card is turned face down, and cannot do anything. It turns face up at the end of the owner's turn.)
[CONT](VC):If you have a card named "Battle Sister, Monaka" in your soul, this unit gets [Power]+2000.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

Next Card: Unsealed Demonic Dragon, Dungaree "Яeverse"
Title: Re: [Game] Create the Card above!
Post by: Lance Korilum on May 08, 2014, 04:34:13 PM
Unsealed Demonic Dragon, Dungaree "Яeverse"
Grade 3/Narukami/11000/Thunder Dragon

[ACT] LB4 (CB2, and choose two of your RG and lock them)  You may pay the cost.  If  you do, bind the top 3 cards of your deck, then choose up to 2 of your opponents RGs in the front row and retire them.  If the number of cards in your bind zone is 8 or more, this unit gets +1 critical.

[CONT]  If you have a unit named "Sealed Demon Dragon, Dungaree" in your soul, this unit gets +2000.

Next card...
Flame Emperor Dragon, Blazing Flare
Title: Re: [Game] Create the Card above!
Post by: crossflames on May 08, 2014, 08:37:29 PM
Unsealed Demonic Dragon, Dungaree "Яeverse"
Grade 3/Narukami/11000/Thunder Dragon

[ACT] LB4 (CB2, and choose two of your RG and lock them)  You may pay the cost.  If  you do, bind the top 3 cards of your deck, then choose up to 2 of your opponents RGs in the front row and retire them.  If the number of cards in your bind zone is 8 or more, this unit gets +1 critical.

[CONT]  If you have a unit named "Sealed Demon Dragon, Dungaree" in your soul, this unit gets +2000.

Next card...
Flame Emperor Dragon, Blazing Flare

Wow, 4 users that replied mostly til' the next page O_O
Anyways...

Flame Emperor Dragon, Blazing Flare
Power:11000 Shield:0 Grade:3
Legion: Amber Dragon Dusk
Return 4 cards to your deck from drop zone and perform legion (This skill can only be used once)
When this unit is placed on vanguard circle, search your deck for a grade 3 kagero unit if 'Amber Dragon Eclipse' is in your soul and then retire your opponents front row directly in front of the called units circle.
When this unit performs Legion, you may retire one of your rearguards (Even if it is locked). Then add to your hand one Amber Dragon that's grade 2 or less from your deck

Next Card.

Arboros Wrath Dragon, Diborius
Title: Re: [Game] Create the Card above!
Post by: Zac on May 08, 2014, 09:05:07 PM
Arboros Wrath Dragon, Diborius
Kagero/11000/Grade 3

[AUTO](V): Limit break 4 (Counterblast 3) If this unit attacks Vanguard, You may pay the cost, Retire all your opponent's grade 1 or less rearguards. If you do this unit gains +5000 for each unit that is retired by this effect.

[CONT](V) During your turn, If your opponent's rearguard is three or less this unit gains +2000

Next: Xadius the swordsmaster
Title: Re: [Game] Create the Card above!
Post by: Neopaladin28 on May 09, 2014, 01:08:36 AM
Next: Xadius the swordsmaster

Xadius the swordsmaster
Gold Paladin / Elf
Grade 3 / 10000 Power

[AUTO](RC):When your other «Gold Paladin» is placed on (RC) from your deck, this unit gets [Power]+2000 until end of turn.

sorry dude the name really sounded plain so....

anywho Next card! : Ancient Dragon, Dinochusaw (this can be anything that's not a grade 3 plz o3o)
Title: Re: [Game] Create the Card above!
Post by: [T.A]T.Kai on May 09, 2014, 05:47:22 AM
anywho Next card! : Ancient Dragon, Dinochusaw (this can be anything that's not a grade 3 plz o3o)

OK then a grade 4 :D

Ancient Dragon, Dinochusaw
Grade 4 /13000p/*1/Dinosaur/Tachikaze/Dragon Empire

LB4  (AUTO)(cb3,sb3 and choose a card with the same name as this unit from your hand and discard it) When this unit attacks,you may pay the cost. If you do, till end of turn this unit gets 5000p and

"(AUTO) (v) (retire all rearguards in the back row)At the end of the battle that this unit attacked,you may pay the cost. If you do, Stand up to 2 rearguards in the front row and they get 10000p ".

CONT (V) DUring your turn, the effects of all yourr opponents non heal triggers are negated(i.e. only heal triggers work)
CONT (V) In the battle that this unit attacked, your opponent cannot normal call g0 units to the guardian circle.
CONT (R) This unit -1000p
CONT (V/R) LORD

Aww man Forgot :P

Next Card:Prism Swearer,Labrador Яeverse
Title: Re: [Game] Create the Card above!
Post by: xDRen on May 09, 2014, 06:04:51 AM
Prism Swearer,Labrador Яeverse
Grade 3 / 11000
Bermuda Triangle

[AUTO] (VC) LB4 (CB2, lock 2 RG) You may pay the cost, if you do, this unit gets "(VC) When this unit attacks a vanguard, choose two of your RG and return it to your hand, call two cards from your hand to open RGs and those units gets power +5000"

[AUTO] (VC) When one of your RGs is returned to your hand, this unit gets power +2000

[AUTO] (VC) If "PRISM-Promise, Labrador" if in the soul, this unit gets power +2000

I wonder how will this turn out...
Next card: Liberator, Monarch Sanctuary Alfred "Яeverse"
Title: Re: [Game] Create the Card above!
Post by: crossflames on May 09, 2014, 06:09:34 AM
Aww man Forgot :P

Next Card:Prism Swearer,Labrador Яeverse

Prism Swearer,Labrador Яeverse
Power:11000 Shield:0 Grade3
Legion: Prism Vengeance, Maihime (Return 4 cards from your drop zone from your deck and perform Legion from deck or soul) this skill can only be used once.
When this unit is called to vanguard circle, search your deck for a grade 2 or less unit with 'prism' in its name and add it to your hand.
When this unit is called to rearguard circle, search your deck for a grade 2 or less unit with 'prism' in its name and call it to an open rearguard circle.
V: When this unit attacks, counterblast two and soulblast two prism units. Return up to three units from any of your rearguard circles back into your hand and call three separate units from your hand to those circles. (Replace the units even if locked)
Legion skill: When this unit performs Legion, lock three units. All your front row can this skill "If this card attacks, gain 3000 atk for each card returned to your hand this turn." All of your units stay locked during the whole game.
Persona blast 2: Unlock all your units.

Next card: Nightmare Doll, Carole Assault ^_^

---

Liberator, Monarch Sanctuary Alfred "Яeverse"

Grade: 3 Power:11000 Shield: 0

If you have Liberator, Monarch Sanctuary Alfred in your soul this gains +2000 power.

Legion: Liberator, Monarch Sanctuary Alfred (Return 4 cards from drop zone to deck and perform Legion from soul)

(When this unit performs Legion, lock up to three of your opponents units until end of their turn. You can then return all rearguards to your deck then reveal the top 5 cards of your deck and call all units to separate circles. Those units gain +3000 power until end of this turn)

The skill of Liberator, Monarch Sanctuary Alfred "Яeverse" can only be used by each player once per fight.

Next Card, please do: Nightmare Doll, Carole Assault ^_^
Title: Re: [Game] Create the Card above!
Post by: ヤタ on May 09, 2014, 07:45:28 AM
From now on, this Game is YPY, to avoid people double or even triple posting. I will remove any posts that do not comply with this rule.
Now, let's enjoy ourselves ^^
Title: Re: [Game] Create the Card above!
Post by: xDRen on May 09, 2014, 07:48:11 AM
Nightmare Doll, Carole Assault
Grade 3 / 11000
Pale Moon

[ACT] Legion 20000 "Nightmare Doll, Eliza Assault" (If your opponent has a grade 3 or greater vanguard, only once, this unit may return four cards from your drop zone to your deck, and search your deck for the specified card, and perform Legion.)

[ACT] (VC) (CB2) When this unit is in Legion, you may pay the cost, if you do, this unit gets power +5000 and "[AUTO] (VC) when this unit attacks a vanguard, you may choose two of your rear-guards and put it into your soul, choose two cards from your soul and call it to open rear-guard circles", and at the end phase of your turn, you may choose one card on your damage zone, turn it face up.

[AUTO] When this unit attacks a vanguard, this unit gets [Power] +2000

Next card: Last Card, Revonn "Judgement"
Title: Re: [Game] Create the Card above!
Post by: ヤタ on May 09, 2014, 08:11:36 AM
Last Card, Revonn "Judgement"
Grade 3|Aqua Force|Tear Dragon
[AUTO](VC) Limit Break 4 (This ability is active as long as you have four or more damage):[Counter Blast (2) & Choose two of your front row rear-guards, and [Rest] them] When this unit attacks a vanguard, you may pay the cost. If you do, this unit gets [Power]+10000, [Critical]+1 and "[CONT]: This unit attacks all units in your opponent's front row in one attack." until end of that battle.
[CONT](VC):If you have a card named "Last Card, Revonn" in your soul, this unit gets [Power]+2000.

Next Card: Godspeed Seeker, Galahad
Title: Re: [Game] Create the Card above!
Post by: crossflames on May 09, 2014, 09:02:42 AM
Last Card, Revonn "Judgement"
Grade 3|Aqua Force|Tear Dragon
[AUTO](VC) Limit Break 4 (This ability is active as long as you have four or more damage):[Counter Blast (2) & Choose two of your front row rear-guards, and [Rest] them] When this unit attacks a vanguard, you may pay the cost. If you do, this unit gets [Power]+10000, [Critical]+1 and "[CONT]: This unit attacks all units in your opponent's front row in one attack." until end of that battle.
[CONT](VC):If you have a card named "Last Card, Revonn" in your soul, this unit gets [Power]+2000.

Next Card: Godspeed Seeker, Galahad

Godspeed Seeker, Galahad
Attack:11000 Grade:3 Shield:0

v: When this unit attacks, counterblast 3. Your opponent cannot call grade 1 units or higher to guardian circle this turn. This unit gains +5000 power and critical until end of turn.

Next card: Seeker Sing Soul Blaster Blade Burst
Title: Re: [Game] Create the Card above!
Post by: xDRen on May 09, 2014, 09:11:33 AM
Seeker Sing Soul Blaster Blade Burst
Grade 3 / 11000
Royal Paladin

[ACT] Legion 20000 "Blaster Blade Seeker"

[AUTO] (VC) (Counterblast 3) At the turn that this unit performed Legion, you may pay the cost, if you do,  search for a card with "seeker" in its name from your deck and call to an open RC, and this unit gets power + the original power of your front row units.

Next card: Halo Strike Revenger, Mordred Phantom "Reverse"
Title: Re: [Game] Create the Card above!
Post by: M4tt on May 09, 2014, 12:15:42 PM
Halo Strike Revenger, Mordred Phantom "Reverse"
Grade 3/Shadow Paladin/Elf
Power 11000

[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (1),  Choose one of your «Shadow Paladin» rear-guards and retire it & Choose one of your «Shadow Paladin» rear-guards, and lock it] Search your deck for up to 2 «Shadow Paladin» units whose total grades equal 3 or less, call them to (RC), and Select one rear-guard and that unit gets [Power]+5000 until end of turn. (The locked card is turned face down, and cannot do anything. It turns face up at the end of the owner's turn.)

[CONT](VC):If you have a card named "Illusionary Revenger, Mordred Phantom" in your soul, this unit gets [Power]+2000.


Next card: Battle Sister Obesity
Title: Re: [Game] Create the Card above!
Post by: UnknownKIRA on May 09, 2014, 12:42:28 PM
Seriously Matt?! >.>

Battle Sister, Obesity
Oracle Think Tank/ Elf
Grade 0/ Power 5000

AUTO: Forerunner (When a unit of the same clan rides this unit, you may call this unit to a rear-guard circle)

AUTO [R]: [Put this unit into your soul] During your turn, when the number of cards in your hand is increased outside of your draw phase, you may pay the cost. If you do, draw a card, your opponent chooses a card from their hand, bind it, and at the end of the turn, your opponent put the card bound by this ability to their hand.

Next card: Aggressive Raizer
Title: Re: [Game] Create the Card above!
Post by: ヤタ on May 09, 2014, 12:49:16 PM
Aggresive Raizer
Grade 1|Nova Grappler|Battleroid
5000 Power
[ACT](RC):[Counter Blast (1)] Search your deck for a Grade 0 or lower unit, add it to your hand, and shuffle your deck. If you do, this unit gets [Power]+2000 until end of turn. This ability cannot be used for the rest of that turn.

Next Card: Chaos Regalia, Minerva "Яeverse"
Title: Re: [Game] Create the Card above!
Post by: crossflames on May 09, 2014, 12:57:44 PM
Aggresive Raizer
Grade 1|Nova Grappler|Battleroid
5000 Power
[ACT](RC):[Counter Blast (1)] Search your deck for a Grade 0 or lower unit, add it to your hand, and shuffle your deck. If you do, this unit gets [Power]+2000 until end of turn. This ability cannot be used for the rest of that turn.

Next Card: Chaos Regalia, Minerva "Яeverse"

Chaos Regalia, Minerva "Яeverse"
Grade: 4 Power: 12000 Shield: 3000
V: During the start of your main phase you can lock 2 units to look at the top cards of your deck. You can add up to two cards from your hand to the bottom of your deck. Then, add cards to your hand from the 2 revealed cards up to the number of cards you placed into the bottom of your deck.
V: When this unit attacks, if you reveal a trigger unit during your drive check retire one of your opponents guardians and nullify its skill. After this units attack, you can send two normal units from your hand to the top of the deck and stand this unit with power +6000 until end of turn and give one of your other rearguards a permanent +5000 shield (+7000 shield if it is a grade 3 rearguard you selevt)

Next Card: Noble Sentinal, Alfred Blazion
Title: Re: [Game] Create the Card above!
Post by: Lance Korilum on May 09, 2014, 01:59:47 PM
Royal Sentinel, Alfred Blazion
Grade 3/Royal Paladin/11000/Human

[AUTO] LB5: When this unit attacks, if you have 5 <<Royal Paladin>> Rear-guards, and at least one of them is named "Blaster Blade," this unit gets +5000 Power/+1 critical.
[ACT] LB4 (CB3, SB2, then choose one "Blaster Blade" on your RC, and place it on the top of your deck.)  You may pay the cost.  If you do, search your deck for up to 3 <<Royal Paladin>> from your deck, and place them on RG circle, then shuffle your deck.
[CONT] During your turn, if you have a unit named "Alfred Early" in your Soul, this unit gets +1000 for each of your Rear-guards.

Next card... 
Blue Tidal Dragon, Tetra-Drive "Яeverse"
Title: Re: [Game] Create the Card above!
Post by: xDRen on May 10, 2014, 12:34:02 AM
Blue Tidal Dragon, Tetra-Drive "Яeverse"
Grade 3 / 11000
Aqua Force

[ACT] (VC) LB4 (CB2, choose one of your RG, rest and lock it, discard 2 cards) When this unit attacks a vanguard, you may pay the cost, if you do, this unit gets power +10000 and choose one of your standing RG, it gets critical +1 and "[AUTO] (RC) When this unit attacks a vanguard, if the attack did not hit, you may stand this unit, and this unit gets power +5000"

[ACT] (VC) (CB1) Choose one of your <Aqua Force> and it gets power +2000

[CONT] If "Blue wave dragon, Tetra-drive dragon" is in the soul, this unit gets power +2000"

Sorry if this was too op, Leon was too op to be reversed, so if he is reversed, it's just going to be op + op = op
Next card: Eclipse of the sun, Amaterasu "Яeverse"
Title: Re: [Game] Create the Card above!
Post by: ヤタ on May 10, 2014, 11:48:39 AM
Eclipse of the Sun, Amaterasu "Яeverse"
Grade 3|Oracle Think Tank|Noble
11000 Power
[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast 1 & Choose one of your «Oracle Think Tank» rear-guards, and lock it] When this unit attacks a vanguard, you may pay the cost. If you do, search your deck for a card, add it to your hand, shuffle your deck and this unit gets [Power]+3000 until end of that battle.
[CONT](VC): If you have a card named "CEO Amaterasu" in your soul, this unit gets [Power]+2000.

Next Card: Silver Thorn Melody Empress, Farah
Title: Re: [Game] Create the Card above!
Post by: Magus TSS on May 10, 2014, 04:29:33 PM
Silver Thorn Melody Empress, Farah
11000 Power
Pale Moon
Warbeast
Grade 3
[ACT] (V) Limit Break 4 [Counterblast 2 "Silver Thorn"] Soul charge all of your Pale Moon R, Choose up to 5 "Silver Thorns" in your soul and call them to separate rear guard circles. Then Soul Charge 2 cards from the top of your deck.

[CONT] (V) If this unit has "Starlight Melody Tamer, Farah" in the soul this unit Power +2000

[CONT] (V) (R) Lord

Next: Battle Sister Pancake
Title: Re: [Game] Create the Card above!
Post by: ヤタ on May 10, 2014, 04:38:16 PM
Battle Sister, Pancake
Grade 1|Oracle Think Tank|Elf
7000 Power
[AUTO]:[Choose one of your rear-guards with "Battle Sister" in its card name, and retire it] When this unit is placed on (VC) or (RC), you may pay the cost. If you do, draw a card.

Next Card: Battle Sister, Muffin
Title: Re: [Game] Create the Card above!
Post by: Magus TSS on May 10, 2014, 04:46:25 PM
Battle Sister, Muffin
Grade 2
9000 Power
Oracle Think Tank
Elf
[AUTO] (V) (R) [Counterblast 1 "Battle Sister", Choose one of your other "Battle Sister" R and retire it] When this unit attacks you may pay the cost. Draw a card.

Next: Battle Sister Milkshake
Title: Re: [Game] Create the Card above!
Post by: Devour on May 10, 2014, 04:54:06 PM

Battle Sister, Pancake
Grade 3 / [Power] 11000 / [Shield] 0
Human / Oracle Think Tank / United Sanctuary

ACT (V): [LB4 - (This skill is active while you have 4 or more damage in your damage zone.)] [Counterblast (2)] When this unit attacks an opponents Vanguard, you may pay the cost. If you do, draw 2 cards, place one card from your hand to your soul and this unit gets [Power] +5000.

CONT (V): During your turn, if you have 4 or more cards in your hand, this unit gets [Power] +2000.

ACT (Soul): (Place this unit in the drop zone) Choose one of your "Oracle Think Tank" units and that unit gets [Power] +3000.


BUT, it seems i got cut off, since it took some time, but nevertheless, here it is.

Battle Sister, Milkshake
Grade 1 / [Power] 6000 / [Shield] 5000
Human / Oracle Think Tank / United Sanctuary

ACT (Soul): (Place this unit to your drop zone) When your Vanguards attack hits, if you have a Vanguard with "Battle Sister" in it's card name, you may pay the cost. If you do, draw a card and unflip one card from your damage zone.



Next card:Arboros Musketeer Dragon, Sephirot.
Title: Re: [Game] Create the Card above!
Post by: xDRen on May 11, 2014, 12:55:53 AM
Arboros Musketeer Dragon, Sephirot
Grade 4 / 14000
Neo Nectar

[ACT] (VC) LB5 [Counter blast 3, discard a card with "Arboros Musketeer Dragon, Sephirot" in its name] When this unit attacks, you may pay the cost, if you do, this unit gets power +10000 and 1 critical and "[AUTO] (VC) When this unit attacks a vanguard, your opponent cannot call grade 1 or below units to guard circle"

[ACT] (VC) LB4 [Counter blast 2] Choose two of your <Neo Nectar> rear guards and they get power +3000

[CONT] (RC) Retire this unit

[CONT] (RC) If you don't have 5 rear guards, this unit gets power -2000 and "[CONT] Restraint"

[CONT] Lord

[CONT] You may have only two copies of this card in a deck

Next card: Supreme Revenger, Soul Eater Dragon "Unstoppable"
Title: Re: [Game] Create the Card above!
Post by: Lance Korilum on May 11, 2014, 01:38:52 AM
Supreme Revenger, Soul Eater Dragon "Unstoppable"
Grade 4/Shadow Paladin/13000

[AUTO] (VG) LB4 (CB3, choose 3 of your rear-guards with "Revenger" in their name and retire them)  After a battle that this unit attacked a Vanguard, if the attack did not hit, you may pay the cost.  If you do, Stand this unit, and this unit gains +10000 Power and "Your opponent cannot normal call Grade 1 or higher units to the Guardian circle."

[CONT] (VG) For each of your empty Rear-guard circles, this unit gets +1000 power.

[CONT] (VG) If you have no rear-guards, all of your opponent's units lose "Twin Drive."

[CONT] (RG) This unit gets -2000 power.

Next Card......
Ice Master Dragon, Great Lance Dragon




Title: Re: [Game] Create the Card above!
Post by: UnknownKIRA on May 11, 2014, 04:11:28 PM
Ice Master Dragon, Great Lance Dragon
Aqua Force/ Tear Dragon
Grade 3/ 11000 power

ACT [V]: Legion 20000 "Hurricane Dragon, Trident Storm" (If your opponent has a grade 3 or greater vanguard, up to one time for this unit, by returning four cards from your drop zone to your deck, search your deck for the specified card, and perform legion)

AUTO [V]: [Counter Blast (2)] When this unit attacks a vanguard, if this unit is in legion and the number of units as rest you have is five or more, you may pay the cost. If you do, until end of turn, this unit gets critical +1, and "AUTO [V]: [Choose three cards from your hand, and discard them] When this unit's attack did not hit, you may pay the cost. If you do, stand this unit. This ability cannot be used for the rest of that turn.". This ability cannot be used for the rest of that turn.

ACT [V]: [Soul Blast (2)] This unit gets power +2000 until end of turn.

Next card: Hurricane Dragon, Trident Storm
Title: Re: [Game] Create the Card above!
Post by: Magus TSS on May 11, 2014, 05:53:54 PM
Hurricane Dragon, Trident Storm
9000 Power
Tear Dragon
Aqua Force
[AUTO] (R) When this unit attacks and if this is the turn your vanguard legioned, this unit power +2000. During the close step of a battle that this unit attacked, if this was the turn your vanguard legioned, choose another of your «Aqua Force» rear-guards in the same column as this unit, and exchange positions with this unit. (The state of the cards does not change.)

Next: Platinum Beast Tamer
Title: Re: [Game] Create the Card above!
Post by: Akari on May 11, 2014, 06:13:44 PM
Platinum Beast Tamer
11000 Power
Elf
Pale Moon
[LB 4] [Auto V] When this units drive check reveals a pale moon that is g1 or over, send one card from your field into the soul and call another one.
[Auto V] When you ride this unit, choose 1 card from your deck and put it into the soul.

Next card:
Nightmare Doll, Zekra
Title: Re: [Game] Create the Card above!
Post by: Magus TSS on May 11, 2014, 06:32:04 PM
Nightmare Doll, Zerkra
Pale Moon
Workeroid
Grade 3
10000 Power

[Auto] (V/R) [Choose one of your other "Pale Moon" R except "Nightmare Doll, Zerkra" and soul it] When this unit attack hits the vanguard you may pay the cost, Choose 1 "Pale Moon" unit from your soul that is not the same name as a unit you soul charged this turn or is named "Nightmare Doll, Zerka" and call it to a empty R.

Next: Ruby Beast Tamer
Title: Re: [Game] Create the Card above!
Post by: FTLol on May 11, 2014, 06:34:45 PM
Auto? You mean ACT?
Title: Re: [Game] Create the Card above!
Post by: Magus TSS on May 11, 2014, 08:16:21 PM
Auto? You mean ACT?
Woops forgot the most importaint part of the text "fixed."

Edit: Reminder
Next Card: Ruby Beast Tamer
Title: Re: [Game] Create the Card above!
Post by: Lance Korilum on May 11, 2014, 08:37:00 PM
Ruby Beast Tamer
Grade 1/Pale Moon/7000/Elf

[AUTO]  If you have a Vanguard with "Beast Tamer" in its name, this unit gets +3000 power when a unit is called to RG from the Soul.

EDIT: I can't believe I forgot a new card XD

Next card....
Revenger of Darkness, The Dictator
Title: Re: [Game] Create the Card above!
Post by: Magus TSS on May 11, 2014, 09:14:52 PM
Revenger of Darkness, The Dictator
11000 Power
Human
Shadow Paladin

[Auto] (V) Limit Break 5: When a unit with "Blaster Dark" is called from the deck to the rear guard. This unit gains +10k Crit +1 till the end of the turn.
[Cont] (V) Limit Break 4: During your turn all of your "Revenger" units gain power +3000.
[Auto] (V) [Counterblast 2] When you ride this unit you may pay the cost. Search your deck for a grade 2 or less "Revenger" unit and call it to a (R) circle
[Cont] (V) (R) Lord

Next Card: Battle Sister, Strawberry
Title: Re: [Game] Create the Card above!
Post by: UnknownKIRA on May 11, 2014, 09:46:43 PM
Battle Sister, Strawberry
Oracle Think Tank/ Elf
Grade 2/ 9000 power

AUTO [V/R]: [Counter Blast (1)] When this unit attacks a vanguard, if the number of cards in your hand is four or less, you may pay the cost. If you do, draw a card, choose up to one card named "Battle Sister, Strawberry" from your hand, and reveal it to your opponent. If you revealed a card named "Battle Sister, Strawberry" to your opponent, choose a card in your damage zone, and turn it face up.

Next card: Mustache Rodent
Title: Re: [Game] Create the Card above!
Post by: Lance Korilum on May 11, 2014, 09:50:40 PM
Mustache Rodent
Grade 2/Great Nature/8000/Warbeast

[AUTO]  VG/RG: When one of your other <<Great Nature>> Rear-guards is retired during the end phase, you may return this card to your hand.

Next card....

Royal Magus, Kira
Title: Re: [Game] Create the Card above!
Post by: Magus TSS on May 11, 2014, 09:58:02 PM
Royal Magus, Kira
Grade 3 Legion
Oracle Think Tank
Noble
11000 Power

Act: Legion 20000: "Loyal Magus, TSS" (If your opponent has a grade 3 or greater vanguard, only once, return four cards from your drop zone to your deck, and search your deck for the specified card, and perform Legion.)

Act: [Counterblast 1] When this unit is in Legion and if you have 1 or less cards in your soul. Draw 3 cards. Choose 1 card in your hand and return it to your deck and shuffle it. You can only use this effect once a turn.

Cont: If your soul is 0. This unit +2000 Power

Next: Loyal Magus, TSS
Title: Re: [Game] Create the Card above!
Post by: xDRen on May 12, 2014, 01:35:08 AM
 Loyal Magus, TSS
Grade 2 / 9000
Oracle Think Tank

[ACT] (RC) (CB1, discard one card) During the turn that your vanguard performed legion, you may draw two cards


Next card: Corrupted Lion, Blond Ezel "Reverse"
Title: Re: [Game] Create the Card above!
Post by: crossflames on May 12, 2014, 06:02:27 AM
Loyal Magus, TSS
Grade 2 / 9000
Oracle Think Tank

[ACT] (RC) (CB1, discard one card) During the turn that your vanguard performed legion, you may draw two cards


Next card: Corrupted Lion, Blond Ezel "Reverse"

Corrupted Lion, Blond Ezel "Reverse"
Grade: 3 Power: 11000 Shield: 0

ACT V (counterblast 3): This unit gains 3000 power for all locked units on the field. When this unit attacks, this attack cannot be guarded by grade 1 or higher guardians.
Act V (Persona blast two 'Ezel' cards): Lock three of your units, after your vanguard has attacked you may unlock those units.

Next card: Personalized Order, Phantasm Dragonic Ruler Lawkeeper
Title: Re: [Game] Create the Card above!
Post by: UnknownKIRA on May 12, 2014, 07:09:39 AM
Personalized Order, Phantasm Dragonic Ruler Lawkeeper

AUTO [V] Limit Break 4: [Counter Blast (1) & Choose a card named "Personalized Order, Phantasm Dragonic Ruler Lawkeeper" from your hand, and discard it] When this unit attacks, you may pay the cost. If you do, your opponent choose three of their rear-guards, retire them, and this unit gets power +10000 until end of turn.

AUTO [V]: [Soul Blast (1)] When this unit's attack hits a vanguard, you may pay the cost. If you do, choose one of your opponent's rear-guards, bind it, and at the end of your opponent's next turn, your opponent puts the card bound by this ability into their hand.

CONT [V]: If you have a card named "Dragonic Lawkeeper" in your soul, this unit gets power +2000.

Next card: Molly the Ghostie
Title: Re: [Game] Create the Card above!
Post by: ヤタ on May 12, 2014, 07:46:14 AM
Molly the Ghostie
Grade 2|Granblue|Ghost
9000 Power
[AUTO]:[Counter Blast (1)] When this unit is placed on (RC), you may pay the cost. If you do, choose a card in your drop zone, call it to (RC), Soul Charge (1), and at the beginning of the end of the turn, retire that unit.

Next Card: Battle Sister, Doughnut
Title: Re: [Game] Create the Card above!
Post by: FTLol on May 12, 2014, 07:49:59 AM
Molly the Ghostie
Grade 2|Granblue|Ghost
9000 Power
[AUTO]:[Counter Blast (1)] When this unit is placed on (RC), you may pay the cost. If you do, choose a card in your drop zone, call it to (RC), and Soul Charge (1).

Next Card: Battle Sister, Doughnut

I don't know if this is off topic, but isn't the skill too good?
Title: Re: [Game] Create the Card above!
Post by: ヤタ on May 12, 2014, 07:56:20 AM
Made it slightly more balanced :P

Reminder: Next Card: Battle Sister, Doughnut
Title: Re: [Game] Create the Card above!
Post by: Magus TSS on May 12, 2014, 08:52:46 AM
Molly the Ghostie
Grade 2|Granblue|Ghost
9000 Power
[AUTO]:[Counter Blast (1)] When this unit is placed on (RC), you may pay the cost. If you do, choose a card in your drop zone, call it to (RC), and Soul Charge (1).

Next Card: Battle Sister, Doughnut

I don't know if this is off topic, but isn't the skill too good?
I didn't find a problem with it's original effect. Also Kira that I made earlier was way more op. It's intentional though.

Anyway

Battle Sister, Doughnut
9000 Power
Grade 2
Oracle Think Tank
Elf
[Counterblast 1 "Battle Sister"] When this unit is boosted by a "Battle Sister" Unit and the attack hits the vanguard you may pay the cost, Check the top 2 cards of your deck and choose 1 "Battle Sister" unit among them and add it to your hand. Shuffle your deck.

Next Card: Queen of Darkness, Edel Rose
Title: Re: [Game] Create the Card above!
Post by: xDRen on May 12, 2014, 09:02:28 AM
Queen of Darkness, Edel Rose
Grade 4 / 14000
Pale Moon

[ACT] LB4 (CB2, discard a card with "Queen of Darkness, Edel Rose" in its name) When this unit attacks a vanguard, you may pay the cost, if you do, choose 4 of your rear guards, put them into your soul, choose four cards from your soul and call it open rear guard circles as [Stand] and they get power +3000

[AUTO] When a card is called from your soul, this unit gets power +2000, if the number of units superior called from the soul in a turn is 4, this unit gets an additional power +2000 and a critical

[AUTO] At the end phase of the turn you attacked with this unit, choose a grade 3 pale moon from your soul and ride it, choose a card named "Queen of Darkness, Edel Rose" from your soul, put it to the bottom of your deck.

Next card: Supreme Flame Dragon, Fiery Spiral
Title: Re: [Game] Create the Card above!
Post by: Magus TSS on May 12, 2014, 12:10:35 PM
Queen of Darkness, Edel Rose
Grade 4 / 14000
Pale Moon

[ACT] LB4 (CB2, discard a card with "Queen of Darkness, Edel Rose" in its name) When this unit attacks a vanguard, you may pay the cost, if you do, choose 4 of your rear guards, put them into your soul, choose four cards from your soul and call it open rear guard circles as [Stand] and they get power +3000

[AUTO] When a card is called from your soul, this unit gets power +2000, if the number of units superior called from the soul in a turn is 4, this unit gets an additional power +2000 and a critical

[AUTO] At the end phase of the turn you attacked with this unit, choose a grade 3 pale moon from your soul and ride it, choose a card named "Queen of Darkness, Edel Rose" from your soul, put it to the bottom of your deck.

It's just a game. So I'm not going to judge it.

Supreme Flame Dragon, Fiery Spiral
Grade 3
10000 Power
Flame Dragon
Kagero
[Auto] [Counterblast 3] When this unit is called to the (V) or (R) circle you may pay the cost. Your opponent chooses 2 of their rear guards and retires them

Next: Empress of Amon, Edel Rose
Title: Re: [Game] Create the Card above!
Post by: Lance Korilum on May 12, 2014, 01:05:33 PM
Empress of Amon, Edel Rose
Grade 3/Dark Irregulars/11000/Vampire

[ACT] (VG) LB4 (CB2): If you have 10 or more cards in your soul, you may pay the cost.  If you do, this unit gets "[AUTO] (Choose 2 cards with "Amon" in their name from your hand and discard them)  At the end of a battle that this unit attacked a Vanguard, you may pay the cost.  If you do, Stand this unit, and this unit gets +1 critical for each "Amon" in your soul. You may not use this ability for the rest of that turn." You may only us this ability once per turn.

[ACT] (VG) (CB2 "Amon"): This units gets +5000 power unit end of turn.

Next card.....

Prince of the Azure Storm, Lance Korilum

I request it be a Narukami with a Persona Blast....  *points to forum avatar*
Title: Re: [Game] Create the Card above!
Post by: ヤタ on May 12, 2014, 05:37:30 PM
Prince of the Azure Storm, Lance Korilum
Grade 3|Narukami|Human
11000 Power
[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2) & Choose a card named "Prince of the Azure Storm, Lance Korilum" from your hand, and discard it] Choose two of your opponent's rear-guards, retire them, and this unit gets "[AUTO]:[Choose 2 cards from your hand, and discard them] When this unit's attack hits a vanguard, you may pay the cost. If you do, [Stand] this unit and it gets [Critical]+1 until end of turn. This ability cannot be used for the rest of the turn." until end of turn. This ability cannot be used for the rest of the turn.
[ACT](VC):[Counter Blast (1)] This unit gets [Power]+2000 until end of turn.

(I pray that you like this)

Next Card: Eternal Witch Regalia, Yata (Something to do with Soulblasting, Grade 0s and Locking because MODERATOR LOL)
Title: Re: [Game] Create the Card above!
Post by: NextGenNick on May 12, 2014, 05:41:12 PM
Next Card: Eternal Witch Regalia, Yata
Grade 3|Genesis|Human
11000 Power
[AUTO](VC) Limit Break 4
Ride this unit and lock all your and your opponents units, Soulblast all your cards and put all grade 0 units from your hand, deck and soul into your damage and lose the game.

includes all requirements ~
Title: Re: [Game] Create the Card above!
Post by: ヤタ on May 12, 2014, 05:43:30 PM
Buut is inevitably not in the spirit of the game >.>
Let's see if someone can make a /proper/ card, shall we?
Title: Re: [Game] Create the Card above!
Post by: Magus TSS on May 12, 2014, 06:01:07 PM
Awe Yata Beat me too it. Well here is my version of Lance.

Prince of the Azure Storm, Lance Korilum
11000 Power
Narukami
Human
[Auto] (V) Limit Break 4 If a unit is sent to the drop zone from your opponent's vanguard circle by a card effect during your turn, this unit crit +2 till the end of the turn. This card also gains [Auto]At end of a battle that this unit attacked a V, you may Stand this unit. (This ability cannot be used even if you choose not to stand.) till the end of the turn. This effect can only activate once a turn.

[ACT] (V) [Counterblast 3, Send 1 "Prince of the Azure Storm, Lance Korilum" from your hand to the drop zone] Retire all of your opponents Front row rear guards, then if there are 2 or more units on your opponents V. Select 1 grade 2 or less unit on your opponents V and send it to the drop zone. If you sent 2 or more units to the drop zone from this effect this unit gains +10000 power till the end of the turn.

[Cont] (V) (R) Lord

And Now for Yata your not reversed so.

Eternal Witch Regalia, Yata
Grade 3
Genesis
Noble
11000 Power

[Act] (V) Limit Break 4 [Soulblast 9] Choose up to 1 of your opponent's front row R and up to 1 of your opponent's backrow R and Lock it, then choose up to 2 grade 0, non heal trigger units in your drop zone and return them to your deck. Shuffle the deck. You can only use this effect once a turn. (The locked cards are turned face down, and cannot do anything. It turns face up at the end of the owner's turn.)

[Auto] (V) At the start of your main phase, soul charge 1 card from the top of your deck, then choose a trigger unit in your drop zone and move it into the soul.

[Cont] (V) (R) Lord

Next: Kirby (must be Etranger)
Title: Re: [Game] Create the Card above!
Post by: crossflames on May 12, 2014, 06:09:54 PM
Awe Yata Beat me too it. Well here is my version of Lance.

Prince of the Azure Storm, Lance Korilum
11000 Power
Narukami
Human
[Auto] (V) Limit Break 4 If a unit is sent to the drop zone from your opponent's vanguard circle by a card effect during your turn, this unit crit +2 till the end of the turn. This card also gains [Auto]At end of a battle that this unit attacked a V, you may Stand this unit. (This ability cannot be used even if you choose not to stand.) till the end of the turn. This effect can only activate once a turn.

[ACT] (V) [Counterblast 3, Send 1 "Prince of the Azure Storm, Lance Korilum" from your hand to the drop zone] Retire all of your opponents Front row rear guards, then if there are 2 or more units on your opponents V. Select 1 grade 2 or less unit on your opponents V and send it to the drop zone. If you sent 2 or more units to the drop zone from this effect this unit gains +10000 power till the end of the turn.

[Cont] (V) (R) Lord

And Now for Yata your not reversed so.

Eternal Witch Regalia, Yata
Grade 3
Genesis
Noble
11000 Power

[Act] (V) Limit Break 4 [Soulblast 9] Choose up to 1 of your opponent's front row R and up to 1 of your opponent's backrow R and Lock it, then choose up to 2 grade 0, non heal trigger units in your drop zone and return them to your deck. Shuffle the deck. You can only use this effect once a turn. (The locked cards are turned face down, and cannot do anything. It turns face up at the end of the owner's turn.)

[Auto] (V) At the start of your main phase, soul charge 1 card from the top of your deck, then choose a trigger unit in your drop zone and move it into the soul.

[Cont] (V) (R) Lord

Next: Kirby (must be Etranger)

Kirby
Power: 11000 Shield: 0 Grade:3

Act (v) "Star Legend, Metaknight" : Return four cards from your drop zone into the deck and perform Legion.
V counterblast 3 persona blast 1: At the end of this units attack you may return your mate to the deck and shuffle your deck. Reveal the top two cards of your deck. If both cards are 'Etranger' you may stand this vanguard and perform Legion again. This unit gains power equal to the revealed two cards original power.

Next card: Star Vader of Hope, Galaxion Blade
Title: Re: [Game] Create the Card above!
Post by: Magus TSS on May 12, 2014, 06:26:07 PM
Kirby
Power: 11000 Shield: 0 Grade:3

Act (v) "Star Legend, Metaknight" : Return four cards from your drop zone into the deck and perform Legion.
V counterblast 3 persona blast 1: At the end of this units attack you may return your mate to the deck and shuffle your deck. Reveal the top two cards of your deck. If both cards are 'Etranger' you may stand this vanguard and perform Legion again. This unit gains power equal to the revealed two cards original power.

Next card: Star Vader of Hope, Galaxion Blade

Because you forgot Metaknight I'm going to make Metaknight in this post as well.

Star Legend, Metaknight
Grade 2
10000 Power
Dreamland

Cont (V) (R): This unit has Restraint (This unit cannot attack)

Cont (V) (R): While your vanguard is in Legion this unit Loses Restraint.

Act (V) (R): [Counterblast 1] This unit Loses restraint and gains +3000 Power till the end of the turn.

I dunno how I'm going to make this work but here goes.

Star Vader of Hope, Galaxion Blade
Grade 3
11000 Power

Cont: (V) (R) This unit has Restraint. (This unit cannot attack)

Auto: [V] Limit Break 4 [Counterblast 1 "Star Vader", Discard 1 "Star Vader of Hope, Galaxion Blade"] At the end of your turn. If your opponent has no locked R. You may pay the cost. Choose 1 of your opponent's grade 3 or higher V and lock it. (The locked cards are turned face down, and cannot do anything. It turns face up at the end of the owner's turn. If there other units on the V circle send them to the drop zone instead of locking it)

Cont: (V) During your turn, while your opponent has no Locked R. This unit loses Restraint and gains +10000 power.

Next: Luigi
Title: Re: [Game] Create the Card above!
Post by: crossflames on May 12, 2014, 06:33:18 PM
Kirby
Power: 11000 Shield: 0 Grade:3

Act (v) "Star Legend, Metaknight" : Return four cards from your drop zone into the deck and perform Legion.
V counterblast 3 persona blast 1: At the end of this units attack you may return your mate to the deck and shuffle your deck. Reveal the top two cards of your deck. If both cards are 'Etranger' you may stand this vanguard and perform Legion again. This unit gains power equal to the revealed two cards original power.

Next card: Star Vader of Hope, Galaxion Blade

Because you forgot Metaknight I'm going to make Metaknight in this post as well.

Star Legend, Metaknight
Grade 2
10000 Power
Dreamland

Cont (V) (R): This unit has Restraint (This unit cannot attack)

Cont (V) (R): While your vanguard is in Legion this unit Loses Restraint.

Act (V) (R): [Counterblast 1] This unit Loses restraint and gains +3000 Power till the end of the turn.

I dunno how I'm going to make this work but here goes.

Star Vader of Hope, Galaxion Blade
Grade 3
11000 Power

Cont: (V) (R) This unit has Restraint. (This unit cannot attack)

Auto: [V] Limit Break 5 [Counterblast 1 Star Vader, Discard 1 "Star Vader of Hope, Galaxion Blade"] At the end of your turn. If your opponent has no locked R. You may pay the cost. Choose 1 of your opponent's grade 3 or higher V and lock it. (The locked cards are turned face down, and cannot do anything. It turns face up at the end of the owner's turn. If there other units on the V circle send them to the drop zone instead of locking it)

Cont: (V) During your turn, while your opponent has no Locked R. This unit loses Restraint and gains +10000 power.

Next: Luigi

Luigi
grade 2 Power:9000 Shield:5000

When this unit performs Legion with "Mario" search your deck for a unit with "Princess" in its name and call it to rearguard circle. That unit gains 1000 power for each other rearguards you have until end of this turn.

When this unit performs Legion with "Waluigi" search your deck for a unit with "Legion" in its card text and call it to rearguard circle. Until end of turn that units gains power +10000

R (counterblast 2): When this unit is called to a rearguard circle you may pay the cost. If you do, retire one of your opponent's backrow units.

R: This unit cannot attack if you have a rearguard unit that's from a different clan than this card.

Next Card: Maybe Final Turn, Kai & Ren SOUL
Title: Re: [Game] Create the Card above!
Post by: Magus TSS on May 12, 2014, 07:00:16 PM
The only way you will understand this card is if you watched the anime.

Final Turn, Kai & Ren SOUL
10000 Power
Final Turn (Clan)
Anine Souls (Race)
Grade 3
Edit in: Flavor: FINAL TURN!!!!!!!!!!!!!!!!!!

[Cont] This unit clan is also treated as a "Shadow Paladin", "Kagero", "Narukami", "Dark Irregulars", "Bermuda Triangle", "Royal Paladin", "Gold Paladin", "Oracle Think Tank", "Megacolony", "Link Joker" unit.

[Auto] (V) At the start of your main phase soul charge 1 unit from the top of your deck. Then choose a card in your damage zone and unflip it and Chose 1 of your opponent's rear-guards and retire it.

[Act] (V) [Soulblast 8, Counterblast 5] If you declared "Final Turn" during the stand phase of your turn you may pay the cost. Retire all of your opponent's rear guards. This card also gains. [Auto] At the end of the battle that this unit battles, stand all unit in the same column as this unit. you can only activate this effect up to twice this turn.

[Auto] (V) (R) During the end phase of your turn if you declared "Final Turn" during this turn, You lose the cardfight automatically.

Next Card: Mario (continue from crossflames post about Luigi)
Title: Re: [Game] Create the Card above!
Post by: UnknownKIRA on May 12, 2014, 07:47:32 PM
Mario
Etranger/ Human
8000 power /Grade 2

CONT [V/R]: If your name is "Princess Peach" this unit gets power +10000.

Next card: Circus Ruckus
Title: Re: [Game] Create the Card above!
Post by: Lance Korilum on May 12, 2014, 07:55:56 PM
Circus Ruckus
Grade 1/Pale Moon/6000/Elf

[ACT] RG (CB1 and send this unit to the soul): Choose up to one Pale Moon in your Soul, and place it on RG circle.  That units gets +3000 power.

Next card....

Chaos Flower Musketeer, Devour
Title: Re: [Game] Create the Card above!
Post by: Magus TSS on May 12, 2014, 08:58:52 PM
Chaos Flower Musketeer, Devour
Grade 3
10000 Power
Neo Nector
Elf
[Act] (V) Limit Break 4 [Counterblast 3, Return 4 Normal "Musketeer" Non "Sentinel" units from the drop zone to the top of your deck] Shuffle your deck, then check the top 10 cards of your deck and choose up to 3 Musketeer units among them and call them to separate R circles, shuffle your deck. (you can only activate this effect once a turn)

[Act] (V) [Choose 1 "Musketeer" R and Retire it] Look at the top 5 cards of your deck and choose 1 "Musketeer among them and call it to a R. Shuffle your deck. (you can only activate this effect once a turn)

Next: Shadow of the Silent Moon, Tom
Title: Re: [Game] Create the Card above!
Post by: Draxzorion on May 12, 2014, 09:04:08 PM
Shadow of the Silent Moon, Tom
Grade 3
10000 Power
Oracle Think Tank
Predator
[Act] (V) Limit Break 4 [Counterblast 1] When this card attacks, if  you have a Silent Tom in the rearguard, You can give it +3000 power and this power gets +10000 and your opponent cannot use Grade 1 or above units to guard.

LORD

Next: Spider in Disguise: Drax
Title: Re: [Game] Create the Card above!
Post by: Magus TSS on May 12, 2014, 09:16:50 PM
Spider in Disguise: Drax
Grade 3
Megacolony
Bug
10000 Power

[Act] (V) [Counterblast 1] Choose one of your opponents rested units. That unit cannot stand during your opponent's next stand phase.

Next Card: Diamond Beast Tamer
Title: Re: [Game] Create the Card above!
Post by: xDRen on May 13, 2014, 12:09:55 AM
Diamond Beast Tamer
Grade 3 / 11000
Pale Moon

[ACT] (VC) Legion 20000 "Emerald Beast Tamer" (If your opponent has a grade 3 or greater vanguard, only once, this unit may return four cards from your drop zone to your deck, and search your deck for the specified card, and perform Legion.)

[ACT] (VC) (SB1) When this unit attacks, if this unit is in Legion, you may pay the cost, if you do, put a card from your RC to your soul, choose a card from your soul, call it to RC, at the end phase of your turn, put that unit into your soul.

[AUTO](VC):When this unit attacks a vanguard, this unit gets [Power]+2000 until end of that battle.

Next card: Emerald Beast Tamer
Title: Re: [Game] Create the Card above!
Post by: Magus TSS on May 13, 2014, 09:55:11 AM
Diamond Beast Tamer
Grade 3 / 11000
Pale Moon

[ACT] (VC) Legion 20000 "Emerald Beast Tamer" (If your opponent has a grade 3 or greater vanguard, only once, this unit may return four cards from your drop zone to your deck, and search your deck for the specified card, and perform Legion.)

[ACT] (VC) (SB1) When this unit attacks, if this unit is in Legion, you may pay the cost, if you do, put a card from your RC to your soul, choose a card from your soul, call it to RC, at the end phase of your turn, put that unit into your soul.

[AUTO](VC):When this unit attacks a vanguard, this unit gets [Power]+2000 until end of that battle.

Next card: Emerald Beast Tamer

Emerald Beast Tamer
9000 Power
Pale Moon
Elf
[Auto] (R) [Counterblast 1] When this unit is called to the (R) if your vanguard is in legion you may pay the cost, search your deck for 1 non grade 0 unit and move that unit into your soul.

Next: Triangle Magus
Title: Re: [Game] Create the Card above!
Post by: UnknownKIRA on May 13, 2014, 11:04:40 AM
Triangle Magus
Oracle Think Tank/ Human
Grade 2/ 9000 Power

AUTO [R]: [Counter Blast (1)] When your vanguard performs legion, you may pay the cost. If you do, look at two cards from the top of your deck, add a card from among them into your hand, and put the remaining cards on top of your deck.

Next card: Legion Master, Daigo
Title: Re: [Game] Create the Card above!
Post by: ヤタ on May 13, 2014, 12:06:26 PM
Legion Master, Daigo
Grade 3|Etranger|BREAKERZ
[ACT](VC) Legion 20000 "Legion Mate, Daigo" (If your opponent has a grade 3 or greater vanguard, only once, this unit may return four cards from your drop zone to your deck, and search your deck for the specified card, and perform Legion.)
[ACT](VC):[Counter Blast (2)-Cards with "Daigo" in its card name] If this unit is in Legion, you may pay the cost. If you do, this unit gets [Critical]+1 and "[AUTO]:[Choose three cards from your hand, and discard them] At the end of the battle that this unit attacked a vanguard, you may pay the cost. If you do, [Stand] this unit and choose a card from your damage zone, and turn it face up. This ability cannot be used for the rest of that turn." until end of turn. This ability cannot be used for the rest of that turn.
[AUTO](VC):When this unit attacks a vanguard, this unit gets [Power]+2000 until end of that battle.

Next Card: Icosagonal Magus
Title: Re: [Game] Create the Card above!
Post by: Raien D. End on May 14, 2014, 06:14:04 AM
Icosagonal Magus
Grade 3|Oracle Think Tank|Elf
[ACT](VC) Legion 20000 "Triangle Magus" (If your opponent has a grade 3 or greater vanguard, only once, this unit may return four cards from your drop zone to your deck, and search your deck for the specified card, and perform Legion.)
[ACT](VC):[Counterblast (1)-Card with "Magus" in its card name]If this unit is in legion,you may pay the cost.If you do,declare the name of the card on top of the deck,reveal the card.If the name of the card is the same as you declared,this unit gets  [Power]+5000 and [Critical]+1.This ability cannot be used for the rest of that turn.
[ACT](VC):When this unit attacks a vanguard,if there is another unit in the center collumn,this unit gets [POWER]+3000.

next card:Witch of the Locked...
Title: Re: [Game] Create the Card above!
Post by: [ER] Patrickzzz on May 14, 2014, 12:54:01 PM
Witch of the Locked
Grade 3 | Link Joker | Elf
[AUTO](VC) At the beggining of your main phase, Soul Charge 1, and lock one of your opponents Rear-Guards.
[ACT](VC)[Soul Blast 8 & Counter Blast 5] Lock all of the opponents Rear-guards.

Next Card: Circus Ruler, Lark Pigeon "Яeverse"
Title: Re: [Game] Create the Card above!
Post by: [MK Hunter] E.T on May 14, 2014, 01:40:21 PM
Circus Ruler, Lark Pigeon "Яeverse"
Grade 3/Pale Moon/Warbeast
[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2) and Choose one of your «Pale Moon» rear-guards, and lock it] At the beginning of your guard step, choose «Pale Moon» units from Soul equal to the cards in your hand, you may call those cards to (GC) as [Rest].
(The locked card is turned face down, and cannot do anything. It turns face up at the end of the owner's turn.)
[ACT](VC):[Choose a «Pale Moon» from your hand, and discard it] Choose a «Pale Moon» from your soul, call it to (RC).
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

Next one is...Liquid Revenger, "Яeverse" Metal Dragon
Title: Re: [Game] Create the Card above!
Post by: Devour on May 14, 2014, 01:55:10 PM
Liquid Revenger, "Яeverse" Metal Dragon

Grade 3 / 11000 / 0
Cyber Dragon / Shadow Paladin / United Sanctuary

"Those who seek peace begone! Cybernetic Doom Stream!"

AUTO (V): [LB4: - This skill is active while you have 4 or more damage.] [Soul blast (1)] When one of your "Shadow Paladin" rearguards is sent to the drop zone, you may pay the cost. If you do, retire one of your opponent's rearguards and this unit gets [Power] +5000. This skill can only be activated once per turn.

ACT (V): [LB4: - This skill is active while you have 4 or more damage.] [Counterblast (1) and Lock one of your rearguards] This unit gains [Critical] +1 and the skill: "CONT (V): [Retire one of your locked units] When this unit attacks an opponents Vanguard, you may pay the cost. If you do, check the top (3) cards of your deck, select a "Shadow Paladin" unit from among them, call it to a rearguard circle and it gains [Power] +5000. Return the rest to the deck and shuffle it.

CONT (V/R): Lord


Next card: Supreme Dimensional Robo, Daishogun
Title: Re: [Game] Create the Card above!
Post by: Lance Korilum on May 14, 2014, 02:10:50 PM
Supreme Dimensional Robo, Daishogun
Grade 4/Dimensional Police/13000/Battleroid

[ACT] LB5 (VG) (CB3 "Dimensional Robos") If this unit's power is 21000 or greater, you may pay the cost.  If you do, this unit attacks all Rear-guards on your opponent's field until end of turn.

[AUTO] LB4 (VG): When this unit attacks, if this unit's power is 25000 or greater, this unit gets an additional Drive Check until the end of that battle.

[CONT] (VG) During a battle with this unit, your opponent cannot call Grade 0s to GC.

[CONT] (RG) This unit gets -1000 power.

[CONT] LORD

Next Card....

King of the Infinite Sea, Lunaris
Title: Re: [Game] Create the Card above!
Post by: xDRen on May 15, 2014, 02:52:57 AM
King of the Infinite Sea, Lunaris
Grade 4 / 14000
Aqua Force

[ACT] LB5 (CB2, discard a card with "King of the Infinite Sea, Lunaris" in its name) When this unit attacks a vanguard, if the number of units in your front row rested is 3, you may pay the cost, if you do, stand all your units and they get power +3000

[ACT] LB4 (CB2, SB2, discard two cards from your hand) When this unit attacks a vanguard, if you have five rear guards, your opponent may discard a card from his hand, bind one card face up, if not, they cannot normal call units with "Sentinel" to the guardian circle

[CONT] If there is a unit that is [Stand], this unit gets power +2000 for each unit and an extra critical

[CONT] Lord

Next card
Last Sealing Kid, Looi
Title: Re: [Game] Create the Card above!
Post by: Artemis on May 15, 2014, 03:43:49 AM
Last Sealing Kid, Looi
Grade 1 / 6000
NaruKami
[AUTO] [RG] (Bind the top 2 cards of your deck): When this card is placed onto the Rearguard Circle, you may pay the cost. If paid, choose one of your units that has "Dungaree" in its name and it gains the skill: [AUTO](Send 4 cards from the bind zone to the drop zone): "When this unit's attack does not hit, you may pay the cost, if so, stand this unit and it gains 5000 power."
[Cont]: This skill will not activate if you have a non Narukami rearguard.

Wow, I make weird op stuff.

Hai! Tsugi:
Bloodlust Celestial, Tsubasa.
Title: Re: [Game] Create the Card above!
Post by: Raien D. End on May 15, 2014, 11:51:32 AM
Bloodlust Celestial,Tsubasa
10000/Angel Feather/G2
[AUTO](VG/RG):If you did not have another angel feather in the same collumn as this unit,this unit gets [POWER]-1000.
[ACT](VG/RG):[Counterblast 1]This unit gets [POWER]+1000 until end of that turn.

NEXT CARD,

SANTUARY OF LIGHT,PLANET BLADER
Title: Re: [Game] Create the Card above!
Post by: [MK Hunter] E.T on May 15, 2014, 03:54:57 PM
Sanctuary of Light, Planet Blader
G1/Royal Paladin/6000
[CONT]: Sentinel (You may only have up to four cards with "[CONT]: Sentinel" in a deck)
[AUTO]:[Choose a «Royal Paladin» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Royal Paladin» that is being attacked, and that unit cannot be hit until end of that battle.

I always believed that they needed a Kanzen...
Next one is...Hydro Pressure, Hurricane 'Katrina' Dragon!
Title: Re: [Game] Create the Card above!
Post by: Raien D. End on May 15, 2014, 11:05:57 PM
Hydro Pressure, Hurricane 'Katrina' Dragon!
11000/g3/Aqua Force

[AUTO][LB4]:[CB 2]When this unit attcks,if the number of rest units is 4 or more,this unit gets [POWER]+10000 and [CRITICAL]+1.
[ACT](VC):[CB 1 and discard 1 card from your hand]Choose one of your RG,and it gets [POWER]+5000 and [AUTO]at the end of the battle this unit attack,stand this unit.This ablity cannot be used for the rest of that turn.
[CONT]Lord.

next->Flame Lotus Knight
Title: Re: [Game] Create the Card above!
Post by: [ER] Patrickzzz on May 16, 2014, 01:01:19 PM
Flame Lotus Knight
11000/G3/Royal Paladin/ human
[AUTO][LB4]:If you have 5 royal paladin rear-guards this unit gets critical +1.
[ACT](VC):[Counter Blast 2] Choose a <Royal Paladin> G2 or lower card with "Knight" in the name and call it to a empty Rear-Guard circle, if you do so, this units gets power +5000.
[CONT]Lord.

Next Card:Infinity Raizer
Title: Re: [Game] Create the Card above!
Post by: UnknownKIRA on May 16, 2014, 01:31:20 PM
Infinity Raizer
Nova Grappler/ Battleroid
Grade 2/ Power 9000

AUTO [V/R]: [Counter Blast (1)] When this unit's attack hits a vanguard, you may pay the cost. If you do, choose one of your rear-guards with a unit behind it, and stand it.

Next card: Jack the Ripper
Title: Re: [Game] Create the Card above!
Post by: NextGenNick on May 16, 2014, 05:06:12 PM
Jack The Ripper
Grade 3
Demon
Dark Irregulars

AUTO LB4 VG: CB2 When this unit attacks, if you have 10 in the soul choose 3 units that gain 5000 power.
ACT VG: Soul Blast 1 grade 2 or higher and soul charge 2
AUTO VG: when you ride this unit on the vanguard circle, if you have Gwynn The Ripper in your soul, soul charge 2

Heres a hard one for you, Broken Egg, Minnette Reverse
Title: Re: [Game] Create the Card above!
Post by: Lucius on May 17, 2014, 01:22:08 PM
Broken Egg, Minnette Reverse
Grade 3
High Beast
Great Nature
11000


AUTO[VC]: LB4 (This ability is active if you have four or more damage):[Choose one of your «Great Nature» rear-guards, and lock it] This unit gets [Power]+4000 and choose two of your rear-guards and those Units get "[AUTO]:During your end phase, when this unit is put into the drop zone from (RC), call this card to an open (RC) and draw a card."

[CONT](VC):If you have a card named "Sage's Egg, Minette" in your soul, this unit gets [Power]+2000

CONT[VC/RC]: Lord(If you have a unit without a same clan as this unit, this unit cannot attack)
Next Card is lets see Great Demon Lord of the Underworld, Maou Amon and sry ヤタ .
Title: Re: [Game] Create the Card above!
Post by: ヤタ on May 17, 2014, 01:27:21 PM
People, I'm on the end of my tether. Read the rules, read the previous post, read everything. If I see more posts like these I'm not going to tolerate them. Please, and thank you.
Title: Re: [Game] Create the Card above!
Post by: NextGenNick on May 17, 2014, 01:54:22 PM
Jack The Ripper
Grade 3
Demon
Dark Irregulars

AUTO LB4 VG: CB2 When this unit attacks, if you have 10 in the soul choose 3 units that gain 5000 power.
ACT VG: Soul Blast 1 grade 2 or higher and soul charge 2
AUTO VG: when you ride this unit on the vanguard circle, if you have Gwynn The Ripper in your soul, soul charge 2

Heres a hard one for you, Broken Egg, Minnette Reverse
Yata, take this on bud. also I noticed you have a smite, who on earth would smite you, you're awesome
Title: Re: [Game] Create the Card above!
Post by: ヤタ on May 17, 2014, 01:55:42 PM
(It was my leader testing things)
I'll do it, gimmie a sec and I'll edit it in here.
If you want me to make something, just PM me :3
Title: Re: [Game] Create the Card above!
Post by: NextGenNick on May 17, 2014, 01:58:27 PM
(It was my leader testing things)
I'll do it, gimmie a sec and I'll edit it in here.
If you want me to make something, just PM me :3

I meant to save the thread, we're going dangerously of topic here ha ha
Title: Re: [Game] Create the Card above!
Post by: ヤタ on May 17, 2014, 02:37:43 PM
Oh, thank you Lucius.

Great Demon Lord of the Underworld, Maou Amon
Grade 3|Dark Irregulars|Demon
11000 Power
[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2)] Soul Charge (2), and if the number of cards in your soul is ten or more, choose up to three of your opponent's rear guards, retire them, and this unit gets [Power]+5000 until end of turn.
[CONT](VC): If you have a card named "Demon World Marquis, Amon" in your soul, this unit gets [Power]+2000.

Next Card: Musketeer General, Cecilia "Purest Lily"
Title: Re: [Game] Create the Card above!
Post by: Lucius on May 17, 2014, 03:14:57 PM
Musketeer General, Cecilia "Purest Lily"
Grade3
Bioroid
Neo Nectar
11000

ACT[VC]:Legion 20000 "Musketeer Advisor, Alberto "Purest Rose""(If your opponent has a grade 3 or greater vanguard, only once, this unit may return four cards from your drop zone to your deck, and search your deck for the specified card, and perform Legion.)
ACT[VC]:[Counterblast 1 & Put 4 Normal Units from your drop Zone back to your deck]When this Card is in Legion, search your deck for up to two Cards with the same Name like oneof the units on the VG-Circle. This Ability cannot be used for the rest of that turn.
AUTO[VC]: [Choose two of your rear-guards with "Musketeer" in its Card Name and retire them] During the turn that this unit performed Legion, when this Card attacked, you may pay the cost and  Look at four cards from the top of your deck search for up to one card with "Musketeer" in its card name, call it to (RC), and shuffle your deck.

[CONT](VC):If you have a card named "White Lily Musketeer, Cecilia" in your soul, this unit gets [Power]+2000

Next card is Musketeer Advisor, Alberto "Purest Rose".
Title: Re: [Game] Create the Card above!
Post by: Magus TSS on May 17, 2014, 03:57:36 PM
Musketeer Advisor, Alberto "Purest Rose"
9000 Power
Neo Nectar
Bioroid

[Auto]: (R) "When this unit attack hits a vanguard. If your (V) is in legion. Check the top 5 cards of your deck. Choose 1 unit among them and add it to your hand. Shuffle your deck.

Next: Ultimate Dimensional Robo, Metalborg Callum (Must be grade 3, Must have both a limit break 5 and Limit break 4 skill. +1 other skill and Lord)
Title: Re: [Game] Create the Card above!
Post by: Lance Korilum on May 17, 2014, 04:08:30 PM
Ultimate Dimensional Robo, Metalborg Callum
Grade 3/Dimensional Police/11000/Human

[AUTO] (LB5): When this unit attacks a Vanguard, if this unit's power is 50000 or more, this unit gets +2 Critical and "Your opponent cannot call any units to Guardian Circle" until the end of that battle.

[ACT] (LB4) (SB5): You may pay the cost.  If you do, this unit gets +2000 power for every card with "Dimensional Robo" or "Metalborg" in your drop zone.

[CONT] This unit can only become Stand during your stand phase.

[CONT] Lord

Next Card......

Ultimate Lord of Vermillion Thunder, Sekeru

(I request my card be a Grade 4 that has something to do with the "Prince of Azure Storms, Lance Korilum" card)
Title: Re: [Game] Create the Card above!
Post by: Jai Hearts on May 17, 2014, 07:00:45 PM
did my post get removed ?
Title: Re: [Game] Create the Card above!
Post by: ヤタ on May 17, 2014, 07:04:43 PM
did my post get removed ?

Yes, it wasn't complying with the rules of the game and was off-topic in other senses too. It's gotten to the point where I'm straight-up removing posts like that from the thread. As a reminder,

Next card: Ultimate Lord of Vermillion Thunder, Sekeru
Title: Re: [Game] Create the Card above!
Post by: Jai Hearts on May 17, 2014, 07:07:33 PM
ahh sorry didnt read em.

gonna check em.
Title: Re: [Game] Create the Card above!
Post by: [ER] Patrickzzz on May 17, 2014, 08:09:54 PM
Ultimate Lord of Vermillion Thunder, Sekeru
Grade 3/ Narukami / 11000 Power
[ACT (LB5)[Counter blast 4]: This units gets power +5000,+ 1 critical for the turn and can attack all of your opponents units at once.
[CONT] If you have "Dragonic Kaiser Vermillion" in your soul this unit gets power +2000
[CONT] Lord

Next card: The Man Who REALLY Cannot be Manipulated, Shuichi Tanaka
For those who dont know the card i'm refering to:http://cardfight.wikia.com/wiki/%22Man_who_Cannot_be_Manipulated%22_Shuichi_Tanaka
Title: Re: [Game] Create the Card above!
Post by: Jai Hearts on May 17, 2014, 08:19:06 PM
The Man Who REALLY Cannot be Manipulated, Shuichi Tanaka
Grade 3/ Etranger/ human
[CONT](VC):all of your unit cannot be manipulated by the "Power to Manipulate".

[CONT](VC):This unit also have resilience of threat.

[Auto] If you have ""Man who Cannot be Manipulated" Shuichi Tanaka " in your soul this unit gets power +2000

Next: Soul Eradicator dragon. you choose the rest.
Title: Re: [Game] Create the Card above!
Post by: Lance Korilum on May 17, 2014, 08:20:13 PM
Ultimate Lord of Vermillion Thunder, Sekeru
Grade 3/ Narukami / 11000 Power
[ACT (LB5)[Counter blast 4]: This units gets power +5000,+ 1 critical for the turn and can attack all of your opponents units at once.
[CONT] If you have "Dragonic Kaiser Vermillion" in your soul this unit gets power +2000
[CONT] Lord

Next card: The Man Who REALLY Cannot be Manipulated, Shuichi Tanaka
For those who dont know the card i'm refering to:http://cardfight.wikia.com/wiki/%22Man_who_Cannot_be_Manipulated%22_Shuichi_Tanaka

That....  Doesn't have either of the things I requested >_>
Title: Re: [Game] Create the Card above!
Post by: [ER] Patrickzzz on May 18, 2014, 03:16:56 AM
Sorry i missed your post, i got the card name from ヤタ's post.
Title: Re: [Game] Create the Card above!
Post by: UnknownKIRA on May 18, 2014, 08:41:31 AM
Soul Eradicator Dragon
Narukami/ Thunder Dragon
Grade 2/ 9000 Power

AUTO [R]: [Soul Blast (1)] When one of your opponent's rear-guard in the front row is put into the drop zone due to your card effects, if you have a vanguard with "Eradicator" in its card name, you may pay the cost. If you do, choose one of your opponent's rear-guard in the same column as the rear-guard circle that unit was formerly on.

Next card: Oracle Guardian, Cancer
Title: Re: [Game] Create the Card above!
Post by: xDRen on May 18, 2014, 08:51:01 AM
Oracle Guardian, Cancer
Grade 2 / 8000

[AUTO] (RC) (CB1 SB1) When this unit intercepts, if your opponent's vanguard's power is 30000 or higher and has two or more units in the vanguard circle, if you have four or more cards in your hand, this unit gets shield +5000 for each card in your hand excluding the four card needed for this skill to activate.

Next card: Planet Destroying Star-Vader, Millenium Lock Dragon
Title: Re: [Game] Create the Card above!
Post by: Lucius on May 18, 2014, 10:42:46 AM
Planet Destroying Star-Vader, Millenium Lock Dragon
Grade 3
Abyss Dragon
Link Joker
11000

[AUTO](VC) Limit Break 5 (This ability is active if you have five or more damage):[Soulblast 1-"Star-vader"]Every time a Card is unlocked, you may pay the cost and if you do retire it and this Card gets [Power]+2000.

[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Soul Charge 2] Unlock 1 Card on the Field.This ability cannot be used for the rest of that turn.

[ACT](VC):[Retire 1 "Star-vader" rear-guard & discard a Card from your Hand] Lock a unit on the field.

Next is One-Punchman (look it up please).
Title: Re: [Game] Create the Card above!
Post by: [ER] Patrickzzz on May 18, 2014, 12:02:45 PM
One-punch man
Power 100000/ Grade 4/ Etranger/ Critical 6
Cont(VC): If you dont have 2 other cards named "One-punch man" in your Rear-guard this unit's attack cannot hit.

Next card:Hero Cardfighter, Sendou Aichi. (Inception)
Title: Re: [Game] Create the Card above!
Post by: Jai Hearts on May 18, 2014, 12:16:39 PM
Hero Cardfighter, Sendou Aichi
9000/ G2/ Royal Paladin

Act V/R: when this unit is placed on the vanguard or rearguard circle, search your deck for one card with blaster blade in its name and call it to a rear guard.

cont: this card is also treated as a gold paladin

if we are doing manga next is: G0 Kenichi the mightiest disciple
Title: Re: [Game] Create the Card above!
Post by: kirakiri on May 18, 2014, 03:50:37 PM
an grade 0..
ok...

Kenichi the Mightiest Disciple
5000/ G0/ Etranger

Auto: Pioneer
Act [R]: [Counter Blast 1 & Put this unit into your soul] If you have a <Etranger> Vanguard, you may pay the cost, if you do your Vanguard gain Critical + 1

the skill name is path to Asura... :P

next: The Light of Hope, Patamon
Title: Re: [Game] Create the Card above!
Post by: Jai Hearts on May 18, 2014, 05:47:12 PM
The Light of Hope, Patamon
6000/G1/Angel Feather

Auto V:(counter blast 1, disscard 1 card from your hand and soul blast 1) when a Sword of Hope Angemon is placed in your damage zone and your opponent has a grade 2 or higher you may pay the cost. if paid ride Sword of Hope Angemon in stand.

next card: The Unlimited Hyoubu Kyousuke G3
Title: Re: [Game] Create the Card above!
Post by: kirakiri on May 19, 2014, 12:31:55 PM
The Unlimited Hyoubu Kyousuke
11000/G3/Shadow Paladin

Auto [V]: Limit Break 4 (This ability is active when you have four or more damage): [Counter Blast 2] When your opponent declare an attack you may pay the cost, if you do choose one of your opponent rear guard and retire it.
Auto [V]: When a card is put into your damage zone, you may choose one card from your damage zone and turn it face up.
Cont [V/R]: Lord

its a counter attack i guess.. :D

next: Knight of Spear, Baron (grade 3, if you guys want to know about it, google is the best source...  :P )
Title: Re: [Game] Create the Card above!
Post by: [T.A]T.Kai on May 20, 2014, 03:25:55 AM
Knight of spear, Baron
G3/11000/Etranger
LB4 AUTO (CB2 and choose a card With Baron in its name from your hand or drop zone and bind it)
When this unit attacks you may pay the cost. If you do this unit gets 5000 power and a critical and at the end of that
battle,If the attack did not hit choose upto r of your rearguards and stand them. Shuffle your deck afterwards.

CONT V if you have a card named kidani baron in your soul, this unit gets p+2000

Nezt card: Star vader, crush claw dragon
Title: Re: [Game] Create the Card above!
Post by: ''The Diablo'' Blaster on May 20, 2014, 04:00:10 AM
Star Vader, Crush Claw Dragon

[AUTO] Limit Break 4 (This ability is active if you have four or more damage):[Counterblast 1 and choose two cards from your hand, and discard them] When a «Link Joker» rides this unit, you may pay the cost. If you do, choose up to three of your opponent's rear-guards, lock them, and choose your vanguard, and that unit gets [Power]+10000 until end of turn. (The locked card is turned face down, and cannot do anything. It turns face up at the end of the owner's turn.)

[AUTO](VC):When this unit attacks a vanguard, this unit gets [Power]+2000 until end of that battle.

Lord


Next card: Revenger, Chaos Shadow Dragon.
Title: Re: [Game] Create the Card above!
Post by: xDRen on May 20, 2014, 05:36:27 AM
Revenger, Chaos Shadow Dragon
Grade 3 / 11000
Shadow Paladin

[AUTO] LB4 (CB1, retire two of your <Shadow Paladin> rear guards) When this unit attacks a vanguard, you may pay the cost, if you do, this unit gets [Power] increased by the base power of your retired rear guards until the end of turn, choose an opponents' front row rearguard and retire it.

[CONT] When any players' rear guard is put into the drop zone, if the total of the retired rear guards are 2, this unit gets critical +1

[CONT] This unit gets power +1000 for each empty RG circle on the field

Next card: Galaxy Star-Vader, Blazing Universal Beast
Title: Re: [Game] Create the Card above!
Post by: [T.A]T.Kai on May 20, 2014, 05:50:40 AM
Galaxy Star-Vader, Blazing Universal Beast

G3/11000/cyber beast
Legion 20000 Planet star vader, Blazing cray beast
ACT V (cb2 and sb2)if this unit is in legion, you may pay the cost. If you do choose upto the number of rearguards you have and lock an equal number of your opponents units.

Sb1 when this unit attacks you may pay the cost. I'd you do this unit gets p+2000 till end of battle
Next card:the mate
Title: Re: [Game] Create the Card above!
Post by: Raien D. End on May 20, 2014, 06:30:44 AM
Planet Star Vader,Blazing Cray Beast
g2/9000/cyber beast
[AUTO](RC):[CB 1-Cards with "Star Vader" in its card name]When this unit is placed on (RC),you may pay the cost.If you do,choose one of your opponents back row RG and lock it.

next card:Universe Blaukuger
Title: Re: [Game] Create the Card above!
Post by: xDRen on May 20, 2014, 07:33:40 AM
Universe Blaukuger
Grade 3 / 11000
Nova Grappler

[AUTO] LB5 (CB4, discard one card with "Universe Blaukuger" in its name and two other card) At the end of the battle that this unit attacked a vanguard, if the number of [Rest] you have in your front row is 3, you may pay the cost, if you do, stand all your units and they all get [Power] +3000

[CONT] During your turn, if the number of rest rear guards you have is 5, this unit gets power +2000 and critical +1

[CONT] If "Galaxy Blaukluger" is in your soul, this unit gets power +2000

[AUTO] When this unit is placed on VG, choose a card from your damage zone, un-flip it

[CONT] Lord

Next card:Shining PRISM Star, Hoyshin
Title: Re: [Game] Create the Card above!
Post by: ''The Diablo'' Blaster on May 20, 2014, 12:24:56 PM
Shining PRISM Star, Hoyshin

G3/Mermaid/11000/Twin Drive

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage) (Counterblast 2 PR♥ISM) :When this unit attacks a vanguard, you may choose up to three cards with "PR♥ISM" in its card name from your (RC) and put them in your hand, choose two card's with '' PR♥ISM'' in it's card name,call them to two open (RC) and those unit's get power +3000.

[ACT](VC):[Counter Blast (1)-card with "PR♥ISM" in its card name] Choose one of your rear-guards with "PR♥ISM" in its card name, and return it to your hand.


Next card: Blue Storm Fleet Admiral, Babis
Title: Re: [Game] Create the Card above!
Post by: Lucius on May 20, 2014, 03:18:05 PM
Blue Storm Fleet Admiral, Babis
Grade 3
Aquaroid
Aqua Force
11000

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage) [Counterblast 1]: When an <<Aqua Force>> unit rides this unit, you may pay the cost. If you do it gets [Power]+10000 and "[AUTO](VC):[Counterblast 2] When this Card attacks a Vanguard if it is the fourth attack or greater that turn, stand two of your rearguards and one of your vanguards" until the end of turn.

[AUTO](VC): when this unit attacks a vanguard it gets [Power]+2000

Next Card is: The True Warrior, Wargreymon
Title: Re: [Game] Create the Card above!
Post by: UnknownKIRA on May 20, 2014, 04:02:04 PM
The True Warrior, Wargreymon
Etranger/ Digital Monsters
Grade 4/ 13000 power

AUTO [V] Limit break 4: [Counter Blast (2) & Choose a card from your hand, and discard it] When this unit attacks, you may pay the cost. If you do, choose up to two of your opponent's grade 1 or above rear-guards, retire them, and this unit gets power +10000 until end of turn.

AUTO [V]: When this unit attacks, if the number of rear-guards you have is more than your opponent, this unit gets critical +1.

ACT [V]: [Soul Blast (1)] Choose up to one of your rear-guards, and that unit gets power +2000 until end of turn.

CONT [R]: This unit gets power -1000.

Next card: Ancient Dragon, Terrorclaw
Title: Re: [Game] Create the Card above!
Post by: [MK Hunter] E.T on May 20, 2014, 04:26:41 PM
Ancient Dragon, Terrorclaw
Tachikaze/G0/Dinodragon
Power 5000
[AUTO]: Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))
[AUTO]:[Counter Blast (1) & Put this unit into your soul & Move one card named "Ancient Dragon, Stegobuster" from Hand,Field or Drop zone to soul] If you have a Grade 2 Vanguard with "Ancient Dragon" in its card name, you may the Cost. If you do, search your deck for up to 1 «Tachikaze» unit, Grade 3 or higher, Ride it as [Stand] and if that unit can be legioned choose a unit from Drop Zone, that can perform Legion with it, and perform Legion.

Edit: I am sorry I forgot to type it. Jewel Knight, Diamond Dragon
Title: Re: [Game] Create the Card above!
Post by: UnknownKIRA on May 20, 2014, 10:53:45 PM
Ancient Dragon, Terrorclaw
Tachikaze/G0/Dinodragon
Power 5000
[AUTO]: Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))
[AUTO]:[Counter Blast (1) & Put this unit into your soul & Move one card named "Ancient Dragon, Stegobuster" from Hand,Field or Drop zone to soul] If you have a Grade 2 Vanguard with "Ancient Dragon" in its card name, you may the Cost. If you do, search your deck for up to 1 «Tachikaze» unit, Grade 3 or higher, Ride it as [Stand] and if that unit can be legioned choose a unit from Drop Zone, that can perform Legion with it, and perform Legion.

What about the next card?
Title: Re: [Game] Create the Card above!
Post by: Raien D. End on May 21, 2014, 03:22:36 AM
Jewel Knight, Diamond Dragon
11000/g3/cosmo dragon

[ACT](VC)LB5:[CB 1-"Jewel Knight"]This unit gets [POWER]+5000.
[AUTO](VC)LB4:[CB 2]When a grade 2 or greater unit is placed on (RC),you may pay the cost.If you do,this unit gets [POWER]+10000 and [CRITICAL]+1.
[CONT]Lord

Dimensional Robo,Daiman
Title: Re: [Game] Create the Card above!
Post by: Lucius on May 21, 2014, 08:55:13 AM
Dimensional Robo, Daiman
Grade 0
Battleroid
Dimension Police
4000

[AUTO]: Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))
[ACT]RC:[Put this into your Soul] When you have a 'Dimensional Robo' Grade 2 Vanguard, you may pay the cost. If you choose your Vanguard with 'Dimensional Robo' in its Name and it gets critical + 1 this turn.

Next Card is: The Moderator of Cray, Yata. :P

Title: Re: [Game] Create the Card above!
Post by: kirakiri on May 21, 2014, 10:35:39 AM
The Moderator of Cray, Yata
Grade 3/ Battleroid/ Oracle Think Tank
11000

ACT[V]: Limit Break 5 [Counter Blast 3 Soul Blast 6] If you have less hand than your opponent you may pay the cost, if you do
look up 5 card from your top of your deck, search up to 2 card from among them and put it into your hand, put the rest into the top of your deck in any order
Act[V]: Limit Break 4 [soul blast 1 and choose a card from your hand and put it to the drop zone] choose up to 2 card in your drop zone and put it on the bottom of your deck in any order and choose a card from your damage zone, and turn it face up.
Auto[V]: [Counter Blast 1] when this unit attack hits a Vanguard, you may pay the cost. if you do, soul charge 3
Auto[V/R]: Lord

next: Time Mage, Xelor
Title: Re: [Game] Create the Card above!
Post by: Lance Korilum on May 21, 2014, 12:39:25 PM
Time Mage, Xelor
Grade 2/8000/Giant

[AUTO] (Choose 2 cards from your hand, and discard them.)  When this unit is placed on RC, if you have a <Royal Paladin> Vanguard, you may pay the cost.  If you do, search your deck for up to one card that is the same grade as your Vanguard, place it on the VC, then shuffle your deck.

Next card....

Creator of the Sun and Moon, Izanagi
Title: Re: [Game] Create the Card above!
Post by: Magus TSS on May 21, 2014, 12:59:38 PM
I feel like I've said something with this name before.

Creator of the Sun and Moon, Izanagi
Grade 4
Oracle Think Tank
Noble
13000 Power
[Auto] (V) Limit Break 4 [Send 1 "Creator of the Sun and Moon, Izanagi" to the drop zone from your hand] At the start of the main phase if you have 10 or more <<Oracle Think Tank>> units in your soul and your soul contains "Goddess of the Full Moon, Tsukuyomi", "CEO Amaterasu", "Goddess of the Sun, Amaterasu", you may pay the cost. You automatically win the game.

[Cont] (V) During your turn if you have 4 or more cards in your hand this unit power +5000

[Cont] (R) This unit -1000 Power.

Next: Blooming Musketeer, Trailing Roses
Title: Re: [Game] Create the Card above!
Post by: [ER] Patrickzzz on May 21, 2014, 02:34:29 PM
Blooming Musketeer, Trailing Roses
G3 | Neo Nectar | 11000
ACT[V]:LB5 [Counter Blast 3] Retire all of your "Musketeer" Rear-guards(minimum 3) Look at the top 15 cards from your deck and call as many "Musketeers" as possible to empty rear-guard circles.
CONT[V]: Lord

Next Card: Linear Magus
Title: Re: [Game] Create the Card above!
Post by: Magus TSS on May 21, 2014, 09:03:37 PM
Blooming Musketeer, Trailing Roses
G3 | Neo Nectar | 11000
ACT[V]:LB5 [Counter Blast 3] Retire all of your "Musketeer" Rear-guards(minimum 3) Look at the top 15 cards from your deck and call as many "Musketeers" as possible to empty rear-guard circles.
CONT[V]: Lord

Next Card: Linear Magus

Linear Magus
Grade 1 Boost
8000 Power

Cont: (R) Heavenly Restraint (This unit cannot attack or boost a unit)
Auto: When you ride this unit, draw a card.
Auto: (R) When a effect of your card with "Magus" successfully declare's the top card of your deck correctly. This unit loses "Heavenly Restraint" till the end of the turn.

Next: Hero of Miss Adventure, 30 Seconds. (Etranger)
Title: Re: [Game] Create the Card above!
Post by: kirakiri on May 22, 2014, 01:45:42 AM
Hero of Miss Adventure, 30 Seconds
G2/ Etranger / human
9000

CONT[V]: if you have card name "The Adventure Kid, Byosec" in your soul, this unit get power +1000
AUTO[V]:[Reveal "The Adventure Hero, Bouken"] When this unit attack hits a vanguard, you may pay the cost, if you do, ride that card as rest


next: Traveling Agent, Bard
Title: Re: [Game] Create the Card above!
Post by: Raien D. End on May 22, 2014, 03:27:02 AM
Traveling agent,Bard
8000/g2/etranger

[AUTO]:When this unit is placed on (GC),search your deck for up to one card,put it on the top of your deck

next.Locker's Punish Cytus v.3
Title: Re: [Game] Create the Card above!
Post by: xDRen on May 22, 2014, 05:37:25 AM
Locker's Punish Cytus "v.3"
Link Joker
Grade 3 / 11000

[AUTO] LB5 (CB1) During your opponent's end phase, if your opponent have five or more locked rear guards, when the cards are turned face up, retire those units, choose your opponent's vg and it gets power -5000 and critical +1

[AUTO] LB4 (CB3, discard "Locker's Punish Cytus "v.3"" ) During your main phase, if this unit's power is 21000 or higher, and your opponent have a locked card, you may pay the cost, if you do, choose three of your opponents rear guards and lock it

[CONT] During your turn, this unit gets power +2000 if there is a locked card on the field

[CONT] Lord

Next card: Weird Conquering Dragon, Drunken Dungaree "YOLO"
Title: Re: [Game] Create the Card above!
Post by: UnknownKIRA on May 22, 2014, 07:58:56 AM
Weird Conquering Dragon, Drunken Dungaree "YOLO"
Narukami/ Thunder Dragon
Grade 4/ 12000 Power

ACT Limit Break 4 [V]: [Counter Blast (4) & Soul Blast (2) & Choose a card named "Weird Conquering Dragon, Drunken Dungaree "YOLO" from your hand, and discard it] Put all the cards in your deck to the bind zone, choose three cards from your drop zone, put them on top of your deck in any order, choose up to two of your opponent's rear-guards in the front row, and retire them.

CONT [V/R]: During your turn, this unit gets power +1000 for each card in your bind zone.

CONT [V]: If the number of cards in your bind zone is 15 or more, this unit gets critical +2.

AUTO [V]: When this unit attacks, your opponent cannot call grade 1 or greater units onto the guardian circle from their hand.


Next card: Mighty Fang, Gungalen
Title: Re: [Game] Create the Card above!
Post by: xDRen on May 22, 2014, 08:49:15 AM
Weird Conquering Dragon, Drunken Dungaree "YOLO"
Narukami/ Thunder Dragon
Grade 4/ 12000 Power

ACT Limit Break 4 [V]: [Counter Blast (4) & Soul Blast (2) & Choose a card named "Weird Conquering Dragon, Drunken Dungaree "YOLO" from your hand, and discard it] Put all the cards in your deck to the bind zone, choose three cards from your drop zone, put them on top of your deck in any order, choose up to two of your opponent's rear-guards in the front row, and retire them.

CONT [V/R]: During your turn, this unit gets power +1000 for each card in your bind zone.

CONT [V]: If the number of cards in your bind zone is 15 or more, this unit gets critical +2.

AUTO [V]: When this unit attacks, your opponent cannot call grade 1 or greater units onto the guardian circle from their hand.


Next card: Mighty Fang, Gungalen

Auto lose card lol

Mighty Fang, gungalen
Royal Paladin
Grade 0 / 5000

[AUTO] (VC) When a <Royal Paladin> "High Beast" ride this unit, you may search for a card with "Garmore" in its name in your deck and add it into your deck.

[AUTO] (VC) When a <Royal Paladin> unit which is not a "High Beast" rides this unit, you may call this unit to a RG circle and this unit gets "[AUTO] (RC) (CB1, put this unit into your soul) During the turn that this unit boosted a card with "Garmore" in its hand, choose two of your <Royal Paladin> "High Beast" and they get power +3000" until end of the game.
Title: Re: [Game] Create the Card above!
Post by: T_RD Ellino on May 22, 2014, 11:28:50 AM
Since he forgot it next card shall be :Corrupted Knight,Phantom Blaster Emperor
Title: Re: [Game] Create the Card above!
Post by: Magus TSS on May 22, 2014, 12:28:19 PM
Corrupted Knight, Phantom Blaster Emperor
Grade 2 [Legion Mate] Intercept
9000 Power
Human
Shadow Paladin

[Auto] (R) When your vanguard performs Legion, Choose up to 1 of your opponent's rear guards and retire it.

Next: Corrupted Dragon, Phantom Overlord the Blaster (Must be a Legion with the above card)
Title: Re: [Game] Create the Card above!
Post by: kirakiri on May 22, 2014, 03:08:10 PM
Corrupted Dragon, Phantom Overlord the Blaster
Grade 3 / Abyss Dragon / Shadow Paladin
11000

[ACT](VC): Legion 20000 "Corrupted Knight, Phantom Blaster Emperor " (If your opponent has a grade 3 or greater vanguard, only once, this unit may return four cards from your drop zone to your deck, and search your deck for the specified card, and perform Legion.)

[ACT](VC):[Counter Blast 2 and Discard one card with same name as a unit from your vanguard circle] Your opponent choose 2 from his/her rearguard and retire them, and this unit gets power +10000

[AUTO](VC):[Soul Blast (1)] When this unit attacks a vanguard, you may pay the cost. If you do, this unit gets [Power]+3000 until end of that battle.

next: Reincarnation of Hope, Shining Breaker
Title: Re: [Game] Create the Card above!
Post by: UnknownKIRA on May 22, 2014, 04:32:49 PM
Reincarnation of Hope, Shinning Breaker
Gold Paladin/ Human
Grade 3/ Power 11000

ACT [V]: [Counter Blast (2) & Choose a card named "Reincarnation of Hope, Shinning Breaker" from your hand, and discard it] Look at two cards from the top of your deck, call up to two cards from among them, and put the remaining cards at the bottom of your deck in any order.

AUTO [V]: When a unit is placed on your rear-guard circle, this unit gets power +3000 until end of turn.

Next card: Lord Helix Fossil
Title: Re: [Game] Create the Card above!
Post by: [ER] Patrickzzz on May 22, 2014, 05:07:08 PM
Lord Helix Fossil
G3/Tachikaze/11000
ACT(Drop Zone):[Counter Blast 2] If this card was retired from your Rear-Guard circle by a <Tachikaze> Unit's skill you may pay the cost. If you do at the end of the battle you vanguard attacked this turn you can ride this card from your drop zone and this unit gets power +10000 and critical +1.

Next Card: Blood Scarlet Witch, CoCo "Яeverse"
Title: Re: [Game] Create the Card above!
Post by: Magus TSS on May 22, 2014, 05:14:22 PM
Sorry Kira can't let you have this one.

Blood Scarlet Witch, CoCo "Яeverse"
Grade 3
Power 10000
Human

[ACT] Limit Break 4 [Counterblast 1, Lock 1 of your <<Oracle Think Tank>> Rearguards] If your soul is 1 or less draw 2 cards. You can only use this effect once a turn.

[Auto] When a card is drawn from your deck this unit gets +2000 Power till the end of the turn.

[CONT] While you have "Scarlet Witch CoCo" in your soul. This unit power +2000

[CONT] Lord

Next: Time Goddess (Etranger)
Title: Re: [Game] Create the Card above!
Post by: Doctor Who on May 22, 2014, 05:26:25 PM
Goddess
G3/Etranger/11000
[Act]: (Hand): [Counterblast 2] When this unit enters the vanguard circle you may pay the cost. If you do, search your deck for a grade 3 and ride it as [Stand] and that unit gets power +10000 until the end of the turn.
[Auto] [V]: [Choose one grade 3 from your hand and reveal it]: When this unit attacks a vanguard you may pay the cost. If you do, this unit gain spower +5000/+1 critical until the end of the turn.
Next Card: Regalia of Insanity, Discordia.
Title: Re: [Game] Create the Card above!
Post by: [ER] Patrickzzz on May 22, 2014, 08:07:02 PM
Regalia of Insanity, Discordia.
Grade 4/ Genesis/13000
ACT(VC):[Soul Blast 15] When this unit attacks you may pay the cost. If you do, retire all fighters Rear-guards, this unit gets power+20000 and critical +2 and your opponent can't call G1 or greater cards to the Guardian Circle.
[CONT] Lord
[CONT] If this unit is on your Rear-guard this unit gets power -2000.

Next card: Star-Vader, "Alpha" Glendios (crossride)
Title: Re: [Game] Create the Card above!
Post by: Raien D. End on May 23, 2014, 12:45:55 AM
Star Vader,Alpha Glendios
11000/cyber golem/LJ
[AUTO](V)LB5:[CB 1-Discard one Star Vader,Alpha Glendios]When this unit attacks,if the number of locked units is 4 or more,you may pay the cost.If you do this unit gets [CRITICAL]+2 and your opponent cannot guard during this unit battle.
[CONT](V):if you have Star Vader,Omega Glendios in soul,this unit gets [power]+3000.
[CONT]LORD

next, Metalborg,Dark Driller
Title: Re: [Game] Create the Card above!
Post by: kirakiri on May 23, 2014, 02:10:35 AM
Metalborg, Dark Driller
grade 2/ battleroid /DP
8000

AUTO[R]:[CB1] when this unit is place on R, you may pay the cost, if you do choose up to 2 unit in your vg circle and those unit get power +3000 and choose 1 of your VG that unit get: "Auto[V]:[SB1] when this unit attack hit, you may pay the cost, if you do choose 1 of your opponent rear guard and retire them"

next: Fullmetal Shield, Guridon
Title: Re: [Game] Create the Card above!
Post by: [T.A]T.Kai on May 23, 2014, 02:50:33 AM
Fullmetal shield,Guridon
G0/Spike brothers/5000 p
Pioneer
Cb2 and put this unit and a card from your hand to the soul. If you have a vg with dudley in its name, you may pay the cost. If you do, search your deck for a dudley card and call it to rc and shuffle your deck.

Next card Hollowfied substitute shinigami, Kurosaki Ichigo
Title: Re: [Game] Create the Card above!
Post by: Raien D. End on May 23, 2014, 03:43:44 AM
Hollowfied substitute shiningami,Kurosaki Ichigo
11000/Etranger/Human
[ACT](V)LB4:[CB 1 and retire two of your rg]When this unit attacks,you may pay the cost.If you do,this unit gets [POWER]+10000 and [CRIT]+1 until end of turn.
[AUTO](V):When this unit is placed on (V),your opponent choose one of his/her rg and put it into the drop zone.
[CONT](V):During your turn,this unit get [POWER]+1000 for each card in your hand.

next KILLER BEE

 
Title: Re: [Game] Create the Card above!
Post by: Doctor Who on May 23, 2014, 04:45:24 AM
KILLER BEE
Grade 2/ Megacolony/ 7000
Auto:[CB2] When this unit is called on the vanguard circcle you may pay the cost. If you do, choose one of your opponents vanguard and it cannot be ridden.
 Next: Daughter of the Devil, Mashyu.
Title: Re: [Game] Create the Card above!
Post by: xDRen on May 23, 2014, 06:02:58 AM
Daughter of the Devil, Mashyu
Grade 3 / 11000
Dark Irregular

[AUTO] (VC) When a <Dark Irregular> rides this unit, your vanguard gets power +10000, choose all your front row units and they get "[AUTO] (VC/RC) When this unit attacks, this unit gets power +1000 for each card in your soul. At the end phase of your turn, put this unit back into your deck in any order, look at the top 5 cards, choose 1 card and put it into your hand, choose 1 card from your hand and put it into your soul.

[AUTO] (VC) If the soul you have is 6 or more, this unit gets power +2000

[AUTO] Lord

Next card: Bamboo King, Pandamonium
Title: Re: [Game] Create the Card above!
Post by: Lance Korilum on May 23, 2014, 08:18:04 PM
Bamboo King, Pandamonium
Grade 4/Neo Nectar/13000/Bioroid

[ACT] (VC) LB4 (CB3, choose a card named "Bamboo King, Pandamonium from your hand and discard it, and choose 5 Normal units from your drop zone and place them on the bottom of your deck.):  You may pay the cost.  If you do, look at the top 10 cards of your deck, and choose up to 3 "Neo Nectar" and call them to separate RCs, then shuffle your deck.

[ACT] (VC) (SB3): Choose up to 3 of your <Neo Nectar> RGs, and give them +3000 power until end of turn.

[CONT] (RC) This unit gets -1000 power.

Next card....

Dragonic Kaiser Vermillion "RESURRECTION"
Title: Re: [Game] Create the Card above!
Post by: [ER] Patrickzzz on May 23, 2014, 10:33:25 PM
Dragonic Kaiser Vermillion "RESURRECTION"
Narukami/Grade 3/11000
Legion"20000":"Dragonic Knight Vermillion
ACT(VC)[Counter Blast 3] If this units is in Legion you may pay the cost. If you do, this unit gets critical +2 and can attack all of your opponents front-row units at once.

Next Card: Dragonic Overlord "The Keroro"
Title: Re: [Game] Create the Card above!
Post by: xDRen on May 23, 2014, 10:46:47 PM
 Dragonic Overlord "The Keroro"
Grade 3 / Entrager
11000

[AUTO] (VC) (CB2) At the end phase of this unit attacked a vanguard, stand this unit

[AUTO] (RC) (CB1) When this unit is placed on RC, retire one of your units, retire an opponents front row unit, and your vanguard gets power +5000

Next card: Demon King Marde Guille
Title: Re: [Game] Create the Card above!
Post by: kirakiri on May 24, 2014, 12:49:57 AM
Demon King Marde Guille
Grade 3/ Dark Irregular/ Demon / 11000

Auto[R]: when this unit is called to [R], if you have Dark Irregular Vanguard, you may soul charge 3
Act[R]: [Counter Blast 1 and Soul Blast 2] if you have Dark Irregular Vanguard you may pay the cost. if you do, choose 1 card with the name "Demon King Marde Guille" from your rear guard and put it back into your hand
Auto[V/R]: Lord

next: The Summoner, Osamodas
Title: Re: [Game] Create the Card above!
Post by: UnknownKIRA on May 24, 2014, 07:45:19 AM
The Summoner, Osamodas
Great Nature/ Warbeast
Grade 2/ Power 9000

AUTO [R]: When this unit attacks, if your vanguard is in legion, choose one of your rear-guards, that unit gets power +4000 until end of turn, at the end of that turn, retire that unit, search your deck for up to one card with "Summoner" in its card name from your deck, and call it to a rear-guard circle.

Next card: "The Railgun", Mikoto Misaka
Title: Re: [Game] Create the Card above!
Post by: Touma Callum on May 24, 2014, 11:42:26 AM
The Summoner, Osamodas
Great Nature/ Warbeast
Grade 2/ Power 9000

AUTO [R]: When this unit attacks, if your vanguard is in legion, choose one of your rear-guards, that unit gets power +4000 until end of turn, at the end of that turn, retire that unit, search your deck for up to one card with "Summoner" in its card name from your deck, and call it to a rear-guard circle.

Next card: "The Railgun", Mikoto Misaka

The Railgun", Mikoto Misaka
Grade 2/9k/Etranger/Human
[AUTO]:[Soul Blast (1)] When your vanguard performs Legion, you may the cost. If you do, choose one of your opponent's rear-guards, and retire it.

Next card: The "Imagine Breaker", Kamijou Touma (Must Legion with Mikoto Misaka).
Title: Re: [Game] Create the Card above!
Post by: Cloudz on May 24, 2014, 01:03:13 PM
The Summoner, Osamodas
Great Nature/ Warbeast
Grade 2/ Power 9000

AUTO [R]: When this unit attacks, if your vanguard is in legion, choose one of your rear-guards, that unit gets power +4000 until end of turn, at the end of that turn, retire that unit, search your deck for up to one card with "Summoner" in its card name from your deck, and call it to a rear-guard circle.

Next card: "The Railgun", Mikoto Misaka

The Railgun", Mikoto Misaka
Grade 2/9k/Etranger/Human
[AUTO]:[Soul Blast (1)] When your vanguard performs Legion, you may the cost. If you do, choose one of your opponent's rear-guards, and retire it.

Next card: The "Imagine Breaker", Kamijou Touma (Must Legion with Mikoto Misaka).

The "Imagine Breaker" , Kamijou Touma
Grade 3 /11k/Etranger/Human
[AUTO]: [CB2 , SoulBlast 2] When this unit performs vanguard , this unit gets the following : " [AUTO](V) : "For every attack made by your rear guard , retire a unit " untill end of turn.
[AUTO]: This unit gets a +5K POW during the turn this unit performs legion.

Next Card : Silver Thorn Seven Queen Of The Sea , Bolt Luquier!
Title: Re: [Game] Create the Card above!
Post by: [ER] Patrickzzz on May 24, 2014, 05:50:19 PM
 Silver Thorn Seven Queen Of The Sea , Bolt Luquier
Grade 3/Pale Moon/11000
CONT(VC):If you have "Silver Thorn Dragon Tamer, Luquier" in your soul this unit gets power+2000.
ACT(VC):[Counter Blast 1]Soul Charge 2 then call a unit from your soul to Rear-Guard circle.
ACT(VC):LB5[Counter Blast 3] If you have 7 or more <Pale Moon> cards in your soul all of you front-row units get power+1000 for each card in your soul until the end of this turn.
CONT(VC):Lord

Next Card:Guardian Dragon
Title: Re: [Game] Create the Card above!
Post by: kirakiri on May 24, 2014, 10:02:24 PM
Guardian Dragon
Grade 1/ Narukami / Thunder Dragon
power 6000
shield 5000

Auto: [SB 1] when this unit is place on guardian circle, you may pay the cost, if you do reveal your hand and for each "Thunder Dragon" type monster in your hand, this unit get shield +5000

next: Guardian Beast Deity, Pharaoh
Title: Re: [Game] Create the Card above!
Post by: xDRen on May 25, 2014, 01:35:31 AM
Guardian Beast Deity, Pharaoh
Grade 0 / 5000
Nova Grappler

[AUTO] (RC) (Put this unit into your soul) During the turn that your vanguard is attacked, if your opponent's vanguard is in [Legion], the attack will not hit.

Master of Shadows, Zed
Title: Re: [Game] Create the Card above!
Post by: TimPowerGamer on May 25, 2014, 02:16:06 PM
Guardian Beast Deity, Pharaoh
Grade 0 / 5000
Nova Grappler

[AUTO] (RC) (Put this unit into your soul) During the turn that your vanguard is attacked, if your opponent's vanguard is in [Legion], the attack will not hit.

Master of Shadows, Zed

That sounds like it negates all attacks for the whole turn.  Even then, a counterblastless perfect guard starter that doesn't count as a sentinel is kinda borked.

Master of Shadows, Zed

11000/Grade 3/Nubatama

[CONT] - Spam laugh at your opponent so your body contorts around your waste.
(Auto) - At the end of a battle that this unit attacked a Vanguard, if this unit's critical is 2 or more, your opponent takes one damage at the end of their next turn.
(Auto) - [Counterblast 2, Discard 2 <<Nubatama>>] When this unit is attacked, you may pay the cost.  If you do, your opponent's critical becomes 0 and cannot be increased through any card effects.  (Still activates on-hits)
Title: Re: [Game] Create the Card above!
Post by: Jai Hearts on May 25, 2014, 05:32:41 PM
tim what is the next card ?
Title: Re: [Game] Create the Card above!
Post by: [ER] Patrickzzz on May 25, 2014, 06:02:38 PM
Since it was forgotten, next card = Sub-Manager
Title: Re: [Game] Create the Card above!
Post by: Jai Hearts on May 25, 2014, 08:42:15 PM
sub-manager
g0/5000/etranger

pioneer: when a card rides this unit, call it to a rearguard circle.

auto:[move this unit to the soul] during your turn you get to drive check +1.

next card: Access Between Worlds (google it marvel/dc access)
Title: Re: [Game] Create the Card above!
Post by: Raien D. End on May 26, 2014, 08:07:49 PM
Access Between Worlds
10000/g3/etranger
[ACT](V)LB5:[CB2]Look at up to 5 cards from the top of your deck,choose one card among them,place it on top of your deck.put the other cards in the bottom deck in any order.
[ACT](V)LB4:[CB1 and retire one of your Etranger rg]Search your deck for up to one grade 2 or less Etranger,call it to (R).
[AUTO](V):When this unit attacks,this unit gets [POWER]+3000.

next-Sanctuary of Light,Sky Breaker Dragon.
Title: Re: [Game] Create the Card above!
Post by: Doctor Who on May 28, 2014, 04:08:15 AM
Sanctuary of Light,Sky Breaker Dragon.
11k/g3/Royal Paladin
Legion 20000 Sanctuary of Light, Determinator (f your opponent has a grade 3 or greater vanguard, only once, this unit may return four cards from your drop zone to your deck, and search your deck for the specified card, and perform Legion)
CONT [V]: [Counterblast 3 and soulblast 3] When this unit performs Legion you may pay the cost. If you do, search your deck up to 5 rearguards with "Sanctuary of Light" in their name and call them to open rearguard circles.
[AUTO] [V]: [Counterblast 1] When this unit attacks a Vanguard, choose up to two rearguards with "Sanctuary of Light" in their name and they gain power +5000 until the end of this turn.
 Jewel Knight Empress, Salome.
Title: Re: [Game] Create the Card above!
Post by: Raien D. End on May 30, 2014, 11:04:22 PM
Jewel Knight Empress,Salome
11000/human/RP
[AUTO](V)LB4:[CB1]When this unit attacks and you have four or more rg with "Jewel Knight" in its card name,you may pay the cost.If you do this unit gets [POWER]+5000 and [CRIT]+1 until end of turn.
[CONT](V):If you have Leading Jewel Knight,Salome in your soul,this unit gets [POWER]+2000.
[CONT](V/R):Lord.

next is Black Flame Knight,Mordred.
Title: Re: [Game] Create the Card above!
Post by: xDRen on May 31, 2014, 04:35:46 AM
 Black Flame Knight,Mordred
Grade 2 / 9000
Shadow Paladin

(AUTO) (VC) When this unit attack hits a vanguard, you may retire one of your opponents units

(AUTO) (RC) (Discard 1 card) When this unit attacks a vanguard, if the unit in your VG have "Mordred" in its name, this unit gets critical +1 and power -2000


Next card: Recruit Revenger, Mordred  (something around a chain ride of mordred, a grade 1)
Title: Re: [Game] Create the Card above!
Post by: Raien D. End on May 31, 2014, 08:18:57 AM
Recruit Revenger,Mordred
7000/g1
[AUTO](R):[Discard one card from your hand]When this unit is placed on (R) and if the number of rg you have is less than your opponents,you may pay the cost.If you do,search your deck for up to one g1 or less "Revenger" and call it to (R).

next Death Army Cosmo Lord "Reverse".
Title: Re: [Game] Create the Card above!
Post by: [ER] Patrickzzz on May 31, 2014, 04:37:09 PM
Death Army Cosmo Lord "Reverse"
ACT(VC): [Lock 5 Rear-Guards with "Death Army" on the card name.] After this unit attacks discard 1 card and stand this unit.
CONT(VC): If you drive check a Grade 3 <Nova Grappler> select 2 of your locked cards and unlock them.
CONT: Lord

Next Card : Death Army Cosmo Mameshiba
Title: Re: [Game] Create the Card above!
Post by: T_RD Ellino on June 01, 2014, 01:05:02 AM
Death Army Cosmo Mameshiba
Nova Grappler
11000
Act VC:(Cb 2 and rest 2 of your Death Army units)This unit gets power + 10000 and critical + 1 until the end phase
Auto VC:LB4:When this unit attacks a VG if you have 5 or more rest Rear Guards you may stand one of your Rear Guards with Death Army in it's card name,if you do choose one of your "Nova Grappler" Rear Guards and that unit gets power + 3000 until the end phase
Cont:This unit is also treated as "Etranger"

Next card:Final Arboros Dragon Sephiroth
Title: Re: [Game] Create the Card above!
Post by: Raien D. End on June 01, 2014, 02:59:00 AM
Final Arboros Dragon Sephiroth
11000/Neo Nectar

[ACT](V)LB4:[CB1]Until end of turn,all of your 'Neo nectar' units get [CONT]This unit gets [POWER]+3000 for each unit with the same name as this unit.
[CONT](V):If "Arboros Dragon Sephiroth" is in soul,this unit gets [POWER]+2000.
[CONT]:LORD.

next  White Moon Liberator,Telramund.
Title: Re: [Game] Create the Card above!
Post by: Lucius on June 01, 2014, 03:49:00 PM
White Moon Liberator,Telramund
Gold Paladin
G3
11000

[AUTO](VG): [CB1] When this unit is placed on vg-circle you may pay the cost, if you do look at the top two Cards of your deck and call up to 1 <<Gold Paladin>> to rg circle and put the rest to the bottom.
[AUTO](RG): [Discard two Cards from your Hands] When this Units attack hits if you have a Grade 3 or greater vg, you may pay the cost and if you do, ride this unit.
[CONT]: Lord.

Next Card is: Carrier of the X-Antibody, Dorumon.
Title: Re: [Game] Create the Card above!
Post by: T_RD Ellino on June 01, 2014, 04:06:04 PM
Carrier Of The X-Antibody,Dorumon
Etranger
5000
Grade 0
AutoVC:When a card named "Champion Of The X-Antibody,Dorugamon" rides this unit search your deck for up to one card named "Ultimate Of The X-Antibody,Dorugreymon"
Put it in your hand and shuffle your deck

Next card:Mega Of The X-Antibody,Dorugoramon :P
Title: Re: [Game] Create the Card above!
Post by: T_RD Ellino on June 03, 2014, 11:10:46 AM
I think I killed the game
Title: Re: [Game] Create the Card above!
Post by: HaRu on June 03, 2014, 11:48:29 AM
Mega of the X-Antibody, Dorugoramon (Since its antibody, maybe something related to damage)

Etranger

10000

Grade 3

CONT [V]: If you have a card named "Ultimate Of The X-Antibody,Dorugreymon" this unit gets +1000 power

ACT [V]: [CB2] When this unit attacks, you may pay the cost. If you do, this unit gets +power equal to the power of all the face up units in the damage zone until end of that battle.

AUTO [V]: When this unit is placed on (V) and you have cards named "Ultimate Of The X-Antibody,Dorugreymon", "Champion Of The X-Antibody,Dorugamon" and "Carrier Of The X-Antibody,Dorumon" in soul, choose up to 2 units in the damage zone and turn it face up.

Next card: Thunder Rain, Blietzkrieg.
Title: Re: [Game] Create the Card above!
Post by: T_RD Ellino on June 03, 2014, 12:01:41 PM
Thunder Rain,Blietzkrieg
Narukami
Grade 3
11000
Noble
Act VC:Lb4:(CB 1 and put 2 of your "Narukami" in your soul)Retire all your opponent's front row rear guards
Auto VC:When an opponent's Rear Guard is put in the drop zone due ton your card's skill this unit gets power + 2000 until the end phase
Cont VC:Freedom:The effects of "lord" are negated

Next Card......Blue Storm Destruction Dragon,Chaotic Maelstrom
Title: Re: [Game] Create the Card above!
Post by: Lucius on June 03, 2014, 01:42:35 PM
Blue Storm Destruction Dragon,Chaotic Maelstrom
Aqua Force
11000
G3

[AUTO](VG):[CB2 & discard two Cards from your Hand] When this Card attacks, if it is the fifth or greater battle this turn, you may pay the cost and if you do, stand all of your rearguards and choose up to two of your rearguards and those Units get[Power]+5000. This ability cannot be used for the rest of that turn

[ACT](VG):[CB1] Choose 1 of your rearguards and it gets [Power]+2000.

[CONT]:(VC): If you have a card named "Blue Storm Dragon, Maelstrom" or "Blue Storm Supreme Dragon, Glory Maelstrom" in your soul, this unit gets [Power]+2000.

Next Card is Dreaming Lion Cub, Blunt Ezel
Title: Re: [Game] Create the Card above!
Post by: ki,ee21 on June 05, 2014, 03:36:51 PM
Dreaming Lion Cub, Blunt Ezel
Gold paladin
7000
G1

(Act):(RG):[Soulblast1]If you have a VG with "Ezel",you may pay the cost. If you do, this card gain 1000 per each other rg,until the end of the turn.

Next is Infinite Idol, Pacifica "Reverse"
Title: Re: [Game] Create the Card above!
Post by: TimPowerGamer on June 06, 2014, 12:09:36 AM
Infinite Idol, Pacifica "Reverse"

11k grade 3 Bermuda Triangle

(Auto) - [Counterblast 2, Choose one of your Bermuda Triangle rear guards and [Lock] it, return 2 Bermuda Triangle rear guards from your field to your hand, discard two Bermuda Triangle] At the end of a battle that this unit attacked a Vanguard, you may pay the cost.  If you do, [Stand] this unit, and search your deck for up to one card with the same name as a unit you have [Locked] and call it to (RC).

CONT - If you have a unit named "Top Idol, Pacifica" in this unit's soul, this unit gains [Power]+2000.

CONT - Lord

Next - Machining Stag Beetle, the "Railgun"
Title: Re: [Game] Create the Card above!
Post by: Lucius on June 06, 2014, 03:11:16 AM
Machining Stag Beetle, the "Railgun"
Megacolony
G3
11000

[AUTO](VC):LB4[Counterblast 2] When this unit attacks, you may pay the cost and if you do, your Opponent cannot guard with G1 or greater Cards and this unit gets [Power]+10000.
[AUTO](VC):[Discard one Card from your Hand] When this Units attack hits you may pay the cost and if you do, draw a Card.
[CONT]:Lord

Next Card is: Electromaster "Railgun", Misaka Mikoto
Title: Re: [Game] Create the Card above!
Post by: HaRu on June 06, 2014, 06:08:44 AM
Electromaster "Railgun", Misaka Mikoto
Megacolony
G2
9000

[AUTO][R]: [CB1] When this unit attacks and you have a VG with Railgun in its card name, your opponent chooses two of his/her rearguards and those rear-guards cannot stand during his/her next stand phase. This ability can only be used once per turn.

Next card: Master of void manipulation, Hollow
Title: Re: [Game] Create the Card above!
Post by: Raien D. End on June 07, 2014, 12:02:10 PM
Master of void manipulation, Hollow
11000/g3/Link joker

[ACT](V)LB4:[CB1 and Discard 2 cards from your hand]If you pay the cost,lock one of your opponents rg in the front row and one in the back row.
[CONT](V):During your turn,this unit gets [POWER]+2000 for each locked card.
[ACT](R):[CB1 and put this unit in your soul]If you pay the cost,choose one of your opponents rg and lock it.

next "Ultimate Of The X-Antibody,Dorugreymon"
Title: Re: [Game] Create the Card above!
Post by: T_RD Ellino on June 07, 2014, 12:17:50 PM
Ultimate Of The X-Antibody,Dorugreymon
Etranger
9000
Grade 2
Auto VC:When this unit attacks a VG,if you have a card named "Champion Of The X-Antibody,Dorugamon"in your soul choose up to one grade 1 or lower card in your damage zone,this unit gains power equal to that unit's power until the end of that battle
Cont VC:If you have a card named "Champion Of The X-Antibody,Dorugamon" in your soul this unit gets pwoer + 1000

Next up would be
"Star-Vader,Bleeding Star Dragon "
Title: Re: [Game] Create the Card above!
Post by: Raien D. End on June 07, 2014, 12:40:52 PM
Star Vader,Bleeding Star Dragon
11000/LJ/g2
[CONT](V/R):Restraint.
[AUTO](V/R):When one of your opponents rg is locked,this unit loses restraint for the rest of that turn.
[AUTO](V):When this unit attacks,this unit gets [POWER]+2000 until end of battle.

next  Golden Knight,Garo "Unlimited"
Title: Re: [Game] Create the Card above!
Post by: kirakiri on August 14, 2014, 09:35:50 AM
Golden Knight,Garo "Unlimited"
Etranger/Human/Stargate
pow 11000/ def 0
[ACT](V)LB4:[CB3] Retire up to 3 of your opponent rear guard, and if you retire 3 of them, you may call up to 2 unit with "Garo" in it's card name to your rear guard zone from your deck
[CONT](V/R): If you have Blue Dragon Knight, Garo in your soul this unit power +2000
[CONT](V/R):Lord


next:
The Mistress of Fire Element, Roka
Title: Re: [Game] Create the Card above!
Post by: MaXtreme on August 20, 2014, 06:59:06 PM
The Mistress of Fire Element, Roka
11000/0  Kagero/Human (Twin Drive) Grade 3


LB4: Whenever an opponent's rear guard is retired, unflip one card in your damage zone and draw a card. If this skill is used two times this unit gets: "AUTO: When this unit attacks, it gains Power +5000 until the end of the battle".
ACT CB2: Choose one of your opponent's rear-guards and retire it.




Next up

Divine Jewel Knight, Lightning "The Savior"
Title: Re: [Game] Create the Card above!
Post by: Whitedragon on August 21, 2014, 11:21:09 AM
Divine Jewel Knight, Lightening the "Savior" (Power 11000, grade 3)
Royal Paladin / Human / United Sanctuary

"My glow shall break the spell of lock! Lightening Charge!!"

[Act][V][LB4](Counterblast 2 - Jewel Knight and Soulblast 2) Unlock all of your locked units, and search your deck up to 1 unit with "Jewel Knight" in his name, call him to (RC) and shuffle your deck. Then if you have 5 rearguard with "Jewel Knight" in their name, all your units with "Jewel Knight" in their name power +3000 until the end of turn. This ability cannot be used at the rest of your turn.

[Auto][V] When this unit attack, if you have 4 or more rearguard with "Jewel Knight" in their name, this unit power +2000 until the end of turn.

Next Card : Celestial Nova, Zerachiel the "Viole"

Title: Re: [Game] Create the Card above!
Post by: Agame on August 21, 2014, 03:18:45 PM
LB4 (CB1) When a unit named  Celestial Nova, Zerachiel the "Viole" is in the damage zone this unit gets +10000 and when this unit attack hits a vanguard all your rear guards get +3000

(CON) if this unit has solidify celestial Zerachiel in its soul it gets +2000
Title: Re: [Game] Create the Card above!
Post by: Agame on August 21, 2014, 03:20:09 PM
next card Studious Professor Ziel
Title: Re: [Game] Create the Card above!
Post by: Ibuki Kouji on September 27, 2014, 02:37:04 AM
Studious Professor Ziel
Royal Paladin / Human / United Sanctuary
[Act](VG)[Limit Break 4]Counter blast 3 and choose a Studious Professor Ziel from your hand and Discard it.] If the rear guard you have is 2 or less put all card to top deck and look the top 7 card, search 5 cards among them and call it to open rear guard circle, those units get +5000 until end of turn.
[Auto](VG) When this unit attacks hits a vanguard Draw 1 card.
[CONT]Lord.

Next card: Eternity Star-Vader, Blaster Dark.
Title: Re: [Game] Create the Card above!
Post by: [ER] Patrickzzz on September 27, 2014, 02:50:55 AM
Eternity Star-Vader, Blaster Dark.
11000/0  Link Joker/Human (Twin Drive) Grade

Auto:(VC) Whenever one of your opponent's unit is locked this units gets power +3000.
UB5:(ACT VC)[Counter Blast 3 Soul Blast 3]Lock all of your opponent Rear-Guards and they cannot be unlocked at your opponent's next end phase.
Lord

Next Card:
Blue Storm Dragon Ruler, Maelstrom Supreme.

Title: Re: [Game] Create the Card above!
Post by: Ibuki Kouji on September 27, 2014, 03:00:33 AM
Blue Storm Dragon Ruler, Maelstrom Supreme
Aqua Force / Tear Dragon / Magallanica

AUTO](VC)Limit Break 4(This ability is active if you have four or more damage):When this unit attacks a vanguard,if it is the third battle of that turn or more,until end of turn this unit gets +5000 Power and "[AUTO](VC)[Counterblast 2 & Soulblast 2]At the end of the battle that this unit attacked,if the attack did not hit during that battle,you may pay the cost.If you do,choose your Vanguard and a rearguard,and stand them".
[CONT](VC): If you have a card named "Blue Storm Dragon, Maelstrom" in your soul, this unit gets [Power]+2000.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

Next Card: Blue Storm Abyss Dragon,Glory Maelstrom 'Reverse'
Title: Re: [Game] Create the Card above!
Post by: AloisTrancy on September 29, 2014, 02:20:55 PM
Blue Storm Abyss Dragon,Glory Maelstrom 'Reverse'
Normal Unit
Grade 3
Twin Drive!!
Critical 1
Magallanica
Aqua Force
Tear Dragon
Power: 13000
Shield: 0
Skills: [ACT](VC) Limit Break 5 (This ability can only be used while you have five or more damage) [Counter Blast (1), choose two of your <<Aqua Force>> Rearguards, rest it, and lock it] When this unit attacks an opponent's Vanguard, you may pay the cost. If you do, this unit gets [Power]+5000, "[AUTO]: When this unit's attack hits, draw two cards, choose one of your opponent's rearguard, and retire it.", and your opponent cannot normal call Grade 1 or greater units to (GC) until the end of that battle.
[CONT](VC): If you have a unit named "Blue Storm Supreme Dragon, Glory Maelstrom" in your soul, this unit gets [Power]+3000.
[CONT](VC): If you do not have a unit named "Blue Storm Dragon, Maelstrom" in your soul, this unit cannot attack.

EDIT: Knew I was forgetting something
Uh
Next card is...um...
Perdition Infinity Dragon, Dragonic Overlord the Immortal
Title: Re: [Game] Create the Card above!
Post by: (NTA) Ryuuji on September 29, 2014, 07:53:18 PM
The Last card is seriously overpowered, i think you didnt realize ow to word power but it has a constant 16000 lol

anyways heres next card:
Perdition Infinity Dragon, Dragonic Overlord the Immortal
POWER: 11000
Critical: 1
Skill: Twin Drive
[ACT](VC): Legion 20000 "Perdition Dragon, Eternal NeoFlame" (If your opponent's vanguard is grade 3 or greater, this unit may return four cards from your drop zone into your deck only, search your deck for the specified card, and Legion)
[AUTO](VC):[Counter Blast (1) & Put a card With Dragonic Overlord in its name from hand to soul] At the end of the battle that this unit attacked a vanguard, if this unit is in Legion, you may pay the cost. If you do, [Stand] all of your vanguard and "[AUTO](VC):At the end of the battle that this unit attacked a vanguard, you may draw a card".
[CONT](VC):If you have a card named "Perdition Imperial Dragon, Dragonic Overlord the Great " in your soul, this unit gets [Power]+2000.



Perdition Dragon, Eternal NeoFlame
POWER: 9000
Critical: 1
Skill: Intercept
[Auto] (RC) [Soulblast 1]: When your vanguard's attack hits you may pay the cost and retire one of your opponents grade 2 or less (RG) then this unit gains +2000.

Next Card: Revenger of Fate, Malicious Dictator
Title: Re: [Game] Create the Card above!
Post by: [ER] Patrickzzz on September 29, 2014, 08:00:01 PM
The Last card is seriously overpowered, i think you didnt realize ow to word power but it has a constant 16000 lol

anyways heres next card:
Perdition Infinity Dragon, Dragonic Overlord the Immortal
POWER: 11000
Critical: 1
Skill: Twin Drive
[ACT](VC): Legion 20000 "Perdition Dragon, Eternal NeoFlame" (If your opponent's vanguard is grade 3 or greater, this unit may return four cards from your drop zone into your deck only, search your deck for the specified card, and Legion)
[AUTO](VC):[Counter Blast (1) & Put a card With Dragonic Overlord in its name from hand to soul] At the end of the battle that this unit attacked a vanguard, if this unit is in Legion, you may pay the cost. If you do, [Stand] all of your vanguard and "[AUTO](VC):At the end of the battle that this unit attacked a vanguard, you may draw a card".
[CONT](VC):If you have a card named "Perdition Imperial Dragon, Dragonic Overlord the Great " in your soul, this unit gets [Power]+2000.



Perdition Dragon, Eternal NeoFlame
POWER: 9000
Critical: 1
Skill: Intercept
[Auto] (RC) [Soulblast 1]: When your vanguard's attack hits you may pay the cost and retire one of your opponents grade 2 or less (RG) then this unit gains +2000.

Next Card: Revenger of Fate, Malicious Dictator

Next card?
Title: Re: [Game] Create the Card above!
Post by: AloisTrancy on September 29, 2014, 08:22:45 PM
Okay I'm taking that as a personal insult so let me just:
A) It's 13 Base because of it's Attack restriction, if you don't ride regular Maelstrom First, you can't attack with it. The +3k comes from it being a crossride of a crossride, it's supposed to have a high power base so it can act as a next evolution Crossride.
B) it's skill is an evolution of Glory Maelstrom, and requires that you both rest and lock two of your own rears, which means you can't combo attack like normal when using this card. You get two swings, 3 if you use tidal assault or Diamantes, though you shouldn't use dia.
It's basically a G4 without being a G4 due to it's requirements.
C) to have 16k base it needs to have Glory and regular Maelstrom in the soul, otherwise it's useless, meaning you have to have ridden to grade 3, 3 times. Other than that it'll be either base 13 or unable to attack at all.
Finally, it's limit break is just a clone of glory with Maelstrom's skill tagged on. So no
It is not overpowered.
Title: Re: [Game] Create the Card above!
Post by: Spectre Diamond on September 30, 2014, 09:30:03 AM
Revenger Of Fate, Malicious Dictator
Grade 3/Twin Drive!!/Human/United Sanctuary
Shadow Paladin/11000 Power/Critical 1
[ACT][VC] Legion 20000: Revenger Of Crossroads, Mathon
[ACT][VC][Counterblast(2) & Soulblast(2)] When this unit is in legion, you may pay the cost, if you do, choose 2 of your front row units, they get [Power]+5000 until the end of the turn. If you have less units then your opponent, this unit gets [AUTO][VC] When this unit attacks, your opponent can not place grade 1 or higher units from your hand until the end of that battle. This ability can not be used for the rest of the turn.
[AUTO][VC][Choose 1 of your rearguards and retire it] When your opponent places grade 1 or lower on to the guardian circle, you may pay the cost, if you do, search your deck for 1 grade 1 "revenger" and place it at rest. This ability can not be used for the rest of the turn.

Revenger Of Crossroads, Mathon
Grade 2/Intercept/Elf/United Sanctuary
Shadow Paladin/9000 Power/5000 Shield/critical 1
[AUTO][RC] When your opponent places a grade 1 or lower unit, choose 1 of your rearguards, retire it and this unit gets [Power]+4000 until the end of the turn.

Next card, Sangreal Saint, Galahad Rebirth
Title: Re: [Game] Create the Card above!
Post by: AloisTrancy on September 30, 2014, 03:08:25 PM
Sacred Saint, Galahad Rebirth
Normal Unit
Grade 3
Twin Drive!!
Critical 1
United Sanctuary
Royal Paladin
Human
Power: 11000
Shield: 0
Skills: [AUTO] (VC) [Counter Blast (2), Choose a card from your hand with "Galahad" in its card name, and discard it]: When this unit attacks, if there are 6 or more <<Royal Paladin>> in your soul, you may pay the cost. If you do, this unit gets [Power]+3000/[Critical]+1, and "[AUTO]: During the close step of a battle this unit attacked, if that attack did not hit, choose up to 2 <<Royal Paladin>> from your Deck, call them to (RC) and those units get [Power]+3000/[Critical]+1, until end of turn." until the end of that battle.
[CONT] (VC): If there is a card in your soul named "Knight of Godspeed, Galahad" this unit gets [Power]+2000.
[CONT] (VC/RC): If you have a non-<<Royal Paladin>> Vanguard or Rearguard, this unit gets [Power]-2000.

Next card: Vicious Revenger, Phantom Overlord "Abyss"
Title: Re: [Game] Create the Card above!
Post by: (NTA) Ryuuji on September 30, 2014, 09:20:39 PM
@AloisTrancy
sorry i didnt mean any offense but 16k makes guarding so easy
:p i guess downsides even it out
Title: Re: [Game] Create the Card above!
Post by: Meruem on October 01, 2014, 12:45:14 AM
Vicious Revenger, Phantom Overlord "Abyss"
Abyss Dragon / Shadow Paladin / Grade 3
Power: 11000
Auto: Legion 20000 -Ascended Blaster Dark Revenger "Abyss"-
Act: CB x 1, Retire one of your Revengers Rear Guard and Choose an grade 3 unit with "Phantom" in its card name and place it in your soul, during your turn if this unit is in legion you may pay the cost, if you do, if your opponent's damage is four or less, deal one point of damage to your opponent, any trigger effect damage checked by this skill is negated.
Cont V: If you have a Revenger, Phantom Blaster Abyss in your soul during your turn this unit gains power + 2000

Ascended Blaster Dark Revenger "Abyss"
Human / Shadow Paladin / Grade 2
Power: 9000
Auto: RC When this unit attacks if your vg has "phantom" in it's card name, this unit gains pow + 2000 during that battle.
Auto: Cb x 1 Revenger, when this unit is placed on Rear Guard circle, if you have a Revenger vanguard you may pay the cost, if you do, choose one of your opponent's rear guard and retire it.

Hope you liked them, next card...
Amon Follower, Berserk Werewolf (Grade 3 Legion for DI)
Title: Re: [Game] Create the Card above!
Post by: Ibuki Kouji on October 01, 2014, 07:30:58 AM
Amon Follower, Berserk Werewolf
Dark Irreguler / Demon / Grade 3
[ACT][VC] Legion 21000: Demon World Marquis, Amon
[ACT](VC): [Counter Blast (2) & Soul Blast (3)] If this unit is in "Legion" and If you have more damage from your opponent and the number of «Dark Irregulars» in your soul is six or more, you may pay the cost. If you do, put your card from your Damage Zone to Drop Zone until you have the same number of damage with his/her damage, and he/she put the top card of his/her deck to his/her Damage Zone as the same number of cards which you put to Drop Zone from this skill.
[AUTO](VC): When this unit attacks a vanguard, Soul Charge (1), choose one card from your opponent's soul, put that card to Drop Zone, and this unit gets [Power]+2000 until end of turn.

Next Card: Star-Vader, "Infinite'' Glendios "Я"
Title: Re: [Game] Create the Card above!
Post by: AloisTrancy on October 01, 2014, 09:29:36 AM
@Ryuenji
All is forgiven ;w;/
and yes I can see how it would make guarding easy, but it's not much different than Agravain's 15k.
Title: Re: [Game] Create the Card above!
Post by: [MK Hunter] E.T on October 01, 2014, 01:03:16 PM
Star-Vader, "∞'' Glendios "Я"
Link Joker/ Яeversed Messiah/ Grade 3

[AUTO](VC) Limit Break 5 (This ability is active if you have five or more damage): At the beginning of your end phase, if the number of locked cards on all player's field is five or more, you win the game. ***

[ACT](VC): Яeverse Legion 22000 "A card with "Я" in its card name" (If your opponent's vanguard is grade 3 or greater, this unit may return four cards from your drop zone into your deck once, search your deck for the specified card, and Legion)

[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (1) & Choose a card from your hand, and discard it] If this unit is in Legion, you may pay the cost. If you do, all of your rear-guards are also the Same Clan and Sub-Clan as your Mate.

[AUTO](VC): When a unit with the same name as a unit on the (VC) is placed on the Drop Zone or becomes Locked, choose one of your opponent's Rear-guard and Lock it. You can use this ability once for each circumstances.

[CONT](VC):If you have a card named "Star-Vader, "Ω" Glendios" in your soul, this unit gets [Power]+2000.

[CONT](VC):All of your rear-guards with "Я" in its card name is also a «Link Joker», and during your turn get [Power]+5000.

Yeees An OP Cardo~
*** In order this skill to activate needs 5 locked units in both sides of field not only yours or opponents.

As for next card, Kumamon of Blaster Armor! (Etranger Plz :P)
Title: Re: [Game] Create the Card above!
Post by: Ibuki Kouji on October 02, 2014, 09:12:03 AM
Kumamon of Blaster Armor
Etranger / Demon / Grade 3
[AUTO] (VC):At the beginning of your main phase,retire one of your rearguards and this unit gains that cards effect and power if you dont this unit gets -5000 power if you do this unit get +5000 power
[CONT]: This card is the same clan of your vanguard

Next Card: Phantom Blaster Dragon (Break Ride)
Title: Re: [Game] Create the Card above!
Post by: Aeon Jellal on October 02, 2014, 12:33:18 PM
Phantom Blaster Dragon (Break Ride)
Shadow Paladin/Abyss Dragon/ Grade 3
[Auto] Limit Break 4: When a Shadow Paladin rides this unit, choose your vanguard, and until end of turn, that unit gets [Power]+10000 and "[AUTO](VC):[Counter Blast (2) & Retire two of your shadow Paladin rearguards] At the end of the battle where this unit attacked a vanguard, you may pay the cost. If you do stand this unit, and if Blaster Dark is in the soul, this unit gains [Power]+3000 and Critical+1 until the end of the battle. This effect cant be used again for the rest of the turn."
[Auto](VC): When this unit attacks, if the number of your rearguard is lower than your opponents, this unit gains [Power]+2000 until the end of that battle.
[Cont] (VC/RC): Lord

Next Card: Corrupted Sun Goddess, CEO Amaterasu Reverse"
Title: Re: [Game] Create the Card above!
Post by: Ibuki Kouji on October 02, 2014, 11:22:26 PM
Corrupted Sun Goddess, CEO Amaterasu Reverse
OTT / Star Gate / Grade 3
[AUTO](VC) LB4(Counter blast 2) : Choose 2 of your Oracle Think Tank rear guards and lock them. Draw 2 cards, choose a card from your hand, and put it into your soul. After this unit attacks, you may retire 2 of your front row Oracle Think Tank rear guards and stand this unit, and this unit gets +5000 until end of turn.
[CONT](VC): If you have a card names "CEO Amaterasu" in your soul, this unit gets +2000.
[CONT] (V/R) : Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

Next Card: Ultimate Beast Deity, Illuminal Dragon "Reverse"
Title: Re: [Game] Create the Card above!
Post by: Ren «Я» on October 02, 2014, 11:24:21 PM
Corrupted Sun Goddess, CEO Amaterasu Reverse
OTT / Star Gate / Grade 3
[AUTO](VC) LB4(Counter blast 2) : Choose 2 of your Oracle Think Tank rear guards and lock them. Draw 2 cards, choose a card from your hand, and put it into your soul. After this unit attacks, you may retire 2 of your front row Oracle Think Tank rear guards and stand this unit, and this unit gets +5000 until end of turn.
[CONT](VC): If you have a card names "CEO Amaterasu" in your soul, this unit gets +2000.
[CONT] (V/R) : Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

Next Card: Ultimate Beast Deity, Illuminal Dragon "Reverse"

Hm not bad lol Woulda been funny if OTT got a Reverse unit lol.
Title: Re: [Game] Create the Card above!
Post by: AloisTrancy on October 02, 2014, 11:38:34 PM
Ultimate Beast Diety, Illuminal Dragon "Reverse"
Normal Unit
Grade 3
Twin Drive!!
Critical 1
Star Gate
Nova Grappler
Battleroid
Power: 13000
Shield: 0
Skills: [ACT] (VC) Limit Break 4 (This ability is active if you have four or more damage) [Counter Blast (1), Choose 1 of your «Nova Grappler» Rearguards. and lock it]: This unit gets [Power]+5000 and "[AUTO]: At the end of a battle this unit attacked, if the number of your resting units is 3 or more, choose up to two of your rearguards with "Beast Diety" in its card name, [Stand] them, and those units get [Power]+4000." This ability cannot be used again this turn.
[CONT](VC): If you have a unit named "Ultra Beast Deity, Illuminal Dragon" in your soul, this unit gets [Power]+3000.
[CONT](VC): If you do not have a unit named "Beast Deity, Azure Dragon" in your soul, this unit cannot attack.

Next card: Perdition Brawler Revenger, Phantom Blaster Overlord "Abyss" Seeker, the Muskeeter Star-vader Alfred Reverse of Blue Storm Celestial Regailia and Battle Sister Witch Beast Diety Raizer Blauklueger infinite Machining Metalborg Dimension Robo Duo PR<3ISM Beast Tamer Silver Thorn Amon king of the Eradicator Dudley Magus Death Army Dungaree Vermillion Myth Guard Maelstrom known as Seal Dragon Deletor, Ancient Dragon Liberator Amaterasu Ezel

MAKE IT GOOD PLEASE
Title: Re: [Game] Create the Card above!
Post by: [ER] Patrickzzz on October 03, 2014, 12:13:50 AM
Ok i have to do this:

Grade 4:
Normal Unit
Triple Drive!!
Critical 6
All Nations
All Clans
All Races
Power: 99999
Shield: 0

Name: Perdition Brawler Revenger, Phantom Blaster Overlord "Abyss" Seeker, the Muskeeter Star-vader Alfred Reverse of Blue Storm Celestial Regailia and Battle Sister Witch Beast Diety Raizer Blauklueger infinite Machining Metalborg Dimension Robo Duo PR<3ISM Beast Tamer Silver Thorn Amon king of the Eradicator Dudley Magus Death Army Dungaree Vermillion Myth Guard Maelstrom known as Seal Dragon Deletor, Ancient Dragon Liberator Amaterasu Ezel

Cont(Hand): This card cannot be ridden on your ride phase.
ACT(Hand): If you have a grade 3 Vanguard in Legion and have 5 units from different clans on the Rear-Guard circle you can send then all to Soul and return 10 cards from different clans from the drop zone to the deck to ride this card.
Auto(VC): Your opponent cannot use a perfect guard on this unit's attack.
Auto(VC): At the end phase of the turn you ridden this card you lose the game.

Next Card:

Perdition Brawler Revenger, Phantom Blaster Overlord "Abyss" Seeker, the Muskeeter Star-vader Alfred Reverse of Blue Storm Celestial Regailia and Battle Sister Witch Beast Diety Raizer Blauklueger infinite Machining Metalborg Dimension Robo Duo PR<3ISM Beast Tamer Silver Thorn Amon king of the Eradicator Dudley Magus Death Army Dungaree Vermillion Myth Guard Maelstrom known as Seal Dragon Deletor, Ancient Dragon Liberator Amaterasu Ezel "Reverse"

Title: Re: [Game] Create the Card above!
Post by: Ibuki Kouji on October 03, 2014, 12:21:49 AM
Quote
Next card: Perdition Brawler Revenger, Phantom Blaster Overlord "Abyss" Seeker, the Muskeeter Star-vader Alfred Reverse of Blue Storm Celestial Regailia and Battle Sister Witch Beast Diety Raizer Blauklueger infinite Machining Metalborg Dimension Robo Duo PR<3ISM Beast Tamer Silver Thorn Amon king of the Eradicator Dudley Magus Death Army Dungaree Vermillion Myth Guard Maelstrom known as Seal Dragon Deletor, Ancient Dragon Liberator Amaterasu Ezel
Oh my god what a very long name you have given! i am suprised!!!
BTW what is the next card? gimme the name!!!
Title: Re: [Game] Create the Card above!
Post by: Spectre Diamond on October 03, 2014, 03:42:53 AM
Perdition Brawler Revenger, Phantom Blaster Overlord "Abyss" Seeker, the Muskeeter Star-vader Alfred Reverse of Blue Storm Celestial Regailia and Battle Sister Witch Beast Diety Raizer Blauklueger infinite Machining Metalborg Dimension Robo Duo PR<3ISM Beast Tamer Silver Thorn Amon king of the Eradicator Dudley Magus Death Army Dungaree Vermillion Myth Guard Maelstrom known as Seal Dragon Deletor, Ancient Dragon Liberator Amaterasu Ezel "Reverse"
Grade 4/Triple Drive!!/all clans/All Nations
Infinite/0 Shield/Critical 7
Cont(Hand): This card cannot be ridden on your ride phase.
ACT(Hand): If you have a unit named "Perdition Brawler Revenger, Phantom Blaster Overlord "Abyss" Seeker, the Muskeeter Star-vader Alfred Reverse of Blue Storm Celestial Regailia and Battle Sister Witch Beast Diety Raizer Blauklueger infinite Machining Metalborg Dimension Robo Duo PR<3ISM Beast Tamer Silver Thorn Amon king of the Eradicator Dudley Magus Death Army Dungaree Vermillion Myth Guard Maelstrom known as Seal Dragon Deletor, Ancient Dragon Liberator Amaterasu Ezel" in the soul and have 5 or more units from different clans, ride it.
[ACT][VC][Counterblast(5)&Discard all cards from your hand] Lock all your units with a different clan and it gets [AUTO][VC] When this unit attacks, your opponent can not place a grade 0 or higher unit on to the guardian circle.
[AUTO][VC] At the end phase of the turn you ridden this card you lose the game.

Next card: Blaster Goddess Overlord the Infinite, Amaterasu
Title: Re: [Game] Create the Card above!
Post by: Ibuki Kouji on October 03, 2014, 04:27:46 AM
Blaster Goddess Overlord the Infinite, Amaterasu
OTT / Noble / Grade 3
[Act](VG)Legion 20000 "Shimmering Maiden" (If your opponent has a grade 3 or greater vanguard, only once, this unit may return four cards from your drop zone to your deck, and search your deck for the specified card, and perform Legion.)
[CONT](VG)When this performs Legion, look at the top 5 cards of your deck, choose up to 1 (Oracle Think Tank) from them, reveal it to your opponent and put it in your hand, put the rest back to your deck, and shuffle it
[AUTO](VC): When this unit attacks a vanguard, this unit gets [Power]+2000 until end of that battle.

Next Card: Shimmering Maiden
Title: Re: [Game] Create the Card above!
Post by: Aeon Jellal on October 03, 2014, 11:55:03 AM
Shimmering Maiden
OTT/ Noble /Grade 2
[Auto](RC): When a card is added to your hand outside of the draw phase and battle phase, if your vanguard is in Legion, check the top card of your deck, and place it back on the top or bottom of your deck.
[Auto](RC): When this unit attacks a vanguard, if your vanguard is in Legion, this unit gains [Power]+2000 until the end of that battle.

Next Card: Dragonic Tiger Headmaster Seymour
Title: Re: [Game] Create the Card above!
Post by: AloisTrancy on October 03, 2014, 08:36:02 PM
Dragonic Tiger Headmaster, Seymour
Normal Unit
Grade 3
Twin Drive!!
Critical 1
Zoo
Great Nature
Warbeast
Power: 11000
Shield: 0
Skills: [ACT] (VC) Rebellion "Kagero" (This ability is only active if you have 2 or more Rearguards from the listed clan) [Counter Blast (2)]: Choose two of your «Great Nature» or «Kagero» Rearguards, and those units get [Power]+4000, "[AUTO]: At the end of a battle in which this unit attacked an opponent's Rearguard, [Stand] this unit.", "[AUTO]: During your end step, when this unit is placed in the drop zone from (RC), draw a card.", and at the end of this turn, retire those units.
[CONT] (VC): This unit is also treated as «Kagero».
[CONT] (VC): If you have 2 or more «Kagero» units in your soul, this unit gets [Power]+2000

Next Card: Blaster Regalia, CEO Yggdrasil Burst
Title: Re: [Game] Create the Card above!
Post by: [ER] Patrickzzz on October 03, 2014, 08:59:12 PM
Next card?
Title: Re: [Game] Create the Card above!
Post by: AloisTrancy on October 03, 2014, 09:16:09 PM
sorry sorry, added the next card lol
Title: Re: [Game] Create the Card above!
Post by: Ibuki Kouji on October 04, 2014, 09:27:40 AM
Blaster Regalia, CEO Yggdrasil Burst
Genesis / Noble / Grade 3
[ACT](VC): Legion 20000 "Regalia of Beautiful Mountains, Kelleni" (If your opponent has a grade 3 or greater vanguard, only once, this unit may return four cards from your drop zone to your deck, and search your deck for the specified card, and perform Legion.)

[ACT](VC): [Soul Blast (3)] If your vanguard is in Legion, you may pay the cost. If you do, return one of your rearguards to your hand and search your deck for up to one Genesis unit, call it to (RC). If that unit has "Regalia" in it's name, retire two of your opponent's rearguards.

[AUTO](VC/RC): [Soul Blast (9)] At the end of the battle that this unit attacked a vanguard, you may pay the cost. If you do, draw two cards and [Stand] all of your vanguard.

Next Card: Regalia of Beautiful Mountains, Kelleni
Title: Re: [Game] Create the Card above!
Post by: Aeon Jellal on October 06, 2014, 07:20:57 PM
Regalia of Beautiful Mountains, Kellini
Genesis/Noble/Grade 2
[Auto](RC):[Soulblast (3)] When your vanguard performs Legion, you may pay the cost. If you do, choose up to two units with Regalia in its name and give it [Power] +4000 until the end of the turn.

Next Card: Eternal Wanderer, Cray
Title: Re: [Game] Create the Card above!
Post by: Ren «Я» on October 06, 2014, 08:43:55 PM
Regalia of Beautiful Mountains, Kellini
Genesis/Noble/Grade 2
[Auto](RC):[Soulblast (3)] When your vanguard performs Legion, you may pay the cost. If you do, choose up to two units with Regalia in its name and give it [Power] +4000 until the end of the turn.

Next Card: Eternal Wanderer, Cray

Genesis def needs something like this ^
Title: Re: [Game] Create the Card above!
Post by: Aeon Jellal on October 06, 2014, 09:39:46 PM
it really does
Title: Re: [Game] Create the Card above!
Post by: Tipy67 on October 07, 2014, 05:45:36 PM
Regalia of Beautiful Mountains, Kellini
Genesis/Noble/Grade 2
[Auto](RC):[Soulblast (3)] When your vanguard performs Legion, you may pay the cost. If you do, choose up to two units with Regalia in its name and give it [Power] +4000 until the end of the turn.

Next Card: Eternal Wanderer, Cray

What clan should Cray be from?
Title: Re: [Game] Create the Card above!
Post by: AloisTrancy on October 07, 2014, 06:48:33 PM

What clan should Cray be from?

It's up to the creator of the card. Whoever makes the card decides everything but the card's name.
Title: Re: [Game] Create the Card above!
Post by: Magus TSS on October 07, 2014, 07:31:12 PM
Next Card: Eternal Wanderer, Cray

Grade 2 (Intercept)
Power: 9000
Clan: Cray
Shield: 5000
Nation: None
Race: Human

[Cont] (R) This unit cannot be retired or locked by card effects.
[Cont] This card is treated as all clans and all nations.

Next card: Nonagon Magus

Title: Re: [Game] Create the Card above!
Post by: Ibuki Kouji on October 07, 2014, 11:25:41 PM
Nonagon Magus
OTT / Human / United Sanctuary / 9000 / 5000

[AUTO](VC/RC): When this unit attacks didn't hits a vanguard, draw two cards.
[AUTO](RC): When this unit is put to drop from your (RC), search your deck for the same card and call it to rear guard.
[CONT](VC/RC): This unit cannot be Locked or Deleted.

Next Card: Perdition Great Dragon, Dragonic Overlord The Ultimate
Title: Re: [Game] Create the Card above!
Post by: [ER] Patrickzzz on October 08, 2014, 01:38:50 AM
Ibuki that was super op lol

Perdition Great Dragon, Dragonic Overlord The Ultimate
Kagero / Grade 4/ Flame Dragon / Dragon Empire / 13000/0/Twin Drive!!

ACT(VC):[Discard 3 cards]When this unit's attack hits a rear-guard you may pay the cost, if you do, stand all units in the same column as this unit.
ACT(VC):[Discard 1card with "Dragonic Overlord" in the name from your hand] During this turn this unit gets Power +10000 and your opponent cannot call G1 or greater units to the guardian circle when this unit attacks.


Next Card:Lord of Cray, Wingal.
Title: Re: [Game] Create the Card above!
Post by: Ibuki Kouji on October 08, 2014, 07:16:23 AM
yea? i think so ^,^
Lord of Cray, Wingal
Royal Paladin / High beast / United Sanctuary / 11000
[ACT](VC):Legion 20000 Minister Of Cray, Wingal
[AUTO](VC): When this unit performs Legion, if the rear guards you have is less than your opponents, put all cards to hand from your rear guards and look the top 7 cards from your deck and call it to rear guard and those units get +3000 until end of that turn.
[CONT](VC/RC): When this unit attacks a vanguard, this unit get +5000 until end of that turn.

Next Card: Minister Of Cray, Wingal
Title: Re: [Game] Create the Card above!
Post by: Magus TSS on October 10, 2014, 03:57:21 PM
I like it made me feel better to be honest even though it was a bit op then I was expecting.

Next Card: Minister Of Cray, Wingal

Royal Paladin / High beast / United Sanctuary / 9000 Power / 5000 Defence

[Auto] When this unit is placed in the (RC), if your vanguard is in legion. You may search your deck for up to one unit with "Blaster Blade" or "Wingal" in it's card name and call it to a (RC).

Next card: Master Dog Breeder, Akane
Title: Re: [Game] Create the Card above!
Post by: [ER] Patrickzzz on October 10, 2014, 10:14:32 PM
Master Dog Breeder, Akane
Royal Paladin / Human / United Sanctuary / 11000 Power / 0 Defence / Grade 3
ACT(VC)LB4:[Counter Blast 1 & Soul Blast 1] Select one <<High Beast>> From your deck and call it to a empty rear-guard circle.
[Auto](VC): This unit gets power + 1000 for each one of your rear-guards, and if you have 3 or more <<High Beast>> Rear-guards this unit gets critical +1.

Next Card: Master Dog Breeder, Seiran.
Title: Re: [Game] Create the Card above!
Post by: Ibuki Kouji on October 11, 2014, 12:29:16 AM
Master Dog Breeder, Seiran.
Royal Paladin / Grade 3 / High Beast / 11000
[ACT](VC): When this unit is placed on (VC), search your deck for a legion unit and ride it and perform legion as always do and that unit get"[AUTO](VC):[Counter Blast 3] When this unit attacks hits a vanguard, retire all of your opponent's rear guard and you may draw a card for each retired cards.

Next Card: Great Beast Deisty, Strongest Buster.
Title: Re: [Game] Create the Card above!
Post by: [NTA]-Lovelyn- on October 11, 2014, 11:52:30 AM
Great Beast Deisty, Strongest Buster
Nova Grappler / Grade 3 / Battleroid / 11000
[ACT](VC)[Counter Blast 2]When This unit is placed on (VC) u may pay the cost.if u do choose 2 of ur "Beast Deity" And Those unit get [AUTO](RC) When ur Vanguard With "beast deity" attacks,Stand This unit and this unit get power +5000.
[AUTO](VC) LB4 [Counter Blast 1 & Choose 3 cards "beast Deity" And Discard Them]At the end of this unit attacked , If u Have 4 or more Rear-guards with " beast Deity" Stand this Unit

Next: Top Duo,Divas from the western coast <3
Title: Re: [Game] Create the Card above!
Post by: Magus TSS on October 16, 2014, 09:25:06 PM
Next: Top Duo,Divas from the western coast <3
Grade 2 Intercept
 8000 Power
Mermaid
Bermuda Triangle

Auto [R] [CB1 "Duo"] When this unit attacks hits and this unit in the front row Left Column and you have a vanguard with "Duo" in it's name you may pay the cost. Draw 1 card, Choose 1 of your other "Duo" units and return it to your hand.

Next: Maiden Of The Moonlight Flower, Primrose
Title: Re: [Game] Create the Card above!
Post by: Ibuki Kouji on October 17, 2014, 02:31:57 AM
Maiden Of The Moonlight Flower, Primrose
Clan: Neo Nectar
Nation: Zoo
Race: Dryad
Power: 11000
Grade / Skill: Grade 3 / Twin Drive!!

[ACT](VC): Legion 22000 "Maiden of Trailing Rose" (If your opponent's vanguard is grade 3 or greater, this unit may return four cards from your drop zone into your deck once, search your deck for the specified card, and Legion)

[AUTO](VC):[Counter Blast 2 & choose card named Maiden Of The Moonlight Flower, Primrose from your hand and put it to soul] During your turn when one of your card is placed from your deck to rear guard, and this unit is in "Legion" you may pay the cost if you do look the top 10 ten cards and search for a grade 3 among them and ride it as [Stand] and that units get [Power]+10000 and Critical +1, at the begininng of your end phase, choose a card from your soul and ride it as [Rest] and put all the grade 3s from your soul to bottom deck.

[ACT](VC):[Choose one of your rear-guards with "Musketeer" in its card name, and retire it] Look at five cards from the top of your deck, search for up to one card with "Musketeer" in its card name, call it to (RC), and shuffle your deck. This ability cannot be used for the rest of that turn.

Next Card: Super Ultimate Dimensional Robo, True Daikaiser
Title: Re: [Game] Create the Card above!
Post by: Agame on October 19, 2014, 12:52:06 PM
Super Ultimate Dimensional Robo, True Daikaiser
Clan: Dimensional Police
Nation: Star Gate
Race: Robot
Power: 11000
Grade / Skill: Grade 3/ Twin Drive!!

[AUTO](VC): [ Counter Blast 2 discard a card from your hand] At the end of the battle that this unit attacked a vanguard retire one of your opponents rear guards stand this unit and this unit gains triple drive!!

[Act](VC):[Chose a card with Daikaiser in its name from your hand and discard it] this unit gets: [Auto] when our vanguard's attack hits a vanguard draw a card.

Next card: Longing revenger Tolu
Title: Re: [Game] Create the Card above!
Post by: Doctor Who on October 19, 2014, 03:16:21 PM
Longing revenger Tolu
Clan: Shadow Paladin
Nation: United Sanctuary
Race: Human.
[Auto] (RC): When this unit boosts, if the attack hits a vanguard, search up to one grade one or les <Shadow Paladin> from your deck and call it to an open rearguard circle as [Stand.]
Next card: Witch of Hope, Elpis.
Title: Re: [Game] Create the Card above!
Post by: Ibuki Kouji on October 19, 2014, 11:28:48 PM
Witch of Hope, Elpis
Shadow Paladin / Grade 0 / United Sanctuary / Elf / 3000 / 10000 / Critical Trigger
[AUTO](Hand): When one of your opponents grade 0 rear guard is placed to drop zone, choose this card and put it to bottom of your deck and your opponents will look the top 5 cards from your deck and among them you choose a grade 0 and call it to rear guard.

Next Card : Revenger, Dark Dictator the "Re-birth"
Title: Re: [Game] Create the Card above!
Post by: AloisTrancy on October 20, 2014, 02:22:22 PM
Revenger, Dark Dictator the "Re-Birth"
Normal Unit
Grade 3
Twin Drive!!
Critical 1
United Sanctuary
Shadow Paladin
Human
Power: 11000
Shield: 0
Skills: [ACT] (VC) Limit Break 4 (This ability is active if you have four or more damage) [Counter Blast (1), Soul Blast (2), choose one or more of your <<Shadow Paladin>> rearguards in the front row, and lock them]: If you have exactly two locked cards, this unit gets [Power]+10000/[Critical]+1 and "[AUTO] [Choose three of your rearguards and retire them]: At the end of a battle this unit attacked, you may pay the cost. If you do, draw 2 cards, choose one card from your hand named "Revenger, Dark Dictator the "Rebirth"", ride it as stand, and that unit loses "Twin Drive!!"" until end of turn.
[CONT] (VC): This unit cannot be boosted.
[CONT] (VC/RC): Lord

EDIT: Next card - "Black Corpse Dragon, Sanctuary Death Dragon "Reverse""
Title: Re: [Game] Create the Card above!
Post by: Ibuki Kouji on October 21, 2014, 07:06:05 AM
What is the next card? give the name <,<
Title: Re: [Game] Create the Card above!
Post by: AloisTrancy on October 21, 2014, 12:06:49 PM
Next card added. One of these days I'll remember to put it down without having to edit it into the reply.
Title: Re: [Game] Create the Card above!
Post by: Ibuki Kouji on October 21, 2014, 11:56:39 PM
"Black Corpse Dragon, Sanctuary Death Dragon "Reverse""

[AUTO] Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast 2]When this unit attack vanguard,you may pay the cost.If you paid,search for up to two «Royal Paladin» from your deck, call it to an open (RC) and those unit get [Power] +5000 until of the turn.
[CONT](VC): If a unit called "Sanctuary of Light, Planetal Dragon" is in the soul, this unit gains +2000 power.
[CONT]Lord (If there is a unit other than a Royal Paladin in your deck, this unit cannot attack)

Next Card : Shining Heart Jewel Knight, Ashlei Reborn
Title: Re: [Game] Create the Card above!
Post by: SandMan29331 on October 22, 2014, 12:20:17 AM
Shining Heart Jewel Knight, Ashlei Reborn

United Sanctuary / Royal Paladin  / Elf / Grade: 3 / Twin Drive / Power: 11000

[ACT] Limit Break 4 (This ability is active if you have four or more damage):[Counter-Blast 1] When you have four or more rear-guards with "Jewel Knight" in their name you can pay the cost. If you do, search your deck for up to one card with "Jewel Knight" in its card name, call it to (RC), and shuffle your deck. This ability cannot be used for the rest of that turn.

[CONT](VC):If you have a card named "Pure Heart Jewel Knight, Ashlei" in your soul, this unit gets [Power]+2000.

[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

Next Card: (A "Machining"-Megacolony Draw Trigger)
Title: Re: [Game] Create the Card above!
Post by: Ibuki Kouji on October 22, 2014, 12:32:36 AM
A "Machining"

[ACT](Hand): [Discard this card] choose one of your opponent's rear-guards, and that unit cannot [Stand] during your opponent's next stand phase.

Next Card: Flare Machining Hornet mark III






Title: Re: [Game] Create the Card above!
Post by: colonel830303 on October 22, 2014, 01:25:34 AM
Flare Machining Hornet mark III
Normal Unit
Grade 2
Intercept
Critical 1
Zoo
Insect
Power: 8000

Auto(R)[CB1 "Machining"] When this unit's attack hits a vanguard, if your vanguard is in legion, you may pay the cost, if you do, choose choose a rear-guard from your opponent's front row and a rear-guard from your opponent's back row, and those units cannot stand during your opponent's next stand phase.

Next Card: Cold-Blooded Star-Vader, Xenon
Title: Re: [Game] Create the Card above!
Post by: Ibuki Kouji on October 22, 2014, 01:30:38 AM
Cold-Blooded Star-Vader Xenon
Link Joker / Grade 2 / Star Gate / Cyber Dragon / 9000

[AUTO](RC): [Counter Blast 1] When your vanguard performs legion you may pay the cost if you do choose on of your opponents rear guard and lock it.

Next card : Demon Heart Dragon, Amon the Newest
Title: Re: [Game] Create the Card above!
Post by: Sujan [S] on October 22, 2014, 07:04:20 AM
Demon Heart Dragon, Amon the Newest

Dark Irregular/Demon/Dark zone/garde 3/ 11000

AUTO [V]: Limit Break 4 (This ability is active if you have four or more damage): When this unit attacks a Vanguard, this unit gets power +5000 until end of that battle.

CONT [V]: If you have a card named "Demon World Marquis, Amon" in your soul, this unit gets power +2000.

Next Card: Liberator king of all knights, Alfred

Title: Re: [Game] Create the Card above!
Post by: Ibuki Kouji on October 22, 2014, 07:09:09 AM
Liberator king of all knights, Alfred

Gold paladin/Human/United Sanctuary/garde 3/ 11000

ACT [V]: Legion 20000 "Blaster Blade Liberator" (If your opponent has a grade 3 or greater Vanguard, only once, this unit may return four cards from your drop zone to your deck, and search your deck for the specified card, and perform Legion.)

ACT [V]: During your turn, if this unit is in Legion,  This unit gets power +2000 for each other unit you have with "Liberator" in its card name.
 Then, if the number of Rear-guards you have is five or more, this unit gets critical +1.

CONT [V]:[Counter Blast 2 "LIberator"] Search your deck for up to one card with "Liberator" in its card name, call it to Rear-guard circle, and shuffle your deck.
 
CONT [V/R]: Lord.
You know one thing <,< you cannot create the card with your own mind (This is a game) in this game you should create the card what the previous user gaved the name btw i was the previous user and he card you should create was "Demon Heart Dragon, Amon the Newest" so now re edit it and create the card with the name i have given and after that you have to tell the name of the next card <,< (Understood?)
Title: Re: [Game] Create the Card above!
Post by: Magus TSS on October 22, 2014, 02:15:12 PM
Next Card: Liberator king of all knights, Alfred
Gold paladin
Human
United Sanctuary
Grade 3
11000 Power

ACT [V]: Legion 20000 "Blaster Blade Liberator" (If this unit has never performed legion and If your opponent has a grade 3 or greater Vanguard, only once, this unit may return four cards from your drop zone to your deck, and search your deck for the specified card, and perform Legion.)

AUTO: When this unit performs Legion. Unlock all your units in the (RC). This unit also permanently gets,
CONT: [V] If this unit is in legion, your cards cannot be locked by your opponent's cards. Additionally while this unit is in Legion, during your turn for every other Liberator unit you control in your (VC) or (RG) circles this unit gains power +3000.


ACT: [Counterblast 1] Search your deck for 1 unit and call it to a (RC). The unit called cannot activate any of it's [AUTO] or [ACT] abilities this turn. You can only use this ability up to twice a turn.

Next Card: Apprentice Magician, Laura
Title: Re: [Game] Create the Card above!
Post by: Doctor Who on October 23, 2014, 06:36:43 AM
Spoiler
Liberator king of all knights, Alfred (you should have some taste in names.)
Royal Paladin / Grade 3 / United Sanctuary / Human / 11000.
Legion 22000 "Liberator of the Round Table, Alfred."
ACT (VC])([Counterblast 2 "Liberators"and Soulblast 2 "Liberators"]. At the beginning of your Main Phase, you may pay the cost. If you do, look at a number of cards from the top of your deck equal to the number of the open rearguard circles, search up the same number of <<Gold Paladin>> units and call them to the rearguard circle.
Auto (VC): [Choose one unit with the same name as the unit on your (VC) and put it at the bottom of your deck.] When your opponent performs delete or lock, you may pay the cost. If you do, until the beginining of your opponent's next turn, your vanguard cannot be deleted and your rearguards cannot be locked.]
[CONT](VC): If this unit is in Legion, this unit and it's Mate cannot be boosted by your units.
Shoot, I was late. Anyway, you can read the skill if you want.
Apprentice Magician, Laura.
G Unit cannot be put in a main deck.)
Stride (By meeting the condition and cost, you may stride this card until end of turn.)
(Choose a copy of your "Heart" from your hand or Drop Zone and put it at the bottom of your deck.) Look at the top 4 cards from your deck, choose two and add them to your hand and put the others at the bottom of the deck in any order you want.
[CONT]:This card is also of all clans and nations.
Next card: Empress of the Jewel Knights, Salome.
Title: Re: [Game] Create the Card above!
Post by: Ibuki Kouji on October 23, 2014, 08:35:09 AM
Empress of the Jewel Knights, Salome.

Clan: Royal Paladin
Nation: United Sanctuary
Race: Human
Power: 11000
Grade / Skill: 3/Twin Drive

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast 2]When a card with Jewel Knight is called to the RG you may pay the cost, if you do this unit gets +5000 power +1 Crit until end of turn.

[ACT](VG/RG):[Counter Blast 1]You may pay the cost if you do you may look through your deck for a grade 2 or less card with Jewel Knight in its name and call it to the RG and then shuffle your deck.

[Auto](VG):If you have a card named Leading Jewel Knight, Salome in your soul this unit gets +2000power

[Auto](VG)Lord:If you do not have a unit of the same clan as this card this unit can not attack

Next Card: Leader of the Jewel Knights, Salome "Reverse"
Title: Re: [Game] Create the Card above!
Post by: UnknownKIRA on October 24, 2014, 10:39:37 AM
Leader of the Jewel Knight, Salome "Яeverse"
Grade 3/ 11,000 power/ Elf/ Royal Paladin

Legion 22000 "Broken Heart Jewel Knight, Ashlei "Яeverse"" (If your opponent's vanguard is grade 3 or greater, this unit may return four cards from your drop zone into your deck once, search your deck for the specified card, and Legion)

AUTO [V]: [Choose one of your rear-guards, and lock it] When you place a unit on a vanguard circle, if this unit is in Legion, you may pay the cost. If you do, this unit gets power +10000/Critical +1 until end of turn.

ACT [V]: [Counter Blast (1) - Jewel Knight] Search your deck for up to one grade 1 or lower Jewel Knight, and call it to a rear-guard circle.

Next card: Rolling Green Pepper
Title: Re: [Game] Create the Card above!
Post by: Magus TSS on October 24, 2014, 10:55:17 AM
Next card: Rolling Green Pepper
Grade 1
6000
Boost
Neo Nector
Dryad
Auto: [Counterblast 2] When this unit is placed to the (RC) from the deck if you have a <<Neo Nector>> vanguard with <<Dryad>> in it's race. Choose up to 1 of your opponent's units in the same column as this card and retire it. Search your deck for up to 1 grade 2 or less <<Neo Nector>> unit with <<Dryad>> in it's race, not named "Rolling Green Pepper" and call it to the rear guard circle at rest.

Next card: Quatrefoil Magus
Title: Re: [Game] Create the Card above!
Post by: Ibuki Kouji on October 24, 2014, 11:38:54 PM
Quatrefoil Magus
Clan: Oracle Think Tank
Nation: United Sanctuary
Race: Human
Power: 11000
Grade / Skill: Grade 3 / Twin Drive!!

[ACT](VC): [Counter Blast (2) & Choose one or more cards in your hand, and put them on top of your deck] Shuffle your deck, then draw cards equal to the number of cards put into your deck this way.
[AUTO](VC): Whenever a card is put into your hand, this unit gets [Power]+2000 until end of turn.

Next Card: Soft Heart Jewel Knight, Ashlei "Re-Birth"
Title: Re: [Game] Create the Card above!
Post by: Akari on October 26, 2014, 07:30:36 AM
"Soft Heart Jewel Knight, Ashlei Re-Birth"
Clan: Royal Paladin
Nation: United Sanctuary
Race: Elf
Power: 11000
Grade/Skill: 3/Twin Drive
[AUTO][VC]: At the end of your main phase, if the number of rearguards you have are 4 or less, you may discard a card from your hand and call a "Jewel Knight" from your deck.
[ACT][VC][Counterblast 2]: For every Jewel Knight you have on the field, this unit gains 2000 power. If you have 5 or more, this unit additionally gains a critical.


Next Card: Fallen Maiden of Reaping, Niflhiem
Title: Re: [Game] Create the Card above!
Post by: nioniosbbbb on October 26, 2014, 10:31:46 AM
Fallen Maiden of Reaping, Niflhiem
Clan: Grandblue
Nation:  Magallanica
Race: Elf
Power: 11000
Grade/Skill: 3/Twin Drive
[AUTO][VC][Counterblast 2]:At the end of your attack, you may pay the cost, if you do retire two of your "Fallen maiden" rear-guards and call up to two "Fallen Maiden" units from your drop zone.
Title: Re: [Game] Create the Card above!
Post by: Doctor Who on October 28, 2014, 10:05:37 AM
Fallen Maiden of Reaping, Niflhiem
Clan: Grandblue
Nation:  Magallanica
Race: Elf
Power: 11000
Grade/Skill: 3/Twin Drive
[AUTO][VC][Counterblast 2]:At the end of your attack, you may pay the cost, if you do retire two of your "Fallen maiden" rear-guards and call up to two "Fallen Maiden" units from your drop zone.
What is the next card?
Title: Re: [Game] Create the Card above!
Post by: Agame on October 28, 2014, 07:40:57 PM
Ill make it up
Glory seeker Klein
Title: Re: [Game] Create the Card above!
Post by: Akuma Sentoki on October 29, 2014, 05:39:58 AM
Glory seeker Klein

well since everybody's doin' it i'll give it a try

Name  : Glory Seeker Klein
Clan    : Royal Paladin
Nation : United Sanctuary
Race    : Human
Power : 9000

Grade/Skill : Grade 2 / Intercept

ACT [R]: [Counter Blast 2 & Soul Blast 1] Search your deck for a "Seeker" and call it to an open rear guard circle,then the called unit gets power + 3000

Next Card : GRANBLUES!! Undead Rose Princess, Rosaline
Title: Re: [Game] Create the Card above!
Post by: AloisTrancy on October 29, 2014, 09:37:58 AM
Undead Rose Princess, Rosaline
Normal Unit
Grade 2
Intercept
Critical 1
Magallanica
Granblue
Vampire
Power: 9000
Shield: 5000
Skills: [AUTO] [Choose one of your rearguards, and retire it]: When this unit is placed on (RC) from your drop zone, you may pay the cost. If you do, choose one card from your drop zone and call it to (RC) in the same column as this unit.
Title: Re: [Game] Create the Card above!
Post by: Magus TSS on October 29, 2014, 08:55:23 PM
Undead Rose Princess, Rosaline
Normal Unit
Grade 2
Intercept
Critical 1
Magallanica
Granblue
Vampire
Power: 9000
Shield: 5000
Skills: [AUTO] [Choose one of your rearguards, and retire it]: When this unit is placed on (RC) from your drop zone, you may pay the cost. If you do, choose one card from your drop zone and call it to (RC) in the same column as this unit, and shuffle your deck.
What is the next card?
Title: Re: [Game] Create the Card above!
Post by: AloisTrancy on October 29, 2014, 10:12:17 PM
Okay, so the next card is going to be

Black Blood Deletor, Vokyzer
Title: Re: [Game] Create the Card above!
Post by: Hagoromo Kitsune on October 30, 2014, 10:22:11 AM
Okay, so the next card is going to be

Black Blood Deletor, Vokyzer
Okay so what grade?
Title: Re: [Game] Create the Card above!
Post by: Agame on October 30, 2014, 12:19:39 PM
Grade doesn't matter. U can Just make the card
Title: Re: [Game] Create the Card above!
Post by: Cphonic on October 30, 2014, 05:30:20 PM
Name: Black Blood Deletor, Vokyzer
Grade: 3  Twin Drive!!
Critical: 1
Nation: Star Gate
Clan: Link Joker
Race: Alien
Power: 10000
Shield: N/A
 
ACT: [V] Legion 20000 "Black Blood Deletor, Vokyzer Ace" (If your opponent's vanguard is grade 3 or greater, this unit may return four cards from your drop zone into your deck once, search your deck for the specified card, and Legion).

ACT: [V] [Counterblast 2] When this unit preforms Legion, you may choose one of your opponents (VG) and Delete it. You may also attack twice with this unit, and on the first attack from this unit, your opponent cannot guard with grade 1 or higher units. (The deleted unit is turned face down, its power is 0 and loses its text. It turns face up at the end of the owner's turn.)

CONT: [V] Lord (If you have a unit without a same clan as this unit, this unit cannot attack) 



NEXT CARD: Master of Despair, Kariya
Title: Re: [Game] Create the Card above!
Post by: UnknownKIRA on October 31, 2014, 08:25:38 AM
Master of Despair, Kariya
Grade 4 Triple Drive!!
Dark Irregulars
Elf
15000+

(G Unit cannot be put in a main deck.)

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).

AUTO [V]: [Counter Blast (1)] When this unit attacks a vanguard, if you have 6 or more cards in your soul, you may pay the cost. If you do, soul charge (2), and until end of turn, all of your unit in the front row gets "CONT [V/R]: This unit gets power +1000 for each card in your soul.". After that, if the number of cards in your soul is 12 or more, this unit gets critical +1 until end of turn.

Next card: Mega Pile, Crimson Drill
Title: Re: [Game] Create the Card above!
Post by: Magus TSS on November 09, 2014, 09:29:42 AM
Next card: Mega Pile, Crimson Drill
Grade 2
Intercept
Nova Grappler
Workeroid
9000 Power
5000 Shield

[Auto] [R] [Counterblast 2] When your vanguard performs legion and your vanguard is named "Omega Pile, Holy Drill" you may pay the cost. Choose one of your opponent's rear guards with power less then this unit Power and retire it. This unit also gets:
[Auto][R][Soulblast 1] When your vanguard attack hits a vanguard you may pay the cost Stand all units in the [R] in the same column as this unit. You can only use this ability once a turn even if the cost is not payed. You can only use this ability of "Mega Pile, Crimson Drill" once a turn.

Next Card: Omega Pile, Holy Drill
Title: Re: [Game] Create the Card above!
Post by: UnknownKIRA on November 09, 2014, 10:13:39 AM
Omega Pile, Holy Drill
Grade 3/ 11000
Nova Grappler/ Battleroid

ACT [V]: Legion 20000 "Mega Pile, Crimson Drill" (If your opponent's vanguard is grade 3 or greater, this unit may return four cards from your drop zone into your deck once, search your deck for the specified card, and Legion).

AUTO [V]: [Counter Blast (1) & Choose a card from your hand, and discard it] At the end of one of your battles, if one of your rear-guards that shares the same name as a unit in your vanguard circle [STANDS] during the battle, and this unit is Legion, you may pay the cost. If you do, [STAND] this unit and all other units in the same column as this unit. This ability cannot be used for the rest of that turn.

AUTO [V]: When this unit's attack hits, choose one card in your damage zone, and turn it face up.

Next card: Mini Pile, Quickdrill
Title: Re: [Game] Create the Card above!
Post by: Magus TSS on November 09, 2014, 10:28:37 AM
Next card: Mini Pile, Quickdrill
Grade 1
Boost
6000 Power
Nova Grappler
Workeroid

[Auto] [R] At the end of the battle this unit boost a unit named "Omega Pile, Holy Drill" in the [V] and the attack does not hit Choose up to as many unit's facedown in your damage zone as their are unit's with "Drill" in it's card name on the [V] Or [Heart] and unflip them.

Hmm I like where this is going so...
Next Card: Broken Pile, Rusted Drill
Title: Re: [Game] Create the Card above!
Post by: UnknownKIRA on November 09, 2014, 10:41:16 AM
Broken Pile, Rusted Drill
Grade 0/ 3000 power
Nova Grappler/ Workeroid
Stand Trigger

ACT [Hand]: [Reveal this card from your hand to your opponent] If you have a vanguard with "Drill" in its card name, put this card at the bottom of your deck, choose one of your vanguards, and that vanguard gets "AUTO [V]: When this unit's attack does not hit, choose one of your rear-guards, and [STAND] it." until end of turn.

Next card: Sleeping Sloth
Title: Re: [Game] Create the Card above!
Post by: Magus TSS on November 09, 2014, 10:52:08 AM
Next card: Sleeping Sloth

Well it was fun while it lasted.

Great Nature
Grade 1 (No Boost Icon)
High Beast
Power 3000

[Cont] [R] This unit cannot be retired or locked by card effects.
[Auto] [R] When your unit in the same column as this unit attacks. That unit gains power = to this unit power till the end of the turn.

Next Card: Prism Magus
Title: Re: [Game] Create the Card above!
Post by: Tsurugi kyousuki on November 09, 2014, 12:14:58 PM
Prism Magus
Oracle Think Tanker
Grade1
Power 6000

[CB1] When this unit is placed on rear guard you may pay the cost , if you do , you may check the top two cards,return them to top in any order.

Next card: Burning Eradicator , Dragonic Descandant -THE ULTIMATE- ( suck when it comes to names)
Title: Re: [Game] Create the Card above!
Post by: JackJunk on November 09, 2014, 12:31:13 PM
 Burning Eradicator , Dragonic Descandant The Ultimate
Grade 3/ 11000
Narukami/ Thunder Dragon

ACT [V]: Legion 22000 "Eradicator, Dragonic Descendant" (If your opponent's vanguard is grade 3 or greater, this unit may return four cards from your drop zone into your deck once, search your deck for the specified card, and Legion).

ACT [V]: [Counter Blast (2)] When this unit in Legion, you may pay the cost. If you do, until end of the turn, it gets Power+4000 and when this unit attacks a vanguard, your opponent cannot call grade 1 or greater on Guardian Circle. This ability cannot be used for the rest of that turn.

Next Card, "Liberator, Transcendence Dragon"
Title: Re: [Game] Create the Card above!
Post by: Magus TSS on November 09, 2014, 12:57:02 PM
Next Card, "Liberator, Transcendence Dragon"

Grade 4
3x Drive
15000+
Cosmo Dragon
Gold Paladin

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).

Auto [V] When this unit attacks a vanguard if you have 5 or more Liberators in your (V) or (R) this unit gains crit +1 and your opponent cannot call grade 1 or higher units to the guardian circle.

Next Card: Santuary of Light, Marron
Title: Re: [Game] Create the Card above!
Post by: Agame on November 09, 2014, 01:32:39 PM
Sanctuary Of light Marron.

Grade 1
1x drive
7000
Giant
Royal paladin

Auto: ( CB1 ) when a unit is placed on the vng circle if it has sanctuary of light in its name search  your deck  for a sanctuary of light card and call it to a rg circle
Title: Re: [Game] Create the Card above!
Post by: Agame on November 09, 2014, 01:34:37 PM
Next card: Mecha brawler- Z
Title: Re: [Game] Create the Card above!
Post by: Ren «Я» on November 09, 2014, 02:53:42 PM
Sanctuary Of light Marron.

Grade 1
1x drive
7000
Giant
Royal paladin

Auto: ( CB1 ) when a unit is placed on the vng circle if it has sanctuary of light in its name search  your deck  for a sanctuary of light card and call it to a rg circle

Sooo, basically you have to get glocked or intentionally skip ride phase, to ride it for g1 ride in order to cb 1 for it ? xD
Title: Re: [Game] Create the Card above!
Post by: AloisTrancy on November 09, 2014, 02:59:48 PM
Mecha Brawler - Z
Normal Unit
Grade 3
Twin Drive!!
Critical 1
Space Gate
Nova Grappler
Battleroid
Power: 11000
Shield: 0
Skills: [AUTO] (VC) Rebellion "Narukami" (This ability is only active if you have 2 or more Rearguards from the listed clan) [Counter Blast (2), Soul Blast (2), Choose 1 «Narukami» or «Nova Grappler» from your hand and discard it]: When this unit attacks a Vanguard, you may pay the cost. If you do, choose 2 of your rearguards in the front row, [Stand] them, and those units get "AUTO: When your unit's attack hits, this card gets [Power]+3000" and "CONT: This unit battles with all your opponent's cards in the same column as this unit." until end of turn.
[CONT] (VC): This unit is also treated as «Narukami».
[CONT] (VC): If you have 2 or more «Narukami» units in your soul, this unit gets [Power]+2000

Next card: King of All Creation, Alfred Unveiled
Title: Re: [Game] Create the Card above!
Post by: AloisTrancy on November 09, 2014, 03:01:42 PM
Sanctuary Of light Marron.

Grade 1
1x drive
7000
Giant
Royal paladin

Auto: ( CB1 ) when a unit is placed on the vng circle if it has sanctuary of light in its name search  your deck  for a sanctuary of light card and call it to a rg circle

Sooo, basically you have to get glocked or intentionally skip ride phase, to ride it for g1 ride in order to cb 1 for it ? xD

Actually, it says when any unit is placed on the Vanguard Circle, meaning that can be on VG or RG circle to activate it.
In other words, you ride little storm, then call this, and when you ride determinator or planetal, you get another rg for cb1
Title: Re: [Game] Create the Card above!
Post by: Ren «Я» on November 09, 2014, 03:17:54 PM
Sanctuary Of light Marron.

Grade 1
1x drive
7000
Giant
Royal paladin

Auto: ( CB1 ) when a unit is placed on the vng circle if it has sanctuary of light in its name search  your deck  for a sanctuary of light card and call it to a rg circle

Sooo, basically you have to get glocked or intentionally skip ride phase, to ride it for g1 ride in order to cb 1 for it ? xD

Actually, it says when any unit is placed on the Vanguard Circle, meaning that can be on VG or RG circle to activate it.
In other words, you ride little storm, then call this, and when you ride determinator or planetal, you get another rg for cb1

ahh, my bad I didn't see the "when any unit"
Title: Re: [Game] Create the Card above!
Post by: Tsurugi kyousuki on November 11, 2014, 10:28:48 AM
 King of All Creation, Alfred Unveiled
11000/Royal Paladin /G3

[AUTO]LB4:[CB1&sb2&Discard two one card]At the end that this unit attacked a Vanguard , you may pay the cost , if you do , you may call up to two Royal paladin units from your deck , and these units gets +5k.

[AUTO]When you ride this unit , you may search for one unit named -Blaster Blade- and add it to your hand.

[AUTO]When a unit named Blaster Blade is placed on rear guard , you may choose up to one unit , and it gets +5k.

Next card: Perdition ,Blazing Flare Dragon
Title: Re: [Game] Create the Card above!
Post by: Agame on November 14, 2014, 02:40:00 PM
Perdition ,Blazing Flare Dragon
G3
11000
Kagero

Legion 20000 with perdition Blazing Dragokid
Act: CB1 when this unit attacks a vanguard if this unit is in legion retire all your opponents front row units
Act: SB2 retire one of your opponents backrow units.

perdition Blazing Dragokid
kagero
G2
9000

Auto CB1 when a unit is retired on the same column of this unit this card gains 10000 power
Title: Re: [Game] Create the Card above!
Post by: Ren «Я» on November 14, 2014, 02:51:10 PM
Perdition ,Blazing Flare Dragon
G3
11000
Kagero

Legion 20000 with perdition Blazing Dragokid
Act: CB1 when this unit attacks a vanguard if this unit is in legion retire all your opponents front row units
Act: SB2 retire one of your opponents backrow units.

perdition Blazing Dragokid
kagero
G2
9000

Auto CB1 when a unit is retired on the same column of this unit this card gains 10000 power

Isn't that a little broken to basically nuke 4 rgs xD
Title: Re: [Game] Create the Card above!
Post by: Magus TSS on November 18, 2014, 12:36:04 AM
Perdition ,Blazing Flare Dragon
G3
11000
Kagero

Legion 20000 with perdition Blazing Dragokid
Act: CB1 when this unit attacks a vanguard if this unit is in legion retire all your opponents front row units
Act: SB2 retire one of your opponents backrow units.

perdition Blazing Dragokid
kagero
G2
9000

Auto CB1 when a unit is retired on the same column of this unit this card gains 10000 power

Isn't that a little broken to basically nuke 4 rgs xD
He can't even use the first effect because he put the wrong text. ACT and when this unit attacks is impossible to do during the main phase.

EDIT: Since there has been no signs of a answer for the next card...

Next Card: Guardian of the Holy Blade, Roland
Title: Re: [Game] Create the Card above!
Post by: Cherry on November 18, 2014, 05:29:45 AM
Guardian of the Holy Blade, Roland
Grade 3/11000 POW/No Shield/Critical 1
Royal Paladin/Human

"Look upon our foe and see even they stand in unity. We must hold our heads up pridefully, as we do it better."

[AUTO](VC) Generation Break 2 (This ability is active if you have two or more face up G Units on your (VC) and/or G Zone):[Counterblast (1) & discard 1 card] When this unit is attacked by an opponent's Vanguard, you may pay the cost. If you do, all units in your opponent's front row get [Power]-1000 for each <<Royal Paladin>> rearguard you have until end of turn. If your opponent's G Unit is Stride, that unit gets [Power]-2000 for each <<Royal Paladin> rearguard you have instead. This ability cannot be used for the rest of that turn.
[AUTO](Hand)[Soulblast (1)]: When you would pay the cost of Stride using this card while you have 4 or more <<Royal Paladin>> units, you may pay the cost. If you do, draw 1 card and return this card to the bottom of the deck.

Next card: Gallant Hammer Eradicator, Thor
Title: Re: [Game] Create the Card above!
Post by: AloisTrancy on November 18, 2014, 01:30:49 PM
Gallant Hammer Eradicator, Thor
Normal Unit
Grade 3
Twin Drive!!
Critical 1
Dragon Empire
Narukami
NORSE GOD Human
Power: 11000
Shield: 0
Skills: [ACT](VC) Generation Break 3 (This ability is active if you have three or more G Units face up on your (VC) and/or G Zone): [Counter Blast (2), choose 2 cards from your hand and put them into your soul] This unit gets [Power]+4000, "[CONT](VC):This unit battles every unit in your opponent's front row in one attack." and "[AUTO](VC): [Counter Blast (1)] When your opponent's Rearguard is placed in the drop zone, your opponent may pay the cost. If they do not, choose one of your opponent's rearguards in the back row and retire it." until end of turn.
[AUTO](Hand): [Soul Blast (3)] When you would pay the cost of Stride, you may reveal this card. If you do, choose one of your opponent's Rearguards, retire it, and draw a card.

Next card: Divine King of Asgard, Odin the All Father
Title: Re: [Game] Create the Card above!
Post by: Cherry on November 19, 2014, 03:17:31 AM
Divine King of Asgard, Odin the All Father
Grade 4/15000+ POW/No Shield/Critical 1/G Unit
Cray Elemental/Noble Deity

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).
[ACT](VC):[Counter Blast (2) & Choose a face down card named "Divine King of Asgard, Odin the All Father" from your G Zone, and turn it face up] If the number of face up cards in your G Zone is two or more, choose one of your opponents and that player reveals all cards in their hand and you check the top 3 cards of their deck (you do not reveal them to your opponent and they are returned in the same order). If there is a unit with "Sentinel" skill in their hand, target that one card. If you do, discard it. This unit gets Drive Check -1 if a card was discarded by this skill. This ability cannot be used for the rest of that turn.
[CONT]:This card is from all clans and nations.

Next card: Revenger, Disaster Doranbau
Title: Re: [Game] Create the Card above!
Post by: [ER] Patrickzzz on November 19, 2014, 05:19:08 PM
Revenger, Disaster Doranbau:
Grade 1/6000 Power/ Boost/ Shadow Paladin
Generation Break(1): When this unit boosts any unit with "Blaster Dark" in it's name the boosted unit gets power +4000 until the end of the turn.

Next card: The Super Amazing Card.
Title: Re: [Game] Create the Card above!
Post by: Ren «Я» on November 19, 2014, 05:44:39 PM
Revenger, Disaster Doranbau:
Grade 1/6000 Power/ Boost/ Shadow Paladin
Generation Break(1): When this unit boosts any unit with "Blaster Dark" in it's name the boosted unit gets power +4000 until the end of the turn.

Next card: The Super Amazing Card.

If only Bushiroad made something like this xD
Title: Re: [Game] Create the Card above!
Post by: Tipy67 on November 19, 2014, 08:04:07 PM
They did but it wasn't generation break
Title: Re: [Game] Create the Card above!
Post by: Ren «Я» on November 19, 2014, 09:10:08 PM
They did but it wasn't generation break

Thats why I said if they did for it xD
Title: Re: [Game] Create the Card above!
Post by: Magus TSS on November 19, 2014, 10:14:35 PM
Next card: The Super Amazing Card.
Grade 6
Noble
Cray Elemental
Power ∞
Shield ∞

CONT: This card truely amazing card can be used if you watch the Price is Minivan! (Disclaimer: Will not be given away or playable even if you do)
CONT: (V) You automatically win the game.

Next Card: Guardian of the Lunar Locket, Harvest Moon
Title: Re: [Game] Create the Card above!
Post by: Cphonic on November 21, 2014, 08:40:38 PM
Name: Guardian of the Lunar Locket, Harvest Moon
Grade: 3
Power: 11000
Shield: N/A ofc
Crit: 1
Clan: Oracle Think Tank
Race: Witch

Skill(s):

ACT [V]: [Counterblast 1] If Godhawk Ichibyoshi, Goddess of the Crescent Moon Tsukuyomi, Goddess of the Half Moon Tsukuyomi, and Goddess of the Full Moon Tsukuyomi, are in the soul, this unit gets: [AUTO]: [Soulblast all cards in soul] Draw a card for each card soulblasted this way.

ACT [V]: [Counterblast 3 and Discard 2] Return all cards with the name of "Tsukuyomi" from your drop zone into the soul.

CONT [V]: While there are 1 or more cards in your soul with the name of "Tsukuyomi", this card is treated as a "Tsukuyomi" unit.

CONT [V]: While there is a card named "Goddess of the Full Moon Tsukuyomi" in your soul, this unit gets +2000 power.


Next Card:

**This one is for you Kira**

No Soul Witch Coco, Reverse
Title: Re: [Game] Create the Card above!
Post by: [ER] Patrickzzz on November 21, 2014, 08:43:08 PM
CoCo reverse has already been made tho lol
Title: Re: [Game] Create the Card above!
Post by: Hagoromo Kitsune on November 21, 2014, 09:35:10 PM
why not next card would be "Death Army King" and Death Army Queen"?
Title: Re: [Game] Create the Card above!
Post by: AloisTrancy on November 21, 2014, 09:50:10 PM
1) A lot of cards in this thread have been repeats of older suggestions.
2) Don't complain about the next card, if you don't want to make the card, let someone else do it.
Title: Re: [Game] Create the Card above!
Post by: [ER] Patrickzzz on November 21, 2014, 10:28:42 PM
I didn't do it but i'm not keeping anyone from doing it :V
Title: Re: [Game] Create the Card above!
Post by: UnknownKIRA on November 23, 2014, 02:33:22 PM
No Soul Witch CoCo, Reverse
11000/ Grade 3
Oracle Think Tank/ Human

ACT [V] Limit Break 4: [Counter Blast (1) & Choose one of your rear-guards, and lock it] If you do not have any cards in your soul,  draw two cards, and until end of turn, this unit gets "CONT [V]: When this unit's attack hits, draw a card.". This ability cannot be used for the rest of that turn.

AUTO [V]: [Choose a grade 3 with "CoCo" in its card name from your hand, and discard it] When this unit attacks a vanguard, and you do not have any cards in your soul, you may pay the cost. If you do, this unit gets power +5000/critical +1 until end of the battle.

PS: Thank TSS for sending me a notice about the post! (Yes, this is a very simple card)

Next card: Cheer Girl, Ellison
Title: Re: [Game] Create the Card above!
Post by: Magus TSS on November 23, 2014, 04:16:43 PM
Next card: Cheer Girl, Ellison

Grade 1
Power 7000
Shield 5000
Succubus
Spike Brothers

Auto (R): Generation Break 1 [Counterblast 1] At the end of a battle this unit boost a g2 or higher <<Spike Brother>> unit in the (R) you may pay the cost. Move the boosted unit into the soul. If you did, Search your deck and choose up to 1 <<Spike Brother>> and call it to a open (R). You can only use this ability once a turn.

Next card: Violet Beast Tamer
Title: Re: [Game] Create the Card above!
Post by: Cherry on November 23, 2014, 05:56:03 PM
Violet Beast Tamer
Grade 1/6000 POW/5000 Shield/Critical 1
Pale Moon/Human

"Just because I'm little doesn't mean I'm not as smart as my Senpai!"

[AUTO](RC) Generation Break 1 (This ability is active if you have two or more face up G Units on your (VC) and/or G Zone):[Counterblast (1) - "Beast Tamer] When this unit appears in (RC) while you have a unit with "Beast Tamer" in (VC), you may pay the cost. If you do, search your deck for 1 Grade 2 or less unit with "Beast Tamer" in its name, and put it in your soul. You may not call that unit from soul this turn. The skill of "Violet Beast Tamer" can only be used once per turn.

Next card: Brawler, Submachine-Gun Burst Dragon
Title: Re: [Game] Create the Card above!
Post by: AloisTrancy on November 23, 2014, 07:57:13 PM
Brawler, Submachine-Gun Burst Dragon
Normal Unit
Grade 3
Twin Drive!!
Critical 1
Dragon Empire
Narukami
Thunder Dragon
Power: 11000
Shield: 0
Skills: [AUTO](VC) Rebellion "Gear Chronicle"(This ability is only active if you have 2 or more Rearguards from the listed clan): [Counter Blast (2), Soul Blast (2), Choose 2 cards from your hand and discard them] When this unit attacks, you may pay the cost. If you do, retire all players' rearguards in the front row, this unit gets [Power]+5000/[Critical]+1 and your opponent cannot call Grade 0 or less units to (GC) until the end of this battle.
[ACT](VC): [Counter Blast (1) - «Gear Chronicle»] Choose one of your opponent's Rearguards, and place it on the bottom of their deck. This ability cannot be used for the rest of this turn.
[CONT] (VC/RC): This unit is also treated as «Gear Chronicle».

next card: Conquerer of Cancellation, Zim the Invader
Title: Re: [Game] Create the Card above!
Post by: Magus TSS on November 30, 2014, 08:11:44 PM
next card: Conquerer of Cancellation, Zim the Invader
Grade 3 (Twin Drive)
Etrangler
Alien
Power 11000

Auto [V]: [Counterblast 3, Soulblast 3] If this unit attack hits a vanguard you may pay the cost. Draw 1 card, Chose one fighter and that fighter skips their next Draw Phase.
Cont [V]: During your turn if all the units on your (R) are the same clan as this unit and if there are 3 or more (R) this unit gains +10000 power.
Cont [V]: Lord

Next card: Battle Sister Truffle
Title: Re: [Game] Create the Card above!
Post by: Touma Callum on November 30, 2014, 11:22:53 PM
Battle Sister Truffle
Grade 2/ Oracle Think Tank/9K/Elf
[AUTO](RC) Generation Break 1 (This ability is active if you have one or more face up G Units on your (VC) and/or G Zone):[Counter Blast (1)] When this unit attacks hits vanguard, if this unit is boosted, you may pay the cost. If you do, draw 1 card, and choose one of your other units, and that unit gets [Power]+3000 until end of turn.

Next Card: True Revenger Dimesnional Robo, Phantom Blaster Great Daikaiser Abyss.

Yes, I've got mad lol.
Title: Re: [Game] Create the Card above!
Post by: Aeon Jellal on November 30, 2014, 11:58:53 PM
True Revenger Dimesnional Robo, Phantom Blaster Great Daikaiser Abyss
Grade 4/Dimension Police/Dragonroid/14000+
Stride
ACT (VG) Rebellion "Shadow Paladin" (This ability is only active if you have 2 or more Rearguards from the listed clan): [Counterblast 3, Soulblast 1, flip a facedown card with "True Revenger Dimesnional Robo, Phantom Blaster Great Daikaiser Abyss" in its name in your g zone faceup] Retire up to 2 grade 2 or less rearguards, and if your opponent has less rearguards than you, this unit gets "[AUTO](VC):[Retire any number of"Shadow Paladin" and "Dimension Police" Rearguards] When this unit attacks a vanguard, until end of that battle, this unit gets [Power] +3000 per retired unit and your opponent cannot call grade 1 or greater units to (GC) from his or her hand." This ability cant be used for the rest of the turn.

Next Card: New Moon Goddess, Eternal Tsukuyomi
Title: Re: [Game] Create the Card above!
Post by: Magus TSS on December 01, 2014, 12:30:50 AM
Next Card: New Moon Goddess, Eternal Tsukuyomi
Oh boy here we go forgive me for this.
Grade 4
Power 13000
Twin Drive
Oracle Think Tank
Goddess / Noble

Act: [V] Legion 24000 [Goddess of the Sun Amaterasu]
Auto: [V, Heart] Limit Break 5: At the end of your Stride Phase if this unit is in Legion or if the heart has 2 units in it. If you have 6 or more cards in your soul and your drop zone has 25 or more <<Oracle Think Tank>> cards. You automatically win the game.
Auto: [V] [Reveal a unit with the same name as a unit in your vanguard circle from your hand] At the start of the Stride Step you may pay the cost. Choose 1 G-Unit in your G-zone all units on the vanguard circle become the heart and Stride the selected G-Unit. You cannot stride any other cards this turn you activate this ability.
Auto: [V] When Your G-Unit Strides on top of this card. You may choose up to 1 non Sentinel unit in your drop zone and add it to your hand.
CONT: [V] You can only Stride units who Original Clan is <<Oracle Think Tank>>.
CONT: [V/R] Lord

Next Card: Wall Celestial, Gadreel
Title: Re: [Game] Create the Card above!
Post by: Sirvat on December 01, 2014, 12:50:46 AM
Wall Celestial , Gadreel
Grade 2
Genesis/Noble/ United Sanctuary
Power: 9000

AUTO When this unit is placed on the GC and you have more then 6 cards in soul, this unit gains +10000 shield.

Next Card: Cursed Witch of Life, Decay


 

Title: Re: [Game] Create the Card above!
Post by: Aeon Jellal on December 03, 2014, 01:10:55 AM
Cursed Witch of Life, Decay
Shadow Paladin/Grade 3/Elf/11000 power

ACT (VG) Rebellion "Angel Feather" (This ability is only active if you have 2 or more Rearguards from the listed clan): [Counterblast 3 "Witch", Soulblast 2] If the number of "Shadow Paladin" and Angel Feather" Rearguards is 3 or more, you may pay the cost. If you do, your opponent checks the top 10 cards of their deck and calls grade 0 cards to occupied rearguard circles up to the number of rearguard circles you have occupied. If your opponent calls up to 2 or more grade 0 units, if they have 4 or less damage, they take one damage (damage check applies) and you heal one damage. This ability cannot be used for the rest of the turn.

Next Card: Extreme Rabbit
Title: Re: [Game] Create the Card above!
Post by: Sirvat on December 03, 2014, 07:10:35 AM
Extreme Rabbit
Royal Paladin
Grade 1
United Sanctuary
Royal Beast
Power 8000

ACT(RG): Rebellion ''Rabbit Revolution''( This ability is active if you have 2 or more Rearguards from the listed clan): {Counter Blast 1 and Soul Blast 1}If you have another Extreme Rabbit on the field you may pay the cost, all your Extreme Rabbit units get +3000 for every Extreme Rabbit unit on the field.

CONT: This is card can only be used in pure Royal paladin deck.

Next Card: Knight of Dragons, Blade
Title: Re: [Game] Create the Card above!
Post by: Cherry on December 03, 2014, 10:04:22 AM
I don't think you understand what the Rebellion mechanic is.

Knight of Dragons, Blade
Grade 2/8000 POW/5000 Shield/Critical 1
Royal Paladin/Noble

[CONT](RC): This card's <<Clan>> is treated as the same as your Vanguard's if it has a <<Dragon>> race.
[CONT](RC): During your turn, while you have 3 units of the same Race, this unit gets Power+[1000] for each of your units.

Next card: Demonic Heiress, Dudley Duchess
Title: Re: [Game] Create the Card above!
Post by: AloisTrancy on December 03, 2014, 11:59:53 AM
Demonic Heiress, Dudley Duchess
Normal Unit
Grade 3
Twin Drive!!
Critical 1
Dark Zone
Spike Brothers
Succubus
Power: 11000
Shield: 0
Skills: [AUTO](VC) Generation Break 2 (This ability is active if you have three or more G Units face up on your (VC) and/or G Zone): When this unit attacks an opponent's Vanguard, choose up to one card from your deck with "Dudley" in its card name, and call it to (RC). Then choose 2 of your Rearguards, those units get [Power]+2000 and "[AUTO](RC): At the end of a battle this unit attacked a Vanguard, Soul Charge (1), and place this card at the bottom of your Deck." until end of turn.
[AUTO](VC): [Counter Blast (1)]: During your turn, when your G-Unit Stride, you may pay the cost. If you do, choose your Vanguard, and that unit gets "[AUTO]: [Choose two cards from your hand and place them in your soul] At the end of a battle this unit attacked, you may pay the cost. If you do, choose up to two cards from your Deck with different Grades, and call them to (RC)." until end of turn.

Next Card: Miracle Runner, Queen of the Field
Title: Re: [Game] Create the Card above!
Post by: Sirvat on December 05, 2014, 03:48:36 PM
Miracle Runner, Queen of the Field
Grade 4
Dark Zone
Spike brothers
Succubus
Power: 14000+


[AUTO](VC) Generation Break 4 (This ability is active if you have four or more G Units face up on your (VC) and/or G Zone): When this unit attacks an opponent's Vanguard, you may pay the cost (CB 2 and Flip a facedown Miracle Runner, Queen of the Field face up),and choose up to 5 card from your deck thats a spike brother and call to (RC), and those unit get +6000 power. The units are shuffled back to the deck at the end of turn.

[AUTO](VC): [Soul Charge (2)]: During your turn, when you Stride this unit, you may pay the cost. If you do, you can call 1 rearguard from your deck.

Next Card: Aurora, Goddess of the Northern sky
Title: Re: [Game] Create the Card above!
Post by: Hurricaneria on December 10, 2014, 08:10:39 PM
Aurora, Goddess of the Northern sky
Grade 3
United Sanctuary
Genesis
Noble
Power: 11000

(RRR) If you see the lights amidst the evening sky, it's already too late.
(SP) "I can see all from the heavens above. I can strike down my opponents swiftly and then mask myself within the sky. Do you really think you have a chance?"

[ACT](VC) Generation Break 2 (This ability is active if you have two or more G Units face up on your (VC) and/or G Zone): [Counterblast (2), Soulblast (9), and choose a grade 3 card with "Goddess" in it's card name from your hand, and discard it]:  Your opponent reveals the top five cards of his or her deck. You may place any number of them on the top or bottom of your opponent's deck in any order, then, this unit gets "[AUTO](VC) At the end of the battle that this unit attacked a vanguard, choose up to four of your rear-guards, stand them, and draw two cards." This ability cannot be used for the rest of that turn.

[AUTO](VC): [Counterblast (1)]: During your turn, when your G unit Stride, you may pay the cost. If you do, choose four units from your drop zone, put them on the bottom of your deck, and Soul Charge (3).

Next Card: Little Rosie
Title: Re: [Game] Create the Card above!
Post by: Sirvat on December 10, 2014, 09:19:27 PM
Little Rose
Grade 1
Zoo
Neo Nectar
Dryad
Power: 7000

[ACT](RG): Generation Break 1 (This ability is active if you have 1 or more G Units face up on your (VC) and/or G Zone): You can counter blast 1, send this unit to the bottom of your deck, reveal 2 cards, and call a Neo Nectar unit to a RG circle.

Next Card: Queen Battle Sister, Cupcake
Title: Re: [Game] Create the Card above!
Post by: [ER] Patrickzzz on December 10, 2014, 09:31:14 PM
Queen Battle Sister Cupcake

G-unit/G4/15000/Oracle Think Tank

[Counter Blast 3 and choose one card named"Queen Battle Sister Cupcake" on your G-zone and turn it face-up] If the number of face-up cards in your G-zone is 2 or more draw cards up to the number of units with "Battle Sister" in their name on your soul.

Next card: Death Army Overlord
Title: Re: [Game] Create the Card above!
Post by: Cherry on December 11, 2014, 02:18:30 AM
Death Army Overlord
G Unit
Grade 4/15000+ POW/No Shield/Critical 1
Nova Grappler/Alien Deity

"GODS ARE WITHOUT EVOLUTION? WHAT AN IGNORANT CONCLUSION. I SHALL FEAST UPON YOUR INFINITE STUPIDITY."

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).
[ACT](VC):[Counterblast - (1) "Death Army" & Choose a face-down card named "Death Army Overlord" from your G-Zone, and turn it face-up] Rest all fighter's rearguards and this unit gets [Power]+2000 for each unit currently rested and [Critical]+1. Then, if five or more "Death Army" units are resting, and if the number of face-up cards in your G-Zone is three or more, this unit gets [Critical]+1 and "When this unit attacks a vanguard, until end of that battle, your opponent cannot call units with "Sentinel" from hand to (GC)."
[CONT](G Zone): You may only Stride this card by using a Grade 3 or higher "Death Army" unit as its Heart.

Next card: Corrosive Phantom Hivemind, Death Army Cosmo Queen
Title: Re: [Game] Create the Card above!
Post by: MaXtreme on December 13, 2014, 07:15:51 AM
Corrosive Phantom Hivemind, Death Army Cosmo Queen
Grade 3 - Nova Grappler - Battleroid - Star Gate

[ACT](VC) Generation Break 2 (This ability is active if you have two or more face up G Units on your (VC) and/or G Zone): Counter Blast (2) and discard 2 cards from your hand: After the battle this unit attacked a vanguard, if you have 5 or more units on the field you may pay the cost. If you do, [Stand] this unit and 2 of your rear-guards, and the unit that [Stand] due to this skill gain Power+5000 this turn.
[AUTO](VC):[Soul Blast (1)]During your turn, when your G Unit Stride, you may pay the cost. If you do, select one of your rear guards. It gains Power +5000 until the end of the turn.


Next card: Extreme Gambler, Jack
Title: Re: [Game] Create the Card above!
Post by: Hikaru on December 13, 2014, 07:42:08 AM
Extreme Gambler, Jack
Grade 2 - Nova Grappler - Battleroid - Star Gate - 9000

[AUTO](VC):[Counterblast (1)] When this unit attacks a vanguard, choose one of your grade 2 or less rear-guard and [Stand] it, and that unit get [Power]+5000 until end of turn
[AUTO](RC) Generation Break 1 (This ability is active if you have two or more face up G Units on your (VC) and/or G Zone): [Counterblast (2)]  When this unit attacks a vanguard, choose one of your grade 2 or greater rear-guard and [Stand] it, and that unit get [Power]+5000 until end of the turn.

Next card: Ultimate Extreme Battler, Kaboom

 
Title: Re: [Game] Create the Card above!
Post by: Kurai{ΔΣ} on December 13, 2014, 02:56:16 PM
Ultimate Extreme Battler, Kaboom
Grade 4 - Nova Grappler - Battleroid - Star Gate - 15000+

"All Extreme Units! Ready, Aim and Show Them KABOOM!"

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).
[AUTO](VC):[Counterblast (2), Discard 1 Nova Grappler, Choose a face down card named "Ultimate Extreme Battler, Kaboom" from your G-Zone and turn it face up] When this unit attacks you may pay the cost, choose two units, [Stand] them and those units gain" [AUTO](RC): When this unit attack hits, your opponent chooses one of their units and retires them" until the end of the turn.

Next Card: Demon World Marquis, Andras
Title: Re: [Game] Create the Card above!
Post by: [ER] Patrickzzz on December 13, 2014, 08:34:21 PM
Demon World Marquis, Andras.

G-Unit/Dark Irregular/G4/15000+

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).

ACT(VC)[Counter Blast 3, choose 3 cards named "Demon World Marquis, Andras" on your G-Zone and turn them face up]: When you Stride this unit you may pay the cost. If you pay it and have at least 4 face-up units in your G-Zone, send all fighters Rear-Guards to your Soul and this unit gets power +5000 for each. If the number of units sent to your soul by this skill is 8 or more, this unit gets Critical +1 and your opponent can't call units with "Sentinel" to the Guardian Circle in a battle where this unit attacks.

Next Card: Liberator of Dreams, Skygal.
Title: Re: [Game] Create the Card above!
Post by: Cherry on December 13, 2014, 08:43:55 PM
Liberator of Dreams, Skygal
Grade 3/11000 POW/No Shield/Critical
Gold Paladin/Royal Beast

"As long as one yearns for freedom, we will rise."

[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage) and Generation Break 2 (This ability is active if you have two or more face up G Units on your (VC) and/or G Zone): "Liberator" units all gain "[CONT](VC/RC/GC) Resist" during your opponent's turn.
[AUTO](VC):[Counterblast (3) - "Liberator"] During your turn, when your G Unit becomes Stride, you may pay the cost. If you do, put all of your rearguards and on top of your deck in any order, look at five cards from the top of your deck, search for up to five cards with "Liberator" in its card name from among them, call them to separate (RC), and put the rest on the bottom of your deck in any order.

Next card: Nuclear War Machine, Genocide Jack MK-V
Title: Re: [Game] Create the Card above!
Post by: Kurai{ΔΣ} on December 13, 2014, 11:27:43 PM
Nuclear War Machine, Genocide Jack MK-V
Grade 3/13000/ Nova Grappler Battleroid

[CONT](VG/RG):Restraint
[CONT](VG/RG):This unit gains -2000
[ACT](VG/RG)(SB1)This unit loses all [CONT] skills until the end of your battle phase
[AUTO](VG):{Generation Break 1}(CB2)When this unit attacks a vanguard, choose one of rested units and STAND it. All of your units with "Restraint" lose all [CONT] abilities until the end of your next battle phase and this card gains +2000.
[CONT](VG):(Choose one card with "Genocide Jack" in its name in the soul,send it to the drop zone)Once per turn, you may pay the cost.If you do SC2.

Next Card: Battle Sister, Cereal
Title: Re: [Game] Create the Card above!
Post by: Sirvat on December 14, 2014, 01:52:24 AM
Battle Sister Cereal
Grade 4/G-Unit/ Power 15000+
Oracle Think Tank/Elf/United Sanctuary

I have slept for three century's, and now I have awaken to end this war.

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).

[ACT][VG]: [Counter Blast 2 & Soul Blast 2] When you Stride this G-Unit, you may pay the cost, If you do you draw 3 cards, and get [AUTO][VG]: [Choose a face down Battle Sister Cereal from your G-Zone and flip it face up] During the close step of when this unit attacked a Vanguard, you may pay the cost and stand your vanguard, and you get [AUTO][VG]: [ Discard 3 Cards] You may pay the cost, and get + 1 Critical.

[CONT][VG]: During your turn if the number of cards in your hand is 5 or greater, this unit get +5000.


Next Card: Star- Vader Glendios, The Universe
 


Title: Re: [Game] Create the Card above!
Post by: Cherry on December 14, 2014, 02:33:46 AM
Star-vader, Glendios the Universe
Grade 3/11000 POW/No Shield/Critical 1
Link Joker/Cyber Abomination

To end everything, even the void itself, it becomes all and nothing.

[ACT](VC):Limit Break 5 (This ability is active if you have five or more damage):[Counterblast (5) - "Star-vader", Soul Blast (3) - "Star-vader", & discard five cards] When you ride this unit, and your opponent has two or more locked units, you may pay the cost. If you do, lock all fighters' rearguards and delete all of your opponent's vanguard. Then, this unit gets [Power]+20000, [Critical]+2, and "At the end this unit attacks a Vanguard, if a unit is placed in GC, you may choose up to three units in GC, place them on the opponent's RC, and lock them. All locked cards cannot be unlocked during his or her next end phase during the turn you use this skill.
[AUTO](VC): At the start of your Stand Phase, if both fighters have five or more locked units each, you win the game.
[CONT](VC): If you have a card named "Star-vader, Omega Glendios" in your soul, this unit gets [Power]+2000.
[CONT](Hand/RC): This card is treated as a "Я" unit.

Next card: One-Eyed Stealth Dragon, Masamune
Title: Re: [Game] Create the Card above!
Post by: Sirvat on December 14, 2014, 03:28:32 AM
One-Eyed Stealth Dragon, Masamune
Grade 4/ G-Unit/ Power 15000+
Nubatama/Shadow Dragon/Dragon Empire

The reason I have one eye, is because I lost it, gaining the ultimate power.

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).

[ACT](VG):[Counter Blast 3 & Discard 2 & Choose One-Eyed Stealth Dragon, Masamune from your G-Zone and flip it face up] You may pay the cost, if you do you can choose 5 cards from your opponent hand, and bind them, this unit gets + 1 critical, - 1 drive check, and [AUTO][VG]: If this unit attack hits, your opponent sends all of his bind cards to the drop zone.

[ACT][VG]: [Soul Blast 2 & Discard 1 & Counter Blast 1] If you pay the cost you may bind 2 of your opponent RG.

[CONT][VG/RG]: Lord( If you have a unit that is not in the same clan as this unit it cannot attack.)


I tried to make this balanced lol, but it still seems like a killer.

Next Card: Head Doctress Celestial Zerachiel
Title: Re: [Game] Create the Card above!
Post by: Kurai{ΔΣ} on December 14, 2014, 11:25:43 AM
Head Doctress Celestial Zerachiel
Grade 4/15000+/Angel Feather/Angel

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).
[ACT](VG):[CB1 and Choose one card named "Head Doctress Celestial Zerachial" in your G-zone and flip it face up]When this unit attacks if you have a unit named "Solidify Celestial, Zerachiel" in the damage you may pay the cost. All Celestial Units gain +5000 and
"[AUTO](VG/RG):When this unit attacks if there is a unit with the same name as this card in the damage zone face up this unit gains +Critical" until the end of the turn.
[CONT](VG): If a unit named "Solidify Celestial, Zerachiel" is this units hearts, this unit gains +1000

Next Card: Queen Of Maidens, Rhododendron
Title: Re: [Game] Create the Card above!
Post by: Hurricaneria on December 15, 2014, 05:17:38 PM
Queen Of Maidens, Rhododendron
Grade 4
Zoo
Neo Nectar
Dryad
Power: 15000+

(RRR) "Am I pretty?!"
(SP) Her unpredictable personality causes disarray even in those that follow her lead - but that's what makes her strong.

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).
[AUTO](VC):[Counterblast (2) & choose four of your rear-guards with"Maiden" in it's card name, and retire them] At the end of the battle that this unit attacked, you may pay the cost. If you do, search your deck for three cards with one of the same names as one of the units you retired for this ability's cost, call them to separate (RC) as [stand], shuffle your deck, and those units get [Power]+3000 until end of turn.

Next Card: Blue Storm Marine General, Spruance
Title: Re: [Game] Create the Card above!
Post by: AloisTrancy on December 15, 2014, 06:11:50 PM
Blue Storm Marine General, Spruance
Normal Unit
Grade 3
Twin Drive!!
Critical 1
Magallanica
Aqua Force
Aquaroid
Power: 11000
Shield: 0
Skills: [AUTO] (VC) Generation Break 2 (This ability is active if you have two or more face up G Units on your (VC) and/or G Zone): When this unit attacks a Vanguard, if it's the fourth battle of this turn, this unit gets [Power]+5000 and "[AUTO] (VC): At the end of a battle this unit attacked, choose two of your Aqua Force Rearguards, [Stand] them, and those units get [Power]+5000 until end of turn."
[AUTO] (VC): During your turn, when your G Unit Stride, choose your vanguard, and until end of turn, that unit gets "[AUTO](VC):[Counter Blast (1)] When this unit attacks a Vanguard, if it is the fourth battle of that turn or more, draw a card, choose one of your opponent's rearguards, and retire it."

(SP) "These crashing waves roar in a new era, this is the end!"
(RRR) "No one escapes our fleet! Men, march onward!"

(EDIT) NEXT: Blue Storm Variance Dragon, Tetra-drain Dragon
Title: Re: [Game] Create the Card above!
Post by: Kurai{ΔΣ} on December 19, 2014, 11:15:40 PM
Blue Storm Variance Dragon, Tetra-drain Dragon
Grade 4/15000+/Aqua Force/Tear Dragon/Magallanica

(RRR):"I am the wave to weather your stones, Drowning Storm!"
(SP):"The sea is supreme, now and after, my presence, Drowing Storm!"

[AUTO]:(VC)Generation Break 2(This ability is active if you have two or more face up G Units on your (VC) and/or G Zone): At the end of the battle that this unit attacks, if this is the second or more battle of this turn this unit gets "[AUTO]:(VC)[CB1, Choose 2 Aqua Force from from your hand discard them, Choose one card named "Blue Storm Variance Dragon, Tetra-drain Dragon" in your G-Zone flip it face down] At the end of the battle that your rear-guard attacked a vanguard, if it is the fourth battle you may pay the cost. If you do, [STAND] this card it gains +1 Critical and choose two of your resting Aqua Force rear-gaurds [STAND] them and they gain +3000"
[CONT]:(VC) If a unit that has "Tetra-drive" is a heart, during your battle phase after this unit attacks, the amount of attacks is increased by 1.

Next Card: Lord Of The Solid Wall, Diamond
Title: Re: [Game] Create the Card above!
Post by: Hikaru on December 20, 2014, 06:42:56 AM
Lord Of The Solid Wall, Diamond
Grade 3/11000/Granblue/Vampire

[AUTO] (VC) Generation Break 2 (This ability is active if you have two or more face up G Units on your (VC) and/or G Zone): When this unit attacks a vanguard, choose up to three cards from your drop zone call it to open (RC), until ned of your turn those units get [Power]+5000 and gets "[AUTO] (RC):[Retire this unit] When this unit attacks hits a vanguard, choose a unit from your drop zone, call it to open (RC), and that unit get [Power]+3000 until end of your turn".

[AUTO](VC):[Counter Blast (1)] During your turn, when your G Unit Stride, you may pay the cost. If you do, choose a card from your drop zone, call it to open (RC), until end of the turn that unit gets "[AUTO] (RC): When this unit attacks a vanguard, if the unit in your field is more than your opponents, this unit gets [Power]+3000 and [Critical]+1 until end of the turn".

Next Card: Knight of Liberators, Gangster
Title: Re: [Game] Create the Card above!
Post by: Kurai{ΔΣ} on December 20, 2014, 03:39:51 PM
Knight of Liberators, Gangster
Grade 3/11000/Gold Paladin/Human/United Sanctuary

(RRR):"We must free the United Sanctuary for her majesty!"
(SP):"He was the leader to protect the Queen and free the Sanctuary"

[AUTO]:(VC) Generation Break 1 (This ability is active if you have one or more face up G Units on your (VC) and/or G Zone)[Discard 1 "Liberator"] When this unit attacks a vanguard you may pay the cost. Choose one of your "Liberator", [STAND] it and that unit gains +3000.
[AUTO](VC):(CB2)When a G-Unit Strides over this card you may pay the cost. If you do your G-Unit gains "[AUTO](VC):[Discard 1 "Liberator"]When this unit attacks you may pay the cost. If you do, once per turn look up to the top ten cards of your deck, choose two Gold Paladin Or Royal Paladin units and call them to a rear-guard circle."
[CONT]:(VC)This card is treated as a Royal Paladin as well

Next Card: Queen Of The Sanctuary, Quartz Ècletant
Title: Re: [Game] Create the Card above!
Post by: Hikaru on December 22, 2014, 04:45:37 AM
Queen Of The Sanctuary, Quartz Ècletant
Grade 3/11000/Royal Paladin/Human/United Sanctuary

[AUTO] Limit Break 4 [Counter Blast (1), Soul Blast (1) & Choose a Royal Paladin card from your hand and discard it] When a Royal Paladin unit rides this card, you may pay the cost. If you do, call two grade 2 or lower Royal Paladin units from your deck to open (RC), choose your vanguard, and that unit gains [Power]+10000 & [Critical]+1 until the end of the turn.
[AUTO](VC): When this unit attacks a vanguard, if you have four or more rearguards, this unit gains [Power]+2000 until the end of the turn.
[CONT](VC): Lord

Next Card: Dimensional Robo, Super Hybird
Title: Re: [Game] Create the Card above!
Post by: Kurai{ΔΣ} on December 29, 2014, 02:28:17 PM
Dimensional Robo, Super Hybird
Grade 4/15000+/Dimensional Police/Star Gate

RRR:"Peace shall not be shaken...Robo Reclamation!"
SP:"I may have lost at first but I shall not give in to chaos...Robo Reclamation"

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).
[AUTO](VC):[CB1,SB1,Choose one face down "Dimensional Robo" in your G-zone flip it face up] At the end of the battle that this unit attacked did not hit you may pay the cost. If you do, [STAND] this unit and your opponents Vanguard gains -5000.
[CONT](VC):During your main phase if this units power is 30000 or more it gains +1 Critical and "[AUTO](VC):When your drive check reveals a Grade 3 or greater, choose "Dimensional Robo" from your hand and call it to a reargaurd circle. It gains +5000"

Next Card: White Sacrifice Revenger, Isaac
Title: Re: [Game] Create the Card above!
Post by: Hurricaneria on December 31, 2014, 08:01:32 PM
White Sacrifice Revenger, Isaac
Grade 3
United Sanctuary
Shadow Paladin
Elf
Power: 11000

(RRR) "Please lend me your strength, my allies."
(SP) He shows mercy to the poor souls that feed his power - which is why the Shadow Paladins question his loyalty.

[AUTO](VC): Generation Break 2 (This ability is active if you have two or more G Units face up on your (VC) and/or G Zone):[Counterblast (2) & choose three of your rear-guards with "Revenger" in its card name, and retire them]: When this unit attacks a vanguard, you may pay the cost. If you do, until end of that battle, this unit gets [Critical]+1, and your opponent cannot call grade 1 or greater units from hand to (GC).
[AUTO](VC):[Soulblast (1)] During your turn, when your G unit Stride, you may pay the cost. If you do, search your deck for up to one grade 2 or less «Shadow Paladin», call it to (RC), and shuffle your deck.

Next Card: Steam Beast, Freja
Title: Re: [Game] Create the Card above!
Post by: Sirvat on December 31, 2014, 10:46:28 PM
Steam Beast, Freja
Grade 3/Power 11000
Gear Chronicle/Gear Beast/Dark Zone

(SP) He destroys all the cross his path, with the sacrifice of his on brothern

[AUTO](VC): Generation Break 2 (This ability is active if you have 2 or more G Units face up on your (VC) and/or G Zone):[Counter Blast 2 & discard Steam Beast, Freja from hand] When this unit attacks, you may pay the cost. If you do you may return 3 of your opponents rear guards to the bottom of deck.

[AUTO](VC):[Counter Blast 1 & Soul Blast 1] During your turn, when you G-Unit Stride, you may pay the cost. If you do you may search the top 5 cards of your deck for Steam Beast, Freja, reveal it to your opponent and put it into your hand, return cards to deck, and shuffle.

Next Card: Deity Magus Diana
Title: Re: [Game] Create the Card above!
Post by: Kurai{ΔΣ} on December 31, 2014, 11:08:00 PM
Diety Magus Diana
Grade 4/15000+/Oracle Think Tank/Human/United Sanctuary

RRR:"I am of the fourth dimension, I always knows what is next."
SP:"Fate has struck and Fortune has turned...Tyche's Blessing!"

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).
[AUTO](VC):{Counterblast 1, Soulblast 1, choose one face down unit named "Diety Magus Diana" and turn it face up}When this unit attack a vanguard you may pay the cost. If you do, you may declare a card name, reveal the top card of your deck. If it is the unit declared, put that card in your hand and this unit gains "[AUTO](VC):If this unit attacks a vanguard and the attack does not hit, if you have four or more cards in your hand, [STAND] this unit". If it is not the declared unit send the card to the bottom of the deck this unit gains +5000. You cannot use this effect for the rest of the turn.
[AUTO](VC):Once Per Turn {choose one "Magus" from your hand send it to the bottom of the deck}When a rear-gaurd's attack hits and you have a "Magus" unit as a hearts you may the cost. Send that unit to the top of your deck.

Next Card:Embryo of Destruction, Auruou
Title: Re: [Game] Create the Card above!
Post by: Sirvat on January 01, 2015, 12:53:10 PM
Embryo of Destruction, Auruou
Grade 4/G-Unit/Power 15000+
Dark Irregular/Demon/Dark Zone

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).

[AUTO](VC):[Counter Blast 2 & Choose 3 Dark Irregular rear guards and put into soul & choose one face down unit named Embryo of Destruction, Auruou and turn it face up.] When this unit attacks, you may pay the cost. If you do you get critical +1, you may restand this unit, and your opponent cannot call any grade 0 to the guard circle, when this unit attacks.  This ability cannot be activated for the rest of turn.

[CONT](VC): This unit gets +1000 for every unit put into the soul during your turn.

Next Card: High Fallen Angel, Pandemonium

Title: Re: [Game] Create the Card above!
Post by: Kurai{ΔΣ} on January 01, 2015, 06:31:13 PM
High Fallen Angel, Pandemonium
Grade 3/11000/Dark Irregular/Demon/Dark Zone

RRR:"One threat becomes the loss of your own"
SP:"I am the creator of traitors! I will cause all disorder...Evil Deliverance!"

[AUTO](VC):Generation Break 3(This ability is active if you have 3 or more G Units face up on your (VC) and/or G Zone)
When you have 6 or more cards in the soul this unit gains  "[AUTO](VC):{Counterblast 1}:When your opponents rearguard attacks you may pay the cost. If you do nullify the attack." When there are 10 or more cards in the soul this unit gains "[AUTO](VC):When your opponent vanguard attacks, they must choose one unit and retire it. If they do not pay the cost, their vanguard gains -5000"
[AUTO](VC):When this unit attack hits you may Soulcharge 1.

Next Card: Machining Dragonfly
Title: Re: [Game] Create the Card above!
Post by: Sirvat on January 02, 2015, 02:35:43 AM
Machining Dragonfly
Grade 0/Power 5000
Megacolony/Insect/Zoo

[AUTO](Soul): Generation Break 2 (This ability is active if you have 2 or more G Units face up on your (VC) and/or G Zone):[ Soul Blast 3 Machining Unites] When you Stride and this unit is in the soul, you may pay the cost. If you do your opponent vanguard cannot stand during their next turn.

Next Card: Ice Prison Enchantress, Nephthys
Please do her justice.
Title: Re: [Game] Create the Card above!
Post by: Ibuki Kouji on January 09, 2015, 06:41:23 AM
Ice Prison Enchantress, Nephthys
Granblue / Magallanica / Skeleton / 11000

[AUTO] Limit Break 4 (This ability is active if you have four or more damage):When a «Granblue» rides this unit, choose your vanguard, and until end of turn, that unit gets [Power]+10000 and "[ACT](VC): [Soul Blast (2) & Put three cards from the top of your deck into your drop zone] After this unit attacked, you may pay the cost. If you do, [Stand] this unit and choose up to three «Granblue» from your drop zone, call them to (RC), and at the end of that turn, retire those units.". This ability cannot be used for the rest of that turn.
[CONT](VC):During your turn, if the number of «Granblue» rear-guards you have is four or more, this unit gets [Power]+2000.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

Next Card: Ice Prison Necromancer King, Cocytus the Death
Title: Re: [Game] Create the Card above!
Post by: Sirvat on January 09, 2015, 05:22:10 PM
Ice Prison Necromancer King, Cocytus the Death
Grade 4/Power 15000/ G-Unit
Granblue/Magallanica/Skeleton

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).

[AUTO](VC):{Counter Blast 1 & Send 4 Cards from the top of your deck to drop zone & choose one facedown card named Ice Prison Necromancer King, Cocytus the Death and turn it face up} When this unit attacks a vanguard you may pay the cost. If you do send all your rear guards to the drop zone, and you can call 5 units to the rear guard circle, and choose two of those units to gain +5000 power into the end of turn.

[ACT](VC):[Counter Blast 1 & Soul Blast 1] When this unit is stride you may pay the cost. If you do you may call 1 Granblue unit to the rear guard circle.

[CONT](VC): This unit gets + 5000 power if you have more then 10 Granblue units in the drop zone.   

Next Card: Seal Dragon, Great Overlord the destroyer.
Title: Re: [Game] Create the Card above!
Post by: Ibuki Kouji on January 11, 2015, 07:16:39 AM
Seal Dragon, Great Overlord the destroyer
Kagerō/Dragon Empire/Golem/11000

[ACT](VC): Legion21000 "Seal Dragon, Blockade" (If your opponent's vanguard is grade 3 or greater, this unit may return four cards from your drop zone into your deck once, search your deck for the specified card, and Legion)
[AUTO](VC):[Counter Blast (2)-"Seal Dragon" in its card name] When this unit attacks, you may pay the cost. If you do, choose up to two of your opponent's rear-guards, retire them, your opponent looks at five cards from the top of his or her deck, search for up to two grade 2 cards, call them to separate (RC), and shuffle his or her deck.
[CONT]:While this unit is Legion, if the number of your opponent's grade 2 rear-guards is two or greater, this unit gets [Critical]+1 until end of that battle.

Next Card: Dark Ultimate Dimensional Robo, Reverse Daikaiser
Title: Re: [Game] Create the Card above!
Post by: Sirvat on January 11, 2015, 04:04:20 PM
Dark Ultimate Dimensional Robo, Reverse Daikaiser
Grade 4/Power 15000+/G-Unit
Dimensional Police/Battleroid/Star Gate

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).

[AUTO](VC):{Counter Blast 2 & Choose 1 facedown Dark Ultimate Dimensional Robo, Reverse Daikaiser and flip face up & Soul Blast 2] If the number of face up cards in your drop zone is two or more, until the end of turn this unit gets critical +1, and your opponenet cannot call grade 1 units to the GC normally, and get AUTO[VG]:[Counter Blast 1 & Choose 1 facedown Dark Ultimate Dimensional Robo, Reverse Daikaiser and flip face up} During the turn this unit atk, if you pay the cost, you can retire 2 of your opponent guardians, and this unit lose -2 drive check.

Next Card: Silver Thorn Dragon God, Deity Luquier
Title: Re: [Game] Create the Card above!
Post by: Ibuki Kouji on January 14, 2015, 03:35:39 AM
Silver Thorn Dragon God, Deity Luquier (銀の茨の竜神 神ルキエ)

[ACT](VC) Limit Break 5 (This ability is active if you have five damage): [Soul blast 2, Counter blast 3 & discard 3 cards from hand- cards with "Silver Thorn" in it's card name] when this unit's attack doesn't hit a you may pay the cost if you do, search your soul for up to one card named "Silver Thorn Dragon lord, Luquier and ride it as stand and that unit gets [power]+5000.

[AUTO]Limit Break 4 (This ability is active if you have four or more damage) : [Counter blast (2)-card with "Silver Thorn" in its card name] Soul Charge (2), choose up to five «Pale Moon» from your soul whose total grades are six or less, and call them to separate (RC).When a card is put into (RC) from your soul this unit gets [Power]+3000 for each card called from soul until and of turn.

[CONT](VC):This card gets [power]+2000 if "Silver Thorn Dragon Tamer, Luquier is in your soul.

[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

Next Card: Interdimensional Dragon, Chronos Death Dragon. (LOL)
Title: Re: [Game] Create the Card above!
Post by: [ER] Patrickzzz on January 14, 2015, 08:13:54 AM
Interdimensional Dragon, Chronos Death Dragon
Grade 4/Power 15000+/G-Unit/Gear Chronicle

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).

[ACT](VC):{Counter Blast 2 & Choose 1 facedown Interdimensional Dragon, Chronos Death Dragon on your G-Zone and flip it face-up] When this unit attacks it gets critical +1 and your opponent cannot normal call G0 units to the guardian circle.

[ACT](VC):{Counter Blast 2 & Choose 1 facedown Interdimensional Dragon, Chronos Death Dragon on your G-Zone and flip it face-up] When this unit attacks your opponent cannot normal call G1 or higher units to the guardian circle.

Next Card: Mordred Keroro
Title: Re: [Game] Create the Card above!
Post by: Ibuki Kouji on January 14, 2015, 08:59:29 AM
Mordred Keroro

[ACT][VC/RC)Limit Break 4(This skill cannot be active when you don't have 4 damage and above.):[Counter blast (2) & choose a card named "Mordred Keroro" from your hand and discard it] Retire all of your opponent rear guard and this unit get +10000/ +1.

Next Card: Trouble Shooter
Title: Re: [Game] Create the Card above!
Post by: Sirvat on January 14, 2015, 11:35:29 PM
Trouble Shooter
Grade 1/Power 5000
Granblue/Ghost/Magallanica

AUTO[R]:{Put 3 cards from the top of your deck into the drop zone}When this unit boost a Granblue unit, you many pay the cost if, if you do, the unit this card is boosting may atk the backrow. '

Next Card: Grim Dog, Fang
Title: Re: [Game] Create the Card above!
Post by: Cherry on January 29, 2015, 03:48:07 PM
Grim Dog, Fang
Grade 1/7000/5000 Shield/Critical 1
Shadow Paladin/Shadow Beast

[AUTO](RC) Generation Break 2 (This ability is active if you have two or more face up G units in total on your (VC) or G zone):[Counterblast (1) - Shadow Paladin with "Generation Break" in its text and retire 4 of your Shadow Paladins that are [Stand]] At the end of the battle this unit boosts an attacking "Blaster" unit, you may pay the cost. If you do, target a Grade 3 or higher unit in your hand or Drop Zone and ride it as [Stand]. At the end of your turn, target a unit in your Soul and place it on (VC) at [Rest], then bind the previous unit ridden by this card's skill face up.

Next card: Fang of Grandeur, Platinum Wolf Garmore
Title: Re: [Game] Create the Card above!
Post by: Meruem on January 29, 2015, 05:26:27 PM
Fang of Grandeur, Platinum Wolf Garmore
Grade 4 / G Unit / Human / United Sanctuary / Gold Paladin
Pow: +15000
Stride Skill
CB x 3 Discard 2 Choose one face-down copy of Fang of Grandeur, Platinum Wolf Garmore in your G Zone and put it face-up, look at the top 10 cards of your deck, choose up to 5 Gold Paladins from among them and Superior call them to Rear Guard Circle, an unit called by this effect gets power +5000 until the end of turm

Next Card, Prince of Absolute Darkness, Alucard, a Dark Irregular Stride
Title: Re: [Game] Create the Card above!
Post by: Kurai{ΔΣ} on January 29, 2015, 11:56:03 PM
Prince of Absolute Darkness, Alucard
Grade 4/15000+/Vampire/Dark Zone/ Dark Irregulars

RRR:"Why didn't you just drink the blood, you idiot?"
SP:"Now you're starting to understand what it is to be a vampire."

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).
[CONT](VC):This card gains Critical +1 if there are 10 or more card is the soul
[AUTO](VC):{Choose one faced down unit named "Prince of Absolute Darkness, Alucard" in the G-Zone, turn it face up and choose one Dark Irregular rear-guard, send it to the soul} When this unit attacks if there are 6 or more cards in the soul, this unit gains +5000. If your opponent calls units to the guardian circle during the battle you may pay the cost. If you do, choose all grade 0 rear-guards called and send them to your opponents bind zone until the end of your opponents turn. During your opponents end phase your opponent may choose upto two cards in the bind zone, send them the bottom of the deck and send remaining cards go to your opponents drop zone.

Next Card: Balance Elemental, Libra
Title: Re: [Game] Create the Card above!
Post by: Ibuki Kouji on January 30, 2015, 12:21:11 AM
Balance Elemental, Libra

G unit cannot put in main deck.
Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).

[ACT](VC):[Counter blast (3) & choose a card named "Balance Elemental, Libra" from your g zone and face it up] During your turn, when this cards enters to the field you may pay the cost. If you do, choose one of your opponents vanguard and that will become a [Grade 0] unit.

[AUTO](G Zone Face Up):At the beginning of your opponent's ride phase, if your opponent vanguard is a [Grade 0], your opponent may choose a card from his or her hand, and discard it and his/her vanguard will get the grade of the discarded card. If your opponent does not, your opponent cannot normal ride during that ride phase.

Next Card: Unbalance Element, Kira
Title: Re: [Game] Create the Card above!
Post by: Cherry on January 30, 2015, 12:16:12 PM
Unbalance Elemental, Kira
G Unit
Grade 4/15000+ POW/No Shield/Critical 1

Stride (Release when both you and your opponent have a grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC):[Counterblast (2) & Choose a face down card from your G Zone and turn it face up] When this unit appears on (VC) and you have three or more cards face up in your G Zone, you may pay the cost. If you do, both players discard cards from their hand equal to the number of units they have in their (VC) and (RC). All units currently on (VC) and (RC) and units that would appear in (VC) or (RC) get [Critical]-1 until the start of your next Main Phase.

Next card: Demon World Sixth Devil King, Nobunaga
Title: Re: [Game] Create the Card above!
Post by: Kurai{ΔΣ} on January 31, 2015, 01:17:46 PM
Demon World Sixth Devil King, Nobunaga
Grade 4/15000+/Nubatama/Dragon Empire

RRR:"I shall unify Yami and Cray...Shadow Art: Demon Chains"
SP:"Misahide...I will seal their fates"

Stride (Release when both you and your opponent have a grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC):{CB1}When you stride this unit bind all of your opponents rear-guards face down. If the amount of units sent to the bind zone is 3 or more you may pay the cost. If you do, this unit gains +5000 and Critical +1 .
[AUTO](VC):{CB1 and choose on face down card in the G-Zone with <<Devil King>> in its name and flip it face up}When your opponent has 5 cards in their bind zone you may pay the cost. If you do, this unit gains the skill "[AUTO](VC):When this unit attacks a vanguard your opponent cannot call grade 1 or lower units to the guardian circle. Your opponent may send 5 cards from their bind zone to the drop zone face up. If they do they may call only grade 2 or grade 1 units to the guardian circle."

Next Card:Demon World Fifth Devil King, Nobuhide
Title: Re: [Game] Create the Card above!
Post by: Towan on February 03, 2015, 01:41:45 PM
Demon World Fifth Devil King, Nobuhide
Grade - 3
Power - 11000
Stealth Dragon | Nubatama | Dragon Empire
Skill -
Auto: Generation Break 2 (This ability is active if you have 2 or more G Units face up on your (VC) and/or G Zone)
When this unit attacks, if your opponent has 4 or more cards in their hand, your opponent chooses 1 card from their hand and binds it, then reveals their hand, you choose 1 card in their hand and discard it. Your opponent then draws a card.
Auto: When a G-Unit strides this unit, bind 1 card on your opponents field, and it gains the ability
"(Soul Blast 2) When this unit hits a vanguard, you may pay the cost, if you do send 2 bound cards to their drop zone"

Next Card:Lost Maiden of the Garden, Alyna
Title: Re: [Game] Create the Card above!
Post by: Sirvat on February 08, 2015, 05:00:05 AM
Lost Maiden of the Garden, Alyna
Grade 4/15000+/Neo Nector/Bioroid

Stride (Release when both you and your opponent have a grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

ACT[V]: [Choose a facedown card named Lost Maiden of the Farden, Alyna from your G-Zone and turn it face up, and choose a grade 3 from your hand and discard it.]If you pay the cost choose one card, and all monster on the RG or VG circle with the same name as it get +5000 power, and RGs get AUTO[RG]:[Counter Blast 1]If this unit attack hits, you may pay the cost, if you do draw one card, and choose another unit to get +2000

Next Card: Ancient Deity of Destruction, Artemis
Title: Re: [Game] Create the Card above!
Post by: The Negative One on February 11, 2015, 09:28:47 PM
Ancient Deity of Destruction, Artemis
Unit Type: G Unit
Grade/Skill: 4/Triple Drive
Power: 15000+
Critical: 1
Nation: United Sanctuary
Clan: Genesis
Race: Noble
Effects:

Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC):[Choose a card name Ancient Deity of Destruction, Artemis" from your G zone, and turn it face up],Soul Charge 3 , and if the number of face up cards in your G Zone is two or more, and if you have a card in your hearts with "Artemis" this cards gets.
[ACT](VC):[Soul Blast (6)] When This unit attacks , if you have a vanguard with "Artemis" in its card name, this unit gets [Power]+ 10000/[Critical]+1  ,your opponent cannot call grade 0 cards from hand  to GC

Next Card: Lethargic Wave Dragon of The Unknow
Title: Re: [Game] Create the Card above!
Post by: Towan on February 12, 2015, 07:45:33 AM
Lethargic Wave Dragon of The Unknow
Grade - 3
Power - 11000
Tear Dragon | Aqua Force | Magallanica
Skill: -
Auto: Generation Break 2 (This ability is active if you have 2 or more G Units face up on your (VC) and/or G Zone) (Counter Blast 2, Discard 3 Cards and Rest 1 Back Row unit)
When this unit attacks, if it is the fourth or more battle of the turn, you may pay the cost, if you do, Stand all units in your front row, and those units gain +5000 power.
Auto: When a G-Unit strides this unit, choose 2 of your rearguards, they gain the ability "Auto: {Retire this unit) At the end of a battle that this unit attacked or booster, if it is the forth or greater battle in that turn, you may pay the cost, if you do draw 2 cards."

Next Card: Steam Herald, Tempus
Title: Re: [Game] Create the Card above!
Post by: Ibuki Kouji on February 12, 2015, 08:01:30 AM
Steam Herald, Tempus
Gear Chronicle / Gearoid / 4000 / Draw Trigger

[ACT](RC):[Put this unit into soul] Choose one of your opponents rear guard and put it on to your opponent bottom deck.

Next Card : Sacred Gear Dragon, Fallen Red Dragon
Title: Re: [Game] Create the Card above!
Post by: [ER] Patrickzzz on February 12, 2015, 10:27:48 AM
Sacred Gear Dragon, Fallen Red Dragon
Gear Chronicle / Gear Dragon / 15000 / G-Unit
ACT(VC):[Counter Blast 5, Soul Blast 3 and Unflip 3 units named "Sacred Gear Dragon, Fallen Red Dragon" on your G-zone] During this turn this unit gets the skill "If this unit attack hits you get an extra turn".

Next Card:Irregular Magus
Title: Re: [Game] Create the Card above!
Post by: Sirvat on February 12, 2015, 08:15:37 PM
Irregular Magus
Oracle Think Tank/Human/United Sanctuary
Grade 2/Power 8000

AUTO[V]: [AUTO](RC) Generation Break 1 (This ability is active if you have two or more face up G units in total on your (VC) or G zone): [Counter Blast 1] If you pay the cost, you may place this card on the top of your deck, and if this card is declared as the card on top of your deck, choose two rear guards to get +5000 power.

Next Card: Demonic Nobleman of the Dead Abyss, Pinot Noic
Title: Re: [Game] Create the Card above!
Post by: Ibuki Kouji on February 13, 2015, 07:22:39 AM
Demonic Nobleman of the Dead Abyss, Pinot Noic

(G Unit cannot be put in a main deck.)
Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).
(When you stride, it gets the power and name from one of your hearts, and return this unit at end of turn face up.)
[AUTO](VC) Generation Break 2 (This ability is active if you have two or more G Units face up on your (VC) and/or G Zone):[Counter Blast (2) & Put six cards from top of your deck into your drop zone] When this unit attacks a vanguard, you may pay the cost. If you do, choose one of your opponent's rear-guards in the front row, and retire it. After that, choose one card in your drop zone, and call it to open (RC). If one or more grade 1 or lower «Granblue» were called by this effect, [Stand] this unit at the end of that battle.
[CONT](VC) Limit Break 5 (This ability is active if you have five or more damage):During your turn, if the number of cards in your drop zone is eleven or more, when one of your «Granblue» units attacks, until end of that battle, all of your opponent's rear-guards cannot intercept.

Next Card: Blaster Blade "Diablo"
Title: Re: [Game] Create the Card above!
Post by: Towan on February 13, 2015, 03:54:20 PM
Blaster Blade "Diablo"
Grade - 2
Power - 9000
Human | Royal Paladin | United Sactuary
Skill: -
Auto (RG) - [CB1] When this unit's attack hits the vanguard, if you have a "Blaster" Vanguard and both a <Royal Paladin> and <Shadow Paladin> in your soul, you may search you deck for 1 "Blaster" Card from your deck and add it to your hand.
CONT: This card is also treated as a Shadow Paladin while in the soul. This card's name is also treated as "Blaster Blade" and "Blaster Dark" while on the field.

Next: Majesty Lord Joker
Title: Re: [Game] Create the Card above!
Post by: Sirvat on February 13, 2015, 05:54:14 PM
Majesty Lord Joker
Link Joker/Grade 3/Human/Star Gate
Power 11000

AUTO[V]: Generation Break 2 (This ability is active if you have two or more G Units face up on your (VC) and/or G Zone): When your opponent rear guard is lock you, you get critical +1, and can lock another rear guard.

AUTO[V]:[Counter Blast 1] During your turn when you G-Stride, you may pay the cost and lock one of your opponents rear guard.

Next Card:Star-vader, Majesty Lord Joker the End
Title: Re: [Game] Create the Card above!
Post by: Cherry on February 13, 2015, 06:10:02 PM
Star-vader, Majesty Lord Joker the End
G Unit
Link Joker/Grade 4/15000+ POW/No Shield/Critical 1

Denying Cray's forgiveness and possessively clinging to the lost hearts of two heroes, nothingness deals its final gambit to devour the light.

Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](G Zone): You may only Stride this card over a "Blaster" <<Link Joker>> unit, and only if you have 3 or more other units face up in your G Zone.
[ACT](VC):[Choose all face down cards from your G Zone, and turn them face up] This unit gains Critical +1 for all locked units in each fighter's (RC) and "Your opponent may not place a unit in (GC) with Sentinel" until the end of this turn. Then, lock four of your rearguards and the rest of your opponent's units not in the center column. All units locked the turn you activated this skill do not unlock until the end of your turn after this turn.

Next card: Hound Daemon, Doranbau "Diablo"
Title: Re: [Game] Create the Card above!
Post by: Towan on February 20, 2015, 10:04:17 PM
Hound Daemon, Doranbau "Diablo"
Grade - 3
Power - 11000
Fallen Beast | Shadow Paladin | United Sanctuary
Skill: -
Legion Blaster Javalin "Diablo"20000
Act VG: (CB1 and Retire 2 Rearguards) If this unit is in legion, you may pay the cost, if you do choose 2 Rearguard units,
They gain the ability
"RG: (Retire 1 Rearguard) When this unit attacks or boosts you may pay the cost if you do draw 1 card."
Auto VG: At the end of your turn, if 2 or more units were retired by your own units effects,
draw a card, and unflip 1 damage.

Next: Blaster Javalin "Diablo"
Title: Re: [Game] Create the Card above!
Post by: Ibuki Kouji on February 21, 2015, 06:24:27 AM
Blaster Javalin "Diablo"
Grade 1 / Power 6000

[ACT] When this unit is placed on a (RC), search your deck up for a card with "Diablo" in it's name and out it to hand.
[CONT](RC): This unit will get [Power]+1000 for each card with "Diablo" in it's name on your G Zone face up.

Next Card: New Dark Sage, Maron
Title: Re: [Game] Create the Card above!
Post by: Fei Yen on March 02, 2015, 10:06:30 PM
New Dark Sage, Maron

Grade 1 / Shadow Paladin / Power 7000

[AUTO](RC) [ Generation Break 1 ]: [Counter Blast 1] When this unit boosts a Shadow Paladin unit you may pay the cost, if you do, choose one of your opponent's grade 1 or lower rear guard and retire it.

Next Card : Fallen Angel, Seraphim
Title: Re: [Game] Create the Card above!
Post by: Meruem on March 02, 2015, 11:22:57 PM
Fallen Angel, Seraphim
Grade 3 / Normal Unit / Demon / Dark Irregulars
Power: 11000
[CONT](VC) Generation Break 2 (This ability is active if you have two or more face up G units in total on your (VC) or G zone):All of your units get "[CONT](VC): During your turn, this unit gets power +1000 for each unit in your soul, if you have ten or more cards in your soul, your opponent cannot call grade 1 or higher units from hand to the guardian circle
[AUTO](VC):[Counter Blast (1)] During your turn, when your G unit Stride, you may pay the cost. If you do, Soul Charge 3 Cards and choose one of your rear-guards, it gets power + 1000 for each unit in your soul until the end of turn.

Next Card: Supreme Mutant Lord, Ketaros (Megacolony)
Title: Re: [Game] Create the Card above!
Post by: Ibuki Kouji on March 02, 2015, 11:41:19 PM
Supreme Mutant Lord, Ketaros
Grade 3 / Normal Unit / Megacolony / 11000

[CONT](VC) Generation Break 2 (This ability is active if you have two or more face up G units in total on your (VC) or G zone): When this unit attacks a vanguard, you may choose two of your opponents rear guard and until end of your opponents end phase those units cannot stand.
[AUTO](VC):[Counter Blast (1)] During your turn, when your G unit Stride, you may pay the cost. If you do, choose one of your vanguard and that unit gets "[AUTO](VC):During your turn, all of your front row gets [Power]+3000 for each units on your opponents field as [Rest].".

Next Card: Fate Rider Dragon (Gear Chronicle)
Title: Re: [Game] Create the Card above!
Post by: Fei Yen on March 03, 2015, 08:11:15 AM
Fate Rider Dragon
Grade 3 / Normal Unit / Gear Chronicle / 11000

[CONT](VC) Generation Break 2 (This ability is active if you have two or more face up G units in total on your (VC) or G zone): When this unit attacks a vanguard, you may choose one of your rear guard, return it to the bottom of deck, call one gear chronicle unit from the deck and draw one card.

[AUTO] (VC) [Counter Blast 1] During your turn, when your G unit Stride, you may pay the cost. If you do, choose one of your vanguard and that unit gets [Power] +3000 when your opponent's rear guard is placed to the bottom of the deck.

Next Card : Eater of Dreams, Baku
Title: Re: [Game] Create the Card above!
Post by: Mana on March 04, 2015, 11:19:55 PM
Eater of Dreams, Baku
Grade 3/Normal Unit/Oracle Think Tank/10000

[AUTO](VC)Generation Break 2 (This ability is active if you have 2 or more G-units face-up in your (VC) and/or G zone) :[Counter blast 1 & Soulblast 1] at the beginning of your main phase, you may pay the cost, if you do, this unit gets "[CONT](VC) : this unit gets +1000 for each card in your hand, and if the number of cards in your hand is 4 or more, choose 1 of your rear-guards, and that unit gets +3000 and [AUTO](RC) : at the end of the battle that this unit attacked, you may put this card back to your hand, choose one card from your hand, and call it to an open Rear-guard Circle." until end of turn. this ability cannot be used for the rest of that turn.

[AUTO](VC)[Counter blast 1]: during your turn, when your G-unit STRIDE, you may pay the cost, if you do, look at the top 4 cards of your deck, choose 2 cards from among them, put the rest on the bottom of your deck in any order, choose 1 card from your hand, and discard it.

Next Card: Regalia of Poems, Meili
Title: Re: [Game] Create the Card above!
Post by: Ibuki Kouji on March 04, 2015, 11:31:25 PM
Regalia of Poems, Meili
Clan: Genesis
Nation: United Sanctuary
Race: Angel
Power: 11000
Grade : 3
[ACT](VC) Limit Break 5 (This ability is active if you have five or more damage):[Soul Blast (15)] Choose your opponent's vanguard, and deal one damage to it. (Damage check is performed)
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

Next Card: Messiah of Purge
Title: Re: [Game] Create the Card above!
Post by: Fei Yen on March 04, 2015, 11:43:14 PM
Messiah of Purge

Grade 3/ Normal Unit/ Genesis/ 11000

[AUTO][Soul Blast 2]: When this unit is placed on (VC) you may pay the cost, if you do draw 2 cards.

[CONT](VC): During your main phase, if you have 5 soul or lower, soul charge 1. When this unit attacks, this unit gets [AUTO](VC) if the number of genesis cards in your soul is 5 or lower, your opponent cannot call g0 to the guardian circle and if the number of genesis cards in your soul is 6 or more, your opponent cannot call g1 and higher to the guardian circle.

Next Card: Dark Enigman Noa

Title: Re: [Game] Create the Card above!
Post by: Hikaru on March 04, 2015, 11:50:36 PM
Dark Enigman Noa
Dimension Police / Star Gate / Alien / 11000 / Grade 3/"Twin Drive!!"

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2)] When this unit attacks a vanguard, you may pay the cost. If you do, this unit gets [Power]+4000 and "[AUTO]:When this unit attacks a vanguard, your opponent cannot call grade 0 units to the guard circle." until end of turn.
[AUTO]:When this unit's attack hits a vanguard, draw a card.

Next Card : Neon Messiah
Title: Re: [Game] Create the Card above!
Post by: Ibuki Kouji on March 04, 2015, 11:57:21 PM
Neon Messiah
Clan: Link Joker
Nation: Star Gate
Race: Messiah
Power: 5000
Shield: 10000
Grade / Skill: Grade 0/Boost

[AUTO]:Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))
[AUTO](RC) Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone):[Counter Blast 1 & Put this into your soul] When one of your opponents vanguards is deleted you may pay the cost. If you do, your opponent can not ride or stride on there turn.

Next Card: Supreme Rule Deletor, Star Dragon
Title: Re: [Game] Create the Card above!
Post by: Fei Yen on March 05, 2015, 12:04:02 AM
Supreme Rule Deletor, Star Dragon

Grade 3/Normal Unit/Link Joker/11000

[AUTO](VC):[Soul Blast (2)] When this unit attacks you may pay the cost, if you do choose up to two cards on your damage zone and turn them face up.
[AUTO](VC):[Counter Blast (2)] When this unit is attacked you may pay the cost, if you do delete the attacking unit.

Next Card: The King of Heroes, Gilgamesh
Title: Re: [Game] Create the Card above!
Post by: Ibuki Kouji on March 05, 2015, 12:11:14 AM
King of Heroes, Gilgamesh
Gold Paladin / United Sanctuary / Human / 11000 / 3

[ACT](VC) [Counterblast (3)] move all your rear-guard units and locked cards to the deck Then search your deck for up to 5 "Gold Paladin" units and call them to an open rear-guard circle.

[CONT](VC):During your turn, this unit gets [Power]+1000 for each of your «Gold Paladin» rear-guards.

[CONT](VC/RC): This unit cannot be Deleted or Locked

[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

Next Card : King of the Liberators, Michael
Title: Re: [Game] Create the Card above!
Post by: Cphonic on March 05, 2015, 11:43:34 AM
Name: King of Liberators, Michael
Clan: Gold Paladin
Nation: United Sanctuary
Grade: 3/ Twin Drive!!
Critical: 1
Race: Human
Power: 11000
Shield: N/A

[ACT](VC): Legion20000 "Prince of Liberators, Alexander" (If your opponent's vanguard is grade 3 or greater, this unit may return four cards from your drop zone into your deck once, search your deck for the specified card, and Legion)

[ACT](VC) [Counterblast (2)] During the turn that this unit preformed Legion, choose two of your open (RG) circles and check the top two cards of your deck. IF they are both Gold Paladin units, superior call both cards to the chosen (RG) and they get the skill ([AUTO](RG) Until the end of your opponents next turn this unit gets +5000 and the ability "Intercept". They may intercept from the back row.)

[ACT](VG) [Counterblast (1)] Choose one of your locked units and unlock it.

[ACT](RG) [Counterblast (2)] Choose one of your deleted units and un-delete it. (Can only be one unit. Not both your Vanguard and Legion Mate)

[CONT](VG/RG) Supreme Lord (If you have a unit without a same clan as this unit on your field, this unit cannot attack, or activate any of its skills)



Next Card: Prince of Liberators, Alexander (Note: Due to Legion Alexander has to be 9000 power, but there is no Grade restriction.)

Title: Re: [Game] Create the Card above!
Post by: Fei Yen on March 05, 2015, 12:24:51 PM
Prince of Liberators, Alexander

Grade 2/ Normal Unit/ Gold Paladin/ 9000

[AUTO](VG)(RC) [Counterblast (1)]: When this unit's attack hits your opponent's vanguard, you may pay the cost. If you do, retire one of your 'Liberator' rear guard, look at the top two cards from your deck and call it to an open (RC).

Next Card: Serpent Asura, Agashura
Title: Re: [Game] Create the Card above!
Post by: Cphonic on March 05, 2015, 04:59:13 PM
Serpent Asura, Agashura

Grade 4/ G Unit/ Nubatama/ 15000+

Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

[ACT](VG) [Counterblast (2) & choose a card named "Serpent Asura, Agashura" from your G Zone and turn it face up.] When there are two or more face up G Units in your G Zone, you may pay the cost. If you do Bind 3 of your opponents (RG) and choose 2 cards from your opponents hand and bind them facedown. (The bound cards return to your opponents hand at the end of your turn.)

[AUTO](VG) If there are 6 or more units in your opponents bind zone, this unit gets -5000 and an extra drive check.

[AUTO](VG) When this unit attack hits and you have 5 or more damage, choose 3 cards from your opponents bind zone and put them in the drop zone.



Next Card: Exiled Myth, Alcmene
Title: Re: [Game] Create the Card above!
Post by: Mana on March 06, 2015, 10:09:39 PM
Exiled Myth, Alcmene
Grade 4/G Unit/Genesis/+15000

STRIDE (Released when both players' vanguard are Grade 3 or greater!)-Stride Step-(Choose 1 or more cards with the sum of their Grades being 3 or greater from your hand, and discard them)STRIDE this card on your (VC) from face-down.

[ACT](VC)[1/Turn][Soulblast 1 & Choose a face down card named "Exiled Myth, Alcmene" from your G zone, and turn it face up]: if the number of G Units face-up in your G zone is 2 or more, Soulcharge 1, draw 2 cards, and if the number of cards in your soul is 15 or more, this unit gets +5000/+1 Critical until end of turn.(Even if you do not pay the cost, this ability cannot be used for the rest of that turn)

Next Card: Demon of Oracles, Gremory
Title: Re: [Game] Create the Card above!
Post by: Sirvat on March 08, 2015, 03:34:23 AM
Demon of Oracles, Gremory
Grade 3/Dark Zone/Dark Irregular
Demon/Power 11000

[AUTO](VC)Generation Break 2 (This ability is active if you have 2 or more G-units face-up in your (VC) and/or G zone): [Counter Blast 1]When this unit attacks a vanguard it gets +1000 power for each card in the soul, and critical + 1.

AUTO](VC)[Counter blast 1]:During your turn, when your G-unit stride, you may pay the cost, if you do choose a rear guard it get [CONT]: This unit gets +1000 power for each card in soul into end of turn.

Next Card: New Beginning Star-birth, Galaxy Eyes
Title: Re: [Game] Create the Card above!
Post by: Ibuki Kouji on March 09, 2015, 04:01:19 AM
New Beginning Star-birth, Galaxy Eyes
Clan: Link Joker
Nation: Star Gate
Race: Battleriod
Power: 5000
Shield: 10000
Grade / Skill: 0/Boost

[AUTO](RC) Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone):When another of your units in the same column as this unit is Locked due to an effect from one of your cards, this unit gets [Power]+4000 until end of turn. (The locked card is turned face down, and cannot do anything. It turns face up at the end of the owner's turn.)

Next Card:Aurora-Star, Jokerbeginning
Title: Re: [Game] Create the Card above!
Post by: Anon on March 09, 2015, 04:21:21 AM
Aurora-Star, Jokerbeginning
Clan:Link Joker
Grade: Grade 3
Power: 11000
Shield: 0
[AUTO](VC)Limit Break 4(This ability is active if you have 4 or more damage)[CB2&SB1]When this unit attacks a Vanguard and you have another unit on your middle column you may pay the cost if you do lock one of each your opponents front row and back row and if your opponent have 3 or more locks you may unfflip one damage

Next Card:Roar of the Descendant Dragons, Kaiser Commander
Title: Re: [Game] Create the Card above!
Post by: Raien D. End on March 18, 2015, 06:19:19 AM
Roar of the Descendant Dragons, Kaiser Commander
Narukami/Grade 3/11000
(Auto):[CB4]When this unit attack did not hit.choose one of your opponents rear guards,retire it.choose one of your unit,it gets power +5000 for each open front rc and stand this unit and this unit gets crit +1 for each open front rc.
(Cont):During your turn.This unit gets power +2000 for each opponents  rg put into the drop zone

Next is:Dragon sin,Meliodas
Title: Re: [Game] Create the Card above!
Post by: [ER] Patrickzzz on March 18, 2015, 06:28:52 AM
Dragon Sin, Meliodas.
Etranger/Demon/G-Unit/Power +15000
AUTO(VC) This unit gets power +5000 and critical +1 for each damage the opponent dealt to you in his previous turn.

Based it on his counter xD

Next card: Fox Sin, Ban
Title: Re: [Game] Create the Card above!
Post by: Hikaru on March 18, 2015, 06:51:14 AM
Fox Sin, Ban
Etranger/High Beast/G-Unit/Power +15000

Stride
AUTO[V]: When this unit's attacks hits a vanguard, choose all of your front row and those units gets Power+5000/Critical+1

Next Card: Goddess of Demon, Medusa
Title: Re: [Game] Create the Card above!
Post by: Cphonic on March 18, 2015, 08:57:53 PM
Name: Goddess of Demon, Medusa
Clan: Dark Irregulars
Grade: 3/ Twin Drive!!
Power: 11000
Shield: N/A
Race: Gorgon

[ACT] (VG): Legion 22000 "Demon of Snakes and Dragons, Typhon" (If your opponent's vanguard is grade 3 or greater, this unit may return four cards from your drop zone into your deck once, search your deck for the specified card, and Legion)

[AUTO] (VG): When this unit preforms Legion, choose one card in your soul and look at the top twelve cards of your deck, choose up to three cards with that same name in put them into your soul.

[ACT] (VG) [Counterblast 1]: During the turn this unit preforms Legion you may pay the cost, if you do choose one of your opponent's units and that unit gets -1000 for every two cards in your soul until the end of the turn.

[CONT] (VG/RG) Lord: (If you have a unit without a same clan as this unit, this unit cannot attack)



Next Card: Demons of Snakes and Dragons, Typhon
Title: Re: [Game] Create the Card above!
Post by: Anon on March 18, 2015, 11:15:52 PM
 Demons of Snakes and Dragons, Typhon
Clan:Dark Irregulars
Grade:3/twin drive
Power:11000
Shield:N/A

[ACT](SOUL)When this unit is soul blasted by one of your effects soul charge 3 and your vanguard gets[AUTO]When this unit attack hits u may soul charge 2

[AUTO](VG)[CB1&SB1]when this unit is placed on vanguard circle u may pay the cost if u paid the cost choose one of your rear guards and it gets[AUTO]Every time a unit is moved into the soul this unit gains 2k power

[CONT](VG&RG) if you have a unit without a same clan as this unit,this unit cannot attack

Next: Cursed Chrono Rocket Dragon Reverse
Title: Re: [Game] Create the Card above!
Post by: Mana on March 19, 2015, 08:28:21 AM
Cursed Chrono Rocket Dragon "Я"
Clan: Gear Chronicle
Grade 3/Twin Drive!!
Power: 11000

[ACT](VC)[1/turn]GenerationBreak2(this ability is active if you have 2 or more face-up G-units in your VC and/or G zone)[Counterblast 1 & choose 1 of your 'Gear Chronicle' rear-guards, and lock it]: during your turn, you may pay the cost, if you do, choose 1 of your opponent's rear-guards, and you may put it into the bottom of his/her deck, and this unit gets +5000/+1 critical and "[AUTO](VC): when this unit attacks, choose one of your rear-guards, and that unit gets +2000 until end of turn.".(Even if you do not pay the cost, this ability cannot be used for the rest of that turn)

[AUTO](VC)[Counterblast 1]: during your turn, when your G-unit STRIDE, you may pay the cost, if you do, choose 1 of your rear-guards, you may put it on the bottom of your deck, search your deck for a unit 1 Grade higher than the unit put back, and call it to an open rear-guard circle.

[CONT](VC): if you have a unit named "Chronojet Dragon" in your soul, this unit gets +2000 power.

Next card: Marine General of the Everlasting Rain, Angelo
Title: Re: [Game] Create the Card above!
Post by: Cphonic on March 19, 2015, 05:18:32 PM
Name: Marine General of Everlasting Rain, Angelo
Clan: Aqua Force
Grade: 4/ Triple Drive!!
Power: 15000+
Shield: N/A
Race: Human

[ACT](VG) Stride: (Released when both players' vanguard are Grade 3 or greater!)-Stride Step-(Choose 1 or more cards with the sum of their Grades being 3 or greater from your hand, and discard them)

[AUTO](VG): [Counterblast 2] When this unit attacks, choose a card named "Marine General of Everlasting Rain, Angelo" and turn it face up. If you do stand two (RG) and they get +5000 and get ([1/Turn] After this unit attacks, choose two of your «Aqua Force» rear-guards, and exchange their positions. (The state of the card becomes stand.))

[AUTO](VG): [Counterblast 1, Soulblast 2] When this unit attacks and it is the fifth battle of this turn or more, choose 2 (RG) and those units get +1 critical.

[CONT](VG): God (If you have a unit with a different clan than this unit, your turn automatically ends.)



Next Card: Holy Ruler, Iupeter
Title: Re: [Game] Create the Card above!
Post by: Towan on March 19, 2015, 05:42:40 PM
Holy Ruler, Iupeter
Grade 3/Noraml Unit/Gold Paladin/11000
[AUTO](VC)[1/turn]GenerationBreak2(this ability is active if you have 2 or more face-up G-units in your VC and/or G zone)[Counter Blast 1]:When a Unit is called from your deck by a card effect, you may pay the cost, if you do this unit gains +5000 Power, and "[AUTO]: If this unit attacks a vanguard, you may return 2 cards from your field to the bottom of your deck, then look at the top 4 cards of your deck, call up to 1 unit, and give up to 2 rearguards on the field +5000 power"
[AUTO](VG)[Soul Blast 1 & Retire 1 Rearguard]: During your turn, when your G-Unit strides this unit, you may pay the cost, if you do look at the top 4 cards of your deck, and call up to 2 units from them to separate rearguards.

Next Card: Less than Extreme Battler, Boombox
Title: Re: [Game] Create the Card above!
Post by: Cphonic on March 19, 2015, 07:55:25 PM
Name: Less Than Extreme Battler, Boombox
Clan: Nova Grappler
Grade: 2
Power: 9000
Shield: N/A
Race: Battleroid

[AUTO](RG) Generation Break 1: When this unit attacks, choose one of your (RG) and stand it, give it plus +5000, and at the end of your turn, retire this unit.

[AUTO](RG): For every "Less Than Extreme Battler, Boombox" in your drop zone, this unit gets +2000 power.




Next Card: Star-Vader, Delta Glendios Ace
Title: Re: [Game] Create the Card above!
Post by: Towan on March 19, 2015, 09:14:25 PM
Star-Vader, "Delta" Glendios Ace
Grade 3/Normal Unit/Link Joker/11000
[ACT] (VG): Legion 22000 "Star-Vader, "Omega" Glendios"
[AUTO](VG): When you perform legion, you may add 1 "Я" unit to your hand from your deck to your hand.
[AUTO](VG): At the start of you're end phase, If this unit is in legion, you may add 1 "Я" Unit from your field to your hand. If you do, this unit's name becomes "Star-Vader, "Omega" Glendios" until the end of the turn.
[AUTO](VG): All your units with "Я" in their name are treated as <<Link Joker>> units.

Next Card: Forgotten Amber Dragon, Apocalypse
Title: Re: [Game] Create the Card above!
Post by: Mana on March 20, 2015, 11:35:47 AM
Forgotten Amber Dragon, Apocalypse
Grade 3/Twin Drive!!
Power: 11000
Clan: Kagero
[ACT](VC): LEGION21000 "Amber Dragon, Eclipse"  (If your opponent's vanguard is grade 3 or greater, this unit may return four cards from your drop zone into your deck once, search your deck for the specified card, and Legion)

[AUTO](VC):[Counterblast 1] During the turn that this unit LEGION, you may pay the cost, if you do, choose 1 of your opponent's rear-guards, retire it, and this unit gets +1 critical until end of turn.

[AUTO](VC): [Soulblast 1] at the end of the battle that this unit attacked a vanguard, if the attack did not hit, you may pay the cost, if you do, choose a card from your damage zone, turn it face-up, choose up to 2 of your units, and they get "[AUTO](VC/RC): at the end of the battle that this unit attacked, choose 1 of your opponent's rear-guards, and retire it" until end of turn.

Next Card: Ultimate Cosmic Hero, Grand Accel
Title: Re: [Game] Create the Card above!
Post by: Ibuki Kouji on March 31, 2015, 05:08:29 AM
Ultimate Cosmic Hero, Grand Accel
Dimension Police / Star Gate / Battleroid / 15000+ / Grade 4 / Triple Drive

Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC)[Counter Blast (2) & Soul Blast (2)] When this unit attacks a vanguard, you may pay the cost. If you do, during this unit's drive check add the Power of the highest Grade unit revealed to this unit and it gets "[AUTO](VC) If this unit's Power is 50000 or higher when it attacks the opponent's vanguard, choose one of your opponent's units in (GC) and its text is nullified until the end of the battle," until the end of the turn.

Next Card: True Star-vader, "Alpha Omega" Glendios (Make it as a Legion unit)
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on April 01, 2015, 08:43:35 AM
True Star-vader, "Alpha Omega" Glendios
Grade 3/Twin Drive!!
Power: 11000
Clan: Link Joker
[ACT](VC): LEGION21000 "Star-vader, "Omega" Glendios"  (If your opponent's vanguard is grade 3 or greater, this unit may return four cards from your drop zone into your deck once, search your deck for the specified card, and Legion)

[ACT](VC):[Choose one card with the same card name as a unit in your (VC) from your hand, and discard it] Search your deck for up to 2 cards with "Я" in its card name and put it into your hand. This ability cannot be used for the rest of that turn.

[AUTO](VC):[1/TURN] [Counter Blast (1)] When a Unit is Locked you may pay the cost if you do, Choose a rear-guard in your opponent's back row, and lock it. (This ability cannot be used even if the cost is not paid).

Next Card: Harmonics Messiah Burst.
Be creative I suppose i couldn think of a next card so I just copied like Tetra-Drive to Burst and BBKD to BBK Buster.
Title: Re: [Game] Create the Card above!
Post by: [ER] Patrickzzz on April 01, 2015, 09:15:48 AM
Harmonics Messiah Burst
Grade 4/Cray Elemental/+15000
Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
ACT(VC):If you have a "Harmonics Messiah" face-up on your damage zone you may have this unit gain Power +30000 for that battle. If you do so, at the end of your turn discard all cards in your hand.

Next Card: Lizard Emperor, Saishin.
Title: Re: [Game] Create the Card above!
Post by: Ibuki Kouji on April 01, 2015, 09:37:27 AM
Lizard Emperor, Saishin
Kagero / Grade 2 / 9000

[ACT](RC):[1/TURN] Choose a card with  "Lizard Soldier" from your drop zone, put it to top of your deck. If you do, choose one of your opponent rear guard in the back row, retire it and shuffle your deck.

Next Card: True Messiah
Title: Re: [Game] Create the Card above!
Post by: Joker3000 on April 04, 2015, 04:58:41 PM
True Messiah
Grade 4/Link Joker/+15000/Messiah
Stride (Released when both players vanguards are grade 3 or greater )
Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down
ACT[V]:When you Stride this unit if your heart has the word ''Messiah'' in it's name,choose two of your opponets units and lock them.
Auto[V]:When this unit attack if the number of locked units your opponent has is four or more this unit gets +1critical


Next Card:Hellfire Seal Dragon Blockade The Eternal 
Title: Re: [Game] Create the Card above!
Post by: Mana on April 05, 2015, 12:33:26 AM
Hellfire Seal Dragon, Blockade The Eternal
Grade 4/Triple Drive!!/+15000/Kagero/Flame Dragon

(This unit cannot be in your main deck)
STRIDE(Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

[ACT][VC]:[1/Turn][Counterblast 2 'Seal Dragon'] during your turn, if the number of Grade 2 your opponent has in their field is 3 or more, you may pay the cost, if you do, draw a card for each of them, and retire all of your opponent's Grade 2 rear-guards, and if 2 or more Grade 2 rear-guards have been retired, this unit gets +1 Critical until end of turn.(Even if you do not pay the cost, this ability cannot be used for the rest of that turn)

Next card: Commanding Star-vader, Nemesis Star Dragon
Title: Re: [Game] Create the Card above!
Post by: Joker3000 on April 08, 2015, 06:40:19 PM
Commanding Star-vader, Nemesis Star Dragon
Grade 4/Triple Drive/+15000/Link Joker/Cyber Dragon

(This unit cannot be in your main deck)
STRIDE(Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

AUTO[V]:When you Stride this unit If you have a unit with ''Star Vader'' in it's name as your heart you may choose up to one unit from your opponents back and front row and lock them

AUTO[V]:When this unit's attack hits you may choose one of your opponents units and lock it

Next card:Interdimensional Dragon, Chrono Conquest Dragon
Title: Re: [Game] Create the Card above!
Post by: Mana on April 09, 2015, 12:04:05 AM
Interdimensional Dragon, Chronos Conquest Dragon
G4/Triple Drive!!/+15000/Critical 1/Gear Chronicle/Gear Dragon/Dark Zone

(this unit cannot be put in your main deck)

STRIDE(Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

[AUTO][VC]: When a card is put into the bottom of your deck due to the effects from one of your cards, if you have a Heart with "Chronojet" in it's card name, this unit gets Critical +1 until end of turn, and if the number of rear-guards your opponent has is 3 or less, and the number of cards in your opponent's damage zone is 4 or less, choose one of your opponent's vanguards, and deal one damage to it, and during that damage check, all of your opponent's trigger effects are nullified.

Next card: Genesis Dragon, Purity Messiah
Title: Re: [Game] Create the Card above!
Post by: Anon on April 09, 2015, 04:27:18 AM
Genesis Dragon,Purity Messiah
G4/TripleDrive/+15000k/Crit 1/Link Joker/Star Gate
[this unit cannot be put in your main deck]

Stride(Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down

[AUTO][1/Turn][SB2&Lock 2 of your own rear guards]Omega lock 2 of your opponent rear guards and this unit gets[AUTO]When the locked cards in your opponent field is 3 or more this unit gains +1c and +5k power

Next: Doomsday Angel,Ramiel The Third
Title: Re: [Game] Create the Card above!
Post by: Ibuki Kouji on April 09, 2015, 04:29:48 AM
Next card name please~~~ waiting for the name ._.
Title: Re: [Game] Create the Card above!
Post by: Mana on April 09, 2015, 04:51:42 AM
Doomsday Angel, Ramiel The Third
G3/11000/Angel/Angel Feather/United Sanctuary/Critical 1

[CONT][VC]GB2(This ability is active if you have two or more face up G units in total on your (VC) or G zone): during your turn, all of your units in the front row gets +5000 until end of turn, and if you have a card named "Doomsday Angel, Ramiel The Third" face-up in your damage zone, this unit gets Critical +1 until end of turn.

[AUTO][VC]:[Counterblast 1] during your turn, when your G-unit STRIDE, choose a card from your damage zone, and call it to rear-guard circle, and put the top card of your deck into the damage zone face-down, choose one of your units, and that unit gets +3000 until end of turn.

Next card: Hyrule Lion, Judgement Ezel
Title: Re: [Game] Create the Card above!
Post by: Ibuki Kouji on April 09, 2015, 05:04:38 AM
Hyrule Lion, Judgement Ezel
Grade 3 / 11000 / Human / Gold Paladin / United Sanctuary

[ACT](VC): Legion22000 "Salvation Lion, Grand Ezel Scissors"(If your opponent's vanguard is grade 3 or greater, this unit may return four cards from your drop zone into your deck once, search your deck for the specified card, and Legion)
[AUTO](VC): Limit Break 4 (This ability is activated if you have four or more damage) [Counter Blast (2) & Soul charge (4)] If your vanguard is in legion you may pay the cost, If you do, choose up to two of rear guard and those units gets [Power]+3000 till end of turn and your vanguard gets [Critical]+1 for each card with "Ezel" in your soul till end of turn.
[CONT](VC):When a g unit with "Purgation Lion Emperor, Mithril Ezel" in it's name strides over this unit, all your front row rear-guards get [Power]+1000 till end of turn.

Next Card: Genesis Dragon, Ruling Messiah II
Title: Re: [Game] Create the Card above!
Post by: Cherry on April 10, 2015, 07:36:27 PM
Granblue post deleted. Make a separate thread for that.

Genesis Dragon, Ruling Messiah II
Grade 4/15000+ POW/Critical 1
Messiah/Link Joker/Star Gate

"I will be the judge."

(This card cannot be in your main deck)
Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC): [Counterblast 2 & flip a card named "Genesis Dragon, Ruling Messiah II" in your G Zone face-up] Lock all of your units, and this card gains [Power]+3000 for each of your locked units and: "[AUTO](VC): If this unit's attack hits, lock your opponent's units equal to the number of your locked units. Then, your units do not unlock until the end of your opponent's turn.".

Next card: Terrorfiend Deletor, Amygdala
Title: Re: [Game] Create the Card above!
Post by: Ibuki Kouji on April 10, 2015, 11:38:58 PM
Terrorfiend Deletor, Amygdala
Link Joker / Star Gate / Alien / 11000 / Grade 3 / Twin Drive !!

[ACT](VC):[Counter Blast (2)-card with "Deletor" in its card name & Choose one of your rear-guards with "Woksis" in its card name, and lock it] Choose one of your opponent's grade 0 cards from his or her drop zone, and put that card on your opponent's (VC) face-down as a deleted unit.
(The locked card is turned face down, and cannot do anything. It turns face up at the end of the owner's turn.)
[CONT](VC):If your opponent's vanguard is deleted, this unit gets [Power]+5000/[Critical]+1 and your opponent cannot normal ride with a grade 3 or greater unit during his or her ride phase.
(The deleted unit is turned face down, its power is 0 and loses its text. It turns face up at the end of the owner's turn.)
[CONT](VC): If you have a card named "Daunting Deletor, Woksis" in your soul, this unit gets [Power]+2000.

Next Card: Unrivaled Deletor, Woksis the "Яebirth"
Title: Re: [Game] Create the Card above!
Post by: Cherry on April 11, 2015, 12:47:20 AM
Unrivaled Deletor, Woksis the "Яebirth"
Grade 3/13000 POW/Critical 1
Link Joker/Star Gate/Horrorterror

THE MESSIAH AND THE HERO ARE NO MORE

[AUTO](VC) Limit Break 5 (This ability is active if you have five or more damage): During the end of your turn, if your opponent's vanguard is deleted and at least eight rearguards total on each fighter's field is locked, you win the game.
[CONT](VC) Limit Break 4 (This ability is active if you have four or more damage): If your opponent's G Unit becomes Stride, it gains Drive Check -1 and gains [Power]-10000.
[ACT](VC):[Counterblast (2) - "Deletor" & lock all of your "Deletor" units] Delete all of your opponent's vanguard and if you locked four units not in the middle column, this unit gets [Power]+10000/[Critical]+1 until the end of turn.
[AUTO](VC): When a "Deletor" appears in your (RC), choose one of your opponent's rearguard and lock it.
[CONT](VC): If "Daunting Deletor, Woksis" is not in your soul, this unit gets [Power]-3000.
[CONT]: You cannot call this unit to (RC).

Next card: Dimensional Messiah, Harmony
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on April 11, 2015, 01:09:37 AM
Dimensional Messiah, Harmony
Grade 4/15000+ Power/Critical 1
Link Joker/Star Gate/Messiah

Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]:[Counter Blast (2) & Choose a face down card named "Dimensional Messiah, Harmony" from your G zone, and turn it face up] Unlock all Locked Units Until end of turn, this unit gets [Critical]+1 & [Power]+2000 for each card unlocked this way and if 3 or more units were unlocked by this card's effect, Choose as many units as many cards unlocked and they get Power +3000 and this unit gets "[AUTO](VC):When this unit attacks a vanguard your opponent cannot call grade 0 from hand to (GC).".

Next Card: True Bluish Asendant Brilliance Flare Dragon
*Would appreciate it if it was either a GB or Legion thx*
Title: Re: [Game] Create the Card above!
Post by: Tipy67 on April 12, 2015, 12:37:08 PM
Stride(we all know what it says here)
[CONT]If you have a bluish flame as the heart then this unit gains [Power]+3000
[ACT](VC) [Counter Blast 2] Chose one of your rearguards and retire. Look at top 5 and chose one to superior call. If it is a grade 3 bluish flame you can gain power equal to unit called and gain [Crit]+1.

Sorry if bad first time making one.

Next Card: Star-vader, Destruction Blade Dragon
Legion with chaos breaker plz
Title: Re: [Game] Create the Card above!
Post by: Cherry on April 12, 2015, 12:55:20 PM
Star-vader, Destruction Blade Dragon (art is reminiscent to that of Imaginary Plane)
Grade 3/11000 POW/Critical 1
Link Joker/Cyber Dragon/Star Gate

"The juggling clown returns for his sick, jestering revenge. Finally, we of nothingness acknowledge the harboring of 'emotion'."

[ACT] Legion 22000 "Star-vader, Chaos Breaker Dragon"
[AUTO](VC)[1/Turn] Limit Break 4:[Counterblast (1) - "Star-vader" & Discard a card from your hand with the same name as a unit in your (VC)]: During the turn you pay the cost for this skill and activate it, when rearguard would be locked, lock a unit in your opponent's back row.
[CONT](VC): If the number of cards in your soul is zero, this unit gains [Power]+3000/[Critical]+1 during your turn.

Next card: Dragonic Kaiser Vermillion "THE THUNDERCLAP"
Title: Re: [Game] Create the Card above!
Post by: Tipy67 on April 12, 2015, 01:07:39 PM
Dragonic Kaiser Vermillion "THE THUNDERCLAP"
Grade 3/11000 POW/Crit 1
Narukami/Thunder Dragon/Dragon Empire

[ACT]Legion 22000 "Dragonic Kaiser Vermillion "THE BLOOD"
[AUTO](VC)[1/Turn]When this unit is in legion and its atk hits all the front row rearguards you can retire 2 of your units to retire 2 more of your opposites rearguard and heal a damage.
[CONT](VC): Limit Break 5 Can be activated at Limit Break 4 but cant be effected my limit break 4 enablers like egg helm

Next card: Windseeking Swordsman, Nightstorm Legion or Crossride of Nightsnow in granblue
Title: Re: [Game] Create the Card above!
Post by: UnknownKIRA on April 12, 2015, 01:39:04 PM
Windseeking Swordsman, Nightstorm
Grade 3/11000 Power/Critical 1
Granblue/ Vampire

[ACT] Legion 22000 "Ice Floe Swordsman, Nightsnow"
[AUTO] (VC) [1/turn]: [Counter Blast (1) & Soul Blast (1)] When one of your units is placed on (RC) from your drop zone, if this unit is LEGION, you may pay the cost. If you do, choose a card from your drop zone, and placed it on (RC).
[AUTO] (Soul): When a unit with "Ice Floe Swordsman, Nightsnow" in its card name is placed on your (VC), LEGION this card with your vanguard, and soul charge (2).

Next card: Fantasy Idol, Salween
Title: Re: [Game] Create the Card above!
Post by: Tipy67 on April 12, 2015, 01:54:47 PM
Fantasy Idol, Salween
Grade 2/9000 Power/Critical 1
Bermuda Triangle/Mermaid
[ACT](RC) GB1 When this unit atks this unit gains [Power]+3000

Next Card: Snow Plow, Polaris
Title: Re: [Game] Create the Card above!
Post by: UnknownKIRA on April 12, 2015, 02:48:46 PM
Fantasy Idol, Salween
Grade 2/9000 Power/Critical 1
Bermuda Triangle/Mermaid
[ACT](VC) GB1 When this unit atks this unit gains [Power]+3000

Next Card: Snow Plow, Polaris

Err... the card you made doesn't work...
Title: Re: [Game] Create the Card above!
Post by: Tipy67 on April 12, 2015, 02:51:53 PM
oh sorry i ment rg
Title: Re: [Game] Create the Card above!
Post by: Ancharius on April 12, 2015, 11:05:24 PM
Snow Plow, Polaris

Great Nature / High Beast / Zoo

ACT [V]: Legion 21000 'Twin Brush Fighter, Polaris'.
ACT[V][Counter Blast 2] When this unit attacks a Vanguard, you may pay the cost. If you do choose two of your <<Great Nature>> Rear guards, stand it and those units get power + 4000 until end of turn, and at the beginning of your end phase, draw a card and retire that unit.
Auto[V]: When this unit attack hits a Vanguard, you may draw a card.

Dark Musketeer, Dahlia <<Reverse>>
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on April 13, 2015, 03:53:05 AM
Dark Musketeer, Dahlia <<Reverse>>
Grade 3/11000 Power/Critical 1
Neo Nectar/Bioroid

[ACT](VC)LB4 [1/turn]:[Counter Blast (2) & Put 3 Normal Units back to your deck from the drop zone] Search your deck up to 2 Musketeer units and call them to a RC as locked and shuffle your deck. If you do, Choose up to 2 Units and they get Cont[VC/RC]: If there is another unit with the same name as this unit, this unit gains [Power]+3000.Then during the end of your turn, choose up to 1 Unit if there are 2 or more units with the same name as that unit on the Field, Search your deck for up to 1 of that card and put it into your hand.
[ACT](VC)[Soul Blast 1 Musketeer] Choose up to one of your Musketeer and return it to your hand, if you do, call a unit with the same name as the unit returned from your hand.
[Cont](VC/RC) Lord
Spoiler
I'm not too great with Musketeers but from the skill I made, I got the idea of "Planting Seeds and Growing Them" which is kinda like NN. So your deck would be like the bag of seeds and you would call(Plant) seeds(Units).[Since seeds dun immediately give you yr Tree/Fruits hence they are locked kinda like buried/Planted into the ground and u would have to wait for them to grow.] When the turn ends(Time needed for the seeds to grow), The units will be unlocked and you would be able to harvest your fruits hence u get to search out 1 unit and put it into your hand provided u have planted more since not every plant will be successful so u need 2 of the same kind. Kinda like how farmers grow alot and get back alot.
As for the 2nd Skill, i felt that the card itself isn't very musketeer themed so I decided to make a return call skill so you dun lose out on the when this unit is called by one of your Musketeers skill it will get X skill.

Next Card: Eternal Beast Deity, Crimson Phenix
Either Legion with one of the BD G3 or a Stand Alone GB/LB would do. (Ik the name totally calls it to be a Stride unit)
Spoiler
Totally following the 4 holy beast which is the theme of BD so there are Dragon and Tiger Grade 3 so probably need a Black Turtle or Vermillion Bird.
Title: Re: [Game] Create the Card above!
Post by: Ibuki Kouji on April 13, 2015, 04:14:49 AM
Eternal Beast Deity, Crimson Phenix
Nova Grappler / Star Gate / Battleroid / 13000 / 4 / Twin Drive!!

[AUTO](VC)Limit Break 5: [Counter Blast (3)- cards with "Beast Deity" in it's name & Soul Blast (3) & Discard a copy of "Unstoppable Beast Deity, The Adjudicator"] At the end of a battle when this unit attacked vanguard, you may pay cost. If you do, [Stand] all units with "Beast Deity" in their name. This effect can only be used once per turn.
[CONT](VC):During your turn, the effects of your opponent's triggers are negated.
[CONT](VC):During a battle that this unit attacks a vanguard, your opponent cannot normal call grade 1 or greater units to (GC) from his or her hand.
[CONT](RC): This unit gets [power] -1000
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

Next Cards: Genesis Dragon, Neon Messiah
Title: Re: [Game] Create the Card above!
Post by: Anon on April 13, 2015, 10:51:25 AM
Ha another messiah card o3o
Title: Re: [Game] Create the Card above!
Post by: Tipy67 on April 13, 2015, 05:07:41 PM
Genesis Dragon, Neon Messiah
Grade 4/+15000 Power/Critical 1
Dragon/Link Joker

Stride
When this unit strides drop a Messiah and for everyone droped unlock one of your units and lock an opposites rg.

Next Card: New Messiah,Woksis Ya Deletor Woksis became Messiah Make it
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on April 14, 2015, 12:28:20 AM
New Messiah,Woksis
Grade 3/+11000 Power/Critical 1
Alien/Link Joker
Spoiler
Apparently Daunting Deletor, Woksis is now called Daunting Deletor, Oksizz according to wikia page
[ACT](VC): Legion22000 "Daunting Deletor, Oksizz" (If your opponent's vanguard is grade 3 or greater, this unit may return four cards from your drop zone into your deck once, search your deck for the specified card, and Legion)
[Auto](VC): At the beginning of your opponents Ride Phase, If your opponent has a Deleted VG & if this unit is Legion, he/she may choose one or more cards with the sum of their grades being 2 or greater from your hand, and discard them. If they do, Choose all of your opponent's deleted VG and turn them face-up & this unit gains [Power]+2000 until the end of your opponent's turn. If they did not,  Choose one of your VG and it gets "[Auto](VC):[CB1 & Discard 1 "Deletor" from your hand] Choose all of your opponents VG and Delete them." until the end of the turn. (The deleted unit is turned face down, its power becomes 0 and it loses all text. It turns face up at the end of the owner's turn)
[Auto](VC): [SB1 'Deletor'] During your opponent's Stride Step, If your opponent has Strided, you may pay the cost, if you do, Choose a card from your damage zone, and turn it face-up.

Next Card: Star-Vader, Absolute Zero Dragon
Either a Crossride or Legion(maybe having 2 mates either CBD or Nebula since BR hasn been allowed to be mates)
Title: Re: [Game] Create the Card above!
Post by: Mana on April 14, 2015, 03:53:52 AM
Star-vader, Absolute Zero Dragon
11000/Link Joker/Cyber Dragon/Critical 1/Grade 3/Star Gate

[ACT][VC]LB4 (this ability is active if you have 4 or more damage): [Counterblast 2 "Star-vader"] during your turn, if the number of locked cards your opponent has is 2 or more, choose 1 of your opponent's rear-guards, lock it, draw 2 cards, choose 2 of your units, and those units get +2000 for each of your opponent's locked cards until end of turn. This ability cannot be used for the rest of that turn.(Even if you do not pay the cost, this ability cannot be used for the rest of that turn)

[CONT][VC]: if you have a unit named "Star-vader, Infinite Zero Dragon" in your soul, this unit gets +2000.

[CONT][VC/RC]:Lord(if you do not have a clan with the same clan as this unit, this unit cannot attack.)

Next card: Star-vader, Chaos Command Dragon
Title: Re: [Game] Create the Card above!
Post by: Ibuki Kouji on April 14, 2015, 04:00:26 AM
Star-vader, Chaos Command Dragon
Link Joker / Star Gate / Cyber Dragon / 15000+/ Grade 4 / Triple Drive!!!

Flavour:Legendary of Nothingness dragon, Rise from the dead and show no mercy.

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).
[AUTO](VC):[Counter Blast (1)] When this unit attacks a vanguard, if your opponent's vanguard is deleted, you may pay the cost. If you do, until end that battle, this unit gets Critical +1 and your opponent cannot call grade 1 or greater units from hand to (GC).

Next Card: Blaster Dragon
Title: Re: [Game] Create the Card above!
Post by: Mana on April 15, 2015, 04:55:03 AM
Blaster Dragon
Royal Paladin/ United Sanctuary / Cosmo Dragon / 11000 / Grade 3 / Twin Drive!!

[AUTO][VC]:Generation Break 2: [Counterblast 1 & choose 1 of your rear-guards, and put it into your soul] When this unit attacks, you may pay the cost, if you do, this unit gets +5000/+1 critical for each "blaster" in your soul, and if the number of cards with "Blaster" in your soul is 5 or more, this unit gets Critical +2, and your opponent cannot call grade 1 or greater units to guardian circle from his or her hand.

[AUTO][VC]:[Counterblast 1] during your turn, when your G unit STRIDE, you may pay the cost, if you do, search your deck for up to 1 card with "Blaster" in its card name, call it to RG circle, and shuffle your deck, and that unit gets +3000 until end of turn.

[CONT]: this unit is also treated as a <<Shadow Paladin>>

Next card: Eternal Apocalypse Dragon, Dragonic Overlord The Catastrophe
Title: Re: [Game] Create the Card above!
Post by: Ibuki Kouji on April 15, 2015, 05:03:24 AM
Eternal Apocalypse Dragon, Dragonic Overlord The Catastrophe

Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT(VC)[1/Turn][Counter Blast (2) & Choose a face down card named "Eternal Apocalypse Dragon, Dragonic Overlord The Catastrophe" from your G zone, and turn it face up] If the card in your heart has "Overlord" in its name, choose three of your rear-guards and they get [Power]+2000 and you may restand the vanguard twice this turn after it attacked.(This ability cannot be used again even if cost is paid)
[AUTO][VC]: This unit gets [Critical]+1 On the second time it restands

Next Card:Asura Kaiser The Great
Title: Re: [Game] Create the Card above!
Post by: Mana on April 15, 2015, 05:17:34 AM
Asura Kaiser The Great
Nova Grappler / Battleroid / 11000 / Star Gate / Twin Drive!!

[AUTO][VC]: Generation Break 2: [Counterblast 1 & choose 2 cards from your hand and discard it] When this unit drive checks a Grade 3, you may pay the cost, if you do, choose up to 4 of your rear-guards, stand them, choose 2 of your opponents rear-guards in the front row for each Grade 3 that have been discarded as a cost for this card's skill, and retire them.

[AUTO][VC]: [Soulblast 1] during your turn, when your G unit STRIDE, you may pay the cost, if you do, choose 2 of your rear-guards, and until end of turn, those units get "[AUTO]: when your vanguard Drive checks a Grade 3, stand this unit, and this unit gets +5000 until end of turn" until end of turn.

Next card: Demonic Phantom Dragon, Phantom Blaster Darkness
Title: Re: [Game] Create the Card above!
Post by: Ibuki Kouji on April 15, 2015, 05:26:26 AM
Demonic Phantom Dragon, Phantom Blaster Darkness
Shadow Paladin / United Sanctuary / Abyss Dragon / 15000+ / Grade 4/Triple Drive!!

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).
[AUTO](VC)[Choose a face down card named "Demonic Phantom Dragon, Phantom Blaster Darkness" from your G zone, and turn it face up & Retire a rear guard] When this unit is placed on (VC), you may pay the cost. If you do, this unit gets [Power]+10000 & [Critical]+1.Then if the number of face up cards in your G zone is 2 or more, you may retire one of your rear guard and this unit gets  -1 drive check and [AUTO][1/TURN][Counter blast (2)& discard one card with "Blaster" in it's name from your hand] At the end of the battle this unit attacked a vanguard, [Stand] this unit.".Then if the number of face up cards in your G zone is 4 or more and your opponent has less than 5 damage, you may retire one of your rear guard.If you do, deal one damage to your opponent. (Damage check is performed.)

Next Card: Transcendence Form, Nouvellepersona Dragon
Title: Re: [Game] Create the Card above!
Post by: [F.A] Galleon on April 16, 2015, 12:10:21 AM
Transcendence Form, Nouvellepersona Dragon
Kagero/Dragon Empire/ 15000+ / Grade 5 / Triple Drive!!

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 4 or greater from your hand, and discard it] Stride this face down card on your (VC).
[ACT](VC)[Choose a face-down card from your G-Zone and turn it face-up.]If you have a heart with 'Nouvelle' in its name, you may pay the cost, if you do, select and retire an opponent's rear-guard up to the number of Face-up "Transcendence Form, Nouvellepersona Dragon"s in your G-Zone. If two or more units are retired by this effect, this unit gains "[CONT](VC):During the battle that this unit attacks a vanguard, your opponent cannot call grade 0 units from hand to (GC) and all of your opponent's trigger effects are nullified." until the end of the turn.

Next Card:
Supreme Perdition Dragon, Ogre Dragoon.
Title: Re: [Game] Create the Card above!
Post by: Mana on April 16, 2015, 06:08:58 AM
Supreme Perdition Dragon, Ogre Dragoon
Kagero / Dragon Empire / Grade 4 / Triple Drive!!

STRIDE (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 4 or greater from your hand, and discard it] Stride this face down card on your (VC).

[AUTO]: When this unit is placed on VC, choose 2 of your opponent's rear-guards, retire them, choose 1 of your opponent's Vanguard, deal 1 damage to it, and during that damage check, all triggers effects are nullified, and this unit gets +5000/+1 critical until end of turn.

Next card: Fairy Queen Liberator, Celia
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on April 16, 2015, 07:41:19 AM
Fairy Queen Liberator, Celia
GP/11000 / Grade 3 / Twin Drive!!

[Act](VC) Legion 22000 "Liberator, Holy Shine Dragon"
[Act](VC): [CB2 & Choose one card with the same card name as a unit in your (VC) from your hand, and discard it] When this unit is in LEGION, you may pay the cost. If you do, Look at the top 3 cards of your deck choose up to 3 "Liberators" and call them to open separate RCs & until the end of the turn those units gain [Power]+2000.
[Auto](VC):[Sb 1 Liberator] When this unit attacks, you may choose up to 1 Liberator from your RG and put it on the top of your deck. If you do, Look at the top card of your deck and call 1 <Gold Paladin> to an open RC.

Next Card: Dark Stealth Dragon Master ZANBAKU
Title: Re: [Game] Create the Card above!
Post by: Ibuki Kouji on April 16, 2015, 08:10:16 AM
Dark Stealth Dragon Master ZANBAKU
Nubatama / Dragon Empire / Abyss Dragon / 11000 / Grade 3 / Twin Drive

[ACT](VC) Generation Break 1 (This ability is active if you have one or more face up G Units in total on your (VC) or G Zone): [Counter Blast (1) & Choose two cards from your hand and discard them] If the number of cards in your opponent's hand is five or more, choose three cards at random and bind them face down and at the end of the turn your opponent put those bound cards into his/her hand.This ability cannot be used for the rest of the turn.

[AUTO]: [Soul Blast (1)] When this unit is placed on (VC), your opponent chooses a card from his/her hand and puts in the drop zone.

[AUTO](VC): This unit gets [Power]+5000 for each set of two cards in the bind zone.

Next Card: True Knight, Blaster King
Title: Re: [Game] Create the Card above!
Post by: Crystalia on April 16, 2015, 07:28:55 PM
True Knight, Blaster King
Royal Paladin/ United Sanctuary / Human / 11000 / Grade 3 / Twin Drive!!

[ACT][VC): Legion 21000 "Majesty Lord Blaster" (If your opponent's vanguard is grade 3 or greater, this unit may return four cards from your drop zone into your deck once, search your deck for the specified card, and Legion)

[AUTO](VC) [Counter Blast 1 and Soul Blast 1]At the beginning of your ride phase, you may add up to 2 cards with Blaster in their name to your hand, then place 1 card from your hand to the soul.

[ACT](VC)[Discard a card with 'Blaster' in it's name]If your legion mates critical is 2 or greater, you may pay the cost. If you do, this card gets '[Auto](VC): When this unit attacks a VG, if the number of 'Blaster' units in your soul is 3 or more, you may superior call 1 'Blaster' unit from your deck, then this unit gets +10,000 and +1 crit' until end of turn.
 

Next Card: Voice of Lament, Acheron
Title: Re: [Game] Create the Card above!
Post by: Tipy67 on April 16, 2015, 08:31:21 PM
Voice of Lament, Acheron
Dark Irreguler/Dark Zone/Death Angle/10000/Grade 3/Twin Drive

Act Vc GB2 when this unit attacks if the number or units in your soul is 15 or more when this units atk hits the vg deal you opponent +1 damage and heal yourself a damage.

Cont Vc Lord

Next Card: Fallen angle of Mind, Anastasia
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on April 18, 2015, 12:04:15 PM
Fallen Angel of Mind, Anastasia
Angel Feathers / United Sanctuary/ 15000+ / Grade 4 / Triple Drive!!
Spoiler
I'm assuming u meant Angel and not Angle.
STRIDE (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 4 or greater from your hand, and discard it] Stride this face down card on your (VC).

[AUTO](V): [1/TURN] [Counter Blast (2) & Choose a face down card named "Fallen Angel of Mind, Anastasia" from your G zone, and turn it face up] At the end of the battle that this unit attacked, if the attack did not hit during that battle & if the number of cards in your damage zone is five or more, you may pay the cost. If you do, choose a card in your damage zone and heal it.

Next card: Demon of the Burning Hell Seal Dragon, Inferno Ragnaros
Revival Legion for Blockade Inferno would be awesome.
Title: Re: [Game] Create the Card above!
Post by: UnknownKIRA on April 18, 2015, 12:34:42 PM
Demon of the Burning Hell Seal Dragon, Inferno Ragnaros
Grade 3/11000/Kagero/Flame Dragon

[ACT] Legion "Seal Dragon, Blockade"
[AUTO] (VC): [Counter Blast (1)] When this unit attacks, if this unit is LEGION, you may pay the cost. If you do, choose up to one of your opponent's rear-guard, retire it, and if the number of grade 2 units your opponent has is two or more, this unit gets critical +1 until end of battle.
[AUTO] (VC):  [Soul Blast (1)] When this unit attacks, you may pay the cost. If you do, until end of battle, this unit gets power +3000 for each of your opponent's grade 2 units.

I really wanted a legion with base Blockade instead so : P
Next card: Winterbloom Flower, Snowdrop
Title: Re: [Game] Create the Card above!
Post by: [MK Hunter] E.T on April 19, 2015, 09:54:50 AM
Winterbloom Flower, Snowdrop
Grade 4/13000/Twin Drive!!/Neo Nectar/Bioroid

[ACT](VC): MidLegion20000 "Snowdrop Musketeer, Pirkko" (If your opponent's vanguard is grade 3 or greater, this unit may return four cards from your drop zone into your deck once, search your deck for the specified card, and Legion. You cannot use 2 MidLegion(s) on the same turn.)
[ACT](VC): MidLegion20000 "Poison Mushroom" (If your opponent's vanguard is grade 3 or greater, this unit may return four cards from your drop zone into your deck once, search your deck for the specified card, and Legion. You cannot use 2 MidLegion(s) on the same turn.)
[CONT](VC): If this Unit is MidLegioned with "Snowdrop Musketeer, Pirkko", he gains "Musketeer" on his name.
[AUTO](VC): When this Unit performs MidLegion with "Poison Mushroom" he gains "[AUTO](VC): At the end of the battle that this unit attacked a vanguard, if the attack did not hit during that battle, if the number of your «Neo Nectar» rear-guards is four or more, draw a card." until the end of the turn.
[ACT](VC)[1/Turn] Limit Break 4 (This ability is active if you have four or more damage): If this unit is Legioned with 2 units, look at up to ten cards from the top of your deck,search for up to 5 cards, call them to (RC),return the others to deck and shuffle your deck.

As for the next Unit.. Death Army Stallion (I would like it a G2 Unit)
Title: Re: [Game] Create the Card above!
Post by: Cherry on April 19, 2015, 10:41:33 AM
Death Army Stallion
Grade 2/9000 POW/5000 Shield/Critical 1
Nova Grappler/Battleroid/Star Gate

The harbinger of the Lord powers on to embark doomsday.

[AUTO](RC):Generation Break 1 (This ability is active if you have one or more face up G Units in total on your (VC) or G Zone): [Soul Blast 2] When this unit appears in (RC), search your deck for up to 1 "Death Army" card or <<Alien>> card and add it to your hand, then shuffle your deck.
[CONT](RC): If your Vanguard with "Cosmo Lord" in its name has a "Cosmo Lord" unit in soul, it gets [Power]+3000.

Next card: Imperial Divine Dragon Emperor, Huáng​ Lóng
Note: It's the Dragon Empire's overall ruler. Have fun.
Title: Re: [Game] Create the Card above!
Post by: Ibuki Kouji on April 20, 2015, 02:34:38 AM
Imperial Divine Dragon Emperor, Huáng​ Lóng
Kagerō / Dragon Empire / Flame Dragon / 15000+/ Grade 4 / Triple Drive!!
(G Unit cannot be put in a main deck.)

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).
(When you stride, it gets the power and name from one of your hearts, and return this unit at end of turn face up.)
[AUTO]:When this unit is stride on your (VC), Choose one card in your G zone, and turn it face down.
[AUTO](VC):[Choose four cards from your hand, and discarded them & Choose one card in your G zone, and turn it face up] At the end of the battle that this unit attacked a rear-guard, you may pay the cost. If you do, [Stand] this unit.

Next Card:Dragonic Overlord "Burst"
Title: Re: [Game] Create the Card above!
Post by: Mana on April 20, 2015, 03:14:12 AM
Dragonic Overlord "Burst"
Kagero / Dragon Empire / 11000 / Critical 1 / Flame Dragon

[AUTO][VC]: Generation Break 2(This ability is active if you have 2 or more face up G Units in total on your (VC) or G Zone): [Counterblast 2 & choose 1 of your rear-guards, and retire it] When this unit attacks, choose all of your opponent's rear-guards with equal or less power than the retired unit, and retire it, and if the number of rear-guards retired with this skill is 2 or more, this unit gets +5000/+1 critical until end of turn.

[AUTO][VC]: [Counterblast 1] During your turn, when your G unit STRIDE, you may pay the cost, if you do, choose one of your vanguards, and until end of turn, it gets "[AUTO][1/Turn]: [Choose 2 cards from your hand and discard it] At the end of the battle that this unit attacked, stand this unit. (Even if you do not pay the cost, this ability cannot be used until end of turn)" until end of turn.

Next card: Duke of Eternal Souls, Amon
Title: Re: [Game] Create the Card above!
Post by: Cherry on April 20, 2015, 03:45:53 AM
Duke of Eternal Souls, Amon
Grade 4/15000+ POW/Critical 1
Dark Irregular/Demon Lord/Dark Zone

"YOU DO NOT OWN ME ASTAROTH. I WIN. ALL BELONGS TO ME AND MYSELF ONLY!"

Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[CONT]: If you have a heart with "Marquis, Amon" and this unit's name has "Marquis, Amon" in its name, it gets [Power]+1000 for each card you have in soul.
[ACT][1/Turn]: (Counterblast (1) - "Amon" & choose a card named "Duke of Eternal Souls, Amon" in your G Zone and turn it face-up, and place 3 of your "Amon" Rearguards into your soul) If this card's power becomes 40000 or greater after paying the cost of this skill, it gets [Critical]+1 and: "[AUTO](VC):[Soulblast 15] At the end of the battle this unit's attack did not hit, you may pay the cost. If you do, retire all of your opponent's rearguard and turn all cards in their damage zone face-down. Then search your deck for one card with "Amon" in its name and put it in your hand, then shuffle the deck. Then, return up to 10 normal units with "Amon" in their name from your Drop Zone to your deck and draw 2 cards."

Next card: Crossdimensional Sword, Destiny Creation Dragoon
Title: Re: [Game] Create the Card above!
Post by: Crystalia on April 20, 2015, 04:03:33 AM
Crossdimensional Sword, Destiny Creation Dragoon
Grade 4/15000+/Critical 1/Gear Chronicle/Gear Dragoon/Dark Zone

STRIDE (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 4 or greater from your hand, and discard it] Stride this face down card on your (VC).

[ACT](VC): [Counter Blast 1 and Choose a face down card named 'Crossdimensional Sword, Destiny Creation Dragoon' from your g-zone and flip it face up] Choose up to 5 of your 'Gear Chronicle' Rearguards, put them to the bottom of your deck, then Superior call cards from your deck equal to the total grade of the cards sent to the bottom of your deck plus 1. Then if the number of cards face-up in your g-zone is 2 or more, and if you sent 3 or more cards, Choose 2 of your Rgs, then choose opponents Rgs up to the grade of your selected rgs, send them to the bottom of their deck.

[Cont] If you have a card with 'Chrono Jet' as a heart, this card gains +2000 power for each rg sent to the bottom of a players deck. Then if 6 or more are sent this card gains +1 critical.


Next Card: Silver Thorn Tamed Dragon, Shenlong
Title: Re: [Game] Create the Card above!
Post by: Ibuki Kouji on April 20, 2015, 04:15:00 AM
Silver Thorn Tamed Dragon, Shenlong
Pale Moon / Dark Zone / Winged Dragon / 11000 / Grade 3/ Twin drive!!

[ACT](VC)Legion(20000)"Silver thorn Beast Tamer Vincent"(If your opponent has a grade 3 or greater vanguard, only once, this unit may return four cards from your drop zone to your deck, and search your deck for the specified card, and perform Legion.)
[AUTO](VC):[Counter Blast (2) & Soul blast (2)] When this unit attacks if your vanguard is in legion you may pay the cost. If you do, call any number of units from your soul with a total grade up to 4 to seperate (RC) and if the number of rearguards called by this effect is 3 or more then this unit get +1[critical].
[ACT](VC):[Soul blast 1-grade 0] Soul charge 2.

Next Card:Silver thorn Beast Tamer Vincent
Title: Re: [Game] Create the Card above!
Post by: Crystalia on April 20, 2015, 06:15:03 AM
Silver Thorn Beast Tamer, Vincent
Grade 2/9000/Critical 1/Pale Moon/Elf/Dark Zone

[Auto][Choose another of your Pale Moon Rear-Guards and put it into your soul] When this unit is placed on Rear-Guard Circle or into your soul by an effect of one of your 'Silver Thorn' units, you may pay the cost. If you do, choose a card with 'Silver Thorn' in it's card name, other than a card named 'Silver Thorn Beast Tamer, Vincent' or a card named 'Silver Thorn Assistant, Zelma' from your soul, and call it to Rear-Guard circle.

[CONT]This card cannot be chosed as a skill target by 'Silver Thorn Assistant, Zelma'.

Next Card: Vengeful Machining, Titanus
Title: Re: [Game] Create the Card above!
Post by: Ibuki Kouji on April 20, 2015, 07:46:48 AM
Vengeful Machining, Titanus
Megacolony / Zoo / Insect / 15000+ / Grade 4/Triple Drive

Stride (Released when both player's vanguards are grade 3 or greater.)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them.] Stride this card on your (VC) from face down.
[ACT](VC)[1/turn]:[Counter Blast (3)-cards with "Machining" in their card name.] [Rest] all of your opponent's units and they cannot stand during your opponent's next [Stand] phase. If 4 or more units are rested this way this unit gets [Power]+5000 and [Critical] +1 until the end of the turn.
[AUTO](VC)[Soul Blast (2) cards with "Machining" in their card names.] When this unit attacks the Vanguard you may pay the cost, if you do your opponent cannot [intercept] for the rest of the turn.

Next Card: Interdimensional Dragon, Judgment Flare Dragon
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on April 20, 2015, 09:49:36 AM
Interdimensional Dragon, Judgment Flare Dragon
Gear Chronicle / Dark Zone / Gear Dragon / 11000 / Grade 3/Twin Drive

There isn't only one Dragon that can manipulate Time and Space causing chaos in the Future or is it the Present....

[ACT](VC) [1/TURN] GB2 (This ability is active if you have two or more face up G units in total on your (VC) or G zone): [CB2] Your opponent puts all of his or her rear-guards on the bottom of his or her deck in any order, and your opponent calls cards from the top of his or her deck to an open (RC) for each card put into his or her deck with this effect & if 4 or more units were called this way, this unit gains"[Auto][1/TURN] (VC):[Choose 2 cards from your hand and discard them] At the end of the battle that this unit attacked a Vanguard you may pay the cost. If you do, stand all of your Vanguard." until the end of the turn.
[AUTO](VC): [Counter Blast (1)] during your turn, when your G unit Stride, you may pay the cost. If you do, Choose one of your rear-guards, put it on the bottom of your deck, search your deck for up to one card with the same or 1 grade greater than that unit, call it to (RC), shuffle your deck.

Lores
Spoiler
He is the Interdimentional Dragon responsible for all the mishaps that have been occurring around planet cray. Although he seems to be one of the unidentified beings that have recently appeared here, he shares a very close resemblances to the Unidentified Being met by Altomile. As more and more units from different timelines keep appearing rapidly around the planet Cray such as the Empire Overlord and the Phantom Dragon ever since the strange Phenomenon of "Stride" occurred. It is with the sighting of this new unidentified being has it made everything clear as to why the Vanguards of the Past are appearing to stop this madness. As this Evil Dragon laughs the future of Cray is slowly being thrown into Distortion and Chaos.

Next Card: Dark Interdimensional Dragon, Distorted Ends Dragon
Title: Re: [Game] Create the Card above!
Post by: Cherry on April 20, 2015, 11:40:00 AM
Dark Dimensional Dragon, Distorted Ends Dragon
Grade 4/15000+ POW/Critical 1
Gear Chronicle/Abyss Gear Dragon/Dark Zone

He is the harbinger of not the end of the world, but the end of time.

Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[CONT]: If this unit's Heart and name are "Chronojet Dragon", it cannot attack.
[AUTO](VC)[1/Turn]: (Choose a card named "Dark Dimensional Dragon, Distorted Ends Dragon" in your G Zone and turn it face-up) When this unit appears in (VC), you may pay the cost. If you do, return all fighter's rearguards to the bottom of the deck in the order the controller of the rearguard chooses. Then, 8 or more units were returned by this skill, this unit gets: "[AUTO](VC):(Counterblast 2) At the end of the battle this unit's attack did not hit, you may pay the cost. If you do, your opponent's Vanguard does not [Stand] during your opponent's Stand Phase, and they cannot perform Stride". If you returned your rearguard named "Chronojet Dragon" with this skill to your deck, your opponent takes one damage. (They perform a damage check.)

Next card: Creator God, Okuninushi
Title: Re: [Game] Create the Card above!
Post by: [MK Hunter] E.T on April 20, 2015, 01:29:55 PM
Creator God, Okuninushi
Grade 4/15000+/Critical 1
Clay Elemental/Messiah/-

Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC): At the end of the battle that this unit attacked a Vanguard, if you have 5 or more cards in Damage Zone, 5 or more cards in Soul, 5 or more units on field, 5 or more cards Face-Up at G Zone, 5 or more cards in Hand/Bind Zone and 5 or less cards in deck, you win.

Hmm I am not a Nova Fan but they need support :3
Next Card(s): Death Army Queen (G2 Mate unit for Death Army King) and Death Army King (G3 Legion unit with Queen)
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on April 21, 2015, 11:00:21 AM
Death Army Queen
Nova Grapplers / Star Gate / Battleroid / 9000 / Grade 2 /Intercept
[Auto](RC)[1/TURN]: When an opponents RG is retired due to one of your card effects, you may pay the cost. if you do, Choose up to 1 of your other "Death Army" RGs and stand that unit.

Death Army King
Nova Grapplers / Star Gate / Battleroid  / 11000 / Grade 3/Twin Drive
[ACT](VC)Legion(20000)"Death Army Queen"(If your opponent has a grade 3 or greater vanguard, only once, this unit may return four cards from your drop zone to your deck, and search your deck for the specified card, and perform Legion.)
[AUTO](VC):[CB 1] When this unit attacked VG if this unit is in Legion you may pay the cost. If you do, Stand all of your "Death Army" RGs and if the attack was the 1st battle of of the turn, this unit gains [Critical] + 1 & this unit gets "[AUTO](VC):During your battle phase if your "Death Army" RGs has stood, it get [Power]+3000 until the end of the turn" until the end of the turn.
[ACT](VC):[CB1 & Choose 2 of your "Death Army" RGs and rest it] Choose up to 1 of your opponents backrow unit in the same column as one of the units rested for the cost of this skill and retire it.

Next Card: Legendary Supreme Dragon of Origins Revonn
Title: Re: [Game] Create the Card above!
Post by: Mana on April 22, 2015, 12:10:13 AM
Legendary Supreme Dragon of Origins, Revonn
Aqua Force / Tear Dragon / +15000 / Grade 4 / Critical 1 / Magallanica

STRIDE (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

[AUTO][VC]:[Counterblast 1 & choose a card named "Legendary Supreme Dragon of Origins, Revonn" from your G zone, and turn it face-up] When this unit attacks, if the number of rest units in your front row and back row is 3, you may pay the cost, if you do, this unit gets +3000/Critical +1 and "[AUTO]: At the end of the battle that this units attack hits, choose 2 of your rear-guards, stand them, and those units get +5000 until end of turn" until end of turn.

Next card: Blue Storm Supreme Flight Dragon, Transcore Dragon
Title: Re: [Game] Create the Card above!
Post by: TFate505 on April 22, 2015, 12:25:26 AM
Blue Storm Supreme Flight Dragon, Transcore Dragon
Aqua Force / Tear Dragon / 11000 / Grade 3 / Critical 1 / Magallanica

[AUTO] [VG]: Limit Break 4 (This ability is active if you have four or more damage):When your rear-guard attacks a vanguard, if it is the fourth battle of that turn or more, this unit gets [Power]+5000/[Critical]+1 until end of turn.

[AUTO](VC):When this unit attacks a vanguard, if it is the fourth battle of that turn or more, this unit gets [Power]+3000 until end of that battle.

Next card : Revenger , King of Dictator Dragon Phantom "Abyss"
Title: Re: [Game] Create the Card above!
Post by: Cherry on April 22, 2015, 08:19:01 AM
Revenger, King of Dictator Dragon Phantom "Abyss"
Grade 3/13000 POW/No Shield/Critical 1
Shadow Paladin/Abyss Superhuman/United Sanctuary

"Stand aside. Unlike you all, I haven't forgotten how we truly fight."

[CONT](Hand):If you do not have a grade 3 «Shadow Paladin» vanguard with "Abyss" in its name, you cannot normal ride this card.
[CONT](VC):If you do not have a card with "Abyss" in your soul, this unit cannot attack.
[AUTO]:When this card is placed on (RC), retire this unit.
[AUTO](VC): When this unit appears in (VC), retire all of your rearguards. This unit gets [Power]+5000 for each unit retired this way. If five or more were retired, this unit gets [Critical]+2 and: "[AUTO](VC): When this unit attacks the opponent's Vanguard, retire their rearguards equal to the number of empty (RC) you have. If the number of empty (RC) on both fighter's fields are ten total, your opponent cannot call units with "Sentinel" written on their text and [Power]+3000."
[AUTO](VC): During the end phase in which this unit attacked, place all cards in your soul into your drop zone. Then ride one unit with "Blaster Dark" in its name from your drop zone as [Rest]. Until your next Stand Phase, that unit gets [Power]+2000.

Next card: Sacred God Dragoon, Sanctuary Guard Nexus
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on April 24, 2015, 12:22:23 AM
Sacred God Dragoon, Sanctuary Guard Nexus
Grade 3/11000 POW/No Shield/Critical 1
Royal Paladin/Cosmo Dragon/United Sanctuary

Your gonna need more power if you want to to take us down. Great Sanctuary Sentinel!!!

[Auto] [LB4]:[CB1 and SB2] During your opponent's Battle Phase, if you have 2 or more G1 or less <Royal Paladin> RGs you may pay the cost. If you do, all your front row units gains [Power]+1000 for each of your Grade 1 or less <Royal Paladin> RGs until the end of your opponent's Battle Phase. This skill cannot be used for the rest of the turn.

[Auto] [VC]: When this unit is placed on the VC, search your deck up to 1 many Grade 1 and call it to separate RCs then if you have a card with "Sanctuary Guard" in your Soul, you may choose 1 <Royal Paladin> from your hand and discard it. If you do, Search your deck up to 1 Grade 1 with power 6000 or less and put it into your hand.

[Cont][VC/RC]: Lord.

Next Card: Dark Nightmare Doll Puppteer, Master Zane
Title: Re: [Game] Create the Card above!
Post by: Mana on April 24, 2015, 04:11:42 AM
Dark Nightmare Doll Puppeteer, Master Zane
Pale Moon / Human / +15000 / Dark Zone / Critical 1 / Grade 4 / Triple Drive!!

"Now, let's start the show!"
STRIDE (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

[ACT][VC][1/Turn]:[Counterblast 2 and choose a card from your hand, and put it into your soul] During your turn, if the number of cards in your soul is 6 or more, you may pay the cost, if you do, choose up to 3 cards with "Nightmare Doll" in it's card name from your soul, and call them to separate open rear-guard circles, and those units get +2000 for each face-up G unit you have in your G zone until end of turn. (Even if you do not pay the cost, this ability cannot be used for the rest of that turn)

Next card: Regalia of Wealth, Saturn
Title: Re: [Game] Create the Card above!
Post by: Crystalia on April 24, 2015, 04:40:55 AM
Regalia of Wealth, Saturn
Genesis/Noble/Grade 4/15000+/Tripple Drive!!/Critical 1

STRIDE (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

[Auto](VC)[Soul Blast 1]When a card is placed into your soul during your turn, you may pay the cost. If you do, choose a card from your soul, Call it to an open Rear Guard Circle, give it + 3000 power, then choose up to 2 cards from your drop zone, and place them into your soul.

Next Card: Amaryliss Musketeer, Camellia
Title: Re: [Game] Create the Card above!
Post by: Mana on April 24, 2015, 05:14:23 AM
Amaryliss Musketeer, Camellia
Neo Nectar / 11000 / Bioroid / Grade 3 / Twin Drive!! / Critical 1

"Don't underestimate the power of a lady"

[ACT][VC][1/Turn]: Generation Break 2 (this ability is active if you have 2 or more face-up G units in your VC and/or Gzone): [Counterblast 1 & choose 5 normal units with "Musketeer" in it's card name from your drop zone and put them into the bottom of your deck in any order] During your turn, if the number of rear-guards you have is 2 or less, you may pay the cost, if you do, search your deck for up to 4 units, and call them to separate open rear-guard circles, shuffle your deck, and this unit gets +5000 until end of turn, and choose 1 of your rear-guards, and until end of turn, that unit gets +3000 and "[AUTO][RC]:[Choose 3 normal units from your drop zone, and put them in the bottom of your deck in any order] At the end of the battle that this unit attacked a Vanguard, if the attack did not hit, you may pay the cost, if you do, draw 2 cards" until end of turn.(Even if you do not pay the cost, this ability cannot be used for the rest of that turn)

[AUTO][VC]:[Choose 1 of your rear-guards with "Musketeer" in it's card name and retire it] During your turn, when your G unit STRIDE, you may pay the cost, if you do, search your deck for a card, call it to an open rear-guard circle, and shuffle your deck, choose your vanguard, and that unit gets +5000 until end of turn.

Next card: Dragonic Kaiser Turbo
Title: Re: [Game] Create the Card above!
Post by: Cherry on April 24, 2015, 09:56:50 AM
You guys use such... eyebleeding coloring...

Dragonic Kaiser Turbo
Grade 4/15000+ POW/Critical 1
Narukami/Thunder Dragon Lord/Dragon Empire

(RRR): The strongest cannot stop getting stronger. It is against nature to cease growing more power.
(SP): "RRRRAAAAAHHHH!! RAMPAGING THUNDER: VERMILLION ANNIHILATION!"

Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]: [Counterblast 2 & discard a card with "Dragonic Kaiser" in its name & choose a unit in your G Zone named "Dragonic Kaiser Turbo" and flip it face-up] If this unit has a "Dragonic Kaiser" Heart, it gets [Power]+10000 and: "[AUTO](VC): When this unit attacks, it battles with all of your opponent's units in one battle", "[AUTO](VC): If this unit battles with four or more units, at the end of the battle in which this unit attacked and your opponent has 4 or less damage, deal one damage to them.". If you have a second Heart with "Dragonic Kaiser" in its name, this unit also gets: "[CONT](VC): Your opponent's trigger effects are nullified during this turn".

Next card: Fairy Queen, Titania
Title: Re: [Game] Create the Card above!
Post by: Agame on April 24, 2015, 05:07:21 PM
Fairy Queen Titania
Grade 4/11000 POW/Critical 1
Neo nectar/bioroid/ Zoo

(Auto)Generation break 2[counter blast 1] When you attack a vanguard this unit gets: if you have 2 or more of the same unit your opponent cannot guard unless they have 2 or more of the same unit.

[Counter Blast 1] When your G unit strides search your deck for a grade 1 or less RG and call it to a open RG circle.

Next: Final form Overlord, The Climax
Title: Re: [Game] Create the Card above!
Post by: Meruem on April 24, 2015, 05:16:03 PM
Final form Overlord, The Climax
Kagero / Grade 3 / Normal unit / Flame Dragon
flavour: "This isn't even my Final Form!" lol
Power: 11000
GB2: (VG) At the end of a battle in which this unit attacks a rear guard, discard one card from your hand, stand this unit. This Ability cannot be used for the rest of the turn.
Auto: (VG) When you stride, choose your vg, it gets Pow +5000 and "Auto: (VG) When this unit attack hits an opponent's vg, choose one of your opponent rear guards, and retire it."


Next Card: Jurassic Tyrant, Death Rex Reverse
Title: Re: [Game] Create the Card above!
Post by: Cherry on April 24, 2015, 05:31:01 PM
Did the Overlord one despite being a little late with posting it. I like it so I'm gonna keep it here anyway.
Final Form Overlord, "The Climax"
Grade 4/15000+ POW/Critical 1
Kagero/Nuclear Dragon/Dragon Empire

It's finally over... The end... My last breath...

Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[CONT](G Zone): You cannot place his unit on VC unless you have a <<Kagero>> "Overlord" unit in your Vanguard Circle, and you may only pay the cost of Stride by discarding a unit with "Overlord" in its name.
[CONT](VC): Your rearguards cannot attack.
[ACT](VC): [Choose a card named "Final Form Overlord, "The Climax"" from your G Zone and turn it face-up] If you have six or more face-up units in your G Zone, this unit gets: "[AUTO](VC): This unit battles with all of your opponent's rearguards in one attack." and "[AUTO](VC): If this unit's attack hits three or more units, counterblast all of your remaining damage, soul blast your remaining soul, and discard all cards in your hand (min. 1 each). This unit [Stands] and your opponent cannot place units in (GC) for the rest of this turn." If your opponent does not have 6 or more damage at the end of your turn, you lose the game.

Jurrasic Tyrant, Death Rex Reverse
Grade 3/11000 POW/Critical 1
Tachikaze/Dinodragon/Dragon Empire

The only difference between the him of now and the him of then is that: in the world of survival of the fittest, enemies and allies are food.

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Lock two of your <<Tachikaze>> rearguards, and retire two <<Tachikaze>> rearguards] When this unit attacks the Vanguard, you may pay the cost. If you do, retire units on your opponent's (RC) until the number of rearguards they have is equal to the number you have. If all fighters have 1 or less rearguards after this skill is activated, this unit gets [Power]+15000.
[CONT](VC): If you have a card named "Tyrant, Death Rex" in your soul, this unit gets [Power]+2000.
[CONT(VC/RC): Lord

Next card: Divine Admiral of Universal Ocean, Typheus
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on April 25, 2015, 10:19:23 AM
Divine Admiral of Universal Ocean, Typheus
Grade 3/11000 POW/Critical 1
Aqua Force/Aquaroid/Magallanica

" We shall keep standing as long as the Wind blows. Universal Divine Storm!!!" (SP)
" If you think the Dragons of the Force are scary wait till you see the ones who trains them."(RRR)


[Auto](VC): [1/TURN] [Counter Blast (2) & Choose a "Divine Admiral of Universal Ocean, Typheus" from your hand, and discard it] At the end of the battle that this unit attacked a vanguard, if it is the fourth battle of that turn or more, you may pay the cost. If you do, choose your vanguard and up to 2 of your rear-guards, [Stand] them, and this & those units gets [Power]+10000 until end of turn.

[Act](VC): [1/TURN] [Counter Blast (1)] Choose 1 of your <Aqua Force> rear-guards, and until end of turn, it gets "[AUTO](RC)[1/Turn]:At the end of the battle that this unit attacked a vanguard, [Stand] this unit, and this unit gets [Power] -5000 until end of turn.".

[Cont](VC/RC): LORD

Next Card: Eradicator, Acendant Dragon Dragonic Legend
Title: Re: [Game] Create the Card above!
Post by: [MK Hunter] E.T on April 27, 2015, 10:23:29 AM
Eradicator, Acendant Dragon-Dragonic Legend
Grade 3/11000/Critical 1
Narukami/Thunder Dragon/Dragon Empire

[AUTO](Hand)[1/Turn]:[Counter Blast (2), Choose a card from your hand, and discard it & Choose a card with "Eradicator" in its card name from your hand, and discard it] At the end of the battle that your Grade 3 or higher Vanguard attacked, you may pay the cost. If you do, ride this unit as [Stand], and if this unit is ridden over "Eradicator, Dragonic Descendant" or over a G-Unit, this unit gets Drive Check+1 until end of turn.
[CONT](VC):If you have a card named "Eradicator, Dragonic Descendant" in your soul, this unit gets [Power]+2000.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

As for the Next card: Death Army Tactitian (New Starting Vanguard for Death Armies)
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on April 28, 2015, 11:14:17 AM
Death Army Tactitian
Grade 0/5000 POW/Critical 1
Nova Grappler/Battleroid/Star-Gate

[AUTO]:When another «Nova Grappler» rides this unit, you may call this card to (RC).

[ACT](RC):[Counterblast (1) and move this card into the soul] Choose your vanguard with "death army" in its  card name it gets [AUTO]When one your rear-guard stands due to the effect from one of your cards, this unit gets [Power]+3000 until the end of the turn

A next card : Legendary Satan, Belphegor (A Dark Irregular G-unit)
Title: Re: [Game] Create the Card above!
Post by: Cherry on April 28, 2015, 02:49:09 PM
Legendary Satan, Belphegor
Grade 4/15000+ POW/Critical 1
Dark Irregular/Demon Lord/Dark Zone

"So it seems man desires my advice once again..."

Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]: (Choose a card named "Legendary Satan, Belphegor" in your G Zone and flip it face-up & Soul Blast 10) If you have four or more cards face-up in your G Zone, place 10 cards from your Drop Zone to your soul. This unit gets [Critical]-1, then choose two of your rearguards, they get [Critical]+1 and "[CONT]: This unit gets [Power]+1000 for each card in your soul."

Next card: Valiant Supersoldier, Gigantech Vanguard
Title: Re: [Game] Create the Card above!
Post by: Mana on May 01, 2015, 07:07:24 AM
Valiant Supersoldier, Gigantech Vanguard
Royal Paladin / +15000 / Grade 4 / Triple Drive!! / Giant

"I'll protect the sanctuary with all my might!"

STRIDE (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

[AUTO][VC]:When a unit is placed on a rear-guard circle, you may look at the top card of your deck, if the card revealed is a <<Royal Paladin>>, you may call it to an open rear-guard circle and that unit and this unit gets +7000 until end of turn, and if the number of rear-guards you have is 3 or more, all of your units get +5000 until end of turn.

Next card: One Who Seeks Eternal Life, Ponce De Leon
Title: Re: [Game] Create the Card above!
Post by: Lucius on May 01, 2015, 07:15:41 AM
One Who Seeks Eternal Life, Ponce De Leon
Etranger/ 8000 / Grade 2 / Intercept/ Gillman

[Act](VC/RC): [CB2] If you have 4 or more Damage and 3 other Units named "One Who Seeks Eternal Life, Ponce De Leon" on the field, heal 1 Damage

Next Card: Suppa Suppa Warrior
Title: Re: [Game] Create the Card above!
Post by: Crystalia on May 01, 2015, 07:35:11 AM
Suppa Suppa Warrior
Neo Nectar/15000+/Grade 4/Tripple Drive!!/Dryad

STRIDE (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

[Act][1/turn](VC) [Choose a face down card from your G-Zone and turn it face up] Choose one of your 'Neo Nectar' rearguards, it gains 2000 power and 'CONT (V/R):All your other 'Neo Nectar' units gain the name of this unit', then if you have 2 of more face up cards in your G-Zone, all of your Neo Nectar units get 'CONT (V/R):This unit gets plus 1000 power for each unit on the field with the same name as this unit' until end of turn.

Next Card: Holy Messenger, Gabriel
Title: Re: [Game] Create the Card above!
Post by: Lucius on May 01, 2015, 07:49:44 AM
Holy Messenger, Gabriel
Angel Feather/15000+/Grade 4/Triple Drive/Angel

STRIDE (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

[Auto](VC):[CB3&Choose a face-down Card named "Holy Messenger, Gabriel"and turn it face-up & SB1 & discard one Card in hand] When this Units attacks a Vanguard you may pay the cost, if you do put a Card with the same Name as a card in your hearts on the Hand or the Field, put it into the damage Zone and choose a face-up Card in your damage Zone and put it into your Hand. Then, if the number of face-up G-Units in your G-Zone are 2 or more choose all Units in your damage Zone with the same Name as a card in your hearts and heal them.

Next Card: Legendary Love Cupid, Nociel
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on May 01, 2015, 05:39:46 PM
 Legendary Love Cupid, Nociel
Angel Feather/11000/Grade 3/Twin Drive/Angel

The power of love cannot be avoided, nor destroyed. Love is the conquest of hearts.

[AUTO](VC):Generation Break 2(This ability is active if you have two or more face up G units in total on your (VC) or G zone):[Counterblast (1) and discard (1)]after this card has attacked a vanguard, you may pay the cost if you do, Choose up to 2 "Angel Feather" rear-guards and choose up to 2 "Angel Feather" units in your damage face-up and switch them.

[AUTO](VC):[Soul-blast (1)] During your turn, when your G unit Stride, you may pay the cost. If you do, Choose a card from your damage zone and move it to your hand, then choose a card in your hand with a different name and put it in the damage zone face-up

Next card: Solitary Ravendark
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on May 02, 2015, 02:41:19 PM
Solitary Ravendark
Shadow Paladin / 11000 / Grade 3 / Twin Drive!! / Abyss Dragon

"Don't trust anyone friend or foe they are all my enemies." (RRR)
"Now Prepare to Die!!! Dark Abyssal Slash." (SP)

[Auto](VC): GB2 [Counter Blast (1) & Choose one or more of your «Shadow Paladin» rear-guards, and Retire them] When this unit attacks you may pay the cost. If you do, for each unit retired by this ability, this unit gains [Power] +2000 until the end of the turn. Then if 3 or more RGs were retired and you have 1 or less RGs, this unit gains [Critical] +1 for each unit retired by this ability until the end of the turn.

[Auto](VC):[CB1 & Choose 1 of your RGs and retire it] During your turn, when your G unit Stride, you may pay the cost. If you do, choose one of your opponent's RGs, and retire it.

Next Card: Dark Knight of the Witching Hour Demon Lord Grimoire
Title: Re: [Game] Create the Card above!
Post by: [MK Hunter] E.T on May 02, 2015, 05:29:07 PM
Dark Knight of the Witching Hour, Demon Lord Grimoire
Dark Irregulars / 10000 / Grade 3 / Twin Drive!! / Demon

"The witching hour... approaches!"

[CONT](VC) Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone):During your turn, this unit gets [Power]+3000 for each card with "of the Witching Hour" in its card name in every players soul.
[AUTO](RC):[Counter Blast (1)] When this unit is placed on (VC), you may pay the cost. If you do, search your deck for up to one card with "of the Witching Hour" in its card name, move it to Soul.

Next Card: Enigman Typhoon (G4 for Enigman)
Title: Re: [Game] Create the Card above!
Post by: Nezuko on May 02, 2015, 06:19:25 PM
Enigman Typhoon
dimension police / 15000 / grade 4 / triple drive / alien   

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).

[ACT](VC):[Counter Blast (2) & discard (2)] when this unit hits a vanguard you may pay the cost if you do and this units power is 3600 or more stand this unit this ability can only be used once per turn

[ACT] (VC) [put a unit with 'enigman' from your hand into the soul] this unit gets +4000 power until the end of the turn

next card: machining warsickle mark II (grade 4)

Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on May 02, 2015, 06:37:07 PM
Machining Warsickle Mark II
Megacolony/15000+/Grade 4/Insect

You can no longer escape, you and your ally's have met your match against the Machining Megacolony. Prepare to be paralysed!

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)-Stride step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard it] Stride this face down card on your (VC).

[AUTO](VC):[Counterblast (2) and choose a copy of "Machining Warsickle Mark II" in your g-zone and turn it face-up] After this unit attacks a vanguard, you may pay the cost, if you do choose one your opponent rear-guard and that unit cannot [Stand] during your opponents next stand phase. If the number of units face-up in your g-zone is 2 or more and you have a heart with "Warsickle" in its card name,  choose one of your opponent's vanguard, and that unit cannot [Stand] during your opponent's next stand phase.

Next Card: Asteriod Avenger (Whatever clan you think this unit suits)
Title: Re: [Game] Create the Card above!
Post by: Cherry on May 02, 2015, 07:24:52 PM
Asteroid Avenger
Grade 3/11000 POW/Critical 1
Cyber Golem/Star Gate/Link Joker

"LOCK.EXE still running, UNLOCK.EXE now permanently running. We are utilizing our own power on ourselves, just as the creators wish. In order to be forgiven, and to smite those who harm the planet."

[AUTO](VC) Generation Break 2 (This ability is active if you have two or more face up G units in total on your (VC) or G zone): When your (RC) becomes locked, select one unit on the opponent's (RC) and lock it. You may only use this ability twice per turn.
[AUTO](VC): When you G Unit becomes Stride, it gets: "[AUTO](VC): During the end of this turn, draw a card for each unit unlocked during this turn, and then discard two cards and Soul Blast 2."

Next card: Titanic Galactic Moth
Title: Re: [Game] Create the Card above!
Post by: Mana on May 04, 2015, 06:13:41 AM
Titanic Galactic Moth
Dimension Police / Alien / 11000 PWR / Crit 1 / Star Gate

"Ha! You thought Zeal was the only one?"

[AUTO][VC][1/Turn]:[Counterblast 2, Soulblast 1 & choose a card named "Titanic Gigantic Moth" from your hand and discard it]During your turn, if the number of rear-guards you have is 4 or less, choose one of your opponent's vanguard, and that unit gets Power -10000 until end of turn, and if the number of rest unit you have is 3 or more, choose 2 of your rear-guards, stand them, and retire all of your opponent's rear-guards with equal or less power than the stood units, and this unit gets Critical +1 until end of turn.

[AUTO][VC]:[Choose a card from your hand and discard it]When this unit is placed on the vanguard circle, you may pay the cost, if you do, choose 3 of your rear-guards and rest them.

[CONT][VC/RC]:During your turn, this unit gets +4000 for each rest units until end of turn.

Next card: Blue Storm Marine General, Lambros
Title: Re: [Game] Create the Card above!
Post by: Agame on May 04, 2015, 06:31:11 AM
Blue Storm Marine General Lambros
Aqua force/ Aquaroid/ power 11000/ Crit 1/ Magallanica

Auto: (V) Generation break 2 :when this unit attacks a vanguard, if it is the fourth battle of the turn, draw a card choose your opponents rearguards and retire it and if you have 5 or more units rest chose 2 rear guards and stand them and those units get +5000 power.

Auto: when a g unit stride on top of that unit gets it gets: When this unit attacks if it is the third battle or more stand one of your rg and it gains +1 Crit

Next: Great Cosmic Hero Z-Fox
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on May 04, 2015, 08:23:29 AM
Great Cosmic Hero Z-Fox
Grade 3/11000 POW/Critical 1
Battleroid/Star Gate/Dimension Police

[ACT](VC) Generation Break 2 (http://cardfight.wikia.com/wiki/Generation_Break)(This ability is active if you have two or more face up G units in total on your (VC) or G zone): [CB1 and choose 2 units with 'Cosmic Hero' in name and put them into soul] Choose up to 1 unit from the G-Zone and turn it face-up then choose up to 1 unit in your G-Zone and superior stride it as [Stand]. Then for each face up G-Unit in the G-Zone, choose up to as many units and they get [Power] +4000 until the end of the turn.
[ACT](VC): During your turn, when your G unit Stride, choose one of your vanguards, until end of turn, it gets [Power]+4000 and "[AUTO](VC): When this unit's attack a vanguard, if this unit's [Power] is 37000 or greater, choose 1 damage in your damage zone and turn it face up.".

Next Card: Liberator Great Conquerer of the Sanctuary, Alfred Primo
Title: Re: [Game] Create the Card above!
Post by: Cherry on May 04, 2015, 09:37:01 PM
Liberator Great Conqueror of the Sanctuary, Alfred Primo
Grade 4/15000+ POW/Critical 1
Holy Human/Gold Paladin/United Sanctuary

Even in the era where his mate has vanished, the King of the Sanctuary of the alternative future lifts his head up high.

Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT][1/Turn]:(Counterblast (1) - "Liberator", discard 2 "Liberator" cards, and flip a card named "Liberator Great Conqueror of the Sanctuary, Alfred Primo" from your G Zone face-up) If you have a "Liberator" Heart, return all cards on your (RC), locked cards, and hand to the top of your deck in any order. Then, check the top cards of your deck equal to the number of cards returned this way, and call up to five units among them to separate (RC), and add the rest to your hand. If a unit that shares a name with your Hearts or "Blaster Blade Liberator" is placed on (RC) by this skill, this unit gets [Power]+10000/[Critical]+1 until the end of turn.

Next card: Sovereign Black Dragon, Clarent Sword "Diablo"
Title: Re: [Game] Create the Card above!
Post by: [MK Hunter] E.T on May 05, 2015, 01:16:26 PM
Sovereign Black Dragon, Clarent Sword "Diablo"
Grade 4/15000+ POW/Critical 1
Abyss Dragon/Shadow Paladin/United Sanctuary

I am the Real "Diablo"...!

Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]:[Counter Blast (2) & Choose a face down card named "Sovereign Black Dragon, Clarent Sword "Diablo"" from your G zone, and turn it face up] If you have a heart card with "Diablo" in its card name, until end of turn, this unit gets gets Drive Check -1, and "[AUTO](VC)[1/Turn]:[Choose two of your Grade 1 or less rear-guards, and retire them or choose two Grade 1 or less cards from your hand, and discard them] At the end of the battle that this unit attacked a vanguard, you may pay the cost. If you do, [Stand] this unit, and this unit gets [Critical] +1 until end of turn. (Even if you do not pay the cost, this ability cannot be used for the rest of that turn)".

Next Card: Super Combined Cosmic Hero, X-Hero
Title: Re: [Game] Create the Card above!
Post by: Lucius on May 05, 2015, 04:00:47 PM
Super Combined Cosmic Hero, X-Hero
Grade 4/15000+/Dimension Police/Battleroid

Combine! Cosmic Hero, X-HE-RO!!

Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[Auto](VC)[1/Turn]:[Counter Blast 2 & Choose a Face down Card named "Super Combined Cosmic Hero, X-Hero" and turn it face up] When this unit attacks you may pay the cost, if you do then this unit gets +5000 for every face-up "Cosmic Hero" in your G-Zone until the end of the battle. Then if the number of face-up G-Units in your G-Zone is four or more and this Units power is 50000 or more this unit gets +1 Critical for every face-up "Cosmic Hero" in the G-Zone and "[CONT](VC):During the battle that this unit attacks, your opponent cannot call grade 1 or greater units from hand to (GC).", until the end of the battle.(Even if you do not pay the cost, this ability cannot be used for the rest of that turn.)

Next Card is: True Immortal Hero, Zero "Unlimited"
Title: Re: [Game] Create the Card above!
Post by: Cherry on May 05, 2015, 05:11:21 PM
True Immortal Hero, Zero "Unlimited"
Grade 3/11000 POW/Critical 1
Alien/Dimension Police/Star Gate

His origins have ultimately nothing to do with Cray, yet, the savior from before still rises to those that challenge the homeland.

[AUTO](VC) Limit Break 5 (This ability is active if you have five or more damage)[1/Turn]: If your opponent's Vanguard's power becomes less than 0 from any skill, and they have five or more damage, inflict one damage to them.
[AUTO] Limit Break 4 (This ability is active if you have four or more damage):[Counterblast (1) - <<Alien>>] During the beginning of your Main Phase, you may pay the cost. If you do, your opponent's Vanguard gets [Power]-1000 for each of your units in (VC) and (RC). If your opponent's Vanguard's power becomes 7000 or less by this skill, and they have four or less damage, inflict one damage to your opponent, nullify the trigger's effects (if any), and flip it face-down.
[CONT](VC): If you have a card named "Original Saver, Zero" in your soul, this unit gets [Power]+2000.
[CONT](VC/RC): Lord

Next card: Supremacy Domination Dragon, Dungaree Vexis
Title: Re: [Game] Create the Card above!
Post by: [MK Hunter] E.T on May 07, 2015, 02:31:33 PM
Supremacy Domination Dragon, Dungaree Vexis
Grade 4/+15000 Pow/Critical 1
Exorcist Dragon/Narukami/Dragon Empire

I heard something about "Seal Dragons" on Kagero... Let me unleash them from their spell!

Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]:[Choose up to three cards bound and put it on the bottom of the deck & Choose a face down card named "Supremacy Domination Dragon, Dungaree Vexis" from your G zone, and turn it face up] If you have a heart card with "Dungaree" in its card name all your «Narukami» on field with [CONT] lose that ability until end of turn and this unit gets "[AUTO](VC)[1/Turn]:[Choose three cards from your hand, and discard them] At the end of the battle that this unit Drived a card with "Dungaree", "Seal" or "Exorcist" on its card name, you may pay the cost. If you do retire and bind Face-Up oponent units based on the number of "Dungaree", "Seal" or "Exorcist" you Drived and if you return three cards bound to the bottom of the deck, perform an Additional "Triple Drive!!!" Check.

Next Card: Platinum Beast Tamer, Marcesia
Title: Re: [Game] Create the Card above!
Post by: Lucius on May 07, 2015, 03:39:06 PM
Platinum Beast Tamer, Marcesia
Grade 3/11000/Human/Pale Moon

There isn't a beast i can't tame

[CONT](VC):Limit Break 4(This ability is active if you have four or more damage) as Long as you have a <Chimera> in your Soul and on your field, this unit gains ,,[CONT](VC):All of your <<Pale Moon>> become <Chimera>" and ,,[AUTO](VC):[Counterblast 1] When this unit attacks and the number of <Chimera> on your field is 5 or more, you pay the cost. If you do this unit gains an additional Drive Check and your Opponent can not put Grade 1 or greater Units from Hand on Guardian Zone." .

[CONT](VC):During your turn, this unit gets for every <Chimera> in your Soul +2000 Power.

Next Card: 1000th-gen Dimensional Robo Commander, Great Daiyusha
Title: Re: [Game] Create the Card above!
Post by: kukuchan on May 07, 2015, 11:42:20 PM
1000th-gen Dimensional Robo Commander, Great Daiyusha
Grade 4/15000+/Battleroid/Dimension Police/G Unit

This is it, our future, our hope. We must protect them! Ultimate Formation!

Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC):[1/TURN][Counter Blast (2) & Choose a face down card named "1000th-gen Dimensional Robo Commander, Great Daiyusha" from your G Zone, and turn it face up & Choose a card with "Daiyusha" in it's name, and discard it] If you have a heart card with "Daiyusha" in it's name, you may pay the cost. If you do, search your deck for a grade 3 card, reveal it to opponent, shuffle your deck, and put it on the top of your deck.  Then, if the number of face up cards in your G zone with "Dimensional Robo" in its card name is two or more, this unit gets [Critical]+1 and "[AUTO](VC):[Counter Blast (1)] When this unit's drive check reveals a grade 3 card, you may pay the cost. If you do, choose one of your opponent's guardians, retire it, and that unit's effects with "cannot be hit" are nullified." until end of turn.

Next Card: One who is Legend, Ezel
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on May 08, 2015, 01:12:36 AM
One who is Legend, Ezel
11000/Grade 3/Twin Drive/Human/Gold Paladin
"I am the one. The one who will free this world the saviour of the future."
Legion 21000 [Any G3 Ezel]
[Act](VC): [CB 1 & SB 1] If this unit is in Legion you may pay the cost. If you do, Choose 1 of your <Gold Paladin> and put it to the bottom of your deck search your deck for up to 1 Unit call it to a RC & shuffle your deck. If the unit called with this skill has Ezel in its card name, this unit gains "LB4 [Act](VC): [1/TURN] Choose an [ACT] of one of your legion mates, and until you play that ability the next time, its cost is lost until end of turn." Until the end of the turn. (The cost of an [ACT] without a cost is paid by declaring the play.)
[Auto](VC): During your turn this unit gains [Power] +1000 for every of your other <Gold Paladin> units.

Next card: Elementar Commander, Perfect Galaxy Blaukrieger
Spoiler
Krieger meaning Warrior in German
Elemental since the last blau support they had like their triggers named after the weather
Basically he/it would be a Elemental Blue Warrior
Title: Re: [Game] Create the Card above!
Post by: Cherry on May 08, 2015, 03:13:13 AM
Elementar Commander, Perfect Galaxy Blaukrieger
Grade 4/15000+ POW/Critical 1
Champion Battleroid/Nova Grappler/Star Gate

The Battle Deity meets its rival: the ultimate Team Grapple Vanguard, the one who has brought down even planets.

Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[CONT](G Zone): This unit cannot become Stride if you do not have at least 3 or more rearguards with "Blau" in their name.
[ACT][1/Turn](VC): (Discard 2 "Blau" cards & Counterblast (2) - "Blau" & flip a card named "Elementar Commander, Perfect Galaxy Blaukrieger" in your G Zone face-up) If you have a "Blaukluger" Heart, at the end of your turn, for each attack that you made this turn, choose a card from your damage zone, and turn it face up. If you have 2 or more "Blau" G Units face up in your G Zone, all units in your front row get: "[AUTO][1/Turn]: At the end of the battle this unit's attack did not hit, [Stand] this unit, and it gets [Power]+7000 until the end of turn. If this unit is named "Elementar Commander, Perfect Galaxy Blaukrieger", it gets [Power]+10000 instead."

Next card: Engrossed Deletor, Jubali
Title: Re: [Game] Create the Card above!
Post by: dhann.00 on May 08, 2015, 03:30:33 AM
Engrossed Deletor, Jubali
Grade 3 / 11000 / Crit +1 / Star Gate / Link Joker / Alien

Card Effect(s)
[AUTO](VC):When this unit's drive check reveals a grade 3 card, until end of that battle, this unit gets"[AUTO](VC):[Choose one of your grade 3 rear-guards with "Deletor" in its card name, and lock it] At the end of the battle that this unit attacked, you may pay the cost. If you do, delete all of your opponent's vanguards."
(The deleted unit is turned face down, its power becomes 0 and it loses all text. It turns face up at the end of the owner's turn)
[AUTO](VC):When this unit attacks a vanguard, this unit gets [Power]+2000 until end of that battle.

Next Card : House of Amon , Zac
Title: Re: [Game] Create the Card above!
Post by: Cherry on May 08, 2015, 03:43:00 AM
House of Amon, Zac
Grade 1/6000 POW/0 Shield
Vampire/Dark Irregulars/Dark Zone

"So, our lords have decided to line up... Amon and Astaroth..."

[CONT]: Sentinel (You may only have up to four cards with "[CONT]: Sentinel" in a deck)
[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (GC) from hand, you may pay the cost. If you do, choose one of your vanguards that is being attacked, and that unit cannot be hit until end of that battle. Then, if you have a card named "House of Amon, Zac" in your drop zone, and you have an "Amon" Vanguard, Soul Blast (3) and Soul Charge (3).

Next card: Obese Deletor, Behemoth
Title: Re: [Game] Create the Card above!
Post by: kukuchan on May 08, 2015, 03:51:21 AM
Obese Deletor, Behemoth
Grade 2 / Power 8000 / Shield 5000 / Alien / Link Joker

This is the end of world!

[AUTO](RC):[Counter Blast (1) & Soul Blast (1)] When this unit attacks, if your opponent's vanguard is deleted,  until end of that battle, your opponent cannot call grade 0 or greater cards from hand to (GC).

Next Card: Rotating Deletor, Root
Title: Re: [Game] Create the Card above!
Post by: Mana on May 08, 2015, 03:57:25 AM
Rotating Deletor, Root
Link Joker / Alien / 9000 PWR / Critical 1 / Star Gate / Intercept

"His Highness is coming"

[AUTO][1/Turn][RC]:[Choose a card from your hand and discard it] When your opponent's Vanguard is Deleted, you may pay the cost, if you do, draw 2 cards, choose 1 of your opponent's rear-guards, and lock it, choose 1 of your vanguards with "Graywon" in it's card name, and that unit gets +10000 until end of turn.

Next card: Cursing Deletor, Karma
Title: Re: [Game] Create the Card above!
Post by: Alex Toshiki on May 08, 2015, 04:01:57 AM
Cursing Deletor, Karma
Grade 1/7000K POW/Critical1/Shield 5000K
Alien/ Link Joker/ Star Gate

[AUTO](RC): When this unit its placed on RG Circle if you have a Deletor VG if your oponent has a locked RG or Deleted VG choose one of your oponent damage zone cards and turn it face down

(Hope's Version)

Cursing Deletor, Karma
Link Joker / Alien/ Grade 0 / 6000 Power / Critical 1 / Star Gate / Boost

"$H1%$ %%### #@$#@ F@# @%@# B1@!$"

- Vanilla -

Next card: Dragonic Kid
Title: Re: [Game] Create the Card above!
Post by: Tsurugi kyousuki on May 08, 2015, 04:05:43 AM
Dragonic Kid
Grade1/7000/Critical 1/Shield 5000/narukami
[AUTO][CB1]When this unit is placed in your rear guard , your opponent chooses a rear guard and retire it

Next card:Legendary Dragon,Burning Soul
Title: Re: [Game] Create the Card above!
Post by: kukuchan on May 08, 2015, 04:13:09 AM
Legendary Dragon, Burning Soul
Grade 4 / Power 15000+ / Flame Dragon / Kagero

Look! It's coming! Eternal Flame!

Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC):[Counter Blast (2) & Soul Blast (2) & Choose a card name "Legendary Dragon, Burning Soul" from your G zone, and turn it face up] When this unit's attack didn't hit a vanguard, you may pay the cost. If you do, choose all of your opponent rear guards for each face up cards on your g zone and retire them. Then, if the number of face up cards in your G zone is two or more, if the number of damage your opponent have is four or less, deal one damage to your opponent. (Damage check is performed)

Next Card: Crushing Deletor, Evlou
Title: Re: [Game] Create the Card above!
Post by: Mana on May 08, 2015, 04:22:30 AM
Crushing Deletor, Evlou
Link Joker / Alien / +15000 PWR / Critical 1 / Star Gate / Triple Drive!!

"Total Number of Life Remaining: Zero"

Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

[ACT][1/Turn][VC]:[Choose a card named "Crushing Deletor, Evlou" from your G zone, and turn it face-up] If the number of rear-guards your opponent has is 4 or less, Delete all of your opponent's vanguard, choose 3 of their rear-guards, and lock them, if you do, this unit gets +8000/+1 Critical until end of turn. (The deleted unit is turned face down, its power becomes 0 and it loses all text. It turns face up at the end of the owner's turn)

Next card: Overwhelming Deletor, Alx
Title: Re: [Game] Create the Card above!
Post by: kukuchan on May 08, 2015, 04:33:46 AM
Overwhelming Deletor, Alx
Link Joker / Alien / 6000 power / Star Gate / Shield 5000

[AUTO](RC):When this unit boost a unit with "Deletor" in it's name, and your opponent vanguard is deleted, draw a card for each deleted cards.

Next Card: Sleeping Deletor, Hevolam
Title: Re: [Game] Create the Card above!
Post by: Alex Toshiki on May 08, 2015, 04:39:07 AM
Sleeping Deletor, Hevolam
Link Joker / Alien / 7000 power / Star Gate / Shield 5000/Grade 1

[AUTO](RG): When one of your opponents vanguard its deleted choose one of your opponent RG lock it and choose one of your opponent damage zone cards and turn it face down

NEXT CARD: Burning Blaze Dragon, Demonic Overglare
Title: Re: [Game] Create the Card above!
Post by: Lucius on May 08, 2015, 08:45:04 AM
Burning Blaze Dragon, Demonic Overglare

Kagero/Grade 2/9000/Flame Dragon

"I will always follow master"

[AUTO](RC): [Counterblast 1]When this unit attacks, if you have a Vanguard with "Overlord" in its Card Name, you may pay the cost. If you do retire a rearguard on your opponents Back-row. Then, you may choose a Card with "Overlord" in its Card Name from your Soul and put it to the bottom of the deck. If you do turn a Card on your Damage Zone Face-up.

Next Card: True Eradicator, Dragonic Descendant "THE KAISER"
Title: Re: [Game] Create the Card above!
Post by: kukuchan on May 08, 2015, 09:28:35 AM
True Eradicator, Dragonic Descendant "THE KAISER"
Narukami / Grade 4 / 15000+ / Thunder Dragon / G unit

Feel the power of Thunder!

Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC):[Counter Blast (1) & Soul Blast (2) & Choose a card name "True Eradicator, Dragonic Descendant "THE KAISER"" from your G zone, and turn it face up] If you have a heart card with "Dragonic Descendant" in it's name, you may pay the cost. If you do, choose one of your opponent front row and back row rear guard and retire them. Then, if the number of face up g units in your g zone is two or more, search your deck for a grade 2 or less unit for each retired units call it open (RC).

Next Card: Purity Dragon, Cosmos Messiah
Title: Re: [Game] Create the Card above!
Post by: Lucius on May 08, 2015, 02:00:14 PM
Purity Dragon, Cosmos Messiah
Link Joker/Grade 4/Messiah/+15000

There isn't anything as Pure as me

Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC):[Counterblast 3 & Choose 1 face-down "Purity Dragon, Cosmos Messiah" in your G-Zone and turn it face-up & Choose a Card in your Hand and discard it] When this unit attacks, you may pay the cost. If you do unlock all Units on the field. Then if the number of face-up "Messiah" in your G-Zone is 2 or more lock all Units on the field. Then if the number of locked Units is 6 or more this unit gets +20000 Power/+1Crit and your Opponent cannot call any Grade 1 or greater Units from Hand to Guardian Circle.

Next Card: Young Avatar of Sun, Amaterasu
Title: Re: [Game] Create the Card above!
Post by: Cherry on May 08, 2015, 03:19:00 PM
Young Avatar of Sun, Amaterasu
Grade 0/5000 POW/10000 Shield/Critical 1
Noble/Oracle Think Tank/United Sanctuary

"I can project the future of the dawn as I will, you know. Don't underestimate me or my brother!"

[AUTO]:Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))
[ACT](RC) Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone): [Counter Blast (1), Soul Blast (3) & Put this unit into your soul] If you have six or more cards in your soul, you may pay the cost. If you do, Soul Charge (2) and check the top five cards of your deck. Search for up to one card with "Amaterasu" or "Susano'o" in its name, and add it to your hand or place it on (VC), then shuffle the remaining cards into your deck.

Next card: Gigaton Deletor, Visscar
Title: Re: [Game] Create the Card above!
Post by: kukuchan on May 08, 2015, 11:38:11 PM
Gigaton Deletor, Visscar
Grade 2/9000 Power/5000 Shield/Alien/Link Joker

"There are no hopes left. There are only Deletors!!"

[CONT](RC):During you turn, if your opponent have a deleted vanguard, and you have a vanguard with "Deletor" in it's name, until end of turn, all of your unit's with "Deletor" gets [Power]+3000 for each deleted units.
[CONT](VC/RC/GC):Resist (This unit cannot be chosen by the effects of your opponent's cards)

Next Card: Twin Sword Deletor, Actrium
Title: Re: [Game] Create the Card above!
Post by: Cherry on May 09, 2015, 12:45:40 AM
Twin Sword Deletor, Actrium
Grade 2/8000 POW/5000 Shield
Alien/Link Joker/Star Gate

The Galactic Horrors who have no end, the Delete End is simply endless torment.

[AUTO](RC):(Counterblast (1), Soul Blast (1), & discard (1) - "Deletor" each) When this unit is called while your opponent has a Deleted vanguard and you have a Grade 3 "Deletor", you may pay the cost. If you do, choose one of your "Deletor" units, they get [Power]+10000 until the end of turn. If you selected a Grade 3 "Deletor" for this skill, choose two cards in your damage zone and turn them face up.

Next card: N̨̺̻̣̣̙Ú̱̯̮̰̱͖̮͠C͎̬̭͈͖͕̻̹͘L̡̳̱͔̕͠È͇͎̜̩̠͓͔͎A̭̯͚̖̤̭͢͞R҉͔͡ ͚̗̯͝C҉̼̜͈͈H̸͈̩̟̺̲̭̼̳͚͡A̜̟̺͍͙̬ͅƠ̵̵̬̱͇S̛͍̗̮̪̜̻̀ ͉̥͠D̡͙͖̦̜̖́Ȩ̺̭͖̲̗̰̠ͅL̯͉͙̟͘͝E̸̡̮̤̙͈̖̟͠T͎̳͎̹̟͍̦͡Ơ̧͍̠͙̫͚̜̠͝R҉̛͉̀,̫̼̬̞̹͎̳̠͜ ̟̣̖̖̗̫̬A̴͇̱̙͔̯̺̲̘Z̨̨̹͉̫̬̲̮A̡̳̝̬̞̲̜͇̤T̯̬̯̘͙͜͠ͅH̵̟̻O̞͇̱͘T̝̪̘̰̥͟H̘̤̫̣͔͜ͅ

(This can be the end of the Deletor spree if you all want. My only request is that this next card have "Cosmic Horror", "Super Cosmic Horror", or  "Horrorterror" for its race. Make me proud with this one.)
Title: Re: [Game] Create the Card above!
Post by: kukuchan on May 09, 2015, 01:31:43 AM
N̨̺̻̣̣̙Ú̱̯̮̰̱͖̮͠C͎̬̭͈͖͕̻̹͘L̡̳̱͔̕͠È͇͎̜̩̠͓͔͎A̭̯͚̖̤̭͢͞R҉͔͡ ͚̗̯͝C҉̼̜͈͈H̸͈̩̟̺̲̭̼̳͚͡A̜̟̺͍͙̬ͅƠ̵̵̬̱͇S̛͍̗̮̪̜̻̀ ͉̥͠D̡͙͖̦̜̖́Ȩ̺̭͖̲̗̰̠ͅL̯͉͙̟͘͝E̸̡̮̤̙͈̖̟͠T͎̳͎̹̟͍̦͡Ơ̧͍̠͙̫͚̜̠͝R҉̛͉̀,̫̼̬̞̹͎̳̠͜ ̟̣̖̖̗̫̬A̴͇̱̙͔̯̺̲̘Z̨̨̹͉̫̬̲̮A̡̳̝̬̞̲̜͇̤T̯̬̯̘͙͜͠ͅH̵̟̻O̞͇̱͘T̝̪̘̰̥͟H̘̤̫̣͔͜ͅ
Grade 4 / 15000+ / Link Joker / Cosmic Horror / G Unit

"There is not end for Deletors! If one gone, another will COME!"

Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC):[Counter Blast (3) & Choose one face-down "N̨̺̻̣̣̙Ú̱̯̮̰̱͖̮͠C͎̬̭͈͖͕̻̹͘L̡̳̱͔̕͠È͇͎̜̩̠͓͔͎A̭̯͚̖̤̭͢͞R҉͔͡ ͚̗̯͝C҉̼̜͈͈H̸͈̩̟̺̲̭̼̳͚͡A̜̟̺͍͙̬ͅƠ̵̵̬̱͇S̛͍̗̮̪̜̻̀ ͉̥͠D̡͙͖̦̜̖́Ȩ̺̭͖̲̗̰̠ͅL̯͉͙̟͘͝E̸̡̮̤̙͈̖̟͠T͎̳͎̹̟͍̦͡Ơ̧͍̠͙̫͚̜̠͝R҉̛͉̀,̫̼̬̞̹͎̳̠͜ ̟̣̖̖̗̫̬A̴͇̱̙͔̯̺̲̘Z̨̨̹͉̫̬̲̮A̡̳̝̬̞̲̜͇̤T̯̬̯̘͙͜͠ͅH̵̟̻O̞͇̱͘T̝̪̘̰̥͟H̘̤̫̣͔͜ͅ" in your G-Zone and turn it face-up & Choose a card in your hand, and discard it] When this unit attacks a vanguard, you may pay the cost. If you do, Delete all of your opponents front row units and all of your front row gets [Power]+3000. Then, at the end of the battle that this unit attacked a vanguard and didn't hit, and you have a heart card with "Deletor" in it's name, your opponent chooses a card from hand for each deleted unit and discard them. If he or she does not discard, deal one damage to opponent. (Damage check is performed) (The deleted unit is turned face down, its power becomes 0 and it loses all text. It turns face up at the end of the owner's turn)

Next Card: Super Cosmic Horror, Great Grand Ghost
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on May 09, 2015, 12:14:06 PM
Super Cosmic Horror, Great Grand Ghost
Dimension Police/11000/Twin Drive/Alien

"Ever wonder why I'm called the 'Cosmic Horror'? I'll tell you one thing its not just because of how I look."(SP)
"If you want to get to me you have to take out my minions first."(RRR)


[Auto](VC):[CB1 & SC 1 Grade 0 units from your hand] At the beginning of your opponent's battle phase, you may pay the cost. If you do, choose up to 2 of your opponent's units and they get [Power] -1000 for each of your RGs until the end of the turn.
[Auto](VC):[SB2] At the beginning of the battle step of the battle that this unit is attacked, you may pay the cost if you do, choose up to one of your opponent's RGs that is not attacking or boosting and retire it.
[Cont](VC): Lord

Next Card: Ultimate Eradicator, Vowing Excalibur Dragon.
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on May 09, 2015, 06:21:47 PM
Ultimate Eradicator, Vowing Excalibur Dragon.
Narukami/15000+/Triple Drive/Thunder Dragon

Freed from the reverse, one of the few left of the Eradicators. I shall bring forth redemption and revenge for my fallen brethren... (RRR)

Behold the Blade that eradicated the evil! Excalibur Thunder Break! (Promo)


Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down

[AUTO](VC):[Counter-blast (1), Discard (2) and choose a card in your g-zone and turn it face-up], after this unit attacks a vanguard, you may pay the cost, if you do,choose either your opponent's front or back row, Retire your opponents in the selected row. If you have a heart with "Vowing" in it's name, choose your vanguard and it becomes [Stand] and gets -1 drive check.

[CONT](VC): All your rear-guards in your front row get [AUTO] When this unit's attack hits a vanguard, choose a card in your opponent's drop-zone and bind it.

Next card: Star-Vader, Genocide Virus Dragon
Title: Re: [Game] Create the Card above!
Post by: [MK Hunter] E.T on May 10, 2015, 01:14:53 PM
Star-Vader, Genocide Virus Dragon
Grade 4/15000+ POW/Critical 1
Cyber Dragon/Link Joker/Star Gate

Here is your new Lord. Bow down and Praise me!

Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]:[Counter Blast (2) & Choose a face down card named "Star-Vader, Genocide Virus Dragon" from your G zone, and turn it face up] If you have a heart card with "Star-Vader" in its card name, until end of turn, this unit gets "[ACT](VC)[2/Turn]:Choose one of you opponent Rear-guard's for each of your heart cards and lock it. This ability cannot be used more than two times for the rest of that turn." (The locked card is turned face down, and cannot do anything. It turns face up at the end of the owner's turn.) and "[AUTO](VC):When this unit attack hits a Vanguard, choose one "Star-Vader" Rear-guard for each of your heart cards and it gets [Critical] +1 until the end of the turn." until the end of the turn.

Next Card: Shura Stealth Dragon, Void Ultimate Master
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on May 10, 2015, 02:42:16 PM
Shura Stealth Dragon, Void Ultimate Master
11000/Twin Drive!!/Nubatama/Abyss Dragon/Dragon Empire

"The thing about being a master is always having a backup plan"(RRR)
"Why bother you still lose. Ultimate Secret Ninja Technique: Darkness Void"(SP)


[Act](VC):Legion 20000 Stealth Dragon, Voidmaster
[Act](VC): [1/TURN] [CB1 & SB 1]During the turn that this unit is in Legion you may pay the cost. If you do, this unit gets [Power] +1000 for each card in your opponent's bind zone & "[Auto](VC): During the battle that this unit's attack did not hit, choose up to 2 of your opponent's RGs and bind them." Until the end of the turn.
[Auto](VC): [SB1] When a card is discarded from the hand due to a card's effect or is used to pay the cost of a skill, you may pay the cost. If you do, that card goes to the bind zone face-up instead.

Next Card: Primal Dragon Emperor, Dragonic Blaze Dragon
Title: Re: [Game] Create the Card above!
Post by: Cherry on May 10, 2015, 05:55:10 PM
Primal Dragon Emperor, Dragonic Blaze Dragon
Grade 3/11000 POW/Critical 1
Flame Dragon/Kagero/Dragon Empire

The Lord of Explosive Flames is beyond immortality. All is burned to cinders by the Primal Immolation.

[ACT](VC) Limit Break 5 (This ability is active if you have five or more damage):[Soul Blast (5)] Retire all of your opponent's rearguards, and then bind cards in the opponent's Drop Zone equal to the number of cards retired by this skill all face-up.
[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage): This unit gets [Critical]+1 during your turn if your opponent has two or less rearguards. If your opponent has no rearguards, this unit gets [Power]+10000 and each rearguard of yours named "Iron Tail Dragon", "Blazing Core Dragon", and "Blazing Flare Dragon get [Power]+5000.
[ACT](VC)[1/Turn]:[Counterblast (2) - <<Flame Dragon>> & place one <<Flame Dragon>> from your hand or (RC) into your soul] Retire two of your opponent's rearguards.
[CONT](VC): This unit gets [Power]+2000 if a card named "Blazing Flare Dragon" is in your soul.

Next card: Demonic Superlord, Dudley MVP
Title: Re: [Game] Create the Card above!
Post by: kukuchan on May 10, 2015, 11:50:11 PM
Demonic Superlord, Dudley MVP
Grade 3 / 11000 power / Spike Brothers / Orge

"The lord have been settled! It's time for the battle!"

[ACT](VC)Generation Break 2 (This ability is active if you have two or more face up G units in total on your (VC) or G zone):[Counter Blast (1) & Choose a card with "Dudley" in it's name and discard it] During your turn, all of your unit's with "Dudley" gets [Power]+5000 and "[CONT](VC):This unit may attack a vanguard from the back row.".
[AUTO](VC):[Counter Blast (1)] During your turn, when your G unit with "Dudley" in it's name Stride, you may pay the cost. If you do, search your deck for up to one card with "Dudley" in it's name, call it to (RC), shuffle your deck, and that unit gets [Power]+5000 until end of turn.

Next Card: Eternal Glory of Blue Storm Dragon, Fallen Maelstrom
Title: Re: [Game] Create the Card above!
Post by: Lucius on May 11, 2015, 03:53:51 PM
Eternal Glory of Blue Storm Dragon, Fallen Maelstrom
Grade 4/ +15000 / Aqua Force / Tide Dragon

"I will destroy everything in my way with my Justice"

Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC): [Counterblast 2 "Blue Storm" & Discard 2 Cards with "Blue Storm" from your Hands & Turn a face-down "Eternal Glory of Blue Storm Dragon, Fallen Maelstrom" in your G-Zone face-up] When you have a Card named with "Maelstrom "Яeverse"" in your heart and this Units attack did not hit you may pay the cost. If you do this unit gets drive-1/+1 Critical and [stand] this unit.

Next Card: Ultimate King of Hope, Cherry Hope Dragon
Title: Re: [Game] Create the Card above!
Post by: Hope on May 13, 2015, 04:46:56 AM
Ultimate King of Hope, Cherry Hope Dragon
Grade 4/ +15000 / Cray Elemental / Messiah

"In order to end despair, the two hopes combined in order to forge a brighter future."

Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC): [Counterblast 2 and discard one card with "Blaster Blade" or "Epona" in its card name from your hand] When this unit attacks, you may pay the cost, if you do, call as many units with "Epona" or "Blaster Blade" in their card name from your drop zone to rearguard circle, if you call five or more units with this skill, all units of your units gain power +5000 and critical +1 until the end of the turn.
[CONT](VC): This unit is from all clans and nations.

Next Card: Legendary Knight of Loyalty, Llew
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on May 13, 2015, 11:04:11 AM
Legendary Knight of Loyalty, Llew
Gold Paladin/9000/Intercept/Human

[AUTO](RC):When this card attacks, if you have more rear-guards than your opponent, this card gets [Power]+2000 until the end of the turn

[AUTO](VC/RC)(Counter-blast (1) and choose a unit on the rear-guard and retire it) When this unit is placed on VC or RC,you may pay the cost, if you do, look at the top 4 cards of your deck for up to 2 'gold paladin' and call them to separate rear-guards

Next Card:Down-Fall Spear Dragon
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on May 13, 2015, 11:49:51 AM
My take on Legendary Knight of Loyalty, Llew before I got ninja.
Spoiler
Legendary Knight of Loyalty, Llew
11000/Royal Paladin/Human/Twin Drive!!

"Knights of the Sanctuary I call upon to you to vanquish the darkness and save this time" (RRR)
"I am the Knight that will lead the sanctuary into the future!" (SP)

Card Lore
He is the knight that has come from the future where Blaster Blade had never existed. As a result he was chosen by the Sword and inherited the name "Blaster Blade" in his timeline. With the responsibility given on to him by the Sword he is destined to lead the United Sanctuary with his group of knights beside him to conquer the darkness that has arisen in the timeline where Blaster Blade is a Hero.

[Act](VC): [CB 1] Choose up to 1 of your opponent's RG for every card with "Blaster Blade" in its card name in your soul and retire it & If you have a unit named "Blaster Blade" in your soul this unit gets [Power] +10000 & [Critical] +1 until the end of the turn.
[Auto](VC): [1/Turn][CB1 & Choose a card with "Blaster Blade" in it's card name from either your drop zone or hand and put it into your soul] Search your deck up to 2 units with "Knight" in it's cards name and call it to 2 separate RC & shuffle your deck.
[Cont](V/R/Soul): This unit is treated as "Blaster Blade"

Down-Fall Spear Dragon
11000/Narukami/Thunder Dragon/Twin Drive!!
"When you hear thunder there is gonna be lightning"(RRR)
"If you think your save after guarding one attack think again! Divine Dragon Dive!!!"(SP)

[Auto](VC): [CB2 & Discard 2 cards in your hand] At the end of the battle that this unit attacked a Vanguard, if the attack did not hit during that battle, you may pay the cost. If you do, [Stand] this unit & this unit gets [Power] +10000 & "[Cont](VC): When this unit would to attack, this unit battles all of your opponent's RGs in one attack instead" until the end of the turn.
[Auto](VC): When your opponent's RGs is put to the drop zone due to the effects one of your cards, choose 1 card in your damage zone and turn it face-up.

Next Card:  Interdimensional Sage of Time, Xenon
[Since Zenon has been known to be the sage that can bring units from the future and stuff when Cray/the United sanctuary is in danger, This would be his Grade 3 form.]
Title: Re: [Game] Create the Card above!
Post by: kukuchan on May 15, 2015, 08:48:00 AM
Interdimensional Sage of Time, Xenon
Grade 3 / 11000 / Gear Chronicle / Gearoid

"Time is the important thing we need! But, i can control time."

[AUTO](VC) Generation Break 2 (This ability is active if you have two or more face up G units in total on your (VC) or G zone): During your turn, all of your units in your front row units gets [Critical]+1.
[AUTO](VC):[Counter Blast (1)] During your turn, when your G unit Stride, you may pay the cost. If you do, search your deck for a grade 3 card, call it to (RC), then until end of turn, that unit gets "[AUTO](RC):During your turn, when one of your opponent rear-guard is put to bottom deck, you may choose another of your opponent's rear-guard, and your opponent puts that unit on the bottom of his or her deck.".

Next Card: One who is the Commander of the Universe
Title: Re: [Game] Create the Card above!
Post by: Mana on May 15, 2015, 02:13:28 PM
One Who is the Commander of the Universe
Link Joker / Messiah / +15000 Pow / Critical 1 / Star Gate / Grade 4 / Triple Drive!!

"Bow down, For it is I, your Maker, your Messiah!"

Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

[ACT](VC)[1/Turn]: [Counterblast 1 & choose a face-down card with "Messiah" in it's card name from your G zone, and turn it face-up] During your turn, if the number of locked cards each player has is 2 or more, this unit gets +10000 until end of turn, and if the number of G units face-up in your G zone is 2 or more, this unit gets "[AUTO](VC):[choose 1 of your front row rear-guards or more, and lock it] when this unit attacks, you may pay the cost, if you do, this unit gets +1 Critical for each locked card in all player's front row until end of that battle. And if the number of locked cards are 4, your opponent cannot guard grade 1 or greater units to guardian circle." Until end of turn.

Next Card: Holcimeut Vampir
Title: Re: [Game] Create the Card above!
Post by: kukuchan on May 15, 2015, 11:49:38 PM
Holcimeut Vampir
Grade 1 / 7000 power / 5000 shield / Vampire / Dark Irregular / Dark Zone

"It's dinner time!"

[AUTO](RC)[1/TURN] Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone):During your turn, when a card is put to soul, you may [Soul Charge (2)]. Then if the number of cards in your soul is six or more, this unit gets [Power]+1000 for each cards in your soul.
[CONT](VC/RC/GC):Resist (This unit cannot be chosen by the effects of your opponent's cards)

Next Card: Fast Chasing Gear Lion
Title: Re: [Game] Create the Card above!
Post by: Misaka Mikoto on May 16, 2015, 04:05:33 AM
Fast Chasing Gear Lion
Grade 2/8000 Power/5000 Shield/Hi-Beast/Great Nature/Zoo
"Chase it!"

[AUTO](RC): [Counterblast (1)] Generation Break 1(This ability is active if you have one or more face up G units in total on your (VC) or G zone) When this unit attacks a vanguard, you may pay the cost. If you do choose one of your rear-guards, this unit and that unit gains +4000 and [During your end phase, when this unit put into the drop zone, draw a card and countercharge 1]

Next Card: Witch of Elephants, Winter Melon
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on May 16, 2015, 04:55:06 AM
Witch of Elephants, Winter Melon
Shadow Paladin/11000/Twin Drive!!/Elf/United Sanctuary

"Don't try to be something your not it would only lead to your downfall."(SP)
"Behold the power of transformation Black Magic Degeneration!!!"(RRR)


[Act](VC):[CB1] Choose one of your opponent's (RC) with a rear-guard, your opponent reveals five cards from the top of his or her deck, chooses a grade 0 card from among them, calls it to that (RC), and shuffles his or her deck. Then if the number of grade 0 that your opponent has is 3 or more, this unit gains "[Auto](VC): When this unit attacks, this unit gains [Power] +5000 & your opponent cannot call grade 1 or higher from their hand to the guardian circle." until the end of the turn.
[Act](VC): [1/TURN] [Choose 1 of your RGs with "witch" in its card name and put it into your soul] Choose up to 2 of your opponent's units, they get Grade -1 until the end of the turn.

Next Card:  Black Darkness Dragon, Spectral Duke Archdragon.
Title: Re: [Game] Create the Card above!
Post by: [NTA] Ryuuji on May 16, 2015, 05:53:19 PM
Black Darkness Dragon, Spectral Duke Archdragon

[ACT](VC): Legion21000 "Spectral Duke Dragon" (If your opponent's vanguard is grade 3 or greater, this unit may return four cards from your drop zone into your deck once, search your deck for the specified card, and Legion)
[ACT](VC)[1/Turn] Limit Break 4 (This ability is active if you have four or more damage):During the battle phase if this car in Legion stands, unflip one damage, draw a card and choose 2 units and they get +3000
[AUTO](VC):[Retire a Gold Paladin RG] When this unit rides "Black Dragon Knight, Vortimer," you may pay the cost. Look at the top 3 Cards of deck call up to two goldpaladins and put the rest on bottom of deck.

Next: Blaster Dark Ultimate
Title: Re: [Game] Create the Card above!
Post by: Supergodivan on May 17, 2015, 03:38:40 AM
Blaster Dark Ultimate
Shadow Paladin/11000/Twin Drive!!/Human/United Sanctuary

ACT[V] Limit Break 4 [CB2] Search Your deck for one Grade 2 or less Shadow Paladin Rear guard with Blaster in its name and call it to Rear guard circle and it gains +5000 for each unit called.
CONT[VC] This unit gets 1000 power for each Shadow Paladin Rear Guard Retired
AUTO[VC] [CB1 Choose two of your Shadow Paladin Rear Guards] When This Unit Attacks You may pay the cost, and this unit gains
+1 Critical For each Rear guard with the name Blaster Retired
CONT[V/R] Emperor ( If you dont have a Rear Guard with this units name This card cannot Attack )


Next Card: Supreme Sky Dragon, Bahamut
Title: Re: [Game] Create the Card above!
Post by: kukuchan on May 17, 2015, 04:23:47 AM
Supreme Sky Dragon, Bahamut
Grade 3 / 11000 power / Cosmo Dragon / Oracle Think Tank

"Dragons are the future of knights"

[ACT](VC) Generation Break 2 (This ability is active if you have two or more face up G units in total on your (VC) or G zone): During your turn, when you draw a card from one of your cards effect, you may choose up to three cards from your hand, return them to your deck, shuffle your deck, and draw a card for each card returned.
[AUTO](VC):[Counter Blast (1)] During your turn, when your G unit Stride, you may pay the cost. If you do, draw a card for each cards in your soul, then put all of your soul to drop zone.

Next Card: True Battle Deity, Hermonimus
Title: Re: [Game] Create the Card above!
Post by: Lucius on May 17, 2015, 05:20:14 AM
True Batte Deity, Hermonimus
Grade 3/ 11000/ Nova Grappler/ Battleroid

"I am going to take his title of the strongest

[ACT](VC):[1/turn] Limit Break 5 [Counterblast 3 & Choose a Card named "True Batte Deity, Hermonimus" from your Hand and discard it] Until the end of your turn all of your Units get "[AUTO](VC/RC):[1/turn][Soulblast 1] When this Units attack did not hit, stand this unit and this unit gets +5000 Power. (Even if you do not pay the cost, this ability cannot be used for the rest of that turn.)" and "[CONT](RC): This unit may attack a Vanguard from the back-row"

Next Card: Future Dragon King, Dragonic Overlord "THE CHILD"
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on May 17, 2015, 08:51:21 AM
There are 2 Ver of the card Grade 0 Version and Grade 3 Version (Like how there are 2 Dragonic Overlord but with different skills)

Future Dragon King, Dragonic Overlord "THE CHILD" (Grade 0)
Spoiler
Grade 0/Flame Dragon/5000/Boost/Kagero/Dragon Empire

"It won't be long now... I will finally be the emperor of this Empire" (RR)

[Auto](VC): Forerunner.
[Act](RC):[Put this unit into your soul & Discard 1 <Kagero> from your hand] During your turn if you have a vanguard with "Dragonic Overlord" in it's cards name, you may pay the cost. If you do, search your deck up to 1 card with "Dragonic Overlord" and add it to your hand shuffle your deck.

Future Dragon King, Dragonic Overlord "THE CHILD" (Grade 3)
Spoiler
Grade 3/Flame Dragon/11000/Twin Drive!!/Kagero/Dragon Empire

"Pure Flames that burn within me mow down my enemies that stand before me Neos Eternal Flame!!!"(SP)
"I am Dragonic Overlord the Emperor of the Dragon Empire" (RRR)

[Auto](VC): [1/TURN] [CB1 & Discard a card with "Dragonic Overlord" in name] At the beginning of the battle that this unit attacked a RG, you may pay the cost. If you do, this unit gets Drive Check -1 & "[Auto](VC): At the end of the battle that this unit attacked a RG, [Stand] this unit & this unit get [Power] +5000" until the end of the turn.
[Auto](VC): [Soul Blast 1] During your turn when this unit's attack hits you may pay the cost. If you do, choose up to 1 of your opponent's and retire it.

Next Card: Ancient Destiny Sword Dragon, Blaster Charge Dragon
(Keeper of the Sword "Blaster Blade" basically a Ancient Card that Blaster Blade had to fought before the Sword would deemed Blaster Blade worthy of the sword "Blaster Blade". Kinda like a prophecy where whoever defeats this dragon would obtain the sword and bring the sanctuary to victory after the flame dragons would rebel.)
Title: Re: [Game] Create the Card above!
Post by: [MK Hunter] E.T on May 17, 2015, 12:05:26 PM
Ancient Destiny Sword Dragon, Blaster Charge Dragon
Royal Paladin/11000/Grade 3
Twin Drive!!/Cosmo Dragon/United Sanctuary

[ACT](VC):[Choose a face down <<Royal Paladin>> card  from your G zone, and turn it face up] This unit get's Drive Check +1, Critical +1 and "[AUTO](VC): [Counterblast 1 & Discard two <<Royal Paladin>> card form your hand] At the End of the Battle that this unit attacked a unit with "Blaster" in its card name, you may pay the cost. If you do, the attack is redirect to your opponet's Vanguard also. Your Opponent can provide guard after the redirection."
This ability cannot be used for the rest of that turn.
[AUTO](VC) Limit Break 5 (This ability is active if you have five or more damage): If you have five or more <<Royal Paladin>> Rear-guards, this unit get's [Power] +10000
[CONT](VC):If you have a card named "Blaster" in your soul, this unit gets [Power]+2000.

Next Card: Swift-Covert Demonic Dragon, Mandala droL
Title: Re: [Game] Create the Card above!
Post by: Crystalia on May 17, 2015, 02:07:00 PM
Swift-Covert Demonic Dragon, Mandala droL
Murakumo/11000/G3/Twin Drive!!/Abyss Dragon/Dragon Empire

[Auto](VC): Limit Break 4 (This ability is active if you have 4 or more damage) [Counter Blast 1, and choose a card from your hand with "Mandala" in it's name, and discard it] At the beginning of the guard step of the battle that this unit is attacked, you may pay the cost. If you do, choose one of your opponent's attacking units, and that unit gets [Power]-30000 until end of that battle. Then you may reveal 3 cards in your hand, if they all have the same name, this unit can not be hit until the end of that battle. If the Unit that is attacking this card has more than 1 critical, this skill can be used at any damage (assuming the cost can be payed).

[Act](VC): [Soul Blast 1 and Discard a card] Choose one of your "Murakumo" Rear Guards, you may Superior Call a unit from your deck with the same name as that card. Then at the beginning of this turns end phase, place the unit at the bottom of your deck. If you have 3 or more units with the same name on the field, this unit gains '[Auto](VC): When your card would be returned to the bottom of your deck by your units skill, you may add it to your hand instead' until end of turn

CONT(VC) If you have a card in your soul with "Mandala" in it's name, this card gains [Power] + 2000.

Next Card: PR<3ISM-Duo, Mio
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on May 19, 2015, 11:52:30 PM
PR<3ISM-Duo, Mio
Grade 3/11000 POW/Critical 1
Bermuda Triangle/Mermaid/Magallanica

"It's time for an encore Pr♡ISM-Duo Love Love Song! ♡"(SP)
"The more the merrier Mermaid parade"(RRR)

[Auto](VC): [CB 1] When this unit attacks the vanguard, choose up to 2 of your RGs and return them to your hand. Reveal 2 cards with the same name as one of the 2 cards that were return by this ability. If revealed, you may pay the cost. If you do, this unit gains [Power]+5000 and search your deck up to 1 card with the same name as the card revealed and call it to an open RC and that unit gains [Power]+10000 until the end of the turn.
[Auto](VC):[CB1 & SB1] When this unit attack hits a vanguard, choose up to 1 of your RG and return it to your hand. Then you may reveal up to 2 cards with the same name as the RG returned. If revealed, you may pay the cost. If you do, search your deck for 1 Unit with the same name as the card return and put it into your hand.

Next Card: Black Chaos Resistance Dragon, Dragoul.
Title: Re: [Game] Create the Card above!
Post by: dharmaananta on May 20, 2015, 02:01:01 AM
Black Chaos Resistance Dragon, Dragoul.
Grade 4/15000+ POW/Critical 1
Link Joker/Cyber Dragon/Star Gate/G Unit

"The sleeping dragon is awaken"

Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

Auto(VC): (CB 1 & choose a card from your hand and discard it)During your main phase,If your oppenents have 5 rear guards,you may pay the cost,if you do choose 2 of your oppenents rear guard and lock it and then choose one of your vanguard,until end of turn this unit gets: Auto:When this unit attack hits a vanguard,all of your oppenents locked rear guard become omega locked,but when this unit attack didn't hits a vanguard, you may choose one of your oppenents rear guard and lock it.(This ability can only be used once per turn)

Next Card: Goddess of Stars, Kiera
Title: Re: [Game] Create the Card above!
Post by: kukuchan on May 21, 2015, 08:56:42 AM
Goddess of Stars, Kiera
Grade 3 / 11000 power / Genesis / Noble / United Sanctuary / Normal Unit

"Look at that shining thing. It's my star!"

[AUTO](VC) Generation Break 2 (This ability is active if you have two or more face up G units in total on your (VC) or G zone): During your opponent's turn, when a card is put to drop zone from your (GC), you may put those units into your soul. If you do, draw two cards and [Soul Blast (3)].
[AUTO](VC):[Counter Blast (1)] During your turn, when your G unit Stride, you may pay the cost. If you do, [Soul Charge (2) & Soul Blast (2)], then choose up to two of your rear guards, and those unit's gets "[AUTO](RC):[Counter Blast (1)] When this unit attacks a vanguard, if the number of cards in your soul is six or less, you may pay the cost. If you do, [Soul Charge (3)] and choose a card from your damage zone, turn is face up.".

Next Card: True Beast Deity, Ethics Buster Supreme
Title: Re: [Game] Create the Card above!
Post by: Lucius on May 21, 2015, 09:58:49 AM
True Beast Deity, Ethics Buster Supreme
Grade 4 / 15000+ / Nova Grappler / Battleroid

I am the true king of the ring.

Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC):[CB1 & SB1 & Choose a face down card named "True Beast Deity, Ethics Buster Supreme" from your G zone, and turn it face up] If you have a Heart with "Ethics Buster" in its Card Name, this unit gets "[AUTO](VC):When this unit's drive check reveals a grade 1 or greater card with "Beast Deity" in its card name, choose one of your Columns, and [Stand] all Rearguards in it.", until the end of your turn. Then if the number of Face up Cards in your G-Zone is 2 or more this unit gets "[AUTO](VC):[CB3 & SB1 & Discard 3 Cards from your Hand & Choose a Card with "Ethics Buster" in its Card Name from your Hand and discard it] At the end of the battle that this unit attacked a Vanguard, you may pay the cost. If you do [Stand] this unit", until the end of your turn.

next Card is: Apprentice Knight, Rei
Title: Re: [Game] Create the Card above!
Post by: kukuchan on May 21, 2015, 10:42:36 AM
Apprentice Knight, Rei
Grade 2 / 9000 / Royal Paladin / Human / United Sanctuary / Normal Unit

[ACT]:[Counter Blast (1)] When this unit is placed on (RC), you may pay the cost. If you do, Soul Charge (1), choose two cards from your damage zone and turn it face up.

[CONT](RC): This unit gets [Power]+2000 for each rear guards.

Next Card: Super Cosmic Hero, Great Grand Lion
Title: Re: [Game] Create the Card above!
Post by: KaiserX00 on May 23, 2015, 09:58:18 AM
Illusionary Revenger Dragon,Omega Dragruler
Grade 3/11000/Shadow Paladin/Dragon/United Sanctuary/Normal Unit

[Auto][VC][Counter blast 1 & Soul Blast 2]When This unit placed on (VC), you may pay the cost.If you do, Search your deck for up to one grade 1 or less and call them to (RC).At the end of your turn, Soul Charge 1 and choose one of your card in your damage, turn it face up
[Act][VC][Counter Blast 2 and Choose two of your "Revenger",retire them] This unit get power +10000 and [Auto][VC]When This unit attack choose one of your opponent rear guard, retire it.Choose one "Revenger" from your drop zone, Call it to (RC)
[Cont][VC]If you have a card named "Illusionary Revenger,Mordred Phantom" or "Revenger,Dragruler Phantom" in your soul, this unit gets power +2000
Title: Re: [Game] Create the Card above!
Post by: kukuchan on May 23, 2015, 10:06:58 AM
You cant' create any card like that. The Next Card is 'Super Cosmic Hero, Great Grand Lion'. You have to create this.
Title: Re: [Game] Create the Card above!
Post by: T_RD Ellino on May 23, 2015, 12:02:27 PM
Super Cosmic Hero,Great Grand Lion
Dimension Police
Battleroid
15000+
Grade 4
Stride blah blah

Auto VC:(Cb 2 and choose a face-down card named:"Super Cosmic Hero,Great Grand Lion" in your G-zone and turn it face-up)
When this unit attacks a Vanguard,if this unit's power is 40000 or more,you may pay the cost,if paid choose up to 2 of your unit's and those cards get power + 5000 and critical + 1 until the end phase


Next Card:Corrupted Knight,Phantom Blaster Emperor
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on May 24, 2015, 11:11:19 AM
Corrupted Knight,Phantom Blaster Emperor
Grade 3/11000/Twin Drive!/Abyss Dragon/United Sanctuary/Shadow Paladin

[Auto](VC): [1/TURN] [CB3 & Retire 3 of your <Shadow Paladin> units] At the end of the battle that this unit attacked the VG you may pay the cost. If you do, [Stand] this unit and this unit gets [Power]+10000 & [Critical]+1 until the end of the turn.
[Auto](Hand):[Discard this card from your hand] While you are retiring your RGs with the cost from one of your unit with "Blaster" in name ability, you may pay the cost. If you do, reduce the cost of retirement by 3.

NEXT CARD: Ultimate Dimensinal Robo, Grand X
Title: Re: [Game] Create the Card above!
Post by: kukuchan on May 24, 2015, 11:40:58 AM
Ultimate Dimensinal Robo, Grand X
Grade 3 / 11000 Power / Dimension Police / Battleroid / Normal Unit

[CONT](VC) Generation Break 2 (This ability is active if you have two or more face up G units in total on your (VC) or G zone):At the beginning of your ride phase, you may choose a card from your damage zone turn it face up, and all of your rear guard gets [Power]+3000.
[AUTO](VC):During your turn, when your unit named "99th-gen Dimensional Robo Commander, Great Daiearth" Stride, search your deck for a grade 1 unit with "Dimensional Robo" in it's name call it to (RC), and shuffle your deck.

Next Card: Lord Blaster Blade
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on May 24, 2015, 03:32:22 PM
Super Cosmic Hero, Great Grand Lion
Grade 4/15000+/Dimensional Police/Battleroid

Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC):When this unit's attack hits a vanguard, if this unit's [Power] is 40000 or greater, discard (3), if you pay the cost, choose this card and it becomes [Stand]and gets [Critical]+1

Next card: Dragruler of the Mist, Bleyx  (Grade 4 like Nouvelle. I made this card before, i want to see if you guys can do better)

Title: Re: [Game] Create the Card above!
Post by: kukuchan on May 24, 2015, 11:36:50 PM
Super Cosmic Hero, Great Grand Lion
Grade 4/15000+/Dimensional Police/Battleroid

Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC):When this unit's attack hits a vanguard, if this unit's [Power] is 40000 or greater, discard (3), if you pay the cost, choose this card and it becomes [Stand]and gets [Critical]+1

Next card: Dragruler of the Mist, Bleyx  (Grade 4 like Nouvelle. I made this card before, i want to see if you guys can do better)

This card is already been created. Next Card is Lord Blaster Blade
Title: Re: [Game] Create the Card above!
Post by: KaiserX00 on May 25, 2015, 07:32:24 AM
King of The Sacred Knight, Sacred Alfred
Grade 4/15000+/Royal Paladin/Human

Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[Auto][VC][Counter Blast 2 & Choose a face down card named "King of The Sacred Knight, Sacred Alfred" from your G-Zone and turn it face up] Search your deck for up to one Grade 1 and Grade 2,Call them to rear guard circles. Choose one of your vanguard and until the end of the turn that unit gets [Auto] For each Grade 2 or greater rear guards,This unit gets power +5000. If u have two or more Grade 2 or greater rear guards,This unit gets Critical +1

(Forum Quest= 100 Points)
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on May 26, 2015, 01:04:28 AM
Please follow the rules and the way how the game is played do not cut in line. If you want your card to be made, u have to make the current next card and then list your card name as the next card.

THE NEXT CARD: LORD BLASTER BLADE (Please follow it)
Title: Re: [Game] Create the Card above!
Post by: Agame on May 26, 2015, 10:38:16 AM
Lord Blaster Blade
Grade 4/16000+/Royal paladin/Human
I shall carry on Alfred's legacy... for the United Sanctuary!

Stride(Released when both players vanguards are grade 3 or greater)
(VG)Auto: when this unit attacks a vanguard if have a heart with Blaster Blade in the name retire all your opponents RG and this card gains +3000 for each Open card in all players G zones.
(VG) this unit cannot attack if you have a unit with 'Alfred' in the name.

Sorry for cutting in Line

Next Card: Next Generation Oracle, Susanoo
Title: Re: [Game] Create the Card above!
Post by: KaiserX00 on May 27, 2015, 06:53:45 AM
Bluish Flame Liberator, Prominence Blaster
Grade 4/15000+/Gold paladin/Human

Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT][VC][Counter Blast 1, Choose two of your rear guards and put it on bottom of your deck & choose a face down card named "Bluish Flame Liberator, Prominence Blaster" from your G-Zone and turn it face up] Look at five cards form the top of your deck,search for up to two cards with "Liberator" in it's card name and call them to open rear guard circle.
[AUTO][VC]When a card with "Blaster" or "Bluish Flame' is called to rear guard form deck, This unit gets power +6000 and critical +1
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on May 27, 2015, 11:02:16 AM
Bluish Flame Liberator, Prominence Blaster
Grade 4/15000+/Gold paladin/Human

Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT][VC][Counter Blast 1, Choose two of your rear guards and put it on bottom of your deck & choose a face down card named "Bluish Flame Liberator, Prominence Blaster" from your G-Zone and turn it face up] Look at five cards form the top of your deck,search for up to two cards with "Liberator" in it's card name and call them to open rear guard circle.
[AUTO][VC]When a card with "Blaster" or "Bluish Flame' is called to rear guard form deck, This unit gets power +6000 and critical +1
  how about following the rules.... don't make your own card


The next card is going to be :Next Generation Oracle, Susanoo 
Title: Re: [Game] Create the Card above!
Post by: Uriel Everos on May 28, 2015, 02:55:40 PM
Next Generation Oracle, Susanoo
Grade 3/11000/OTT/Noble

[CONT](VC) Generation Break 2 (This ability is active if you have two or more face up G units in total on your (VC) or G zone): During your turn, if the number of cards in your hand is six or greater and you have a card named "Supreme Heavenly Battle Deity, Susanoo" in your soul, this unit gets [Power]+10000/[Critical]+1.
[CONT](VC):If you have a card named "Supreme Heavenly Battle Deity, Susanoo" in your soul, this unit gets "[Auto]: When your unit named "Sword Deity of Divine Sound, Takemikazuchi" Stride, Look at five cards from the top of your deck, search for one card, put it to your hand, and put the rest on the top or bottom of your deck in any order." and
"[AUTO]: At the end of your turn, if the number of cards in your hand is six or greater, Counter Charge 1."
[CONT](VC):If you have a card named "Supreme Heavenly Battle Deity, Susanoo" in your soul, this unit gets +2000.

NEXT: Covert Demonic Dragon, Hyakki Vogue
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on June 02, 2015, 11:22:06 AM
Covert Demonic Dragon, Hyakki Vogue
Murakumo/Abyss Dragon/Dragon Empire/Grade 3/11000

"Your power is now mine so just surrender to me." (RRR)
"With the power of a Hundred Demons nothing can stand in my way, Stealth Arts, HyakuBōgu!!!" (SP)

[Auto](VC): GB 1 [1/TURN] When one of your units is called from the deck to the RC, if you have another unit with the same as that unit on the RC, you may choose the unit called and "Legion" with it & this unit gains "[Act](VC): [1/Turn] [CB1] Choose up to 5 RGs with the same name as the cards in your VC and they get [Power] +10000 until the end of the turn."
[Act] [VC]: [Choose up to 1 of your RGs and bind it face up] Search your deck to up to 1 unit with "Hyakki Vogue" in its card name and call it to the RC and shuffle your deck. At the end of the turn, return the unit called with this ability to the bottom of the deck and return the unit bind by this ability to your hand.

Tips on how to use the card
Spoiler
0) The Card is meant to work with Covert Demonic Dragon, Hyakki Vogue "Reverse" & be able to be a viable option in the current Meta and he has to be better than the "R" or well it would be pointless running him.
1)Use its second ability to SC "Reverse", Use the skill of "Reverse" CB2, SC 2 "Reverse" Act either "Reverse" or this guys skill to gain massive power ups.
2) You can try to "Legion" this card with Seimei and get plus of himself.
3) SC more units if u "Legion" with Nyudo Cloud or even yasuie.
4) If your really daring you could "Legion" with Kurama Lord and hope you get the Mega Blast off and stand your whole field although its unlikely you have CB to do so.
5) Unfortunately, if u legion with a legion unit u cant Legion again since your unit is alr in Legion but the good news is the skill that require the unit to be in legion still works.

Next Card: Infinite Affinity Dragon, Original Creation Dragon
Spoiler
(Would be nice to see the 1st Cray Elemental Grade 3 Support)
Title: Re: [Game] Create the Card above!
Post by: Uriel Everos on June 03, 2015, 04:04:07 AM
Covert Demonic Dragon, Hyakki Vogue
Murakumo/Abyss Dragon/Dragon Empire/Grade 3/11000

"Your power is now mine so just surrender to me." (RRR)
"With the power of a Hundred Demons nothing can stand in my way, Stealth Arts, HyakuBōgu!!!" (SP)

[Auto](VC): GB 1 [1/TURN] When one of your units is called from the deck to the RC, if you have another unit with the same as that unit on the RC, you may choose the unit called and "Legion" with it & this unit gains "[Act](VC): [1/Turn] [CB1] Choose up to 5 RGs with the same name as the cards in your VC and they get [Power] +10000 until the end of the turn."
[Auto] [VC]: [Choose up to 1 of your RGs and bind it face up] Search your deck to up to 1 unit with "Hyakki Vogue" in its card name and call it to the RC and shuffle your deck. At the end of the turn, return the unit called with this ability to the bottom of the deck and return the unit bind by this ability to your hand.

Next Card: Infinite Affinity Dragon, Original Creation Dragon
Spoiler
(Would be nice to see the 1st Cray Elemental Grade 3 Support)

I love the first skill. but i think the second skill should be an Act. XD


Infinite Affinity Dragon, Original Creation Dragon
Grade 3/9000/Cray/God

"This generation is still young, I command it to evolve!" (GR)
(You may only have one copy of this card in your deck)

[CONT](VC) Generation Break 3 (This ability is active if you have two or more face up G units in total on your (VC) or G zone): All of your units are also <<Cray Elemental>> .
[ACT](VC)[1/Turn][Choose a card from your g-zone and turn it face-up]: Choose one of your <<Cray elemental>> rearguard with "LB4" and put it to soul, then this unit gets that unit's LB4 Skill and Name until your opponent's end phase. If you used this skill, this unit gets +5000/+1Critical until the end of your turn.
[ACT](VC)[1/Turn]: You may Soul charge 1, Counter charge 1, Rename a rear-guard until your end phase, or Unlock a card.
[CONT](VC): This unit gets +1000 for every unit with "LB4" in your soul.
[CONT](VC): When your Unit not named "Harmonics Messiah" Stride, that unit gets -24000/-1Critical and loses triple drive!!! until end of your turn.


Description
Spoiler
The ultimate tech card that can run on any LB4 deck. It can compensate for almost any cost. Plus the low base power is compensated by his fourth ability.
Basically it combines the critical pressure and the ability of the card that you soul charge. Mixed with high defense, this is definitely the ultimate boss card.

This is for late game only.

Sample Combos
Spoiler
1. Hyakki Vogue Reverse: Put a reverse into your soul. then call another from hand (if you have one). Call any rearguard to other front row, rename it to hyakki vogue reverse. Use the LB 4 to get +10000 to entire front row.
2. Breakride from Original saver Zero and use act to put Zeal to soul. Use zeal skill. -10k to enemy VG, and you have ~ 24000 / 2 Crit Unboosted.
3. Breakride from Dragonic Overlord. SC Immortal Asura. for the lulz.
4. SC EDD.
5. Breakride Dragonic Overlord. SC The Blood... Attack VG, you also get to restand because you attacked RG.

NEXT: Pr<3sm-Duo Queen, Ariel
(Little mermaid. Hopefully a g3 for the OP stride. lol)
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on June 18, 2015, 04:20:09 PM
Pr<3sm-Duo Queen, Ariel
Grade 3/11000/Mermaid

[AUTO](VC): Generation Break 2:When this unit attacks a vanguard, choose, 2 of your rear-guards and send them back to your hand, if you pay the cost, this unit gets [Power]+5000 and [AUTO] Grade 1's cannot be called to the GC from your hand.

[AUTO](VC):[Counterblast(1)] When a unit strides this card, you may pay the cost, if you do, choose up to 3 of your [Bermuda Triangle] Rear-guards and return them to your hand, then draw a card equal to the amount of units sent to the hand by this effect.


Next card: Revenger, Abyss Breaker Dragon (Grade 3 Shadow Paladin/Grade 4)
Title: Re: [Game] Create the Card above!
Post by: Lucius on June 19, 2015, 10:25:16 AM
Revenger, Abyss Breaker Dragon
Shadow Paladin/11000/Abyss Dragon/Grade 3

[AUTO](Hand) Limit Break 4 (This ability is active if you have four or more damage):[Counterblast 2 & Choose two of your rear-guards with "Revenger" in its card name, and retire them & Choose two cards with "Revenger" in its card name from your hand, and discard them] During the turn that your unit named "Revenger, Phantom Blaster "Abyss"" Legion, at the end of the battle that your Vanguard attacked a vanguard, if the attack did not hit, you may pay the cost. If you do, ride this card and this Card gains the additional Power and Critical that your Vanguard gained through drive checks during this turn.
[AUTO](VC):[Soulblast 4] At the end of your turn, you may pay the cost. If you do discard one Card from your Hand and choose a Card named "Revenger, Phantom Blaster "Abyss"" from your soul and put it into your Hand.

Next Card: Youth Demon
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on June 22, 2015, 07:56:49 AM
Youth Demon
Grade 2/9000/Demon/Dark Zone/Dark Irregular

Your Soul Shall be Mine!!! (R)

[Auto](R): GB1 [Choose one of your other <Dark Irregular> RC and put it into your soul] When a unit attacks, you may pay the cost. If you do,  your opponent chooses 1 of his/her RGs are retire it and This unit gains [Power] equal to the original power of the unit placed into the soul until the end of the turn.

Next Card: Dark Inter-Dimensional Dragon, Dark Edge Dragon.
Title: Re: [Game] Create the Card above!
Post by: Lucius on June 23, 2015, 11:55:27 AM
Dark Inter-Dimensional Dragon, Dark Edge Dragon
Grade 4/15000+/Gear Chronicle/Gear Dragon

[AUTO](VC):[Counterblast 1 & Choose two of your rearguard and put them to the bottom of your deck & Choose a face down card named "Dark Inter-Dimensional Dragon, Dark Edge Dragon" from your G zone, and turn it face up] At the end of the battle that this unit attacked, you may pay the cost. If you do search your deck for up to two Units and call them to seperate (RC) and Shuffle your deck.Then if the number of face-up Cards in your G-Zone is 2 or more, choose 2 of your opponents rearguards and put them to the bottom of your opponents deck.

Next: True Pirate King, Nightmist
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on June 23, 2015, 12:10:26 PM
True Pirate King, Nightmist
Grade 4/Triple Drive/15000+/Vampire

Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them

[ACT](VC):[Counter-blast (2) and choose a card called "True Pirate King, Nightmist" in your g-zone and turn it face up] If the number of cards face-up in the g-zone is two or more, Choose up to three units from your drop-zone and call them to separate rear-guards and if you have a heart with "Nightmist" or "Nightsnow", those units get [Power]+5000 until the end of the turn.


Next Card: Midnight Vampire, Claudiuss

Original Skill(By Far Broken Beyond Help)
Spoiler
Midnight Vampire, Claudiuss
[ACT](VC):(This ability is active if you & your opponent have a grade 3 vanguard & you must have 3 face-up damage) [Counter-Blast all your damage & your opponent choose's up to 5 damage (Minimum of 1 damage) and Counterblasts it] you may activate this skill, if you do, Choose up to 5 "Dark Irregular" rear-guards and they get [AUTO] this unit gets [Power]+1000 for each card in your soul & if the amount of damage your opponent counter-blasted is 2 or less your vanguard gets [Power]+10000 & [Critical] +1.

[AUTO](VC): If there is more than 4 face-up damage in either players' damage zone, your opponent cannot guard with grade 1's or higher from their field or hand.

Try make a better verson of this card :P
Title: Re: [Game] Create the Card above!
Post by: Lucius on June 23, 2015, 12:29:47 PM
Midnight Vampire, Claudiuss
Grade 4/15000+/Dark Irregular/Vampire

Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them
[ACT](VC):[Counterblast 2 & Choose a face down card named "Midnight Vampire, Clauduss" from your G zone, and turn it face up] All Units in your front-row gain until the end of turn "[CONT](VC/RC):This unit gets [Power]+1000 for each Card in your soul.". then if the number of Face-up Cards in your G-Zone is two or more, if there are 10 or more Cards in your Soul, all Units in your front gain +1 Critical until the end of turn.

next Card: Conqueror of two Worlds, Ultimate Demon King Amon
Title: Re: [Game] Create the Card above!
Post by: kukuchan on June 24, 2015, 06:23:51 AM
Conqueror of two Worlds, Ultimate Demon King Amon
Grade 4 / 15000+ / Dark Irregular / Demon

Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]:[Counter Blast (2) & Choose a face down card named "Conqueror of two Worlds, Ultimate Demon King Amon" from your G zone, and turn it face up] If you have a heart card with "Amon" in its card name, Soul Charge (3), if the number of «Dark Irregulars» in your soul is ten or more, this unit gets [Critical]+1, then this unit gets [Power]+1000 for each «Dark Irregulars» in your soul.

Next Card: Certain Kill Samurai
Title: Re: [Game] Create the Card above!
Post by: Lucius on June 24, 2015, 05:04:09 PM
Certain Kill Samurai
Grade 2 / 9000 / Kagero / Human

[AUTO](RC) Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone): [Counterblast 1] At the end of the battle that this unit attacked a Grade 2 or less rearguard, if the attack did not hit, and if the attacked rearguards original Power is the same or smaller than the original Power of this unit, you may pay the cost. If you do choose the attacked unit and retire it.

Next Card: Enigman Hurricane
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on June 27, 2015, 02:49:19 PM
Enigman Hurricane
Dimension Police/Alien/Star Gates/11000/Twin Drive!

Design of the Card
Spoiler
It was design to be like Ultraman (Duh) When Ultraman is lower/weak from battle it will undergo a Form Change (Usually just the colour). So I adapted that Idea and went with it. It helps to support Tornado and Storm as once you SR Storm using Tornado you would need to ride another Tornado or your stuck with Storm. So this card is to help get you out of that situation and SR Tornado/Storm it even gives a Power Boost which help Tornado to hit or Storm to get the critical.
As for the 2nd skill rmb how whenever Ultraman change form and will always win the match afterwards. Exactly the same here although I cant implement "Retire your Opponent/Opp VG" I had to go with the smaller Ver which is to simply retire the opponent's RGs which helps. Front Row restrictions since they are the ones attacking Ultraman so it can only destroy those monsters attacking him.

"Justices will Prevail! Even if I have to do it with my last breath!" (SP)
"ENIGMAN!!! Form Change: Hurricane"(RRR)

[Act](VC/Soul): [1/TURN] [CB1 & SB1] At the beginning of your main phase if you have a Grade 3 VG may pay the cost. If you do, you may ride a unit with "Enigman" from your soul as [Stand] and it gains [Power] +10000 & "[Auto](VC): At the end of the battle that this unit's attack did not hit, you may draw 1 card & Counter Charge 1." until the end of the turn.
[Auto](VC): When a grade 3 or greater unit with "Enigman" rides this unit, choose up to 1 of your opponent's front row RGs and retire it.

Next Card: Evolutionary Blade Rougue, Perfect Cyclomatus
Title: Re: [Game] Create the Card above!
Post by: Lucius on June 28, 2015, 10:17:01 AM
Evolutionary Blade Rougue, Perfect Cyclomatus
Grade 3/ 11000 / Megacolony / Insect

[AUTO](VC) Limit Break 5 (This ability is active if you have five or more damage): [Counterblast 2 & Soulblast 1 & Discard 1 Card from your hand] When your Opponent rides, you may pay the cost. If you do, choose one of your opponents Vanguards and [Rest] it.
[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage): [Rest 3 of your Rearguards] At the beginning of your Ride Phase , you may pay the cost. If you do, choose one Grade 3 Card from your Soul and Ride it. Then, if the ridden unit is a Card named "Unrivaled Blade Rogue, Cyclomatooth" ride this Card from your Soul.
[AUTO](VC): When this unit attacks, if all of your opponents Units are [Rest], this unit gains [Power]+3000
[CONT](VC):If you have a card named "Unrivaled Blade Rogue, Cyclomatooth" in your soul, this unit gets [Power]+2000.

Next Card: Swordsman of the western village
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on June 29, 2015, 11:00:54 AM
Swordsman of the Western Village
Grade 2/Murakumo/9000/Intercept/Noble
Spoiler
[Auto](RC): GB1 When this unit is placed on the RC, if you do not have a unit named "Swordsman of the Southern Village" you may search your deck up to 1 unit named "Swordsman of the Eastern Village" and call it to an open RC. Shuffle your deck and At the beginning of the end phase of that turn, bind that unit face-up.
[Auto](RC): When this unit attacks a VG you have a VG with "Swordsman" in its card name, this unit gains [Power] +2000 until the end of the battle.
Swordsman of the Eastern Village
Grade 2/Murakumo/9000/Intercept/Noble
Spoiler
[Auto](RC): GB1 When this unit is placed on the RC, if you do not have a unit named "Swordsman of the Western Village" you may search your deck up to 1 unit named "Swordsman of the Southern Village" and call it to an open RC. Shuffle your deck and At the beginning of the end phase of that turn, bind that unit face-up.
[Auto](RC): When this unit attacks a VG you have a VG with "Swordsman" in its card name, this unit gains [Power] +2000 until the end of the battle.
Swordsman of the Southern Village
Grade 1/Murakumo/7000/Boost/Noble
Spoiler
[Auto](RC): GB1 When this unit is placed on the RC, if you do not have a unit named "Swordsman of the Eastern Village" you may search your deck up to 1 unit named "Swordsman of the Western Village" and call it to an open RC. Shuffle your deck and At the beginning of the end phase of that turn, bind that unit face-up.
Swordsman of the Northern Village
Grade 0/Murakumo/4000/Boost/Noble/Critical Trigger
Spoiler
[Auto](GC): GB1 When this unit is placed on the guardian circle from hand if you have a VG with "Swordsman" in its card name, you may search your deck for up to 1 card named "Swordsman of the Northern Village" and call it to the guardian circle as [Rest]. Shuffle your deck and at the end of the battle, bind that unit face-up.
Swordsman of the Central Village
Grade 3/Murakumo/11000/Twin Drive/Noble
Spoiler
[Act](VC):[CB2] Choose up to 5 units with "Swordsman" from your bind zone and call them to separate open RC. This unit gains [Power] +3000 for each unit called by this ability and if 3 or more were called, this unit gains [Critical] +1 until the end of the turn.
[Act](VC): [CB1 & SB1] During your turn all of your units with "Swordsman" gets [Power] +3000 and "[Cont](RC) this unit can attack from the back row" until the end of the turn.

Next Card: Sanctuary of Light, Universal Spear Dragon
Title: Re: [Game] Create the Card above!
Post by: Lucius on June 30, 2015, 09:34:46 AM
Sanctuary of Light, Universal Spear Dragon
Grade 4 / 15000+/ Royal Paladin / Cosmo Dragon

[CONT](VC):During your turn, if the number of face up cards in your G zone is one or more,  if you have a heart card with "Sanctuary of Light" in its card name, all of the Units with "Sanctuary of Light" in their Card Name gain [POWER]+3000 for each of your Units with "Sanctuary of Light" in their Card Name.

Next Card: Werecat Queen, Anasthasia
Title: Re: [Game] Create the Card above!
Post by: Mana on July 10, 2015, 07:32:45 AM
-Since this thread died I decided to revive it :P-

Werecat Queen, Anasthasia
Grade 3 / 11000 POW / Dark Irregulars / Warbeast / Dark Zone

"Devote yourself to the Queen!"

[AUTO][RC]: Generation Break 1(This ability is active if you have one or more face up G units in total on your [VC] and/or G zone): [Counterblast 1 & put this unit into your soul] At the end of the battle that this unit attacked a vanguard, if you have a vanguard with "Scharlachrot" in its card name, you may pay the cost, if you do, Soulcharge 2, choose one of your vanguards, and stand it. (You may only play this once per turn)

Next card: Awoken Deletor, Zoxias
Title: Re: [Game] Create the Card above!
Post by: shirii on July 10, 2015, 10:30:43 PM


Awoken Deletor, Zoxias

Grade 3 / 11,000 / Link Joker / Alien

"I see the truth. Do you see it too?"

[Counter Blast 2] At the end of the battle that this unit attacked a Vanguard, if the attack did not hit, you may pay the cost. If you do, search your deck for a card named " Docking Deletor, Graywon", ride it as Rest, choose up to one of your opponents Vanguard and delete it. If you deleted, discard one card.

 

Omnipotent Regalia, Minerva "Ascension"
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on July 11, 2015, 03:48:53 AM
Omnipotent Regalia, Minerva "Ascension"
Genesis/Noble/United Sanctuary/Grade 3/11000/Twin Drive!!

"Never forget the power of the Regalia. Believe in the power of your soul!!!" (SP)
"The power of Regalia is "Omni" use it with wisdom to bring you to victory" (RRR)

[Act](VC): Legion 22000 Regalia of Omniscience, Minerva
[Act](VC): [Discard 1 card with the same name as your VG] If this unit is in Legion you may pay the cost. If you do choose up to 1 of your opponent's RG and retire it for every 3 cards in your soul and draw a card for each card retired.
[Auto](VC): [Soul Blast 1] When 1 or more unit is put into the drop zone from your soul, you may pay the cost. If you do, you may draw 1 card and choose up to 1 of those units and call it to a RC it gets [Power] +5000 until the end of the turn.

Next Card: Immortal Lord of the Undead, Midknight.
Title: Re: [Game] Create the Card above!
Post by: haidao0923 on July 17, 2015, 11:57:49 AM
Immortal Lord of the Undead, Midknight.
Granblue/Magallanica/Grade 3/10000/Twin Drive!!

"Awaken, the Unstoppable Pirate"

[ACT] Limit Break!!!:When this unit attack hit a vanguard you may send the top 5 card from the top of deck to drop zone, if you paid the cost, summon a Granblue onto an occupied RG
[AUTO][Drop Zone] When this unit is placed into the dropzone, you may ride this unit on your VG circle.

Next Card:Forever Stand, Forever Stan
Title: Re: [Game] Create the Card above!
Post by: [MK Hunter] E.T on July 19, 2015, 10:31:05 AM
Forever Stand, Forever Stan
Nova Grappler/Star Gate/Grade 0/Stand Trigger/4000 Pow/10000 Shield/Boost

"You are rested enough.Time to S-T-A-N-D!!"

[CONT]: You may have up to sixteen cards named "Forever Stand, Forever Stan" in a deck.
[AUTO]: [Choose 1 of your Nova Grappler Rear-guard and [Stand] it] When this unit is revealed by Drive/Damage Check, you may pay the cost. If you do, you cannot Re-[Stand] the Rear-guards that were being [Stand] either by this skill or by the Check until the end of your turn.

Next card: Shadow Lancer, Darius
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on July 21, 2015, 08:28:53 AM
Shadow Lancer, Darius
Shadow Paladin/Grade 3/11000/Twin Drive!!/Human/United Sanctuary

"My lance will pierce through your defences, Dark Shadow Piercing!!!" (RRR)

[Act](VC):GB1 [1/TURN] [Retire 1 of your shadow paladin RGs] This unit gets [Power] +5000 & [Critical] +1 until the end of the turn.
[Auto](VC): [1/TURN][Retire 2 of your shadow paladin RGs]At the beginning of the close step of the battle that this unit attack did not hit if this unit's critical is 2 or more and your opponent's damage is at 4 or less, you may pay the cost. If you do, choose up to 1 of your opponent's VG and deal 1 damage to it. (A damage check is performed.)

Next Card: Demonic Lord, Dudley Ace
Title: Re: [Game] Create the Card above!
Post by: Lucius on July 22, 2015, 08:21:28 AM
Demonic Lord, Dudley Ace
Spike Brothers/Grade 3/11000/Ogre

[AUTO](VC)Limit Break 5(This ability is active if you have five or more damage):[Counter Blast (3)& Put two Cards from your Hand into the soul] When this unit is placed on (VC), you may pay the cost. If you do search your deck for up to 5 Units with "Dudley" in their Card Name, call them to (RC) and until the end of your turn give [POWER]+5000 to all Units that were called with this skill. At the end of your turn put all Units called with this skill into your Soul.
[AUTO](VC)Limit Break 4(This ability is active if you have four or more damage):[Soulblast (3) & Choose one of your Units with "Dudley" in their Card name and put it at the bottom of your deck] When this Units attack hits, you may pay the cost. If you do Counter Charge (2).
[AUTO](VC)[Choose one of your Units with "Dudley" in their Card name and put it at the bottom of your deck]When this unit attacks, you may pay the cost. if you do, this unit gains [POWER]+5000 until the end of that battle
[AUTO](VC): [Choose three of your Units and put them at the bottom of your deck] At the end of your turn, you may pay the cost. If you do choose a Grade 3 in your Soul and ride it. Then, you may choose a Card named "Demonic Lord, Dudley Ace" from your Soul and put it into your Hand. If you do put it into your Hand, choose a Card in your Hand and discard it.

Next Card: Last Star-vader, "Omega King" Glendios Complete.
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on August 16, 2015, 04:04:19 PM
 Last Star-vader, "Omega King" Glendios Complete.

Grade 3/Link Joker/11000/Star-Gate

[ACT][1/Turn](VC):[Counter-Blast (1) and choose one card with "Reverse" in its name and put it in the soul]Lock one of your opponent's rear-guard. During your turn, for each locked card your opponent controls, this unit gets [Power]+3000 until end of turn. If the number of locked cards is 4 or more, this unit gets [AUTO]When this unit attacks a vanguard, your opponent cannot call grade 1 to the guardian circle from their hand.

[CONT](VC): If you have a card named "Star-vader, Omega Glendios" in your soul, this unit gets [Power]+2000



Next unit: Majin the Shadow
Title: Re: [Game] Create the Card above!
Post by: MaXtreme on August 16, 2015, 04:51:24 PM
Majin the Shadow

Grade 2/Dark Irregulars/9000/Dark Zone


[ACT][1/Turn] (RC) SB1: Whenever you Soul Charge a card, you can select one card from your soul and return it to the deck, then Soul Charge (1).


Next card: Void Banisher, Vanishing Messiah
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on August 18, 2015, 06:26:36 AM
Void Banisher, Vanishing Messiah
Grade 3/11000/Cray Elemental/Messiah/Twin Drive!!

[Auto](VC): LB5 GB5 [Discard 1 card from your hand] When this unit is attacked by one of your opponent's VG, you may pay the cost. If you do, Discard all the cards in your hand, retire all of your RGs, choose up to 5 cards in your damage zone and put it into the drop zone and choose a face-down G-Unit with "Messiah" in its cards name from your G-Zone and ride it. (When G-Unit rides, it is not placed back to the G-Zone at the end of the owner's turn and is treated as a normal VG).
[Auto](VC): During your turn when your G-unit with "Messiah" in its card name strides, choose your VG and until the end of the turn it gets "[Act](VC): [1/TURN] [Choose a face-down card from your G-Zone and turn it face-up] Search your deck up to 1 unit and call it to an open RC."

Next Card: Final Wave Crashing Ripple, Genovious
Title: Re: [Game] Create the Card above!
Post by: kukuchan on August 25, 2015, 09:39:39 AM
Final Wave Crashing Ripple, Genovious
Grade 4 / 15000+ / Aqua Force / Aquaroid / Triple Drive

[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC)[1/Turn]:[Counter Blast (1) & Choose a face down card from your G zone, and turn it face up] At the end of the battle, that this unit attacked a vanguard, if the number of [Rest] units you have is 5 or more, and if you have a heart card with "Ripple" in it's name, you may pay the cost. If you do, choose up to three cards and [Stand] it. Then is the number of face up g units in your g zone you have is two or more, draw a card.

Next Card: One who Rules the Storm, Thavas
Title: Re: [Game] Create the Card above!
Post by: Mana on August 26, 2015, 07:51:48 AM
One Who Rules The Storm, Thavas
Grade 4/Triple Drive!!/+15000 Pwr/Critical 1/Aquaroid/Aqua Force

"No one can survive my storm!"

[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

[Auto][VC][1/Turn]:Generation Break 2 (This ability is active if you have 2 or more face-up G units in your vanguard circle and/or G zone):[Counterblast 2 & choose a face-down card named "One Who Rules The Storm, Thavas" from your G zone and turn it face-up] When this unit attacks a vanguard, if the number of battles this turn is four or more, and if you have a heart card card with "Thavas" in it's card name, you may pay the cost, if you do, draw a card, choose one of your rear-guards, stand it, and that unit and this unit get +10000 until end of turn, and if the number of cards named "One Who Rules The Storm, Thavas" face-up in your G zone is 3, this unit gets critical +1, and your opponent can't guard grade one or greater cards from his or her hand until end of turn.

Next card: Lycoris Musketeer Captain, Vera
Title: Re: [Game] Create the Card above!
Post by: Lucius on August 29, 2015, 08:52:27 AM
Lycoris Musketeer Captain, Vera
Grade 3/Twin drive/11000/Bioroid/Neo Nectar

[ACT](VC): Legion 22000 "Lycoris Musketeer, Vera" or Legion 20000 "Lycoris Musketeer, Saul" (If your opponent's vanguard is grade 3 or greater, this unit may return four cards from your drop zone into your deck once, search your deck for the specified card, and Legion)
[ACT](VC):[1/turn][Counterblast 1 & Soulblast 1] During the turn that this unit Legioned with a unit named "Lycoris Musketeer, Vera", until the end of turn all units in your frontrow get [POWER]+5000 and "[AUTO](RC):[Choose a normal unit in your drop zone and put that unit on the bottom of your deck & Retire this unit] When this Units attack hits, you may pay the cost, if you do look at 4 Cards from the top of your deck, search for up to one Card with "Musketeer" in ist Card Name from among them, call it to (RC), and Shuffle your deck" .
[AUTO](VC): During the turn that this unit Legioned with a unit named "Lycoris Musketeer, Saul", until the end of turn all Units get [POWER]+1000, when a unit is called.
[AUTO](VC): [Retire one of your Units] At the beginning of your battle Phase you may pay the cost, if you do look at five cards from the top of your deck, search for up to one card with "Musketeer" in its card name from among them, call it to (RC), and shuffle your deck
[CONT](VC/RC): All of your Units can not attack if the number of Units on your (VC) is 3 or more.

Next Card: Legendary Spicy Hero, Pepperman
Title: Re: [Game] Create the Card above!
Post by: MaXtreme on August 29, 2015, 10:53:13 AM
Legendary Spicy Hero, Pepperman

11000/Grade 3/Etranger/Star Gate/ Twin Drive

ACT (VC) CB(2 Etranger): When this unit appears in the Vanguard circle, you may pay the cost. If you do, search for up to 3 <Etranger> with the same name, add them to your hand and this unit gets POWER equal to the power of the unit added by this effect.
ACT [1/Turn] (VC): When you have 3 rear guards with the same name, choose one of your opponent's rear guards, and retire it.


For next my suggestion is building a ride chain, starter Young Vibration, Gaia
Title: Re: [Game] Create the Card above!
Post by: [MK Hunter] E.T on August 29, 2015, 11:33:13 AM
Young Vibration, Gaia
Grade 0/Shield:10000/Power:4000/Cray Elemental/Elemental
[AUTO]:When a card named "Teen Erruption, Gaia" rides this unit, look at up to seven cards from the top of your deck, search for up to one card named "(Insert name here the next person)" or "(Insert name here the person after the G2 one)" from among them, reveal it to your opponent, put it into your hand, and shuffle your deck.
[AUTO]:When a unit not named "Teen Erruption, Gaia" rides this unit, you may call this card to (RC).
[CONT]:This card is from all clans and nations.

Continue the Chain Ride! Next Card: Teen Erruption, Gaia
Title: Re: [Game] Create the Card above!
Post by: Lucius on August 29, 2015, 01:28:05 PM
Teen Erruption, Gaia
Grade 1/Shield:5000/Power:7000/Cray Elemental/Elemental
[CONT](VC):If you have a card named "Young Vibration, Gaia" in your soul, this unit gets [Power]+1000.
[AUTO]: When a Card named "Grown Quiver, Gaia" rides this unit, if you have a Card named "Young Vibration, Gaia" in your soul, you may search your deck for up to one <Elemental> and call it to (RC).
[CONT]:This card is from all clans and nations.

Continue the Chain Ride! Next Card: Grown Quiver, Gaia
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on August 29, 2015, 03:17:15 PM
Grown Quiver, Gaia
Grade 2/Shield:5000/Power:9000/Cray Elemental/Elemental

[CONT](VC):If you have a card named "Teen Eruption, Gaia" in your soul, this unit gets [Power]+1000.

[AUTO](VC):When this unit attacks a vanguard, if you have a card named "Young Vibration, Gaia" in the soul, Choose one of your <Elemental> units and that unit gets [AUTO]When this unit's attack hits, you may draw a card.

[CONT]:This card is from all clans and nations.

Next Card: Great Oak, Gaia
Title: Re: [Game] Create the Card above!
Post by: Lucius on August 29, 2015, 06:39:27 PM
Great Oak, Gaia
Grade 3/Power:10000/Cray Elemental/Elemental

[CONT](VC):If you have a card named "Grown Quiver, Gaia" in your soul, this unit gets [Power]+1000.
[AUTO](VC):[Counterblast 2 & choose two <Elemental> cards from your hand, and discard them] At the end of the battle that this unit attacke, you may pay the cost. If you [stand] this unit and it gets [Power]+3000 for every <Elemental> Card in your Soul.
[CONT]:This card is from all clans and nations.

Next Card: Earth Element, Gaia
Title: Re: [Game] Create the Card above!
Post by: Sirvat on August 29, 2015, 07:42:31 PM
Earth Element, Gaia
Grade 4/ Power: 15000+/ Cray Elemental/Elemental

[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

[AUTO]: [Counter Blast 1] During your Main Phase you may pay the cost, and unlock 1 unit. This effect cannot be used more then twice per turn. If 3 or more G units are face up choose 1 unit to gain Power + 5000.

Next Card: Necromancy Witch, Victoria
Title: Re: [Game] Create the Card above!
Post by: Lucius on August 30, 2015, 06:55:06 AM
Necromancy Witch, Victoria
Grade 2/Shield:5000/Power:9000/Shadow Paladin/Elf

[CONT](VC/RC): During your turn, If you have a Vanguard with "Witch" in its Card Name, this unit gets [Power]+1000 for every Grade 0 Card on your opponents field.

next Card: Death Army Rook
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on August 31, 2015, 08:34:30 AM
Death Army Rook
Grade 2/10000/Battleroid/Nova Grappler

[AUTO]:[ Counter-blast (1) & Choose a  card from your hand, and discard it] When this unit is placed on (RC) from hand, you may pay the cost. If you do, up to one card with "Death Army" in its card name, Stand it and Until the end of turn gets [Power]+3000 & [AUTO] When this unit hits a vanguard, draw a card.

Next Card: Original Sin, Saturn
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on September 01, 2015, 07:11:56 AM
Original Sin Saturn
Link Joker/11000/Grade 3/Twin Drive!!/Star Gate

[Act](VC): Legion 20000 "Dark fate esper Kaleidos"
[Act](VC): [CB1 & SB1] If this unit is in Legion and you have 3 or less RGs, you may pay the cost. If you do, Look at the top 2 cards of your deck choose up to 1 and call it to a RC Locked. Then put the rest of the cards to either the top or bottom of your deck.
[Auto](VC) When this unit attacks a VG choose one of your Locked card and unlock it as rest.

Next Card: Dark Fate Esper Kaleidos
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on September 01, 2015, 04:30:53 PM
Dark Fate Esper Kaleidos
Link Joker/9000/Grade 2/Intercept/Star-Gate

[AUTO](RC):[1/Turn]When this unit attacks a Vanguard if you have 3 or less rear-guard, If your Vanguard is Legion, you may look at the top card of your deck and choose up to one card and call it to the rear-guard as [Lock],If you do, this unit gets [Power]+5000 until the end of turn.

Next Card:Zodiac of the Water Bearer, Aquarius
Title: Re: [Game] Create the Card above!
Post by: Lucius on September 05, 2015, 01:16:13 PM
Zodiac of the Water Bearer, Aquarius
Cray Elemental/15000+/Grade 4/Mermaid/Triple drive

[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO]:[Counterblast 1 & Choose a face down card with "Zodiac" in its card name from your G zone, and turn it face up] When this unit is placed on (VC) you may pay the cost, if you do choose up to two of your rearguards and they get "[AUTO](RC):[1/turn]At the end of the battle that this unit attacked, [stand] this unit, and this unit gets [Power]-5000 until end of turn." Then if the number of face-up Cards with "Zodiac" in their Card Name is two or more, those unit get "[CONT](RC):[1/turn]When this unit [Stand] due to an effect from one of your cards, this unit gets [Power]+5000 until end of turn"
[CONT]: If your G-Zone only has Cards with "Zodiac" in their Card Name, this unit gets:"[CONT]:This card is from all clans and nations.".

next Card: Circus Clown Joe
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on September 09, 2015, 01:05:45 PM
Circus Clown Joe
Pale Moon/15000+/Human/Grade 4/Triple Drive

[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

[AUTO](VC):When this unit's attack hits a vanguard, choose up to two grade 2 or less rear-guards and move them to the soul, Then choose up to 2 cards in the soul, call them to (RC), and if that unit has "Beast Tamer" in the card name, those units gets [Power]+5000 until end of that turn.

Next Card: Great Nature's Beast, Supreme Gaia (Doesn't have to be Great Nature, it's just apart of the Name)
Title: Re: [Game] Create the Card above!
Post by: [MK Hunter] E.T on September 09, 2015, 03:20:56 PM
Great Nature's Beast, Supreme Gaia
Great Nature /15000+ /- /Grade 4 /Triple Drive

[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

[CONT](VC): Nation Master >Zoo< This unit belongs also to Megacolony and Neo Nectar Clans.

[AUTO](VC):[Counterblast (1)] When this unit is placed on the (VC), if you have a <<Megacolony>> Vanguard, you may pay the cost. If you do all of your <<Megacolony>> units gains [Power]+4000 and during your End Phase, retire Rear-guards based on standing units your opponent have.

[ACT](VC):[Soulblast (2) & Choose a <<Neo Nectar>> card from your hand and Discard it] If you have a <<Neo Nectar>> Vanguard, you may pay the cost. If you do choose one of your <<Neo Nectar>> Rear-guard, search your deck for up to three units with the same name, call it to seperated (RC)s and all your units gets: "[CONT](VC/RC): All your units with same name as this card gains [Power]+4000 and during the End Phase, retire all the Rear-guards that their attack or the attack they boosted, didnt hit and Draw a card for each rear-guard retired." until the End Phase.

[AUTO]:Generation Break 2 (This ability is active if you have two or more face up G units in total on your (VC) or G zone):[Counter Blast (1) & Choose a face down card named "Great Nature's Beast, Supreme Gaia" from your G zone, turn it face up] When this unit attacks , if you have a <<Great Nature>> Vanguard, you may pay the cost. If you do choose one of your <<Great Nature>> Front-Row and Back-Row Rear-guard, thoe units get [Power]+4000 and: "[AUTO](RC):[Choose a card from your hand, discard it and retire this unit] During the End Phase, you may the cost. If you payed the same cost for two units, choose one of your Vanguards, that unit gets [Power] equal to the two units retired, [Stand] one of your Vanguards and you may conduct your Battle Phase again.

Next card: Dimensional Police's Robot, Supreme Grankaiser (Continue The Nation Master Cards if ya want!~) :3






Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on September 09, 2015, 06:26:41 PM
Dimensional Police's Robot, Supreme Grankaiser
Dimension Police/15000+/-/Grade 4 Triple Drive

Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

[CONT](VC): Nation Master  >Stargate< This unit also belongs to Nova Grappler, Link Joker and Estranger Clans.

[AUTO](VC):[Counterblast (2)] When this unit's attack hits a vanguard, if you have a <<Nova Grappler>> Vanguard, you may pay the cost, you do, choose up to three of your <<Nova Grappler>> Rear-Guards and [Stand] them.

[ACT](VC)[1/Turn]:[ Counterblast (1) and choose a <<Link Joker>> Rear-Guard and lock it] If you have a <<Link Joker>> Vanguard, you may pay the cost. If you do, Choose up to two of your opponent's rear-guard, and lock them and if the number of locked cards your opponent control is 3 or more, choose your vanguard and it gets [AUTO] when this unit's attack hits a vanguard, you may draw a card.

[AUTO]:Generation Break 2 (This ability is active if you have two or more face up G units in total on your (VC) or G zone):[Counter Blast (1) & Choose a face down card named "Dimensional Police's Robot, Supreme Grankaiser" from your G zone, turn it face up]. When this unit attacks a vanguard, if you have a <<Star Gate>> Vanguard you may pay the cost. If you do until the end of the battle, during your Drive Check, if you reveal a Grade 3 or greater <<Star Gate>> , choose one choose one of your opponent's guardians, retire it, and that unit's effects with "cannot be hit" is nullified.". If you have an <<Estranger>> Vanguard, your Vanguard gets [AUTO] [Choose three cards in your hand and discard them] If you pay the cost, you may [Stand] this unit. (The previous skill before hand of retiring a guardian is no longer valid after the re-stand)

Next Card: Unholy Embodiment, Gabrek (Lets try to continue the Nation Master's trend we have going, this guy can be for the Dark Zone if you want :P
Title: Re: [Game] Create the Card above!
Post by: Cherry on September 29, 2015, 08:56:43 PM
This Nation Master thing is really ridiculous.

Unholy Embodiment, Gabrek
Grade 4/15000+ POW/Critical 1
Dark Irregulars/Demon/Dark Zone

Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[CONT](VC): You cannot normal call units to (RC).
[AUTO](VC):[Counterblast 3 & discard 2 cards] When this unit appears on (VC), you may pay the cost. If you do, retire all fighters' rearguards. Then, if you have ten or more cards in soul, this card gains [Power]+10000/[Critical]+1 until the end of turn. During the End Phase, put all cards in your soul into drop zone, and then shuffle all cards in your drop zone into your deck. If twenty or more cards were shuffled into the deck this way, draw three cards.

Next card: Explosive Revival!! Blaster Keroro the "HERO"

been meaning to bring this back
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on October 04, 2015, 10:02:22 AM
Explosive Revival!! Blaster Keroro the "HERO"
Estranger/15000+/Grade 4/Triple Drive/ Alien

[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

[AUTO](VC):[Counterblast (1)] When this unit's attack a vanguard, search your deck for up to two cards with 'Keroro' in its card name and call them to Rear-Guard and they get [Power]+10000 until end of turn.

[ACT](VC)[1/Turn]:[Soul Blast (2)]if you have a heart with "Keroro' Choose one of your opponent's grade 2 or lower rear-guards and until end of your turn, that unit becomes [Stand] gets [AUTO] Your opponent can use this card and its effects for the rest of the turn.

Next Card: Primidal Ocean Dragon, Tyhoon Wave
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on October 10, 2015, 10:34:07 AM
Primidal Ocean Dragon, Tyhoon Wave
Aqua Force/ Grade 4/Triple Drive/15000+/Tear Dragon

The Storm never ends and the Waves just keeps coming (RRR)

[Stride]
[Auto](VC): [AUTO](VC) Wave 4 or more (This ability is active by the specified amount of battles in a turn): [Choose a card name "Primidal Ocean Dragon, Tyhoon Wave" from your G zone, and turn it face up] When this unit attacks a vanguard, you may pay the cost. If you do, look up to the top 8 cards of your deck and choose up to as many card with the Wave ability for each rested RG you have and call it as [Stand] to a RC with a rested RG. Then if you have 2 or more face up cards in your G-zone, the units called from this effect gets [Power]+ 1000 for each unit that was called from this effect.

Next Card: Unifying Sanctuary Dragon, Monarch Alfred
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on October 10, 2015, 12:09:34 PM
 Unifying Sanctuary Dragon, Monarch Alfred
Royal Paladin/15000+/Grade 4/Triple Drive/ Human


"Fighting together... Their is no wall we cannot overcome!"

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

[ACT](VC)1/Turn:[Counter Blast (1)] If you have a heart card with "Alfred" in its card name, search your deck for up to 3 Royal Paladin's and call them to Rear-guard. If the number of cards in your g-zone is 2 or more, this unit gets [AUTO] This unit gets +1000 for each Royal Paladin on (RC) with 'Swordsman of Light' in the card name.

Next card: Shasheba the Blade Worker

Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on October 23, 2015, 05:32:11 AM
Shasheba the Blade Worker
7000/Grade 1/Boost/Kagero/Dragonman/Dragon Empire

(RC)(Auto) GB1[CB 1, SB1 & Rest this unit] When this unit is placed on the RC, if you have a VG with Blademaster in its card name and if the number of RGs you have is less than your opponent, you may pay the cost. If you do, choose one of your opponent's RGs, and bind all of your opponent's RGs in same column as that unit. Then choose up to one of your VG and it gets [Power]+5000 for each unit bind by this card's effect until the end of the turn. (At the end of that turn your opponent puts those cards bound by this effect into his/her hand.)

Next Card: Banished Darkness Dragon, Dragonic Revulsion Dragon
Title: Re: [Game] Create the Card above!
Post by: Raien D. End on October 24, 2015, 06:57:24 AM
 Banished Darkness Dragon, Dragonic Revulsion Dragon
Kagero/15000/G unit/3 drive/Flame Dragon

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

[auto]:[CB 2 and choose two "flame dragon" cards from your hand and discard it]When this unit attack hits a vanguard,choose up to two of your opponents rear guard in the back row,retire them and choose up to two of your rear guards and they get power +5000.
Title: Re: [Game] Create the Card above!
Post by: kukuchan on October 24, 2015, 07:54:37 AM
Would you mind telling the name of next card please?
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on October 27, 2015, 11:23:51 AM
Well, Since no-one has stated the next card for this thread, I might as well to keep this flowing

Next Card: Maiden of the Mist, Merrow
Title: Re: [Game] Create the Card above!
Post by: Mana on October 31, 2015, 04:02:29 AM
Maiden of the Mist, Merrow
Granblue/Grade 3/11000 Power/Ghost/Magallanica


It's hard to see where you're going if you encounter her

[AUTO][VC]:Generation Break 2: When this unit attacks, this unit gets +5000, choose up to 2 cards from your drop zone, and call them to separate rear-guard circles, and the called units get +3000 and "[AUTO][RC]: When this unit's attack hits a vanguard, choose one of your opponent's rear-guards, and retire it." until end of turn, and at the end of that turn, retire those units.

[AUTO][VC]:[Counterblast 1 & put the top card of your deck into your drop zone] During your turn, when your G unit {Stride}, you may pay the cost, if you do, choose up to 2 cards from your drop zone, call them to separate open rear-guard circles, and those units get +5000 until end of turn.

Next card: Spark Sealer, Helmholtz Dragon
Title: Re: [Game] Create the Card above!
Post by: Raien D. End on November 02, 2015, 04:49:19 AM
Spark Sealer, Helmholtz Dragon
9000/Thunder Dragon/Narukami/Grade 2
[Auto](R):[GB1]When one of your opponents rear guard is retired by any of your cards effects,choose one card from your opponents drop zone and bind it face up.

next card....Ruler Of The Sea,Triton
Title: Re: [Game] Create the Card above!
Post by: Raijin Thunderkeg on November 02, 2015, 08:36:47 AM
Ruler of the Sea, Triton

[Auto] [GB 2](Counter Blast 3 and Soul Blast 3) When this unit attacks a vanguard you may pay the cost, Choose one of your Rear guards and stand it and that unit gets [Auto] When this unit attacks a Vanguard Choose two of your Opponent's Rear guard and Retire them, This unit gains the power of the sum of the Retired units.

Next Card: Dragon Slayer, Davion
Title: Re: [Game] Create the Card above!
Post by: kukuchan on November 02, 2015, 08:48:27 AM
Dragon Slayer, Davion
5000 / Human / Narukami / Grade 1

[AUTO](RC):[Counter Blast (1)]When this unit boosts a vanguard, if the number of rear-guards your opponent is greater than yours, retire one of your opponent's rear-guards.

Next Card: Interdimensional Beast, Rollerhell Dragon
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on November 02, 2015, 11:40:14 AM
Interdimensional Beast, Rollerhell Dragon

6000/Gear Dragon/ Gear Chronicle /Grade 1

[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck)
[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your units that is being attacked, and that unit cannot be hit until end of that battle. If you have another copy of "Interdimensional Beast, Rollerhell Dragon" in your drop-zone, choose one of your opponents rear-guard and send it to the bottom of their deck,

[AUTO](VC): When this unit is attack, this unit gets [Power]+2000 until the end of the battle.

Next Card: Lost Paladin of the Sanctuary, Kalvenus the Holy
Title: Re: [Game] Create the Card above!
Post by: Azuki Frappé on November 03, 2015, 01:04:47 PM
Lost Paladin of the Sanctuary, Kalvenus the Holy

5000/Human/Royal Paladin/Grade 0

[AUTO]:Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))
[ACT](RC) Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone):[Choose two cards from your hand, and put them into your soul & Put this unit into your soul] Search your deck for up to search your deck for up to two <High Beast>, call them to separate open (RC), and shuffle your deck, and the unit called with this effect gets [Power]+2000 until end of turn.

Next Card: Azalea Flower Maiden, Iggy
Title: Re: [Game] Create the Card above!
Post by: Raijin Thunderkeg on November 04, 2015, 05:54:40 AM
Azalea Flower Maiden, Iggy
8000/Neo Nectar/Bioroid/Grade 2
[CONT] You may only have 2  Azalea Flower Maiden, Iggy in the Field.
(Generation Break 1)[AUTO] When this unit attacks a vanguard this unit gets power +4000 per unit named "Azalea Flower Maiden, Iggy" in the Field.

Next card: Dragonic Necromancer, Gul'dan
Title: Re: [Game] Create the Card above!
Post by: sie.akashi32 on November 04, 2015, 07:49:02 AM
Dragonic Necromancer, Gul'dan
Grade 1/6000 Power/Kagerō/

[CONT]:Sentinel (You may only have up to four cards with "Sentinel" in a deck)
[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your units that is being attacked, and that unit cannot be hit until end of that battle. If you have another copy of "Dragonic Necromancer, Gul'dan" in your drop-zone, choose one in your damage zone and unflip it.

Next Card: Revengers, Phantom of Moons
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on November 04, 2015, 09:15:05 AM
Revengers, Phantom of Moons
 
Grade 4/13000/Twin Drive/Shadow Paladin/Origin Paladin/United Sanctuary

Consume the power of the moon to become a creator of fear,

[AUTO](VC):Limit Break 5 (This ability is active if you have five or more damage):[Counterblast (1)] when a card with "Blaster" in its name is placed on the RC, you may pay the cost, if you do this unit gets [Power]+10000 and [Critical]+1

[AUTO](VC):Limit Break 4 (This ability is active if you have four or more damage): [Counterblast (3) and choose 2 of your unit's with "Revenger and retire them] When this unit attacks a vanguard, you may pay the cost, if you do, search the top 5 cards of your deck for up to 3 "Shadow Paladin" units and call them to (RC) and then put the remaining cards into the deck & shuffle.

[CONT](RC):This unit gets [Power]-1000.

[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

Next Card: Dragon-slayer of the North, Hermith
Title: Re: [Game] Create the Card above!
Post by: Raijin Thunderkeg on November 04, 2015, 09:33:24 AM
Dragon-slayer of the North, Hermith
Grade 2/9000/Narukami/Dragon Empire

[AUTO] When an Opponent's Rear guard is put into the drop zone due to one of your card's effect, Choose an Opponent's Rear guard in the Front row and Retire it.

Next Card: Bald man with Cape, One-punch Man
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on November 04, 2015, 12:44:38 PM
Bald Man with Cape, One-punch Man

Grade 3/11000/Estranger/Human/Star Gate

One Hit,One Shot ,One Kill.

[AUTO](VC):When this unit attacks a Vanguard, this unit gets [Power]+10000 and [Critical]+1 until end of turn. If this is the only unit on your field, this unit also gets [AUTO] your opponent cannot call grade 1 or higher to the guard circle.

[ACT](VC):[Choose a card named 'Bald Man with Cape, One-punch Man' from your hand and discard it.] This unit gets [AUTO] If this unit's attack does not hit a vanguard, [Stand] this unit.

Next Card: Dragon-Slayer of the South, Azelf
Title: Re: [Game] Create the Card above!
Post by: Helios on November 04, 2015, 05:35:37 PM
Dragon-Slayer of the South, Azelf

Grade 2/8000/Narukami/Dragon Empire

Your pitiful flames will hardly scratch my soul

[AUTO] Generation Break 1: Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone): [Counterblast 1] When a card named "Dragon-Slayer of the North. Hermith" is placed on (RC), you may choose one of your opponent's Rear Guard's and retire it.

[AUTO](RC): This unit gets +1000 power for each of either player's Rear Guards.

Next Card: White Nightmare, Lancelot
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on November 05, 2015, 08:59:07 AM
White Nightmare, Lancelot

Gold Paladin/Grade 3/Twin Drive

[Auto](VC) [CB1 & SB1] When this unit attacks you may pay the cost. If you do, choose up to 2 of your GP RGs and place them at the bottom of your deck then look at the top 4 cards of your deck and call up to as many RGs that was returned by this card's effect and return the rest of the card to the bottom of the deck in any order this unit gets Power +5000 for each unit called until the end of the turn .Then if the number of RGs you have is 4 or more, CC2.
[Auto](VC) [CB1] When a unit is placed onto a RC from the deck you may pay the cost. If you do, put that unit to the bottom of your deck, look at the top 3 cards of your deck, search up to 1 GP among them and call it to a RC and until the end of the turn that unit gains Power +5000.

Next Card: Novice Scientist Clark
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on November 05, 2015, 09:27:17 AM
 Novice Scientist Clark

Grade 0 / 5000 / Nova Grappler / Android / Star Gate

[AUTO]:Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))

[AUTO][1/Turn](RC):[Counterblast (1)] When this unit becomes [Stand], choose up to one of your rear-guard and that Unit gets [Power]+5000 and [Stand].

Next Card: Queen of Liars, Celestia Carousel
Title: Re: [Game] Create the Card above!
Post by: kukuchan on November 06, 2015, 05:39:28 AM
Queen of Liars, Celestia Carousel

OTT / Grade 2 / 8000 power / 5000 shield

"You need to say 100 lies to make it a truth! That's why lie is greater than truth!"

[ACT]:[Counter Blast (1)]When this unit is placed on (RC), if you have a grade 3 or greater vanguard, you may look at the top two card from your opponent's deck, and your opponent discards a card from their hand. If the cards you looked contains a grade 3 unit, both players may draw a card. (The cards will stay at the top of their deck)

Next Card: True Kaiser, Dragonic Vermillion "The Lightning"
Title: Re: [Game] Create the Card above!
Post by: Raijin Thunderkeg on November 06, 2015, 07:41:02 AM
True Kaiser, Dragonic Vermillion "The Lightning"
Narukami/ G-Unit/ Grade 4/ +15000
"I am Lightning and Death itself"

[AUTO][Counter blast 1 and choose a face-down card named True Kaiser, Dragonic Vermillion "The Lightning" from your G-zone and flip it face up]if the number of face-up cards in your g-zone is three or more you may pay the cost and this unit gets[AUTO] When this unit attacks a vanguard Reveal up to five cards from your hand and choose one of your opponent's rear guard for each revealed card with vermillion in its card name and if the number of rear guards retired is four or more, this unit gets power +10000 and critical +1.
Title: Re: [Game] Create the Card above!
Post by: kukuchan on November 06, 2015, 07:52:00 AM
What is the next card?
Title: Re: [Game] Create the Card above!
Post by: Raijin Thunderkeg on November 06, 2015, 08:39:56 AM
I forgot sorry lol here it is
Next Card: Void Walker, Estalt
Title: Re: [Game] Create the Card above!
Post by: kukuchan on November 06, 2015, 09:29:02 AM
Void Walker, Estalt
Shadow Paladin / Grade 1 / 6000 power / 5000 shield

"Do you know what happens when you step into the void? No?"

[AUTO](RC):[Counter Blast (1) & Retire this unit]At the end of the battle, that this unit boosted a grade 3 or greater vanguard, you may pay the cost. If you do, search your deck up to two grade 1 or less cards, call it to (RC), and shuffle your deck.

Next Card:One Who Watches the World, Messiah
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on November 06, 2015, 03:09:03 PM
One Who Watches the World, Messiah

11000/Grade 3/Messiah/Link Joker/ Star-Gate

[ACT][1/Turn](VC):[Counter-Blast (2) & Soul-Blast(1)]and Choose a rear-guard from your opponent's front row and back row, lock them, and choose your vanguard, and that unit gets [Power]+10000 until end of turn. If the number of locked cards your opponent controls is three or more this unit gets [AUTO][Generation Break 2](This ability is active if you have two or more face up G units in total on your (VC) or G zone): at the end of this turn that this unit attacked a vanguard, [Discard (2)], if you pay the cost, choose up to one card named 'Alter Ego Messiah' from your soul and ride it as [Stand].

[CONT](VC): If you have a card called 'Alter Ego Messiah' in the soul, this unit gets [Power]+2000.

Next Card: Immortal Dragon Slayer, Seigfried
Title: Re: [Game] Create the Card above!
Post by: Helios on November 06, 2015, 05:40:08 PM
Immortal Dragon Slayer, Seigfried

11000/Grade 3/Kagero/Dragon Empire

My sword goes down to no one who defies me.

[ACT](VG):[Counterblast 1 and Soulblast 2] and choose one of your rear-guard and retire it. If you pay the cost, you may choose one of your opponent's rear-guard and retire it and this unit gets [AUTO]: For each rear-guard retired for this turn only, this unit gets power +5000 and +1 critical.

[AUTO](VG): If (4) or more rear-guards were retired by card effects, two which were not retired by a card named "Immortal Dragon Slayer, Seigfried", this unit gets When this units attacks an opponents vanguard, he/she may not use Grade 1 or higher to guard.

[CONT](VG/RG): Dictator (This unit may not attack, or activate any of its skills if there is a card on your side of the field from a different clan as this card.)


Next Card: Divine Sword, Akasha, the God Slayer
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on November 06, 2015, 11:34:52 PM
Divine Sword, Akasha, the God Slayer
OTT/Grade 4/Triple Drive

Stride
[ACT](VC) [CB1, SB1 & Choose a face down Divine Sword, Akasha, the God Slayer from your G-Zone and flip it face up] Look at the top 5 cards of your deck choose up to 3 cards with the Oracle Ability and put the rest of the cards to the bottom of your deck in any order. Your opponent chooses two card from among the chosen cards, put the 2 chosen card into your soul and put the rest into your hand.

Next Card: Surpassing Heavenly Divine Sword, Akasha
Title: Re: [Game] Create the Card above!
Post by: Helios on November 07, 2015, 11:11:21 AM
Surpassing Heavenly Divine Sword, Akasha

15000+/Grade 4/Oracle Think Tank/United Sanctuary

You have two options. Become my army, or die at my hands.

Stride: (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

[ACT](VG)[1/Turn]: [Counter Blast (1) & Choose a face down card named "Divine Sword, Akasha, the God Slayer" from your G zone, turn it face up, and choose cards with the Oracle Ability whos grades sum to 3 or more from your hand and discard them.]Reveal the top seven cards from your deck. Add as many cards with the Oracle Ability whos grades sum up to 6 or less to your hand and send the rest to your drop zone. If the number of face up cards named "Divine Sword, Akasha, the God Slayer" in your G Zone is three or more, all units on your side of the field with the Oracle Ability get power +2000.


Next Card: Heartless Witch, Erictho
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on November 09, 2015, 12:07:19 PM
Heartless Witch, Erictho
4000/Grade 1/ Shadow Paladin/ Witch/United Sanctuary

[AUTO](RC): When your vanguard with 'Witch' in their name attacks a vanguard, if the attack hit, retire this unit and all of your opponent's grade 0 rear-guards. If the number of your opponent's rear-guard's retired by this effect is 3 or more, choose your vanguard and [Stand]

Note: Card restricted to 2 in ban-list

Next Card: The Black Archbishop, Keyes
Title: Re: [Game] Create the Card above!
Post by: [MK Hunter] E.T on November 09, 2015, 04:49:57 PM
The Black Archbishop, Keyes
9000 /Grade 2 /Dark Irregulars /Wizard /Dark Zone

[AUTO](RC): At the end of the battle that this unit attacked, move this unit to Soul. If you do, Soulcharge (1), choose up to one  <<Dark Irregular>> unit from Drop Zone not named "The Black Archbishop, Keyes", call it to open (RC) and that unit gets Power [+3000] until the end of the turn.

Next Card: Apocalyptic Dragon, Mei Long
Title: Re: [Game] Create the Card above!
Post by: Helios on November 09, 2015, 09:42:56 PM
Apocalyptic Dragon, Mei Long

9000/Grade 2/Tachikaze/Dragon Empire

Watch out, because I destroy everything in my line of sight.

[AUTO](RG)Generation Break 1:(This ability is active if you have one or more face up G units in total on your (VC) or G zone) [Counterblast (1) and Soulblast (1)] When this card is sent to the drop zone, you may pay the cost. If you do, call this unit to a rear-guard circle and choose one of your units and that unit gets power +5000 until the end of the turn.

Next Card: Sister of the Evil Eye, Stheno
Title: Re: [Game] Create the Card above!
Post by: kukuchan on November 11, 2015, 09:47:31 AM
Sister of the Evil Eye, Stheno
Oracle Think Tank / Noble / Grade 1 / 6000 power / 5000 shield

"I am same as my big sister!"

[AUTO](RC):[Counter Blast (1)]When this unit boosts a card named "Evil-eye Princess, Euryale", you may pay the cost. If you do, choose a card at random from your opponent's hand, bind it face up.

Next Card: Koolie Kock
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on November 11, 2015, 11:47:42 AM
Koolie Kock
(Well No idea what this is, so guessing time)

Estranger/7000/Grade 1/Human/Star-Gate

[ACT][VC/RC]:[Counterblast (1)] Choose one of your units and that unit gets [Power]+2000 until end of turn.

Next Card: Tempesta "The Immortal"

Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on November 12, 2015, 06:06:53 AM
Tempesta "The Immortal"
11000/Grade 3/Narukami/Thunder Dragon/Twin Drive

The next time it would attack it would be your doom. (SP)

[Auto](VC) [1/TURN] [Counter blast 1 & choose up to 3 cards from your hand and discard them] When either player's RG is placed to the drop zone due to an effect by one of your units, you may pay the cost. if you do, stand this unit and until the end of the turn this unit gains [Power] +10000 and "[Auto](VC) [1/TURN] When this unit drive checks choose up to 1 of your opponent's guardians with the same grade as the checked card and retire it."
[Auto](VC) [1/TURN] [Counter blast 1 & retire 1 of your RGs] When this unit is attacked you may pay the cost. If you do, choose up to 1 of your opponent's RG and retire it.

Next Card: Infinite Galaxy Defender, Endlos Blaukruger
Title: Re: [Game] Create the Card above!
Post by: Akiel on November 12, 2015, 06:22:44 PM
Infinite Galaxy Defender, Endlos Blaukluger

15000+ / Grade 4 / G-Unit / Battleroid / Nova Grappler / Triple Drive

The universe is infinite, and then cannot be understood by living beings.

[ACT] (VC) GB2 [Counterblast 2 & chose a face-down Card named „Infinite Galaxy Defender, Endlos Blaukluger“ from your G-Zone, and turn it face-up] : If you have a heart card with „Blau“ in its card name, you may pay the cost. If you do, draw a card, this unit gets Drive -1 until the end of turn, and choose up to three of your units, and they get „[Auto](VC/RC) [1/Turn] [Choose one card from your hand, and discard it] : At the end of thé battle this unit attacked, you may pay thé cost. If you do, Stand this unit. (Even if you do not pay the cost, this ability cannot be used for the rest of that turn)“ and „[Auto] (VC/RC) When this unit's attack hits a Vanguard, Counter Charge 1.“ until the end of turn.

Next card : Poignarbau
Title: Re: [Game] Create the Card above!
Post by: kukuchan on November 13, 2015, 07:34:52 AM
Poignarbau
Shadow Paladin / Grade 2 / 9000 / 5000 / High Beast

"The world is high beasts, have something mysterious."

[AUTO](RC):[Counter Blast (1)]When this unit attacks a vanguard, you may pay the cost. If you do, search your deck up to one grade 1 <High Beast> call it to (RC) as [Rest], and shuffle your deck.

Next Card:Damned Dragon, Blackbringer Dragon
Title: Re: [Game] Create the Card above!
Post by: sie.akashi32 on November 13, 2015, 07:54:38 AM
Damned Dragon, Blackbringer Dragon
Shadow Paladin/Grade 1/6000 Power/

[AUTO](RC):[Counter Blast (1)]When this unit attacks a Vanguard, you may pay the cost. If you do this unit gets +10000 until end of your turn.
Title: Re: [Game] Create the Card above!
Post by: sie.akashi32 on November 13, 2015, 08:04:54 AM
Next Card: Infinite Hearts, Xing
Title: Re: [Game] Create the Card above!
Post by: kukuchan on November 13, 2015, 08:55:01 AM
Infinite Hearts, Xing
Link Joker / Grade 1 / 7000 / 5000 / Cyberiod

[AUTO]:When this unit is placed on (RC), if you have a grade 3 or greater vanguard with "Infinite" in its card name, choose up to one of your opponent's rear-guards in the back row, and lock it.

Next Card: Heavenly Draco
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on November 13, 2015, 03:07:42 PM
Heavenly Draco

4000/Grade 0/Draw/Narukami/Thunder Dragon

[AUTO][RC]:[Move this card into the soul] When your vanguard with "Descendant" attacks, draw a card and choose your vanguard and it gets [Power]+5000 and [AUTO]When this unit attack hits a vanguard, choose one of your opponent's rear-guards and retire it.

Next Card: Demon of Disaster, Deliora
Title: Re: [Game] Create the Card above!
Post by: Helios on November 13, 2015, 05:06:20 PM
Demon of Disaster, Deliora

15000+/Grade 4/Pale Moon/Dark Zone

Despair Time!!!

Stride: (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

[ACT](VG): [Counterblast (2), Choose one card named "Demon of Disaster, Deliora" from your G Zone and turn it face up, & choose two of your read-guards and put them into your soul] You may pay the cost, and if you do, look at the top five cards of your deck. Choose one card from them and put it into your soul and put the rest on the bottom of your deck in any order. Then choose two cards from your soul and call them to an open rear-guard circle and they get for the rest of the turn [CONT](RG): Whenever a card if called to a rear-guard from your soul, choose one of your units and it gets +3000.

Next Card: Swift Gatekeeper, Kauji
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on November 14, 2015, 02:43:06 AM
Swift Gatekeeper, Kauji
9000/Gold Paladin/Intercept/

[Auto](GC): [CB1 & SB 1] When this unit appears on the GC you may pay the cost. If you do, look up to the top 4 cards of your deck and call up to 4 cards from among them to the GC put the rest to the bottom of your deck and shuffle your deck. Then if you have a VG with "Gurguit" in its card name at the end of that battle, choose as many Grade 0 units from your guardian circle and place them into your soul. For each Grade 0 that was placed into soul due to this card's ability, CC1.

Next Card: Shinning Golden Knight of the Sun, Auroral Gurguit
Title: Re: [Game] Create the Card above!
Post by: kukuchan on November 16, 2015, 06:18:41 AM
Shinning Golden Knight of the Sun, Auroral Gurguit
15000+ / Grade 4 / Gold Paladin / United Sanctuary / Human

"Darkness will run away, as soon as the light come! That is, HOLY SHINE!"

[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC)Generation Break 3:[Counter Blast (1) & Choose a face down card named "Shinning Golden Knight of the Sun, Auroral Gurguit" from your G zone, and turn it face up] When this unit attacks a vanguard, you may pay the cost. If you do, choose up to two of your rear-guards and that unit gets "[AUTO](RC):When your other unit is placed on (RC) from your deck, this unit and that unit gets [Power]+3000 until the end of turn.". Then, if you have a heart card with "Gurguit" in its card name, look at four cards from the top of your deck, search for up to one card from among them, call it to (RC), shuffle your deck.

Next Card: Double Dropkick Dracokid
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on November 20, 2015, 11:34:37 AM
Double Dropkick Dracokid

10000/Intercept/Grade 2/Thunder Dragon/Narukami/Dragon Empire

[ACT](VC):[Counterblast (1) and choose one 'Brawler, Plasma Kick Dragon' & 'Brawler,Thunder Arrow Dracokid" on your Rearguard and move them to the soul] Search your deck for one "Brawler, Shotgun Blow Dragon" and Ride it as [Stand] and that unit gets [AUTO] This unit gets [Power]-1000 until end of turn.

Next Card:Shura Realm Deity, Abbadon
Title: Re: [Game] Create the Card above!
Post by: [MK Hunter] E.T on November 28, 2015, 09:03:16 AM
Shura Realm Deity, Abbadon

9000/Intercept/Grade 2/Abyss Dragon/Nubatama/Dragon Empire

[AUTO](RC):When this unit attacks, if you have a vanguard with "Voidmaster" in its card name, this unit gets [Power]+2000 until end of that battle.
[CONT](Drop Zone): All your units with "Voidmaster" in their card name get [Power]+2000. This ability can be used only by one copy of this card.

Next Card: Stealth Realm Diety, Nodabba
-degonzaru :3
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on November 28, 2015, 12:49:36 PM
Stealth Realm Diety, Nodabba

15000+/Triple Drive/Grade 4/Shadow Dragon/Nubatama/Dragon Empire

In this World, their is no such thing as strength in numbers... only the fabled lie of power when surrounded by more allies. However, regardless of your numbers, we will still strike you down.

[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

[ACT](VC)[1/Turn]: [Counter-blast (1) and choose a card in your g-zone and turn it face-up]Choose one of your Opponent's Rear-guard and bind it face-up. Draw a card for each face-up copy of "Stealth Realm Diety, Nodabba" in your g-zone. If you have a heart with "Voidmaster", your front-row gets [Power]+3000 and [AUTO] [Soul-Blast (1)] When this unit's attack hits a vanguard,your opponent chooses a card from his or her hand, and discards it.

[AUTO](VC):[Generation Break 2]When this unit attacks a vanguard,  If you have more cards in your hand than your opponent, this unit gets [Critical]+1 until the end of the turn.

Next Card: Awoken Shadow-Dragon, Voidmaster of the Six Realms
Title: Re: [Game] Create the Card above!
Post by: Helios on November 28, 2015, 08:13:34 PM
Awoken Shadow-Dragon, Voidmaster of the Six Realms

11000/Grade 3/Nubatama/Abyss Dragon

Fallen powerless by my bind, I will tear you apart.

[ACT](VC)Limit Break 5 (This ability is active if you have five or more damage): [Counterblast 2 and choose a card from your hand and bind it] If you pay the cost, you may choose two cards from your opponents hand and bind them. Then you may choose two of your units and they get [CONT] This unit gets +2000 power for each card in each players' bind zones, untill the end of the turn.

[AUTO](VC): When this units attack hits and there is four or more cards in each players' bind zones, you may Contercharge 1

[CONT]: If there is a card named "Stealth Dragon, Voidmaster in your soul, this unit gets +2000 power.

Next Card: Regal Striker, Marten
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on November 28, 2015, 08:38:46 PM
Regal Striker, Marten

7000/Boost/Grade 1/Human/Royal Paladin/United Sanctuary

[ACT](RC)[1/Turn]: [Choose one of your other rear-guards, and put it into your soul] Search your deck for up to one card with "Galahad" in its card name with the same grade as your vanguard, ride it as [Stand], and shuffle your deck. If you rode, choose up to one card not named "Regal Striker, Marten" from your soul with the same grade as your vanguard, call it to (RC), and that unit gets [Power]+2000 until end of turn.

Next Card: True Eradicator, Vowing Thunder Dragon
Title: Re: [Game] Create the Card above!
Post by: Helios on November 28, 2015, 09:19:35 PM
True Eradicator, Vowing Thunder Dragon

11000/Grade 3/Narukami/Thunder Dragon

We both have the same purpose, so why shouldn't good and evil join together?

[ACT](VC): Legion 22000 "Eradicator, Vowing Saber Dragon "Reverse"

[AUTO]: If this unit is in legion, for every two cards retired, you may unlock one of your units. Then that unit gets [CONT]: For every two cards retired this turn, even when this unit was locked, it gets +5000 power and [AUTO]: When this unit's attack hits, you may Countercharge 1, until the end of your turn.

[CONT]: If your opponent has five open (RC) this unit gets +1 critical until the end of your turn.

Next Card: Atrocious Fusionist, Hellphide
Title: Re: [Game] Create the Card above!
Post by: Mistral on November 29, 2015, 06:16:51 AM
Atrocious Fusionist, Hellphide

15000+/Grade 4/G-Unit/Demon/Pale Moon/Dark Zone

Nothing is sacred for mad science.

[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

[AUTO]Generation Break 2(VC)[Counter-blast (2) & Choose a face down card named "Atrocious Fusionist, Hellphide" from your G zone, and turn it face up] When this unit attacks a vanguard, you may pay the cost. Choose up to five <Chimera> from your soul and call them to separate (RC). Every unit called this way gets [Power]+4000 until end of turn.

Next Card: Revelation Dragon, Fallen Messiah
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on November 29, 2015, 09:22:14 AM
Revelation Dragon, Fallen Messiah
11000/Grade 3/Messiah/Link Joker/Twin Drive!

I am the one and only DIVINE Being (SP)

[Auto](VC): Generation Break 2 (This ability is active if you have two or more face up G units in total on your (VC) or G zone):[CB1 and Soul Blast (1)] When an opponent's locked card is unlocked, you may pay the cost. If you do, retire that unit, and your opponent SC the top card of his/her deck to the same RC as the retired unit as locked.
[AUTO](VC):[Counter Blast (1) & Choose one of your rear-guards, and lock it] During your turn, when your G unit [Stride], you may pay the cost. If you do, choose one of your opponent's RC, call the top card of his/her deck and lock it, choose one of your vanguards, and it gets "[Auto](VC) When this unit attack hit a VG, choose up to one of your opponent's Locked cards and it cannot be unlocked during his or her next end phase" until the end of the turn. (The locked card is turned face down, and cannot do anything. It turns face up at the end of the owner's turn)
Card Lore:
Spoiler
It is one of the possibilities of "Neon Messiah" who awakens as "The DIVINE one" bring corruption to the world. It is uncertain that whether or not this is the same dragon as the "Messiah" before but those who had encounter it has said to have had a fate far worse than death. This is the form of Neon Messiah corrupted by Link Joker before it was able to develop to its full potential to resist the dark powers of the "Joker" Its is said that it is now leading on the remaining rebels of "Link Joker" towards the mysterious Clan Gear Chronicle to wipe out both the existence of the "Time Dragon" and the "Other Messiah"

Next Card: Ravage Revelation Dragon, Exile Messiah
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on November 29, 2015, 11:40:36 AM
Ravage Revelation Dragon, Exile Messiah

15000+/Triple Drive/Grade 4/Messiah/Link Joker/Star-Gate

[AUTO](VC):Generation Break 2 (This ability is active if you have two or more face up G units in total on your (VC) or G zone):[Counterblast (1) and choose a card face-down in your g-zone and turn it face-up] Choose one unit in your opponents back and front row and lock it. Then for each face-up "Ravage Revelation Dragon, Exile Messiah" in your g-zone, Draw a Card and this unit gets [Power]+3000 until end of turn.

[ACT](VC)[1/Turn]:[Choose a Card with "Messiah" in its card name and move it into the soul] choose one of your rear-guard and  when that unit attacks a vanguard, it gets [AUTO] If this unit's attack hits a vanguard, your opponent chooses a card in their hand to call to rear-guard as [Lock] until the end of the battle.

Next Card: King of Knowledge and Truth, Guardian Lox
Title: Re: [Game] Create the Card above!
Post by: Raien D. End on December 09, 2015, 09:35:31 AM
King of Knowledge and Truth,Guardian Lox
15000+/Grade 4/Triple drive/Great Nature
[Stride]
[Act](V):[1/turn][CB 1 and choose one King of Knowledge and Truth,Guardian Lox turn it face up]During your main phase you may pay the cost.If you do,choose up to two of your reargurads it gets power +4000 and at the begining of the end phase of your turn,draw a card and retire the unit that gained power by this unit effect.

Next card...Enigman Fusion
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on December 09, 2015, 02:02:50 PM
Enigman Fusion

4000/Grade 0/Alien/Stand/Dimensional Police/Star Gate

[AUTO](RC):[Put this unit at the top of the deck] Afterthe battle this unit boosts, you may pay the cost if you do, choose one of your units with Enigman in its card name and that unit gets [Power]+5000, then shuffle your deck.

Next Card: Dark Sword Kaiser, Vorpal Excallibur Dragon
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on February 07, 2016, 02:51:36 AM
Dark Sword Kaiser, Vorpal Excallibur Dragon
11000/Narukami/Thunder Dragon/Twin Drive

[Act](VC)[CB3] When this unit attacks, this unit attacks all the units in your opponent's front row and until the end of the turn this unit gets "[Auto](VC)[1/Turn] When one of your opponent's RG is placed in the drop zone, choose another unit in the same column as that unit and retire it.".
[Cont](Deck): If you have a vanguard with "Kaiser" in its card name, this unit is treated as a card with the name "Dragonic Kaiser Vermillion".

Next Card: Seeker, Knight of Resolve Gancelot Stalwart
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on February 07, 2016, 11:08:04 AM
Seeker, Knight of Resolve Gancelot Stalwart
11000/Royal Paladin/Elf/Twin Drive

[ACT](VC):Legion20000 "Blaster Blade Seeker" (If your opponent's vanguard is grade 3 or greater, this unit may return four cards from your drop zone into your deck once, search your deck for the specified card, and Legion)

[AUTO](VC): When this unit attacks, if this unit is Legion, search your deck for  up to one grade 2 or greater 'Royal Paladin' and call it to rear-guard, if that unit has "Seeker" in the card name, that unit gets [Power]+5000 until end of turn.

[ACT](VC)[1/Turn]:[Counterblast (1) and Soul-blast (1)] This unit gets [Power]+3000 and [Critical]+1 until end of turn.

Next card: God Slaying Silver Wolf, Fenir
Title: Re: [Game] Create the Card above!
Post by: Insane_Kodo on February 10, 2016, 11:52:41 AM
God Slaying Silver Wolf, Fenir
G4/15000+/Gold Paladin/Noble/Triple Drive

[ACT]:[Counter Blast (2)] Look at the top 5 cards of your deck, search for up to two «Gold Paladin» from among them, call it to an open (RC), and put the rest on the bottom of your deck. If you called, and you have an open (RC), repeat this effect without paying the cost.

[AUTO]:[Choose a rear-guard with "Garmore" in its card name, and put it on the bottom of your deck] When this unit attacks a vanguard, you may pay the cost. If you do, all units gets [Power]+5000 until end of that battle.

Next card: Lightning Bow Exorcist, Dungaree Young Age
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on February 10, 2016, 03:17:05 PM
Lightning Bow Exorcist, Dungaree Young Age
9000/Grade 2/Narukami/ Dragon Empire/ Intercept

[AUTO](RC):When this unit attacks, if you a vanguard with 'Dungree', this unit gets [Power]+2000 until end of the battle.

[ACT](RC)[1/Turn]: [Counterblast (1)] Choose one of your units and until the end of the turn that card loses "Restaint"

Next Card: Knight of the Silent Honours, Galleon
Title: Re: [Game] Create the Card above!
Post by: MaXtreme on February 23, 2016, 02:03:01 PM
Knight of the Silent Honours, Galleon

11000/Grade 3/Human/Royal Paladin/United Sanctuary/Twin Drive

CONT (VC) GB3: All your rear-guards with "Knight of" in its name gain POWER +3000 and "Resist".
AUTO (VC) GB1 CB1: When a G Unit Strides, you may pay the cost. If you do, search in your deck for up to 1 card with "Knight of" in its name, call it to (RC), shuffle your deck and it gains POWER +2000 until the end of the turn.



Next card: The One Who Crosses The Border of Sanity, Schrodinger.
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on February 23, 2016, 08:33:29 PM
The One Who Crosses The Border of Sanity, Schrodinger
15000+/Triple Drive/Grade 4/Cyber Beast/Link Joker/Star-Gate

[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

[ACT](VC)[1/Turn]:[Soul-Blast (2) and choose a card face-down in your g-zone and turn it face up] Choose one of your opponent's rear-guard and lock it and this unit gets [Power]+3000 for each face up card in the g-zone, if the number of locked units on the field is four or more, this unit gets [Critical]+1 until end of the turn.

Next Card: Seraph of the End, Uriel


Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on February 24, 2016, 08:53:45 AM
Here is my take on "The One Who Crosses The Border of Sanity, Schrodinger" in order to fit the whole Schrodinger Theory of not knowing until you check.
Spoiler
The One Who Crosses The Border of Sanity, Schrodinger
Link Joker/Grade 4/15000+/Cyber Beast/Triple Drive/Star Gates
Stride
(VC) GB2 [Act][1/Turn][CB 1 & Persona Flip] Reveal the top card of your deck and then choose up to the same amount of your opponent's RGs as the grade stated in the revealed card and lock them and put the card revealed into the drop zone. Then if the revealed card is a "Cyber Golem", this unit gains "(VC)[Act][1/Turn][CB1] All of your opponent's locked cards cannot be unlocked during his or her next end phase."

Seraph of the End, Uriel
Angel Feathers/Grade 3/11000/Angel/Twin Drive/United Sanctuary
(Damage Zone) [Auto] [CB 1 other unit] When a card is placed into the damage zone and if this card is faced-up in the damage zone, you may pay the cost. if you do, call this card to a RC and put the top card of your deck into the damage zone face-up.
(V/R)[Auto] [Choose a card from your hand and put it into your damage zone]During your turn when a unit is place into the damage zone, you may pay the cost. If you do, choose up to 1 face up card and add it to your hand.

Next Card: Perfect Weapon Mutant Deity, Stealth Assassin.
Title: Re: [Game] Create the Card above!
Post by: [F.A] Galleon on February 24, 2016, 10:15:36 AM
Perfect Weapon Mutant Deity, Stealth Assassin

Megacolony
Grade 4
Power 15000+
Insect
Triple Drive
Zoo

Flavor Text: Developed by the same scientists who created the Machinings, They experimented what would happen if they kept the original personality intact, the result is a terrifyingly efficient lone warrior.

Stride
[V][AUTO][1/Turn][GB2][CB(2), Filp a G-unit from your G-Zone face-up, and discard two cards and retire all your rested rear-guards] When this unit attacks, you may pay the cost, if you do this unit gets Critical +1 and [AUTO][V]At the end of the battle if this unit hits, choose one of your opponent's Vanguard, and Gigaparalyze it. If it did not hit, Choose up to 5 of your opponent's rear-guards and Gigaparalyze them. If 5 or more rear-guards were rested for the cost of this ability, Stand this unit.


Edit: Whoops nearly Killed the thread Sorry Guys!

Next Card: Great Beast of the Wilds, Greymane
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on February 24, 2016, 12:32:10 PM
:) List the next card Galleon :)
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on April 06, 2016, 09:19:40 PM
Great Beast of the Wilds, Greymane
15000+/Grade 4/Great Nature/ Zoo/ Triple Drive

[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

[AUTO](VC):[Counter-Blast (1) and choose a face-down in your g-zone and turn it face up] When this unit is placed on VC, you may pay the cost if you do, choose a card from your hand for each face-up "Great Beast of the Wilds, Greymane" and call it to rear-guard, and that unit gets [Power]+4000 and [AUTO] At the end of the turn, retire this unit and draw a card.

Flavor Text: He whom hunts within the wild knows the wisdom to impart onto the next generation.

Next Card: Zodiac of The Stars, Karma Libra
Title: Re: [Game] Create the Card above!
Post by: Mana on April 06, 2016, 09:40:47 PM
Zodiac of the Stars, Karma Libra
11000/Grade 3/Genesis/United Sanctuary/Twin Drive

Flavor text:
RRR: "Justice and love, both aspects hang in the balance"
SP: "And the world is balanced―"

[AUTO](VC):Generation Break 2:[Soulblast 3] When this unit attacks a vanguard, you may pay the cost, if you do, this unit gets +5000 until end of turn, and at the end of that battle, if the number of cards in your drop zone is 10 or more, until end of turn, this unit gets "[AUTO](VC):[Choose 2 cards from your hand, and discard them] At the end of the battle that this unit attacked, if the attack did not hit, you may pay the cost, if you do, stand this unit, and this unit gets critical +1 until end of turn."

[AUTO](VC):[Soulcharge 3] During your turn, when your G-unit STRIDE, you may pay the cost, if you do, search your deck for up to 3 cards, choose 2 from among them, reveal them to your opponent, put them into your hand, and put the rest into your soul, and shuffle your deck.

Next card: Death Star-vader, Nebula Spectrum Dragon
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on April 07, 2016, 05:19:28 PM
Death Star-vader, Nebula Spectrum Dragon
15000+/Grade 4/Link Joker/Star-Gate/Triple Drive

[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

[ACT](VC)[1/Turn]:[Choose a face-down "Death Star-vader, Nebula Spectrum Dragon" in your g-zone and turn it face up] Choose one of your opponent's rear-guard and lock it for each face-up "Death Star-Vader" in your g-zone, then if you have a heart with "Nebula Lord" ,choose up to 4 of your units and they get [CONT] this unit gets [Power]+4000 for each locked card your opponent has.. If the number of cards in your damage zone are 4 or more, your opponents locked cards cannot unlock during their next end phase.


Next Card: Zodiac of the Inferno,  Aries "The Ram"
Title: Re: [Game] Create the Card above!
Post by: Helios on April 07, 2016, 07:35:53 PM
Zodiac of the Inferno, Aries "The Ram"
15000+/Grade 4/Genesis/United Sanctuary/Triple Drive

[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

[ACT](VC)[1/Turn]: Generation Break 3:[Counterblast (1), Soulblast (10), and Choose a face-down "Zodiac of the Inferno, Aries 'The Ram'" in your G-Zone and turn it face up] If you have a heart card with "Zodiac", choose up to one of you, or your opponents (RG) for each card with "Zodiac" put into the drop zone from the soul by this effect, and retire that unit. Then if six or more (RG) were retired bu this effect, this unit gets For the rest of the turn, your opponent cannot guard with Grade 1 or higher cards from their hand

(AUTO)(VC)[1/Fight]: At the end of your turn, if you have 30 or more cards in your drop zone, you may return all of them to your deck, shuffle, and draw a card.

Next Card: Unstoppable Pirate, Blackbeard Exhalt
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on April 07, 2016, 08:33:09 PM
Unstoppable Pirate, Blackbeard Exhalt
15000+/Grade 4/Granblue/Magallanica/Triple Drive

[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

[AUTO](VC)[1/Turn]:Generation Break 3:[Counter-Blast (3), Choose a face-down "Unstoppable Pirate, Blackbeard Exhalt" in your G-Zone and turn it face up & Put two cards from the top of your deck into the drop zone] When this unit attacks a vanguard, you may pay the cost. If you do, Choose up to five «Granblue» from your drop zone, and call them to separate (RC). If any of the cards called by this effect become "Hollow" those units get [Power]+5000 until end of turn.


Next Card: Majin of Darkness, Xtaratuz Oriax
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on April 08, 2016, 07:17:57 AM
Majin of Darkness, Xtaratuz Oriax
Palemoon/15000+/G4/Demon/Dark Zone

Stride
[Act](VC)[1/TURN][Choose a face down card from your G-Zone and turn it face up] Choose one of your RCs for each face up card named Majin of Darkness Xtaratuz Oriax in your G-Zone and they get "Magia-[Auto](R)[CB1 & put this unit into your soul] At the end of the battle that this unit has participated in, you may pay the cost. If you do, your opponent chooses one of his/her RGs and put it into soul then choose up to 1 unit with the same grade as that unit and call it to an Open RC and at the end of that turn, put the unit called with this effect into your soul." until the end of the turn.

Next Card: Inspiring Knight, Baltal.
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on April 08, 2016, 04:29:38 PM
Inspiring Knight, Baltal
5000/Grade 0/Royal Paladin/United Sanctuary/Boost

[AUTO]:Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))

[AUTO](RC):[Counter Blast (1) & Retire this unit.] At the beginning of your main phase, if you have a Vanguard with  "Sanctuary Guard" in its original card name on your (VC), you may pay the cost if you do, choose your vanguard and it gets [Power]+5000 and [AUTO] When this units attack hits a vanguard, search your deck for up to one Grade 1 or less and call it to rear-guard.


Next Card: Zodiac of Purity, Virgo "The Maiden"
Title: Re: [Game] Create the Card above!
Post by: Helios on April 08, 2016, 11:35:00 PM
Zodiac of Purity, Virgo "The Maiden
9000/Grade 2/Genesis/United Sanctuary/Intercept

The heavens are my battlefield

[AUTO](RG)Generation Break 1: [Counterblast (1)] When this unit is placed on (RG), you may pay the cost. If you do, you may search up to one Grade 2 or less card with "Zodiac" in its name and call it to (RG). Then if that unit was named "Zodiac of Purity, Virgo 'The Maiden' it gets (AUTO)(RG):if this unit was called to the (RG) from the deck, this unit gets Boost and, at the end that this unit attacked, or boosted, move this unit to the soul.

Next Card: Purity of Light, Nirvana
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on April 09, 2016, 02:31:44 PM
Purity of Light, Nirvana
7000/Grade 1/Noble/Genesis/United Sanctuary/Boost

[AUTO][Soul]Generation Break 1:[Put this unit in the dropzone] When your Vanguard attacks, you may pay the cost, if you do, choose your vanguard and it gets [Power]+5000 and [AUTO]At the end of the battle that unit attacked, if the attack did not hit, Soul-Charge (3) and choose a card in your damage and turn it face-up.

Next Card : Zodiac of the Stars, Twin Gemini
Title: Re: [Game] Create the Card above!
Post by: Helios on April 09, 2016, 07:28:23 PM
Zodiac of the Stars, Twin Gemini
9000/Grade 2/Genesis/United Sanctuary/Intercept

I may look kind, but I show the upmost of aggression

[ACT](RG):Generation Break 1:[Counterblast (1)] When this unit is boosted by a card with "Zodiac" in its name, and is attacking the vanguard, you may pay the cost. If you do, you may Soul-Charge (2), and for every card put into the soul with "Zodiac" in its name by this effect, you may give a unit +5000 power.

Next Card: Great Masquerade Dragon, Spectrae
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on April 11, 2016, 02:26:29 PM
Great Masquerade Dragon, Spectrae

15000/Grade 4/Shadow Paladin/United Sanctuary/Triple Drive

[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

[AUTO](VC):[Counter-Blast (1) and choose one of your rear-guard and retire it] When this unit is placed on VC you may pay the cost, if you do, until the end of the turn this unit gets [AUTO] When this unit attacks a vanguard, choose one of your opponent's rear-guards and retire it. If the number of opponents rear-guard is two or more, this unit gets [Critical]+1 until end of the battle.


Next Card: Zodiac of The Bull, Taurus
Title: Re: [Game] Create the Card above!
Post by: Mana on April 13, 2016, 08:42:13 AM
Zodiac of The Bull, Taurus
15000+/Grade 4/Genesis/United Sanctuary/Triple Drive

[Stride](Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of theirs grades being 3 or greater from your hand, and discard them]Stride this card on your (VC) from face-down.

[ACT](VC)[1/Turn]:Generation Break 2:[SB5 & choose a face-down card from your G zone, and turn it face-up]Until end of turn, this unit gets "[CONT](VC): This unit battles every unit in your opponent's front row in one attack." And if the number of units that were put from the soul to the drop zone with "Zodiac" in its card name is 5, this unit gets Critical +1, and your opponent cannot guard Grade 1 units from his/her hand until end of turn.

Next card: Zodiac of the Blazing Lion, Leo
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on April 13, 2016, 11:40:07 AM
Zodiac of the Blazing Lion, Leo
15000+/Grade 4/Genesis/United Sanctuary/Triple Drive

[Stride](Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of theirs grades being 3 or greater from your hand, and discard them]Stride this card on your (VC) from face-down.

[AUTO](VC):[Counter-blast (1), Soul-Blast (3) & choose a card with Zodiac in its card name from your hand and discard it]When this unit attacks a vanguard, you may pay the cost if you do. This unit gets [Critical]+1 and [AUTO] Generation Break 3 When this unit attacks a vanguard, if the number of cards in your soul is less than three, your opponent cannot call Grade 1's or higher to the Guardian Circle.


Next Card: Mysterious Zodiac, Black Scorpio
Title: Re: [Game] Create the Card above!
Post by: Rex117 on April 14, 2016, 08:55:13 AM
Mysterious Zodiac, Black Scorpio
11000/Grade 3/Genesis/United Sanctuary/Twin Drive

[ACT] (VG) When your G-stride into a unit with Zodiac in its card name you may soul charge 3 cards and give 5k to a rear guard for ever card with Zodiac in its card name from this skill

[AUTO] (VG): [Soul Blast 3] When this unit is placed on vanguard circle if you payed the cost you may draw a card for every card put into the drop zone with Zodiac in its name through this skill

What the heck imma continue this whole Zodiac thing cause it seems cool
Next Card: Zodiac of Water, Aquarius
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on April 14, 2016, 10:07:12 AM
Zodiac of Water, Aquarius
5000/Grade 0/Genesis/United Sanctuary/Boost

[AUTO]:Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC)

[AUTO](RC)Generation Break 1: [Counter-blast (1) and retire this unit] During your Ride Phase, you may pay the cost, if you do, Soul-Charge (2) and until the beginning of your Main-Phase [AUTO] While you are paying the cost for Stride, if the G unit you Stride has "Zodiac" in its card name, the cards in your hand get grade+1.


Next Card: Dark Serpentarius, Orpheus "The 13th Zodiac"
Title: Re: [Game] Create the Card above!
Post by: Reika Lupus on April 29, 2016, 12:31:16 AM
Dark Serpentarius, Orpheus "The 13th Zodiac"
10000/Grade 3/Genesis/United Sanctuary/Twin Drive
[AUTO](VC) Limit Break 5 (This ability is active if you have five or more damage): [Soul Blast 1-card with "Zodiac" in its card name] When a card is put into your Soul, you may pay the cost. If you do, select a unit with "Zodiac" in its card name, and that unit gets Power +5000 for each face-up card with "Zodiac" in its card name in your G-Zone until end of turn.
[ACT](VC): [Counter Blast 1 & Soul Blast 1] Select up to one card in your Drop Zone with "Zodiac" in its card name, and put it in your Soul. Then, if you has 4 or more cards with "Zodiac" in its card name in your Soul, this Unit gets Power +3000 and Critical +1 until end of turn.

Next Card: Adamant Zodiac, Capricorn
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on May 02, 2016, 07:05:57 AM
Adamant Zodiac, Capricorn
7000/Grade 1/Genesis/United Sanctuary/Boost

[AUTO]:[Choose a grade 3 card from your hand, and reveal it] When this unit is placed on (RC) from hand, you may pay the cost. If you do, search your deck for up to one grade 3 card with "Zodiac" in its card name, reveal it to your opponent, put into your hand, shuffle your deck, choose a card from your hand, and discard it.

[AUTO](RC)Generation Break 1: [Soul-Blast (3)] When this unit boosts if you have a vanguard with "Zodiac" you may pay the cost, if you do, choose your vanguard and it gets [Power]+5000 & [AUTO] When this unit's attack hits a vanguard, you may draw a card.


Next Card : Dark Knight of the Roundtable, Gawain
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on May 02, 2016, 12:09:33 PM
Dark Knight of the Roundtable, Gawain
Shadow Paladin/11000/Grade 3/Twin Drive/Human

Fall under the corruption of the Blaster Armour, Dark Blaster Corruption (SP)
Seeking Darkness from within and Corrupting the user from the inside, Dark Blaster Corruption (RRR)

[Act](V)[1/Turn][CB2] Choose up to 5 RGs with "Blaster" in its card name until the end of the turn those until gets [Power]+ 10000,
"[Cont](R)This unit can attack from the backrow", "[Cont](R) This unit cannot attack RGs" and "[Auto](R) At the end of the turn, retire this unit and draw 1 card"
[Act](V)[1/Turn][Choose up to one of your RGs and retire it] Search your deck up to 1 Grade 2 or lower card with "Blaster" in its card name and call it to a RC.

Next Card: Dark Blacksmith, Blaster Meister
Title: Re: [Game] Create the Card above!
Post by: Mana on May 03, 2016, 07:51:22 AM
Dark Blacksmith, Blaster Meister
Shadow Paladin/9000/Grade 2/Intercept/Human

(RR): Here's your weapon, Sire.

[Auto][1/Turn]:Gb1:[Retire this unit]When this unit attacks, if this unit is in the back row, and if your vanguard has "Gawain" in its card name, this unit gets +7000 until end of battle, and at the end of that battle, search your deck for up to one unit with "Blaster" its card name not named "Dark Blacksmith, Blaster Meister", and call it to rear-guard circle, choose one of your opponent's vanguard or rear-guard, and until end of turn, that unit's power is decreased equal to the power of the called unit until end of turn.

[Cont]: If this unit is in the back row, this unit gets -1000 for each rear-guard you have without "Blaster" in their card name.

Next card: Dark Dragon, Blast Despair Dragon
Title: Re: [Game] Create the Card above!
Post by: Raien D. End on May 22, 2016, 05:22:26 AM
Dark Dragon, Blast Despair Dragon
15000+/G4/Triple Drive/Abyss Dragon
[Stride](Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of theirs grades being 3 or greater from your hand, and discard them]Stride this card on your (VC) from face-down.
[act]1/turn:GB2[CB 2 & Choose up to three of your rearguards and retire them]All of your front row units get power +5000 for each of your rear guards that are put into your drop zone by this skill until end of turn.If the number of rearguards you have is less than your opponents,choose up to one of your opponents rearguards and retire it.

next card:Commodore,Redblood
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on May 23, 2016, 03:34:45 PM
Commodore ,Redblood

11000/Granblue/Twin Drive/Grade 3/Vampire/Magalania

[AUTO](VC) Generation Break 1: [Counter-Blast (1) & choose two cards from the top of your deck and send them to the drop-zone] When this unit attacks a vanguard, you may pay the cost, if you do choose two cards from your dropzone with "Hollow" and call them to separate (RC) with a unit.


[ACT](VC)[1/Turn]::[Counter-Blast (1) & Soul-Charge (1)] Choose one of your rear-guards and that unit gets [AUTO] After this unit attacks a vanguard, if this unit is "Hollow", send this unit to the dropzone, choose a card without the same name as this unit from the dropzone and call it to RC and it gets [Power]+2000 until the end of the turn.


Next Card: Goddess of Balance, Chrono-Libra
Title: Re: [Game] Create the Card above!
Post by: Mana on May 24, 2016, 02:39:09 AM
Goddess of Balance, Chrono-Libra
+15000/Genesis/Triple Drive!!/Grade 4/Gearoid

Flavor Text
(GR): "It is time to cast judgement—Heaven's scale!"

[Stride](Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of theirs grades being 3 or greater from your hand, and discard them]Stride this card on your (VC) from face-down.

[Act](VC)[1/Turn]:GenerationBreak2:[Counterblast 2 & choose a face-down card from your G zone, and turn it face-up]If the number of rear-guards you have with "Zodiac" in its card name is 1 or less, you may pay the cost, if you do, choose any number of cards in your soul with "Zodiac" in their card name, call them to rear-guard circle, and those units get +2000 until end of turn. And at the end of your turn, for each card put into the rear-guard this way, soulcharge 1.

Next card: Flower Maiden of Myriad Winter, Invierno
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on May 25, 2016, 10:29:03 AM
Flower Maiden of Myriad Winter, Invierno
Grade 2/Intercept/9000/Bioroid/Neo Nectar/Zoo

[Auto](RC) GB1: [CB1] When this unit is placed into the drop zone from RC, you may pay the cost. If you do, choose one of your other units other than "Flower Maiden of Myriad Winter, Invierno" and search your deck up to 1 card with the same name as the chosen unit and call it to the same RC that this unit was in.

Next Card: Yggdrasil Maiden of Destiny, Elaine
Title: Re: [Game] Create the Card above!
Post by: Mana on May 25, 2016, 10:39:19 AM
Yggdrasil Maiden of Destiny, Elaine
Grade 4/15000 Shield/G Guardian/Elf/Royal Paladin/United Sanctuary

RR: Don't worry, I'll save you

G Guardian[Choose a "Heal" from your hand and discard it]Call this card to your (GC) from face-down

[AUTO]:[Soulblast 1] When this unit is placed on (GC), you may pay the cost, if you do, search your deck for up to 2 cards. call them to separate rear-guard circles, shuffle your deck, if you do, this unit gets [Shield] +10000 until the end of that battle.

Next Card: Ring Girl Leader, Ai
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on May 26, 2016, 10:27:31 AM
Ring Girl Leader, Ai
Grade 2/8000/intercept/Elf/Spike Brothers/Dark Zone

[AUTO](VC/RC):[Counterblast (1) & Soul-Blast (1)] When this unit is placed on VC or RC, you may pay the cost if you do, search your deck for one Grade 2 or lower with "Charge" and call it to Rear-Guard.

Next Card: Dark Cosmic Hero, Spectral Wolf
Title: Re: [Game] Create the Card above!
Post by: Mana on May 27, 2016, 11:50:42 PM
Dark Cosmic Hero, Spectral Wolf
Grade 4/+15000/Triple Drive!!/Battleroid/Dimension Police/Star Gate

RRR: "These heroes need to know what true justice means!"

[Stride](Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of theirs grades being 3 or greater from your hand, and discard them]Stride this card on your (VC) from face-down.

Burst-[ACT][1/Turn]:GB2:[Counterblast 1, Soulblast 2 & choose a face-down card from your G zone, and turn it face-up]If the opponent's vanguard's power is 11000 or less, you may pay the cost, if you do, all of your opponent's units in the front row get [Power] -4000 for each face-up card named "Dark Cosmic Hero, Spectral Wolf" in your G zone until end of turn. Then, if the number of face-up cards in your G zone is 12 or more, all of the units in your front row get [Power] +4000 for each face-up card in your G zone until end of turn. and if the [Power] increased was 40000 or more, this unit gets [Critical] +1 until end of turn.(Even if you do not pay the cost, this ability cannot be used until end of turn)


Next card: Super Cosmic Hero, X-Hawk
Title: Re: [Game] Create the Card above!
Post by: kukuchan on May 28, 2016, 10:06:45 AM
Super Cosmic Hero, X-Hawk
Grade 4/+15000/Triple Drive!!/Battleroid/Dimension Police/Star Gate

[Stride](Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of theirs grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face-down.
Burst-[ACT][1/Turn] Generation Break (2):[Counter Blast (1) & Choose a face down card from your G zone, and turn it face up]If this unit's power is 35000 or greater, until end of turn, this unit gets "[AUTO](VC):When this unit's attack hits a vanguard, choose up to three of your rear-guards with burst ability, and they get [Power]+4000 for each two face up cards with "Cosmic Hero" in your G zone.". Then, if this unit's power is 42000 or greater, until end turn, this unit gets [Drive]+1.

Next card: Chronoguardian Dog
Title: Re: [Game] Create the Card above!
Post by: Duive on May 28, 2016, 10:29:46 AM
Meteokaiser, Infinity Blaukluger
Grade 4/+15000/Triple Drive!!/Battleroid/Nova Grappler/Star Gate

RRR: "The Fighter Goes Beyond What Is Possible To Achieve Greatness..."
GR: "Break It! Onward Comrades!! Beyond The Galaxy! SUPERGALAXY BREAKER!!!"

[Stride](Released when both players' vanguards are Grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand and discard them] Stride this card on your (VC) face-up from the G-Zone.

[ACT][1/Turn][Counterblast 2, Choose 2 cards from your hand with "Blau" in their names and discard them] If your Heart has a unit with "LB4" and is named "Blaukluger" you can pay the cost and until end of turn this unit gains that unit's text as if it were its own and: "[1/Turn]: When your Rear-Guard with "Blau" in its name does not hit during the turn that it attacked a Vanguard, stand 1 other column that has a Rear-Guard "Blau" in the front row and it receives +10000 until end of turn."

[CONT] During your turn, all front row Rear Guards with units behind them have "Blau" in their card name.

Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on May 28, 2016, 10:35:49 AM
Chronoguardian Dog
Grade 2/9000/Intercept/Zodiac Time Beast/Gear Chronicle/Dark Zone

[ACT](RC)[1/Turn]: [Choose one of your Rear-guard and bind it]This unit gets [Power]+5000 until end of turn and [AUTO] if the number of cards in your bind zone are 4 or more, when this unit attacks a vanguard, this unit gets [Power]+5000 & Critical +1

Next Card: Meteokaiser, Infinity Blauk.... oh wait been done

Next  Card: Goddess of Vacant Skies, Athena
Title: Re: [Game] Create the Card above!
Post by: Mana on May 28, 2016, 10:46:06 AM
Goddess of Vacant Skies, Athena

Grade 4/Genesis/Noble/United Sanctuary/Triple Drive!!/+15000

RRR: "Rejoice, for I have given you omniscient knowledge"

[Stride](Released when both players' vanguards are Grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand and discard them] Stride this card on your (VC) face-up from the G-Zone.

[AUTO][VC]:GB2: Blessing (This ability is active if you have 6 or more cards in your soul):[Counterblast 1 & choose a face-down card from your G zone, and turn it face-up]When this unit attacks, you may pay the cost, if you do, all units in your front row get [Power] +6000 until end of turn. Then, if you have 10 or more cards in your soul, this unit gets "[AUTO][VC]:[Soulblast 6]At the end of the battle that this unit attacked a vanguard, you may pay the cost, if you do, stand this unit, and this unit gets Drive -1 until end of turn."

Next card: God of War, Ares
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on May 28, 2016, 02:09:44 PM
God of War, Ares
Garde 2/Genesis/Noble/Intercept/9000

[Auto]:GB1 [CB1 and SB1] When this unit is put into the drop zone from soul, you may pay the cost. If you do, choose up to 1 of your RCs and it gets "[Auto](R) [1/Turn] At the end of the battle that this unit attacked, stand this unit and this unit gains Power +5000 until the end of the turn" Until the end of the turn.

Next Card: Detonics Discharge Breaker Dragon.
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on May 28, 2016, 03:36:10 PM
Detonics Discharge Breaker Dragon.
Grade 3/Narukami/Thunder Dragon/Twin Drive/11000


RRR: "Here comes the electrifying conclusion! "

[ACT](VC) [1/Turn]Limit Break 4 (This ability is active if you have four or more damage): [Counter Blast (2) & Choose a card with "Detonics" in its card name and discard it.] Retire all rear-guards of all fighters. If the number of unit's retired is three or more, choose your vanguard and it gets [AUTO] When this unit attacks a vanguard, you may draw two cards.

[CONT](VC): This unit gets [Power]+2000 for each open rear-guard during your turn.

Next Card: Valiant Avenger of the Frozen North, Iron Mask Champion
Title: Re: [Game] Create the Card above!
Post by: kukuchan on May 30, 2016, 02:53:55 AM
Valiant Avenger of the Frozen North, Iron Mask Champion

Grade 4/+15000/Triple Drive!!/Alien/Nova Grappler/Star Gate

[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC):[Counter Blast (1) & Choose a face down card from your G zone, turn it face up] If you have a heart card with <Alien>, you may pay the cost. If you do, until end of turn, this unit gets "[AUTO](VC):When this units attack didn't hit a vanguard, choose up to two of your rear-guards, if the chosen cards are <Alien>, [Stand] them, and they get [Power]+6000 until end of turn.".

Next Card: Dropkick Chrono Rabbit
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on May 30, 2016, 12:33:04 PM
Dropkick Chrono Rabbit
Grade 1/7000/Boost/Zodiac Time Beast/Gear Chronicle/Dark Zone


[ACT](Bind Zone):[Soul-Blast (1)] Call this unit to RC, if you have a "Zodiac Time Beast" Vanguard, this unit gets [AUTO][Bind this card] at the end of the turn this unit boosts, you may pay the cost, if you do, choose one of your rear-guards and Time Leap it.

Next Card: Fallen Iron Angel, Demon-Heart Mastema
Title: Re: [Game] Create the Card above!
Post by: Mana on May 30, 2016, 09:10:12 PM
Fallen Iron Angel, Demon-heart Mastema

Angel/Dark Irregulars/Dark Zone/Grade 3/Twin Drive!!/11000

RR: "An angel that has fallen deep in despair——will turn into a demon of love"

[CONT][VC]:GB2 Darkness (This ability is active if a card has been put into soul this turn):This unit gets [Power] +1000 for each card in your soul until end of turn. Then, if the number of <Angel> in your soul is 5 or more, this unit gets [Critical] +2, and your opponent cannot guard Grade 1 or greater units from his/her hand.

[AUTO][VC]:[Counterblast 1] During your turn, when your G unit [Stride], you may pay the cost, if you do, search your deck for up to 2 <Angel>, put them into your soul, shuffle your deck, choose 2 of your units, and they get [Power] +3000 until end of turn.


Next Card: Chaotic Wings of Despair, Blade Wing Clarice
Title: Re: [Game] Create the Card above!
Post by: Aeon on May 31, 2016, 03:45:40 AM
Chaotic Wings of Despair, Blade Wing Clarice

Succubus/Dark Irregular/Dark Zone/ Grade 0/ boost/ power 5000.

R- They won't know what hit them.

Forerunner-
When you soul charge a card(s), you can add 1 of those cards to your hand, if you do this skill can't be used for the rest of the turn.

Next card: Incandescent Celestial, Lucifer.
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on June 02, 2016, 10:51:11 AM
Incandescent Celestial, Lucifer
15000+/G4/Angel Feather/United Sanctuary/G-Unit

Stride
[Act](V)[1/Turn][Counter Blast 1 and choose a face-down card and turn it face up] For each face up unit named Incandescent Celestial, Lucifer in your G-zone, choose up to 1 face up card from your damage zone and put it into your hand and put the top card of your deck into your damage zone face down. Then if you have 2 or more face up "Incandescent Celestial, Lucifer" in your G-Zone face-up, this unit gets "[Act](V)[1/Turn][Counter Blast 1 and Soul Blast 1] If you have a heart with "Celestial" in its card name, all of your units with "Celestial" get "[Cont](V/R) When a card is placed into the damage zone, this unit gets Power +3000." until the end of the turn."

Next Card: Burning Elemental of Fire, Hellstrom Ragnarok
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on June 09, 2016, 01:10:58 PM
Burning Elemental of Fire, Hellstrom Ragnarok
13000/Twin Drive/Grade 4/Elemental/Cray Elemental

[AUTO]:When this card is removed from your hand for G Assist, this card counts as two cards.

[AUTO](VC) Limit Break 4 (This skill can only be used if you have 4 or more damage): [Counter-Blast (1) & Soul-Blast (1)] When one of your opponent's trigger effects are activated, you may pay the cost, if you do, that trigger effect is nullified. (If the trigger checked is a heal, only the power will be nullified)

[CONT](RC):This unit gets [Power] -4000


Next Card:  Fallen Dimensional Robo, Daikaiser Avenger
Title: Re: [Game] Create the Card above!
Post by: Aeon on June 09, 2016, 01:21:17 PM
 Fallen Dimensional Robo, Daikaiser Avenger

Grade 4/G Guardian/15000 shield.

When this unit is placed on GC, if you have a VG with Dimensional robo its name this unit gets "CB1: GC select one of your opponents rear guards for each Dimensional robo on your VG circle. Those units power becomes 0.

Next card: Blue Supreme Marshal Dragon, Vice Admiral Revonn.
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on June 11, 2016, 10:14:45 AM
Blue Supreme Marshal Dragon, Vice Admiral Revonn.
Grade 4/+15000/Triple Drive!!/Tear Dragon/Aqua Force/Magalancia

[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

[AUTO](VC):[Counterblast (1) & Choose a card in your g-zone and turn it face-up] When this unit attacks,if the number of [Rest] «Aqua Force» in your front row is three, you may pay the cost. If you do this unit gets [Power]+10000 until end of the battle. If the Number of "Blue Supreme Marshal Dragon, Vice Admiral Revonn" face-up in your g-zone is two or more, choose two of your rear-guards, stand them and they get [Power]+5000 until end of turn.

Next Card : Rikudo Stealth Dragon, Phantom Shinraui'rakan
Title: Re: [Game] Create the Card above!
Post by: Mana on June 11, 2016, 11:46:58 AM
Rikudo Stealth Dragon, Phantom Shiranuirakan
Grade 4/[Power]+15000/[Critical] 1/Nubatama/Dragon Empire

RRR/SP: "The third eyes sees all, even the darkness in your heart"

[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

[ACT][1/Turn]:GB2:[Counterblast 1, Soulblast 1 & Choose a face-down card from your G Zone, and turn it face-up] If the number of cards in your opponent's hand is 2 or more, you may pay the cost, if you do, this unit gets [Power]+10000/[Critical]+1 until end of turn. Choose 2 cards from your opponent's hand at random, bind them face down, and until end of turn, this unit gets "[CONT][VC]:GB3: Until end of turn, all of your rear-guards get "Afterimage"".


Next Card: Omniscience Dragon, Big Berry
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on June 11, 2016, 12:22:03 PM
Omniscience Dragon, Big Berry
Grade 4/+15000/Triple Drive!!/Warbeast/Great Nature/Zoo
RRR/SP ~ Knowledge is the truest form of power!

[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

[AUTO](VC) [Counter Blast (2) & Choose a face-down card from your G Zone, and turn it face-up]When this unit attacks a vanguard, you may pay the cost, if you do, choose one of your rear-guards for each two face-up card in your g-zone, until end of turn, it gets [Power]+4000, and at the end of that turn, draw a card, and retire that unit and choose one of your vanguard and it gets Generation Break 3: [AUTO] When this unit's attack hits a vanguard choose two of your rear-guard and they get [Power]+4000 and at the end of that turn, choose a card in your damage zone and turn it face-up, and retire that unit

Next Card: Great Warrior, Shooting Star Nova (G4 Form of Spike Brother Strider Exceptional Expertise, Rising Nova)
Title: Re: [Game] Create the Card above!
Post by: Mana on June 12, 2016, 01:00:44 AM
Great Warrior, Shooting Star Nova
Grade 4/[Power]+15000/[Critical] 1/Spike Brothers/Dark Zone/Ogre

GR/SP: "Let's go everyone! Final attack!"

[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

[AUTO][1/Turn]:GB3:[Soulblast 2 & choose a face-down card in your G Zone, and turn it face-up] When this unit attacks, you may pay the cost, if you do, for each face-up card named "Great Warrior, Shooting Star Nova" in your G Zone, search your deck for up to one card, call it to (RC), shuffle your deck, and the units called with this effect get [Power]+5000 until end of turn. Choose any number of your units with the "Charge" ability, and those units are in charging state until end of turn. Then, if the number of units called are 3 or more, until end of turn, this unit gets "[AUTO][VC][1/Turn]:[Choose 4 cards from your hand and discard them] At the end of the battle that this unit attacked, you may pay the cost, if you do, stand this unit, and this unit gets [Power]+5000 for each unit that is in charging state until end of turn."

Next Card: Intimidating Mutant Deity, Darkface "Supremus"
Title: Re: [Game] Create the Card above!
Post by: Taipo on June 15, 2016, 02:27:00 AM
Intimidating Mutant Deity, Darkface "Supremus"
Grade 4/15000+/Megacolony/Zoo/Insect

RRR: Yes, that is the very epitome of hideousness.

Stride
[AUTO](VC)[1/Turn]Generation Break 2:[Choose a face down card from your G zone, and turn it face up] At the end of the battle that this unit attacked a Vanguard, choose up to two of your rear-guards. and they get "At the beginning of your opponent's ride phase, if your opponent has 2 or more [Rest] rear-guards, choose one of your Vanguards, and it gets +1000 until end of turn." Then, choose the same number of your rear-guards as the number of face up cards named "Intimidating Mutant Deity, Darkface "Supremus"" in your G zone, and they get +1000 of each of your opponent's [Rest] rear-guards.


Groundraizer Spread-Drill and Groundraizer Crash-Bomb
Title: Re: [Game] Create the Card above!
Post by: Aster Byakuya on June 17, 2016, 02:48:39 AM
Groundraizer Spread-Drill
Nova Grappler / Star Gate / Normal Unit / Grade 3 / 11000 /○ Twin Drive!!

[ACT](VC): Legion20000 "Groundraizer Crash-Bomb" (If your opponent's vanguard is grade 3 or greater, this unit may return four cards from your drop zone into your deck once, search your deck for the specified card, and Legion)
[AUTO](VC):When this unit attacks a vanguard and if this unit is Legion, if you have 5 Rearguards with "Raizer" in it's card name, you may pay the cost, if you do
[Counterblast (2)]
and discard 2 cards from your hand, then [Stand] four of your rearguards, and give them +2000 power each.
[CONT](VC):This unit gets +1000 power for each "Raizer" in your (RC).

Groundraizer Crash-Bomb
Nova Grappler / Star Gate / Normal Unit / Grade 2 / 9000 /○ Intercept!!

[AUTO](RC): When this unit is [Stand] by one of your units, you may give this unit +5000 power and Counter Charge 1.


Next Card:
Dark Superior Dragon, Claret Sword Dragon
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on July 02, 2016, 02:33:46 AM
Dark Superior Dragon, Claret Sword Dragon
Shadow Paladin/Grade 4/Triple Drive/Abyss Dragon/United Sanctuary

[Stride]
Order- [Auto](VC)[CB1 and Choose a face down card in your G-zone and Turn it face up] When this unit is placed on the VC, you may pay the cost. If you do, this unit gets "[Auto](V) When a grade 1 or lesser unit is called to the RC by the effects of one of your cards, it gains Power +3000 until the end of the battle." and "[Auto][1/Turn](V)GB3 [CB1 and Choose 3 of your RGs with <Order> and retire them] At the end of the battle that this unit's attack did not hit, you may pay the cost. If you do, Stand this unit and it gets drive -1 then if you have a heart named "Supremacy Dragon, Claret Sword Dragon", this unit gains Power+10000 and Critical +1 until the end of the turn"

Order
Spoiler
When this unit is placed on the RC due to one of your card's effects, until the end of the turn, when this unit is chosen by a card's skill to be retired, this unit is treated as 2 units.

Next Card: First Knight of Order, Claire
Title: Re: [Game] Create the Card above!
Post by: Taipo on July 09, 2016, 10:42:59 PM
First Knight of Order, Claire
Grade 1/7000/Boost/Shadow Paladin/United Sanctuary/Human
Flavor: Strength is not denoted by size.

AUTO Order
AUTO GB1 [Counterblast (1)] When this unit is placed on R from your deck, if you have a vanguard with "Claret Sword Dragon" in its card name, choose any number of grade 3 or greater units in your deck, and they get "[CONT](Deck):If you have a vanguard with "Claret Sword Dragon" in its card name, this card gets grade-2 and Order."
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on July 10, 2016, 12:56:25 AM
@ Taipo
Please List the Next card.
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on July 11, 2016, 04:13:57 PM
Since this Taipo forgot to put the next card, I'll put it here instead.

Next Card :Crimson Rose Knight, Antares Thorn
Title: Re: [Game] Create the Card above!
Post by: Mana on July 17, 2016, 05:33:20 AM
Crimson Rose Knight, Antares Thorn
Neo Nectar/Grade 3/Bioroid/Zoo/[Power]11000/[Critical] 1

RRR: "Those who see the Crimson Knight shall bow down before them"

Bloom-[AUTO][VC/RC][1/Turn]:GB2:[Counterblast 1 & Soulblast 1] When your unit with Bloom is placed on a (RC), if you have a rear-guard with the same name as this unit, you may pay the cost, if you do, search your deck for up to 1 card with the same name as the called unit, call it to (RC), and that unit and this unit gets +5000 until end of turn.

[AUTO]:[Counterblast 1] When this unit is placed on (VC) or (RC), you may pay the cost, if you do, until end of turn, this unit gets "Bloom-[AUTO][VC/RC]: When your unit with the same name as this unit is placed on (RC), this unit gets +5000 until end of turn."


Next Card: Unbeatable Mutant Deity, Cyclomatooth
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on July 17, 2016, 11:55:39 AM
Unbeatable Mutant Deity, Cyclomatooth
Megacolony/Grade 4/Triple Drive/Insect/Zoo

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

[AUTO]Generation Break 2:[Counter-Blast (2) & Soul-Blast (2)] When this unit is placed on VC if you have a heart with "Cyclomatooth" you may pay the cost, if you do [Rest] all of your opponent's units, and all of your opponent's units cannot [Stand] during your opponent's next stand phase. If the number of units rest are four or more, draw a card.


Next Card: Nightmare Doll, Marilyin
Title: Re: [Game] Create the Card above!
Post by: Helios on July 17, 2016, 07:43:02 PM
Nightmare Doll, Marilyin
Pale Moon/Dark Zone/Workeroid/Grade 2/9000
"Even in this brilliant nightmare, there is still strength in numbers."

[ACT](RC): [Counterblast (1)] If you pay the cost, you may search the top seven cards of your deck for one Grade 3 card with "Nightmare Doll" and add it to your hand.

Next Card: Supreme Poison, Xaril
Title: Re: [Game] Create the Card above!
Post by: Mana on July 18, 2016, 09:12:46 AM
Supreme Poison, Xaril
Megacolony/G2/[Power] 8000/[Critical] 1/Zoo/Insect

RR: "So many wonderful poisons"

[AUTO][RC]Dark Device: [Counterblast 1 & Choose a card from your hand and discard it] When one of your opponent's units is placed on [RC], you may pay the cost, if you do, rest that unit, and that unit cannot stand during your opponent's next stand phase. If the number of rest units your opponent has is 6 or more, draw 2 cards, choose a card from your hand, and put it to the bottom of your deck.

Next Card: Incompressible Flussigkeit
Title: Re: [Game] Create the Card above!
Post by: Helios on July 18, 2016, 06:51:14 PM
Incompressible Flussigkeit
Aqua Force/Magallancia/Aquaroid/Grade 1/7000
"I am that one liquid which cannot be compressed."

[1/Turn][ACT](RC): Generation Break (1) Wave 2nd [Counterblast (1) and Soulblast (1)] At the end of a battle that this unit boost, if the unit has a Wave ability, you may pay the cost. If you do, choose one of your (RC), stand it, and that unit gets "When this unit is stood, you may stand a unit in the same column, but this unit gets power -5000"

Next Card: Dragon of the Heavens, Nefarian
Title: Re: [Game] Create the Card above!
Post by: Mana on July 22, 2016, 03:01:29 PM
Dragon of the Heavens, Nefarian
Shadow Paladin/United Sanctuary/Grade 4/Abyss Dragon/[Power]+15000/[Critical]1/G-unit

GR: "The ultimate despair...lies in the hearts of many"

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

[AUTO][VC][1/Turn]:GB2:[Counterblast 2 & choose 3 of your rear-guards, and retire them] When this unit attacks, you may pay the cost, if you do, draw 2 cards, choose a card from your hand, put it into your soul, and until end of turn, this unit gets [Power]+10000 and "[CONT][VC]: If the number of rear-guards you have is 2 or less, this unit gets [Critical]+3." Then, if the number of rear-guards you have is 1 or less, search your deck for a grade 1 or less card, call it to an open rear-guard circle, and that unit gets [Power]+2000 until end of turn, shuffle your deck.


Next Card: Scalding Explosion Star-vader, Cesium
Title: Re: [Game] Create the Card above!
Post by: Helios on July 27, 2016, 09:07:36 AM
Scalding Explosion Star-vader, Cesium
Link Joker/Star Gate/Cyberoid/Grade 3/11000
"One spark can go out with a bang."

[AUTO]: [Counterblast (1)]: When this unit is placed on V, you may pay the cost. If you do, look at seven cards from the top of your deck, choose one G3 with "Star-vader" in its name and ride it as stand. Then your vanguard gets [AUTO](VC): When this unit attacks, if your opponent has a locked card, you may choose one card from your soul named "Scalding Explosion Star-Vader, Cesium" from your soul and call it to your (RC)" until the end of your turn.

[AUTO](RC): Generation Break (1): [Counterblast (1)] When this unit's attack hits a Vanguard, and you have a Vanguard with "Star-vader in its name, you may pay the cost. If you do, choose one of your opponent's locked cards and retire it.

Next Card: Interdimensional Deity, Phoenix Exalt
Title: Re: [Game] Create the Card above!
Post by: Mana on July 28, 2016, 02:05:13 AM
Interdimensional Deity, Phoenix Exalt
Grade 4/[Power]+15000/Gear Beast/Gear Chronicle/Dark Zone

RRR: "Life shortens, and is reborn again"

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

Time Leap-[AUTO][VC][1/Turn]:GB2:[Choose a face-down card named "Interdimensional Beast, Metallica Phoenix" from your G zone, and turn it face-up] When this unit attacks, you may pay the cost, if you do, choose one of your rear-guards for each face-up card in your G zone, time leap them, and the called units get [Power]+5000 until end of turn. Then, if you have a vanguard with "Chronojet" or "Chronofang" in their card name, this unit gets "[CONT][VC]:GB3: This unit gets [Critical]+1 for each card in your bind zone"


Next card: Interdimensional Dragon, Fate Rider Extreme
Title: Re: [Game] Create the Card above!
Post by: Magus TSS on July 28, 2016, 08:29:17 PM
Next card: Interdimensional Dragon, Fate Rider Extreme

Gear Chronicle
Grade 4
Gear Dragon
15000+
[1turn] GB3 ACT [V] (Counterblast 1, Soulblast 1 Flip 1 "Interdimensional Dragon, Fate Rider Dragon" in the G-zone Faceup) If you have 2 or more face-up "Interdimensional Dragon, Faterider Dragon" your front row units gains +3000 power for each unit with "Fate Rider" face-up in the G-Zone.

Next card: Stride Gate Guardian
Title: Re: [Game] Create the Card above!
Post by: Mana on July 29, 2016, 10:20:34 AM
Stride Gate Guardian
Grade 4/[Shield]+15000/G-Guardian/Cray Elemental/Elemental

GR: "One must think of another"

G-Guardian (Usable when both fighters' vanguards are grade 3 or greater, and the number of face-up G guardians in your G zone is 3 or less)
-Opponent Turn's Guard Step-[Choose a "[HEAL]" from your hand, and discard it] Call this card to [GC] from face-down.

[AUTO][G zone]:[Counterblast 4, choose 10 cards from your hand, and discard it & put this unit outside of play] At the end of your opponent's turn, if the number of cards in their deck is 5 or less, you may pay the cost, if you do, put all of the cards in [RC], damage zone, drop zone, bind zone, and put them outside of play, then, if the number of cards in your hand is 1 or less, your opponent wins the game.
[AUTO][1/Turn][GC]:[Choose a card from your G zone, and put it outside of play] When this unit is placed on [GC], if the number of cards in your deck is 5 or less, and the number of face-up G units in your G zone is 12 or more, you may pay the cost, if you do, return all cards from your drop zone, hand, bind zone, and damage zone into your deck, shuffle your deck, draw 5 cards, choose up to 8 G units in your G zone, turn them face-down, and at the end of that guard step, put this unit outside of play.
[CONT]: This unit cannot be retired by any of your opponent's effects.
[CONT]: This unit can be used if you have 4 or more face-up G guardians.
[CONT]: You may only have up to 1 copy of this unit in your G zone.
[CONT]: This unit is from all clans and nations.


Next card: Chronofang Retribution
Title: Re: [Game] Create the Card above!
Post by: Spectre Diamond on July 30, 2016, 05:25:10 AM
Chronofang Retribution
Grade 4/P:+15000/Stride/Gear Beast/Gear Chronicle
"Those that defy the rightful future shall know judgement"

[Stride-Step]

[ACT][VC] Generation Break 2 [Counterblast(1) & Choose one face down "Chronofang Retribution" in the G-zone, turn it face up] If you have a heart card with "Chronofang" in its name, choose one of your vanguards with Chronofang in its name and it gets [Power]+3000 for each card in the bind zone and [Auto][VC] When this card attacks the vanguard and you have three or more cards in the bind zone, your opponent can not place grades 1 or higher onto the guardian circle from hand or G-zone until the end of that battle. Until the end of the turn.

Next card: Black Rose Musketeer, Christina
Title: Re: [Game] Create the Card above!
Post by: Mana on July 30, 2016, 07:22:38 AM
Black Rose Musketeer, Christina
Grade 4/[Power]+15000/G-unit/Bioroid/Neo Nectar/Zoo/Triple Drive!!

RR: "In the honorary name of Musketeer, en garde!"

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)
-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your [VC] from face-down.

[ACT][1/Turn][VC]:[Counterblast 1 & choose 2 of your rear-guards, and retire them] If you have a heart card with "Musketeer" its card name, you may pay the cost, if you do, look at the top 7 cards of your deck, choose up to 3 cards with "Musketeer" in their card name, call them to [RC], and shuffle your deck. Then, if you have a heart card with "Vera" in its card name, choose 3 of your rear-guards with "Musketeer" in their card name, and those units get [Power]+5000 and "[CONT][RC]: This unit may attack from the back row".

Next card: Blue Sea Witch, Wadanohara
Title: Re: [Game] Create the Card above!
Post by: Spectre Diamond on July 30, 2016, 07:50:04 AM
Blue Sea Witch, Wadanohara
Grade 1/P:6000/S:5000/Normal Unit/Vampire/Granblue/Magallanica/Boost

R: "I'll send you to the bottom of the ocean!"

[Auto][RC][Counterblast(1)&Put this into the soul] When this unit is placed onto a rearguard circle from the drop zone, you may pay the cost, if you do, retire one of your opponent's rearguards in the backrow.

Next Card: Mother of Cray, Minerva
Title: Re: [Game] Create the Card above!
Post by: Mana on July 30, 2016, 10:34:52 AM
Mother of Cray, Minerva
Grade 4/[Power]+15000/G-unit/Noble/Genesis/United Sanctuary/Triple Drive!!

RRR: "For one to achieve an object, one must give something in return"

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)
-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your [VC] from face-down.

[AUTO][1/Turn][VC]:GB2 Ragnarok (If you soulblasted a card this turn, all units are Ragnarok until end of turn):[Counterblast 1 & soulblast 3, choose 3 cards from your hand, and discard them] At the end of the battle that this unit attacked a vanguard, if you have a heart card with "Regalia" in its card name, you may pay the cost, if you do, stand this unit, and this unit gets [Critical]+1 until end of turn. Then, if you have a heart card with "Minerva" in its card name, choose up to 3 of your units, and those units get [Power]+5000 for each card that has been soulblasted this turn.


Next Card: Carneval Cathedral, Yonaka
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on July 30, 2016, 11:36:11 AM
Carneval Cathedral, Yonaka
Grade 4/[Power]+15000/G-unit/Demon/Pale Moon/Dark Zone/Triple Drive!!

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)
-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your [VC] from face-down.

[AUTO]:[Counterblast (1) & Choose a card in your g-zone and turn it face-up]When this unit is placed on VC, you may pay the cost, if you do, Soul-Charge (1) and choose a card from your soul and call it to rear-guard. If the unit you called has the ability "Magia", that  unit gets [AUTO][Move this card to the soul] At the end of the battle that this unit attacked or boosted, you may pay the cost, if you do, choose a card from your soul with a different name than this card and call it to rear-guard and it gets [Power]+5000 until end of turn,


Next Card: Dead-Man's Ace
Title: Re: [Game] Create the Card above!
Post by: Spectre Diamond on July 30, 2016, 08:16:25 PM
Dead Man's Ace
Grade 3/P:11000/Normal Unit/Demon/Spike Brothers/Dark Zone/Twin Drive
[Act][VC] Generaton Break 2 [Choose 1 card from your hand, place it into the soul] Choose 2 of your rearguard units and they are in Charge until the end of the turn.

[AUTO][VC] During your turn, when a card named "Shootdown King, Miracle Ace" stride, choose 1 of your rearguards and it gets [AUTO][RC][Counterblast(1)] When this card is placed in the deck from the rearguard during the battle phase, you may pay the cost, if you do, choose 1 card with one grade higher then the returned unit and place it onto an open rearguard circle. Until the end of the turn.

Next card: Omniscience Dragon, Verschränkung
Title: Re: [Game] Create the Card above!
Post by: Mana on August 06, 2016, 12:27:28 AM
Omniscience Dragon, Verschränkung
Grade 4/[Power] 15000+/Triple Drive!!/Great Nature/Zoo/Wild Dragon/[Critical] 1

RR: "For one to know the astral aspects of this world, one must sacrifice something"

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)
-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your [VC] from face-down.

[AUTO][VC]:Success 25000 (When your rear-guard's [Power] becomes 25000 or greater, this unit becomes successful until end of turn)
[AUTO][VC][1/Turn]:Generation Break 2:[Choose a face-down card from your G zone, and turn it face-up] When this unit attacks, until end of turn, this unit gets "[AUTO][VC]: At the end of the battle that this unit attacked, choose 2 of your rear-guards, stand them, and those units get [Power]+4000 until end of turn, and at the end of that turn, retire those units." Then, if this unit is successful, choose 3 of your rear-guards, and those units get [Power]+4000 for each face-up card in your G zone until end of turn, and at the end of that turn, draw 3 cards.

Next Card: Death Star-vader, Quantum Paradox Dragon
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on August 16, 2016, 08:20:03 AM
Death Star-vader, Quantum Paradox Dragon
Grade 4/[Power]+15000/G-unit/Cyber Dragon/Link Joker/Star-Gate/Triple Drive!!

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)
-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your [VC] from face-down.

[ACT](VC): Generation Break 2 [Counter-Blast (2) & Soul-Blast (2) & Choose a face-down card in your g-zone and turn it face-up] Choose all of your opponent's rear-guards and lock them, If they had any previously locked rear-guard, send those cards to the dropzone and your opponent chooses one of his or her (RC), and put the top card of his or her deck into that (RC) face down as a locked card. Then if the number of face-up cards with the name "Death Star-vader, Quantum Paradox Dragon" is three, this unit gets [AUTO][1/Turn] [Unlock all of your opponent's rear-guard & Choose two cards from your hand and discard them] At the end of the battle that this unit attacked a vanguard, you may pay the cost, if you do and the number of cards unlocked is three or more, [Stand] this card and it gets [Drive Check -2]


Next Card: The Messiah of Balance, Saint Libra
Title: Re: [Game] Create the Card above!
Post by: Helios on August 16, 2016, 02:24:09 PM
The Messiah of Balance, Saint Libra
Link Joker/Star Gate/Messiah/Grade 4/15000+
"The only way to a perfect balance is to lock them all."

[ACT](V)[1/TURN]: (Choose a card named "The Messiah of Balance, Saint Libra" from your G Zone and turn it face up) Lock all (RG) of both you and your opponent, and if the number of cards locked by this effect were six or more, this unit gets, "[AUTO]Generation Break 3: [Counterblast (1)] When this unit attacks, you may pay the cost. If you do, choose any number of locked (RG)and unlock them. The unlocked cards get +5000 power. And if the number of unlocked cards was five or more, choose any of your opponent's locked (RG) and those units cannot be unlocked during your opponent's next end phase.

Next Card: Defensive Metalborg, Trumping Wall
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on August 20, 2016, 10:28:05 AM
Defensive Metalborg, Trumping Wall
Grade 1/[Power]6000/Sentinel/Workroid/Dimensional Police/Star-Gate/Boost

[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck)
[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (GC), if you have a vanguard with "Metalborg" in its card name, you may pay the cost. If you do, choose up to one of your units that is being attacked, and that unit cannot be hit until end of that battle.

[ACT][1/Turn](RC):[Counter Blast (1) & Soul-Blast (1)] During your turn, you may pay the cost. If you do, choose up to two of your units with "Metalborg", and those units get [Power]+4000 until end of turn.

Next Card: White Moon's Legend,  Noble Assassin Bulletheart
Title: Re: [Game] Create the Card above!
Post by: ryujiknight on August 20, 2016, 04:46:17 PM
White Moon's Legend,  Noble Assassin Bulletheart

Grade 4 - 12000 - Noble - Genesis - United Sanctuary

[AUTO](VG) Limit Break 5: [Soul-Blast (3)] At the beginning of the battle that your opponent attacked your  vanguard you may pay the cost, if you do choose up to one card from your soul and call it to the (GC) as rest.

[AUTO](VG/RG) Restraint - [Soul-Blast (6)] This unit looses Restraint

[AUTO](VG) When this unit attacks, this unit gets [Power] +10000/ [Critical] +2 until the end of the battle


Title: Re: [Game] Create the Card above!
Post by: Helios on August 20, 2016, 09:53:29 PM
Ryuji, could you please give us the next card?
Title: Re: [Game] Create the Card above!
Post by: Mana on August 20, 2016, 11:29:22 PM
Since the next card has been lost to the void, I took the chance to make the next one.

Supreme Heavenly Emperor Dragon, Dauntless Drive R.R
Grade 4/[Power]+15000/[Critical]1/Flame Dragon/Kagero/Dragon Empire/Triple Drive!!

RRR: "The mighty have conquered the weak, that is why it is my duty to show the strong what the weak can do."

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)
-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your [VC] from face-down.

[AUTO][VC]:Blaze

[ACT][VC][1/Turn]:GB2[Choose a face-down card from your G zone, and turn it face-up, choose 3 cards from your hand, and discard them] Until end of turn, this unit gets "[AUTO][VC][1/Turn]: At the end of the battle that this unit attacked, if this unit is blazing, stand this unit, and this unit gets drive +1/[Critical]+1/[Power]+5000." Then, if you have a heart card with "Dauntless" in its card name, retire all of your opponent's Grade 1 rear-guards.

Next Card: Dark Dragon, Chromejailer Diablo
Title: Re: [Game] Create the Card above!
Post by: kukuchan on August 21, 2016, 07:41:12 AM
Dark Dragon, Chromejailer Diablo

Shadow Paladin / Abyss Dragon / United Sanctuary / 15000+ / Grade 4 / Triple Drive!!!

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC) Generation Break 2:[Counter Blast (1) & Choose a face up card named "Dark Dragon, Chromejailer Diablo" from your G zone, and turn it face up & Choose two of your rear-guards, and retire them] When this unit attacks a vanguard, you may pay the cost. If you do, this unit gets [Power]+10000/[Critical]+1 until end of turn. Then, if you have a heart card with 'Diablo' in its card name, search your deck for up to one grade 1 card, call it to open (RC), it gets [Power]+3000, and shuffle your deck.

Next Card: Dark Vanquishing Dragon, Leadbronner
Title: Re: [Game] Create the Card above!
Post by: Spectre Diamond on August 26, 2016, 01:01:06 AM
Dark Vanquishing Dragon, Leadbronner

11000/United Sanctuary/Abyss Dragon/Shadow Paladin/Twin Drive

[Auto][VC] Generation Break 1:[Choose 1 of your rearguards and retire it] When this card attacks an opponent's vanguard, you may pay the cost, if you do, this card gets [Power]+5000/Critcial 1 until the end of that battle.
[Auto][VC][Choose 1 of your rearguards, retire it] At the start of the main phase you may pay the cost, if you do, choose one of your opponent's rearguards and retire it.

Next Card: True Eradicator, Descendant The "Obsidian"
Title: Re: [Game] Create the Card above!
Post by: Khez on August 26, 2016, 07:42:59 AM
True Eradicator, Descendant The "Obsidian"

+15000/Narukami/Thunder Dragon/Dragon Empire/Triple Drive

[AUTO][V]GB 2: Choose a face up card named "True Eradicator, Descendant The "Obsidian" CB (1) With"Eradicator" in its card name, Choose three cards with "Eradicator" in its card name from your hand, and discard them, at the end of the battle that this unit attacked a vanguard and if you have a heart card with Ëradicator"in its card name, you may pay the cost, if you do, Restand this unit, Choose up to 1 of your opponents rearguards and retire it and this unit gets+3000 if there are 2 or more face up True Eradicator, Descendant The "Obsidian" in the G zone.

Next Card: Ocean Emperor, Thavas
Title: Re: [Game] Create the Card above!
Post by: Mana on August 26, 2016, 09:55:02 AM
Ocean Emperor, Thavas
Grade 4/[Power]+15000/Aquaroid/Aqua Force/Magallanica/Triple Drive!!/[Critical] 1

GR: "Free like the wind, cold as ice, majestic like snow, strong like the storm."

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)
-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your [VC] from face-down.

[AUTO][VC]:Wave-3 or more:[Counterblast 1 & Choose a card named "Storm Dominator, Commander Thavas" from your G zone, and turn it face-up]When this unit attacks, for each face-up card named "Storm Dominator, Commander Thavas" in your G zone, choose up to 2 of your rear-guards, stand them, and those units get [Power]+5000 and "[AUTO][RC][1/Turn]:At the end of the battle that this unit attacked, stand this unit, and this unit gets [Power]-5000 until end of turn.". Then, if the number of face-up cards named "Storm Dominator, Commander Thavas" in your G zone is 3 or more, draw 2 cards, choose up to 2 of your opponent's rear-guards, retire them, choose up to 2 of your rear-guards, and until end of turn, you may have those units get "[CONT][RC]:This unit can attack from the back-row.". If you do, this unit gets [Critical]+1 and "[CONT][VC]:Your opponent cannot normal guard grade 1 or greater cards from hand to [GC]".

Next card: True Seeker, Light Blaster Dragon
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on August 26, 2016, 11:50:54 AM
True Seeker, Light Blaster Dragon
Grade 4/15000+/G-Unit/Royal Paladin

Stride
[Auto][CB 1 & Choose face-down card in your G-Zone and turn it face up] At the end of the battle that this unit attacked a VG, you may pay the cost. If you do, choose up to 1 RG for each face up 'True Seeker, Light Blaster Dragon' and put it to the bottom of your deck then for each unit returned, search you deck for up to 1 grade 2 unit with 'Seeker' in it's card name and call it to an open RC. Then if you have a heart card with 'Seeker' in its card name and two or more face up cards in your G-zone, the units called by this card's effect gets Power +5000 until the end of the turn.

Next Card: Military Dragon, Raptor Squad
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on August 29, 2016, 08:50:57 PM
Military Dragon, Raptor Squad
Tachikaze/ 7000/Grade 1/Dinodragon/Dragon Empire/Boost

[AUTO]:[Choose a card named "Military Dragon, Raptor Soldier" or "Military Dragon, Raptor Sergeant" on your rear-guard and retire it.] When this unit is placed on VC or RC, you may pay the cost, if you do search your deck for up to one card with "Military Dragon" in its card name and add it to your hand.

[CONT][Soul/Deck]:This card is also regarded as "Military Dragon, Raptor Sergeant".


Next Card: Sinner of the Broken Heaven's, Black Metatron
Title: Re: [Game] Create the Card above!
Post by: Mana on September 03, 2016, 03:28:49 AM
Sinner of the Broken Heavens, Black Metatron
Grade 4/[Power]15000+/Triple Drive!!/G Unit/[Critical]1/Angel/Angel Feather/United Sanctuary

RRR: "I have committed a great sin, that is why I have resorted to cruel methods."

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)
-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your [VC] from face-down.

[AUTO][VC]:GenerationBreak2:[Counterblast 2 & choose a face-down card in your G Zone, and turn it face-up, and choose a card from your hand and discard it]When this unit attacks, you may pay the cost, if you do, for each face-up card named "Sinner of the Broken Heavens, Metatron" in your G Zone, choose one of your rear-guards, put it into your damage zone, choose a card from your damage zone, and call it to an open [RC], and that unit gets [Power]+5000 for each card in your soul with "Crimson" in its card name until end of turn. Then, if you have a heart card with "Metatron" in its card name, until end of turn, this unit gets "Rescue 3-[AUTO][VC]:At the end of the battle that this unit attacked, choose 3 cards in your damage zone, heal them, choose one of your vanguards, and deal 3 damage to it." and "[AUTO][VC]:When a card is put into the drop zone from your damage zone, you may put that card into your hand."

Next card: Legendary Dimensional Robo, Great Daiyusha Eagle
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on September 09, 2016, 01:04:15 PM
Legendary Dimensional Robo, Great Daiyusha Eagle
Grade 4/[Power]15000+/Triple Drive!!/G Unit/[Critical]1/Battleroid/Dimensional Police/Star-Gate

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)
-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your [VC] from face-down.

[AUTO](VC):[Counter-Blast (2), Choose one grade 3 or greater card with "Dimensional Robo" in its name from your hand and discard it, & choose a card face-down in your g-zone and turn it face up]. When this unit attacks, if you have a heart with "Daiyusha" you may pay the cost if you do, all units in your front row gain [Power]+10000 until end of turn. Choose your vanguard and it gets and "[CONT] Generation Break 3:During your turn, this unit gets [Critical]+1.".


Next Card: Vanishing Dragon, Ashen Crystal Dragon
Title: Re: [Game] Create the Card above!
Post by: Mana on September 10, 2016, 12:27:06 AM
Vanishing Dragon, Ashen Crystal Dragon
Grade 3/Kagero/[Power]11000/Twin Drive!!/Normal Unit/[Critical]1/Tear Dragon/Dragon Empire

RR: "Let me tell you the story of the Dragon of Blazing Water"

[CONT][VC]:GenerationBreak2:During your turn, if the number of cards with "Dragonic" in its card name in your soul is 4 or more, this unit gets [Power]+5000/[Critical]+1 and "[AUTO][VC]:When choosing to attack, you may instead choose 3 of your opponent's units, this unit battles all of the chosen units in one attack".
[CONT][VC/RC]:This unit gets +2000 for each card with "Dragonic" in its card name in your soul
[AUTO][VC]:During your turn, when your G Unit with "Dragonic" STRIDE, search your deck for up to 2 cards with "Dragonic" in their card name, put them into your soul, and choose your vanguard, and that unit gets "[AUTO][VC]:When this unit attacks, choose up to 2 of your units, and those units get +1000 for each card with "Dragonic" in its card name in your soul until end of turn."

Next Card: Supreme Heavenly Emperor Dragon, Dragonic Waterfall The "Ripple"
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on September 10, 2016, 06:12:54 AM
Supreme Heavenly Emperor Dragon, Dragonic Waterfall The "Ripple"
Grade 4/Kagero/[Power]15000+/Triple Drive!!/G-Unit/[Critical]1/Tear Dragon/Dragon Empire

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)
-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your [VC] from face-down.

[AUTO](VC):[Counter-Blast (1), Choose a face-down card in your g-zone, turn it face-up & Choose a grade 3 «Kagerō» from your hand, and discard it] When this unit attacks, you may pay the cost. If you do, this unit gets [Power]+10000 & [Critical]+1 until the end of that battle. If you have a "Tear Dragon" heart, this unit gets "[AUTO]Generation Break 3: At the end of the battle this unit attacked a vanguard, if the attack did not hit, choose one of your opponent's rear-guard for every two face-up cards in your g-zone and retire the selected units."

Next Card: Vajra Imperial Diety, "God" Indra
Title: Re: [Game] Create the Card above!
Post by: Mana on September 11, 2016, 02:08:15 AM
Vajra Imperial Deity, "God" Indra
Grade 4/[Power]15000+/[Critical]1/Triple Drive!!/G unit/Noble/Narukami/Dragon Empire

RRR: "Even the gods fear what the thunderstrike of Indra can do"

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)
-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your [VC] from face-down.

[ACT][VC][1/Turn]:Thunderstrike3:[Counterblast 3 & choose up to 3 cards with "Indra" in their card name from your hand, and discard them]Until end of turn, this unit gets "[AUTO][VC]:When this unit attacks, retire all of your opponent's rear-guards, and bind those cards face up" and "[CONT][VC]:During your turn, this unit gets [Critical]+1 for each card in your opponent's bind zone." Then, if you have a heart card with "Indra" in its card name, your opponent's units cannot intercept, your opponent chooses 1 card from their hand for each card in their bind zone, and discards them, if he or she does not, your opponent cannot call cards to [GC]. (G Guardians are included)

Next Card: Demonic Wind Deity, Emperor Vayu
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on September 12, 2016, 01:21:36 AM
Demonic Wind Deity, Emperor Vayu
Grade 4/[Power]15000+/Triple Drive!!/G unit/Noble/Narukami/Dragon Empire

I've heard your call for power. Now witness the true power of the God of Wind. Ultimate Demonic Cyclone. (SP)
Winds obey my command and give power onto those to believe in me. (RRR)

Stride
[Act](V)[1/Turn][CB1 and Choose a face down Demonic Wind Deity, Emperor Vayu in your G-zone and turn it face up] Choose up to 1 <Noble> unit for each of your unit with 'Lord of the Demonic Winds, Vayu' in its card name and those units get Power+10000 and "Boost" until the end of the turn. Then if you have a heart card with 'Vayu' in its card name and 3 or more <Noble> RGs, this unit gets "[Auto](V)GB3 When this unit attacks a VG, your opponent cannot normal or superior call Grade 0 units to to the guardian circle.' until the end of the turn.

Next Card: Dark Dragon Sorceress of the Abyss, Circe
Title: Re: [Game] Create the Card above!
Post by: Spectre Diamond on September 20, 2016, 04:03:16 AM
Dark Dragon Sorceress of The Abyss, Circe
Grade 3/11000 Power/Twin Drive/Elf/Shadow Paladin/United Sanctuary

Flavor:
[Cont][VC] Generation Break 2: This unit gets [Power]+5000 for each 2 "Abyss Dragon" in your G-zone and if you have 4 or more, this unit gets [Critical]+1.

[Auto][VC][1/Turn][Choose 1 of your rearguards, retire it] During the turn you stride a "Dark Dragon" you may pay the cost, if you do, choose one of your opponent's rearguards, retire and they check the top 3 cards of their deck, choose 1 grade 0 among them and place it onto an open rearguard circle, place the rest at the bottom of their deck.

Next card: Azure Heavens Knight, Atimile Reborn
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on September 20, 2016, 11:58:53 AM
Azure Heavens Knight, Atimile Reborn
Grade 3/11000 Power/Twin Drive/Human/Royal Paladin/United Sanctuary

[AUTO](VC) Generation Break 2: When this unit attacks, This unit gets [Power]+3000 for each face-up g-unit with the ability "Brave" until the end of the battle. If the number of cards you have in your hand is three or more, this unit gets [Critical]+1.

[AUTO](VC):[Counter-Blast (1) & Choose a card from your hand and discard it] When a G-unit with the ability "Brave" is placed on VC, you may pay the cost, if you do, search your deck for up to one grade two or higher unit and call it to rear-guard and it gets [AUTO] At the end of the turn, return this unit to your hand.

Next Card: Final Avenger, Irregular Masquerade
Title: Re: [Game] Create the Card above!
Post by: Mana on September 21, 2016, 03:13:35 AM
Final Avenger, Irregular Masquerade
Dark Irregulars/Grade 3/Twin Drive!!/[Power]11000/[Critical]1/Demon/Dark Zone

RRR: "The last one to survive is the last one to become the king"

[ACT][VC]:GenerationBreak2:Darkness:[Choose up to 2 cards from your hand, and put them into your soul]Until end of turn, this unit gets +2000 for every 2 cards in your soul, and "[AUTO][VC]:[Choose 3 cards from your hand, and discard them] At the end of the battle that this unit attacked, if the attack did not hit, you may pay the cost, if you do, draw up to the same number of cards for every 5 cards in your soul until end of turn."

[CONT][VC]:If you have a card with "Vampir" in its card name in your soul, this unit gets [Critical]+1

[AUTO][VC]:[Counterblast 1]During your turn, when your G unit with "Vampir" in its card name STRIDE, you may pay the cost, if you do, Soulcharge 3, choose 2 of your opponent's rear-guards, retire it, and this unit gets +1000 for each card in your soul until end of turn.

Next card: Despairful One, Mitarai
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on September 21, 2016, 10:01:29 AM
Despairful One, Mitarai
Dark Irregulars/Grade 2/Intercept/[Power]8000/[Critical]1/Demon/Dark Zone

[AUTO](RC)-Darkness- : When this unit attacks a vanguard, if the number of cards in your soul is ten or more, this unit gets [Power]+3000 until the end of the battle. If the number of cards in your soul is fifteenth or more, this unit gets [AUTO] At the end of the battle this unit attacked a vanguard, choose up to two cards in your dropzone and put them on the top of your deck, then shuffle your deck.

Next Card:  Holy Cross Bearer, Crucifix Saint Dragon
Title: Re: [Game] Create the Card above!
Post by: Spectre Diamond on September 26, 2016, 11:41:30 PM
Holy Cross Bearer, Crucifix Saint Dragon
Grade 4/15000 Power/Triple Drive/Cosmo Dragon/Royal Paladin/United Sanctuary

Flavor: I shall hold onto the burdens of the light for all of eternity.
Stride Step

[Act][VC][1/Turn] Generation Break 2:[Counterblast(1) & Choose one face down "Holy Cross Bearer, Crucifix Saint Dragon", turn it face up] Choose up to three units in the front row, until the end of the turn they get [Power]+3000 for each card in the rearguard circles and if you have 4 or more rearguards, this unit gets [Critical]+1 until the end of the turn.

Next card: Ripper of The Eternal Night, Jack
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on October 01, 2016, 10:33:28 AM
Ripper of The Eternal Night, Jack
[ACT](VC)[1/Turn] Generation Break 1: [Counter-Blast (2) & Soul-Charge (3) and choose a card in your hand and put it into the soul] Until the end of the turn, this unit gets [AUTO] When this unit attacks a vanguard, if the number of cards in your soul is fifthteen or more this unit gets [Power]+15000 & [Drive]+1 until the end of the battle.

[AUTO]:[Counter Blast (1) & Soul Blast (1)] When this unit is placed on (VC), you may pay the cost. If you do, choose up to five cards in your drop-zone and return them to your deck. Shuffle your deck then Soul-Charge (2).

Next Card :Illusionary Dark Dragon, Dragruler Avenger
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on October 13, 2016, 10:59:17 PM
Illusionary Dark Dragon, Dragruler Avenger

[Act](VC)[CB1 & Choose one of your rear-guards with "Revenger" in its card name, and retire it] If you have a heart with "Revenger" in its card name and face up card named "True Revenger, Dragruler Revenant" in the G-zone, you may search your deck for up to one card with "Revenger" in its card name can call it to a RC and that unit gets Power+ 5000 until the end of the turn. If you have 2 or more face up cards in your G-zone, this unit gains "[Act](V)[1/Turn][CB1 & Choose a face down Illusionary Dark Dragon, Dragruler Avenger in your G-zone and turn it face up & Choose two of your rear-guards, and retire it] This unit gets [Power]+10000 until end of turn, if the number of cards in your opponent's damage zone is four or less, choose one of your opponent's vanguard, and deal one damage during that damage check, all trigger effects are nullified.

Next Card: Sacred Cosmo Caller, Pongal
Title: Re: [Game] Create the Card above!
Post by: Mana on October 14, 2016, 05:44:52 AM
Sacred Cosmo Caller, Pongal
Grade 2/Intercept/[Power]9000/[Critical]1/High Beast/United Sanctuary/Normal Unit/Royal Paladin

RR: "To summon the Holy Dragon is to cleanse all of impurities"

[AUTO][RC]:When this unit attacks, if you have either a vanguard with "Blaster" in its card name or "Soul Saver" in its card name, this unit gets +2000 until the end of that battle.

[ACT][VC]:[Choose 3 cards from your hand and put them into your soul] If you have a card in your soul with "Blaster" in its card name, you may pay the cost, if you do, search your deck for up to 1 card with either "Blaster" or "Soul Saver" in its card name, ride it as stand, choose one card named "Sacred Cosmo Caller, Pongal" in your soul, and call it to rear-guard circle, if you called, and you have a vanguard with "Soul Saver" in its card name, Countercharge 2/Soulcharge 2.

Next Card: Regalia of Dawn, Eos
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on October 28, 2016, 02:44:28 PM
Regalia of Dawn, Eos
Grade 0/Boost/Critical/4000/Noble/Genesis/United Sanctuary

[AUTO](Soul)[[Counter-Blast (1) & Put this unit at the bottom of your deck] At the end of the battle your vanguard with "Regalia" in its name attacked a vanguard, you may pay the cost, if you do, Soul-Charge (2) and choose one of your rear-guard with Regalia and it gets [Power]+4000 until end of turn.

Next Card : Project Finalie; Solitare Despair Robinar
Title: Re: [Game] Create the Card above!
Post by: Mana on October 31, 2016, 11:09:59 AM
Project Finalie, Solitare Despair Robinar
Dark Irregulars/Grade 4/Dark Elf/[Power]+15000/[Critical]1/Dark Zone/Triple Drive!!

GR: "Something that is unworthy cannot play the final draw."

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)
-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your [VC] from face-down.

[ACT][VC][1/Turn]:GB3 Darkness:[Counterblast 2 & choose 2 of your rear-guards with the "Darkness" ability and retire them] Soulcharge 2. If the number of cards in your soul is 10 or more, this unit gets [Power]+15000 until end of turn. If the number of cards in your soul is 15 or more, this unit gets "[AUTO][VC]:When this unit would attack, it may instead attack your opponent's front row in one attack. Then, choose 2 of your rear-guards, and they get +2000 for each 3 cards in your soul until end of turn." Then, if the number of cards in your soul is 25 or more, this unit gets "[AUTO]:At the end of that turn, choose up to 10 cards from your soul, the rest goes to the bottom of your deck in any order, and Soulcharge 2."

Next Card: Holy Seraph, Seraphiel
Title: Re: [Game] Create the Card above!
Post by: lord2022 on November 21, 2016, 07:58:55 AM
Holy Seraph, Seraphiel

angel feather/Grade 3/angel/[Power] 11000/[Critical]1/united sanctuary/Double Drive!!


RRR '' all wounds can be healed if u have the source''

GB2 [counter blast 3 choice card named  Holy Seraph, Seraphiel from hand and discard it] when this unit placed on V circle you may pay the cost if u do heal one damage choose on of your vanguards get 3000 for each card in your damage zone until the end of the turn

 

-----

Next Card: the lost devil of nowhere land
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on November 22, 2016, 10:57:27 AM
The Lost Devil of Nowhere Land
Dark Irregulars/Grade 4/Demon/[Power]+15000/[Critical]1/Dark Zone/Triple Drive!

Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)
-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your [VC] from face-down.

[ACT][VC][1/Turn] Generation Break 2: [Choose one face-down "The Lost Devil of Nowhere Land" from your g-zone and turn it face-up] Choose one of your rear-guard, search your deck for up to two card's with the same name as that unit and place them in the soul, then choose another card with a different name and the same grade from the soul and add it to your hand.

[AUTO](VC): When this unit attacks a vanguard, if you have a heart with "Nightmareland", this unit gets [Power]+1000 for each card with "Nightmareland" in its card name in your soul until end of that battle.

Next Card: Darkened Thunder Beast, Norgara
Title: Re: [Game] Create the Card above!
Post by: Mana on November 22, 2016, 11:12:40 AM
Darkened Thunder Beast, Norgara
Grade 3/[Power]11000/[Critical]1/Twin Drive!!/Narukami/High Beast/Dragon Empire

RRR: The power of the mighty thunder always has a dark side!

[AUTO][RC]:GenerationBreak1 [Thunderstrike 3]:When this unit attacks, if you have a vanguard with "Vanquisher" in its card name, this unit gets [Power]+5000 and "[AUTO][RC]:[Put this unit into your soul] At the end of the battle that this unit attacked, choose 4 of your opponent's rear-guards, your opponent may choose to retire them, if they do not, choose one of your vanguards, stand it, and choose 5 cards from your opponent's drop zone, and bind them."

Next Card: Blue Wave Marine General, Thales
Title: Re: [Game] Create the Card above!
Post by: lord2022 on November 26, 2016, 08:43:25 AM
 Blue Wave Marine General, Thales
aqua force/Grade 3/aquaroid/[Power] 11000/[Critical]1/magallinica/double Drive!!



[AUTO][R] Generation Break 1:[1/Turn] [Choose two rearguard with "blue wave" in their name and retire them ] when this unit attack didn't hit, you may pay the cost if you do stand this unit if you do this unit get +5000 power until the end of the turn , if you have grade 3 vanguard "blue wave " in its name draw 1 card.

[cont][R]: this unit cant attack if you have rearguard without "blue wave" in its name


next card : The shadow King , Jalilain
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on November 27, 2016, 08:39:02 AM
The Shadow King, Jalilain
Dark Irregular/15000+/Ghost/Grade 4/Triple Drive/Dark Zone

Stride
[ACT]GB3[Darkness]:[1/TURN][CB2 and Choose a face-down card named "The Shadow King, Jalilain" in your G-Zone and turn it face up] Choose up to as many cards in your damage zone and put those cards into your soul then if the number of cards in your soul is 15 or more, during your turn, all of your front row units gets [Power] +2000 for each card placed into your soul this way. If 5 or more cards were placed into soul by this card's effect and you have 20 or more cards in soul, choose up to 1 of your opponent's VG and it gets Grade -3 until the end of the turn then at the beginning of the end phase of that turn, put the same number of cards that was placed into your soul by this effect from the top of your deck into your damage zone.

Next Card: Sacred White Dragon of Legends, Dracaena Dragonier
Title: Re: [Game] Create the Card above!
Post by: lord2022 on November 27, 2016, 09:22:53 AM
 Sacred White Dragon of Legends, Dracaena Dragonier
Royal Paladin/Grade 4/angel/[Power] +15000/[Critical]1/united sanctuary/triple Drive!!

RRR " Light Of Hope Will Let Us Never Stop Trying To Remove The Darkness "



Stride (Release it when both you and your opponent have a grade 3 or greater vanguard!)
-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your [VC] from face-down.

[ACT]GB3:[1/TURN][Counter Blast 3 & Choose one face-down " Sacred White Dragon of Legends , Dracaena Dragonier" from your g-zone and turn it face-up] search your deck for 2 grade 2 and call them to your the front row then shuffle your deck. the called unit get power+10000 and [AUTO][Counter Blast 1 & Soul Blast 1] when this unit attack u may bay the cost if you do your opponent cant use grade 1 or higher from hand to guard this attack and [AUTO][1/TURN]: when this unit attack didn't hit choose 2 or more unit from your rearguard back row and put them to soul if you do stand this unit and counter charge 1 for each 2 unit put to the the soul by this skill

[AUTO]:in the end of the battle phase if all cards in damage zone is face down u can counter charge 1 fro each 2 open [R] in your field then soul charge 1 for each face up "Sacred White Dragon of Legends ,Dracaena Dragonier" in your G zone





next card : Show Kid . toyamataci
Title: Re: [Game] Create the Card above!
Post by: Mana on November 29, 2016, 11:03:59 AM
Show Kid, Toyamataci
Grade 1/Boost/[Power]6000/[Critical]1/Nova Grappler/Alien/Star Gate/Normal Unit

C: "I-I'll do my best! To rock your world!"

Rush-[AUTO][RC][1/Turn]:During your battle phase, when this unit [Stand], if you have a Grade 4 vanguard with "Victor" in its card name, this unit gets "[AUTO][RC][1/Turn]:At the end of the battle that this unit attacked, if the attack did not hit, stand this unit, and this unit gets [Power]+2000 for each unit at [Stand] this turn."

Next Card: Maiden of Plumeria
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on January 15, 2017, 05:59:48 AM
Maiden of Plumeria
Grade 1/Boost/5000/5000/Neo-Nectar/Zoo

[AUTO](RC):[Soul-Blast (2)] When this unit is placed on RC, If you have a vanguard with "Maiden of" in its name, you may pay the cost, if you do, choose one of your grade 1 or lower rear guard, search your deck for up to one card eith the same name as that unit, and call it to RC.

Next Card: Unlikely Hero, Jester the Fool
Title: Re: [Game] Create the Card above!
Post by: silentflames on January 18, 2017, 06:11:05 PM
Unlikely Hero, Jester the Fool

Grade 1/Critical/6000/5000/Dimension Police/Star Gate

[AUTO][GB1] When this unit boosts an attack that attacks the Vanguard this unit gets [CB1] and search the top five cards for a unit with the rush ability and add it to your hand]

Florence Dragon, Ambrin
Title: Re: [Game] Create the Card above!
Post by: Mana on January 19, 2017, 07:19:18 AM
Florence Dragon, Ambrin
Neo Nectar/Grade 3/Twin Drive!!/[Power]11000/Zoo

Bloom-[AUTO][VC/RC]GB1:When your unit with the same name as this unit is placed on either (VC) or (RC), this unit and that unit gets [Power]+2000 until end of turn. Then, if the number of units with the same card name as this unit is 6 or more, draw a card, choose a card with the Bloom ability from your hand, and put it on the bottom of your deck, choose a card from your drop zone, and put it to hand.

[AUTO]:[Choose a card from your hand, and put it into your soul] When this unit is placed on (VC), you may pay the cost, if you do, search your deck for up to one card with the Bloom ability, call it to (RC), and shuffle your deck. If you do, [CC1].

Next Card: Planetary Illusion Dragon, Lunatec Frenzy
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on January 25, 2017, 10:21:03 AM
Planetary Illusion Dragon, Lunatec Frenzy
Grade 4/Triple Drive!!/15000+/Palemoon

Stride
Magia - [Act](VC)GB3 [1/TURN][Choose a face down card in your G-zone and turn it face up] Until the end of the turn this unit gets "[Auto](VC) When this unit attacks, this unit gets Power+2000 for each card called from your soul during this turn and if 3 or more units were called, this unit gets Critical+ 1" and all of your RGs get "[Auto](VC)[Counterblast 1 and Soulblast 1] At the end of the battle that this unit attacked or boosted, you may pay the cost. If you do, choose up to one card in your soul and call it to a RC and put this unit into your soul and it gets Power+2000 for each face-up card with the Magia ability in your G-zone. At the end of that turn, put the unit called with this effect into your soul"

Next Card: Golden Champion Fang, Garmore
Title: Re: [Game] Create the Card above!
Post by: Spectre Diamond on January 25, 2017, 10:07:38 PM
Golden Champion Fang, Garmore
Grade 3/Twin Drive!!/Power:11000/Gold Paladin
[Act][VC]Generation Break 2:[Counterblast(1)] Look at the top 3 cards of your deck, choose 1 card among them, place it onto a rearguard circle and that unit gets [Power]+3000 until the end of the turn. Place the rest at the bottom of the deck.
[Auto][VC] During your turn your G-unit with "Garmore" in its original card name strides choose 2 of your rearguard units and they get [Power]+1000 for each <<High Beast>> on your rearguard circle until the end of the turn.
[Cont] This card is treated as a "Royal Paladin"

Next card: Charjgal Liberator
Title: Re: [Game] Create the Card above!
Post by: Mana on January 28, 2017, 10:55:19 AM
Charjgal Liberator
Grade 1/Boost/[Power]7000/[Critical]1/Gold Paladin/High Beast/United Sanctuary

[ACT][RC][GenBreak2][Unite]:[CounterBlast 1 & SoulBlast 1] If you have a vanguard with "Garmore" in its card name, and the number of <<High Beast>> rear-guards you have is 3 or more, you may pay the cost, if you do, choose one of your units for each face-up card with "Garmore" in its card name in your G-zone, and that unit gets [Power]+3000 until end of turn. And at the end of that turn, put this unit into your soul, and CounterCharge 1.

Next Card: Covert Demonic Dragon, Fubuki "Blizzard"
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on February 02, 2017, 08:54:37 AM
Covert Demonic Dragon, Fubuki "Blizzard"
11000/Grade 3/Shadow Dragon/Murakumo/Twin Drive/Dragon Empire

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):At the end of your turn, choose one grade 3 «Murakumo» from your soul, and you may ride it. If you do, choose one card named "Covert Demonic Dragon, Fubuki "Blizzard" from your soul, and put it into your hand.

[AUTO]:[Counter Blast (1)] When this unit is placed on (VC), you may pay the cost. If you do, look at the top card of your deck, search for up to one «Murakumo», call it to an open (RC), and at the end of the turn, put that unit at the bottom of your deck.

[CONT](VC/RC):Lord (If you have a unit without a same clan as this unit, this unit cannot attack)


Next Card: Solitary Overlord, Phantom Eclipse
Title: Re: [Game] Create the Card above!
Post by: Mana on February 02, 2017, 10:15:28 AM
Solitary Overlord, Phantom Eclipse
Shadow Paladin/Grade 4/Triple Drive!!/[Power]15000+/[Critical]1/Abyss Dragon/United Sanctuary

Stride

Ritual 5-[ACT][VC][1/Turn]:[Choose 3 of your rear-guards and retire them] If the number of Grade 1 cards in your (RC) is 2 or more, and if you have a heart card with either "Overlord" or "Phantom" in its card name, this unit gets "[AUTO][VC]:At the end of the battle that this unit attacked, if the attack did not hit, choose up to 4 of your opponent's rear-guards, retire them, choose 2 of your rear-guards, and those units get [Power] equal to the number of rear-guards retired." Then, if the number of cards in your drop zone is 13 or more, this unit gets "[AUTO][VC]:[Choose 2 of your rear-guards and retire them]When this unit attacks, you may pay the cost, if you do, your opponent chooses 3 of his or her, rear-guards, and retire them, if they do not, this unit gets [Critical]+2, and your opponent cannot guard with cards with [Sentinel] to the (GC)."

Next Card: Silver Thorn Dragon, Hilarious Carnage Dragon
Title: Re: [Game] Create the Card above!
Post by: Darkness Aeon on February 06, 2017, 09:28:40 PM
Silver Thorn Dragon, Hilarious Carnage Dragon

Auto GB3: CB2, persona flip. When this unit attacks a vanguard, you may pay the cost, if you do, choose 4 of your "Silver Thorn" rear guards and put them into the soul, if you put 3 or more into the soul, choose up to 4 "Silver Thorn" units from your soul and call them to seperate R. If you returned 4, this unit gets Critical +1.

Cont: All your "Silver Thorn" rear guards get 1000 power for every "Luquier" in your soul.

Next Card: Knight of Solidarity, Gancelot "The Shining"
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on February 28, 2017, 03:31:20 PM
Knight of Solidarity, Gancelot "The Shining"

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

[AUTO][VC]:[Counter-Blast (1) and choose one "Knight of Solidarity, Gancelot "The Shining" in your g-zone and turn it face-up] When this unit is placed on VC, you pay the cost, if you do choose up to three of your rear-guard and they get [Power]+5000 until end of turn.

[ACT](VC)[1/Turn]Unite (Active if you have called two or more units to (RC) or (GC) during this turn): Generation Break 3[Counter-Blast (1)Soul-Blast (2)] When one of your units is called to rear-guard by a card effect, you may have that unit get [AUTO] When this unit attacks or boosts an attack that is targeting the vanguard, your opponent cannot call Grade 1's from their hand to the Guardian Circle.


Next Card: Supremacy Dark Dragon, Exile Shadow Rebellion
Title: Re: [Game] Create the Card above!
Post by: Mana on March 04, 2017, 07:15:22 AM
Supremacy Dragon, Exile shadow Rebellion
Grade 4/Triple Drive!!/[Power]15000+/[Critical]1/Abyss Dragon/G-unit/United Sanctuary

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

[ACT][VC]:GB3 [Ritual 4]:[Counterblast 2 & choose 3 of your rear-guards, and retire them]During you turn, if the number of cards in your drop zone is 10 or more, you may pay the cost, if you do, your opponent chooses 3 of their rear-guards, retire them, choose one of your units, and until end of turn, that unit gets "[AUTO][VC/RC]:[Choose 2 of your rear-guards, and retire them] When this unit attacks, if this unit is the (VC), you may pay the cost, if you do, this unit gets [Drive]+1 until end of turn. If this unit is a rear-guard, you may pay the cost, if you do, this unit gains "Twin Drive!!"."

Next card:Splendorous Megatrick, Carnivarhythm
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on March 04, 2017, 12:28:38 PM
Splendorous Megatrick, Carnivarhythm
Palemoon/Grade 4/Triple Drive!/15000+/Human/Dark Zone

Get ready for the Ultimate Trick of the Carnival! Dark Carnival Magic Explosion!

Stride
[ACT](VC)GB3 [1/Turn][Choose a face-down card and turn it face up] Until the end of the turn, this unit gets "[Auto](VC)[SB1] When a card is placed on the RC from your soul, you may pay the cost. If you do, that unit gets Power +5000 until the end of the turn and choose one of your opponent's RG and retire it"
Magia - [ACT](VC)[1/Turn][CB2] When this unit attacks, you may pay the cost. If you do,choose two of your RGs and put them into soul and choose up to 2 card from your soul and call them to 2 separate RC. At the end of that turn, put the units called with this effect into your soul.

Next Card: Divine Celestial, Providence
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on March 09, 2017, 03:37:28 PM
Divine Celestial, Providence
Angel Feather/11000/Grade 3/ Twin Drive/ Angel/ United Sanctuary

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):At the end of your turn, choose one grade 3 «Angel Feather» from your soul, and you may ride it. If you do, choose one card named "Divine Celestial, Providence" from your soul, and put it into your hand.

[AUTO][Soul-Blast (1)] When this unit is placed on VC, you may pay the cost. If you do, choose a card from your damage zone, put it into your hand, and put the top card of your deck into your damage zone.


Next Card : Fading Lost-Star, Infinite Black Hole Dragon
Title: Re: [Game] Create the Card above!
Post by: Mana on March 10, 2017, 06:21:24 AM
Fading Lost-Star, Infinite Black Hole Dragon
Link Joker/Grade 3/[Power]11000/Cyber Dragon/Twin Drive!!/Star Gate

[CONT][VC] Limit Break 4:During your turn, if the number of locked cards your opponent has is 2 or more, all of your units get [Power]+3000 until end of turn.
[AUTO][VC] Generation Break 2:[Counterblast 1 & Soulblast 1]When this unit may ride on top of a unit named "Star-vader, Infinite Zero Dragon", you may pay the cost, if you do, choose a card named "Death Star-vader, Quintessence Dragon" from your G Zone, and [STRIDE] it as STAND, if you do, choose one of your opponent's rear-guards in the back row, and lock it.
[ACT][RC]:[Counterblast 2]If you have a Grade 3 or greater vanguard, you may pay the cost, if you do, search your deck for up to one card named "Star-vader, Infinite Zero Dragon", and ride it as STAND.

Next Card: Death Star-vader, Dark Spiral Dragon
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on March 22, 2017, 05:41:39 AM
Death Star-Vader, Dark Spiral Dragon
Link Joker/Grade 4/15000+/Triple Drive!/Cyber Dragon/Star Gate

Stride
[Auto](V)[CB1 & Choose a face-down card in your g-zone and turn it face up] When this unit is placed on the VC, you may pay the cost. if you do, choose up to 1 of your opponent's RGs for every face-up card with "Star-Vader" in your G-zone and lock them. Then if the number of cards locked by this effect is 3 or more, those cards locked by this effect cannot be unlocked during your opponent's next end phase.
[Auto](V)GB3 [CB2 and SB1] At the end of the battle that this unit attacked, if you have a heart with "Star-Vader" in its card name, you may pay the cost. If you do, choose up to 1 of your RGs with 'Star-Vader' in its card name for every locked card and stand them.

Next Card: Star-Vader Gravity Bind Dragon
Title: Re: [Game] Create the Card above!
Post by: Mana on March 22, 2017, 10:57:53 AM
Star-vader, Gravity Bind Dragon
Grade 2/Intercept/[Power]9000/Link Joker

[CONT]]RC]:If you have a vanguard with "Nebula" in its card name, this unit gets [Power]+2000.
[CONT][RC]:During your turn, this unit gets [Power]+2000 for each locked card your opponent has.
[AUTO]:When this unit is placed on [RC], if you have a vanguard with "Nebula" in its card name, choose one of your opponent's locked cards, and if that may unlock during your opponent's next end phase, lock that unit.

Next Card: Immortal Battle Deity, Asura Kaiser Infinite
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on April 02, 2017, 11:55:05 AM
Immortal Battle Deity, Asura Kaiser Infinite

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

[AUTO](VC)[1/Turn]Generation Break 3: [Counter-Blast (2), Discard (3) & Choose one face-down "Immortal Battle Diety, Asura Kaiser Infinite" in your g-zone and turn it face-up] At the end of the battle this unit's drive check revealed a grade three, if you have a heart with "Asura", you may pay the cost. If you do, Stand all units in the vanguard colum and Choose one of your Vanguard and it gets[Drive Check] -1 until of turn.

[CONT] (VC): All your Rear-Guard get [Power] +1000 for each faceup card in your g-zone with "Asura"


Next Card: True Brawler, Sky Revolver Dragon
Title: Re: [Game] Create the Card above!
Post by: Mana on April 04, 2017, 04:34:25 AM
True Brawler, Sky Revolver Dragon
Grade 4/Triple Drive!!/[Power]15000+/Thunder Dragon/Narukami/Dragon Empire

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

[AUTO]GenBreak2:[Counterblast 1 & choose a card from your hand, and discard it]When this unit is placed on (VC), if you have a heart card with "Brawler" in its card name, you may pay the cost, if you do, retire all of your opponent's front row rear-guards, and until end of turn, this unit gets "[AUTO][VC]:When this unit attacks, choose a card from your opponent's hand for each face-up "Brawler" in your G zone, and this unit battles that card and the Vanguard in one attack."

Next Card: Supreme Heavenly Emperor Dragon, Perdition Menace Dragon
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on April 23, 2017, 01:08:55 PM
Supreme Heavenly Emperor Dragon, Perdition Menace Dragon
Kagero/Grade 4/15000+/Triple Drive!!/Flame Dragon/Dragon Empire

Stride
[ACT](VC)1/TURN[CB2 and Choose a face-down "Supreme Heavenly Emperor Dragon, Perdition Menace Dragon" in your g-zone and turn it face up] Until the end of the turn, this unit gets "[Auto](VC) When a unit with "Perdition" in its card name is placed on the RC, your opponent chooses one of his or her RG in the same column as that unit and retires it." Then if the number of face-up cards in your g-zone is two or more, this unit gets "[Auto](VC) During your turn, when one of your opponent's RG is placed into the drop zone, choose one of your unit in the same column as the unit retired and that unit get Power+5000 until the end of the turn.".

Next Card: Blue Wave Supreme Dragon, Anger-boil Storm Dragon
Title: Re: [Game] Create the Card above!
Post by: Mana on April 27, 2017, 01:15:00 PM
Blue Wave Supreme Dragon, Anger-boil Storm Dragon
Grade 4/[Power]15000+/Triple Drive!!/Tear Dragon/Magallanica

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

Wave 4-[AUTO][VC]GB3:[Counterblast 2 & choose 2 cards from your hand, and discard them]At the end of the battle that one of your unit attacked, you may pay the cost, if you do, stand all of your units in the same column as this unit, and all of your units at [Stand] get [Power]+7000 until end of turn.

[CONT](Gzone):During your turn, all of your units get [Power]+2000 for each face-up card with "Blue Wave" in its card name in your Gzone until end of turn.

Next card: Rikudo Stealth Rogue, Atago "Gekido"
Title: Re: [Game] Create the Card above!
Post by: Darkness Aeon on June 07, 2017, 03:59:31 PM
Rikudo Stealth Rogue, Atago "Gekido"

Nubatama grade 4.

Auto VG GB3: [Counter blaster 1, soul blast 1] When this unit attacks a vanguard, you may pay the cost, if you do your opponent choose cards from their hand equal to the number of facedown cards in their bind zone, then binds those cards face down. If 3 or more cards are bind with this effect, this card gets +1 critical and +10,000 power.

Next card: Ultimate Dimensional Robo, Daiyusha "Plus Ultra"
Title: Re: [Game] Create the Card above!
Post by: Nightmayre on June 11, 2017, 07:55:02 AM
Ultimate Dimensional Robo, Daiyusha "Plus Ultra"
Grade 4 | G-Guardian
Star Gate | Dimension Police | Battleroid
- PWR | 15000 SHD | - CRT
"It's fine now. Why? Because I am here!"

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New card: "Endless Starlit Nights, Amaruda"
Title: Re: [Game] Create the Card above!
Post by: Mana on June 11, 2017, 10:05:48 AM
Endless Starlit Nights, Amaruda
Grade 4 | Genesis | [Power]15000+ | Triple Drive!! | Noble

"Show me...the light I seek"

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

(AUTO):Revelation-(VC)

(ACT)(VC)GB3:[Counterblast 1 & Soulblast 3 & choose a face-down card with the same card name as this unit and turn it face-up]If the number of cards with the Revelation ability in your soul is 3 or more, reveal 3 cards from the top of your deck, if there is a card with the Revelation ability from among them, you may Soublast 3, if you do, this unit gets "(AUTO)(VC):At the beginning of the damage step that this unit attacked a vanguard, look at up to the same number of cards as the number of face-up G-Units in your G zone from the top of your deck, put them to the top of your deck in any order, and put the rest to the bottom of your deck in any other, and this unit gets [Power]+10000 until end of turn."

Next Card: Enma Stealth Dragon, Shiranui "Fubuki"
Title: Re: [Game] Create the Card above!
Post by: Nightmayre on June 11, 2017, 11:08:20 AM
How much do we want to break Domination?

Enma Stealth Dragon, Shiranui "Fubuki"
Grade 4 | Triple Drive!!
Dragon Empire | Nubatama | Abyss Dragon
15000+ PWR | - SHD | 1 CRT
"All of your life so far has been but a lucid dream. The nightmare begins now - Full Domination!!"

-----

New card: "Interdimensional Superdragon, Chronodragon Lastage"
Title: Re: [Game] Create the Card above!
Post by: Mistral on June 15, 2017, 11:37:51 AM
Interdimensional Superdragon, Chronodragon Laststage
Grade 4 | Triple Drive!!
Dark Zone | Gear Chronicle | Zodiac Time Beast/Gear Dragon
15000+ PWR | - SHD | 1 CRT

[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down. (When this card strides, it gains the power and card name of one heart. At the end of the turn, return it face up.)
[AUTO]Generation Break 3 [Choose a face down card from your G zone, turn it face up, choose three cards from your hand, and discard them] At the end of the battle that this unit attacked a vanguard, if you have a heart card with "Chronojet Dragon" in its card name, you may pay the cost. If you do, put this unit into your G zone face up, choose one of your face-up "Chronodragon Nextstage" and stride it as stand,choose one of that unit's [AUTO], and until end of turn, that ability's cost becomes [(0)] until the next time it is paid.

"Your future is now sealed."


-----

New card: Mythical Hellsky Destroyer God, Loki
Title: Re: [Game] Create the Card above!
Post by: pkmnmewtwo on June 25, 2017, 10:56:24 PM
Mythical Hellsky Destroyer God, Loki
Grade 4 | Triple Drive!!
United Sanctuary | Genesis | Noble
15000+ PWR

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

[AUTO]:Revelation-(VC)

[ACT](VC) Generation Break 2 (Active if you have two or more face up G units in total on your (VC) or G zone):[Soul Blast (3) & Choose a face down card named "Mythical Hellsky Destroyer God, Loki" from your G zone, and turn it face up] When this unit attacks a vanguard, you may pay the cost. If you do, until end of turn, put up to one card from the top of your deck into your soul, choose three of your rear-guards, and those units and this unit get [Power]+4000 until end of turn."

-----------------------------------------------
Knight of the Golden Sword, Blaster Gurguit
Title: Re: [Game] Create the Card above!
Post by: Nightmayre on July 17, 2017, 11:16:19 AM
Knight of the Golden Sword, Blaster Gurguit
Grade 4 | Triple Drive!!
United Sanctuary | Gold Paladin | Human
15000+ PWR | - SHD | 1 CRT
• [Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
• [ACT](VC)[1/Turn] Generation Break 2 Unite:[Soul Blast (1) & Choose a face down card from your G zone, and turn it face up] Look at the top 2 cards of your deck, search for up to one card from among them, call it to (RC), shuffle your deck, and all your grade 2 rear-guards get [Power]+3000 until end of turn.
• [AUTO](VC) Generation Break 2 Brave:[Counter Blast (1) & Choose a face down card from your G zone, and turn it face up] When this Unit attacks a vanguard, you may pay the cost. If you do, choose up to 1 of your grade 2 rear-guards, this unit and that unit get [Power]+5000 and [Critical]+1 until end of turn.
• [CONT]:This card is also a <Royal Paladin>.

-------

"Яeverse" Ego Messiah
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on July 19, 2017, 05:56:56 PM
"Яeverse" Ego Messiah

Grade 3/Twin Drive/Star Gate/Link Joker/ Messiah

11000
[AUTO](VC) Generation Break 2: [Discard a card & Choose two of your locked rear-guard and those units cannot be unlocked until the end of the next turn's end phase and are unaffected by card effects.] This unit gets [Power]+15000 and Drive+1 until the end of the turn.

[ACT](VC)[1/Turn]:[Counter-Blast (1) and Soul-Blast (1)] choose one of your rear-guard and lock it. Choose another rear-guard and it gets [Power]+5000 until end of the turn.

[CONT](VC): If you have "Alter Ego Messiah" in the soul, this unit gets [AUTO](Counter-Blast (1)] When a unit is unlocked, you may pay the cost, if you do, draw a card.

Next Card: Forgotten Star-Vader, Dark Matter Descendant
Title: Re: [Game] Create the Card above!
Post by: [T-SP] Access on July 31, 2017, 05:35:37 AM
Forgotten Star-Vader, Dark Matter Descendant
Grade 3 l Twin Drive!! l 11000 l Star Gate l Link Joker l Cyber Golem

[Cont](VC)GB2 During your turn, all of your units with Star-Vader in its card name gets Power +3000 for each of your opponent's locked units. Then if 3 or more of your opponent's cards are locked, this unit gets Critical +1 until the end of the turn.
[Auto](VC)[CB1] During your turn when a G-unit Stride, you may pay the cost if you do, all of your opponent's locked cards cannot be unlocked during his or her next end phase.

Next Card: Death Star-Vader, Chaos Darkness Destruction Dragon
Title: Re: [Game] Create the Card above!
Post by: Helios on July 31, 2017, 10:13:09 PM
Death Star-Vader, Chaos Darkness Destruction Dragon
Grade 4 | Triple Drive | 15000+ | Star Gate | Link Joker | Cyber Dragon

[ACT][1/Turn](VC)Generation Break 3: [Counterblast (2) and choose a card with the same name as this unit from your G Zone and turn it face up] Choose up to five cards from your soul and send them to the drop zone, your opponent chooses the same number of cards from their hand as the number of cards put into the drop zone by this effect, and calls them to separate (RC) as locked. Then if the number of units called by this effect were three or more, choose three of your units and they get Power +5000 until the end of your turn. Then, if the number of cards called by this effect were five or more, this unit gets Critical +1 and those units cannot be unlocked by your opponents card effects.

Next Card: Dominant Demonic Dudley, Lucifer "Excel"
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on August 16, 2017, 09:15:33 AM
Dominant Demonic Dudley, Lucifer "Excel"
Grade 3/ Triple Drive/11000/Spike Brother/ Dark Zone

[AUTO](VC)Generation Break 3 :[Counter-Blast (1) & Soul-Blast (1)]When a G-unit strides, you may pay the cost, if you, choose one of your vaguards and it gets [AUTO][choose one of your rear-guard and put it in the soul]At the end of the battle that this unit attacked a vanguard, you may pay the cost. If you do, choose up to one card from your hand, call it to (RC), and it gets [Power]+10000 until the end of turn, if you have a heart with "Dudley" in its card name, that unit gets [Critical] +1 until the end of turn

[AUTO](VC/RC): When this unit attacks, if you have less rear-guard than your opponent, this unit gets [Power] +5000 until the end of the battle.

[CONT](VC): Lord

Next Card: Absolute Judgement, Sovereign Star Dragon
Title: Re: [Game] Create the Card above!
Post by: Nightmayre on September 03, 2017, 03:06:28 PM
Absolute Judgement, Sovereign Star Dragon
Grade 4 | Triple Drive!!
United Sanctuary | Royal Paladin | Cosmo Dragon
15000+ PWR | - SHD | 1 CRT
• [Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
• [AUTO](VC) Generation Break 3:[Soul Blast (3) & Choose a face down card from your G zone with the same card name as this unit and turn it face up] When this Unit attacks a vanguard, you may pay the cost. If you do, all your rear-guards get [Power]+5000 until end of turn, then if you have a <Cosmo Dragon> heart card, choose 1 of your rear-guards with "Blaster" in its card name, it gets [Power]+15000 until end of turn, then if you have a face-up card with "Saver" in its card name in your G zone, your front row rear-guards get [Critical]+1 until end of turn.
• [CONT](VC) Generation Break 5: All your rear guards get [Power]+3000 and [Resist].

It is the dragon that decides the fate of the souls that lay between damnation and salvation. Its Absolute Charging Roar opens the gates of heaven.

---------------------

Sacred Tree Incarnate Dragon, Yggdrassil
Title: Re: [Game] Create the Card above!
Post by: Raien D. End on October 11, 2017, 08:05:11 AM
Sacred Tree Incarnate Dragon, Yggdrassil
Grade3/Twin Drive!
11000/1 crit
[ACT](VC)[1/Turn]:[CB1 & SB1]Choose one of your units,search your deck for up to one unit with the same name as that unit,call it to (R) and this unit gains the name of that unit until end of turn.
[AUTO](VC/RC):When another unit is placed on (R) by this unit's skill,choose up to one of your unit and it gets [CONT]:All of your units with the same card name as this unit gets [POWER +3000].
[CONT]:During your turn,all of your rear guards with the same name as this unit gains RESIST.

Next: Death Star Vader, Actinium
Title: Re: [Game] Create the Card above!
Post by: Iaro20 on October 23, 2017, 12:18:57 AM
Death Star-Vader,Actinium
[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[CONT] 1/turn Limit Break 4:[Counter Blast 3] During the main phase,you may pay the cost; choose up to one "Star-Vader" G-Unit in your G-zone and call it to R(you do no pay the Stride cost)
[CONT]1/turn:[discard cards from your hand whose total grades equal 3]During end of your turn,you may pay the cost; this card does not return to the G-Zone.
[ACT]:[Choose a card from your hand and discard it] When your opponent calls a grade 2 or higher unit to R,you may pay the cost; choose up to one of your opponent's rear-guards and Lock it.
Title: Re: [Game] Create the Card above!
Post by: Raien D. End on October 28, 2017, 09:59:47 AM
Death Star-Vader,Actinium
[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[CONT] 1/turn Limit Break 4:[Counter Blast 3] During the main phase,you may pay the cost; choose up to one "Star-Vader" G-Unit in your G-zone and call it to R(you do no pay the Stride cost)
[CONT]1/turn:[discard cards from your hand whose total grades equal 3]During end of your turn,you may pay the cost; this card does not return to the G-Zone.
[ACT]:[Choose a card from your hand and discard it] When your opponent calls a grade 2 or higher unit to R,you may pay the cost; choose up to one of your opponent's rear-guards and Lock it.
next card pls
Title: Re: [Game] Create the Card above!
Post by: Mana on November 03, 2017, 12:27:59 PM
Since the next card isn't happening sooner or later, I'll volunteer to add in the next card

Blue Flight Dragon, Transpoint Dragon
Grade 3/Twin Drive!!/[Power]11000/[Critical]1/Tear Dragon/Magallanica/Aqua Force

[AUTO][VC]:[Counterblast 1] During your turn, when your G unit with "Blue Flight" in its card name STRIDE, you may pay the cost, if you do, your heart card gains "Trans-core" in its card name, choose one of your vanguards, and that unit gains "[AUTO][VC]Wave-2 or more:When your unit attacks, your opponent may choose to discard a card with the same grade as the attacking unit, if they do not, the attacking unit gains [Power]+5000 until end of battle."

[ACT][VC]:[Soulblast 2] Search your deck for up to one card named "Blue Flight Dragon, Transcore Dragon" from your deck, and ride it as stand, if you do, call this unit to [RC] and until end of turn this unit gets "[AUTO][1/Turn][RC]:At the end of the battle that this unit attacked a vanguard, stand this unit, and this unit gets [Critical]+1."

Next Card: Ice Prison Gatekeeper, Cocytus Zero
Title: Re: [Game] Create the Card above!
Post by: Raien D. End on November 04, 2017, 03:13:55 AM
Ice Prison Gatekeeper,Cocytus Zero
Grade 4/Triple Drive/15000+/1 Crit/Skeleton/Granblue

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

[Auto](VC)[1/Turn]Generation Break 2:[Put three cards from the top of your deck into your drop zone]When this unit attacks,you may pay the cost,if you do,choose up to two cards from your drop zone and call it to (RC) and if a card with 'cocytus' in its card name was put into your drop zone during this turn,choose two of your units and they get [POWER]+5000 until end of turn.

Next card : True Eradicator, Tempest Bolt "Disaster"
Title: Re: [Game] Create the Card above!
Post by: Nightmayre on November 27, 2017, 04:16:03 PM
Some CPR on this topic

True Eradicator, Tempest Bolt "Disaster"
Grade 4 | Triple Drive!!
Dragon Empire | Narukami | Thunder Dragon
15000+ PWR | - SHD | 1 CRT
• [Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
• [ACT](VC) Generation Break 2:[Counter Blast (1) & Soul Blast (1) & Choose a face down card from your G zone with the same card name as this unit and turn it face up & Choose a card with "Tempest Bolt" in its card name from your hand and discard it]
If you have a heart card with "Tempest Bolt" in its card name, put all cards on all fighter's circles other than (VC) into the drop zone. If 2 or more cards were put, draw 1 card. If 4 or more cards were put, for this turn, this unit gets [Critical]+1/[Drive]+1. If 6 or more cards were put, during this turn, this unit gains [AUTO](VC):[1/T] When a sentinel or G guardian is placed on your opponent's (GC), choose one of your opponent's vanguards, and deal one damage.
• [CONT](VC) Generation Break 4: During your turn, if you have a heart card with "Tempest Bolt" in its card name, all your units get [Power]+2000 for each of all fighter's open (RC).

Its descent is the wall of thunder, the prelude to the eternal storm.

-----

Next card: Blazing Divine Sword, Altmile "Fides"
Title: Re: [Game] Create the Card above!
Post by: Mistral on November 30, 2017, 01:33:09 AM
Blazing Divine Sword, Altmile "Fides"
Grade 4 | Triple Drive!!
United Sanctuary | Royal Paladin | Human
15000+ PWR | - SHD | 1 CRT
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Next: Touchdown King, Miracle Joker
Title: Re: [Game] Create the Card above!
Post by: Nightmayre on December 01, 2017, 06:58:21 AM
I was gonna wait until someone else took a turn but the chance to make a Spike Brothers was too good to pass up.

Touchdown King, Miracle Joker
Grade 3 | Twin Drive!!
Dark Zone | Spike Brothers | Ogre
11000 PWR | - SHD | 1 CRT
• [AUTO](VC)[1/Turn] Generation Break 2: At the beginning of your ride phase or at the end of your turn, choose up to two cards from your circles other than (VC) and put them on the bottom of your deck in any order. If two cards were put, or if you have no rear-guards, draw 1 card.
• [AUTO](VC):[Counter Blast (1)] When your G unit Stride, you may pay the cost. If you do, choose up to one card from your hand, call it to (RC), it gets [Power]+2000 until end of turn, and if that unit has the [Charge] ability, draw 1 card. Then, if you have a Vanguard named "Shootdown King, Miracle Ace", Soul Charge (2).

"Hahaha! You thought you had a chance?! This is my true power, losers!!"

-----

Going for a loose naming with the next one, so you can do whatever kind of card you want:

Next card: Ravenous Vampir
Title: Re: [Game] Create the Card above!
Post by: Raien D. End on December 07, 2017, 11:14:56 AM
Ravenous Vampir
Grade 2/Intercept
9000 POWER/5000 SHD/1 CRT
(V/R)[Auto]:When this unit is placed on (VC/RC),look at up to one card from the top of your deck and if it is a grade one or more,put it in your soul.If it is not,shuffle your deck.
(R)Generation Break 2[Darkness][1/Turn]:[CB 1 and choose one of your other RG and put it in your soul]When this unit attacks,you may pay the cost.If you do,this unit gets power +1000 for each card in your soul and [Auto][1/turn]When a card is placed on (GC) during this unit's attack,if the number of cards in your soul is fifteen or more,choose two of your opponent's circles and put all cards on those circles into the drop zone, until end of turn.

"Huh...its useless to stop me"

Next card: Evil God's Rook,Pellati
Title: Re: [Game] Create the Card above!
Post by: Wolferus on January 04, 2018, 04:32:22 PM
Evil God's Rook,Pellati
Grade 2/Intercept
Dark Zone | Dark Irregulars | Demon
9000 POWER/5000 SHD/1 CRT
(V)[Auto]:[CB 1] When this unit is placed on (VC), you may pay the cost and search your deck for a card named "Evil God Bishop, Gastille" and add it to your hand. Then, shuffle your deck and Soul Charge 1.

I really tried my best so hopefully it's good enough. Time for someone to make a unit of everyone's favorite Kagero unit (didn't check if someone already made one but lets go for it.)
Next card: Supreme Heavenly Emperor Dragon, Dragonic Overlord "The Apocalypse"
Title: Re: [Game] Create the Card above!
Post by: Raien D. End on February 22, 2018, 07:48:45 AM
Supreme Heavenly Emperor Dragon, Dragonic Overlord "The Apocalypse"
Grade 4/Triple Drive
Flame Dragon|Kagero|Dragon Empire
POWER 15000+/1 CRT/0 SHD

Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
(V)[AUTO]:[Choose a face down card from your g-zone with the same card name as this unit and turn it face up]When a sentinel or G guardian is placed on your opponent's (GC), or when this unit's attack hits a vanguard, you may pay the cost.If you do,choose any fighters circles except (V) for each face up card in your g zone and put all cards on the circles into the drop zone.
(V)[CONT]GB3:All of your rear guards get power +3000 for each card in your opponents damage zone.
(V)[AUTO]GB4:[Choose one flame dragon from your hand and discard it]When this unit attack hits,you may pay the cost.If you do,all of your opponents trigger effects during damage check is nullified until end of turn.

Next card;  Demon Conquering Dragon, Dungaree "Kaiser" well he deserves a promotion right?  ???
Title: Re: [Game] Create the Card above!
Post by: [R.T] SpiderHunterMD on October 06, 2020, 01:01:01 PM
Demon Conquering Dragon, Dungaree "Kaiser
Grade 3/Twin Drive
Thunder Dragon/Narukami/Dragon Empire
POWER 13000/Imaginary Gift Accel/1 Crit

[AUTO](VC) [Counter Blast (2) & Bind one card face up from the top of your deck] When this unit attacks a vanguard, you may pay the cost. If you do, choose up to one of your opponent's rear-guards in the front row, retire it and bind it face down. At the end of the battle that this unit attacked a vanguard, if the number of bind units is eight or more [COST][1/Turn][Choose two cards from your hand, and discard them] Stand this unit,and it gets [Critical]+1 and its current [Power] Becomes double until the end of the turn
[CONT](VC):During your turn, this unit gets [Power]+2000 for every two bound cards in either players bind zone.


Next Card:Dark Spider, Black Widow Dragon