Area Forum

Battle area => Grade System Event => Grade System Event Ver. 1 => Topic started by: Hope on March 18, 2015, 05:17:49 AM

Title: Coming Soon: Cardfight Vanguard G, Grades System
Post by: Hope on March 18, 2015, 05:17:49 AM
First of all, credits to this request post by Pishmans:
http://cardfight-wiki.ru/areafor/index.php/topic,1717.0.html

I will be trying to implement this through a little mini-game which we could all play here in the forums!

What will happen is that there will be grades and experience points required to reach a given amount of grade.
-Experience points will be gained through doing daily quests which will be posted on the thread and changed frequently.
-Earning experience points will eventually lead to an increase in grade, eventually maxing out at the platinum level.
- New daily quests will be provided everyday, these quests can include games where the 6th damage is done with a certain card,
   making certain decks, or defeating a certain Cardfighter.
   Example: "Ren [R] is being too much of a scrub!! Defeat him using Glendios' Ultimate Break!!" (200 points)
   Example: "Wow, I sure do love them dinodragons! Win a game with Tachikaze and show me their power!" (150 points)
   Example: "The new CFA update brought in the new Shadow Paladin units! Implement them into your deck and put them to work." (125   
                    points)

Since keeping track of every player will be difficult should many people, I'll be needing volunteers to help.

My Ideas thus far:

- Unlocking decks and sets as grades increase? Quests would have to accommodate for this as well.
   Example: Grade 0: Set 1-3 releases only.
                  Grade 1: Set 1-5 become available.

- Rewards for going up in Grade!
   The above serves as sort of an incentive for increasing grade, I feel that it is necessary to give awards overall for
   increasing grade other than bragging rights.

- Qualification for Tournaments:
   Like in the anime, you have to be Grade 3 or so to enter in a tournament, it'll be the same idea here.
   Grade 1 and up tournament, Grade 2 and up tournament etc.... or just limited to a specific Grade.

- The Struggle to become Clan Leaders!:
   Every participant gets a main clan and once they reach a certain grade will be able to join in the battle to
   become the leader for their respective clan.

-  Player-submitted quests:
   I'll probably have to go through these before posting these and making a few changes, but pretty much
   you guys may PM me quest requests such as:
  "Need help making a deck for the Aqua Force clan! Show me the clan in action!"
  "Ren [R] needs to get rekt!! He hates Alfred and Blaster Blade, use Alfred and Blaster Blade and defeat him!"

- Proofs.
  Screenshots and Replays. This will probably the part with the most work. This is more of a necessity than an idea.
  This'll be how I'm going to keep track of things and also what I'll need help with. Whether the proof will need to be a simple screenshot.     
  a replay, or maybe even just another player posting will depend on the quest given.

- Festival Days!:
  Days such as weekends and such were many people are online will have an extended quest limit as well as tournaments!
  On these days, players will also be able to take turns fighting clan leaders or specific fighters. If they win, they get a good amount of     
  experience points!

Elitism is inevitable, especially with a system such as this, but I am hoping to find ways so that everyone can have fun,
especially for late joiners or those whom are just starting out, so please pitch in ideas and give this a chance. There is nothing bad with an elite status, the negative attitude that comes with it is the real problem. Giving fightrs high ranks and goals that they may aim to achieve poses no problem, the problem lies with how they treat others once they achieve it. I ask that before you all dismiss this idea under the notion that this promotes superiority or this elitism, please consider that the point Vanguard itself is to win and become the strongest fighter. If you believe that little mini-game being tacked on it will promote elitism then you, yourself, lack something.
Hope in our community, hope in yourself, and hope in Vanguard.

I know a lot of stuff has happened, by we're still here so let's make the best of it!!!

---Me trying to be fancy with repetition and other literary devices. Lol.

The purpose is to have fun and add a bit more spice to the game we have and love to play so please pitch in ideas of your own and give it a chance!
 
Thank you for reading!!!
Hope.
Title: Re: Coming Soon: Cardfight Vanguard G, Grades System
Post by: Lucius on March 18, 2015, 05:29:14 AM
seems like a fun idea as Event but don't Forget to add Extra-Booster and Promo Cards when you decide what to use when Grade up.
Title: Re: Coming Soon: Cardfight Vanguard G, Grades System
Post by: [ER] Patrickzzz on March 18, 2015, 05:35:42 AM

Hmm this is looking pretty fun :D

I can help keeping track of things if you need, i also have a few suggestions:

- I don't really like the set restriction idea, let's take for instance the "Scrub Ren[R]"  quest xD
it would be impossible to new players to use glendios and complete these kind of quests since they can only use Set 1-3, also it would be extremely hard for new players to gain grade since for most of the quests they would have to fight more experienced users with better decks.

-As for a way to reward players for getting higher grades and also increasing event activity, i think higher grade players should have more points to give on user submitted quests. For instance, A grade 2 player can have 100 points to make his quests for week, so he can create a 100 points worthy quest or 2 50 point ones, Meanwhile a G3 would be able to have 200 and so on. And maybe getting some points for submitting quests and people completing them (Like 1/10 of the points?)

-Also i don't know how this would work, but i think it would be a good idea to make the anime Nation association thingy, i don't know how it would work, but i'm think some kind of guild that has special quests and such.
Title: Re: Coming Soon: Cardfight Vanguard G, Grades System
Post by: Hope on March 18, 2015, 05:49:15 AM
Thank you for the reply Patrickzzz and Lucius!

For the "Ren [R] is scrub" quest which includes the use of Glendios, my idea is that with set restrictions, the card that needs to be used will be different for each grade.

Ex: Grade 1: Win with Amber Dragon Eclipse.

Ex: Grade 2: Win with Dragonic Kaiser, Vermillion.

Also..
Promo cards and such being restricted to grade increase and certain tournament/festival events??
Interesting!

Title: Re: Coming Soon: Cardfight Vanguard G, Grades System
Post by: [ER] Patrickzzz on March 18, 2015, 05:56:23 AM
Hmm Hope, modifying a quest for each specific grade would be so much work, even if you have a small number of daily quests like 3, if you have 7 grades that would be 21 x.x And also it would be really hard for new players, since let's say Ren is a Platinum, they would have to defeat an experienced player with an OP Abyss deck using Eclipse.
Title: Re: Coming Soon: Cardfight Vanguard G, Grades System
Post by: Lucius on March 18, 2015, 06:00:00 AM
Hmm Hope, modifying a quest for each specific grade would be so much work, even if you have a small number of daily quests like 3, if you have 7 grades that would be 21 x.x And also it would be really hard for new players, since let's say Ren is a Platinum, they would have to defeat an experienced player with an OP Abyss deck using Eclipse.
hmm but he could instruct ren to use a weaker deck for low-grade People after all it would be pretty hard to try to win against abyss with eclipse anyway regardless of the opponent.
Title: Re: Coming Soon: Cardfight Vanguard G, Grades System
Post by: [ER] Patrickzzz on March 18, 2015, 06:01:47 AM
Hmm Hope, modifying a quest for each specific grade would be so much work, even if you have a small number of daily quests like 3, if you have 7 grades that would be 21 x.x And also it would be really hard for new players, since let's say Ren is a Platinum, they would have to defeat an experienced player with an OP Abyss deck using Eclipse.
hmm but he could instruct ren to use a weaker deck for low-grade People after all it would be pretty hard to try to win against abyss with eclipse anyway regardless of the opponent.

That's what i mean overall, but it would be bad to design a player as an target to certain quests, and make him use different decks for each specific grade of the opponents who tries to complete it. That's why i don't like the restriction idea.
Title: Re: Coming Soon: Cardfight Vanguard G, Grades System
Post by: Hope on March 18, 2015, 06:03:56 AM
--- True, while this idea isn't set in stone, we might be able to make it work so I'll keep trying to go for it.

In the anime they had handicaps where the more experienced player had disadvantages in order to go down to the challenger's level.

This kind of quest would actually work well early on while everyone is at Grade 0 or Grade 0 and 1. The longer this goes on, the more difficult it'll be to keep track of, but maybe...
Grade 0: Card A
Grade 1: Card B
Grade 2 and up: Card C

This would reduce the amount of quests and the target player would use decks that fit the criteria of certain grades.
The target player also can only be a participant in this mini-game.
The target gets exp points so that they also don't get the short end of the stick.
There should also be an option to fight the player of a higher grade with no handicaps, being a lower grade player and winning will have hefty experience boost depending on the grade difference.
Title: Re: Coming Soon: Cardfight Vanguard G, Grades System
Post by: [ER] Patrickzzz on March 18, 2015, 06:16:45 AM
--- True, while this idea isn't set in stone, we might be able to make it work so I'll keep trying to go for it.

In the anime they had handicaps where the more experienced player had disadvantages in order to go down to the challenger's level.

This kind of quest would actually work well early on while everyone is at Grade 0 or Grade 0 and 1. The longer this goes on, the more difficult it'll be to keep track of, but maybe...
Grade 0: Card A
Grade 1: Card B
Grade 2 and up: Card C

This would reduce the amount of quests and the target player would use decks that fit the criteria of certain grades.
The target player also can only be a participant in this mini-game.

Well in the anime, luck is rarely counted as a factor and the stronger player nearly always wins unless plot-armor.xD
IRL a player who knows the basics might actually have a higher chance of winning against a slightly experienced player if he is handicaped. Although quest-wise the way you suggested might work and it's ok if you want to use it, i personally don't like the idea of restrictions, since it keeps the player from playing what he wants and kinda takes the fun of it(At least for me).
There's also the problem of people aiming to be a clan leader of a certain clan, or simply playing the clan they like, that won't be able to do it since clans like Gear Chronicle, GP and Genesis didn't exist on season 1.
Title: Re: Coming Soon: Cardfight Vanguard G, Grades System
Post by: Hope on March 18, 2015, 06:20:41 AM
I was thinking of having restrictions removed for clan leader tournaments, having the clan as the only usable deck is a restriction enough in that.
Being clan leader gives rights to use all cards in said clan regardless of grade.

All roads shall be open to them!... or something.
Title: Re: Coming Soon: Cardfight Vanguard G, Grades System
Post by: [ER] Patrickzzz on March 18, 2015, 06:36:39 AM
Well if it requires a certain grade to be a clan leader it would be open anyway so no problems there xD
What i meant is praticing for it, and you know ... playing it lol
Sure, you can aim for the clan leader just for the title, but i think it would be more fun if you actually play it. At least most of the time.

(I'm trying real hard to convince you not to use the restriction thing but i will play it anyway lol)
Title: Re: Coming Soon: Cardfight Vanguard G, Grades System
Post by: Hope on March 18, 2015, 07:12:23 AM
Alright, if set restrictions aren't going to work then how about clan restrictions?
I'm more for the incentives than the restrictions, really.

Grade 0: Only main clan is usable.
Grade 1: Extra clan unlocked
Grade 2: Extra clan unlocked
Grade 3: Extra clan unlocked
Grade 4: Extra clan unlocked
Grade 5: Extra clan unlocked
Grade 6: Extra clan unlocked
Grade 7 (Platinum): All clans unlocked


Title: Re: Coming Soon: Cardfight Vanguard G, Grades System
Post by: [ER] Patrickzzz on March 18, 2015, 07:24:57 AM
Alright, if set restrictions aren't going to work then how about clan restrictions?
I'm more for the incentives than the restrictions, really.

Grade 0: Only main clan is usable.
Grade 1: Extra clan unlocked
Grade 2: Extra clan unlocked
Grade 3: Extra clan unlocked
Grade 4: Extra clan unlocked
Grade 5: Extra clan unlocked
Grade 6: Extra clan unlocked
Grade 7 (Platinum): All clans unlocked

Hmm i like this one.
Title: Re: Coming Soon: Cardfight Vanguard G, Grades System
Post by: Sirvat on March 18, 2015, 07:36:24 AM
Alright, if set restrictions aren't going to work then how about clan restrictions?
I'm more for the incentives than the restrictions, really.

Grade 0: Only main clan is usable.
Grade 1: Extra clan unlocked
Grade 2: Extra clan unlocked
Grade 3: Extra clan unlocked
Grade 4: Extra clan unlocked
Grade 5: Extra clan unlocked
Grade 6: Extra clan unlocked
Grade 7 (Platinum): All clans unlocked



XD well im late, but I like this idea better. I can also help of this system is implemented.
Title: Re: Coming Soon: Cardfight Vanguard G, Grades System
Post by: Sandy on March 18, 2015, 12:38:25 PM
Why not have the number of grades reflect the number of grades in the game? 0-4? Just keep the same stuff, unlocking a clan per gain though at grade 4 you can unlock all clans? You don't want people to get bored or get frustrated, so I'd say just decrease it down to grades 0-4, not only to reflect the game but to also shorten the process of leveling because, again, you don't want people to get bored or frustrated as to why they're not progressing as quickly. Of course that means the points it takes to level from 0-4 would increase a bit (or a lot) more than they are now.
Title: Re: Coming Soon: Cardfight Vanguard G, Grades System
Post by: [ER] Patrickzzz on March 18, 2015, 12:55:02 PM
Why not have the number of grades reflect the number of grades in the game? 0-4? Just keep the same stuff, unlocking a clan per gain though at grade 4 you can unlock all clans? You don't want people to get bored or get frustrated, so I'd say just decrease it down to grades 0-4, not only to reflect the game but to also shorten the process of leveling because, again, you don't want people to get bored or frustrated as to why they're not progressing as quickly. Of course that means the points it takes to level from 0-4 would increase a bit (or a lot) more than they are now.

Hmm i think that taking too long to increase 1 lvl is more frustrating than having more lvls to increase.
Title: Re: Coming Soon: Cardfight Vanguard G, Grades System
Post by: [SA] Atem on March 18, 2015, 02:03:52 PM
Alright, if set restrictions aren't going to work then how about clan restrictions?
I'm more for the incentives than the restrictions, really.

Grade 0: Only main clan is usable.
Grade 1: Extra clan unlocked
Grade 2: Extra clan unlocked
Grade 3: Extra clan unlocked
Grade 4: Extra clan unlocked
Grade 5: Extra clan unlocked
Grade 6: Extra clan unlocked
Grade 7 (Platinum): All clans unlocked

I like that too
Title: Re: Coming Soon: Cardfight Vanguard G, Grades System
Post by: Hope on March 18, 2015, 02:07:36 PM
As Patrick said, decreasing the amount of grades would make the slow progress really obvious and gives little wiggle room for level progression benefits.

Title: Re: Coming Soon: Cardfight Vanguard G, Grades System
Post by: LocketteSprite on March 24, 2015, 07:38:10 AM
Alright, if set restrictions aren't going to work then how about clan restrictions?
I'm more for the incentives than the restrictions, really.

Grade 0: Only main clan is usable.
Grade 1: Extra clan unlocked
Grade 2: Extra clan unlocked
Grade 3: Extra clan unlocked
Grade 4: Extra clan unlocked
Grade 5: Extra clan unlocked
Grade 6: Extra clan unlocked
Grade 7 (Platinum): All clans unlocked

I also agree with this system. As people have commented, it's better to keep the experience between levels at a reasonable amount and thus have more levels, than encouraging a grind like feel. There is a reason people dread the late game in an MMO and that's mostly because they spend a lot of time grinding for one single level. It takes the fun out of it when all they think is "How much exp till next level?" And having more levels does give a better distribution for 'unlocks'. Feels like you're actually working for it. I, by no means am an expert in Cardfight Vanguard and barely used CFA, but I approve that it could help newer players/users along the way.

What I most love about this system is the fact that Grade 0 starts with only a single clan, presumably your main clan that represents you best, and I think it's a good thing to guide the player into first mastering or experimenting with just one clan. Depending on how long it takes for Grades to be acquired, maybe in the future we could add more.

Oh, I'm also guessing that we could take the anime's take on penalties as well. Cheating would result in a suspension from tournaments for a period of time and being stripped of your grades, etc :D

I'm not sure if it was discussed or I simply forgot as I read along the way this morning (now at work during lunch break), but I'm guessing each grade will be able to use any mechanic? I mean, if you're Grade 0 I'm taking you can still use Stride or Legion, restriction being just in the clan usage.
Title: Re: Coming Soon: Cardfight Vanguard G, Grades System
Post by: [ER] Patrickzzz on March 24, 2015, 07:49:46 AM
Alright, if set restrictions aren't going to work then how about clan restrictions?
I'm more for the incentives than the restrictions, really.

Grade 0: Only main clan is usable.
Grade 1: Extra clan unlocked
Grade 2: Extra clan unlocked
Grade 3: Extra clan unlocked
Grade 4: Extra clan unlocked
Grade 5: Extra clan unlocked
Grade 6: Extra clan unlocked
Grade 7 (Platinum): All clans unlocked

I also agree with this system. As people have commented, it's better to keep the experience between levels at a reasonable amount and thus have more levels, than encouraging a grind like feel. There is a reason people dread the late game in an MMO and that's mostly because they spend a lot of time grinding for one single level. It takes the fun out of it when all they think is "How much exp till next level?" And having more levels does give a better distribution for 'unlocks'. Feels like you're actually working for it. I, by no means am an expert in Cardfight Vanguard and barely used CFA, but I approve that it could help newer players/users along the way.

What I most love about this system is the fact that Grade 0 starts with only a single clan, presumably your main clan that represents you best, and I think it's a good thing to guide the player into first mastering or experimenting with just one clan. Depending on how long it takes for Grades to be acquired, maybe in the future we could add more.

Oh, I'm also guessing that we could take the anime's take on penalties as well. Cheating would result in a suspension from tournaments for a period of time and being stripped of your grades, etc :D

I'm not sure if it was discussed or I simply forgot as I read along the way this morning (now at work during lunch break), but I'm guessing each grade will be able to use any mechanic? I mean, if you're Grade 0 I'm taking you can still use Stride or Legion, restriction being just in the clan usage.

Yes, he decided to make the Greade restriction for clans only, not mechanics. You can use any card in your currently unlocked clans. The event started today and there's already a thread for it:http://cardfight-wiki.ru/areafor/index.php/topic,1744.0.html (http://cardfight-wiki.ru/areafor/index.php/topic,1744.0.html)

The rules and penalties are explained there, he is still taking suggestion tho.
Title: Re: Coming Soon: Cardfight Vanguard G, Grades System
Post by: LocketteSprite on March 24, 2015, 08:07:22 AM
Yeah, I noticed the thread a few mins ago :D Will register myself when I get home and after choosing which clan to start out with. I am such a newbie at this though and well been ages since I actually played.
Title: Re: Coming Soon: Cardfight Vanguard G, Grades System
Post by: [ER] Patrickzzz on March 24, 2015, 08:17:15 AM
Choose whatever you like the most and have fun ^^
Title: Re: Coming Soon: Cardfight Vanguard G, Grades System
Post by: KaiserX00 on April 13, 2015, 10:19:33 AM
Where to get quests?