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Battle area => Starfight Vanguard => Topic started by: Kisaragi Zane on May 22, 2017, 09:05:12 AM

Title: [VOTING] Limiting Daily Star Battles!
Post by: Kisaragi Zane on May 22, 2017, 09:05:12 AM
Hi everyone! I would like everyone's cooperation with this because whichever option is concluded in the end, will determine the flow of the event and will result in many different things changing: from point system, to time system, etc etc. However, I'll explain how each issue is affected with each vote.

The Matter At Hand
Okay so, as much as I really tried to keep this from affecting current teams and team battles as a whole, it looks like this event is more or less going to do so, which again, is honestly not my intention. Basically the issue today is that: Star Battles (basically Team Battles in this event) will overlap our regular Team Battles outside of the event. Which in turn, could risk making teams inactive during the time this event is going on. The reason being is that, many people will have the mindset of "Why play in regular Team Battles when you can play in Star Fight League and do the same except earn points and prizes?" And after running through many solutions, with each one bringing their own individual conflicts, I'm not sure exactly which route I should go, so I turn to everyone here to make a decision, especially for those who are participating.

Limiting Star Battles: 5 or less per day!
The idea of limiting Star Battles for both this option and the next option means exactly as it sounds: Teams cannot play in anymore Star Battles if they exceeded the amount of play time during that day.

Positives
Spoiler
  • More time for Team Battles outside of the event: This is important because the idea is to help this event be able to co-exist with pre-existing Team Battling and Teams. Participate won't direct their entire time onto the Starfight League Event especially for teams who aren't playing in this event and are unable to Team Battle because of this event.
  • Excessive Grinding is also stopped here (despite previous limitations such as "Can't Star Battle the same team in a day" clause and the "Time System"). Basically, Teams if allowed could play endlessly while other teams will get tired or burned out and while they are breaking, others are getting more and more points. Grinding is fine, but the keyword is "excessive", this event is supposed to be fun after all.
  • Easier Star Battle Reporting: I would change the formula to where you'd post all of the activities within that day in one giant report: from daily point bonuses, tournaments and other mini-events participated, and even Star Battles: all in one.
  • Time Zones: Another reason why I created the Star Battling was because originally, this was going to be a series of tournaments, and because of how specific tournaments are (unless they were daily tournaments), people of many different time zones would be affected by this. Teams with Time Zones +7-12 hours ahead of Eastern Standard Time (EST) would find it difficult to find teams active/awake and thus limiting their Star Battles and Point accumulation. Limiting Star Battles does help by allowing teams from other time zones pick times to search for Star Battle rather than force themselves awake past their regular sleep hours.

Negatives
Spoiler
  • Not enough Star Battles: The reason I created Star Battling as a daily method of obtaining points is a way to really have fun with your team and to collect points in a beneficial way. There was an alternative way of collecting points, which I'll bring up in a later point, but it was a very limited method to a point of "Why are we even on teams? we don't do anything." By limiting it to anything less than 5, that issue will occur. (Especially since, I based the average amount of points obtained in a day/week through 4-5 Star Battles).
  • Time System: Time System would more or less be moot and pointless as well as the Underground Fighting (and Point Betting System). Which I don't mind if they were gone because it would mean less complications, overall.

Unlimited Daily Star Battles!
I'm going to quickly run through this because it's pretty much what we currently have so far.

Negatives & Conflicts (being addressed)
Spoiler
  • Overlap of current Team Battles: Which also ties into our pre-established teams risking inactivity as long as this event (and future Starfight League) continue to run during their run time.
  • Excessive Grinding
  • Time Zones: Those from different time zones will be at a disadvantage unless they resort to extreme measures to Star Battle as much and as often as other teams.

Removing Star Battles as a whole
Star Battles was implemented for the purpose of being able to regularly obtain points on a daily basis, being able to play alongside your "Star Team" more often, and to earn and unlock other benefits. Removing it is a possibility but it also comes with various losses and obviously will require a lot more reworking to a point where I'd have to recreate this event from scratch (thus not being able to allow this to run at the ideal time of June 21st). But again, it is a possibility if it is causing issues both within the event and outside of the event.

Positives
Spoiler
  • No conflict with regular Team Battles: Ideally this is what I aimed for and what I would prefer. As I do understand, majority of our team activity is done through team battles, I would prefer there to be less or even no conflict between Starfight League and non-Starfight League events/teams. Meaning a possible of a lack of Team Battles due to players playing in the Star League.
  • Tournament Priority: While tournaments are the main theme of Starfight Tournaments as a whole, in this event they played a key feature but not a main focus. That being said, the removal of Star Battles would mean points would be earned through tournaments and the more players from your "Star Teams" the more points you earn as you win each round, with the same idea of spending your team points to obtain "Grand Prize".
  • No risk of excessive grinding/Star Battle Hours: Meaning there won't be any issues or conflicts of teams getting/having more points due to time zones in their favor over players with different time zones.
  • Underground Takeover: With Star Battles out, I figured another alternative to this is to take the Underground System and turning it into a 24/7 daily event rather than a specific timed event. Basically, instead of generating points, you'd be betting your points in "Star Battles" which would make it an optional activity since the risk of losing your points is available. Of course there would be new rules such as how much you can bet in a day and whatnot but this is possible, in addition, the only way to obtain new points would be to enter in the Tournaments.
  • Unlocking Features/Benefits: When you register as a team, whatever clan you registered with is what you're locked in with until you unlocked other clans. This was implemented to prevent constantly switching clans after each Star Battle. However, with no Star Battles, means this would risk being removed due to lack of consistent Star Battles & earning points meaning free and flexibility in clan choice.
  • Time System Removal: Without any issues of time zones and excessive grinding, time systems can be removed and features of it can be implemented elsewhere.

Negatives
Spoiler
  • Very minimal Team Activity: This event is supposed to encourage teams working together to earn points to get prizes and to overall have fun. Star Battles being a simple yet effective way of doing so, means that without it, there isn't much of "team activity".
  • Low Point Generation: Without Star Battles, the only way to generate points is through tournaments, which again does prioritize tournaments. Even with Underground's system being converted to Star Battling, that means you'd all be fighting with the same amount of points shared between everyone.
  • Earning/Unlocking Clans: Although it was placed as a positive, a lot of concern that was brought to me was that teams could freely switch between clans thus in lack of a better term: meta filled environment. The idea was to earn the right to use other clans as you participated throughout the event to make things more interesting and personal without fear of "everyone playing the same meta decks" or "counterpicking", which in order to unlock clans you'd need to earn points.
  • Time zones: While time zones are no longer affected, I feel as though this can be an issue for tournaments since not everyone is able to participate in a tournament, but I believe this can be overcome.
  • In Battle/Daily Event/Achievement Bonuses: While I will try to have a thread up explaining this entirely, short story is: there are specific bonuses that award additional points if the requirements are met during Star Battles, outside of Star Battles, and throughout the entirety of the Starfight League Event. Without Star Battles, these bonuses will only be implemented during tournaments or during the "Underground".
  • Redoing the entire Point System: Because the point system was made on the estimation of teams having 4-5 star battles in a day, which later equated to how much points are earned daily and weekly, I'd have to recalculate how much points are teams able to earn in a weekly go without Star battles, which also messes up with unlocking things, the previous point of daily bonuses, and overall points to spend to unlock prizes. Which ties into the following point.
  • Delaying the start of Event: Calculating every detail from points, prizes, bonuses, and everything took me about a month to do through multiple trial and errors to assure the point system couldn't exploited through unfair results. This would mean that the event itself will have to be reworked from the ground up to ensure there is no issues which will take me about another month, meaning my intended start of June 21st will be later, by how much: minimal being a month later (July 21st - middle of summer).

So with all of that being said, I really do urge and ask everyone to please vote on the best possible decision for this event. I'm going to leave the poll up until the end of Sunday May 28th, that way people have enough time to read and decide while I also work on getting the other threads up and whatnot. You're only able to vote once and the results of others (not specifically who voted what) will be shown while you're making your vote to see what everyone else thinks of this issue. Also if you have any questions, feel free to ask down below. In addition, you're free to suggest ideas or solutions or point out other pros or cons for any of the options in the comments below. Thank you for your time!
Title: Re: [VOTING] Limiting Daily Star Battles!
Post by: Whility on May 22, 2017, 09:21:38 AM
Remove teambattles at all, leave only weekly tournaments and underground fightings, but limit underground fightings to 1 per day
Title: Re: [VOTING] Limiting Daily Star Battles!
Post by: sycofear13 on May 22, 2017, 09:27:31 AM
i'd like you to keep this the way it was.
Title: Re: [VOTING] Limiting Daily Star Battles!
Post by: wertysin on May 22, 2017, 09:28:34 AM
Remove teambattles at all, leave only weekly tournaments and underground fightings, but limit underground fightings to 1 per day
Sounds reasonable
Title: Re: [VOTING] Limiting Daily Star Battles!
Post by: Kisaragi Zane on May 22, 2017, 09:34:45 AM
Also for those who are wondering what my vote is if I had to vote, it would honestly be to limit to less than 5, for the sake of not having to rework the entire event and its many systems thus delaying the event and to preserve the original intention of the event.
Title: Re: [VOTING] Limiting Daily Star Battles!
Post by: kamui147 on May 22, 2017, 09:37:07 AM
Remove teambattles at all, leave only weekly tournaments and underground fightings, but limit underground fightings to 1 per day
I agree
Title: Re: [VOTING] Limiting Daily Star Battles!
Post by: Divide et Impera on May 22, 2017, 09:41:02 AM
 Remove teambattles at all, leave only weekly tournaments and underground fightings, but limit underground fightings to 1 per day

Title: Re: [VOTING] Limiting Daily Star Battles!
Post by: Ice_Guardian on May 22, 2017, 10:16:25 AM
Well, I heard about the situation. Not that I want to participate ('cause I forgot about vg long-long ago), but the thing is that the 5 matches per day cap is crazy. Even when I was in RT, we played 2 team battles a day average, and as you know it's not a small team. So here we have teams, that consists of 3-5 members, if I'm not mistaken. I dunno, who in their sane mind will play 5 tbs in one day, but well... A 3 vs 3 team battle can take 1-3 hours, and that's a rather solid amount of time if we multiply it by 5. So, having such a cap is equal to not having any. And well,the regular tbs will become senseless, cause you can play tbs for points and compete for the prize. So my point is, that this thing can just kill the team thing during the event (not that a teamless like me cares, but well, I'm trying to be logical here).
P.S. Even regular team battles are not needed ~
Title: Re: [VOTING] Limiting Daily Star Battles!
Post by: Kisaragi Zane on May 22, 2017, 10:42:09 AM
Well the reason the Star Battle Limitation was concerned instead of outright removing or not changing was because...


To my understanding, in the Grade System Event #2, which featured the system of team battling with pre-constructed decks to earn points to buy simulated packs and whatnot, had a limitation of 4 individual cardfights with other players and 2 team battles maximum. To my knowledge, this didn't conflict with regular team battling since I was also part of the event and it was suggested to me when this issue had came up by one of the moderators of said event.

So, having a reasonable limitation has worked in past events. So I considered it.
Title: Re: [VOTING] Limiting Daily Star Battles!
Post by: Ice_Guardian on May 22, 2017, 10:47:08 AM
"2 team battles maximum". I'm sorry, but how is it linked to "5 team battles per day"? You are talking about "reasonable limitations", but here and there are absolutely different amount of limited tbs.
Title: Re: [VOTING] Limiting Daily Star Battles!
Post by: Acva on May 22, 2017, 10:52:52 AM
Teambattles are not needed at all, weekly tournaments are enough, but underground fightings can be used like once a day to get points.
Title: Re: [VOTING] Limiting Daily Star Battles!
Post by: Kisaragi Zane on May 22, 2017, 11:05:38 AM
"2 team battles maximum". I'm sorry, but how is it linked to "5 team battles per day"? You are talking about "reasonable limitations", but here and there are absolutely different amount of limited tbs.

when I say 5 per day, I don't mean required 5 Star Battles per day. I mean you're able to Star Battle only 5 times or less per day, not more.
Title: Re: [VOTING] Limiting Daily Star Battles!
Post by: Ice_Guardian on May 22, 2017, 11:10:44 AM
What I mean is that 5 tb cap is not cap at all, 'cause I can't imagine a small team, that will play vg so much in a day. So that cap won't change anything at all, it's just a string in the ruleset, that most likely won't affect anything.
Title: Re: [VOTING] Limiting Daily Star Battles!
Post by: Kaze Natsume on May 22, 2017, 11:14:39 AM
In my opinion the way this event is set up right now shouldn't really be in issue. It gives people a chance to play with their friends on other teams. Now if the people participating choose to not do regular TBs and practically forget about their current team then that is something i feel the leader should handle. Like maybe setting a total amount of TBs that should be required per month or per week, however the leader chooses to handle it. Another thing i must say though, Acva made a pretty good points maybe the amount of TBs could be lessen or maybe even removed because if weekly tourneys are done then thats roughly about 10 team tourneys throughout the event maybe the amount of points could be double or even tripled. And underground fights if they are at 1 per day then you literally have 72 times you can do an underground fight through out the event you can accumulate enough points for prizes with that kind of set up.
Title: Re: [VOTING] Limiting Daily Star Battles!
Post by: Kisaragi Zane on May 22, 2017, 11:21:25 AM
What I mean is that 5 tb cap is not cap at all, 'cause I can't imagine a small team, that will play vg so much in a day. So that cap won't change anything at all, it's just a string in the ruleset, that most likely won't affect anything.

If they don't play that much in a day, that means they could also play with their regular teams which is the main issue, that Star Battles will overlap regular Team Battles. I'm not saying that they have to play 5 or less, this event is completely optional. If you want to play 1 Star Battle a day, that's fine. If you want to do 3, that's fine. If you want to do no Star Battles and not earn points, that's also fine.

Reason I brought up Grade System Event #2's TB limitation was because this is an idea that worked in the past and other teams were able to play with their regular teams just fine.
Title: Re: [VOTING] Limiting Daily Star Battles!
Post by: wertysin on May 22, 2017, 11:34:48 AM
The problem is that grinding teams get a huge advantage. To play 5 tbs u need abt 6 hours(not including time to find one). As Ice Guardian mentioned, I don't think many teams will have THAT much time. Most will play like 1 or 2 tbs(If they still wish to play normal ones). And imo it's not fair that the amount of points a team gets for one 3-2 win is equal to five 0-3 loses.
Title: Re: [VOTING] Limiting Daily Star Battles!
Post by: Ice_Guardian on May 22, 2017, 11:50:58 AM
Dammit, Zane, did you read me very first message here? I wrote exactly answers on your posts here. Read it again, please, I mentioned there the problem of such tbs.
Title: Re: [VOTING] Limiting Daily Star Battles!
Post by: Kisaragi Zane on May 22, 2017, 11:51:54 AM
The problem is that grinding teams get a huge advantage. To play 5 tbs u need abt 6 hours(not including time to find one). As Ice Guardian mentioned, I don't think many teams will have THAT much time. Most will play like 1 or 2 tbs(If they still wish to play normal ones). And imo it's not fair that the amount of points a team gets for one 3-2 win is equal to five 0-3 loses.

While I do understand this, grinding for points is also limited to 5 or less Star Battles per day. All teams can only play for the maximum amount of times: which would be all teams are limited to 5 or less, no more. Also, you brought up an interesting point I forgot to mention:  "Most will play like 1 or 2 tbs(If they still wish to play normal ones). And imo it's not fair that the amount of points a team gets for one 3-2 win is equal to five 0-3 loses."

If Star Battles/Underground Fights are limited to once per day, that would just be it: 1 Star Battle/Underground. Meaning if you lose, that's it, you just lost points and you'd have to constantly ensure that you win to make up what you lost in terms of points (atleast in Underground, which is what many have suggested). A 50/50 Gamble in which you'd be stuck in a perpetual state of +/- 0. At least by having at bare minimum 3 Star Battles/Underground Fights per day, it will remove the 50/50 factor and more time to enjoy the event.
Title: Re: [VOTING] Limiting Daily Star Battles!
Post by: wertysin on May 22, 2017, 12:09:42 PM


 Meaning if you lose, that's it, you just lost points and you'd have to constantly ensure that you win to make up what you lost in terms of points (atleast in Underground, which is what many have suggested). A 50/50 Gamble in which you'd be stuck in a perpetual state of +/- 0.
But isn't trying to win more and lose less the main point of competing? Taking into account that tournament will last for more than 2 months, I don't think that the +/-0 thing will stay for a long time cuz if team is good/bad they will surely have their winrate higher/lower than 50% sooner or later
Title: Re: [VOTING] Limiting Daily Star Battles!
Post by: Kisaragi Zane on May 22, 2017, 12:44:39 PM
But isn't trying to win more and lose less the main point of competing? Taking into account that tournament will last for more than 2 months, I don't think that the +/-0 thing will stay for a long time cuz if team is good/bad they will surely have their winrate higher/lower than 50% sooner or later

That's if we limit Star Battles to once per day. Points will only be able to be obtained through consistently winning each and every day. (which tbh, I don't know who thinks they'll be winning each and every day since anything can happen that can cause a loss especially in Vanguard due to grade stuck, trigger sack, etc). If you lose, then you just lost points for the day with no way to get them back until next day: aka the "50/50 Win-Lose in a +/- 0 Profit-Loss" state

The only other method would be tournaments every Saturday in which some will be team Tournaments others will be Singles tournament, which means less time playing alongside your "Star Team". And this is just with one Star Battle/Underground per day. Having it removed entirely, would be forcing everyone to earn points through tournaments only (which is only 9 tournaments throughout the Event Time of June 21st to August 31st), not to mention, not everyone is able to enter in tournaments due to time zones. I'm trying to accommodate  this event for the majority while also helping our the minority (in terms of time zone anyway) Whether it's participating in tournaments, Star Battling, Underground Fighting, or any events within this League.
Title: Re: [VOTING] Limiting Daily Star Battles!
Post by: Nika on May 22, 2017, 01:11:03 PM
I think a good idea to add to Star Fight is team merging. Like Say Team 1 has A, B, and C wanna merge with Team 2 with D, E, and F. But with this there would have to have some cost, because if you just say wanna merge, bypasses 3/5 amount of people with ease. Also people could have the same clans, which means, if A and D both play SP, one would have to sit out of the tb, and the other play cause of the diversity set in rule for Star Fights. I think it could add a little more thinking to decisions and team making. You obviously wanna avoid having a team merge where the same teams use the same clan, but there are ways to prevent that. You can buy a new clan for the person to play, (albeit a little risky, cause mind you, have to pay a cost for that, and team merging.) Every point matters and these decisions make or break you. More players = more people to play, but also bringing down your points along with it.
Title: Re: [VOTING] Limiting Daily Star Battles!
Post by: Kisaragi Zane on May 22, 2017, 01:41:09 PM
I think a good idea to add to Star Fight is team merging. Like Say Team 1 has A, B, and C wanna merge with Team 2 with D, E, and F. But with this there would have to have some cost, because if you just say wanna merge, bypasses 3/5 amount of people with ease. Also people could have the same clans, which means, if A and D both play SP, one would have to sit out of the tb, and the other play cause of the diversity set in rule for Star Fights. I think it could add a little more thinking to decisions and team making. You obviously wanna avoid having a team merge where the same teams use the same clan, but there are ways to prevent that. You can buy a new clan for the person to play, (albeit a little risky, cause mind you, have to pay a cost for that, and team merging.) Every point matters and these decisions make or break you. More players = more people to play, but also bringing down your points along with it.

I actually like this idea because this does solve some issues even ones being addressed in this topic.

Teams being/going inactive would be because they're playing under the Star Teams, not their original team because the assumption is that there will be no teams team battling, while most teams will be Star Battling. And in order to Star Battle, you need to be in teams of 3-5 meaning a temporary yet sort of split among teams until the event is done. Keyword is "assumption".

With that idea, teams of 3-5 can turn into 6-10 (basically the same size as most teams, and of course, bypassing team limits). Will probably consider this idea.
Title: Re: [VOTING] Limiting Daily Star Battles!
Post by: Cherry on May 22, 2017, 02:51:03 PM
In my opinion the way this event is set up right now shouldn't really be in issue. It gives people a chance to play with their friends on other teams. Now if the people participating choose to not do regular TBs and practically forget about their current team then that is something i feel the leader should handle. Like maybe setting a total amount of TBs that should be required per month or per week, however the leader chooses to handle it.

I agree and disagree with this. If someone is worried about activity in regular teams, they should set some kind of activity requirement. As someone who enforces a minimum amount of TBs needed per month, I can agree it's something the leader should handle. Unfortunately, even with a TB requirement, if no other team is actually enforcing such a requirement or TBing regularly at all, it's something that's even out of the leader's control because it relies on other teams too.

I'm going to make clear that I haven't read everything nor am I going to due to my lack of genuine interest in Starfight like everyone else. From what I've skimmed, the issue is regular Team Battles becoming pointless in the face of Star Battles due to Star Battles having an actual reward. Limiting the number of Star Battles is a good idea, but I wouldn't say five. If this is to accommodate for the minority with Time Zone issues that can't join tournaments, then it's still right to have Star Battles as a necessity. In GSE, there was TBs of random people everyday for points and you could only do so about twice a day, I believe. Days ended and began on specific times for a specific time zone (I don't remember what it was). If days for Star Battles were set to end at 12AM GMT-5 or something of the like, it'd eliminate confusion on when people could play or how much time they had.

Points-wise, it'd just be a matter of making sure it's for the sake of catchup and those who can't play in Tournaments regularly, I'd think.
Title: Re: [VOTING] Limiting Daily Star Battles!
Post by: Moe Shinkō on May 22, 2017, 03:15:55 PM
Make Star Battles limited to 5 per week instead of limiting them to day's.

This allows everyone an equal and fair chance, people with lives, jobs, etc. Can suppose get on their day off like Saturday, do 3-4 Star Battles and fill up their weekly quota instead of getting on everyday and doing 'X' amount of Star Battles to actually be able to compete.

Currently daily system only benefits people who no offense, have no lives. Whereas weekly quota and filling them whenever and however is more fair.

However this can be abusable by fighting same team's with each other. So make it limited to being able to fight the same team twice and counting, and 5 a week quota.
Title: Re: [VOTING] Limiting Daily Star Battles!
Post by: Kisaragi Zane on May 22, 2017, 03:23:04 PM
Make Star Battles limited to 5 per week instead of limiting them to day's.

This allows everyone an equal and fair chance, people with lives, jobs, etc. Can suppose get on their day off like Saturday, do 3-4 Star Battles and fill up their weekly quota instead of getting on everyday and doing 'X' amount of Star Battles to actually be able to compete.

Currently daily system only benefits people who no offense, have no lives. Whereas weekly quota and filling them whenever and however is more fair.

However this can be abusable by fighting same team's with each other. So make it limited to being able to fight the same team twice and counting, and 5 a week quota.

I actually like this idea a lot more since it limits Star Battles to prevent excessive grinding and it meshes well with the current Team Battles meaning one won't overlap the other. Very nice.
Title: Re: [VOTING] Limiting Daily Star Battles!
Post by: -shockwave- on May 22, 2017, 03:49:10 PM
Zane, I have a feeling that you just don’t want to hear what people are saying. I wasted all my morning yesterday to explain why Starbattles need to be limited to 1 per day max, and I had a feeling that you understood me, and then you came to me with “I will limit them to 5 per day max”, and it was just… Same thing here, Wert and Ice told you about real problems and you didn’t give them any specific answers, but then Nika came with a totally bad idea and you’re like “oh cool”.

As I said yesterday and as Ice said before, theres no point to limit Star battles to 5 per day, because almost no one can play 5 times a day, so this “limit” will change nothing. Active players will be rewarded, not good ones. This will make this competition totally unfair and will only show how active people are, nothing more.

Nika’s idea is bad, because it complicates everything. You actually need to make things easier. The easier rules you have, the easier it is for people to play and for you to control everything. Also it is bad because we don’t need gigantic teams here, 3-5 max is totally fine, you just need to do something not to kill regular teams.

If you want to actually waste your money for real prizes, please award those people who are actually good. Because lets say that there is a good team, but that team can only play once a day, and lets say that there is a bad team that can play 5 times a day. Good team will play once a day and win once a day, and bad team will play 5 times a day and win 2 times a day. Good team will have 100% winrate and 7\7 wins a week, and bad team will have 40% winrate and 14\35 wins a week just because it is more active. So good team will not be rewarded, while bad team will be rewarded just because it is more active. It is not fair at all, that’s why you have to limit Star battles.
Also because if they will stay unlimited, you will destroy regular teams, because why will someone tb with their regular teams, if they can do the same thing with their event teams and earn points? Like look, no one can find a teambattle when there is a tournament going, this means that people are much more motivated when they can get a prize. Same thing here. And it is silly to compare this event to GSE, because GSE was made for fun, as I know it had no real prizes, so please don’t underestimate the power of motivation. Sure you don’t ban people from playing with their regular teams and they can play regular tbs, the problem is that they will not play them.

Also, underground fightings are good, because if someone will start later than everyone, or if someone will lose a lot from the start, they will have a chance to get points and actually have a chance to win. Otherwise those who will start good will be on the top and no one will be able to reach them. But once again, underground fightings should also be limited.

Moe’s idea is actually really good, because once again it will reward good players and it will allow regular teams not to die, because event teams will be limited to 5 Star battles per week.
Title: Re: [VOTING] Limiting Daily Star Battles!
Post by: -shockwave- on May 22, 2017, 03:49:51 PM
Kaze, your position is weird, because it is not leader’s fault that people are interested to play and get points vs to play for no reason. Ok leader can be like “play 5 tbs a month”, and people will play them, but not because they want to, but because they are forced to, and who the hell needs such tbs? All Zane needs to do is to limit Star fights, team leaders have nothing to do with this.
Title: Re: [VOTING] Limiting Daily Star Battles!
Post by: Cherry on May 22, 2017, 04:02:44 PM
The idea of a weekly limit instead of a daily limit is actually much, much better.

Though I'm sort of confused since I was under the impression Moe was a co-host, so I figured she'd have brought this up to you directly, Zan.
Title: Re: [VOTING] Limiting Daily Star Battles!
Post by: Kisaragi Zane on May 22, 2017, 04:08:44 PM
The idea of a weekly limit instead of a daily limit is actually much, much better.

Though I'm sort of confused since I was under the impression Moe was a co-host, so I figured she'd have brought this up to you directly, Zan.

Well I did design the entire thing and ran through trial and error of this whole event on my own and I had shared it with her but had no issues regarding anything that was listed. On top of that, she brought this up directly to me while I was in a call with her before she posted.
Title: Re: [VOTING] Limiting Daily Star Battles!
Post by: Kisaragi Zane on May 22, 2017, 04:11:08 PM
Zane, I have a feeling that you just don’t want to hear what people are saying. I wasted all my morning yesterday to explain why Starbattles need to be limited to 1 per day max, and I had a feeling that you understood me, and then you came to me with “I will limit them to 5 per day max”, and it was just… Same thing here, Wert and Ice told you about real problems and you didn’t give them any specific answers, but then Nika came with a totally bad idea and you’re like “oh cool”.

As I said yesterday and as Ice said before, theres no point to limit Star battles to 5 per day, because almost no one can play 5 times a day, so this “limit” will change nothing. Active players will be rewarded, not good ones. This will make this competition totally unfair and will only show how active people are, nothing more.

Nika’s idea is bad, because it complicates everything. You actually need to make things easier. The easier rules you have, the easier it is for people to play and for you to control everything. Also it is bad because we don’t need gigantic teams here, 3-5 max is totally fine, you just need to do something not to kill regular teams.

If you want to actually waste your money for real prizes, please award those people who are actually good. Because lets say that there is a good team, but that team can only play once a day, and lets say that there is a bad team that can play 5 times a day. Good team will play once a day and win once a day, and bad team will play 5 times a day and win 2 times a day. Good team will have 100% winrate and 7\7 wins a week, and bad team will have 40% winrate and 14\35 wins a week just because it is more active. So good team will not be rewarded, while bad team will be rewarded just because it is more active. It is not fair at all, that’s why you have to limit Star battles.
Also because if they will stay unlimited, you will destroy regular teams, because why will someone tb with their regular teams, if they can do the same thing with their event teams and earn points? Like look, no one can find a teambattle when there is a tournament going, this means that people are much more motivated when they can get a prize. Same thing here. And it is silly to compare this event to GSE, because GSE was made for fun, as I know it had no real prizes, so please don’t underestimate the power of motivation. Sure you don’t ban people from playing with their regular teams and they can play regular tbs, the problem is that they will not play them.

Also, underground fightings are good, because if someone will start later than everyone, or if someone will lose a lot from the start, they will have a chance to get points and actually have a chance to win. Otherwise those who will start good will be on the top and no one will be able to reach them. But once again, underground fightings should also be limited.

Moe’s idea is actually really good, because once again it will reward good players and it will allow regular teams not to die, because event teams will be limited to 5 Star battles per week.

It's honestly not that I didn't want to listen or chose not to, it was just everyone telling me to just remove it and why it would be an issue to keep it as such or to limit it daily, to which I stated (or rather kept restating) why I couldn't remove it as a whole. No one suggested alternatives or ideas and I was thinking someone would have an idea or an alternative, which wasn't the case until Moe suggested the idea that everyone approved on.

Speaking of that, since well... I would assume Moe's suggestion has been accepted upon both ends, I guess I can close the voting and just go with her suggestion and implement it. Again, I sincerely apologize for any trouble that his whole issue has caused, especially for those who directly messaged me about it on my end because it was never my intention to overlap regular team battling with Star Battles nor for this to cause an uproar. Again, in the end, I was just looking for solutions rather than "This is a problem! Fix it now!" because fixing it would require another month or so by myself to make sure everything is fine and zzz. But thank you all for your cooperation and again I do sincerely apologize for any trouble/issues caused behind this.