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Creative Works / Re: [Game] Create the Card above!
« on: December 01, 2017, 06:58:21 AM »
I was gonna wait until someone else took a turn but the chance to make a Spike Brothers was too good to pass up.
Touchdown King, Miracle Joker
Grade 3 | Twin Drive!!
Dark Zone | Spike Brothers | Ogre
11000 PWR | - SHD | 1 CRT
• [AUTO](VC)[1/Turn] Generation Break 2: At the beginning of your ride phase or at the end of your turn, choose up to two cards from your circles other than (VC) and put them on the bottom of your deck in any order. If two cards were put, or if you have no rear-guards, draw 1 card.
• [AUTO](VC):[Counter Blast (1)] When your G unit Stride, you may pay the cost. If you do, choose up to one card from your hand, call it to (RC), it gets [Power]+2000 until end of turn, and if that unit has the [Charge] ability, draw 1 card. Then, if you have a Vanguard named "Shootdown King, Miracle Ace", Soul Charge (2).
"Hahaha! You thought you had a chance?! This is my true power, losers!!"
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Going for a loose naming with the next one, so you can do whatever kind of card you want:
Next card: Ravenous Vampir
Touchdown King, Miracle Joker
Grade 3 | Twin Drive!!
Dark Zone | Spike Brothers | Ogre
11000 PWR | - SHD | 1 CRT
• [AUTO](VC)[1/Turn] Generation Break 2: At the beginning of your ride phase or at the end of your turn, choose up to two cards from your circles other than (VC) and put them on the bottom of your deck in any order. If two cards were put, or if you have no rear-guards, draw 1 card.
• [AUTO](VC):[Counter Blast (1)] When your G unit Stride, you may pay the cost. If you do, choose up to one card from your hand, call it to (RC), it gets [Power]+2000 until end of turn, and if that unit has the [Charge] ability, draw 1 card. Then, if you have a Vanguard named "Shootdown King, Miracle Ace", Soul Charge (2).
"Hahaha! You thought you had a chance?! This is my true power, losers!!"
-----
Going for a loose naming with the next one, so you can do whatever kind of card you want:
Next card: Ravenous Vampir