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November 22, 2024, 10:11:32 AM
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[Kagero] The Endless Perdition (DOTG/Vortex)
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Topic: [Kagero] The Endless Perdition (DOTG/Vortex) (Read 5859 times)
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colonel830303
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[Kagero] The Endless Perdition (DOTG/Vortex)
«
on:
December 30, 2014, 03:54:19 AM »
G0(17):
1x Red Pulse Dracokid (FV)
7x Kagero Crits
5x Kagero Draws (3 Gattling Claw/2 Artpitch)
4x Kagero Heals
G1(14):
4x Perdition Dragon, Rampart Dragon (PG)
2x Calamity Tower, Wyvern
2x Perdition Dancer, Anna
3x Perdition Battler, Mareiko
3x Lava Flow Dragon
G2(11):
4x Perdition Dragon, Manace Laser Dragon (Key Card)
4x Perdition Dragon, Whirlwind Dragon
3x Perdition Dragon, Dragonic Neoflame
G3( 8 ):
4x Perdition Imperial Dragon, Dragonic Overlord the Great (Main)
4x Perdition Dragon, Vortex Dragonewt
G-Zone( 8 ):
4x Imperial Flame Dragon King, Route Flare Dragon
4x Divine Dragon Knight, Mahmoud
Strategy:
Basically the main focus of this deck is to punish your opponent's rear guards continuously starting from turn 2. On turn 3 if you don't have enough drop to legion you can simply just discard a G3/Lava Flow and let Mahmoud do his work. If you have stridden once depending on the situation you can go for DOTG legion for more attack numbers or stride on Route Flare to nuke some pesky boosters. For late game Vortex is there to deal that 5th damage so that your opponent will have to guard everything later on.
Card Choice:
For G0 I start with Red Pulse so that I can search for more bullets for strides/Vortex while fill up the soul for Calamity for more draws. Trigger lineup is purely personal preferences.
For G1 note that I'm using the old PG because the X & Laurel are things now and I dont want my opponent to take advantages from swinging at my rear guards. Mareiko/Anna are there to unflip so I can spam my main skills. Lava Flow is there for more stride fuels.
For G2 I max out Manace Laser because it helps me to counter-rush my opponent as well as stop important plays. Neoflame & Whirlwind are mainly for early beaters/bullets for their respective G3's.
For G3 DOTG is self explainatory. Vortex is there as a backup if your opponent decides not to call frontrows. It is also a good end game finisher as it can deal the crucial 5th damage with the legion skill.
Still unsure about my unflipper lineup. Any suggestions on that are more than welcome.
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LimitSeeker
Definitely not Newbie
Posts: 55
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The anger that will swallow the light and darkness
Re: [Kagero] The Endless Perdition (DOTG/Vortex)
«
Reply #1 on:
December 30, 2014, 06:25:21 AM »
Back then I used Grom for unflip instead calamity for draw since I ran 6 draw (surprisingly it worked for me),I see people use aetniki but is GB unit so is up to you,overal is just another DOTG Vortex build,and you are doing fine (I think).By the way Heleita is interesting if Vortex is main focus to search persona blast and also to search persona retire for DOTG.
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" Games is not about win or lose, is about the thrill of fighting as an equal."
penguin90
Already Interested User
Posts: 144
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to have a good game play on the moon, you must
Re: [Kagero] The Endless Perdition (DOTG/Vortex)
«
Reply #2 on:
December 30, 2014, 06:52:18 AM »
eh..aetniki isn't a GB unit last i checked also you seem to be using a lot of soul so it might help your deck to drop one of the unflips or calamity for an alternative g1
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LimitSeeker
Definitely not Newbie
Posts: 55
Karma: -1
Gender:
The anger that will swallow the light and darkness
Re: [Kagero] The Endless Perdition (DOTG/Vortex)
«
Reply #3 on:
December 30, 2014, 07:10:03 AM »
Is not? Wow...the missread is so embarrasing,Reride and legion can provide lots of soul,also seal dragon draw and gatling along with starter provide souls
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" Games is not about win or lose, is about the thrill of fighting as an equal."
Cherry
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Heart of the Community
Posts: 2310
Karma: 73
「L'Empereur」
Re: [Kagero] The Endless Perdition (DOTG/Vortex)
«
Reply #4 on:
December 30, 2014, 02:06:41 PM »
Aetniki fuels soul to help Calamity Tower and Mareiko. I'd take that over Anna.
Otherwise this looks perfectly solid to me. I'd say maybe throw in a single copy of Blademaster so you can call Lava Flow for early rushes and pluck out a Grade 3 from deck, but it's not necessary here.
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