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November 22, 2024, 07:57:46 AM
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[VG] [Link Joker] [Star-vader, "Omega" Glendios] [Star-vader] [World End]
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Topic: [VG] [Link Joker] [Star-vader, "Omega" Glendios] [Star-vader] [World End] (Read 5640 times)
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KirisameAlex
Already Interested User
Posts: 105
Karma: 30
Bloody Queen's Pawn
[VG] [Link Joker] [Star-vader, "Omega" Glendios] [Star-vader] [World End]
«
on:
October 18, 2015, 01:58:13 AM »
NOTE
: I'm taking the names from the CFA, so they cannot match with their real names
Grade 0 [17]
x1 Star-vader, World Line Dragon (First Vanguard)
x4 Recollection Star-vader, Tellurium (Heal)
x4 Star-vader, Nebula Captor (Draw)
x4 Superstring Theory Beloved Girl (Draw)
x4 Vortex Star-vader, Molybdenum (Draw)
Grade 1 [11]
x4 Drawing Blade Star-vader, Bohrium
x4 Forbidden Star-vader, Rubidium
x3 Star-vader, Ruin Magician
Grade 2 [10]
x4 Companion Star Star-vader, Photon
x4 Star-vader, Cold Death Dragon
x2 Star-vader, Colony Maker
Grade 3 [12]
x4 Star-vader, "Omega" Glendios
x1 Clean Up Celestial, Ramiel "Яeverse"
x1 Broken Heart Jewel Knight, Ashley "Яeverse"
x1 Dauntless Dominate Dragon "Яeverse"
x1 Silver Thorn Dragon Queen, Luquier "Яeverse"
x1 Dark Dimensional Robo, "Яeverse" Daiyusha
x1 Deadliest Beast Deity, Ethics Buster "Яeverse"
x1 Maiden of Venus Trap "Яeverse"
x1 Blue Storm Karma Dragon, Maelstrom "Яeverse"
Grade 4 [8]
x2 Genesis Dragon, Judgment Dragon
x2 Nebula Dragon, Big Crunch Dragon
x4 Death Star-vader, "Omega Loop" Glendios
How I use this deck
The main idea of this deck is Omega Lock all the opponent's rear-guards to make that only his/her Vanguard attacks without boost OR make the famous winning condition World End (Limit Break 5 of Glendios). Also I put 12 draw triggers to evade the famous Grade Lock and not lose cards for use the G Assist, also I can have help with the World Line and Bohrium skills: With Bohrium I can add 1 "Яeverse" unit from the top 5 from my deck and with World Line I can add 1 Link Joker unit from the top 5 of my deck, so with both in field I can evade the Grade Lock.
Here I will put some strategies that I use on this deck:
1) Attack only the rear-guards to evade the unlock skills (Really necessary if your opponent runs a Royal Paladin, Gold Paladin or Link Joker Messiah deck)
2) Put the most of times Bohrium behind the Vanguard
3) If you need cards on hand and there is only the Vanguard, attack it but only if you have a Grade 2 or less Vanguard OR if your opponent have 2 or less damage. (The same at point 1)
4) If the first time that I would Stride I don't have 2 or more "Яeverse" units on my hand, I call 1 "Яeverse" unit on field to use the Glendios skill and LB4 if its possible and call either Photon or Colony Maker; (1) Photon to make some pressure with 2 Locked/Omega Locked cards (2) Colony Maker to Superior Call Ruin Magician and add to the hand the discarded "Яeverse" unit.
5) Employ carefully the Counter Blast skills
Still seeking for improvements on the deck so any suggestions are more than welcome!
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[VG] [Link Joker] [Star-vader, "Omega" Glendios] [Star-vader] [World End]
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