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I just want to let out some steam on these clans, because I believe that it would healthily help me fight them more level-headedly than just get a little angry in the inside and think "Ugh! this guy is using that one deck that I can never beat! That makes me mad!" so without further ado:-Link Joker: its become too easy for them to mass lock. Before Zodiac, you'd actually have to put some thought into your locking; your decisions were very critical in achieving victory, in nearly the same vain as Megacolony. And that was actually FUN. Now its so auto-pilot, its riduculous. Seriously, all you need are Zodiac, Robin Knight, and Photon, and you've omegalocked the entire field effortlessly in 1 turn; Even Glendios put more effort in his omegalocking, and that's about the nicest thing I've ever said about him. But I'll cut them some slack since they're the antagonist clan, and that's literally what they're supposed to do by design, but at least make it interesting, Bushi.-Shadow Paladin Witches: how dare they screw with my perfect field! I've waited several turns (sometimes more than I want) to assemble my field, just to get sentinel'd, and then have them mock me "remember that critical trigger you used to guard against me? It's replacing your strongest rearguard on your field. Oh, and I'm going to sap your vanguard of his power." Maybe next time I play against them I should replan my guarding strategy. Or you know, just try to play as minimal rearguards as possible, which is asking a lot from some other clans.-Spike Brothers Bad End Dragger Legion: boy howdy, when they go off, they really go off. Averaging around seven attacks during breaklegion, most of which sport 20+k attacks each (at which point I would usually be at about 3 damage with a hand of 5-6), and I'm pretty much dead. But in my defense I don't fair so well against mult-attack decks in general, this just happened to be on my mind the most.I wanted to complain about Gold Paladins and Phantom Blaster Abyss, but eh, i'm getting used to them more than these.And now I'm done venting. And now I also fear that someone will try to use this information against me in our fight. In which case you're a jerk, sir/madam.
I don't know why everyone is complaining about shadow paladin witches, it's already In their name,they use spells to replace your units and use charms to lower your power. In my opinion, the gameplay of witches are unique
Point is Witches aren't what most people expected from Shadow Paladin.
though witches are annoying most of the time. They can be helpful to the enemy too. Because someone once used Fianas skill on me but there wasn't one G0 between them which have meant that i would have gotten no Trigger in the next 3 turns :/ . But after the skill failed i could Shuffle my deck and got a Trigger on my next attack :3