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November 15, 2024, 05:56:33 PM
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Cardfight!! Vanguard
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CF!!V Discussion
G Technical Booster 1: The RECKLESS RAMPAGE
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Topic: G Technical Booster 1: The RECKLESS RAMPAGE (Read 24931 times)
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Cherry
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「L'Empereur」
Re: G Technical Booster 1: The RECKLESS RAMPAGE
«
Reply #15 on:
December 18, 2015, 09:35:10 AM »
Stealth Dragon, Hashiribi
[AUTO](RC):Afterimage (When your opponent puts a bound card into his or her hand, if your hand has six or less cards, you may return this unit to your hand)
[AUTO] Generation Break 1:[Choose a card from your hand, and discard it] When this unit is placed on (RC), if the number of cards in your opponent's bind zone is one or more, you may pay the cost. If you do, draw a card.
Stealth Dragon, Nibikatabira
[AUTO](RC):Afterimage (When your opponent puts a bound card into his or her hand, if your hand has six or less cards, you may return this unit to your hand)
[AUTO] Generation Break 1:[Counter Blast (1) & Soul Blast (1)] When this unit is placed on (RC), if you have a grade 3 or greater vanguard with "Shiranui" in its card name, you may pay the cost. If you do, choose up to one of your other rear-guards, until end of turn, that unit and this unit get [Power]+3000, and "[AUTO](RC):Afterimage".
Nubatama keyword confirmed as
Afterimage
.
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Kisaragi Zane
The Post-Flooder
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【Remix Heart: Hero】
Re: G Technical Booster 1: The RECKLESS RAMPAGE
«
Reply #16 on:
December 18, 2015, 12:47:06 PM »
Quote from: Cherry on December 18, 2015, 09:35:10 AM
Nubatama keyword confirmed as
Afterimage
.
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Legendary Cardfighter: The Ultimate Hero
"Free like the wind, cold as ice, majestic like snow, strong like the storm."
Cherry
Global Moderator
Heart of the Community
Posts: 2310
Karma: 73
「L'Empereur」
Re: G Technical Booster 1: The RECKLESS RAMPAGE
«
Reply #17 on:
December 20, 2015, 10:58:04 AM »
Text found:
Emperor Dragon, Gaiaemperor
Grade 3/11000 Power/Critical 1
Tachikaze/Dinodragon/Dragon Empire
[AUTO](VC) Generation Break 2:When this unit attacks, you may have this unit become
Raging Devourer
until end of turn. If you do, this unit gets [Power]+5000/[Critical]+1 until end of that battle.
(Retire one of your rear-guards for this unit to become Raging Devourer)
[AUTO](VC):[Counter Blast (1)] During your turn, when your G unit Stride, you may pay the cost. If you do, choose up to two cards from your hand, call them to (RC), choose up to two of your rear-guards, and until end of turn, they get "[AUTO]:During your turn, when this unit is put into the drop zone from (RC), you may call this card to (RC).".
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Helios
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Re: G Technical Booster 1: The RECKLESS RAMPAGE
«
Reply #18 on:
December 21, 2015, 09:25:35 PM »
Baby Camara
[AUTO]:Forerunner
[AUTO] Generation Break 1:[Counter Blast (1)] During your turn, when this unit is put into the drop zone from (RC), you may pay the cost. If you do, search your deck for up to one grade 1 card, call it to (RC), shuffle your deck, and that unit gets [Power]+3000 until end of turn.
Explosive Dragon, Sarcoblaze
[AUTO](VC/RC):Raging Devourer (When this unit attacks, you may retire one or more of your other rear-guards. If you retired, this unit becomes Raging Devourer until end of turn)
[CONT](VC/RC):During the battle that this unit attacks, if this card is Raging Devourer, your opponent cannot call grade 0 cards from his or her hand to (GC).
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Cherry
Global Moderator
Heart of the Community
Posts: 2310
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「L'Empereur」
Re: G Technical Booster 1: The RECKLESS RAMPAGE
«
Reply #19 on:
December 22, 2015, 09:20:40 AM »
Absolute King, Gluttony Dogma
[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC/RC):Raging Devourer
[AUTO](VC) Generation Break 2:[Choose a face down card named "Absolute King, Gluttony Dogma" from your G zone, and turn it face up] When this unit becomes in Raging Devourer, if you retired three or more units with the effect of this unit's Raging Devourer during this turn, you may pay the cost. If you do, until end of turn, this unit gets [Power]+10000, and "[AUTO](VC)[1/Turn]:At the end of the battle that this unit attacked, if you retired five or more units with the effect of this unit's Raging Devourer during this turn, [Stand] this unit, and this unit gets drive-1 until end of turn.".
Gaiaemperor's art
>looks at gaiaemperor and camara
>saitama.ok
Note: Raging Devourer now says retire one
or more
of your rearguards.
«
Last Edit: December 22, 2015, 09:25:17 AM by Cherry
»
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[ER] Patrickzzz
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Re: G Technical Booster 1: The RECKLESS RAMPAGE
«
Reply #20 on:
December 25, 2015, 02:28:55 PM »
Gotta love those new tachi's with a million vanguard attacks per turn.
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Helios
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*Waits for LJ support*
Re: G Technical Booster 1: The RECKLESS RAMPAGE
«
Reply #21 on:
December 26, 2015, 02:05:47 PM »
Great Villainess, Dhampir Lily
[AUTO](VC):When this unit's attack hits a vanguard, choose up to one card with the Charge ability from your hand, call it to (RC), until end of turn, that unit gets [Power]+5000, and "[AUTO]:When this unit is put into the deck from (RC), draw a card.".
Rage Dragon, Tyrannobrute
[AUTO](VC/RC):Engorge (When this unit attacks, you may retire one or more of your other rear-guards. If you do, it is engorged until end of turn)
[AUTO](RC) Generation Break 1:When this unit becomes engorged, until end of turn, this unit gets [Power]+5000 for each unit retired during this turn due to the effect of this unit's engorge ability.
[AUTO]:[Counter Blast (1) & Soul Blast (1)] When this unit is placed on (VC), you may pay the cost. If you do, look at five cards from the top of your deck, search for up to one card with the engorge ability from among them, reveal it to your opponent, put it into your hand, and shuffle your deck.
«
Last Edit: December 26, 2015, 03:08:28 PM by Helios
»
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[R.T] SpiderHunterMD
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The Specter Shadow
Re: G Technical Booster 1: The RECKLESS RAMPAGE
«
Reply #22 on:
December 26, 2015, 05:43:50 PM »
Tyrannobrute... not only have you made the keyword meh but you show that dinosaurs can
never
have enough mini guns attached to them, then again his flavour says battles are unreasonable
«
Last Edit: December 27, 2015, 11:35:11 AM by SpiderHunterMD
»
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Helios
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Posts: 441
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Re: G Technical Booster 1: The RECKLESS RAMPAGE
«
Reply #23 on:
December 27, 2015, 10:53:56 PM »
Wink Killer Misery
[AUTO](RC) Generation Break 1:[Counter Blast (1) & Choose a card from your hand, and put it into your soul] When this unit attacks a vanguard, if this unit is boosted, you may pay the cost. If you do, search your deck for up to one card not named "Wink Killer Misery", call it to an open (RC), shuffle your deck, and that unit gets [Power]+5000 until end of turn.
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Helios
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Posts: 441
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*Waits for LJ support*
Re: G Technical Booster 1: The RECKLESS RAMPAGE
«
Reply #24 on:
December 28, 2015, 09:05:05 PM »
Rikudo Stealth Dragon, Tsukumorakan
[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO] Generation Break 2:[Counter Blast (2) & Choose a face down card from your G zone, and turn it face up] When this unit is placed on (VC), you may pay the cost. If you do, your opponent chooses four cards from his or her hand, binds all the rest of cards face down, and at the end of that turn, your opponent puts the cards bound with this effect into his or her hand
«
Last Edit: December 28, 2015, 11:10:38 PM by Helios
»
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Cherry
Global Moderator
Heart of the Community
Posts: 2310
Karma: 73
「L'Empereur」
Re: G Technical Booster 1: The RECKLESS RAMPAGE
«
Reply #25 on:
December 29, 2015, 04:10:41 PM »
Just an FYI, the Nubatama GR is the last cotd of the year.
This set is already turning out to be more terrifying than expected. The combo with this and Shiranui to put your opponent on 3 cards in hand is utterly brutal and Dogma with Camara and Gaiaemperor is another harsh turn in itself. I have really high hopes for Spike Brothers right now, and even higher hopes for Tachikaze to get a gb1 clone of the Ancient Dragon revives (so we make Dogma and Twin Tempest stupider!!). I'm wishing we'll get the Spike Heart Beat and its corresponding GR or RRR Stride as the first cotds of next year.
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kukuchan
Guest
Re: G Technical Booster 1: The RECKLESS RAMPAGE
«
Reply #26 on:
December 31, 2015, 11:06:58 PM »
Moodmaker Nyanrook
[AUTO]:
Charge
(When this unit is placed on (RC) due to an effect, you may have it become charging for that turn. If you do, put it on the bottom of your deck at the end of its battle)
[CONT](RC)
Generation Break 1
:If this unit is charging, this unit gets [Power]+4000, and
"[AUTO]:When this unit is put into your deck from (RC), choose up to one of your other rear-guards, and it gets [Power]+4000 until end of turn."
.
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Cherry
Global Moderator
Heart of the Community
Posts: 2310
Karma: 73
「L'Empereur」
Re: G Technical Booster 1: The RECKLESS RAMPAGE
«
Reply #27 on:
January 05, 2016, 08:04:39 AM »
Outstanding Talent, Rising Nova
[AUTO](VC) Generation Break 2:[Choose a card from your hand, and put it into your soul] When this unit attacks a vanguard, you may pay the cost. If you do, search your deck for up to one card, call it to an open (RC), and shuffle your deck.
[AUTO](VC):During your turn, when your G unit Stride, choose up to one of your vanguards, and until end of turn, it gets "[AUTO](VC):[Counter Blast (1) & Choose a card from your hand, and put it into your soul] When this unit attacks a vanguard, you may pay the cost. If you do, search your deck for up to one card, call it to an open (RC), shuffle your deck, and that unit gets [Power]+5000 until end of turn.".
Shotdown King, Miracle Ace
[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]:[Counter Blast (1) & Choose a face down card named "Shotdown King, Miracle Ace" from your G zone, and turn it face up] Until end of turn, this unit gets "[AUTO](VC):When your rear-guard is put into your deck, choose up to one of your units, and it gets [Power]+5000 until end of turn." and "[AUTO](VC) Generation Break 3:[Soul Blast (2)] When your rear-guard is put into your deck, you may pay the cost. If you do, choose up to one card from your hand, and call it to an open (RC).".
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XenophonHearts
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Establish the Waves
Re: G Technical Booster 1: The RECKLESS RAMPAGE
«
Reply #28 on:
January 05, 2016, 08:19:54 AM »
Tachi's and Nubatama are looking great so far. And Tachi's getting more good supports now.
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[R.T] SpiderHunterMD
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The Specter Shadow
Re: G Technical Booster 1: The RECKLESS RAMPAGE
«
Reply #29 on:
January 05, 2016, 10:38:41 AM »
Rikudo Stealth Dragon, Zaramerakan
[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC):When this unit's attack hits a vanguard, choose a card at random from your opponent's hand, bind it face down, if you have three or more rear-guards with the afterimage ability, your opponent chooses a card from his or her bind zone, and puts it into his or her drop zone. At the end of that turn, your opponent puts the card bound with this effect into his or her hand.
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