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G Booster Set 14: Divine Dragon Apocrypha
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Kent233
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Posts: 46
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G Booster Set 14: Divine Dragon Apocrypha
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January 22, 2018, 10:58:37 AM »
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Booster Set, Merchandise
G Booster Set 14: Divine Dragon Apocrypha
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VGE-G-BT14: Divine Dragon Apocrypha
Japanese Name:
竜神烈伝
Phonetic:
Ryūjin Retsuden
Release Date:
February 23, 2018 (JP)
March 9, 2018 (EN)
Set Gallery Japanese:
VG-G-BT14
Set Gallery English:
VGE-G-BT14
Previous Set:
G Booster Set 13: Ultimate Stride
"Divine Dragon Apocrypha" is the 14th G Booster Set released in the Japanese and English formats.
Contents[show]
Contents
--------------
-Includes 100 cards (3 ZR, 2 GR, 9 RRR, 13 RR, 24 R and 49 C) + 12 SP (Parallel) cards.
-There are 97 new cards and 3 reprints.
-Each display includes 16 packs, and each carton includes 20 displays.
-Each pack includes 7 cards, two of them being R or greater.
-Some packs will include 2 RR or 1 RRR + 1 RR, but never 2 RRR.
-A special "Gyze" pack is also included, with 6 ScR cards and one copy of Dragon Deity of Destruction, Gyze in the pack.
-Includes further support for the Royal Paladin, Shadow Paladin, Genesis, Nubatama, Dark Irregulars, and Gear Chronicle clans, as well as Cray Elemental cards.
Includes special reprints of the following cards as RRR.
-Knight of Heavenly Decree, Altmile
-Dragwizard, Morfessa
-Rikudo Stealth Dragon, Tsukumorakan
-The package illustration features Dragon Deity of Destruction, Gyze, Zeroth Dragon of End of the World, Dust, and Zeroth Dragon of Zenith Peak, Ultima.
-The booster's slogan is "When all of the Zeroth Dragons are gathered, "Dragon Deity of Destruction, Gyze" will descend―".
-Each pre-ordered English display will include one of the following as a box topper:
-Masquerade Master, Harri
-Pirate King of the Roseate Twilight, Nightrose
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Kent233
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Posts: 46
Karma: 1
Re: G Booster Set 14: Divine Dragon Apocrypha
«
Reply #1 on:
January 22, 2018, 11:08:15 AM »
Last two Zeroth Dragons revealed so early, so nice
Zeroth Dragon of Zenith Peak, Ultima
Grade 4
Power 25000+
United Sanctuary
Card Flavor:
"Eventual Pole"
[Ultimate Stride] (Released when the number of face up cards in your G zone is three or more! When it returns to the G zone, remove your G zone!)-Stride Step-[Choose a card with the same card name as your vanguard from your hand, and discard it] Stride this card on your (VC) from face down.
[AUTO]:[Counter Blast (2)] When this unit is placed on (VC), you may pay the cost. If you do, search your deck for four cards, shuffle your deck, call two cards from among the cards searched to separate (RC), and put the rest on the top of your deck in any order. All of your units will be chosen for your trigger effects until end of turn.
Rescue's new best friend, so nice for them, carries all of united style, call of paladins, prophecy of genesis and oracle, and damage of angel feathers
and of course its opposite
Zeroth Dragon of the End of the World, Dust
Grade 4
Power 25000+
Dark Zone
Card Flavor(s)
"End of the World"
Card Effect(s)
[Ultimate Stride] (Released when the number of face up cards in your G zone is three or more! When it returns to the G zone, remove your G zone!)-Stride Step-[Choose a card with the same card name as your vanguard from your hand, and discard it] Stride this card on your (VC) from face down.
[AUTO]:[Counter Blast (2)] When this unit is placed on (VC), you may pay the cost. If you do, until end of turn, your opponent's vanguards and rear-guards lose all of their abilities, their grades and [Power] increase or decrease to 1. If the number of cards in your opponent's damage zone is four or less, choose one of your opponent's vanguards, and deal one damage. (Perform a damage check. Triggers will also activate)
Prior to had no four or less, would've been scary, all units to 1, that's so insane
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Kent233
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Posts: 46
Karma: 1
Re: G Booster Set 14: Divine Dragon Apocrypha
«
Reply #2 on:
January 22, 2018, 11:18:07 AM »
And lo and behold the two new striders for villain and hero alike
Dragfall, Luard
Grade 3
Power 11000
Card Flavor:
"The Dragon has awakened for the second time"
[CONT](VC) Ritual X:The cost of your Stride or Ultimate Stride may also be paid with "Counter Blast (4) & Choose a normal unit from your drop zone, and put it on the bottom of your deck. This cost is reduced by Counter Blast (1) for each grade 1 card in your drop zone."
[AUTO](VC):[Counter Blast (1)] When your G unit Stride, you may pay the cost. If you do, search your deck for up to one grade 1 or less card, call it to (RC), and shuffle your deck. If that unit has the ritual ability, choose one of your opponent's rear-guards in the same column as that unit, and retire it.
Quick note, Ritual X is effectively X is a variable so at any number of ritual(grade 1 or less in drop) it will be active
To the skill though, wow, effectively a free stride by one unit back to the drop zone as long as u have 4 grade 1s
everyone retires now, lol, but he is a more centric ritual stride than the OG and works with ULTIMATE STRIDE!, wow
and of course... the hero
Chronojet Dragon Z
Grade 3
Power 11000
Card flavor:
"No matter when, a new future starts here"
[CONT](VC):The cost of your Stride may also be paid with "Choose a grade 3 <Zodiac Time Beast> from your drop zone, and bind it face up.".
[AUTO](VC):[Soul Blast (1)] When your G unit Stride, you may pay the cost. If you do, choose up to one of any player's rear-guard, and put it on the bottom of the deck. If a card was put, search your deck for up to one <Zodiac Time Beast> with grade+1 than the card put into the deck with this effect, call it to (RC), and shuffle your deck.
first things first....goddam name puns...GZ
now moving forward, its a perfect homage to both versions of chronojet, keeping the original them of bouncing to the deck and the time leap redone again
that free stride cost is so great
«
Last Edit: February 03, 2018, 12:29:02 PM by Kent233
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Kent233
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Posts: 46
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Re: G Booster Set 14: Divine Dragon Apocrypha
«
Reply #3 on:
January 23, 2018, 04:31:28 PM »
and surprise surprise the two strides of hero and villain
Dragabyss, Luard
Grade 4
Power 15000+
Card Flavor(s)
When you peek into the abyss, the abyss too will peek back into you.
[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]:[Soul Blast (1) & Choose a face down card with the same name as this unit from your G zone, and turn it face up & Choose one of your rear-guards, and retire it] Search your deck for up to two grade 1 cards, call them to separate (RC), and shuffle your deck. If two units with the ritual ability were called, choose one of your opponent's rear-guards, and retire it.
[CONT](VC) Generation Break 3 Ritual X:All of the units in your front row get [Power]+10000 for every four grade 1 cards in your drop zone.
gives ritual strong retire power and the call two of old luard for new luard
Chronovisor Heritage
Grade 4
Power 15000+
Card Flavor:
"Show me, the world that we truly desire!"
[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO]:[Choose four other face up <Zodiac Time Beast> from your G zone, and turn them face down] When this unit is put into your G zone from (VC), you may pay the cost. If you do, you get an additional turn. Skip the ride phase of the additional turn, and Stride this card on (VC) at the beginning of the main phase.
probably one of the crazier stride abilities, turning g zone face down, partially hindering but also allows for g guardians to be turned down assuming there's a zodiac g guard. Is effectively a gen 8 unit reborn
flavor text to chrono's ride chant
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Last Edit: February 03, 2018, 12:30:29 PM by Kent233
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Kent233
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Posts: 46
Karma: 1
Re: G Booster Set 14: Divine Dragon Apocrypha
«
Reply #4 on:
January 23, 2018, 04:40:09 PM »
Goddess of Compassion, Inanna
Grade 4
Power 15000+
Card Flavor:
"To kids that don't want to be hurt, i'll let you run away first"
[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO]:Revelation-(VC)
[ACT](VC)[1/Turn]:[Counter Blast (1) & Choose a face down card from your G zone with the same card name as this unit, and turn it face up] Soul Charge (3), your opponent chooses one of his or her rear-guards for each card with the revelation ability that was Soul Charge, and retires it.
[CONT](VC) Generation Break 3:All of your rear-guards get [Power]+2000 for each card with the revelation ability in your soul.
New revelation stride is always nice, just need a second strider for her
flavor text so funny
Goddess of Karmic Wind, Ningal
Grade 2
Power 10000
Card Flavor(s)
The blade of judgement is only released after getting the approval of the deities.
[AUTO]:Revelation-(VC/RC) (When this unit is placed on the specified circle, look at the top card of your deck, and you may put that card into your soul. If you do, [Rest] one of your [Stand] rear-guards)
[CONT](VC/RC):If a card was not put into your soul due to a card effect during this turn, this unit cannot attack a vanguard.
all the new 10ks coming out, so shocking
just gotta not attack the vg or rest it as it can be restood
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Kent233
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Posts: 46
Karma: 1
Re: G Booster Set 14: Divine Dragon Apocrypha
«
Reply #5 on:
January 26, 2018, 02:23:52 PM »
Regalia of Wisdom, Angelica
Grade 3
Power 11000
Card Flavor(s)
"The conclusion played by "Regalia". Please see it to the end"
[AUTO]:When this unit is placed on (VC), choose a normal unit with "Regalia" in its card name from your drop zone, and you may put it into your soul. If you do, draw a card.
[AUTO](VC):[Counter Blast (1)] When your G unit with "Regalia" in its original card name Stride, you may pay the cost. If you do, look at four cards from the top of your deck, put a card into your hand, put a card into your soul, and put the rest into your drop zone.
The new strider for Regalia, reborn from the break ride of the same name
pretty nice on vc skill, stride skill fairly better than susanoo but more restrictive which is fine
Regalia of Blessing Wind, Flap Angel
Grade 1
Power 7000
Card Flavor(s)
"A nice wind is blowing!"
[AUTO]:[Choose a grade 3 card with "Regalia" in its card name from your hand, and reveal it] When this unit is placed on (RC) from hand, you may pay the cost. If you do, search your deck for up to one grade 3 card with "Regalia" in its card name, reveal it, put it into your hand, choose a card from your hand, discard it, and shuffle your deck.
[CONT](Hand):While you are paying the cost for Stride, this card gets grade+2.
and the stride fodder for Regalia, gives all variants a fodder too
nice stuff indeed for Regalia
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Kent233
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Posts: 46
Karma: 1
Re: G Booster Set 14: Divine Dragon Apocrypha
«
Reply #6 on:
February 01, 2018, 01:55:11 PM »
Pulsar Saver, Llishu
Grade 4
Shield 15000
Zodiac time beast
Card Flavor(s)
I'll buy you some time. Until the moment you fulfill your objective.
[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone is three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[AUTO]:[Soul Blast (1)] When this unit is placed on (GC), if the number of cards in your bind zone is one or more, you may pay the cost. If you do, until end of that battle, this unit gets [Shield]+5000, then, if it is five or more, this unit gets [Shield]+15000.
A ZTB g guardian for the new chronojet stride, pretty neat 5k shield and 15k in one
Pulsar, Crush Monkey
Grade 2
Power 8000
Card Flavor(s)
This one throw, is said to be the beginning of a gruesome revenge play.
[ACT](Bind Zone):[Soul Blast (1)] Call this card to (RC).
[AUTO] Generation Break 1:[Counter Blast (1)] When this card is put into your bind zone face up, you may pay the cost. If you do, draw a card.
a neat cbsb1 type of skill separated into two parts
allows self call, good for the chrono fang variant and gets a free call
Pulsar Tamer, Zanbiya
Grade 1
Power 7000
[CONT](RC):During your turn, this unit gets [Power]+1000 for each face-up <Zodiac Time Beast> in your bind zone.
Amon for the bind zone and a g1 at that, not gb restricted oh god, thankfully it can't increase as crazily as thunderstrike power ups
Pulsar, Spring Rabbit
Grade 1
Power 6000
Card Flavor(s)
If it is serious, it is possible to reach the stratosphere.
[AUTO] Generation Break 1:[Soul Blast (1) & Choose another <Zodiac Time Beast> on your (RC), and bind it face up] When this unit is placed on (RC), you may pay the cost. If you do, draw a card, and Soul Charge (1).
self sustains which is nice, when called by any means too. pretty nice card overall, jumping to the stratosphere as a grade 1!? scary what these units can do mundanely. works with crush monkey too
And of course can't have one chrono without the other
Chrono Dran Z
Grade 0
Power 5000
Card Flavor(s)
We will meet again definitely. Because I believe so.
[AUTO]:Forerunner
[AUTO](RC):[Bind this unit face up] When your grade 2 or greater <Zodiac Time Beast> is placed on (VC), you may pay the cost. If you do, look at five cards from the top of your deck, reveal up to one grade 3 or 1 card from among them, put it into your hand, and shuffle your deck.
[ACT](Bind Zone) Generation Break 1:[Choose a card from your hand, and discard it] Put this card into your hand.
The new Chrono Dran, where the first benefited time metallic, the second benefited ZTB search, this combines that power, searching a grade 3 like before or a g1 like a perfect guard
self fulfills putting itself back in hand where it can do it again
pretty cool, surprised it isn't a higher rarity
and flavor text to chrono, meeting again
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Kent233
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Posts: 46
Karma: 1
Re: G Booster Set 14: Divine Dragon Apocrypha
«
Reply #7 on:
February 03, 2018, 12:25:28 PM »
One who Advances to Dawn, Scharhrot
Grade 3
Power 11000
Card Flavor(s)
Advance forward even in the darkness. The night will definitely dawn.
[AUTO](VC):When your G unit Stride, you may Soul Charge (2). If you do, choose a card with the darkness ability from your soul, put it into your hand, choose up to one card from your hand, and put it into your soul.
[AUTO](VC) Darkness (This ability is active if cards have been put into your soul during this turn):[Choose one of your grade 1 or greater rear-guards, and put it into your soul] At the end of your turn, you may pay the cost. If you do, your opponent chooses one of his or her rear-guards, retires it, and if the number of cards in your soul is eight or more, you Counter Charge (1).
The new Scharhrot completing the darkness striders for them, same stride skill but gets the darkness advantage by getting one back, making the soul a better toolbox
nice retire power of the old one each turn and a counter charge wow, so nice
Succubus of Jealousy
Grade 2
Power 9000
Card Flavor(s)
I have seen...... Your secret......
[AUTO]:When this unit is placed on (RC), if you have a vanguard with the darkness ability, you may look at five cards from the top of your deck. If you do, put up to two grade 1 or greater cards with the darkness ability from among them into your soul, and shuffle your deck.
[CONT](RC) Generation Break 1 Darkness (This ability is active if cards have been put into your soul during this turn):This unit gets [Power]+2000.
nice soul charger for darkness, works probably for both gastille and scharhrot
and 11k attacker
Gambling Psychokiller
Grade 2
Power 8000
Card Flavor(s)
Ahaha! I wonder if the person this time, runs away too?
[CONT](VC/RC) Darkness (This ability is active if cards have been put into your soul during this turn):This unit gets [Power]+3000.
[AUTO](RC) Generation Break 1:[Counter Blast (1)-card with the darkness ability] When this unit's attack hits a vanguard, you may pay the cost. If you do, draw a card, and Soul Charge (1).
nice card for the draw, darkness power up
can be good
Wertiger Plunderer
Grade 1
Power 7000
[CONT](RC) Darkness (This ability is active if cards have been put into your soul during this turn):During your turn, if you have a vanguard with "Scharhrot" in its card name, this unit gets [Power]+1000 for each card in your soul.
Pretty dangerous Amon for the archtype, easily 17k booster wow
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Last Edit: February 25, 2018, 02:44:02 PM by Kent233
»
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Kent233
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Posts: 46
Karma: 1
Re: G Booster Set 14: Divine Dragon Apocrypha
«
Reply #8 on:
February 04, 2018, 01:46:42 PM »
Higher Deity Knight, Altmile
Grade 3
Power 11000
Card Flavor(s)
"Keep believing. Up until now, from now on too, always."
[AUTO](VC)[1/Turn]:[Soul Blast (1)-card with the brave ability] When this unit is placed on (VC), or when your G unit Stride, you may pay the cost. If you do, search your deck for up to one card with the brave ability other than "Higher Deity Knight, Altmile", call it to (RC), and shuffle your deck.
[AUTO](VC/RC) Generation Break 2 Brave (Active when you have three or less cards in your hand):When this unit attacks, if you have a vanguard with the brave ability, this unit gets [Power]+5000/[Critical]+1 until end of that battle.
The new altmile, strider for the brave centric deck. nice deck search and its any brave unit for pg too. nice rc skill
and the new stride, fides reforged
Immortal holy Sword, Fides
Grade 4
Power 15000+
Card Flavor(s)
"The strong faith of the righteous grants the brilliant sword a new form."
[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]:[Counter Blast (1) & Choose a face down card from your G zone, and turn it face up] Until end of turn, this unit gets "[CONT](VC):If the number of your opponent's guardians is one, the attack of the unit with the brave ability will hit regardless of its [Power].".
[AUTO](VC) Generation Break 4 Brave:When this unit attacks, if you have a heart card with "Altmile" in its card name, search your deck for up to three cards, call them to separate (RC), and shuffle your deck.
Flavor text directly to how he became in the anime, crazy skill effectively bypass guard power, that gen break 4, the multi attack rush of brave is crazy
yay fides reborn, will miss the retire power up by multi call hype
Holy Dragon, Defend Hold Dragon
Grade 4
Shield 15000
Card Flavor(s)
"Those courageous being, there's no way I'll let them die like this!"
[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone is three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[AUTO] Brave (Active when you have three or less cards in your hand):When this unit is placed on (GC) during the battle that your opponent's vanguard attacked, choose one of your units with the brave ability, and it cannot be hit until end of that battle.
Pretty crazy, counters fides ironically i believe, basically an extra pg, makes sense for the deck designed around near handless combos
and lastly
Lunarfang Knight, felax
Grade 1
Power 7000
Card Flavor(s)
"Don't think of me as the same person from back then!"
[CONT](RC):If you have a vanguard with the brave ability, this unit gets [Power]+1000, and "[CONT](RC):Resist".
[CONT](RC) Generation Break 2 Brave (Active when you have three or less cards in your hand):During your turn, if you have a vanguard with "Altmile" in its card name, all of the units in your front row get [Power]+2000, and "[CONT](RC):Resist".
Interesting g1 that can effectively be used as g2, gives 3k to self if in front row gb2 brave and front row resist against retire, always has resist by itself as long as u have a brave vanguard even opp turn, nice
nice stuff i imagine for brave this set, deck call power on point and good protection
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Kent233
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Posts: 46
Karma: 1
Re: G Booster Set 14: Divine Dragon Apocrypha
«
Reply #9 on:
February 09, 2018, 01:24:47 PM »
continuing the dark irregular side
One who Hunts Souls, Balaam
Grade 4
Power 15000+
Card Flavor(s)
"How beautiful. That soul, let's offer it to the darkness."
[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]:[Counter Blast (1) & Choose a face down card from your G zone with the same card name as this unit, and turn it face up] Choose one of your opponent's rear-guards, this unit gets that unit's [Power], and drive +1. Retire that unit. You may Soul Charge (2) for each face up card in your G zone.
[CONT](VC) Generation Break 3 Darkness:If the number of cards in your soul is thirteen or more, your opponent cannot call grade 1 cards from hand to (GC).
One of the best strides easily, that gen break 3 for all attacks, jeez
nice first stride and optional soul charge, sure 13 is a high number but its easily reachable for the end game push
Insulation Fallen Angel, Akrasiel
Grade 1
Power 6000
Card Flavor(s)
"If you don't believe it, it won't hurt. She knows it."
[CONT]:Sentinel
[AUTO]:[Choose a card from your hand, and put it into your soul] When this unit is placed on (GC) from hand, you may pay the cost. If you do, choose one of your units with the darkness ability, and it cannot be hit until end of that battle.
[ACT](Drop Zone) Generation Break 2 Darkness (This ability is active if cards have been put into your soul during this turn):[Counter Blast (1) & Choose another "Insulation Fallen Angel, Akrasiel" from your soul or drop zone, and bind it face up] Return this card to your hand.
New darkness pg and pretty good, easily gets itself back and the new strider makes getting those pg in the soul or hand easy, effectively as long as one is used you have all four
Amon's Follower, Abysm Lust
Grade 0
Power 5000
Card Flavor(s)
"Are you fine now? Here, fight for me."
[AUTO]:[Bind this card face up & Choose another card with "Heal" from your drop zone, and bind it face up] When this card is discarded for the cost of calling a G guardian, you may pay the cost. If you do, Counter Charge (1) or Soul Charge (1).
new Amon card, works with the legion i believe cause that soul charge triggers its skill
Accumulated Attachment, Druj Nasu
Grade 4
G guardian
Shield 15000
Card Flavor(s)
"Come here ♥"
[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone is three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[CONT](GC):If the number of cards in your soul is eight or more, this unit gets [Shield]+10000.
[AUTO]:When this unit is placed on (GC), choose one of your grade 1 or greater rear-guards with the darkness ability, and you may put it into your soul. If you put, draw a card.
pretty nice easy shield 10k, that heart emoji, wow vanguard
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Kent233
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Posts: 46
Karma: 1
Re: G Booster Set 14: Divine Dragon Apocrypha
«
Reply #10 on:
February 09, 2018, 01:41:06 PM »
Folsing Vampir
Grade 3
Power 10000
[CONT](VC/RC/GC) Darkness (This ability is active if cards have been put into your soul during this turn):If the number of cards in your soul is four or more, this unit gets [Power]+2000/[Shield]+5000, and "Intercept". Then, if you have a vanguard with the darkness ability, and the number of cards in your soul is eight or more, this unit gets [Shield]+5000.
one of the unique grade 3s that get shield power but also a darkness ability that specifies all three spots on the field
yay 10k interecept
Baleful Repressor
Grade 2
Power 9000
Card Flavor(s)
"A person deprived of freedom is a miserable thing isn't it."
Card Effect(s)
[AUTO](RC) Generation Break 2 Darkness (This ability is active if cards have been put into your soul during this turn):When this unit attacks, if the number of cards in your soul is eight or more, until end of that battle, this unit gets [Power]+10000, and your opponent cannot call grade 0 cards from hand to (GC).
this grade 2 is simply amazing, just a stronger tom but combined with the new stride, its very hard for the opponent to counter, and with DUST as well your options are very limited
Revolting Bolt
Grade 1
Power 7000
Card Flavor(s)
"What is electrical resistance about, it tells us about it more than enough."
Card Effect(s)
[AUTO]:When this card is put into your soul by a card effect during your turn, if you have a vanguard with the darkness ability, choose one of your units, and it gets [Power]+4000 until end of turn.
[CONT](RC) Generation Break 1 Darkness (This ability is active if cards have been put into your soul during this turn):Resist (This unit cannot be chosen by the effects of your opponent's cards)
pretty neat darkness effect, as long as its active, it has resist and if you SC it then you get a power up so its win win
White Fang Wielder
Grade 1
Power 6000
[ACT](RC) Darkness (This ability is active if cards have been put into your soul during this turn):[Retire this unit] If the number of cards in your soul is 20 or more, choose any number of cards with the darkness ability from your soul each with different grades, put them into your deck, and shuffle your deck. If you choose 4 cards, choose up to five of your units, and they get [Power]+6000 until end of turn.
basically a better soul saver dragon, that's insane
Wachstum Vampir
Grade 0
Power 5000
Card Flavor(s)
"The deep darkness will soon, transform a boy into a great evil."
[AUTO]:Forerunner
[ACT](RC) Generation Break 1 Darkness (This ability is active if cards have been put into your soul during this turn):[Counter Blast (1) & Put this unit into your soul & Choose one of your other rear-guards, and retire it] Choose up to two grade 1 or greater cards with the darkness ability from your soul, and put them into your hand.
i imagine the forerunner for Gastille variant, allows you to refresh your hand and get units from soul to the hand, that's nice pg
Werfled Informant
Grade 0
Power 4000
[ACT](RC) Generation Break 1 Darkness (This ability is active if cards have been put into your soul during this turn): [Put this unit into your soul] If you have a grade 4 vanguard, draw a card, choose one of your rear-guards, and that unit gets [Power]+3000 until end of turn.
nice little darkness stand trigger, gives a power up and a draw
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Last Edit: February 25, 2018, 02:47:39 PM by Kent233
»
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Kent233
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Posts: 46
Karma: 1
Re: G Booster Set 14: Divine Dragon Apocrypha
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Reply #11 on:
February 16, 2018, 10:04:15 AM »
Blazing Demonic Stealth Dragon, Shiranui "Zanki"
Grade 3
Power 11000
Card Flavor(s)
"Answer now. Return after death, as soul of those who will be with me."
Dominate-[AUTO](VC):During your turn, When this unit is placed on (VC), or when your G unit Stride, choose up to one of any players' rear-guards, and it gets [Power]+2000 until end of turn. If that unit is your opponent's rear-guard, [Stand] and dominate it, and attack your opponent's other unit. (You may use its abilities if you pay the cost)
[AUTO](VC):[Soul Blast (1)] At the beginning of your ride phase, you may pay the cost. If you do, draw a card, all players choose a card from their hand, and call it to (RC). Your opponent cannot activate the [AUTO] abilities of the card called with this effect until end of turn.
The new Shiranui, seems to have integrated dominate into its own style, neat power up regardless of dominate
allows for a free call and stuns opp called unit
Evil-eye Wisdom King, Shiranui "Rinne"
Grade 4
Power 15000+
Card Flavor(s)
"Surpassing the never-ending shame, we will dominate our own fate!"
Card Effect(s)
[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
Dominate-[ACT](VC)[1/Turn]:[Counter Blast (1) & Choose a face down card from your G zone with the same card name as this unit, and turn it face up] Your opponent chooses two cards from his or her hand, calls them to separate (RC), and they get [Power]+5000 until end of turn. Dominate all of them, and each attacks your opponent's vanguard one at a time. Your opponent cannot activate the [AUTO] abilities of the card called with this effect until end of turn.
[CONT](VC) Generation Break 3:All dominated units get [Power]+10000/[Critical]+1.
This is just so dangerous a dominate g unit, the true ace of shiranui
that end pressure is so good
this deck might go places
Stealth Dragon Enbai
Grade 2
Power 9000
Card Flavor(s)
"Detect the whereabouts of the target with instinct."
[AUTO](RC) Generation Break 1:When another dominated unit attacks during your turn, this unit gets [Power]+5000 until end of turn.
nice new dominate style, doesn't have to care when just if it was the same turn
Stealth Beast, Mist Frog
Grade 1
Power 6000
Card Flavor(s)
"Let's go, let's make more."
[AUTO](RC) Generation Break 1:[Put this unit into your soul] When another dominated unit attacks during your turn, you may pay the cost. If you do, draw a card, and that unit gets [Power]+6000 until end of that battle.
basically a trigger unit for dominated units, neat
helps with soul too
Stealth Dragon, Burai
Grade 0
Power 5000
[AUTO]:Forerunner
[AUTO](RC):[Put this unit into your soul] When your vanguard with the dominate ability is placed on (VC), you may pay the cost. If you do, draw a card, choose a card from your opponent's drop zone, your opponent calls that card to (RC), and at the end of that turn, retire that unit.
new forerunner unit, works for stride and g3 ride for shiranui
gets a opp unit for dominate, nice
Rikudo Stealth Dragon, Gandokurakan
Grade 4
G guardian
Shield 15000
Card Flavor(s)
"With this much of remaining strength, it cannot be broken."
[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone is three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[AUTO]:When this unit is placed on (GC), if the number of cards in your opponent's hand is three or more, until end of that battle, this unit gets [Shield]+5000, then, if it is six or more, this unit gets [Shield]+10000.
New g shield, yay them, helpful too, gets a 30k shield immediately against some decks, yay
Liquidation Stealth Rogue, Sadatsugu
Grade 2
Power 9000
Card Flavor(s)
"The amount to settle this fight, I will pay it for you."
[AUTO](RC):When this unit attacks a vanguard, if you have a vanguard with "Shiranui" in its card name, this unit gets [Power]+2000 until end of that battle.
[AUTO](RC) Generation Break 1:[Counter Blast (1)] At the end of the battle that your other rear-guard attacked a vanguard, you may pay the cost. If you do, retire the unit that attacked, draw a card, and this unit loses this ability until end of turn.
pretty nice for dominate, basically a retire and draw one time per turn. 11k unit too, thats good
Nubatama went in strong for this last set, hard dominate pressure
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Last Edit: February 25, 2018, 02:22:27 PM by Kent233
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Kent233
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Posts: 46
Karma: 1
Re: G Booster Set 14: Divine Dragon Apocrypha
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Reply #12 on:
February 20, 2018, 03:04:29 PM »
starting off strong
Neon Gyze
Grade 0
Power 5000
[AUTO]:When this unit is ridden, put this card into your G zone. (It does not count for Generation Break)
[CONT](G Zone):The [Power] increase from your trigger effects changes to "Choose up to one <Zeroth Dragon> from your G zone, and bind it face up".
[CONT](G Zone):Your <Zeroth Dragon> in the bind zone cannot be moved to another location.
[Ultimate Stride]-"Dragon Deity of Destruction, Gyze" (Released when your vanguard is grade 3 and the number of different <Zeroth Dragon> in your bind zone is five!)-Stride Step-[Choose a card with the same card name as your vanguard, and discard it] Remove all other cards from your circles, soul, and G zone, flip this card over, and Stride it on your (VC).
so many interesting things about this card right from the start
-its not a forerunner unit instead gaining a skill once its ridden moving to the g zone
-doesn't count to gen break despite being in the g zone but does count to "2 or more" units like the old altmile, rais, and asha
-doesn't have a quote on it and that's because of its final convention turning of vanguard...
Dragon Deity of Destruction, Gyze
Grade 4
Power 30000
Card Flavor(s)
"The world will be silenced."
[AUTO]:When this unit is placed on (VC), choose five <Zeroth Dragon> from your bind zone, and call them to separate (RC).
[CONT](VC):You cannot ride and call rear-guards other than <Zeroth Dragon>. All of your units do not return to your G zone and are unaffected by any influence other than this card and your guardians. Your rear-guards cannot be attacked.
[AUTO](VC):At the beginning of your turn, deal one damage to your opponent's vanguard for each <Zeroth Dragon> on your (RC).
Double sided card, first for vanguard, one half neon gyze the other is this, which means its a g4 technically in your main deck
Over turning the convention of vanguard indeed, this card is a straight up win condition in a similar vain to glendios, giving you about one turn to win
its a permanent stride, lore wise with hearts calling the unit through space time, this card overrides, similar to diff-ride only Gyze remains
its also a cray elemental so all decks can become Gyze, lore approved
This unit basically says only the vanguard can attack it and if you can't win by then, you lose, only high attackers can get to it and it keeps basically the entire hand to guard for gyze as it doesn't have to worry about hand advantage cause it deals dmg by itself
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Kent233
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Posts: 46
Karma: 1
Re: G Booster Set 14: Divine Dragon Apocrypha
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Reply #13 on:
February 20, 2018, 03:18:56 PM »
Subjugate Dragon
Grade 3
Power 11000
Card Flavor(s)
"The king-to-be dragon is, seeking for faithful servants."
Card Effect(s)
[AUTO] Ritual 1 (Active if there is a grade 1 card in your drop zone):When this unit is placed on (VC) or (RC), if you have a vanguard with the ritual ability, search your deck for up to one grade 1 or less card with the ritual ability, call it to (RC), and shuffle your deck.
that flavor text so accurate
on call caller, nice
pretty neat 11k
Dragwizard, Gaunan
Grade 2
Power 9000
Card Flavor(s)
"He for sure, is advancing on the road that leads towards dragon."
[AUTO]:[Counter Blast (1) & Choose a grade 1 card with the ritual ability from your hand, and discard it] When this unit is placed on (RC) from hand, you may pay the cost. If you do, draw two cards.
finally creeped witch draw 2, better than the the old gen break while that's freer this is nice
Dragwizard, Luhalba
Grade 1
Power 7000
[CONT](RC) Ritual 3 (Active if there are three or more grade 1 cards in your drop zone):During the battle that this unit boosted, this unit gets [Power]+3000.
[AUTO](RC)[1/Turn] Generation Break 1:When your other rear-guard with the ritual ability is retired from (RC) for the effect or cost of your card, you may put that card into your soul.
nice 10k booster and helps with soul
Dragwizard, Fuamnach
Grade 1
Power 7000
Card Flavor(s)
"If this happens, I'm unstoppable!"
Card Effect(s)
[ACT](Hand):[Discard this card & Choose one of your rear-guards with the ritual ability, and [Rest] it] Draw a card.
[CONT](RC) Generation Break 2 Ritual 5 (Active if there are five or more grade 1 cards in your drop zone):If you have a grade 4 vanguard with "Luard" in its card name, this unit gets [Power]+7000, and "[CONT](RC):Resist".
helps basically expedite the ritual process
a free draw is always nice, the rest is mitigated by the retire of SP anyway, and if kept, 14k resist booster
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Kent233
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Posts: 46
Karma: 1
Re: G Booster Set 14: Divine Dragon Apocrypha
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Reply #14 on:
February 23, 2018, 10:51:59 AM »
Dragraptor, Moza
Grade 1
Power 7000
[AUTO](RC) Ritual 1 (Active if there is a grade 1 card in your drop zone):When this unit attacks, if you have a vanguard with the ritual ability, this unit gets [Power]+4000 until end of that battle.
new 4k attack boost grade 1 no genbreak
Dragwizard, Bikleo
Grade 0
Power 5000
[AUTO]:Forerunner
[AUTO] Ritual 3 (Active if there are three or more grade 1 cards in your drop zone):[Put this card into your soul] When this unit is retired from (RC) due to the cost or effect of your card with the ritual ability, you may pay the cost. If you do, Counter Charge (1).
Nice new ritual forerunner, allows early ritual game, no gen break
Zakbau
Grade 0
Crit
Power 5000
Slap-tail Dragon
Grade 2
Power 9000
Card Flavor(s)
"You can't avoid it even if you already knew."
Card Effect(s)
[AUTO](RC) Ritual 3 (Active if there are three or more grade 1 cards in your drop zone):When your other grade 1 unit is placed on (RC), if you have a vanguard with the ritual ability, the unit that was placed and this unit get [Power]+3000 until end of turn.
[CONT](Deck/Drop Zone):If you have a grade 4 vanguard with "Luard" in its card name, this card gets grade -1.
new g2 treated as g1 always nice, bruno 3k boost per g1 call unit, good stuff
Salvation Revenger, Aril
Grade 0
Power 4000
Heal
Card Flavor(s)
"I won't let you die...... Because, nothing has ended."
Card Effect(s)
[AUTO]:[Bind this card face up & Choose another card with "Heal" from your drop zone, and bind it face up] When this card is discarded for the cost of calling a G guardian, you may pay the cost. If you do, Counter Charge (1) or Soul Charge (1).
new heal for revengers
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