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ok so sorry for the late respons getting ready for my vaca soon.ok necro your avatar card: i like how you made it a gen 2 skill to limit it thats good and turning a card face down is creative and it balances the game a little if your opponent might have to much of an edge.score:9.5/10. this card does not feel perfect but its close.Jack: yours is surprising but the g break is a little to much without any cost. and the name doesnt have liberator in it yet it is primarily used with em. score: 5/10. this card feels like a big risk for any liberator player since you will end up with a none lb vg limiting some of there abilities.
Let see .... for my normal avatar...The New Hope of Sanctuary,Blaster BladeGrade 3/Twin Drive!!Royal PaladinAUTO [V] : [Generation Break 2] [Counter Blast 1 and Soul Blast 1] When this unit attack,you may pay the cost,if you do choose one of your opponent Rear Guard and retire it and choose 2 card from your hand and call it to seperate RC.AUTO [V] : [Counter Blast 2] During the turn that your G unit Stride this card, you may pay the cost,if you do choose the front row of your opponent and retire all Rear Guard unit in it, if you do search your deck for a Grade 2 or lower Royal Paladin and call it to your RC.The Ancient Guardian Dragon of Justice, Ark Saver DragonGrade 4/Triple Dive!!!Royal PaladinCONT : Resonance Of Legend (You can only have 2 copy of Resonance Of Legend card in your Deck and Generation Zone)Stride ACT : (Once Per Game) [Counter Blast 2, Soul Blast 3,Choose 2 cards from your hand and discard, then Choose two face up card named Divine Sacred Dragon, Saint Blow Dragon from your Generation Zone and remove it from play and choose one card named The Ancient Guardian Dragon of Justice,Ark Saver Dragon and flip it face up] Search your deck for 2 Grade 2 unit and call it your RC,choose all of your front row unit, and they gain +10000 Power / +1 Critical until the end of this turn.