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Battle area => Community => Deck Discussion => Topic started by: colonel830303 on September 07, 2014, 09:13:26 PM
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G0(17):
1x Prayer Regalia, Pray Angel (FV)
4x Battle Maiden, Kukurihime (Crit)
4x Far Sight Regalia, Clear Angel(Crit)
4x Cyber Tiger/Lemon Witch Limonccino (Crit)
4x Regalia of Benevolence, Eir(Heal)
G1(14):
3x Regalia of Frozen Breath, Svalin (QW)
1x Witch of Strawberries, Framboise (PG)
4x Exorcism Regalia, Shiny Angel
2x Ordain Owl
2x Conclusion Goddess, Yuno
2x Regalia of Purity, Pure Angel
G2(11):
4x Regalia of Fate, Norn
3x Midday Regalia, Hemera
2x Goddess of the Trees, Jupiter
2x Regalia of Abundance, Freya
G3 ( 8 ) :
4x Cosmic Regalia, CEO Yggdrasil
2x Regalia of Wisdom, Angelica
2x Regalia of Omniscience, Minerva
G-Zone ( 8 ):
4x Harmonics Messiah
4x Heat Element, Magnum
Strategies:
Early game pressure your opponent with 9k/10k/12k beater whenever possible. With 12 crit you will have a higher chance to hit your opponent to 3/4 damage by the time u get to G3. After that just legion with CEO (or sit on 4 damage first for the breakride if you are on Angelica) and try to get 6 souls with Pray Angel/Shiny Angel/Hemera/Freya for the legion skill. If you are lucky you can one shot kill your opponent at 3 (all you need is to flip a crit with the legion skill).
The addidion of the G-Zone not only help you to replenish the handsize, it also helps to fill up the G3 Bait for Owl's fodder.
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Play Apple Cider with the Quintet Wall for the instant 6-Soul combo. Max Hemera. Shiny Angel and Hemera are the secondary MVPs of the deck to get Norn and Hesperis in soul to make your Vanguards ultra destructive.
I personally play more of Angelica and Vivid Rabbit myself but it's up to you on those choices.
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personally I run 12 crit just for the pressure but hell, this works great as well
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Play Apple Cider with the Quintet Wall for the instant 6-Soul combo. Max Hemera. Shiny Angel and Hemera are the secondary MVPs of the deck to get Norn and Hesperis in soul to make your Vanguards ultra destructive.
I personally play more of Angelica and Vivid Rabbit myself but it's up to you on those choices.
1) Cider - Yea I know cider + QW can provide massive soul charging; however, I don't like about cider is that it usually leads to overguarding, and it also prevents me from performing legion in mid-late game when i ride a new CEO. I would rather have more field-able G1 units to force out more shields from my opponent.
2) Hemera - I only run 3 copies of her due to the tight G2 lineups, and imo hemera is more of a mid-late game unit since early game u wont have many regalia units in drop to soul charge. Max her isn't a bad idea, but for me 3 copies will suffice.
3) Angelica - In the current meta break ride is kinda slow comparing to pure legion. I know nyx is there but nyx is just a meh card. I only run 2 of her just for back-up if i can't get CEO in hand early game. Normally if i have CEO and angelica in hand at the same time i will ride CEO first for fast legion.
4) Pray Angel over Vivid Rabbit - I used to use vivid as my starter when i started to play with CEO, but I found that this deck has some early-game soul charging issues. With pray angel's skill, you can get 6 souls with ease on the turn you perform legion if u cant manage to pull off freya/hemera/shiny angel's skill. Plus Pray angel helps you to hit numbers early game since she is a 5k booster.
Sorry if this post is too long but its just my little point of view on my deck
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Totally understandable on Cider. Though, if you're riding a new Yggdrasil, you should've already soul blasted 6 so you wouldn't have problems with relegioning from Cider. Understandable on Angelica too, I don't like Nyx either. Angelica's soul blasting Norn/Hesperias is really amazing though, along with her drawing. Maybe she'll be more worth it once Genesis gets a Limit Break enabler?
If you have early game soul charging issues, that might be more reason to play Cider to throw important cards in soul quickly. Or Lessen the number of Pure Angels so you don't wind up wanting to skim out your soul early. If those don't work, I'd see why you would rather stick to Prayer Angel.
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Totally understandable on Cider. Though, if you're riding a new Yggdrasil, you should've already soul blasted 6 so you wouldn't have problems with relegioning from Cider. Understandable on Angelica too, I don't like Nyx either. Angelica's soul blasting Norn/Hesperias is really amazing though, along with her drawing. Maybe she'll be more worth it once Genesis gets a Limit Break enabler?
If you have early game soul charging issues, that might be more reason to play Cider to throw important cards in soul quickly. Or Lessen the number of Pure Angels so you don't wind up wanting to skim out your soul early. If those don't work, I'd see why you would rather stick to Prayer Angel.
From my experience, I rarely call my boosters until mid/late game due to the fact that there wont be many regalia units to SC from drop early game (shiny angel). For the case of Pure Angel simply I want to save her until i get into CEO/Minerva so that i can hit higher number when I pull off the legion/lb skill. A free 5k booster in early game is a blessing here since she also helps you hit magical numbers even if you are going second (ex: 9k vs 9+4k w/ vivid rabbit is a np w/ a 10k shield, while 9k vs 9+5k w/ pray angel is an unguaranteed block w/ a 10k shield). Her skill also comes in handy whenever you need the additional power boost/souls for Yggdrasil.
For Pure Angel I would say at least 2 of her is minimal. Not only does she pumps your vanguard, she also forms a deadly combo w/ hesperis when you are on angelica/minerva early/mid game. Though I might replace her with Knight of Change, Ladinas (RP unit, SB2 draw 1, not clan restricted) in the future update and see which one works better (that is, if mix clanning is allowed lol).
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personally I don't like Quintet Walls in Genesis. Also I like to use 4 Mirror Regalia, Achlis to spam with Norn when I activate Hemera and Shiny Angel.
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personally I don't like Quintet Walls in Genesis. Also I like to use 4 Mirror Regalia, Achlis to spam with Norn when I activate Hemera and Shiny Angel.
Yea achlis is good but personally I like crits more so I can increase the odd of killing my opponent at 3. Although you're reluctant to run QW you should run at least 2 so you can mill your achlis as soon as possible.
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yeah I also like double criting my oponent, but I also like crushing him with a high power vg with +1crit and no way to block without a PG or QW
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so after a while I decide to play this deck again and make some tentative changes :
G1:
+1 owl
-3 pure angel
+2 cider (to make up the SC for freya)
G2:
-3 Freya
+1 Hesperis
+1 hemera
G3:
-2 Angelica
+3 Nyx
Since Blaster Joker/Deletors become things, I decide to add more legion-able G3's so I can still fight back next turn with a 20k VG.
Also Nyx synergizes well with hesperis, and that's why I decided to add Nyx in.
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It's been a while that I think I should make an update on this according to the Stride format.
Update:
G0:
Trigger lineup changed to 12C/4H so I can kill my opponent faster (imo Genesis isn't suited for long battle)
G1:
-1 Owl (For more boosters)
-2 Cider (Same reason as Owl)
+2 Yuno (Early Game Rush/Counter Rush, also hits number with the 6k Owl)
+2 Pure Angel (5k pump is good so why not put a few in)
G2:
-3 Hesperis (By the time I use her skill it's probably end game already due to the crit stacking, so there is no point on playing her)
-1 Hemera (Should be fine at 3 since she is more of a late game unit)
+2 Jupiter (Same Reason as Yuno)
+2 Freya (Backup plan of soul charging if Pray Angel gets killed, also can hit 21k w/ a 7k behind with the skill)
G3:
-3 Nyx (Idk why would I run her before lol, confirmed to be a terrible card once again)
+2 Angelica (BR power if I can't get Yggdrasil on the first ride, also a CR base for Minerva)
G-Zone:
+4 Harmonics Messiah
+4 Heat Element, Magnum
Also the Strategy has been updated accordingly.
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G0(17):
1x Prayer Regalia, Pray Angel (FV)
4x Battle Maiden, Kukurihime (Crit)
4x Far Sight Regalia, Clear Angel(Crit)
4x Cyber Tiger/Lemon Witch Limonccino (Crit)
4x Regalia of Benevolence, Eir(Heal)
G1(14):
3x Regalia of Frozen Breath, Svalin (QW)
1x Witch of Strawberries, Framboise (PG)
4x Exorcism Regalia, Shiny Angel
2x Ordain Owl
2x Conclusion Goddess, Yuno
2x Regalia of Purity, Pure Angel
G2(11):
4x Regalia of Fate, Norn
3x Midday Regalia, Hemera
2x Goddess of the Trees, Jupiter
2x Regalia of Abundance, Freya
G3 ( 8 ) :
4x Cosmic Regalia, CEO Yggdrasil
2x Regalia of Wisdom, Angelica
2x Regalia of Omniscience, Minerva
G-Zone ( 8 ):
4x Harmonics Messiah
4x Heat Element, Magnum
Strategies:
Early game pressure your opponent with 9k/10k/12k beater whenever possible. With 12 crit you will have a higher chance to hit your opponent to 3/4 damage by the time u get to G3. After that just legion with CEO (or sit on 4 damage first for the breakride if you are on Angelica) and try to get 6 souls with Pray Angel/Shiny Angel/Hemera/Freya for the legion skill. If you are lucky you can one shot kill your opponent at 3 (all you need is to flip a crit with the legion skill).
The addidion of the G-Zone not only help you to replenish the handsize, it also helps to fill up the G3 Bait for Owl's fodder.
-4 crits
+4 Achlis (his skill is important here.)
-1 Pray Angel
+1 Amenohoakari
-1 Franboise
+1 Svalin
-2 Yuno
-2 Pure Angel
+1 Ordain Owl (additiional 5k are always welcomed.)
+3 Cider
-3 Hemera
+2 Freya
+1 Jupiter.
As for grade 3's I would sugest to play4 CEO Yggdrasil/4 Angelica. It has more potential than you would think.
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I wouldn't play more than two Achilles.
I can vouch for Yggdrasil/Angelica having insane potential though. It may be lategame, but the drawpower Angelica can have before you even hit a Yggdrasil is absurd.
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I wouldn't play more than two Achilles.
I can vouch for Yggdrasil/Angelica having insane potential though. It may be lategame, but the drawpower Angelica can have before you even hit a Yggdrasil is absurd.
Playing unstandard ratios makes your deck act weird and Achlis is too good not to be maxed out.
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I wouldn't play more than two Achilles.
I can vouch for Yggdrasil/Angelica having insane potential though. It may be lategame, but the drawpower Angelica can have before you even hit a Yggdrasil is absurd.
Playing unstandard ratios makes your deck act weird and Achlis is too good not to be maxed out.
It'll act weird but still play at an optimized rate so long as you're still playing good cards.
Achilies' skill is great. Problem is Genesis don't really need to Stand. Norn got you covered and Shiny Angels/Hemeras make it feel like Christmas.
Stands do make Freya considerably better though. And the ability to blast all 6 of Norns and Achillies only is amazing, so I can see where you're coming from.
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I don't play any Achlis and I hit 60ks with Ygg. Pray Angel, Norn and Owl are more then enough. The crits are REALLY needed for both Minerva and Yggdrasil. Ygg so you can finish off when opponent is at even 3. The power really isn't needed, Stand trigger has screwed me a lot in that deck, Minerva a restander VG who has 33k most times won't benefit from getting stand, rather a critical.
Hemera and Shine Angel are one of the most important cards that save you from most situations, removing Hemera is absurd.
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I've tested with the Stands before. It can be good occasionally, but from my experience I get rushed a lot of times. This deck is relatively slow so I think running 12 Crits is necessary. Even if you're falling behind in damage, you still have a chance to make a comeback with Yggdrasil for that 3 damage OTK.
As Moe said I feel running with Norn & Owl as pumps should do the job. 40-50k Yggdrasil is hard to guard early game. And when im running 12 Crits really all I need is 1-2 shots of Yggdrasil's Legion skill. I dont really intend to drag out the game for too long since this deck doesnt have a lot of potential to play stall game.
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I wonder if it's hard for someone to build and play Regalias with Ygg. She is so simple and boring...
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I wonder if it's hard for someone to build and play Regalias with Ygg. She is so simple and boring...
A powerfull card is useless if it isn't used at the right time.
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A powerful card is useless if it isn't used at the right time.
2 things
1. Why bother quoting when your response isn't related?
2. That's fundamentally wrong. It is less effective if time wrong but not useless. Useless implies that you might as well have not used it but that would mean that it wasn't a powerful or useful card to begin with.