Area Forum
Battle area => Community => Deck Discussion => Topic started by: colonel830303 on September 18, 2014, 11:38:26 PM
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G0(17):
1x Judgebau Revenger (FV)
4x Grim Revenger (C)
4x Revenger, Air Raid Dragon (C)
4x Freezing Revenger (D)
4x Healing Revenger (H)
G1(14):
4x Revenger of Darkness, Mac Lir (PG)
2x Black-winged Swordbreaker
4x Morale Revenger, Dorin
3x Transient Revenger, Masqurade
1x Revenger, Dark Bond Trumpter
G2 (11):
4x Blaster Dark Revenger
3x Blaster Dark Revenger "Abyss"
2x Crisis Revenger, Mana
2x Battle Spirit Revenger, Mackart
G3 ( 8 ):
4x Revenger, Phantom Blaster "Abyss" (PBA)
4x Revenger, Raging Form Dragon
Strategies:
Early game use PBA to sac your own units for restanding while sacking triggers to waste your opponent's shields. If you ever run out of cb after using PBA, ride on raging form(make sure you have 4 damage and another copy of it in hand to activate the LB skill) and finish your opponent off.
Still not sure about the G1/G2 lineup, so any suggestions are more than welcome.
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Suggestions:
-1 trumpeter +1 masquerade: doesn't use cb and its very useful after sacrificing your other attackers or in early game.
+1 mackart -1 BDR: as good as the brd/dorin combo is i recommend you to run mackart at 3 he is very good in any abyss deck even without cormac.
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Drop Trumpeter for an additional Masquerade. The faster you play, the more guaranteed endless restand pressure is to win.
I'm gonna sound like a broken record here in most threads, but this deck could play some additional draw triggers to get more Raging Forms or making up more for the trio-retire. That's how I play Revengers though. More Criticals means you're going to win twice as fast, so it doesn't make a difference.
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Drop Trumpeter for an additional Masquerade. The faster you play, the more guaranteed endless restand pressure is to win.
I'm gonna sound like a broken record here in most threads, but this deck could play some additional draw triggers to get more Raging Forms or making up more for the trio-retire. That's how I play Revengers though. More Criticals means you're going to win twice as fast, so it doesn't make a difference.
I like to recommend criticals on standing vanguard, but trigger line-up is a playstyle thing mostly so you can go either way.
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too bad revengers dont have a 2nd draw trigger QQ
On-Topic: I think I will just drop dark bond for mackart since I dont really have trouble drawing the G1 masqurade
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too bad revengers dont have a 2nd draw trigger QQ
On-Topic: I think I will just drop dark bond for mackart since I dont really have trouble drawing the G1 masqurade
Works as well.