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Battle area => Community => Deck Discussion => Topic started by: Dullahan on September 19, 2014, 10:51:47 AM

Title: [Neo Nectar] Wonderful Garden- Musketeer Legion
Post by: Dullahan on September 19, 2014, 10:51:47 AM
Grade 0- 17:
Broccolini Musketeer, Kirah (starter)(because this deck likes to gradelock me.)
4 Night Queen Musketeer, Daniel (critical)
4 Dungan Chestnut (critical)
4 Blue Rose Musketeer, Ernest (stand)
4 Hibiscus Musketeer, Hannah (heal)

Grade 1- 14:
4 Dandelion Musketeer, Mirrka
2 Red Rose Musketeer, Antonio (perfect guard)
2 Moth Orchid Musketeer, Christie (quintet wall)
2 Lily of the Valley Musketeer, Rebecca
2 Hydrangea Musketeer, Ivar
2 Anemone Musketeer, Susanna

Grade 2- 12:
4 Peony Musketeer, Toule
4 Licorice Musketeer, Saul
2 Cherry Blossom Musketeer, Augusto
2 Lily of the Valley Musketeer, Kaivant

Grade 3- 7:
4 Peony Musketeer, Martina
3 Licorice Musketeer, Vera
Title: Re: [Neo Nectar] Wonderful Garden- Musketeer Legion
Post by: Cherry on September 19, 2014, 11:06:23 AM
Max Vera she's a million times better than anything in the deck and the only thing that makes your Superior Callfest worth anything and drop Ivar.

That's about it to make it look more solid.
Title: Re: [Neo Nectar] Wonderful Garden- Musketeer Legion
Post by: Dullahan on September 19, 2014, 11:32:28 AM
well taking Ivar out actually fixed the glocking, so that's good i guess.
Title: Re: [Neo Nectar] Wonderful Garden- Musketeer Legion
Post by: Dullahan on September 19, 2014, 12:41:06 PM
update:
-1 kirah +1 Laisa
-2 Ivar +1 Reva +1 Susanna
Title: Re: [Neo Nectar] Wonderful Garden- Musketeer Legion
Post by: Dullahan on September 19, 2014, 04:20:54 PM
its strange, I'm always getting more of Vera than Martina during fights.  Like I would open with like 3 Vera in hand and would only get 1 Martina through calling or final turn checking.
Title: Re: [Neo Nectar] Wonderful Garden- Musketeer Legion
Post by: Ren «Я» on September 19, 2014, 05:49:38 PM
its strange, I'm always getting more of Vera than Martina during fights.  Like I would open with like 3 Vera in hand and would only get 1 Martina through calling or final turn checking.

Well getting more Vera then Martina is a good thing since you want to ride Vera as many times as you can early/mid game and save Martina for last (Provided you didn't win by then lol)
Title: Re: [Neo Nectar] Wonderful Garden- Musketeer Legion
Post by: Dullahan on September 19, 2014, 06:19:53 PM
i wanted to at least use Martina to fill the field, and then Vera to boost my field for final turn.  But yeah i see what you're saying, I'll use at least 1 vera early to mid.
Title: Re: [Neo Nectar] Wonderful Garden- Musketeer Legion
Post by: Devour on September 20, 2014, 07:32:14 AM
Ever thought about Sylvia? I highly suggest you try her out. Also, Ivar at x1 is pretty good, but since you're trying to play it mainly safe, by what I see, I won't suggest my own build, because it might be risky for you, so let's try this:

SV: Baby's Breath Musketeer, Laisa
4x Night Queen Musketeer, Daniel (c)
2x Bullet Chestnut (c)
4x Lotus Musketeer, Liana (d)
2x Blue Rose Musketeer, Ernest (s)
4x Hibiscus Musketeer, Hannah (h)

GRADE 1: (13)
3x Dandelion Musketeer, Mirkka
3x Lilly of the Valley Musketeer, Rebecca
2x Red Rose Musketeer, Antonio
2x Moth Orchid Musketeer, Christie
2x Anemone Musketeer, Susanna
1x Hydrangea Musketeer, Ivar

GRADE 2: (13)
4x Peony Musketeer, Toule
3x Lycoris Musketeer, Saul
3x Cherry Blossom Musketeer, Augusto
2x Pansy Musketeer, Sylvia
1x Lilly of the Valley Musketeer, Kaivant

GRADE 3: (7)
4x Lycoris Musketeer, Vera
3x Peony Musketeer, Martina





Now, to explain what may seem illogical to you. Firstly, the trigger setup. In the long period of time it was proven to me and those of the same Nectar Ideal as mine that Ernest does noot like to be played over the 3x limit, and Laisa has shown a great affection to those that deserve it. Not to mention that with Sylvi here, you want that Chesnut as low as possible as his shame of not being a Musketeer hits all of our hearts. Proceedingly, why even play 1 Ivar when I can play 4 Mirkka? Because, crossrides are a thing. Stable 31+ is a thing. Mirkka works behing Vera past it's legion turn just fine, but Martina has a 33k prefferance, and trust me, you will be using it well against those pesky XR's. 3 of Antonio is also a possiblity as you're now running 4 draws. Onwards, 3 Saul. Yes. Noo matter how many games I've played with Musketeers (and I've played more than anyone in the near proximity as Nectars have been my partners since the day they've been released), Saul worked perfectly on that number 3. Why? Because there arecountless combinations that bring him back in the deck, and 1 is perfectly fine to have on field during legion turn as you're able too either Ernest him or you won't even have the drop to go for more than once. Kaivant is basically an early gamer, thusly he isn't of great importance unlike Augusto who, with Mirkka, is your sole 21k beatstick. I normally play 3-4, so I've set it as 3 for you since you play 7-8 G3. You don't have to play 17-13-13-7, you can change the number by up to 1 in any, but i highly suggest you don't reduce G1, and G0, obviously. All of my competetive builds are consisted of under 6 G3, so if you're interested in an upper-level risk, do ask.