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Battle area => Community => Deck Discussion => Topic started by: [SE] Tidus on September 26, 2014, 08:34:38 AM

Title: [Genesis] The fallen angel of Regalia~
Post by: [SE] Tidus on September 26, 2014, 08:34:38 AM
Well again preferably an English deck build but I am having trouble with it getting to work consistently.

The deck is now basically.

1x Amanobakari - starter

10 Crits of my choice.
2 Fancy Monkey
4 Sweet Honey

3 Apple Cider - moves cards from guard to soul when vanguard is regalia
3 Cumin - Soul charge 1 on call
3 Witch of Frogs Melissa - cb1 to call when soul blasted
3 Kushinada - Perfect Guard
1 Quintet Wall - To combo with Cider
1/2 Blessing Owl - To abuse Minerva power stat

4x Jupiter - 12k Attacker for Regalia
4x Grappa - To soul charge 2 when soul blasted
2x Witch of Ravens Chamomile - cb1 to call when soul blasted
1/2x Sahohime - Pressure and build up soul

4x Angelica - Break Ride
3x Minerva - Boss


Basically the deck is to consistently keep soul and hand while building up for Minerva to unleash her attacks consistently. Taking the powers of the owl to boost her even stronger than before.
Title: Re: [Genesis] The fallen angel of Regalia~
Post by: Cherry on September 26, 2014, 10:48:24 AM
How does this deck keep hand consistently exactly? I'm not seeing any reliable form of resource gathering beyond the soul charging for skills.