Area Forum
		Cardfight!! Vanguard => Creative Works => Topic started by: AloisTrancy on November 01, 2014, 11:54:29 PM
		
			
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				I just got this idea and wanted to see how far it could go,
 So, imagine if character were a part of the Tales Game series, and had their own individual abilities and movesets!
 What would their class be? What kind of Artes would they uses?
 What would their Mystic Artes be called? What would they do?
 
 For a format, use this -
 Name:
 Main Element:
 Class:
 Artes (3 will be enough):
 Mystic Arte (Name and explanation required. Make sure to explain the requirements for activation. You don't need more than one Mystic Arte):
 
 EDIT: I guess I should lay down some rules, so we don't get a lot of abilities that just wouldn't work in Tales
 1) Modeling their abilities after a card is fine, but please don't stick too close to what a card does. Tales is an action adventure RPG, card effects like Lock or Unlock don't exist here, so those things wouldn't be transferable.
 2) Please do not try to overpower your attacks. Mystic Artes are meant to be strong, but auto kills of any kind are just unreasonable.
 3) As said in rule 1, things from Vanguard probably won't exist in the Tales series. The closes thing we have to lock is silence iirc. Stick to things that do exist in the Tales series.
 4) Finally, this is meant for fun, these rules are just meant to keep everything in line with the Tales games. So please enjoy yourself when coming up with these!
 
 Personally, my favorite Character was Psychi in season one, so I'll start us off with him
 
 
 
 Name: Aichi Sendou
 
 Main Element: Dark
 
 Class: Style Changer (Magic Knight/Twinsword)
 
 Artes: Magic Knight -
 Demon Fang (Obviously)
 Dark Radiance
 Shadow Lance
 
 Twinsword -
 Cross Demon Fang
 Abyss Render
 Tiger Radiance
 
 Mystic Arte: Phantom Ruin (Must link from an Arcane are while in the Magic Knight Class) - Calls forth dark energy to cast the opponent into the sky before summoning his second sword and jumping behind the enemy as a black silhouette, with only his eyes glowing in the darkness. Slashes the opponent down towards the ground, appearing in front of them as they rebound upwards before cutting them multiple time, then slams his blades into the ground and casts a spell in the opponent's face, calling out the attack's name as the spell activates, drowning the enemy in a crushing darkness.
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				Tales series.. OMG how I miss that game T^T and Jade Curtiss :D
 
 Name: Miwa
 Main Element: Fire
 Class: Elementaler
 Artes (3 will be enough): Eruption
 Thunder Blade
 Infernal Prison
 Mystic Arte (Name and explanation required. Make sure to explain the requirements for activation. You don't need more than one Mystic Arte): Indignation - A simple yet powerful attack which requires full mastery of the 3 Artes. The user slams his fist to the ground and pillars of fires appeared, encasing the enemy, burning him/her off while blades of thunder rain down to deal the finishing blow.
 
 p/s: Yeah..I lack imagination o3o" Wanted to put Water as element..but when I looked at the Artes.. :|
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				By the name of the topic i thought it was a fanfic lol
			
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				Name: Kai Toshiki
 Main Element: Fire
 Class: Magic Knight
 Weapon: Great Sword
 
 Artes (3 will be enough):
 Hell Pyre
 Flame Ring
 Rising Phoenix
 
 Mystic Arte: "THE End" (Must be linked from a Fire Elemental Arte with Aerial movement) - Absorbs the radiation of the leftover fire from the previous attack into sword and tosses it into the sky. The blade cloaks itself in flames and expands into an even larger Great Sword of thermal energy. The swordsman grips the hilt of the flame blade, proceeding to slash left  and right. Then finishes with the declaration of the attack's name, and a final downward strike that explodes into a pillar of fire, burning everything within the center of the arte's total Area of Effect to cinders.
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				Name: Tatsunagi Takuto
 Main Element: Light/Darkness
 Class: Paladin
 Artes:
 (Light):
 Shining Fang
 Divine Saber
 Punishing Beast
 
 (Darkness):
 Void Sword
 Void Tempest
 Omega Storm
 
 Mystical Arte:
 (Light): Holy Dispel Scissors- Cuts away Darkness of his comrades while taking away negative Status effects to fight with them once again. The user gains for every healed unit additonal attack power and then blinds the Opponent with Golden Light to Cut them down with his Comrades.
 
 (Darkness): World End- Chooses up to 3 Opponents and paralyzes them while attacking the Opponent with an Omega Storm that gains extra attack power for every Paralyzed opponent
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				While I do appreciate the effort, this idea here is to create Mystic Artes that would legitimately function in the game.
 As the player, you're only allowed to have 4 people in your main party at any time, so World End would never work on you. As for the enemies, it's rare for you to encounter more than 5, and there's not usually any kind of "Leader", so World End wouldn't work there either.
 
 As for Holy Dispel Scissors, it's a fun idea, but the first part only works against World End, and since they're the abilities of the same character, according to your layout, that situation would never come about.
 
 Some fixes could be:
 World End deals heavy darkness damage to all but one enemy, along with a silencing effect that prevents Artes from being activated.
 Holy Dispel Scissors could heal the whole party while curing any status ailments and increasing the attack power of the user for a limited time.
 
 Those would be more in theme with the Tales Games
 
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				Name: Raul Serra
 Main Element: Ice
 Class: Magic Knight
 Artes (3 will be enough):
 - Guardian Frost
 -Sword Rain: Alpha
 - Ice Tornado
 Mystic Arte (Name and explanation required. Make sure to explain the requirements for activation. You don't need more than one Mystic Arte):
 Icicle Blade Storm- His rapier glows in a cold aura he soon darts towards to the nearest foe. slashing and stabbing 6 times . Then throws his blade into the air as it is in cased in ice and grows to a larger blade and crashes down, hitting all within the area as wind and ice cover the battle field. The conditions of this arte is mastering Guardian's frost and ice torndao and attacking an opponent with an arcane atre.