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Battle area => Community => Deck Discussion => Topic started by: Prime Ddraig on May 15, 2014, 02:51:56 PM
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Just wanted to see what you thought of this, I like it, works well
Starter:
x1 Eradicator, First Thunder Dracokid
Grade 0:
4x Eradicator, Yellow Gem Carbuncle (Critical)
4x Spear of Obliteration Eradicator, Brooks (Critical)
4x Eradicator, Dragon Mage (Draw)
4x Demonic Dragon Eradicator, Seiobo (Heal)
Grade 1:
x4 Eradicator Wyvern Guard, Guld (Perfect Guard)
x2 Eradicator of the Ceremonial Bonfire, Castor
x4 Eradicator, Demolition Dragon
x4 Iron Blood Eradicator, Shuki
Grade 2:
x4 Dragonic Deathscythe
x4 Eradicator, Sparkrain Dragon
x3 Conquering Eradicator, Zuitan
Grade 3:
x4 Eradicator, Electric Shaper Dragon
x4 Eradicator, Sweep Command Dragon
Ratio (0-1-2-3): 17-14-11-8
Update:
-Replaced Red River for Shuki
-Replaced Thunderboom for Zuitan
Since people don't understand the kind of combo this deck makes (and as a result, Begging for the disappearance of Deathscythe), The combo will be listed here
-Having Electric Shaper in the VG Circle and another Eradicator in an RG
-Call Dragonic Deathscythe and CB to retire the unit behind the VG
-Using First Thunder, move into the soul and check top 10 and Superior Break Ride Sweep.
-Sweep's Skill, move your Eradicator in the soul and retire a front row, Then retire the backrow via Shaper's skill
-Limit break and do the same with the other column, Drawing a card and having an unboosted 26000 Power Sweep
Ta-da, 5 rear guards gone and you're extremely high in power.
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Lookin' good, lookin' good. Other than the fact that it #needsmorecarbuncles, have you tried Chouou? Not sure if it would be better than Deathscythe, but it fuels the soul for Steve as well as triggering it. What about Ouei too? That may or may not be better than Red River imo.
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I agree with Yata. Absolutely, replace the Deathscythe with Chou-Ou. Deathscythe will interfere with Sweep Command's skill, Chou-Ou will fuel it. Find room in the G2 line-up for at least 2 Zuitans. They'll give you more RG pressure, and if they hit, make more room for Sweep Command Dragon's skill. Take out 2 of your Red Rivers to add Kohkaiji. Replace the other one, and one or two Demolition Dragons, with Shuki. When you do the field-wipe with Sweep Command, Shuki can turn any G2 or higher into a 4-stage column. You can also replace some of your G2s with Rochishin or Hakushou, to make your RG columns even more powerful. If you want a more advantage or retiring based one, use Lorentz Force instead. For 1 extra Counterblast, you can kill the Vanguard's booster as well.
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Lookin' good, lookin' good. Other than the fact that it #needsmorecarbuncles, have you tried Chouou? Not sure if it would be better than Deathscythe, but it fuels the soul for Steve as well as triggering it. What about Ouei too? That may or may not be better than Red River imo.
Lol No more Carbuncles
And I use Dreadscythe to one turn retire all Rears
I agree with Yata. Absolutely, replace the Deathscythe with Chou-Ou. Deathscythe will interfere with Sweep Command's skill, Chou-Ou will fuel it. Find room in the G2 line-up for at least 2 Zuitans. They'll give you more RG pressure, and if they hit, make more room for Sweep Command Dragon's skill. Take out 2 of your Red Rivers to add Kohkaiji. Replace the other one, and one or two Demolition Dragons, with Shuki. When you do the field-wipe with Sweep Command, Shuki can turn any G2 or higher into a 4-stage column. You can also replace some of your G2s with Rochishin or Hakushou, to make your RG columns even more powerful. If you want a more advantage or retiring based one, use Lorentz Force instead. For 1 extra Counterblast, you can kill the Vanguard's booster as well.
There is a certain combo with Dreadscythe that REQUIRES Dreadscythe. Since I need to retire the Booster of the Vanguard which I can't normally do with Sweep Command. Since the field sweep is very powerful, I do agree with removing the Red Rivers for Shuki, but I'd rather not run Kohkaiji since its slightly finicky.. Rochishin is 8k after the sweep so its kind of dead afterwards. Lorentz Force cannot set off the combo since the opponent selects the unit to retire. So I'd rather just pull off my Superior Break Ride with Dreadscythe and combo into retiring 5 rear-guards, Since Shuki is the best gain as its a 7k booster normally
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Just wanted to see what you thought of this, I like it, works well
Starter:
x1 Eradicator, First Thunder Dracokid
Grade 0:
4x Eradicator, Yellow Gem Carbuncle (Critical)
4x Spear of Obliteration Eradicator, Brooks (Critical)
4x Eradicator, Dragon Mage (Draw)
4x Demonic Dragon Eradicator, Seiobo (Heal)
Grade 1:
x4 Eradicator Wyvern Guard, Guld (Perfect Guard)
x2 Eradicator of the Ceremonial Bonfire, Castor
x4 Eradicator, Demolition Dragon
x4 Red River Dragoon
Grade 2:
x4 Dragonic Deathscythe
x4 Eradicator, Sparkrain Dragon
x3 Thunder Boom Dragon
Grade 3:
x4 Eradicator, Electric Shaper Dragon
x4 Eradicator, Sweep Command Dragon
Ratio (0-1-2-3): 17-14-11-8
Looks legit but i have a few tips for u if u wanna try em out.
For your grade 0's id run
4 stands -
Brawler of Battles, Haoka(Skill - [AUTO]:[Retire this unit] During your turn, when your opponent's rear-guard in the front row is put into the drop zone, you may pay the cost. If you do, choose up to one of your opponent's rear-guards in the same column as that unit, and retire it. )
Why would i use that because it doesnt say retire lol. meaning u can attack a front row unit with a rear guard, then retire that stand from field aka boost something with the stand to atk a rg. or when a rg is retire in general from front row sets off Sieve but the interesting thing about that is u can atk with vg then hit a rg with um lets say spark rain for exmp then retire stand to nuke the backrow then u can set off
Eradicator, First Thunder Dracokid
so if u get sieve in top 10 u can superior ride during teh battle phase which gives u a double twin drive.
for your grade 1's I'd highly recomend running 4 of Certain Kill Eradicator, Ouei (Human) sets off Sieve's LB as well as in general nuking a front row rg
i get why u run Eradicator of the Ceremonial Bonfire, Castor tho but id use 2 10k boosters but its not needed but helps i guess.
for your grade 2's
ill tel u mine since its pretty decent
2-Supreme Army Eradicator, Zuitan (Human) unflips dmg for u
2-Fiendish Sword Eradicator, Cho-Ou (Demon) obv why cause nuking front row lol and if stand trigger on field at that time u can nuke the backrow as well ol
3- Eradicator, Lorentz Force Dragon (Thunder Dragon) cause retiring a rg for a cb1 is def worth it lol.
and 4 Spark Rain cause 12k atker and used with stands is decent
and Grade 3's
2 Shaper cause dat br skill so easy to set off and
2 Ignition which sets off Sieve
and 4 sieve's ofc lol
that's my build. maybe those tips etc would help u but if not its ok lol.
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Looks legit but i have a few tips for u if u wanna try em out.
For your grade 0's id run
4 stands -
Brawler of Battles, Haoka(Skill - [AUTO]:[Retire this unit] During your turn, when your opponent's rear-guard in the front row is put into the drop zone, you may pay the cost. If you do, choose up to one of your opponent's rear-guards in the same column as that unit, and retire it. )
Why would i use that because it doesnt say retire lol. meaning u can attack a front row unit with a rear guard, then retire that stand from field aka boost something with the stand to atk a rg. or when a rg is retire in general from front row sets off Sieve but the interesting thing about that is u can atk with vg then hit a rg with um lets say spark rain for exmp then retire stand to nuke the backrow then u can set off
Eradicator, First Thunder Dracokid
so if u get sieve in top 10 u can superior ride during teh battle phase which gives u a double twin drive.
for your grade 1's I'd highly recomend running 4 of Certain Kill Eradicator, Ouei (Human) sets off Sieve's LB as well as in general nuking a front row rg
i get why u run Eradicator of the Ceremonial Bonfire, Castor tho but id use 2 10k boosters but its not needed but helps i guess.
for your grade 2's
ill tel u mine since its pretty decent
2-Supreme Army Eradicator, Zuitan (Human) unflips dmg for u
2-Fiendish Sword Eradicator, Cho-Ou (Demon) obv why cause nuking front row lol and if stand trigger on field at that time u can nuke the backrow as well ol
3- Eradicator, Lorentz Force Dragon (Thunder Dragon) cause retiring a rg for a cb1 is def worth it lol.
and 4 Spark Rain cause 12k atker and used with stands is decent
and Grade 3's
2 Shaper cause dat br skill so easy to set off and
2 Ignition which sets off Sieve
and 4 sieve's ofc lol
that's my build. maybe those tips etc would help u but if not its ok lol.
Once again, I don't run Chouou because I need to retire a unit behind the Vanguard Circle for my Special Combo to go off.
I'm not reducing the number of Shaper, too good
If I use Ignition they will retire BOTH front rows and I'l be left with nothing to set off Sweep with.
Zuitan I've considered running instead of Thunderboom.
Lorentz force is a no, I don't want my opponent choosing what disappears.
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If you run this irl than yes it's good. Lorentz Force Dragon can some wonders himself but if you play online, I hate to say it but it's outmatched by Legion. With jsut two face-up cards in damage zone you wipe out the entire field. Nata is a very good starter.
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If you run this irl than yes it's good. Lorentz Force Dragon can some wonders himself but if you play online, I hate to say it but it's outmatched by Legion. With jsut two face-up cards in damage zone you wipe out the entire field. Nata is a very good starter.
I don't appreciate Legion vs Limit Break discussion, Don't put it here.
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Looks legit but i have a few tips for u if u wanna try em out.
For your grade 0's id run
4 stands -
Brawler of Battles, Haoka(Skill - [AUTO]:[Retire this unit] During your turn, when your opponent's rear-guard in the front row is put into the drop zone, you may pay the cost. If you do, choose up to one of your opponent's rear-guards in the same column as that unit, and retire it. )
Why would i use that because it doesnt say retire lol. meaning u can attack a front row unit with a rear guard, then retire that stand from field aka boost something with the stand to atk a rg. or when a rg is retire in general from front row sets off Sieve but the interesting thing about that is u can atk with vg then hit a rg with um lets say spark rain for exmp then retire stand to nuke the backrow then u can set off
Eradicator, First Thunder Dracokid
so if u get sieve in top 10 u can superior ride during teh battle phase which gives u a double twin drive.
for your grade 1's I'd highly recomend running 4 of Certain Kill Eradicator, Ouei (Human) sets off Sieve's LB as well as in general nuking a front row rg
i get why u run Eradicator of the Ceremonial Bonfire, Castor tho but id use 2 10k boosters but its not needed but helps i guess.
for your grade 2's
ill tel u mine since its pretty decent
2-Supreme Army Eradicator, Zuitan (Human) unflips dmg for u
2-Fiendish Sword Eradicator, Cho-Ou (Demon) obv why cause nuking front row lol and if stand trigger on field at that time u can nuke the backrow as well ol
3- Eradicator, Lorentz Force Dragon (Thunder Dragon) cause retiring a rg for a cb1 is def worth it lol.
and 4 Spark Rain cause 12k atker and used with stands is decent
and Grade 3's
2 Shaper cause dat br skill so easy to set off and
2 Ignition which sets off Sieve
and 4 sieve's ofc lol
that's my build. maybe those tips etc would help u but if not its ok lol.
Once again, I don't run Chouou because I need to retire a unit behind the Vanguard Circle for my Special Combo to go off.
I'm not reducing the number of Shaper, too good
If I use Ignition they will retire BOTH front rows and I'l be left with nothing to set off Sweep with.
Zuitan I've considered running instead of Thunderboom.
Lorentz force is a no, I don't want my opponent choosing what disappears.
You're wrong about Ignition .-. Just resolve Sweep Command's On-ride and LB before resolving Ignition. Although, Electric Shaper still works way better with Sweep. Also.... Your deck relies way too much on that one turn. You leave yourself with next to nothing after that, which really weakens Sweep Command. Retiring that 5th card really isn't too big of a deal, and Lorentz is still cheaper. You can't guarantee your Superior Ride, either. If you don't get Sweep in that top 10, you just shut your entire deck down. It'd be way better for the deck to use Lorentz or ChouOu in place of Deathscythe, as that will allow you to retire stuff even after your Breakride turn. If you plan on finishing them off Breakride turn, then the draw from Sweep Command is useless, and Tempest Bolt would be a better choice. If you don't, then you should give yourself the ability to retire consistently even after the Breakride turn. Sure, having the Superior Ride is nice, but it's far from necessary for Sweep Command. If you actually use Sweep Command Dragon properly, Lorentz is fine. You're opponent won't have a choice as Sweep Command's skill should leave them with only one to choose.
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Looks legit but i have a few tips for u if u wanna try em out.
For your grade 0's id run
4 stands -
Brawler of Battles, Haoka(Skill - [AUTO]:[Retire this unit] During your turn, when your opponent's rear-guard in the front row is put into the drop zone, you may pay the cost. If you do, choose up to one of your opponent's rear-guards in the same column as that unit, and retire it. )
Why would i use that because it doesnt say retire lol. meaning u can attack a front row unit with a rear guard, then retire that stand from field aka boost something with the stand to atk a rg. or when a rg is retire in general from front row sets off Sieve but the interesting thing about that is u can atk with vg then hit a rg with um lets say spark rain for exmp then retire stand to nuke the backrow then u can set off
Eradicator, First Thunder Dracokid
so if u get sieve in top 10 u can superior ride during teh battle phase which gives u a double twin drive.
for your grade 1's I'd highly recomend running 4 of Certain Kill Eradicator, Ouei (Human) sets off Sieve's LB as well as in general nuking a front row rg
i get why u run Eradicator of the Ceremonial Bonfire, Castor tho but id use 2 10k boosters but its not needed but helps i guess.
for your grade 2's
ill tel u mine since its pretty decent
2-Supreme Army Eradicator, Zuitan (Human) unflips dmg for u
2-Fiendish Sword Eradicator, Cho-Ou (Demon) obv why cause nuking front row lol and if stand trigger on field at that time u can nuke the backrow as well ol
3- Eradicator, Lorentz Force Dragon (Thunder Dragon) cause retiring a rg for a cb1 is def worth it lol.
and 4 Spark Rain cause 12k atker and used with stands is decent
and Grade 3's
2 Shaper cause dat br skill so easy to set off and
2 Ignition which sets off Sieve
and 4 sieve's ofc lol
that's my build. maybe those tips etc would help u but if not its ok lol.
Once again, I don't run Chouou because I need to retire a unit behind the Vanguard Circle for my Special Combo to go off.
I'm not reducing the number of Shaper, too good
If I use Ignition they will retire BOTH front rows and I'l be left with nothing to set off Sweep with.
Zuitan I've considered running instead of Thunderboom.
Lorentz force is a no, I don't want my opponent choosing what disappears.
You're wrong about Ignition .-. Just resolve Sweep Command's On-ride and LB before resolving Ignition. Although, Electric Shaper still works way better with Sweep. Also.... Your deck relies way too much on that one turn. You leave yourself with next to nothing after that, which really weakens Sweep Command. Retiring that 5th card really isn't too big of a deal, and Lorentz is still cheaper. You can't guarantee your Superior Ride, either. If you don't get Sweep in that top 10, you just shut your entire deck down. It'd be way better for the deck to use Lorentz or ChouOu in place of Deathscythe, as that will allow you to retire stuff even after your Breakride turn. If you plan on finishing them off Breakride turn, then the draw from Sweep Command is useless, and Tempest Bolt would be a better choice. If you don't, then you should give yourself the ability to retire consistently even after the Breakride turn. Sure, having the Superior Ride is nice, but it's far from necessary for Sweep Command. If you actually use Sweep Command Dragon properly, Lorentz is fine. You're opponent won't have a choice as Sweep Command's skill should leave them with only one to choose.
Are you talking about the build that i told him that i use or the build that the person who posted this thread or w/e made because I understand 100% what u mean by if u meant my sieve deck it only lose 2x outa like averaged 15-18 cfs that i used it in.
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Looks legit but i have a few tips for u if u wanna try em out.
For your grade 0's id run
4 stands -
Brawler of Battles, Haoka(Skill - [AUTO]:[Retire this unit] During your turn, when your opponent's rear-guard in the front row is put into the drop zone, you may pay the cost. If you do, choose up to one of your opponent's rear-guards in the same column as that unit, and retire it. )
Why would i use that because it doesnt say retire lol. meaning u can attack a front row unit with a rear guard, then retire that stand from field aka boost something with the stand to atk a rg. or when a rg is retire in general from front row sets off Sieve but the interesting thing about that is u can atk with vg then hit a rg with um lets say spark rain for exmp then retire stand to nuke the backrow then u can set off
Eradicator, First Thunder Dracokid
so if u get sieve in top 10 u can superior ride during teh battle phase which gives u a double twin drive.
for your grade 1's I'd highly recomend running 4 of Certain Kill Eradicator, Ouei (Human) sets off Sieve's LB as well as in general nuking a front row rg
i get why u run Eradicator of the Ceremonial Bonfire, Castor tho but id use 2 10k boosters but its not needed but helps i guess.
for your grade 2's
ill tel u mine since its pretty decent
2-Supreme Army Eradicator, Zuitan (Human) unflips dmg for u
2-Fiendish Sword Eradicator, Cho-Ou (Demon) obv why cause nuking front row lol and if stand trigger on field at that time u can nuke the backrow as well ol
3- Eradicator, Lorentz Force Dragon (Thunder Dragon) cause retiring a rg for a cb1 is def worth it lol.
and 4 Spark Rain cause 12k atker and used with stands is decent
and Grade 3's
2 Shaper cause dat br skill so easy to set off and
2 Ignition which sets off Sieve
and 4 sieve's ofc lol
that's my build. maybe those tips etc would help u but if not its ok lol.
Once again, I don't run Chouou because I need to retire a unit behind the Vanguard Circle for my Special Combo to go off.
I'm not reducing the number of Shaper, too good
If I use Ignition they will retire BOTH front rows and I'l be left with nothing to set off Sweep with.
Zuitan I've considered running instead of Thunderboom.
Lorentz force is a no, I don't want my opponent choosing what disappears.
You're wrong about Ignition .-. Just resolve Sweep Command's On-ride and LB before resolving Ignition. Although, Electric Shaper still works way better with Sweep. Also.... Your deck relies way too much on that one turn. You leave yourself with next to nothing after that, which really weakens Sweep Command. Retiring that 5th card really isn't too big of a deal, and Lorentz is still cheaper. You can't guarantee your Superior Ride, either. If you don't get Sweep in that top 10, you just shut your entire deck down. It'd be way better for the deck to use Lorentz or ChouOu in place of Deathscythe, as that will allow you to retire stuff even after your Breakride turn. If you plan on finishing them off Breakride turn, then the draw from Sweep Command is useless, and Tempest Bolt would be a better choice. If you don't, then you should give yourself the ability to retire consistently even after the Breakride turn. Sure, having the Superior Ride is nice, but it's far from necessary for Sweep Command. If you actually use Sweep Command Dragon properly, Lorentz is fine. You're opponent won't have a choice as Sweep Command's skill should leave them with only one to choose.
Are you talking about the build that i told him that i use or the build that the person who posted this thread or w/e made because I understand 100% what u mean by if u meant my sieve deck it only lose 2x outa like averaged 15-18 cfs that i used it in.
I wasn't talking about your deck. Although it's not what I'd use, it at least is useful for more than just a single turn. I was talking about the deck in the original post.
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Looks legit but i have a few tips for u if u wanna try em out.
For your grade 0's id run
4 stands -
Brawler of Battles, Haoka(Skill - [AUTO]:[Retire this unit] During your turn, when your opponent's rear-guard in the front row is put into the drop zone, you may pay the cost. If you do, choose up to one of your opponent's rear-guards in the same column as that unit, and retire it. )
Why would i use that because it doesnt say retire lol. meaning u can attack a front row unit with a rear guard, then retire that stand from field aka boost something with the stand to atk a rg. or when a rg is retire in general from front row sets off Sieve but the interesting thing about that is u can atk with vg then hit a rg with um lets say spark rain for exmp then retire stand to nuke the backrow then u can set off
Eradicator, First Thunder Dracokid
so if u get sieve in top 10 u can superior ride during teh battle phase which gives u a double twin drive.
for your grade 1's I'd highly recomend running 4 of Certain Kill Eradicator, Ouei (Human) sets off Sieve's LB as well as in general nuking a front row rg
i get why u run Eradicator of the Ceremonial Bonfire, Castor tho but id use 2 10k boosters but its not needed but helps i guess.
for your grade 2's
ill tel u mine since its pretty decent
2-Supreme Army Eradicator, Zuitan (Human) unflips dmg for u
2-Fiendish Sword Eradicator, Cho-Ou (Demon) obv why cause nuking front row lol and if stand trigger on field at that time u can nuke the backrow as well ol
3- Eradicator, Lorentz Force Dragon (Thunder Dragon) cause retiring a rg for a cb1 is def worth it lol.
and 4 Spark Rain cause 12k atker and used with stands is decent
and Grade 3's
2 Shaper cause dat br skill so easy to set off and
2 Ignition which sets off Sieve
and 4 sieve's ofc lol
that's my build. maybe those tips etc would help u but if not its ok lol.
Once again, I don't run Chouou because I need to retire a unit behind the Vanguard Circle for my Special Combo to go off.
I'm not reducing the number of Shaper, too good
If I use Ignition they will retire BOTH front rows and I'l be left with nothing to set off Sweep with.
Zuitan I've considered running instead of Thunderboom.
Lorentz force is a no, I don't want my opponent choosing what disappears.
You're wrong about Ignition .-. Just resolve Sweep Command's On-ride and LB before resolving Ignition. Although, Electric Shaper still works way better with Sweep. Also.... Your deck relies way too much on that one turn. You leave yourself with next to nothing after that, which really weakens Sweep Command. Retiring that 5th card really isn't too big of a deal, and Lorentz is still cheaper. You can't guarantee your Superior Ride, either. If you don't get Sweep in that top 10, you just shut your entire deck down. It'd be way better for the deck to use Lorentz or ChouOu in place of Deathscythe, as that will allow you to retire stuff even after your Breakride turn. If you plan on finishing them off Breakride turn, then the draw from Sweep Command is useless, and Tempest Bolt would be a better choice. If you don't, then you should give yourself the ability to retire consistently even after the Breakride turn. Sure, having the Superior Ride is nice, but it's far from necessary for Sweep Command. If you actually use Sweep Command Dragon properly, Lorentz is fine. You're opponent won't have a choice as Sweep Command's skill should leave them with only one to choose.
Are you talking about the build that i told him that i use or the build that the person who posted this thread or w/e made because I understand 100% what u mean by if u meant my sieve deck it only lose 2x outa like averaged 15-18 cfs that i used it in.
I wasn't talking about your deck. Although it's not what I'd use, it at least is useful for more than just a single turn. I was talking about the deck in the original post.
Oh okay and yeah no deck's perfectly built so i see what u mean by its not what id use". i just teched in those stands for that simple cost skill of atking a rg during battle phase *id boost that unit with that stand * then atk hits retire stand boom there goes the backrow llolollo then u can LB with Sieve to nuke other front row draw a card gain 5k then atk with vg lol in middle of battle phase lol. but the deck build i use it build to set off combos not built for 1 op combo of getting off that starter and breakriding 2x in 1 battle phase. if u do the whole "shaper over itself then starter then seive" well after u nuke a column with chou or soemthing or retire soemthing in general
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Righto, I'l make the changes
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That combo is still 1 turn only and it relies on hitting Sweep in the top ten, which is inconsistent still. If it were me, I would -1 Zuitan, Spark and Deathscythe (or even not Zuitan and 2 Deathscythe or Spark Rain) for 3 Chouou to consistently be able to retire without needing the Vanguard.
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take out 2 death scyth and throw in 2 cho'o and its quite similar to something I'd run, good solid deck