Use this topic only for your voting.Any other messages will be deleted if they were not agreed with administrators. Don't forget that you should not only write a number from 1 to 10, but also tell why you wrote such a number. And one more. Please, even if you know who is the author of the work, don't tell his or her name in your voting. Also, don't forget that you should vote for everyone at least with 1 point.
№1
(http://i61.fastpic.ru/big/2014/0614/87/4c9bd2aa1fff28bd61db9c79b4b13687.jpg)
№2
(http://i023.radikal.ru/1406/2b/978681fa866e.jpg)
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(http://i61.fastpic.ru/big/2014/0614/ed/baa00bb27de4b5511a62ef3e3a6891ed.png)
№4
(http://i62.fastpic.ru/big/2014/0614/4d/a4055ac88bf64994672ece48e77a954d.png)
№5
(http://i62.fastpic.ru/big/2014/0614/7f/ed919d6029e5ebe223a294df8195147f.jpg)
№6
(http://i62.fastpic.ru/big/2014/0614/41/4e63a26112a16110c8e0740c176e4b41.jpg)
№7
(http://i62.fastpic.ru/big/2014/0614/3b/6f86bdcc448256553463fd895108cb3b.jpg)
№8
(http://i62.fastpic.ru/big/2014/0614/59/301213ea33e8402ff21841c2f44b7359.png)
№9
(http://s003.radikal.ru/i201/1406/9b/cb1b3be43dc2.png)
№10
(http://i62.fastpic.ru/big/2014/0614/6c/78505909154f20b171620760d16e546c.png)
№11
(http://i62.fastpic.ru/big/2014/0614/ab/5cf4039cb0d530dc94c7a387989a31ab.png)
№12
(http://i62.fastpic.ru/big/2014/0614/82/793db11a50d89a8b8cc63e6bd7623e82.png)
№13
(http://i62.fastpic.ru/big/2014/0614/5b/80425be3e1ad8b585885801f40500b5b.png)
№14
(http://i62.fastpic.ru/big/2014/0614/02/f74570922b9c8f9b880eab3bd783d202.jpg)
№15
(http://i62.fastpic.ru/big/2014/0614/19/315b1dcccfdb9cbd5ca45ab80a487719.png)
№16
(http://i62.fastpic.ru/big/2014/0614/f5/c536325b0ee527bf58370edd68dce6f5.png)
№17
(http://i62.fastpic.ru/big/2014/0614/54/7ca04735a9c61581db8c074d83ab4f54.jpg)
№18
(http://i62.fastpic.ru/big/2014/0614/74/f5fd454da918d46e7298542309c02b74.png)
№19
(http://s004.radikal.ru/i205/1406/d1/592f1a01d82e.png)
№20
(http://i62.fastpic.ru/big/2014/0614/25/8ffdfb728a2801329272d4852bce9725.jpg)
№21
(http://s019.radikal.ru/i623/1406/ad/c1a28df94b65.png)
№22
(http://i62.fastpic.ru/big/2014/0614/21/23e685928798d61cb7b6caa039ea2b21.jpg)
№23
(http://i62.fastpic.ru/big/2014/0614/2d/b43a6a4c1e871c5eefab6eb1502c5f2d.png)
№24
(http://i62.fastpic.ru/big/2014/0614/7b/a7294f9384775fef45df22871573287b.jpg)
№25
(http://s020.radikal.ru/i712/1406/bc/1125694a706d.png)
№26
(http://i62.fastpic.ru/big/2014/0614/0a/2c70d3bf2cb25e22386ba30851b1c30a.png)
№27
(http://i62.fastpic.ru/big/2014/0614/23/815982a00066da15ab92b91466560023.jpg)
№28
(http://i62.fastpic.ru/big/2014/0614/80/569f0705ece3139f8af02e52bc24e480.png)
№29
(http://i62.fastpic.ru/big/2014/0614/36/77bbff48c5479f2a7faf18c654984536.jpg)
№30
(http://i62.fastpic.ru/big/2014/0614/7e/a5c9227709cbfbdc27f885cf298c0e7e.png)
№31
(http://i62.fastpic.ru/big/2014/0614/ed/b29cffacc1794d8f9b13a01b8d778fed.png)
№32
(http://i62.fastpic.ru/big/2014/0614/fc/b033c8d820cc2066413afeabd60396fc.png)
№33
(http://i62.fastpic.ru/big/2014/0614/38/01490256269e9ffeb8e333b850da9d38.png)
№34
(http://i62.fastpic.ru/big/2014/0614/36/ab186330f9f0445ef190a880f2155536.jpg)
№35
(http://i62.fastpic.ru/big/2014/0614/77/0adc8949da76972efaf7db9237592977.png)
№36
(http://i62.fastpic.ru/big/2014/0614/b0/94ee1ec2449fcaf993d681f47e96fab0.png)
Scoring for All Legions is complete! The scoring is final! Any Legion with the Legion Symbol on the bottom of the card will be judged as if the cards link together to form a picture.
Spoiler
I would like to say before I begin thank you to all the people who participated and to the admins for allowing this contest.
and now for Judgement. Hehe anime reference. Be warned I will be strict. To any admin if my post is incorrect please PM and let me know and I will edit as soon as possible.
Legion No 1: This card is beautiful. It links beautifully and the cards skills are exactly what Magus's should do. Earn skills and abuse foresight. However it's too much to just allow it to be at the end of the battle, those rears will allow you to draw a card per battle it's a bit too much. If they had to hit the vanguard it would be more fair. I really personally like the names of these cards as well as they suit the characters perfectly. For these reasons, this legion gets a 7/10.
Legion No 2: The card doesn't link well. The black wings don't go across the scene like they should. The art itself is ok for my taste but it could be a lot better. Effect-wise the grade 3 effect is incomplete and rushed. It wants to be a ride the vanguard after the battle but from how it's worded it isn't and makes the card bad. The grade 2 even outshines it. Heal 1 damage outright for hitting the power level which from how it's currently worded even easier then sin buster getting his 30000 total power. No just no the Counterblast cost does not justify it ether. So For these reasons, this legion gets a 1/10.
Legion No 3: This card doesn't link ether. The sword at the very least should have gone across the cards. The background while it is Nubatama. It doesn't work for me to bring out the card life. The first effect for the grade 2 is something I can put aside because of the fact the grade 3 only has 2 skills counting the legion skill. It is surprisingly balanced for what this legion can do. My only wish is that I just wish the art could give it more feeling. For these reasons, this legion get a 6/10.
Legion No 4: It's a almost a exact copy of Cormac & Mackart for witches. Except the Cormac copy is a bit more restrictive for witches but in a exchange it prevents grade 1 or higher from guarding. I don't like the skill. Simply because grade 1 or higher guard sealing from hand is too much. Especially since they can get plus every legion with the mate if they had it. I think this person tried to be a little creative with the skill but took the wrong direction and could have done something to make it a tiny bit more unique without going overboard. The art however suits Shadows well even though this art is not intended to link but it's the only real thing it has going for it. Even the flavor text suggest that. So with those reasons I give this a 4/10.
Legion No 5: I dunno what to say about this one. It links really well and has amazing art. But unfortunately the text doesn't help it. It does not even have the Legion 20000 text like it should so all the legion skills don't work. In addition the legion skill and the original skill should be swaped since the legion skill is always first. The skills they both have suits the deck nicely though and it's something that if done correctly it could have had the potential to be a 10 out of 10 card but because skills are missing. For these reasons this card gets a 4/10.
Legion No 6: This is also a perfectly link card. The clouds link it so well and the characters express life and beauty as they look at each other art wise it's perfect. Even the name they both have is beautiful. However skill wise it does not feel like a Genesis unit. It feels more of a Oracle Think Tank. Genesis is the jack of all trades clan I can put this aside also the skill is ok, nicely balanced for Genesis. Maybe a little bit too balanced as it feels a tiny bit underwhelming. I really think this card shouldn't be once a legion. The grade 2 a little bit outshines it but not greatly and is nicely balanced as well for all clans. For these reasons this card gets a 9/10.
Legion No 7: Not much to say here. My one problem with this card is that the grade 3 art it feels too far away from where he should be. Grade 2 is too close. The art still link really well. The skills fit the clan nicely and are exactly what Royal's should be doing. So for these reasons this gets a 8/10.
Legion No 8: Too many mistakes in wording of the text and no legion skill just no... In addition reading the text and trying to understand it it doesn't suit Nova's at all. The arts links really nicely however but it really leaves a lot to be desired. For these reasons this gets a 2/10.
Legion No 9: (This picture was a bit big for me when I looked at it.) Anyway this card is really well done. The cards link perfectly and scream Murakumo. Balanced really well. I dunno what else I can say to this. It's really good. One downside the last effect is not a CONT this is too critical a mistake to ignore. For these reasons this card gets a 9/10.
Legion No 10: The grade 3... From this wording... You can retire up to 5 units with this skill all for sending a grade 3 and a grade 2 back to the deck. No... it's too much. Even being on legion and counterblast 2 and even not returning 2 cards that aren't triggers does not justify it's balance. Way too much Kagero snipe cards by choice but in exchange they aren't completely powerful like this. The grade 2 is ok since it needs to be in legion and supports the grade 3 too well. The art is beautiful and really works well and tells you this is a Kagero. So for these reasons this card gets a 6/10.
Legion No 11: Just like 5. This art links beautifully and are Pale Moon in every way. I wish that the text did not forget the legion skill that the cards link. The skills for it fits it but it can't legion so her skills does not work. For these reason this card gets a 4/10.
Legion No 12: Very unique card design for Dark Irregulars. The art is really well done and links. It seems balanced at first but I feel like your punishing your opponent too hard for guarding this unit. The draw 2 is also too much. For these reasons this card gets a 7/10.
Legion No 13: This card is beautiful as well and it links nicely. But unfortunately the skill is too much for the game. Your negating a attack and replenishing if the card you happen to discard is the grade 2. In addition it does not matter how that grade 2 hits the drop. The counterblast cost does give it some restraint but in the end unflippers exist so I can't say the 3 skill justifiable. For these reasons this card gets a 4/10.
Legion No 14: The grade 3 doesn't specify how many units are caled so I will assume it's ment to call 1 of each. This feels more Gold Paladin like then Royal Paladin. It's still a Royal feel by searching in the deck but the extra power gained feels too much like golds. It's balanced to say the least. Grade 2 is nicely high costed for what it can do. I also personally don't like the name of these cards but it suits them. For these reasons this card gets a 8/10.
Legion No 15: Someone went the Crossride Rout. Interestingly it does excatly what I don't think it should do. If it was a reverse maybe but I really don't agree that it should - your opponent's power levels. The grade 2 can search itself and call itself to do it again for deck thin so I kinda don't agree to that even though it's in Legion and retires for it's cost. But it's still not broken just a little op. If that isn't enough, this art for the grade 3 does not give any justice for the original cards art infact I go as far as to say the grade 2 should have been the grade 3. For these reasons this card gets a 3/10.
Legion No 16: The grade 3 in this one if you manage to get 10 or more bind zone your opponent's current vanguard gets a new ability every time and it's permanent from how it's worded well untill they ride a new unit anyway. It punishes too much for guarding. It's pretty fast if it can legion. Balance of these cards are arguable. However the grade 2 is balance for the original dungree's skills. The art links, but not perfectly as well and personally it doesn't have the anime feel it should have art wise. Plus it's not thunder dragon. For these reasons this card gets a 3/10.
Legion No 17: The art doesn't feel Royal Paladin to me. It links and it's very nice when put onto that backround but... But both cards are downright broken. The first one has soul blast cost but it doesn't justify the +4 you will get from it. If that wasn't enough the grade 2 is a endless unflipper during the main phase at no cost. The first effect would have been more then enough if you remove the (V) from it's text. For these reasons this unit gets a 2/10.
Legion No 18: The art for these cards is beautiful unfortunately they do not link sadly. The 2nd and 3rd effect is not a ACT it's a AUTO. The skills them are pretty balanced for a Jewel Knight if they had the correct text. Even the grade 2 is balanced. This card had the potential to be 10/10 but it's small mistakes cost it for what it should had been. For these reasons I give this card a 7/10.
Legion No 19: No I don't agree with the grade 2 at all. It gives too much advantage even if it is restricted to grade 2 or less. your guarantee to +1 or 0 since why would you retire grade 0 anyway. Once per turn does not justify it. Second skill of the grade 3 should be ACT and that is a bit too good. You be able to stand even if you did not discard the end or even be in crossride status for turn. It was a good attempt but it's too much. Also the last skill is pretty broken as well. Again giving your Overlords too much power then it already has. But I do like this art the armor has. But I don't feel like the it should be the grade 3. I think if the the dragon was the grade 3 and the grade 2 was the Armor Knight it would have fit a lot better. For these reasons I give this a 2/10.
Legion No 20: Dragruler in Genesis. This is a pretty interesting take on it it does not gain power like Dragruler does. If the grade 2 just soul charged the top 3 it would be a bit more balanced to me. Ether that or there should be another cost to be included with the Soul Blast 6. The art is beautiful and links very nicely together as it should as well. It was a good attempt for trying to implement Dragruler into Genesis. For these reasons this unit gets a 7/10.
Legion No 21: This art is really amazing and it links nicely and it's Kagero in every sense art wise. I think the grade 2 is pretty balanced. But I really don't think the grade 3 should have the attack all front row skill. Even though it has to be in legion and even the cost is too much for a legion skill. Plus that skill it isn't Kagero to me. But the 3rd skill is very Kagero like and the cost is balanced for it being able to retire outside of legion. To me that should have been what the legion does. For this reason this card gets a 6/10.
Legion No 22: I've never liked locking a a mechanic but these cards are surprisingly unique and interesting for what it does. The cost is high for what it can do even though it last the entire turn and it's random if it will work but I really think it should be when you check a unit that is grade 1 or higher you have to pay the cost to lock all of the units of the same grade. The grade 2 is interesting and unique as well. But we all know it will attack the vanguard. As long as at the end of the turn you have the triangle lock. You will always have the advantage for a lot of the game unless your opponent has the counters. The art is very beautiful for a link joker unit as well which is a surprise to me. For these reasons this card gets a 7/10.
Legion No 23: Well the grade 2 battle sister is reliant on the vanguard hitting. If you let that hit it will Counterblast to give the player advantage. If that was legion restricted I could understand but it isn't it's only Battle Sister restricted. I can forgive this since Battle Sisters lack a stand the vanguard so they could only do this once a turn per unit anyway. The legion itself is really unique. It allows you if you draw outside of the draw phase to search for any battle sister and the grade 3 skill will not trigger off itself. Though I think it should have been a once a turn skill even then but its not too overpowered even if it can search for Chocolat. This is by far has one of the best art in the entire contest and is linked perfectly well. I give this card a 8/10.
Legion No 24: Well the art of this card is amazing and links but it feels really broken. Laural can stand that if it hits and allow it to attack again and it can stand if you payed the cost and they don't guard. With support of the breakride you can make reach the 35000 Mark really fast. The grade 2 at least makes you work for your +10000 to your vanguards by forcing you to drop a grade 3 but still that's too much since Sin Buster already exist. At least the grade 3 can be perfect guarded unlike Sin Buster. For these reasons I give this legion a 3/10.
Legion No 25: This art is really good and really feels like a Shadow Paladin and it links well. Though the grade 3 does search the top 4 like gold would but it gives it a not so broken feel and is a persona vanguard blast to use which feels a bit like Shadow Paladin. Overall it feels like it would be a nice addition to the witches. I just wish the grade 2 was a little bit more unique as it's just a clone of Deirdre but when your vanguard does it's legion so it's not as good but at least it would give them a new option. For these reasons I give this legion a 8/10.
Legion No 26: Grade 2 is impossible to activate since when cards go back to the deck they are face down no way to verify if it's the exact card that got sent to the bottom. The grade 3 is downright broken. They will call all the field they can then basically nuke the field by sending all the cards to the bottom if you wanted to plus they gain power and you can choose what gets power by just not calling much then yea.. Let's not forget the unflipers. I do not like this art and addition it barely linking. It's almost impossible to tell unless you squint. For these reasons this legion gets a 1/10.
Legion No 27: The arts don't link. The arts are ok but they are the same thing just different positions. The skills for both are really good. Unlock everything. Crit +1 on both attacks if you manage to stand. Makes it feel like original Ezel Scissors. The 3rd effect is unique to it but shouldn't have been there. The grade 2 is too much for me as it will gain power based off what was called. For these reasons this legion gets a 2/10.
Legion No 28: This card is really nice skills wise. They are balanced and do exactly what Mega Colony should be doing. My only real complaint the art doesn't link otherwise it be a really perfect legion for Megacolony. For these reasons this legion gets a 9/10
Legion No 29: Just like 11 and 5 for this contest the Legion 20000 text is missing and cannot legion which means it cannot use it's legion skills. I'm very disappointed by this because this card is beautiful as well and links perfectly. It legion skill is really interesting for swaping positions. Though I don't agree with the stand at any time for free if you can pay that cost. The legion mate also stands for free when your vanguard stands. While this feels like it would be something for Aqua Force I feel like that not restrictive enough since other aqua force vanguards can stand really easy but just with higher restrictions. For these reasons this legion a 3/10.
Legion No 30: Is what I believe Great Mature should be. Art links perfectly as well. Skill wise the grade 2 It's something great nature should be doing. Grade 3 though as well but my only problem is. I don't think they should also be getting a critical as well. It's a bit too much. Plus it's mandatory to give the critical from how it's worded. So for these reasons this legion gets a 8/10.
Legion No 31: The legion is barely linking and very hard to tell if it is. The image should be inverted. The background doesn't do the legion art any justice ether which I don't even like personally. The second skill is in ACT ability not a auto and the grade 2 is completely underpowered. For these reasons I give this legion a 3/10
Legion No 32: The art links through the backround and the art is alright but could have been linked in a better way. The grade 2 is way too good and generates too much easy advantage and isn't royal paladin like. If your field is a standard field the grade 3 legion it will give +7000 Power to all rears... +9000 if the front row is all grade 3... yea... no. it's too much. Then to top it all off you can search for up to 2 units while in legion. Again no... It's too much for the little cost it has. For these reasons this legion get's a 4/10
Legion No 33: It does everything you expect Murakumo would do and the art is perfect and links perfectly. The skills are exactly what you would expect Murakumo would do. I really can't see any issues with the grade 3 it's exactly what they should be doing. Grade 2 though can get anything on call. Which is a tiny bit of a issue to me as it can call a lot of different legion tools to allow abuse. Including itself. Plus unflippers exist however since soulblast is part of the cost for the grade 2 it is countered in a interesting way but you can just ride again to have a way to continue the legion abuse for a long while. It doesn't break it too much. For these reasons this legion gets a 9/10.
Legion No 34: This legion links backround wise really well. The art is beautiful too. The grade 2 is interesting a unique by giving your vanguard a crit for a fairly high cost and right timing. But the grade 3 herself get's too much power to justify it. She get's +10000 power on her own no boost from her legion skill plus another +2000 when it attacks the vanguard. With boost that's another +5000 plus whatever the original boosting power is. So at least over 40000 power that may have a crit. Well at least you can perfect guard it. To be honest if it had said all rear-guards with Jewel Knight it would have been more balanced to me. For these reasons this legion gets a 8/10.
Legion No 35: This was the hardest one to judge. Great Nature is know to have a lot of power in their rear guards. Both of them selected 2 units for power and forced them to retire. For the grade 2 this is a bit too much. It's difficult to decided if this was too much for the grade 3 as well. You go = though at the end of it all. Especially since on break ride you go +2 just from that. In the end I deemed it too much Because you can +2 from breakride before getting the +2 from legion skill meaning your hand will be suited to any situation. Plus the fact it works at any point your in legion. If it was only the legion turn I could understand it more for both of them but even then it's still to much to me. The art at least links perfectly well and the art is Great Nature like to me. For these reasons this legion gets a 5/10.
Legion No 36: The art links nicely but Grade 3 and grade 2 are in the wrong place this picture should have been inverted. The background doesn't give this picture any justice ether. The grade 2 as a ACT make it too good even if it is on the turn it is in legion. If it was a AUTO skill it would have have more balanced and perfect. The grade 3 is pretty nice legion skill but It doesn't work with how the clan works to me and should have had a high cost. For these reasons this legion gets a 3/10.
I expect to receive a lot of smites after this ;-;
edit on 18 rating
Spoiler
1: 4/10 Isn't it a bit OP? you just have to know what the top card is and after that it's all plus.
2: 2/10 First time seeing a g2 mate with a skill that activates in (V). I kinda like the restand concept, but the 3rd skill needs a lot of fix. 3rd skill is flawed as it can be used as many times as the user wants to. Overall, too OP.
3: 3/10 Again, a g2 mate that has a (V) skill, but this time I don't know how it's supposed to activate. The g3 needs a 3rd skill also.
4: 5/10 Needs a few fix on the wordings for the g3, overall it seems balanced. OP when combined w/ the witch that lowers opponent's vanguard by 5000 per grade 0 though.
5: 5/10 The mate skill is good. The g3 skill, nothing that even requires it to be in Legion, and its skills are too complicated.
6: 5/10 Why do I feel like these cards should've been for OTT instead. Also, g3 needs 1 more skill
7: 6/10 Seems balanced. A few fix needed in the wordings.
8: 1/10 I dont understand the concept and purpose of reducing the power of your opponent's rearguards during your turn. Lots of errors. Nothing that requires g3 to be in legion.
9: 7/10 The mate... is that a bermuda card or something? I think the legion skill should be restricted to grade 2 or higher units. Cool art btw :v
10: 6/10 I think a there's too much restrictions on this one. I like the Legion skill idea but isn't it a bit difficult for the user? Perhaps the best option he'd have is to return a g3 and 3 triggers.
11: 6/10 The ACT skill should instead be AUTO. And the +3000 is OP, but making it +2000 will fix it.
12: 5/10 Too OP, specially against clans that focuses its playstyle on soul.
13: 6/10 It would've been really good if it weren't for the +3000, again making it +2000 will fix it. I like the ghost-like concept of the mate.
14: 6/10 OP in a way. Specially the +3000 on units called from deck during your turn, the possibilites of an entire backrow boosting for at least 9k each every turn is too damn high.
15: 4/10 Again, another g2 mate with (V) skill. The g3 legion skill is nowhere near Neo Nectar. And its +2000 condition suggests the use of sephirot which makes its playstyle a bit difficult to manage.
16: 4/10 Ironically, Dungaree's disciple hits the backrow. And not to mention, suicidal specially if the opponent uses 4 pgs.
17: 2/10 1) g2 mate has (V) skill. 2) g3 lacks 3rd skill. 3) g3 skill too OP it puts Friendship Circle to shame 4.) no skill requiring Legion
18: 6/10 wrong use of icons
19: 5/10 A bit complicated g3 skill, and g2 skill needs fix specially on when is activates, also OP even when fixed at "At the beginning of your main phase".
20: 3/10 I say OP. The mate literally thins your deck with high accuracy plus the VG is a Dragruler? First a Glory Maelstrom then now a Dragruler? Seriously? also, lacks 3rd skill for g3.
21: 6/10 Sounds like a Bigbang Knuckle clone with a weakend Dauntless Reverse/Goku skill -_- are you even trying? At least it seems to be balanced in a sense, cost and all.
22: 4/10 OP g3 is OP
23: 4/10 With Psychic Bird and Briolette Magus around, this pair is OP
24: 2/10 G3 too OP combo with Laurel much more with BR Daikaiser, g2 is also OP if you'd focus the build on Daikaiser's BR skill. (Plus art is more fitting for nova grappler)
Seriously, how do you even counter this? Pray he wont be able to BR with daikaiser and not get a laurel in his field? 1) Its base power will be too high 2) if breakridden with daikaiser, it'll have a +1 crit and a shield break 3) cost of discarding 3 is negated by 3 drive check 4) Hit or no hit, it'll restand with Laurel in his field
25: 6/10 G2 mate seems fine. G3 is... Chromejailer??? looks like a GP unit to me =w= at least it's Witch specific i guess.
26: 4/10 Broken and Legion skill strays too much from Murakumo playstyle.
27: 1/10 TOO OP/BROKEN
28: 5/10 g2 mate has (V) skill >.> having a g2 mate with v skill will make g3 OP when legioned with it
29: 3/10 mate is... only usable on tetra ;-; much error on vg skills
30: 7/10 YAY GN! Finally, a different approach on giving G3 a skill. It's a bit OP though (the mate), much more the g3's non legion skill.
31: 6/10 Balanced I guess, you could've tried to flip the image though
32: 5/10 Again with the mates having (V) skills, OP. Even the G3 Legion skill seems OP. I like the normal skill though.
33: 5/10 OP mate, not clan restricted. OP if combo with entry number 32's mate (LOL).
34: 4/10 VG is a bit OP.
35: 7/10 :v g2 mate will turn out a bit OP. but overall it should work out.
36: 2/10 too overly generic? ;-; i cri (+1 for best art)
Disclaimer: Scores and reasons are subject to change.
If anyone spots anything wrong with what i have posted or wants any sort of clarification on my reasons please PM to let me now and i will amend it as soon as i can.
Spoiler
1. Score 1/10
Reason: Completely broken. Legion skill is basically a draw four for using the second skill assuming your front row is all magus which aint hard. The mate says to me, "hey i wasted your divination, lemme make up for that by plussing and redivining". Yeah, all in all its broken.
2. Score 1/10
Reason Duo is for bermudas so minus for dat. The g2 is broken because its a twice as powerful million ray with healing power WTF. The g3! . Not sure where to begin. The legion skill and attacking instantly brings it up to 32k for literally nothing other than improving hand since the cards swapped dont have to be face up. Also IT CAN STAND. It stand and attacks meaning a RG legionmate and thousand ray lane can be 36k plus heal pressure and VG will be giving a plus one and attacking with 24k. ARE YOU MAD IS ALL I CAN SAY!!!!!
3. Score 7/10
Reason Skills are pretty balanced since it is a once use only bind 2 in hand and 2 in field. The mates second skill is unnecessary however and i dont see how cosmo dragons fit in nubatama.
4.Score 1/10
Reason Do the flavours have to be so creepy and the skills are just clones of macart and yggdrasil (cept the yggdrasil one is undercosted). Overall undercosted, unoriginal and creepy.
5. Score 5/10
Reason The g3 seems very conflicted on what it wants to support. The first skill support silver thons but the second skill supports tamers. Also the second skill doesnt really synergise with the clan. Mate is good and the skills are balanced i guess.
6. Score 7/10
Reason While the skills are quite balanced they don't really support the clan and the art looks like something from neo nectar while their skills are some sort of misplaced magus
7. Score 6/10
Reason The g2 is ok in turns of skill but seems rather generic. The g3 is a blaster blade burst ripoff tbh and i dont understand why you would to discard for a g3 though. Also ripping off SAO is kinda a cliche and not something i would want to see in my deck tbh
8. Score 1/10
Reason I cant bring my self to like the art and the skills seem pointless and rather unlike nova grapplers
9. Score 9/10
Reason AMAZING art so full marks there. The legion skill hold true to murakumo's clone rush strategy while the g2 allows for direct pluses. My only problem with it is the fact that while you gain nothing the g2s can form a never-ending loop not that you gain anything from it but a unit not named azure stealth rogue infinity edge would have helped.
10. Score 7/10
Reason Mate is well balanced and the LS is original. Its funny how it rewards you for taking risks when returning. Overall its balanced but could lead to a full field wipe if used correctly. Love the art though.
11. Score 9/10
Reason All in all this has some nice art and amazing skills. Its really well balanced and applies lots of pressure but i kinda feel that it might be a bit too much pressure especially with stand triggers but overall its ok and since it requires empty RG it cant abuse purple trapezist.
12. Score 8/10
Reason Very original effect. The art is really good too. Has minor balancing issues since its really cheap 10k and crit but the draw two is kinda balanced because of the earlier effect requirements. It's not very DI like though
13. Score 9/10
Reason More amazing art and i love the names. The legion skill is really good but not too good. It would probably be 10/10 if it werent for the g2's looping ability but its not broken due murakumo's soul building skills being basically non existent
14 Score 5/10
Reason The wording in this card is really bad and both cards seem quite overcosted. The third skill is kinda broken if it lasts al game. Though with a bit rewording and some cost tweaking this legion has some potential and the art is good too.
15. Score 3/10
Reason I really really wanna love this one but its art looks nothing like sephirot so i can't back its art. Also the way the legion skill is worded you have to have RGs with the same name as your opponent's VG. A bit of rewording would really bump this up but right now it reall just feels like a waste.
16 Score 7/10
Reason I love Dungaree and this is some great support. However, punishing you opponent for guarding when its already a minus one is kinda OP even if the condition is hard to fulfill. The art is good but the reins dont link up which is sad cause that would have made it look so much better.
17. Score 3/10
Reason Art is a YGO ripoff. Whelp is basically during your main phase turn your entire dmg face up. Though the Legion skill is decent the g2 is OP which brings the rating down.
18. Score 7/10
Reason This is terrifying pressure cause if you let it hit it calls mate which makes it plus 1 for cb1 and if you dont let it hit a RG goes critical. All in all its scary but not broken. Th art doesnt seem very JK related though which brings it down.
19 Score 8/10
Reason Love the art and the flavour. Though the purpose of the card eludes me. Seems to work best in a dragonic waterfall deck.
20 Score 6/10
Reason I hate the art and that skill. Deal one damage if doesnt hit and with g2 the cost is basically cb2. though it wont really be used to much and that brings it down. Its not broken but its kinda useless or close to that. Trivia: town in my country called moira
21 Score 10/10
Reason Love the art. The fact that its an Overlord opens up a lot of options during deck building. The LS is rather unlike Overlords though and is kinda overcosted. The second skill is really nice and can make up for dead checks without actually focusing on doing that. Overall the deck is brutal when retiring but needs skill to play due to some synergy issues which actually help balance it.
22 Score 8/10
Reason Seems to focus a lot on spontaneous locking. Allows for little choice and requires a lot of cb to keep going.art is quite nice thoughand its far from broken. The unreliable natures ruins the card for me though.
23 Score 8/10
Reason Both have amazing skills. The art is very much in line with the Battle Sister theme. I am kinda worried about how strong Pie is considering she is a 24k attacker and fetches any cards you want if you hit a draw trigger or use cards like luck bird or her mate. The battle Sister restriction balances it out though but this would still be a really good toolbox card
24 Score 1/10
Reason Art is ridiculous. Both units are from different subclans and the extra drive check is permanent until you use its restand skill. Cobined with laurel and daikaiser this makes for one terrifying Final Turn and is basically inescapable. Overall its pretty broken.
25 Score 6/10
Reason The LS is basically a percival that CBs and is for witches therefore doesnt synergise. Not sure how i feel about an on legion deirdre since the g2 and g1 witches are already hard to fend off. The art is ok though but due to lack of synergy and almost cloned effects i cant bring myself to like this card.
26 Score 5/10
Reason This skill is brutal. Basically a platina for cb2 and sb2 which also gives +2. This means that if you set up properly you get 3 columns hitting for over 20k and a basically clean field for your opponent. Tbh the art is rather meh too. Its close to broken and even if it is once per legion you can quickly recover from wiping your field too thanks to the secondary skill. All in all it has great synergy but maybe a bit too much.
27 Score 1/10 (wish i could go lower)
Reason That art is AWFUL. The names are just ripoffs of existing cards. The g2 is ok its very strong but ok. The g3 on the other hand COULDNT BE MORE F****** BROKEN(apologies for swearing and caps). Its a free unlock, 5k and crit not to mention restand which nets plus 2 hand advantage. Oh, but its not free cause it costs cb2 and sb2. It is free cause with 2 attacks and its on attack skill you recover the cost and can do it all again next turn and what will it cost you in the long run? NOTHING.
28 Score 9/10
Reason ITS MC NUFF SAID. In all seriousness its odd for MC. Though it has a lot of support in the soul based side of the machining archetype. I love the art and the CBD-esque skill. I dont know what to make of it tbh it is sb2 for a plus 2 but usually requires a minus one to activate and while MC does have some soul building potential it is very limited. Overall its a good card but kinda an oddity
29 Score 3/10
Reason The art is decent. The LS and mate's skill are balanced. Sadly the legion is ruined by the second skill. Its a cheap tetra drive rip off that can result in eight attacks and is killer with transcore. All in all nerf the second skill and its good but til then its pretty low
30 Score 8/10
Reason The g3 has some nice skills which synergise well with the GN clan as a whole. However i question the existence of that g2 and the g3;s second skill. Though the art is nice and the skills are decently balanced i guess.
31 Score 2/10
Reason The legion is the wrong way round and the art is not something i like. The mate is just a 9k version of tail joe while the g3 is just a weird giraffa. Overall not impressed.
32 Score 2/10
Reason This isnt the lowest rating due to the originality of the g3's skill. However this is fairly broken as having 2 11k g3s and 3 7k g2s gives you 3 36k columns for cb1 and sb2. If thats not brokenly strong i dunno what is since this legion makes mint look subpar. The g2 also needs some nerfing since its a much better dindrane.
33 Score 9/10
Reason I love the art in this card. The skills arent bad either and allow for some minor pluses. Also the skills have great synergy with the clan in general and support the clan's theme very well: rushing using clones and by extension conserving hand. The g2 seems less useful due murakumo's inability to build soul but overall a very well made and balanced legion.
34 Score 2/10
Reason Firstly all JK have ornate armour and weapons with some sort of glow. Secondly CB2 for a platina that affects VG is plain broken. I mean a similar legion like vera is costless yes but is only once per legion. This is as many times per legion and not only that but with the mate on RG you can attack for minimum 35k 2c with the VG using that skill. Could be worse though. Could be a free restander like the ezel one.
35 Score 7/10
Reason Seems like a lot of discarding for GN deck. Tbh i dont like the costs i would much rather just nerf the skills than have to discard for them. The G2 is alright but overall the art seems a lot more like DI than GN
36 Score 4/10
Reason art is the wrong way round and images dont match. Blue soldier is basically stop all RGs from standing after legioning making it broken. The g3 is just an ugly cross between hell spider and giraffa. Overall doesnt fit MC theme and is not all that great
I will be voting for the base on the effect since its really quite hard for me to vote by the artwork.
Sorry if i misunderstand the ability of cards. :'(
Spoiler
1)6/10 , by just knowing the next card can just instantly give you another card. ( i wonder if this will make you deck out though )
2) 5/10, Its was actually good because of manipulating of damage zone like Angel feather always do .. but i think the grade 2 effect is OP.
3)7/10, Its 1 time use , after that its probably normal Legion. since the "CB2" only activates when u perform legion.
4)6/10, its kinda op because by just retiring 1 Witch, you get +1 crit easily and gives the opponent hard time to guard on.
5)5/10, its kinda OP because of having too much "power-ups but just having cb2 or sb2.
6)7/10, its actually quite a waste because of soul blasting 6 .. its quite hard to get it, and having to pick a card when u attack is like having free 2 trigger.
7)5.5/10 Its kinda OP , because of just counter blasting 2 then you get free 20k + Legion = 40k because mostly you will put grade 2 or 3 by the time you legion.
especially if you have 2 Asunas in the rearguard so it wil be like +28k for kirito ?
8)6/10, if you have 5 facedown cards in the damage zone its like ALOT especially when u count the legion and also the -damage to the enemy but the minus damage part is quite okay :D
9)8/10, The effect was amazing, it was indeed murakumo.
10)6.5/10, The effect was devastating enough to finish wipe all his rear-guards by performing a cb2-legion
11)6.5/10, The effect was balance , but once your opponent guards your attack that time. your legion skill is kinda wasted
12)9/10 the effects of the grade 2 was GREAT help to the grade 3 legion. its really pain as getting hit the real Sanity's eclipse in dota 2. ( i played too much dota D: )
13)6.5/10, correct me if im wrong but the counter blast skill is making him cannot be attack in 1 turn? thats quite OP i guess D:
14)7/10 the grade 3 auto skill is kinda wastefull, needing to counter blast 2 and drop 2 for calling a 2 unit with +3000 in it.
15)6.5/10 the -3000 is too much for 4- 6 units.if its -2000 should be fine.
16)6.5/10, having to bind 10 of your cards and you retire 1 - 3 is kinda waste
17)6.5/10 the cost was too much to call four grade 2s. i wish you have included grade 3s.
18)7/10 the icon is kinda in wrong? O_o
but overall it was okay
19)7/10, is this rubick from dota 2? (The effect ).Well getting power-up by kageros skill is good
20)6.5/10, The skill is kinda wasteful if you played with someone who will be willing to damage him for his limitbreaks or counterblasting.Soul Blasting 6 is alot too.
21)7/10 at first i was thinking if this is narukami because the attacking the front row thing but i guess its fine .. since it allows you to retire but only grade 1 or less though
22)7/10 can be OP or balance depends on the luck of the draw.
23)7/10 counter blast should have become sould blaste so it wont be waste for the effect.
24)7/10 at first i thought it was some error because of the name.. but when i see the picture, then its okay. i think 35000 is too high for him especially he doesn't have the effect like Metalborg sin to give him extra power.I wonder if he can reach 35k.
25)7/10, i think something is missing. thats why i give 7.
26)7/10 its look like the Reverse unit of murakumo but in legion way and less power. yeah.
27)5/10, The Effect was Really really OP. I dont know if i should explain more
28)7/10 This sounds like CBD but in megacolony way.
29)7/10 Pretty balance and it gives aqua force more attack because of the legion skill.
30)6/10 It was actually pretty balance but the g3 3rd effect is something not balance.
31)6/10 overall its actually balance.. except the fact the grade 3 should be in the right side.
32)7/10 , well .. that legion effect is something.
33)7/10, it was a Loli. i guess thats all i can say.
34)7/10 pretty nice . powering up all jewel knights. except the grade 2 skill i guess.
35)7/10, It was like calling whole new rear-guards because of the legion skill.
36)7/10, Well.... The effect was amazing its like giraffa and machining together but g2 skill is kinda imba because of having no cost but i guess it only works when your vanguard performs legion. so i guess its fine
okay there we have it. Thanks for all the people who participate. GOOD LUCK !
Spoiler
I will vote and give opinion according to art and skills.I hope i dont get smited o.o.
1.For art i gotta say nice its very nice =3 The skill is quite normal for magus cards and lets just say your front row cards get the skill overall its a 7/10
2.The art is so so :v the g3 skill i see no point cuz when this unit attacks you activate the skill not after it attacks so there isnt a point to restand there :v so ill give it a 6/10
3.Art >.> i got nothing to say The skill is quite good for poor old nuba :) i would like to see this card in the clan with better art 7/10
4.Art is nice but it doesnt blend so.. :v and then the skill.. no comment for being a too normal legion skill >.> 6/10
5.You skipped that poor legion text :v the art for the words aint good :v that get 10k 1crit isnt a pm skill >.> i dont like it maybe gain 5k from each unit called from soul 5/10
6.*cough* is this even genesis or is it magus from ott..i like the art but meh 7/10
7.i like the art but c'mon let poor kirito get at least his face not covered by wordings the skill hm i bet you got the idea from blaster blade burst? 7/10
8.*cough* i thought vg is an anime..and the cards are legittly anime-like and i dont see how is this art is related to nova >.> the skill literally sucks... the words and spelling *pukes* did you play to much ygo? summon or call get your facts right..this is vg dude and the skill is not even nova related....4/10 is the most i can give
9.nice art nice murakumo skill but i think its better to put the unit to hand :v hyakki vague reference 8/10
10.*cough* the art is ok.. but the skill makes you cant return g0 to deck :v unless u return a g1 ag2 a g3 a g0 lol.... 6/10
11.Art=no comment Skill=very good now and the attack hits is rly nice to prevent that op unlimited attacking o3o 6.5/10
12.The art is terrifyingly epic o3o the skill is also quite good but i recommend to make the g3 skill if ur opp soul is 3 or more to 5 or more to make it less op o3o 8/10
13.Ding ding nice art.. and i see a forgotten card being reborned to legion o3o 8/10
14.art is good skill is good field management o3o 7/10
15.art is nice but the skill i cant see how will the g3 work.. your opp can just not call the units with same name simple o3o 6/10
16.WHERE IS THE FLAVOR TEXT!! the skill is quite good 7/10
17.art is ok the g3 skill gives u so many plus :P 7/10
18.art doesnt connect ;-; the skill is awesome... finally i get my jewel knight legion q.q 8/10
19.Your art is good your g3 skill grammar is bad ;-; that op skill though... u discard overload br... you can br next turn 7/10
20.the art is nice ;-; the g3 skill i see the dragruler reference >.> ran out of ideas huh? 7/10
21.art nice.. skill looks like the dauntless reverse one o3o ran out of ideas people? 7/10
22.art is epic :3 the vg legion skill q.q is too op so ill give it a 8/10
23.the art epic o3o the skill is nice u can search for a freaking null or qw to save ur butt 8/10
24.nice art epic skill but maybe say it loses twin drive? o3o 8/10
25.ZA ART IS AWESOME!! the skill are good and suits witches a lot o3o 8/10
26.that skill is op ;-; that art is awesome 9/10
27. art is awesome just that it doesnt blend >.< the skill is quite nice and balanced 8/10
28.love the skill and that dota art >.> 8/10
29.GRR WHERE IS THE FREAKING FLAVOR TEXT!!! the skill is so so >.>
30.art is very good.. the skill is well balanced and fits great nature =3 8/10
31.art not good and u got the cards wrong g3 on right g2 on left the skll is good but WHERE IS THE FLAVOR TEXT 6/10
32.art is good and the skill is awesome for royals ;-; im so happy 8/10
33.the art is so awesome ;-; the skill is very nice quite balanced and fits the clan well.. 9/10
34.art is nice that g2 skill is good o3o crit giver i like 7/10
35.nice dota art.. nice skills 8/10
36.*cough* i bet you drew it... art sucks skill is ok... but that black background convinced me that u drew it without thought >.> or u just searched for a lousy picture.. 4/10
Well please don't smite me >.> im giving honest opinions
Hey there, here is top 10 legion by this time (I will update as new votes will be posted):
I) #9 (102)
II) #13 (92.5)
III) #12 (92)
IV) #30 and #33 (91)
V) -
VI) #23 (89)
VII) #25 (88)
VIII) #26 (81)
IX) #6 (80)
X) #24 (79)
All scores
1) (53)
2) (40)
3) (54)
4) (43)
5) (45)
6) (80)
7) (65.5)
8) (39)
9) (102)
10) (77.5)
11) (50)
12) (92)
13) (92.5)
14) (81)
15) (69.5)
16) (62.5)
17) (49.5)
18) (71)
19) (68)
20) (54.5)
21) (75)
22) (72)
23) (89)
24) (79)
25) (88)
26) (81)
27) (40)
28) (76)
29) (29+?)
30) (91+?)
31) (28+?)
32) (71+?)
33) (91+?)
34) (58+?)
35) (69+?)
36) (26+?)
"?" means there should be more points, but someone didnt voted this legion yet, while voting others.
Russian forum - last vote was from Din; English forum - last vote was from Hideyoshi.
P.S Hideyoshi, pls vote 29th legion. Magus TSS we are w8ing for you to end your post :P
I forget so send my creation please can you add mine in this vote?
Spoiler
(http://upic.me/i/wd/10460707_300525793448435_6905494330073865299_n.jpg) (http://upic.me/show/51484288)
Spoiler
(http://upic.me/i/if/10394558_300385550129126_4260257013026285059_n.jpg) (http://upic.me/show/51484286)
Spoiler
(http://upic.me/i/0n/10428822_300252790142402_132062038_n.jpg) (http://upic.me/show/51453427)
New Top:
I) (+3) №33 (124)
II) (-1) №9 (122)
III) (+1) №30 (121)
IV) (-2) №13 (115.5)
V) (-2) №12 (112)
VI) (0) №23 (110)
VII) (0) №25 (108)
VIII) (0) №26 (102)
IX) (+2) №10 (100.5)
X) (0) №14 (100) - failed last top x) 24th should not be there
All Scores
1) (69)
2) (50)
3) (68)
4) (54)
5) (61)
6) (99)
7) (82.5)
8) (55)
9) (122) - 2
10) (100.5) - 9
11) (67)
12) (112) - 5
13) (115.5) - 4
14) (100) - 10
15) (91.5)
16) (82.5)
17) (67.5)
18) (85)
19) (87)
20) (71.5)
21) (95)
22) (90)
23) (110) - 6
24) (99)
25) (108) - 7
26) (102) - 8
27) (51)
28) (97)
29) (46+?)
30) (121) - 3
31) (44)
32) (93)
33) (124) - 1
34) (85)
35) (93)
36) (38)
"?" means there should be more points, but someone didn't vote this legion yet, while voting others.
Russian forum - last vote was from Ice_Guardian; English forum - last vote was from Hideyoshi.
P.S Hideyoshi, pls vote 29th legion.
Mickey shall join in the votes :D
Hmm, Mickey's voting criteria.
Art - 5 points
Skill - 4 points
Must Have Stuffs/Miscellenous - 1 point (Flavor text is always forgotten o.o)
Spoiler
No. 1 - Art (4) Skill (2) Msc (1) Hmm the art seems nice but doesn't fit a VG card much, looks more like a WS card :P The skill is nice and just wat Maguses do but well kinda boring...
Total: 7/10
No. 2 - Art (3) Skill (1) Msc (0.5) The girls look nice but what happen to the white wings? :( The second skill for the g3 vg is weird o.o and if Onafiel skill is active at vg, the legion's atk will hit crazy heights, cb2 would be a much more reasonable cost for healing a dmg. Where is my flavor text for Julia?
Total: 4.5/10
No. 3 - Art (1) Skill (1) Msc (0.5) The art is meh... and there is no sync between the two pics... Its a legion contest not a contest for 2 cards :( Hagakure first skill is (V)? How do u even activate that? Skill for the boss is rather boring... Hmm, pretty sure u don't say counterblast 2 in a skill text.
Total: 2.5/10
No. 4 - Art (0.5) Skill (1) Msc (1) The art for individual is really nice but what happen to combining them? Its legion -.-Skills have totally no linkage with what witch does...
Total: 2.5/10
No. 5 - Art (4) Skill (1) Msc (0) The art is good tgt but... if viewing the g3 alone, its kinda weird... U totally forgot about the legion skill... Where is my flavor text? and the skill box for g2 is too big.
Total: 5/10
No. 6 - Art (5) Skill (2) Msc (1) The art is perfect :D very well done^^. Hmm the skills are good but don't think that's wat genesis witches do.
Total: 8/10
No. 7 - Art (3) Skill (2) Msc (1) SAO <3 hmm but kirito will look weird alone and u can barely see his face... Skills are fine but what happen to the paying of cost for Asuna?
Total: 6/10
No. 8 - Art (1) Skill (0) Msc (0) The art is disturbing, though looks nice but definitely not nova grappler... Skills are not nova-like and the wordings are bad... Where is my flavor text?
Total: 1/10
No. 9 - Art (5) Skill (2) Msc (0) The art is really nice^^ Well done :D skills are okay but boring... creativity :D Pretty sure it is not BT06/064 and not removing the illustrator name is bad...
Total: 7/10
No. 10 - Art (4) Skill (3) Msc (0.5) The art is good :D Hmm looks a bit weird though like they aren't standing on equal grounds. The skills is very nice, good creativity. Though it being kagero, its more of ur choice then ur opponent. Nidhogg skill should only be for R if not, the legion will have double skill O.o The name need some work too for the g3...
Total: 7.5/10
No. 11 - Art (5) Skill (1) Msc (0) The art is well done^^ great work. Hmm, wat happen to the legion skill? The flavor text is gone too and skill box for Olivia is too big
Total: 6/10
No. 12 - Art (5) Skill (3.5) Msc (1) The art is great :D The skills are very nice and original^^ Though, it would be perfect if the condition of legion is stated.
Total: 9.5/10
No. 13 - Art (5) Skill (3) Msc (0) The art is nice^^ The skill for amakusa fits more for Tachi though. The second skill for Yasha is nice but cb2 should be a more reasonable cost or the skill could be toned down to -20k on opp. The V doesn't mean VG but meant for VG circle...
Total: 8/10
No. 14 - Art (3) Skill (3) Msc (1) The art is good but need more work merging them and it looks more like GP units. Skills are good^^ Second skill for Key though is abit too costly, and a bit of wording problem.
Total: 7/10
No. 15 - Art (4) Skill (2) Msc (1) The art is good^^ but the g3 seems inferior to the g2 :( The second skill is interesting for Ashvattha but in overall, it is gives an idea of "that's it?" No synergy of its skill with Caudex.
Total: 7/10
No. 16 - Art (1) Skill (3) Msc (0) The art is nice for the dragon but poorly combined and the g3 is bad on its own. The skill is interesting but the skill for Hikyu has some wording problems. Flavor text is gone and Narukami is definitely red...
Total: 4/10
No. 17 - Art (4) Skill (2) Msc (1) Lol rip-off from ygo. But the art is good^^ need more linkages between the two pictures though. Hmm, 12k atkers normally don't have another skill and it doesn't include VG. There is no cost to be paid for Whelp second skill.
Total: 6/10
No. 18 - Art (0.5) Skill (3) Msc (0) Nice arts on their own but no effort in merging them. Skills are interesting but the second skill for Helena should include a cost. V doesn't stands for vg but vg circle.
Total: 3.5/10
No. 19 - Art (4) Skill (2) Msc (1) Good art, need more linkages between the two, looks plain. The skills are interesting but third skill for loadover is really over the load :P and second skill should last until your end phase.
Total: 7/10
No. 20 - Art (4) Skill (2) Msc (1) Nice art, Atropos looks small compared to Laxesis and kinda empty on the right side. Skills are interesting but scing 3 of any cards of different name is too good for the cost of cb1. Atropos though got a decent skill. She should have a third skill though.
Total: 7/10
No. 21 - Art (5) Skill (2) Msc (1) Superb Art :D The second skill for overlord is more naru-ish... The third skill doesn't really need a cost. If do, it should add 5k power instead of 3k. Meteor Flame skill should be more of when opp rg is put into drop via eff, ur vg can don't have to be a legion that way Or it could power +5k instead of 3k.
Total: 8/10
No. 22 - Art (3.5) Skill (3) Msc (1) Good Art :D need more linkages between the two and the background exceeded the cards? Interesting skills for both of them. Bad Moon Dragon second skill should lock only 1 unit instead of all, its too OP if its all.
Total: 7.5/10
No. 23 - Art (4.5) Skill (2) Msc (1) Art is great, would be so much better if their eyes are on the same level. The skill for Custard is weird... Pie second skill is abit too good for the cost, maybe adding a sb1 would be better.
Total: 7.5/10
No. 24 - Art (4) Skill (3) Msc (1) The art is nice :D Gundams ftw! well too bad they look kinda bad alone. The skill is interesting^^ Cost is slightly high for reactive Kaiser though, cb2 should be good. For Booster Crasher, pretty sure it should state choose up to 2 of ur vanguard instead of using units on V.
Total: 8/10
No. 25 - Art (5) Skill (2) Msc (1) Art is Superb :D Rune skill should be for u to choose :P Morgana skill isn't really witch style...
Total: 8/10
No. 26 - Art (4.5) Skill (2) Msc (1) Art is great :D would be better if they interact more. SB1 skills are too Op for both Raku and Nagamitsu. Need to rethink about their costs.
Total: 7.5/10
No. 27 - Art (1) Skill (2) Msc (0.5) Art is good individually, no effort in merging... Skill is too op for Blond for being no cost. And not dropping hand for restanding vg is very bad... Pretty sure that isn't the symbol for legion
Total: 3.5/10
No. 28 - Art (4) Skill (4) Msc (1) Art is great :D Looks weird though when put tgt. The skills are really nice and interesting^^.
Total: 9/10
No. 29 - Art (5) Skill (1) Msc (0) Art is Fantastic :D where is the legion skill? Wording problems everywhere too. Flavor text is missing and skill box for spiral dragon is too big.
Total: 6/10
No. 30 - Art (5) Skill (2) Msc (1) Art is Wowza :) Divine fox skill is too OP for costless... Bladed Leopard 3rd skill lacks the word "paying the cost". Whats a g3+ vanguard?
Total: 8/10
No. 31 - Art (0) Skill (2) Msc (0) Art is bad, very bad... Rochster skill should only be at ur turn only? ERRANTE second skill should be act. You don't write Soul Blast 2 in skill text... The mate is always on the left side...
Total: 2/10
No. 32 - Art (4) Skill (3) Msc (1) Art is good^^ Need more interaction between the two though... Siolone skill is too GP-liked. Faun skills are really interesting^^. The third skill is abit too OP though.
Total: 8/10
No. 33 - Art (5) Skill (3.5) Msc (1) Art is Top-notched :D Senpuuhime skill is abit too op for sb1 though. CB1 and it would be perfect. Skills are interesting^^ though simple but new.
Total: 9.5/10
No. 34 - Art (4.5) Skill (2.5) Msc (1) Art is great. Love the eye contact they make :D Gabrielle should be more zoomed in though... Selena second skill is abit too OP. Maybe adding sb 1 would be good. Gabrielle shouldn't need a cost.
Total: 8.5/10
No. 35 - Art (5) Skill (3.5) Msc (1) Art is lovely :D Hellhound skill is abit too OP. Maybe on the turn ur vg legion would be good. The Cost for legion is gone apparently o.o Skills are unique and interesting though :P
Total: 9.5/10
No. 36 - Art (0) Skill (2) Msc (1) Art is stupid... Skills are good but boring...
Total: 3/10
That's all from Mickey :D
Yours only,
Mickey
Fresh top:
I) (^_^) №33 (173)
II) (^_^) №9 и (+1) №30 (172)
III) -
IV) (^_^) №13 (160.5)
V) (+1) №23 (157.5)
VI) (-1) №12 (155.5)
VII) (+1) №26 (149.5)
VIII) (-1) №25 (145+?)
IX) (+2) №6 (145)
X) (-1) №10 (144)
All Scores
1) (98)
2) (65.5)
3) (86)
4) (65.5)
5) (82+?)
6) (145) - 9
7) (117)
8) (80)
9) (172) - 2-3
10) (144) - 10
11) (94)
12) (155.5) - 6
13) (160.5) - 4
14) (134)
15) (131)
16) (111.5)
17) (95)
18) (101.5)
19) (124)
20) (105)
21) (135)
22) (133.5)
23) (157.5) - 5
24) (143)
25) (145+?) - 8
26) (149.5) - 7
27) (65)
28) (136)
29) (77+?)
30) (172) - 2-3
31) (55)
32) (129)
33) (173) - 1
34) (119.5)
35) (131)
36) (47)
"?" means there should be more points, but someone didnt voted this legion yet, while voting others.
Russian forum - last vote was from Expy; English forum - last vote was from Mickey.
P.S. Hideyoshi, pls vote 29th legion.
The votes were counted. Final scores are...:
Final Scores
1) (114) > ki,ee21 [eng]
2) (78.5) > Tym Kyzo [ru]
3) (94) > Szch [eng]
4) (77.5) > Sandy [eng]
5) (96) > Patrickzzz [eng]
6) (167) > Hichigo [ru]
7) (133) > lucius [eng]
8) (102) > metalikano [ru]
9) (202) > Ryukkun [eng]
10) (175) > -shockwave- [ru]
11) (111) > Patrickzzz [eng]
12) (185.5) > Raikou [eng]
13) (190.5) > Valek99 [ru]
14) (158) > Stacey [ru]
15) (166) > -shockwave- [ru]
16) (135.5) > metalikano [ru]
17) (120) > TheReniassanceMan [eng]
18) (118) > Chrysanta [eng]
19) (151) > [MK Hunter] E.T [eng]
20) (129) > Hichigo [ru]
21) (162) > Ryukkun [eng]
22) (161.5) > PalaNG [ru]
23) (186.5) > UnknownKIRA [eng]
24) (174) > Stacey [ru]
25) (184) > Ryukkun [eng]
26) (179.5) > Valek99 [ru]
27) (77) > JackJunk [eng]
28) (160.5) > Raikou [eng]
29) (91) > Patrickzzz [eng]
30) (206) > -shockwave- [ru]
31) (65) > Szch [eng]
32) (145) > Expy [ru]
33) (204) > UnknownKIRA [eng]
34) (146.5) > MaX [eng]
35) (157) > Raikou [eng]
36) (55) > Schz [eng]
And the winners are...
...drums on...
FIRST PLACE: critical kawaii of narure. Entry №30. Author: -shockwave-[ru]
SECOND PLACE: odd-eyed geishas. Entry №33. Author: UnknownKIRA[en]
THIRD PLACE: ninjas of bluis flames. Entry №9. Author: Ryukkun[en]
Thanks everyone for participating. The winners. Please, contact me, or even better Rem and tell your ingame nickname. You will be given with any sleeve from folder with sleeves.